Ohh the list is long. My all-time favorite F1SR 1994, DRM Revival Mod, F1 1998 by GPTeam aaand VLN 2005 Mod! :) There is just too many to name them all!
I might be getting a bit biased, since I did some research, testing and debugging with it, but I'm going to go to the ORM's 1958 Formula One mod (the same mod that is later faithfully converted to AMS, you drove it for several times now). One main reason is those Maserati 250Fs, there's plenty of them in the mod and I can't get enough of them! Though lately, I'm doing the research, testing and debugging for an upcoming mod from the same mod team. All I can say is, the 1951 Formula One mod would easily go to my top favourites once it comes out!
rFactor contains some of the best fictional tracks ever produced for a sim. Mills and Toban have brilliant flow and layouts, I have great online memories racing at Orchard Lake, and Sardian is a great old-school-style street circuit. Have you tried Mills 2011 for rFactor 2? I love that ISI included that, upgrading the track like it would be if it were real - it gave me the feeling that there was a story behind these tracks, little tidbits of lore. Like, I was always curious about the 24-hour layout of Toban in rF1. Was anyone ever crazy enough to try a 24 hour race there, I wonder? Should one be hosted today, multiclass with the default content? Great video, I was thrown back to before 2010 watching this. What a ride.
Ill have to try out the version for rfactor 2! I didn't know it was made officially. We should definitely plan some kind of enduro in rfactor one. it seems like there are still a bunch of online servers!
If you ever decided to make a endurance race of rf1 I would say touring cars would be good option (especially the Touringg Car Legends/Group A era that ll be the poor mans version of spa 24h :v
@@GPLaps as somebody who rarely races online and is stuck with a shitty controller, I'd be down for stock rF1 servers. Rev up some Kodis around Lienz bruh.
Currently reinstalling this beauty right now. Absolutely the greatest sim of all time. No other sim can TO THIS DAY, offer the wide range of possibilities that this does. I would have hoped AC could live up to it, and while AC is my main sim right now, rF1 and it's many mods of FULL SERIES, weather options, full day night cycle, endless tracks and epic championships, and in the olden days the legendary Race2Play, will always be in my opinion, the apex of our hobby and I can only hope that AC allows for what we can do with rF1. I used to run FULL grid endurance races online. 100 cars is possible. I only wish AC could do that.
@@YoSuey I do and it offers a lot of it. But I certainly can't run a full Sports car grid smoothly, at least not a large one. Also the availability of full seasons of cars, or even multiple. Everything in AC is isolated, and it's difficult to run any sort of meaningful championship without the proper grid of cars. Don't get me wrong, AC is incredible and the work Ilja has into CSP is astonishing. That's why it's my primary sim. But it hasn't achieved a modern version of what rF1 did, not yet at least.
Please, do you know what technically are force feedback NEGATIVE values? I found them only in old versions of rFactor, and not in many other sim games.
I feel strange, that for my first 2 or 3 years with rFactor I never actually download any mods. Somehow this gave me so much enjoy and great memories, especially about Linz circuit
Oh, that one that went around a roundabout and inside the little town! I remember putting every single car i got installed in there and creating a super series just to see what would happen. Great times
rFactor was the game that got me really into sim racing. Loved Senna-era F1 mod, where they also did the cars performance to be like they were, some slower, some faster. The second mod that I remember is 90s BTCC mod, loved to throw those cars around Nordschleife and Bathurst. You should do a video on Live For Speed, really awesome sim game, that I still play from time to time.
@@Stator720 Please, do you know what technically are force feedback NEGATIVE values? I found them only in old versions of rFactor, and not in many other sim games. They worked very well!
The fact that rfactor has its own little Gran turismo/forza esque career mode in the base content with part upgrades and money is a thing no one ever mentions. I wonder if anyone actually did play through it? This was my first PC sim after becoming a fan of Gran Turismo and Forza. I played this game when my DFGT...good times.
I actually have tried playing through it. Kinda fun actually! A shame most mods didn't bother to have the same system. I can only think of a few that did the same.
I’ve been trying to find one on PC for ages! Definitely going to grab it on sale. I’m trying to find a Sim on pc but nothing yet has really pulled me in
Literally my favourite Sim ever. Got me really into simracing after starting with some Gran Turismo stuff. Played it for soooo long and still playing it sometimes to this day! rFactor was and is just a great game!
I'm currently playing 79 formula 1 historic. Perhaps one of the best community mods ever made. With dynamic weather it would be the best all around racing sim ever. Rractor 2 kinda disappointed me.
rFactor is still my favorite sim nowadays in terms of mods content and physics. Actually Europe and Latam communities still makes leagues using mods like Super GT 2020, DTM 2021, WEC 2020, F1 2021 mod, etc. Others still uses mods for a drive chill like Shift Street, Project Wangan/Touge, etc. And nowadays matchmaker still works after 16 years.
Awesome stuff once again. I love getting an individuals perspective on a title. Looking at the original content that you put so much time into is really great. For me I feel like I touched pretty much every sim out there, but unfortunately with me working at iRacing from 2005-2010 I really did miss out on the golden era for rFactor. I kept tabs on what mods were out for rF1, but barely had the time to run it while doing early testing and eventually racing in iRacing. From 2010 I worked for ISI and really had to focus on rF2 testing at that point. It's really cool seeing how much of SCGT ended up in rFactor. A reason for that being that when EA tried to buy ISI (Gjon said no), they decided not to go with ISI for NASCAR SimRacing and everything ISI had done for EA had to be rewritten so some of the SCGT features came back. rFactor still feels so good, because it is. And I know a lot of people look at sim racing and think of Stefano, Kaemmer, Crammond, but of everyone I have worked with for any reasonable amount of time I am amazed nobody seems to think about Terence Groening. He was with ISI throughout their entire time in sim racing, he did the tire models, rain drying lines, rubbering race tracks, suspension physics and so much more. It's somewhat sad how little recognition he has gotten, but the person he is... He's probably just fine with that.
That`s a very interesting post (Tim?) good to read. GPL was my very first sim, not that long after it came out. Still drive it. Then rFactor. Blew my mind. Still have it too. On rFactor 2 now. Just waiting to build a new rig to get back on it.
Speaking of missing out, it's such a shame that Nogripracing shut down and thousands of mods disappeared along with it. There's now a giant empty space in time where so many mods made between 2008-2012 have seemingly vanished. I really wish it were archived beforehand or it came back online. Stuff like Shift 2 Unleashed mods were pretty much only there, way before RaceDepartment became the face of sim racing modding. So much stuff that is unlikely to ever be featured in another game again.
@@SouthPawRacer I've only been in PC sim racing since around 2016, so it's kinda neat seeing a site like their's have stuff covered from way back all the way to now.
rFactor, GTR2, and Race07 form a trinity of racing game in my computer. rFactor for open wheel cars (mainly F1), GTR2 for Sports Car racing (GT and Prototype), and Race07 for Touring cars. These three are must-have titles for me. Even if, someday, I can afford more modern ones, I doubt I'll ever leave these three.
When I bought my g27 it came with a demo of Rfactor..it's what started my love affair with sim racing. Btw, I still have that 27 after all these years later and still works 100%
I was going to say this too, Live For Speed please! I still play that with Keyboard and Mouse sometimes, FBM at Blackwood, I think m best time is 1 sec off world record
LFS got killed by the absence of addon tracks. If only they left the possibility to add a Nordschleife instead of running for the eternity at Blackwood Raceway, probably Rfactor would have had less success
Anyone reading that are worried about the Open wheel progression,once you gather enough money for the advanced series,the progression is smooth sailing as the rewards are way larger and same goes for formula 3(which means getting to the F1 car is pretty quick!)
Great Video. As always, great quality content. These are the mods I am using, and they all run at 60fps on my old laptop with onboard graphics. CARTfactor CART 1988 DRM Revival Grand Prix 1937 F1 1958 F1 1975 F1 1979 F1 1988 by Carrera F1 1991 by FSR F1 2007 by MAK V8 Factor Unlimited HistoriX GTPC Supra, NSX, C6 Corvette by Neils Huesinkveld Enduracers AE86
@@ValiantGB the AI files for EC seem to be much less fast than other mods. I have it on a separate install and despite having only a controller, I have to crank AI speed and aggression up higher.
Both Mills and Toban are available for AC, i'm sure of it, i think RF2 as well. This was a trip man, remarkable how much Rfactor moved the game, i feel like it's 80/85% of where we are now, so advanced it was.
Words can’t describe how happy I am to see this. I bought at 20 dollar wheel in middle school just to play the School championship and later NR 2003 and I finally saved up enough credits after MONTHS for a formula car and could never learn to control it. But seeing the tracks and cars gave me so much nostalgia. Thank you for this.
Although I modded this game to death, I really appreciated the stock content! It's definitely underrated. I'd love a part 2 with the other official content that was released in the updates :)
I remember the days well. Show up to a league race and realize you didn't have the patch that the league added to the mod. Lol. I remember doing race department endurance team events where you could actually take over the car, from your teammate, in the pits. 8 hour races in a Porsche 911 gt3 doingn2 hour stints. Man the nostalgia. I haven't raced in many years but from 2009 to 2014 i was heavy into it all. Custom rog, fanatec equipment, three screens, custom button boxes. I really miss it sometimes but can't dedicate the time anymore. Thanks for the memory lane trip!
I mostly played the sort of "street drifting" stuff in rFactor, and I really enjoyed how they had implemented the upgrade/mod system for those cars. You could really customize both the look and performance of your car for your own taste.
I had to uninstall recently do to having too many mods. I had over 450GB. Luckily, I still have them on another drive just waiting to be plucked out and plopped into this PC.
@@xX_Gravity_Xx holy shit, do either of y'all mind listing what tracks and stuff you got? I know there's some folks who are trying to archive mods that are lost due to site closures.
I loved Mills Metropark, my first simracing extatic experience was on it: I used the 2 pit strategy from the beginning, and AI tried to race with one pit, but he couldn't. So 2 laps to go, and I'm riding 4, but on that same lap all top 4 drove to the splash, and I won it, it was so awesome.
I was born when this game came out and it was the first racing game I played. I was 3 when I first played it. My dad had to put the pedals on the seat so that I could stand on them to reach the wheel. I kept playing it until I was about 10 and lost interest in sim racing. I recently regained my sim racing spark and I'm enjoying it a lot. My best memories as a kid was spawning more cars than pit stalls which led to all the cars that didn't have a pit to spawn in the first stall. I laughed as they clipped into each other and flew freaking everywhere. Thanks for bringing back a core memory
Without a doubt one of great racing games. Perhaps the most important of all, considering the modding community it spawned, and one which is still great fun today. While I preferred GTR2, the amount of time I spent racing various cars in rfactor has to be enormous, and time well spent. What a shame racing sims did not continue on the path of rfactor or GTR2, given these games still put up a fight with the best of today's games, one and a half decades later!
12:55 that was my memory of rFactor when it came out. The bump in the downhill section at Toban was the first time I’d experienced a bump affecting the way you drove a corner. Great detail. Remember playing the Academy racer almost exclusively.
Around the time when Robert Kubica made his debut in F1, ISI had cooperation with BMW Sabuer, and officially licensed F1 car was in rFactor. It was released and sold in Poland on CDs for like $5. This was my first sim title. I figured out I can't really play it on keyboard (A,Z, - anyone remembers?) so I saved up some money to buy my first wheel, Logitech Formula Force EX... and then I joined some polish simracing forums, participated in online races... 15 years passed and I am still mediocre racer. But I'm still racing and I think that matters the most :)
Kinda miss Sims having a career mode of sorts. I don't really count Assetto corsa since it was basically just challenges. A realistic sim with a proper driving school and a career mode with AI that doesn't just railroad into you (like most games today) would be a dream come true.
my favorite stuff really was the Formula IS that came straight outta the box with the Orchard Lake Road Course. I love everything CTDP and DWD has ever done
I’m actually part of that minority who only played rF stock content, and I still take a lot of fun with it, in particular with 100% full distance races. Thanks for giving it the respect it deserves!
Just downloaded this epic game, getting the Shift Street mod which gives you like a million different cars. Also absolutely love your commentary, I don't understand most of it, but it sounds so much fun.
I played RF soo many hours... It was my first sim starting back on 2009. And two of my favourites sim cars ever comes from the stock install: Full upgraded Kody Rayzor (4wd, poor braking, insane acceleration and raspy angry sound) and Houston H6 (Rwd, and one of the nicest sounding v8's from a sim)
I got rFactor last year only to find out that most of the tracks for the game were essentially impossible to download anymore due to rFactor central’s download system no longer working for tracks. It’s sad because I really wanted to race the 1973 USAC cars at Texas World.
@@classicmotorsporthub curious, but has anybody ever backed up the overwhelming amount of NoGripRacing content lost to time? There were mods for games like Shift 2 Unleashed that you will literally not find anywhere else. And what do you suggest we do if we have said files but are unaware of who made them? At this point, I can't see the harm in uploading 5+ year old files you can't even obtain anymore.
Holy fucking shit, another Texas World Speedway fan! That's my favorite track in America. Sad I was too late to see it in person, but the rFactor 1 version in particular is done so well despite its age. I personally have an interest in old abandoned circuits and have made at least 2 privately. I also have a few old circuits still installed. Any tracks you missing? I don't have many street circuits but I tried to get as many permanent tracks as possible when it was still available. Guess this means it's useless to sign up for rFactor Central seeing how many people have complained lately of being unable to sign up or download. I hope it doesn't go the way of NoGripRacing....
@@classicmotorsporthub I'm not much for classic race cars in rF1 because other sims do that for me, but rF1 in particular has had way more classic tracks made for it. Do you guys host tracks too? I know there's some tracks I never had the chance to download.
Oh man, I hold dear some great memories of rFactor. The fun that I had with the Kodi with all the highest grade class upgrades at the full Toban circuit was insane! Even today in rFactor 2, Toban is a really fun track to drive. Of course, don’t even get me started on the mods - the steering FFB plugin was such a game changer that rFactor 2 pretty much adopted that plug-in as standard. And who could ever forget rFactorCentral? Those were the days. It’s like you said, I think the sim racing scene owes what it is to rFactor. Show of hands - who else had like 7 or 8 installs of rFactor, just to preserve some of the crazy mods they had on so rig those? 😂
rFactor 1 is a great game. As I continued getting frustrated over getting rF2 to work (mostly insufficient video memory issues), I find myself back with and enjoying rF1. I sadly had to get the Steam version since I couldn't install and use the disc version on my newer PC. So I am slowly rebuilding what I once had with the old rFactor by putting them into the Steam rFactor. Great points expressed! I finally got to see all of this video.
I love rF1. Any time I feel like making a quick and dirty mod track, I don't have to worry about it looking wonderful or matching. rF1 is a game that thrives on chaos and diversity. It's a free for all, anything goes.
Did you actually get it? It's really fun, even with a keyboard (I play with a keyboard since I have a laptop so it's going to be really uncomfortable to use a steering wheel, and also, the inflation on my country)
Drive to Survive: Before rFactor 2 existed. -dramatic pause- There was rFactor 1 -inception horn- The intro song reminds me a generic version of "Down with the Sickness"
No Doubt None One of the Biggest Favorite Racing Simulators of My Life on My Top 3 Easy List Because I'm from the Older Generation of Drivers Professional Gamers from the 90s and 2000s.
I like the way you do these videos. Simple format. Just like the early days of youtube before the algorithm started burying good stuff, and rFactor coming from the same era, the nostalgia I got was nice. You could go through all the mods one by one and have enough content to last a lifetime. I can’t see past rFactor, live for speed and RBR. 🤷♂️
I always comeback to rFactor because the fantastic amount of F1 and other Open Wheelers mods. CART Factor is wonderful while the 1992/1993/1994 F1 mods of F1SR are legendary. That game was my real introduction to PC based sim racing games. Also because rFactor i discovered my favorite sim racing of all time: GTR2.
rFactor 1 with the '79 F1 season mod. Good times. I'd often just let the AIs race each other just to which of the virtual F1 legends would win. P.S. that intro music... after all these years I still half expect Disturbed/Down with the Sickness style vocals to kick in. Oh-ah-ah-ah-ah! Uh-uh!
For car mods: CARTfactor, F1 1979 Historic, CTDP F1 2006, WSC 1970, and GTPC. Sadly we never got the original Prototype C brought up from F1 Challenge. For circuits: Virtua Le Mans releases, and whatever good tracks (Donington, Spa, Suzuka) were ported from GTR² and Grand Prix 4.
I definitely agree the upgrade system was under-used by later modders, probably because they only cared about the online scene where separate cars made more sense. I'm still wishing for a '68 F1 mod that modelled all the different aero upgrades that year, or a 1960s USAC scene that would have you switch between an Indy roadster and a dirt car depending on the round. Hey, a man can dream. Edit: On that note, I'm in the market for a pre-'94 Indianapolis with the apron, and a Calder Park roval from the '87 WTCC. If anyone knows where I can get them, or even commission them, please reply below? Thx.
Love this game. In around 2008 was my first time with decent wheel. At the time Logitech Driving force Pro. I remember Nordschleife race in Sierra Rs500 that felt like simulation could never be better.
It´s amazing how important and influential this game was to sim racing. I mean Raceroom, Project Cars and Automobilista are all partly based on this. If Half Life was the defining title for FPS, rFactor definetly fills the same role in the world of sim racing. And don´t even start on the modding for this game. Is there any race track or any race car that wasn´t made for this as a mod. And even if you focus only on the highest quality of mods the selection still seems endless. CARTFactor, CTDP F1, HistorX, Enduracers, VirtuaLM Tracks, Touring Car Legends, DRM Revival, GTPC, NLC VLN 2005....it just goes on and on and on...
I love rFactor(1). I need ORDINARY and not customized(not GT3 for example) touring cars which have over and sensable moving. ......And I love Bob's Track Builder too. You can create fantasy tracks too!
This game still beats out the likes of the entire F1 franchise the entire gran turismo franchise and in my opinion Assetto Corsa physics wise and it started developing in the early 90s truly a work of art
rF1's stock content, despite being small, is very solid especially for when it came out. They tried to squeeze as many racing types out of the cars they had. The default tracks have definitely gotten love as of late, but nobody is over here begging for the Kodi cars to return to rF2. I would love to see them come back. Btw, you plan to do a version of this with all content ISI released for it? Like an rFactor 2008 if you will.
In terms of the best mod, I think takumifuji01's AE86 mod was the most in depth AE86 mod out there. Huge recommend for it if it's still up. I loved how good it is
I don't think i've ever used the vanilla cars and tracks in rFactor before, I played the shit out of the 1998 CART mod, and DRM Revival Mod, good times thinking back on those.
@PlayedByKen I think it was the main reference in simracing up to 2012, from then on newer simularors took the crown. But as a modder of rFactor I can tell you there is still a community that keeps it alive and creates new contents
@@thelorenz6725 as it usually goes: Make a mod in rFactor, then port it to other isiMotor games. Seems to be way easier to start with rF1 than something like AMS1.
Wouldn't have had SlightlyMad Studios as their engine originally started out as isiMotor 2 with a custom graphics engine, SimBin would have been stuck with the outdated version of isiMotor 2 found in F1 99-2001 that GTR2 was based on, no Reiza Studios since they started out making mods for GTR2 and rF1, plus all their games until AMS2 were isiMotor 2 based, and I believe Kunos' NetKar Pro was also isiMotor 2 based, so no Assetto Corsa later down the line. And obviously so many innovations we take for granted now in racing sims and simcades had their roots or were perfected in rF1. So yeah, it pretty much created the modern sim landscape.
Hey Jake. That was great. Brought back a lot of good memories. Just wondering... don`t see you do much with rF2. Unless I`ve missed it? Do you drive it much? It would be interesting to hear your thoughts on it.
You can always convert your rF1 mods to rF2 and update them to give them the rF2-style feel, but rF2 doesn't have the amount of great mods that rF1 had. Frankly, if you wish to have the rF1 experience with upped physics and better handling, see if you can find your mod for Automobilista 1. That shit slaps hard.
@@ThePanzafahra problem with rF2 conversions is getting the updated physics model to translate well with cars. And tracks will look wonky without some tweaks. Probably easier to convert tracks though.
Tracks? No. Cars? There's far more street cars available in rF2 tbh. There's obviously less cars technically, but I've looked through so many mods for both and I think there's more variety for rF2 if you exclude the lack of extreme mods like drag racing and rallying.
What were some of your favorite rFactor mods?
Ohh the list is long. My all-time favorite F1SR 1994, DRM Revival Mod, F1 1998 by GPTeam aaand VLN 2005 Mod! :) There is just too many to name them all!
1965 F1 mod for sure.
I might be getting a bit biased, since I did some research, testing and debugging with it, but I'm going to go to the ORM's 1958 Formula One mod (the same mod that is later faithfully converted to AMS, you drove it for several times now). One main reason is those Maserati 250Fs, there's plenty of them in the mod and I can't get enough of them!
Though lately, I'm doing the research, testing and debugging for an upcoming mod from the same mod team. All I can say is, the 1951 Formula One mod would easily go to my top favourites once it comes out!
Formula Nippon 2007 (?), Renault Megane Trophy, IZOD Indycar Series and of course CART Factor.
Remi's Supra mod, for sure!
You aren't a real sim racer unless you've had your ears blown out by the rF1 intro music.
The amount of times I jumped out of my chair when that music kicked in. A little pooh came out everytime ;)
real simracers listen to groovy rubber every day
@@d3bo552 indeed
UHHH AHHH AHHH AHHH AHHH!!!
Exactly
rFactor contains some of the best fictional tracks ever produced for a sim. Mills and Toban have brilliant flow and layouts, I have great online memories racing at Orchard Lake, and Sardian is a great old-school-style street circuit.
Have you tried Mills 2011 for rFactor 2? I love that ISI included that, upgrading the track like it would be if it were real - it gave me the feeling that there was a story behind these tracks, little tidbits of lore. Like, I was always curious about the 24-hour layout of Toban in rF1. Was anyone ever crazy enough to try a 24 hour race there, I wonder? Should one be hosted today, multiclass with the default content?
Great video, I was thrown back to before 2010 watching this. What a ride.
Ill have to try out the version for rfactor 2! I didn't know it was made officially. We should definitely plan some kind of enduro in rfactor one. it seems like there are still a bunch of online servers!
If you ever decided to make a endurance race of rf1 I would say touring cars would be good option (especially the Touringg Car Legends/Group A era
that ll be the poor mans version of spa 24h :v
Liens and Essington came in a little later and were great. They don't get enough credit.
@@HugoBonami Massive agree from me. Lienz was magnificent, and how could I forget Essington.... another brilliant track
@@GPLaps as somebody who rarely races online and is stuck with a shitty controller, I'd be down for stock rF1 servers. Rev up some Kodis around Lienz bruh.
Currently reinstalling this beauty right now. Absolutely the greatest sim of all time. No other sim can TO THIS DAY, offer the wide range of possibilities that this does. I would have hoped AC could live up to it, and while AC is my main sim right now, rF1 and it's many mods of FULL SERIES, weather options, full day night cycle, endless tracks and epic championships, and in the olden days the legendary Race2Play, will always be in my opinion, the apex of our hobby and I can only hope that AC allows for what we can do with rF1. I used to run FULL grid endurance races online. 100 cars is possible. I only wish AC could do that.
Also btw, my favorite mod was HistorX.
Do you not run CSP? It offers everything you just mentioned
@@YoSuey I do and it offers a lot of it. But I certainly can't run a full Sports car grid smoothly, at least not a large one. Also the availability of full seasons of cars, or even multiple. Everything in AC is isolated, and it's difficult to run any sort of meaningful championship without the proper grid of cars. Don't get me wrong, AC is incredible and the work Ilja has into CSP is astonishing. That's why it's my primary sim. But it hasn't achieved a modern version of what rF1 did, not yet at least.
Please, do you know what technically are force feedback NEGATIVE values?
I found them only in old versions of rFactor, and not in many other sim games.
@@Casini1 i never knew how to get thrustmaster wheel to work, what kind of wheel do u have
I feel strange, that for my first 2 or 3 years with rFactor I never actually download any mods. Somehow this gave me so much enjoy and great memories, especially about Linz circuit
Oh, that one that went around a roundabout and inside the little town! I remember putting every single car i got installed in there and creating a super series just to see what would happen. Great times
Everyone did that because it has an insane amount of grid slots, passing from F1 or Gran Turismo 62 AI are mindblowing
rFactor was the game that got me really into sim racing.
Loved Senna-era F1 mod, where they also did the cars performance to be like they were, some slower, some faster. The second mod that I remember is 90s BTCC mod, loved to throw those cars around Nordschleife and Bathurst.
You should do a video on Live For Speed, really awesome sim game, that I still play from time to time.
Big graphics update in the works for LFS. The VR implementation is one of the best, still a great sim
@@Stator720 Please, do you know what technically are force feedback NEGATIVE values?
I found them only in old versions of rFactor, and not in many other sim games. They worked very well!
The fact that rfactor has its own little Gran turismo/forza esque career mode in the base content with part upgrades and money is a thing no one ever mentions. I wonder if anyone actually did play through it?
This was my first PC sim after becoming a fan of Gran Turismo and Forza. I played this game when my DFGT...good times.
I actually have tried playing through it. Kinda fun actually! A shame most mods didn't bother to have the same system. I can only think of a few that did the same.
I’ve been trying to find one on PC for ages! Definitely going to grab it on sale. I’m trying to find a Sim on pc but nothing yet has really pulled me in
Man, I loved modding this thing. Cart Factor, various F1 seasons, some nascar mods, it truly is one of the great sims, even today.
Literally my favourite Sim ever. Got me really into simracing after starting with some Gran Turismo stuff. Played it for soooo long and still playing it sometimes to this day! rFactor was and is just a great game!
I'm currently playing 79 formula 1 historic. Perhaps one of the best community mods ever made. With dynamic weather it would be the best all around racing sim ever. Rractor 2 kinda disappointed me.
What's your main now?
I remember just endlessly playing DRM revival, Enduracers, VSM IndyCar, CTDP F1 2005 & 2006, CSGT LeMans, and CART Factor.
rFactor is still my favorite sim nowadays in terms of mods content and physics. Actually Europe and Latam communities still makes leagues using mods like Super GT 2020, DTM 2021, WEC 2020, F1 2021 mod, etc. Others still uses mods for a drive chill like Shift Street, Project Wangan/Touge, etc.
And nowadays matchmaker still works after 16 years.
Unfortunately it's gone now
Awesome stuff once again. I love getting an individuals perspective on a title. Looking at the original content that you put so much time into is really great.
For me I feel like I touched pretty much every sim out there, but unfortunately with me working at iRacing from 2005-2010 I really did miss out on the golden era for rFactor. I kept tabs on what mods were out for rF1, but barely had the time to run it while doing early testing and eventually racing in iRacing. From 2010 I worked for ISI and really had to focus on rF2 testing at that point.
It's really cool seeing how much of SCGT ended up in rFactor. A reason for that being that when EA tried to buy ISI (Gjon said no), they decided not to go with ISI for NASCAR SimRacing and everything ISI had done for EA had to be rewritten so some of the SCGT features came back.
rFactor still feels so good, because it is. And I know a lot of people look at sim racing and think of Stefano, Kaemmer, Crammond, but of everyone I have worked with for any reasonable amount of time I am amazed nobody seems to think about Terence Groening. He was with ISI throughout their entire time in sim racing, he did the tire models, rain drying lines, rubbering race tracks, suspension physics and so much more. It's somewhat sad how little recognition he has gotten, but the person he is... He's probably just fine with that.
It's great to get your inside perspective, Tim. I'm glad you're still around after all these years
That`s a very interesting post (Tim?) good to read. GPL was my very first sim, not that long after it came out. Still drive it. Then rFactor. Blew my mind. Still have it too. On rFactor 2 now. Just waiting to build a new rig to get back on it.
Speaking of missing out, it's such a shame that Nogripracing shut down and thousands of mods disappeared along with it. There's now a giant empty space in time where so many mods made between 2008-2012 have seemingly vanished. I really wish it were archived beforehand or it came back online. Stuff like Shift 2 Unleashed mods were pretty much only there, way before RaceDepartment became the face of sim racing modding. So much stuff that is unlikely to ever be featured in another game again.
@@SouthPawRacer I've only been in PC sim racing since around 2016, so it's kinda neat seeing a site like their's have stuff covered from way back all the way to now.
rFactor, GTR2, and Race07 form a trinity of racing game in my computer. rFactor for open wheel cars (mainly F1), GTR2 for Sports Car racing (GT and Prototype), and Race07 for Touring cars.
These three are must-have titles for me. Even if, someday, I can afford more modern ones, I doubt I'll ever leave these three.
When I bought my g27 it came with a demo of Rfactor..it's what started my love affair with sim racing. Btw, I still have that 27 after all these years later and still works 100%
Real OGs remember the Euskadi came before the full Enduracers mod.
Euskadi which is shit in reality but OP in the mod
Yep, I remember spending many hours on rFactor, great game! Another game that might be worth going back to look at was "Live for Speed". Cheers!
I was going to say this too, Live For Speed please! I still play that with Keyboard and Mouse sometimes, FBM at Blackwood, I think m best time is 1 sec off world record
LFS got killed by the absence of addon tracks. If only they left the possibility to add a Nordschleife instead of running for the eternity at Blackwood Raceway, probably Rfactor would have had less success
Anyone reading that are worried about the Open wheel progression,once you gather enough money for the advanced series,the progression is smooth sailing as the rewards are way larger and same goes for formula 3(which means getting to the F1 car is pretty quick!)
My first dedicated simulator. 8 hours per day. And it is still a great simulator that I will continue playing!
Great Video. As always, great quality content. These are the mods I am using, and they all run at 60fps on my old laptop with onboard graphics.
CARTfactor
CART 1988
DRM Revival
Grand Prix 1937
F1 1958
F1 1975
F1 1979
F1 1988 by Carrera
F1 1991 by FSR
F1 2007 by MAK
V8 Factor Unlimited
HistoriX
GTPC
Supra, NSX, C6 Corvette by Neils Huesinkveld
Enduracers
AE86
There is an AI fix for Enduracers? Because there is a problem with lappings of slower cars
Wait. Neils is Some1???
@@ValiantGB the AI files for EC seem to be much less fast than other mods. I have it on a separate install and despite having only a controller, I have to crank AI speed and aggression up higher.
Both Mills and Toban are available for AC, i'm sure of it, i think RF2 as well.
This was a trip man, remarkable how much Rfactor moved the game, i feel like it's 80/85% of where we are now, so advanced it was.
Words can’t describe how happy I am to see this. I bought at 20 dollar wheel in middle school just to play the School championship and later NR 2003 and I finally saved up enough credits after MONTHS for a formula car and could never learn to control it. But seeing the tracks and cars gave me so much nostalgia. Thank you for this.
rfactor 1 was my gateway to simracing along with GTR2, those 2 games were my childhood
Although I modded this game to death, I really appreciated the stock content! It's definitely underrated.
I'd love a part 2 with the other official content that was released in the updates :)
Extremely overlooked default content. The 2005-2006 Lienz cars are a ton of fun. And obviously ISI's fictional tracks are amazing.
Thanks for talking about this legendary mod filled sim! Leagues such as ourselves are still using it to this day! :)
I remember the days well. Show up to a league race and realize you didn't have the patch that the league added to the mod. Lol. I remember doing race department endurance team events where you could actually take over the car, from your teammate, in the pits. 8 hour races in a Porsche 911 gt3 doingn2 hour stints. Man the nostalgia. I haven't raced in many years but from 2009 to 2014 i was heavy into it all. Custom rog, fanatec equipment, three screens, custom button boxes. I really miss it sometimes but can't dedicate the time anymore. Thanks for the memory lane trip!
I mostly played the sort of "street drifting" stuff in rFactor, and I really enjoyed how they had implemented the upgrade/mod system for those cars. You could really customize both the look and performance of your car for your own taste.
Yeah this is what Assetto corsa lacks tbh.
It's a bit different, you can make your own car with the customizations you imagine
Yeah, I have almost 1.5 TB worth of mods and tracks :D
I had to uninstall recently do to having too many mods. I had over 450GB. Luckily, I still have them on another drive just waiting to be plucked out and plopped into this PC.
@@xX_Gravity_Xx holy shit, do either of y'all mind listing what tracks and stuff you got? I know there's some folks who are trying to archive mods that are lost due to site closures.
I loved Mills Metropark, my first simracing extatic experience was on it: I used the 2 pit strategy from the beginning, and AI tried to race with one pit, but he couldn't. So 2 laps to go, and I'm riding 4, but on that same lap all top 4 drove to the splash, and I won it, it was so awesome.
I was born when this game came out and it was the first racing game I played. I was 3 when I first played it. My dad had to put the pedals on the seat so that I could stand on them to reach the wheel. I kept playing it until I was about 10 and lost interest in sim racing. I recently regained my sim racing spark and I'm enjoying it a lot. My best memories as a kid was spawning more cars than pit stalls which led to all the cars that didn't have a pit to spawn in the first stall. I laughed as they clipped into each other and flew freaking everywhere. Thanks for bringing back a core memory
So many great memories of this sim, especially with all the great mods that were released over the years.
Without a doubt one of great racing games. Perhaps the most important of all, considering the modding community it spawned, and one which is still great fun today. While I preferred GTR2, the amount of time I spent racing various cars in rfactor has to be enormous, and time well spent.
What a shame racing sims did not continue on the path of rfactor or GTR2, given these games still put up a fight with the best of today's games, one and a half decades later!
I also prefer GTR2 because it's more immersive. And you can do long distance races and save the game to resume later. And of course dynamic weather.
@@jamesbehra2690
GTR2 is a masterpiece!
@@X8X8X8X8X8X8X8X8X8X 👍🏆🇵🇹
rfactor is still a masterpiece,
easily the best platform for modders starting out.
12:55 that was my memory of rFactor when it came out. The bump in the downhill section at Toban was the first time I’d experienced a bump affecting the way you drove a corner. Great detail. Remember playing the Academy racer almost exclusively.
Around the time when Robert Kubica made his debut in F1, ISI had cooperation with BMW Sabuer, and officially licensed F1 car was in rFactor. It was released and sold in Poland on CDs for like $5. This was my first sim title. I figured out I can't really play it on keyboard (A,Z, - anyone remembers?) so I saved up some money to buy my first wheel, Logitech Formula Force EX... and then I joined some polish simracing forums, participated in online races... 15 years passed and I am still mediocre racer. But I'm still racing and I think that matters the most :)
Kinda miss Sims having a career mode of sorts. I don't really count Assetto corsa since it was basically just challenges. A realistic sim with a proper driving school and a career mode with AI that doesn't just railroad into you (like most games today) would be a dream come true.
Yeah, this game really holds up well visually. Kind of incredible for a game of its vintage.
Great stuff! Look forward to seeing GTR2 at some point. Remarkable how ahead of its time it was.
my favorite stuff really was the Formula IS that came straight outta the box with the Orchard Lake Road Course. I love everything CTDP and DWD has ever done
I’m actually part of that minority who only played rF stock content, and I still take a lot of fun with it, in particular with 100% full distance races. Thanks for giving it the respect it deserves!
Just downloaded this epic game, getting the Shift Street mod which gives you like a million different cars.
Also absolutely love your commentary, I don't understand most of it, but it sounds so much fun.
I played RF soo many hours... It was my first sim starting back on 2009.
And two of my favourites sim cars ever comes from the stock install: Full upgraded Kody Rayzor (4wd, poor braking, insane acceleration and raspy angry sound) and Houston H6 (Rwd, and one of the nicest sounding v8's from a sim)
I still play this sim thanks to the modders who are constantly modding the game .
I got rFactor last year only to find out that most of the tracks for the game were essentially impossible to download anymore due to rFactor central’s download system no longer working for tracks. It’s sad because I really wanted to race the 1973 USAC cars at Texas World.
I've got you covered. We have a backlog of sources for rFactor mods down at our discord server. You can join through our channel link.
@@classicmotorsporthub curious, but has anybody ever backed up the overwhelming amount of NoGripRacing content lost to time? There were mods for games like Shift 2 Unleashed that you will literally not find anywhere else. And what do you suggest we do if we have said files but are unaware of who made them? At this point, I can't see the harm in uploading 5+ year old files you can't even obtain anymore.
Holy fucking shit, another Texas World Speedway fan! That's my favorite track in America. Sad I was too late to see it in person, but the rFactor 1 version in particular is done so well despite its age. I personally have an interest in old abandoned circuits and have made at least 2 privately. I also have a few old circuits still installed. Any tracks you missing? I don't have many street circuits but I tried to get as many permanent tracks as possible when it was still available. Guess this means it's useless to sign up for rFactor Central seeing how many people have complained lately of being unable to sign up or download. I hope it doesn't go the way of NoGripRacing....
@@classicmotorsporthub I'm not much for classic race cars in rF1 because other sims do that for me, but rF1 in particular has had way more classic tracks made for it. Do you guys host tracks too? I know there's some tracks I never had the chance to download.
@@SockyNoob We can answer all your questions via the Discord. It seems you have a lot to say!
Oh man, I hold dear some great memories of rFactor. The fun that I had with the Kodi with all the highest grade class upgrades at the full Toban circuit was insane! Even today in rFactor 2, Toban is a really fun track to drive.
Of course, don’t even get me started on the mods - the steering FFB plugin was such a game changer that rFactor 2 pretty much adopted that plug-in as standard. And who could ever forget rFactorCentral? Those were the days.
It’s like you said, I think the sim racing scene owes what it is to rFactor. Show of hands - who else had like 7 or 8 installs of rFactor, just to preserve some of the crazy mods they had on so rig those? 😂
rFactor 1 is a great game. As I continued getting frustrated over getting rF2 to work (mostly insufficient video memory issues), I find myself back with and enjoying rF1. I sadly had to get the Steam version since I couldn't install and use the disc version on my newer PC. So I am slowly rebuilding what I once had with the old rFactor by putting them into the Steam rFactor. Great points expressed! I finally got to see all of this video.
I love rF1. Any time I feel like making a quick and dirty mod track, I don't have to worry about it looking wonderful or matching. rF1 is a game that thrives on chaos and diversity. It's a free for all, anything goes.
After Geoff Crammond's GP series, this was my next favorite sim. 👍
man i might need to cop this one, the base game stuff looks like exactly my cup of tea
Did you actually get it? It's really fun, even with a keyboard (I play with a keyboard since I have a laptop so it's going to be really uncomfortable to use a steering wheel, and also, the inflation on my country)
An Instrumental of Down With The Sickness was not the intro music I expected but somehow was the intro music I really wanted
Drive to Survive:
Before rFactor 2 existed.
-dramatic pause-
There was rFactor 1
-inception horn-
The intro song reminds me a generic version of "Down with the Sickness"
This is now my favorite GPLaps video, because this is my favorite sim!
Hey gplaps do more rFactor1 videos! There are a lot of good quality vintage mods and tracks covering any season in racing history.
No Doubt None One of the Biggest Favorite Racing Simulators of My Life on My Top 3 Easy List Because I'm from the Older Generation of Drivers Professional Gamers from the 90s and 2000s.
I like the way you do these videos. Simple format. Just like the early days of youtube before the algorithm started burying good stuff, and rFactor coming from the same era, the nostalgia I got was nice. You could go through all the mods one by one and have enough content to last a lifetime. I can’t see past rFactor, live for speed and RBR. 🤷♂️
Great stuff. I am all aboard an rfactor 1 revival. 😁
I'm still playing this rn because of my shitty laptop and I love this game
I always comeback to rFactor because the fantastic amount of F1 and other Open Wheelers mods. CART Factor is wonderful while the 1992/1993/1994 F1 mods of F1SR are legendary.
That game was my real introduction to PC based sim racing games. Also because rFactor i discovered my favorite sim racing of all time: GTR2.
Great video, wow the skybox and color pallette are so much better here than in RF2
I can’t believe that this software helped create a most colorful and underrated racing film in history
What great memories. They didn't just focus on the visuals.
Damn! 😍 A classic! This sim was the reason I bought my first g27 back in the days!
And intro & menu songs always give me a lot of nostalgia
Another great Vid, hope you'll review more of these awesome retro sims
It was because of the A1GP mod for RF1 that I know what A1GP is. It's because of RF1 that I have a pedals/wheel set.
rFactor 1 with the '79 F1 season mod. Good times. I'd often just let the AIs race each other just to which of the virtual F1 legends would win.
P.S. that intro music... after all these years I still half expect Disturbed/Down with the Sickness style vocals to kick in. Oh-ah-ah-ah-ah! Uh-uh!
For car mods: CARTfactor, F1 1979 Historic, CTDP F1 2006, WSC 1970, and GTPC. Sadly we never got the original Prototype C brought up from F1 Challenge.
For circuits: Virtua Le Mans releases, and whatever good tracks (Donington, Spa, Suzuka) were ported from GTR² and Grand Prix 4.
I definitely agree the upgrade system was under-used by later modders, probably because they only cared about the online scene where separate cars made more sense. I'm still wishing for a '68 F1 mod that modelled all the different aero upgrades that year, or a 1960s USAC scene that would have you switch between an Indy roadster and a dirt car depending on the round. Hey, a man can dream.
Edit: On that note, I'm in the market for a pre-'94 Indianapolis with the apron, and a Calder Park roval from the '87 WTCC. If anyone knows where I can get them, or even commission them, please reply below? Thx.
I think it's possible to create custom series that at least alleviates the lack of a progression system.
The Howston looks like a Maserati. Even has the side ports or whatever behind the front wheel wells.
Love this game. In around 2008 was my first time with decent wheel. At the time Logitech Driving force Pro. I remember Nordschleife race in Sierra Rs500 that felt like simulation could never be better.
What a cool channel. Subscribed. Love me some old school sim games like GTR.
This game looks really good, will be getting this on sale for 4.99, originally 24.99!!
It´s amazing how important and influential this game was to sim racing. I mean Raceroom, Project Cars and Automobilista are all partly based on this. If Half Life was the defining title for FPS, rFactor definetly fills the same role in the world of sim racing. And don´t even start on the modding for this game. Is there any race track or any race car that wasn´t made for this as a mod. And even if you focus only on the highest quality of mods the selection still seems endless. CARTFactor, CTDP F1, HistorX, Enduracers, VirtuaLM Tracks, Touring Car Legends, DRM Revival, GTPC, NLC VLN 2005....it just goes on and on and on...
I love rFactor(1). I need ORDINARY and not customized(not GT3 for example) touring cars which have over and sensable moving. ......And I love Bob's Track Builder too. You can create fantasy tracks too!
I love how simple BTB is. Quite capable for what it is. Has some annoyances but it feeds an itch.
I just remembered, the stock F1 championship takes you to that Joesville oval. Nothing like a 0.5 mile oval and 20 F1 cars
Down with the sickness in the intro. Thats great
Live for Speed was another big one at that time. There were two dominant ones then. This and Live for Speed. LFS though couldn't be modded.
Yeah i had both rfactor and live for speed. Still get the odd email about LFS lol.
@PlayedByKen Scirocco has been through 3 models and now discontinued ;)
LFS is still one of the best, great VR system
F1 1979 and Le Mans 1970! I played that so much with my friends...
This game still beats out the likes of the entire F1 franchise the entire gran turismo franchise and in my opinion Assetto Corsa physics wise and it started developing in the early 90s truly a work of art
I still play rFactor. I create my custom championships and train the AI to race against them. It takes time, but overall I like it.
Would love to see you do the rest of the isi content
This makes me wanna play it again, great video
Best mods HistorX and the DRM mod. But there were many many good ones. What a sim. AC is its spiritual successor imo
Many many years later Rfactor is still on top of the pile
I have like 90 hours on rf1. I love it so much.
i knew rFactor 1 had default cars but didn't know it went that deep with customization
rF1's stock content, despite being small, is very solid especially for when it came out. They tried to squeeze as many racing types out of the cars they had. The default tracks have definitely gotten love as of late, but nobody is over here begging for the Kodi cars to return to rF2. I would love to see them come back. Btw, you plan to do a version of this with all content ISI released for it? Like an rFactor 2008 if you will.
played a lot with these basic cars and tracks before i had an internet connection
Wow what a trip down memory lane!
12:03 you can actually increase the number of cars on screen in the graphics menu!
Up to 64, that was incredible for that era!!!, almost any actual sim game cannot run well with that number of cars
@@josezp874 I mean, the graphics are kinda primitive nowadays and now it's possible to run 64 cars on max graphics
@@JinteiModding Yeah, I don't know if there's any game that lets you play with a number like that of cars...
Sardian Heights is an amazing RBR stage on RSF now btw
men does this game don't support thrustmaster wheels cause I tried everything to get my wheel to work properly but it just doesn't seem to work
This is the game that taught me how to mouse steer lol
Great video Jake. Maybe Assetto Corsa could learn a thing or two about how to program AI from this haha.
In terms of the best mod, I think takumifuji01's AE86 mod was the most in depth AE86 mod out there. Huge recommend for it if it's still up. I loved how good it is
For me it was HistoriX mod. Played this mod for 100's of hours.
Intro of Down With the sickness 🤘
I don't think i've ever used the vanilla cars and tracks in rFactor before, I played the shit out of the 1998 CART mod, and DRM Revival Mod, good times thinking back on those.
Mills Metro Pårk is actually moded for both rF2 and AC
And even BeamNG.drive!
And still have much leagues racing this fantastic game
Without rF1, none of the modern simracing ecosystem exists aside from maaaybe iRacing.
@PlayedByKen I think it was the main reference in simracing up to 2012, from then on newer simularors took the crown. But as a modder of rFactor I can tell you there is still a community that keeps it alive and creates new contents
@@thelorenz6725 as it usually goes:
Make a mod in rFactor, then port it to other isiMotor games. Seems to be way easier to start with rF1 than something like AMS1.
Wouldn't have had SlightlyMad Studios as their engine originally started out as isiMotor 2 with a custom graphics engine, SimBin would have been stuck with the outdated version of isiMotor 2 found in F1 99-2001 that GTR2 was based on, no Reiza Studios since they started out making mods for GTR2 and rF1, plus all their games until AMS2 were isiMotor 2 based, and I believe Kunos' NetKar Pro was also isiMotor 2 based, so no Assetto Corsa later down the line. And obviously so many innovations we take for granted now in racing sims and simcades had their roots or were perfected in rF1. So yeah, it pretty much created the modern sim landscape.
Hey Jake. That was great. Brought back a lot of good memories. Just wondering... don`t see you do much with rF2. Unless I`ve missed it? Do you drive it much? It would be interesting to hear your thoughts on it.
I have a few videos where Im taking a look at mods for it, but I find it a little hard to use overall. Love the driving though,
For those that have played both, does rFactor 2 have the same wide range of mods that rFactor had?
You can always convert your rF1 mods to rF2 and update them to give them the rF2-style feel, but rF2 doesn't have the amount of great mods that rF1 had. Frankly, if you wish to have the rF1 experience with upped physics and better handling, see if you can find your mod for Automobilista 1. That shit slaps hard.
@@ThePanzafahra problem with rF2 conversions is getting the updated physics model to translate well with cars. And tracks will look wonky without some tweaks. Probably easier to convert tracks though.
Tracks? No. Cars? There's far more street cars available in rF2 tbh. There's obviously less cars technically, but I've looked through so many mods for both and I think there's more variety for rF2 if you exclude the lack of extreme mods like drag racing and rallying.