I've gotten all the way up to Mission 10 now myself, and this is the most micromanagement intensive one until Mission 10. Mission 7 is my favorite so far, it's such a neat exploration of the asymmetric warfare path you could take if you decided to do a nuke truck style in a regular game and how that would feel for someone who only just figured out how you did it once you were all set up XD
You don't get Nuclear Torpedoes or Nuclear Cruiser missiles unless you Research Tactical Nuclear Weapons under the Nuclear tech. Ironically Tactical Nukes (theirs 2 of them) are some of the earliest techs
From what iv Seen this is probably one of the harder missions to get all the Secondary Objectives on. Edit: I suppose more Combat Engineers and AA gun sites to give your Armies FOBs and AA cover would have helped here. Also, the More Armies you have in range of a City, the quicker it gets captured.
FOBs can help a lot but surprisingly its Cruisers that do the most work, and since I'm up to Mission 10, it seems that Cruisers are the unit you need a few of most of the time.
@@efulmer8675 Makes sense, not like the AI has a navy to sink them with most of the time (besides the Russians and Chinese) or builds Anti Ship defenses, so Cruisers (and Carriers later on with tech) can just sit offshore VOMITING cruise missiles at anything with missile range.
@@jaywerner8415 Oh no the AI has fleets and subs and planes and coastal defenses and they do sometimes sink my cruisers if Im not careful or dont give them a couple destroyers too, but they do work while theyre alive.
@@efulmer8675 not exactly, if you use them againts military targets AI does not strike at your cities + here AI used nukes first, so he would juse level plaingfield
Glad you continued the series !
Same😊
Thank you for continuing the series
Love this series, but this one you win literrally on the last second ^^
We need more people to find and love this game, truly a hidden slitherine gem
Ya i randomly fell upon this game and kinda had a "whoa...this is really good" moment
Thank you.
Yay, it's back. There aren't many youtubers that do this stuff.
I love to see you continuing the series...looking forward to Able Archer :)
Able Archer actually isn't all that interesting imo. Yes it's a big event, but Perestroika and Ground Zero are much more interesting.
Whoowe, that was rough. Some missions require tons of micromanaging, this is by far the most one.
I've gotten all the way up to Mission 10 now myself, and this is the most micromanagement intensive one until Mission 10. Mission 7 is my favorite so far, it's such a neat exploration of the asymmetric warfare path you could take if you decided to do a nuke truck style in a regular game and how that would feel for someone who only just figured out how you did it once you were all set up XD
thanks for continuing I love icbm escalation stuff
You don't get Nuclear Torpedoes or Nuclear Cruiser missiles unless you Research Tactical Nuclear Weapons under the Nuclear tech. Ironically Tactical Nukes (theirs 2 of them) are some of the earliest techs
Would love to see you finish this string of missions
U.S: Destabilizing democracies to install dictatorships
The world when they find out: *_gets mad_* hey wtf man?
U.S: *Surpised Pikachu face*
This one took me like 3 restarts to micro the starting spec ops teams around to get all the black sites.
The game really reflects that a strong navy is the way to go just like the real US Navy.
Cool. Love watching these…even long ones
Hi Stealth,loveing your ICBM ,Sea Power vidoes and also you are going to play Ultimate Admiral Dreadnoughts anytime soon
Thanks! Not going to play UAD anymore.
Great to see it back!
Much better gameplay, thanks
Ugh, I want to watch but I haven’t bought the game yet. I’m loving these scenarios.
off topic but stealth would you be interested in covering the discontinuation of uad that happened a couple days ago?
The discontinuation?
@@Stealth17Gaming i believe nick and a couple other devs left and uad received its last update a couple days ago
uad is no more t-t
@@Stealth17Gaming Yeah the Dev Company or rather their Parent Company is getting "Restructured".
@@starshine_project Well, UAD is still there. The updates aren't
@@Stealth17Gaming yeah... bummer
Thanks for this
From what iv Seen this is probably one of the harder missions to get all the Secondary Objectives on. Edit: I suppose more Combat Engineers and AA gun sites to give your Armies FOBs and AA cover would have helped here.
Also, the More Armies you have in range of a City, the quicker it gets captured.
FOBs can help a lot but surprisingly its Cruisers that do the most work, and since I'm up to Mission 10, it seems that Cruisers are the unit you need a few of most of the time.
@@efulmer8675 Makes sense, not like the AI has a navy to sink them with most of the time (besides the Russians and Chinese) or builds Anti Ship defenses, so Cruisers (and Carriers later on with tech) can just sit offshore VOMITING cruise missiles at anything with missile range.
@@jaywerner8415 Oh no the AI has fleets and subs and planes and coastal defenses and they do sometimes sink my cruisers if Im not careful or dont give them a couple destroyers too, but they do work while theyre alive.
what do you mean there is an aa site?
Hi, really research advanced Chemical weapons and Tactical nukes, comes really handy
I think he was specifically avoiding WMDs.
indeed they do. But like some others iv seen he is avoiding Nuclear Weapons. Not sure about the Chem or Bio weapons though.
They can, but in these scenarios they can cause further escalation which often leads in global destruction.
@@efulmer8675 not exactly, if you use them againts military targets AI does not strike at your cities + here AI used nukes first, so he would juse level plaingfield
DCMM (diddycontinental meatllistic missile) is a fun weapon