The most rocket launcher ever

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  • Опубліковано 26 гру 2024

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  • @EreNyn3
    @EreNyn3  Рік тому +247

    Today’s vidya essay was probably the most fun I’ve had with our little “the most ___ ever” series so far, and I hope you all enjoyed watching it just as much!
    As always, more cool stuff like socials, the discord and, of course, songs used are all in the description.

    • @randomidoit9605
      @randomidoit9605 Рік тому

      Good video, the rocket launcher looks great! Now if only the rest of Ultrakill was good…

    • @opoxy4553
      @opoxy4553 Рік тому +4

      @@randomidoit9605 it is though 😢

    • @randomidoit9605
      @randomidoit9605 Рік тому

      @@opoxy4553 Maybe for you, but I didn’t really find Ultrakill that fun. I realized that when I found myself spamming shotgun switch plus shotgun punch (or whatever the strat is called). The enemies just get repetitive for me, and I hardly remember them, I remember the zombie, fireball, mindflair, some of the bosses and that’s it. The weapons don’t really feel all that unique, there are some outliers like the pistol coin, nail gun magnet, the rail gun’s drill, I haven't gotten to the saw crossbow thing or the rocket launcher yet. The bosses? Well… Cerberus was kinda cool but not that memorable. V2 was pretty much entirely luck based if you hit him. That big one with the human face and the scorpion tail thing that I can’t remember? (found out what it is again, it’s Hideous Mass) I hated it, it’s the one we’re I found out I’ve just been spamming the aforementioned shotgun strat. Minos and Gabriel? Not really memorable for me. Why parry Minos’s hand when you can just avoid it for less risk? For Gabriel I just used the Rail gun’s drill. For Act 2, I quit after the first level because I thought it would be the same as Act 1. I feel like the game is trying to hard to be a combination of DMC and Doom, but fails at both.

    • @UnisRapper
      @UnisRapper Рік тому +4

      @@randomidoit9605 okay but ultrakill has sex so it makes it better than 90% percent of the fps genre 😎

    • @randomidoit9605
      @randomidoit9605 Рік тому

      @@UnisRapper Do you know about ride to hell retribution? that game had pretty suggestive scenes and... The game wasn't good. ua-cam.com/video/aHt8z7CN1-k/v-deo.html&ab_channel=Rerez (It happens at around the 11th minute.)

  • @Much_Ado
    @Much_Ado Рік тому +720

    i'll say this about ultrakill's rocket-jumping: while it may not have the same level of jubilant bounciness that other games have had (or other tech in Ultrakill has), it's ability to act as a free non-invincible dash while you are grounded can be quite handy in *certain* fights where you are liable to run out of your normal dashes and still need to be able to get out of the way quickly without killing yourself
    _cough sisyphus cough_

    • @victorvirgili4447
      @victorvirgili4447 Рік тому +15

      Yeah, dash slides really burnt my stamina my first time fighting him

    • @ThePoodle
      @ThePoodle Рік тому +4

      FACTUAL AND TRUE

    • @lonelyshpee7873
      @lonelyshpee7873 Рік тому +15

      I personally only found that useful on violent against Sisyphus before the latest patch made him parriable in phase 2. Now his fight is just parry, parry, parry.

    • @isuckateverything9676
      @isuckateverything9676 Рік тому

      man FUCK sisyphus

    • @minimaleffortname2758
      @minimaleffortname2758 Рік тому +2

      Also when using it against the mindflayers in P-2 if you rocket jump instead of dash you can blast away the blue projectiles of death

  • @akasuriv2
    @akasuriv2 Рік тому +205

    i just love when games have CBT in them, its so satisfying

    • @tdofc
      @tdofc Рік тому +12

      using cbt plus the “vibration” mod is even better

    • @linkfreak117
      @linkfreak117 Місяць тому

      Cock and ball torture

  • @Murknium
    @Murknium Рік тому +32

    "why is ultrakill's rocket launcher the most rocket launcher ever?"
    -"you can surf in the rocket, and-"
    "you got me on surf in the rocket part"

  • @heliax9924
    @heliax9924 Рік тому +521

    guestion is what will the 3 varietion off the rocket launcher in ultrakill be like ,will you just spawn an entire bank and start a businness with garbiel about the importance off pennys?

    • @tntmaxter8607
      @tntmaxter8607 Рік тому +35

      Theres two already, the time stop rockets and the ultraballer, theres only one variation left

    • @SussusAmogus-r4o
      @SussusAmogus-r4o Рік тому +57

      3rd rocket launcher variation will shoot soap but it will have 10 minutes cooldown

    • @randomshitpostchannel
      @randomshitpostchannel Рік тому +19

      The Rightcious Hand of The Father vs nikon with back pocket change

    • @idiothead5511
      @idiothead5511 Рік тому +9

      might be a rocket jump focused variant

    • @heliax9924
      @heliax9924 Рік тому

      @@idiothead5511 eh i doubt it i mean you already have slam storage unless hakita removes that too like he did with dash storage

  • @foresty2245
    @foresty2245 Рік тому +433

    The moment where he led up to the rocket surfing always makes viewers can't help but grind, ear to ear. No, don't lie to me that you didn't.

    • @remuuchan
      @remuuchan Рік тому +5

      i love how smooth eren was with the segue as well lol

    • @mr.theking2484
      @mr.theking2484 Рік тому +12

      No, in fact, I did not grind ear to ear, whatever that means

    • @mago474
      @mago474 Рік тому

      @@mr.theking2484 grin

    • @blueaccelerator2674
      @blueaccelerator2674 Рік тому +2

      It really wasn't all that great-

    • @icesight3626
      @icesight3626 10 місяців тому

      cyber grind even

  • @justanidiotmk2749
    @justanidiotmk2749 Рік тому +20

    What's even cooler is the explanation for why the direct hit is the actual explosion is that it only recognizes blood as a detonator.

  • @Leffrey
    @Leffrey Рік тому +23

    I remember when people were worried that the rocket launcher wouldn’t have too much of a place in Ultrakills arsenal, given core eject and projectile boosting. Turns out it’s awesome, especially now that the S.R.S launcher is out, since it basically fuses the Direct Hit with the Loose Cannon for plus ultimate perfection

    • @Leffrey
      @Leffrey Рік тому +3

      Every time I use it I just think to myself “get donked, idiot”

    • @ImDespaa
      @ImDespaa Рік тому +1

      meet the tf2 fan

    • @VeryNormal_NormalPerson
      @VeryNormal_NormalPerson 8 місяців тому

      now they did something even crazier, an American version of a rocket launcher, OIL🦅 I was worried it would be useless, but it is so fun to use, especially when a lot of weapons in the game create fire, and you will delve in to what it feels to be pyro in meet the pyro video.

  • @sasudesuyo
    @sasudesuyo Рік тому +251

    man, this series of “the most ___ ever” videos really are the most youtube videos ever, and they just keep getting better and better imo
    please keep it up!

  • @testhekid
    @testhekid Рік тому +51

    i love this series, even if its mostly about praising ultrakill's unique approach on game mechanics and such

  • @andrehashimoto8056
    @andrehashimoto8056 Рік тому +6

    11:00 silly you, THERE ARE ways.
    Pure Skill issue.
    Me who ended my wave 35 of Cybergrinding by slamminf that damn Rocket into myself trying to get back to the arena

  • @tabnk2
    @tabnk2 Рік тому +139

    The only thing about the UK rocket launcher that I don't understand is that the rockets are said to explode because of the blood in enemies, but they still explode on contact with sanded enemies.
    0/10, literally unplayable

    • @unknownerror9551
      @unknownerror9551 Рік тому +32

      there is still blood in the enemy even with sand

    • @tntmaxter8607
      @tntmaxter8607 Рік тому +7

      Fun fact! They tecnically could be made irl, Saw a video about It somewhere

    • @turd2937
      @turd2937 Рік тому +20

      @@unknownerror9551 sanded enemies have their blood converted INTO sand, not coated

    • @ivanmarquez2218
      @ivanmarquez2218 Рік тому +25

      @@unknownerror9551 Yeah, I think what is meant is that they don't bleed, but internal blood still flows, since the enemy is "coated" in sand and not that your body is inmediately transformed into sand.

    • @victorvirgili4447
      @victorvirgili4447 Рік тому +4

      Maybe it runs on blood, just like the machines, but it accepts that sand too?

  • @Mennenth
    @Mennenth Рік тому +59

    firing the rocket and dashing AT THE SAME TIME
    oh my god that was the piece I was missing. From other videos that explained rocket riding I thought it was supposed to be a sequence of inputs so could never get it right. Time to go practice with a better understanding of whats going on!

    • @EreNyn3
      @EreNyn3  Рік тому +11

      I admittedly have a rocket surfing guide which has an effective, yet harder set of similar inputs; I wanted the bit at the end to be an updated guide for both peeps new to my stuff as well as long time viewers hahaha

    • @bluebackground5559
      @bluebackground5559 Рік тому

      for me I press Shift LMB RMB as fast as possible but in that order and Right click again. My muscle memory now has me thinking i only press RMB once

  • @UntotenTheo
    @UntotenTheo Рік тому +101

    your videos are so high quality i cant help but wish i knew how you made these
    not that i'd ever make video essays or any videos of these styles, but man, your editing, presentation, voice, etc, its all so clean and smooth

  • @zetarhythm3503
    @zetarhythm3503 Рік тому +25

    Something many rocket launchers have is the ability to lock onto targets, which might appear to be absent from Ultrakill. But if you stick a magnet in an enemy using the Nailgun or Sawblade Launcher, the rocket will be attracted to that enemy

  • @thegoose8663
    @thegoose8663 Рік тому +17

    I find it interesting that Doom rocket launcher has 2 alt mods - detonate mid-air and lock-on, both are functions that Ultrakill launcher can do in combination with other two weapons, magnets and any hitscan.

    • @victorvirgili4447
      @victorvirgili4447 Рік тому +5

      This literally sums up one of the biggest differences between Ultrakill and Doom

    • @lildickinson
      @lildickinson Рік тому +4

      Doom: every weapon has its own purpose
      Ultrakill: every weapon can be used with each other

  • @nerdokiddo8106
    @nerdokiddo8106 11 місяців тому +1

    8:15 that chargeback was so beautiful

  • @somestatik4943
    @somestatik4943 Рік тому +11

    You can't rocket jump in Ultrakill. But nothing is stopping you from jumping ON the rocket.

    • @shadenkeltner8067
      @shadenkeltner8067 Рік тому +3

      To be fair, you *can* use explosions for mobility, which is *like* a rocket jump, it's just that the rocket launcher isn't the weapon that enables that, it's the shotgun. Which is probably *why* the rocket launcher can't do that, since it was added *after* the shotgun.

  • @YaBoiPatron
    @YaBoiPatron Рік тому +23

    Oh and by the way, there seems to be one more rocket launcher variant remaining, meaning this crazy thing can turn even wackier.

  • @shadowboy0126
    @shadowboy0126 Рік тому +3

    Something i wanna point out about the cannon ball is you can do a lot of tech with it. Projectile boosting, shooting it mid air, you can even grapple it to pull it back but it doesnt end just there. You can grapple it back to you, parry it away, and grapple it back again, essentially playing paddle ball with a cannonball.

  • @megan00b8
    @megan00b8 Рік тому +1

    11:00 you actually can, it's just a bit finicky. Remember, if you think "wouldn't it be cool if" Ultrakill tends to answer "yes!"

  • @roombachicken896
    @roombachicken896 Рік тому +1

    The fact that a synonym for ultra kill is Big die almost got me

  • @engineertf2-v6i
    @engineertf2-v6i Рік тому +21

    At first when there was news of rocket launcher being added to ultrakill I thought it was a bit silly. Y'know we already head the C-Eject and Malrail so what's the point of of another long range explosive? Boy was I wrong. Rocket launcher *rocks* (pun unintended) and is the only way I can stay alive in cybergrind on later waves.

  • @fin3662
    @fin3662 Рік тому +1

    You can also rocket ride by whiplashing (grapple hooking) onto your rocket while falling.

  • @vxqjh
    @vxqjh Рік тому +5

    As an ultrakill player, this actually teached me a few movement mechanics and how to actually use the rocket launcher properly!

  • @erikldm
    @erikldm Рік тому +3

    I love cbt when playing ultrakill

  • @Dryfloorsign
    @Dryfloorsign Рік тому +1

    the fact that the ultrakill rocket launcher is orignally not a weapon scares me, since yk the rocket launcher uses blood to cause explosions. the explosive blood thing is fine. but combined with the fact that its like, not a rocket launcher before some dudes said, "hey this wouold work well as a launcher" is hilarious

  • @Westaxle
    @Westaxle Рік тому +6

    The most rocket launcher video

  • @SolidifiedMercury
    @SolidifiedMercury Рік тому +8

    Not sure if anyone else said this but you can actually board rockets mid air by grappling onto the ones you fire (sometimes it will just cause an explosion on yourself)

    • @thatsabruhmoment17
      @thatsabruhmoment17 Рік тому +3

      To ride on them consistently, you have to grapple rockets downwards, AND you have to be falling while grappling the rocket to initiate the ride instead of being blown up (tho you can slam so the falling part isn't really an issue)

    • @luhsvideodump1300
      @luhsvideodump1300 Рік тому

      @@thatsabruhmoment17 ...why not just... freeze time -> dash and shoot slightly looking down -> quickly unfreeze. It's way more lenient!
      (Or is it for style? Style's good)

    • @TaxEvasion1452
      @TaxEvasion1452 Рік тому

      @@luhsvideodump1300you don’t always have time for that, and you still would need time stop charge for that. Also, it posses a much higher risk of an enemy shooting it and exploding you than if you grapple it

    • @luhsvideodump1300
      @luhsvideodump1300 Рік тому

      @@TaxEvasion1452 oh wow i didn't even remember that comment. but i have to say, doing that takes no time and less positioning than the grappling hook method. it also allows for better use in cybergrind where falling too low will instakill you (only takes horizontal setup), plus time stop charge is never below half, since you only have to freeze to start the half second setup then unfreeze. it will always be full. i do this in the air in cybergrind all the time and it takes less than half a second.

  • @pa3kc376
    @pa3kc376 Рік тому +4

    Love the vid...
    Also: Magnet

  • @globbb11
    @globbb11 Рік тому +2

    This the type of content I feel guilty being able to watch for free. Underrated af channel.

  • @NearlyHollow
    @NearlyHollow Рік тому +1

    I appreciate the sekiro sound effect when you said “skill issue”

  • @neshugg9486
    @neshugg9486 Рік тому +2

    Funnily enough I was finding it weird that you didnt mention quake's rocket launcher then the discord sound played.

  • @elemangell2981
    @elemangell2981 Рік тому +2

    Ah, UA-cam recommended. May you never fail me when it comes to finding new creators making video essays. This was so wonderfully edited and full of a smooth, calming style. Can't wait to watch more!

  • @Kolo41741
    @Kolo41741 Рік тому +2

    You should play quake live. The game still has a dedicated playerbase and its player expression is phenomenal. Its the king of arena shooters and the arsenal is feels incredible especially when you figure out how to weapon switch properly. Plasma -> Rocket combos are insanely beautiful when you can correctly predict an opponent and floating a player up with the lightning gun and ending him with a rocket or rail never gets old. Movement and blast jumping in ql are perfect. The only problem with the game is all the remaining players, specifically the people who play competitively. They are monsters at the game and can dominate a server full of new players easily. Anyone who could top-score in tf2 definitely has the mechanical skill to challenge it though.
    Gonna say QL's rocket launcher is the best by far. Ultrakill's RL design is literally a homage to it.

  • @dadiscoverychannel
    @dadiscoverychannel Рік тому +1

    I'm pretty shy with using the rocket launcher in Ultrakill because I'm so used to the standard 4 weapons we've had for so long that my hand rarely reaches for the 5 key. Should probably set up keybinds at some point.
    Rocket Surfing is pure genius though. Hakita teasing the mechanic over a MIDI cover of a Tony Hawk's Pro Skater tune was chef's kiss

    • @zetarhythm3503
      @zetarhythm3503 Рік тому +1

      I bound my rocket launcher to middle mouse. If you have a free mouse button, try it. Might take a while for muscle memory to catch up though

  • @zildjian2381
    @zildjian2381 Рік тому +1

    bro dropped the hardest ultrakill video and thought we wouldnt notice

  • @FlyDBS
    @FlyDBS Рік тому +1

    Man deserves some subs. Period.

  • @zeromixa204
    @zeromixa204 Рік тому +1

    "Um, actually" moment. You can stand on a rocket without stopping it with altfire. So u are free to ride it with cbt variant if you are skillfull enough (which i'm not...)

  • @velgrynd4890
    @velgrynd4890 Рік тому +1

    This was the most ultrakill ever

  • @FunnyGamerMan
    @FunnyGamerMan Рік тому +11

    1 hour ago i discovered that you can grapple people and combine it with the rocket cock. my entire life has been destroyed due to you mentioning it

    • @zebefreod871
      @zebefreod871 Рік тому +1

      Free red explosion and fireworks style points

  • @levibruner7553
    @levibruner7553 Рік тому +1

    Ultrakill has been ultrakilling it. Three video essays where ultrakill is the front cover.

  • @DoctorSpaniel
    @DoctorSpaniel Рік тому +2

    ah yes, the sheika sensor sound when soldier explodes 8 of the 9 classes

  • @ThePoodle
    @ThePoodle Рік тому +1

    i still have no idea how you dont have more subs
    these videos are so high quality

  • @San-hu3nr
    @San-hu3nr Рік тому +1

    the most rocket launcher to ever rocket launcher.

  • @_KillerD_
    @_KillerD_ Рік тому +6

    It launches rocks

  • @NXTangl
    @NXTangl Рік тому +1

    To be fair to _Eternal..._ rocket jumping was never really a _Doom_ thing.
    As for Ultrakill's movement tech, I'm pretty sure the movement physics don't have the standard issue Quake Strafing Jank either, so standard Quake rocket jumping might not be as useful.

  • @thegreek9194
    @thegreek9194 Рік тому +3

    this is honestly the most rocket launcher ever

  • @7lain
    @7lain Рік тому

    Idk. Hitting quintiple sync jump in tf2 is nothing but pure dophamine. Shoot+ctap jump+all 4 rockets perfecly arrive and off to the heaven's door you are. Splendid.

  • @floridamangaming2453
    @floridamangaming2453 Рік тому +2

    You can still rocket jump by whiplashing your own rockets midair

  • @Xyddian
    @Xyddian Рік тому +1

    This style of editing is great, you should have way more subs, i legit thought this was a video from a well established 200k> sub youtuber

  • @fluffypinkpandas
    @fluffypinkpandas Рік тому +1

    The spanker is so rocket launcher it's a double barreled revolver.
    Throughout the games they weren't sure how to balance it. In halo CE it can oneshot anyone out of a vehicle or send one careening into them for crush damage. It had a radius that penetrated walls so it's like you shape charge someone if you fire it at blue base in blood gulch and it enters the door.
    In halo 2 it can lock onto ghosts, specterw, wraiths, and banshees for being pseudo aircraft. It is guaranteed to hit them and then instagib them.
    Allies fire them infinitely. So having rocket goons on the treads of your scorpion makes you actually OP. The bridge level is dedicated to showing off this unstoppable combo.
    By reach it's upgraded to kill even phantoms.

  • @bongotheslayerofhaven4878
    @bongotheslayerofhaven4878 Рік тому +1

    A rocketlauncher ever.

  • @camposbugs3343
    @camposbugs3343 Рік тому +2

    Why is no one talking about how you can use rockets as a substitute for the core eject grenade to make a nuke?

    • @dimavlasiuk4220
      @dimavlasiuk4220 Рік тому +1

      im pretty sure you can make the red explosion, but not a nuke

  • @jeffknowsall8913
    @jeffknowsall8913 Рік тому +2

    If you could have the ultrakill rocket launcher in real life, that's some crazy pranks you can pull off! And you can even fucking ride them!

  • @luhcsgrimm8857
    @luhcsgrimm8857 Рік тому +1

    HEY, the coin thing was Ultrakills idea First

  • @juggernnox
    @juggernnox Рік тому +1

    looks like I’ll be watching this channel for the rest of my life

  • @AmberDoesStupidStuff
    @AmberDoesStupidStuff Рік тому +3

    The only rocket launcher I’d bring to reality is the rocket jumper from TF2. It would be so much easier and funner to get to places.

    • @acid9033
      @acid9033 Рік тому

      With some form of fall dmg nullification though, right?

  • @fin3662
    @fin3662 Рік тому +1

    ULTRAKILL is the most game ever.

  • @goatgang6461
    @goatgang6461 Рік тому +1

    I am just constantly surprised at the production quality of your videos. keep it up mate!

  • @funny_void
    @funny_void 10 місяців тому

    worst part is: even if you try to kill a maurice (malicious face) with every rocket launcher in every game, it will still survive.

  • @mrwomanstealer
    @mrwomanstealer Рік тому +1

    Let's just say that Ultrakill is the most game ever.

  • @silasnebulous4533
    @silasnebulous4533 Рік тому

    "Rocket riding is physically impossible while falling to your doom"
    Haha.

  • @imabrorbro3899
    @imabrorbro3899 Рік тому

    Ultrakill is so good to the point where almost every tiny detail gets a 20 minute video

  • @well8250
    @well8250 Рік тому

    "man im so sick of rocket jumping"
    ultakill:😮
    also ultrakill: "how sick?"

  • @mrsandman-tw6dz
    @mrsandman-tw6dz Рік тому

    the slander you have on all other games is so funny.

  • @SHEPH00RD
    @SHEPH00RD Рік тому

    This is truly one of the most Ultrakill essays of all time.

  • @mollywantshugs5944
    @mollywantshugs5944 Рік тому

    My favorite rocket launcher in games is the rocket launcher in Viscerafest. The Pung Cannon as it’s called is much simpler (Viscerafest puts way less emphasis on tech) but is still deceptively versatile. Basically on direct hit the enemy takes severe damage but no explosion happens (like a railgun) but if it hits the ground or a wall or something it latches on and explodes after a slight delay. It’s a really good example of the game taking something that is mechanically simple but you can definitely get creative with the tactics surrounding the simple functionality. I don’t know if you can rocket jump; never tried as the damage you sustain from explosions is high and you don’t get much ammo for it (Viscerafest puts a high emphasis on tactical efficiency rather than style)

  • @NicoLas-xy3ew
    @NicoLas-xy3ew Рік тому

    "you cant rocket surf in the middle of the air"
    Ultrakill players who P ranked P-2 after a single hour: *"you sure?"*

  • @sirsnek6562
    @sirsnek6562 Рік тому +2

    10:12 Wow. I cannot believe I never thought of making rico shot sigils before
    That looked cool as hell
    Still in disbelief

  • @Jc-lu8qc
    @Jc-lu8qc Рік тому +1

    This editing is based i thought you were one of those big channels that make video essays

  • @cadgur
    @cadgur Рік тому +1

    wait until erenyn sees the updated rocket launcher (and the new variant soon to come in layer 8)

  • @Mushroom38294
    @Mushroom38294 Рік тому

    11:00 Shoot down, stop time (optional), whiplash, adjust direction, go

  • @loyalecho4074
    @loyalecho4074 Рік тому

    the most rocket launcher ever. perfect title.

  • @singeslayer8367
    @singeslayer8367 Рік тому

    rocket jumping is the main reason why rocket launchers rock
    and modern shooters not including rocket jumping is a crime

  • @puregold9779
    @puregold9779 Рік тому +1

    It’s kinda crazy how much the ultra kill community and the tf2 community cross over chances are if someone has played ultra kill there’ve played the funny hat sim too

  • @Socket32
    @Socket32 Рік тому +4

    The problem with ultrakill's rocket launcher is that you already have a thing, that goes boom. It's shotgun and projectile boosting, which lacks the "no explosion radius" downside, has more projectile speed and shoots pellets. Yeah, you can do cool big juicy airshots with rockets, but you can just kill the enemy with projectile boost

    • @Azure9577
      @Azure9577 Рік тому +3

      You are forgetting something important about ultrakill
      Its not about optimization, you see, this game is inspired by DEVIL MAY CRY *DEVILS NEVER CRY STARTS PLAYING*

    • @Taishisama
      @Taishisama Рік тому

      D
      Style point, No P rank :((((

  • @spacething1959
    @spacething1959 Рік тому

    I like how the rocket surfing is a small nod to Fortnite's old Rocket-Riding technique.

  • @Zachabruh
    @Zachabruh Рік тому +1

    Srs canon has to be the most satisfying weapon in the game

  • @jasonfitt7049
    @jasonfitt7049 Рік тому

    Beggars bazooka and it’s overload function is the most fun thing to do with a rocket launcher

  • @INeedTherapy0
    @INeedTherapy0 Рік тому +2

    Awesome video! 10/10. I've always liked video essays and videos similar to video essays, but this is just.. different? I'm not sure how to describe it, but this is probably one of my favourite videos on this entire platform. ultrakill supermurder megadeath bigdie coolfatality greatexecution awesomehomocide largeeliminate

  • @mastec1643
    @mastec1643 Рік тому

    8:18 when i saw it i was like "NO FUCKING WAY HE DID THAT"

  • @slashxred
    @slashxred Рік тому

    MANKIND IS DEAD. BLOOD IS FUEL. HELL IS FULL.
    I FUCKING LOVE ULTRAKILL

  • @diosworld7862
    @diosworld7862 Рік тому

    11:05 (after update) did you know that in ULTRAKILL, you could grapple the frozed rocket to your location and hop into it?

  • @lydiasteinebendiksen4269
    @lydiasteinebendiksen4269 Рік тому

    There are 3 archetypes of rockets in gaming. There is the blast rocket, the guided missile, and the monster bullet. The blast rocket is all about splash damage, it's the grenade on a stick, the horde clearer, or in some games the terrain destroyer. Usually this is the one which sports rocket jumping in games. The guided missile can be subdevided into homing and manual guidence, the first being a rocket that hunts down your enemies for you, the second being like the launcher in half life, or the one in ratchet and clank, where there is some kind of direct controll of the rocket. Finally we have the monster bullet, which is when rockets just represents an alternative to bullets which does more damage, such as in metroid, or with the tf2 direct hit.
    In practise, the blast rocket is better replaced by a nade launcher, if your game has that, leaving damage and guidence as the strengths to present. Now if you have something like an ssg and a sniper rifle, each providing extreme burst damage at close and long range respectively, then guidence is the only truly unique feature a rocket launcher can provide, which isn't to say it can't also be a bout splash and high damage, especially since snipers are pinpoint and nade launchers are mid range, just that those would be more variety of something alreaddy present, while guidence is what would provide a unique tactical aspect to the weapon in a game with a doom-esque massive arsenal. Half-Life, Deep Rock Galactic, and even doom eternal with both it's mods being tied to controlling when and where the damage goes, are decent examples. Ofc in games with limited loadouts of say five or fewer weapons, the rocket launcher is a great way to provide a plethera of tactical aspects in a single weapon, and in games where amunition management is key, rockets are a nice ammo type you can make rare and unique, allowing a rocket launcher to serve as a wild card, like the bfg in doom (I am using doom a lot as ref. bc I know it well and it's the grand daddy of the shooter genre).

  • @goorila-lw4bu
    @goorila-lw4bu Рік тому

    Truly one of the rocket launchers of all time

  • @GiggaGMikeE
    @GiggaGMikeE Рік тому +1

    What about the rocket launchers from unreal tournament? One could load up and fire multiple rpckets at once, the other fired a nuke that could end half the map at once

  • @inanis5888
    @inanis5888 Рік тому

    8:18 that ricoshot chargeback was smooth as hell. (Ricoshot is the style name for coin shots, not a typo)
    Edit the 10:15 ricoshot with the sentry.

  • @owolfake5105
    @owolfake5105 Рік тому

    you can hop on a rocket while mid-air by: shooting the rocket right beneath you and then whiplashing it. This sometimes blows the rocket up in your face so make sure you do it right.

  • @lauracraft180
    @lauracraft180 Рік тому +3

    WE LOVE CBT!!!!!!

  • @020RGF
    @020RGF Рік тому

    Ngl ultrakill is one of if not the most underrated game ever.

  • @kcr1694
    @kcr1694 Рік тому

    the funniest part is that so far in ultrakill the red variants of weapons we have are a more destructive, less forgiving version of that weapon. like the red railcannon and revolver. so i really can't think of what hakita could do for the red rocket launcher to make it even more explosive

    • @randompurpleslime8963
      @randompurpleslime8963 Рік тому

      Maybe u can detonate mid air?
      Frankly I wonder what the red shotgun is

    • @randompurpleslime8963
      @randompurpleslime8963 Рік тому

      @philistired3847 that was already a idea hakita had but scrapped it you can find it in the dev museum

  • @red_red_moon
    @red_red_moon 10 місяців тому

    and it gets better when you find out you can ride the frozen rockets

  • @samb1532
    @samb1532 Рік тому

    The Resident Evil series makes them an interesting trade-off in some games between high damage and a heavy inventory cost, as well as typically requiring them for the final boss as an act of absolute escalation of stakes.
    I'm also a big fan of rocket launchers in arena shooters with weapon pickups, since they're allowed to be a bit overpowered compared to the rest of the arsenal as a reward for map knowledge and control.

  • @melvin8d671
    @melvin8d671 Рік тому +3

    Check out the rocket launcher from the game Unreal, id say its fairly rocket launcher. You can charge up to 6 rockets to blast with primary fire and 6 grenades with secondary. Holding the other fire button while charging will straighten the fire pattern, and lastly, aiming at a target steadily will enable a lock on mode for it.

    • @Yominication
      @Yominication Рік тому

      Its really hard to rocket jump with it unfortunately, tho there is always the impact hammer!

  • @reivalu
    @reivalu Рік тому

    nobody out here talking abt how good he is at Ultrakill, I can't even do one chargeback and this guy is doing 3?

  • @Speakers_
    @Speakers_ Рік тому

    ERENYN! ALL YOUR VIDEOS ARE BLOWING UP!!!

  • @fluffypinkpandas
    @fluffypinkpandas Рік тому +2

    Oh you wanted a guided rocket?
    THEN TAKE THE WHEEL AND FLY IT YOURSELF
    > V1 jumps on top of one

  • @artman40
    @artman40 11 місяців тому

    And now the rocket launcher got even rocket launcherier with a freezeframe charge.

  • @x8c8r
    @x8c8r Рік тому

    it is indeed the rocket launcher of all times