Fun fact:if you buy the 9999G pastries from muffet, you dont even have to eat the donut/cider to skip the fight. The fight skips automatically instead of you having to eat the donut/cider first.
@@wraith6233 Kinda same. I absolutely loved her boss fight but I never really thought she was super difficult. I mean she literally even shows you what move she's going to do next, so that you have time to prepare for it.
I’ve been letting my little brother play Undertale on my computer but I’ve been grinding to sell cloudy glasses to Temmy for him because there’s no way he’s going to beat Muffet
Muffet is so hard, her battle took me about half an hour to do (because I didn’t have a spider donut or cider) not as long as mettaton’s fight ( that took me about an hour) but Muffet is my third favourite character
It may not count technically as a “boss”, but that water level in Ori and the Blind Forest was infinitely harder than the final boss!! I remember finishing the game and going “was that it?” because it didn’t destroy me mentally and emotionally like that god-forsaken water did
Honestly 😆😆😆 I REALLY wanted something from Ori to be on here, but none of the stuff that was actually hard was a Mini boss; It was the damn environment(s) 😆😆😆
That camera turn to reveal the horrifying thing hanging from the ceiling in the Bloodborne entry was the stuff of nightmares. Like, if I saw that, coupled with the singing or screaming, I would probably mosey my ass back up the ladder and save that part for later/last 😂
@@lorddestrustor8828 I was referring to before you've made it to the bottom. If I adjusted my camera in the game while going down and saw that thing, that would be my "Not no, but HELL no!" moment and right back up I would go! Assuming it doesn't attack you and knock you off the ladder.
The delivery was on point for this one. Ellen pretending, even for a second, that she eats spiders, and Luke calmly declaring Zelda UA-cam stunts to be literally impossible are the highlights for me.
“If you make the mistake of shooting that shield, he’ll summon a ghost dog to chew your face off.” *frantically scribbles magic item suggestion for next dnd session* EDIT: In a list containing a Bloodborne entry, I did not expect Undertale to be the thing that set my trypophobia off 😅
This applies to pretty much every miniboss in Persona 3. The main bosses (the "Full Moon" bosses) are deliberately made to be more forgiving so that you’re unlikely to softlock yourself into an unwinnable scenario by not levelling up by the time limit. The Tartarus bosses have no such limitations. They can and Will grind you into a pulp. Highlights include that one demon table with no weaknesses.
My reaction to reading this was literally "Oh that's not fair, the Tartarus bosses weren't that much hard than the main ones, I think you're overrea- OH YEAH FUCK THAT TABLE IN PARTICULAR." Whoever designed that table needs to step on all the legos.
Aren't Tartarus bosses required to defeat to beat the game though? They wouldn't be a miniboss then. (It's been quite a while since I've played through P3, so I don't recall how that worked during the end of the game.)
@@carlsiouxfalls There’s a difference between a mini boss and an optional boss. The Tartarus bosses are compulsory, but they don’t get the same build up, fanfare and unique design as the Full Moon bosses so I think they count as mini bosses.
@@carlsiouxfalls They are required, but while the proper bosses has their own unique design based on tarot cards and there is a countdown on screen to when you have to fight them (they come every full moon in universe) Tartarus bosses were just blown up versions of regular enemies with different stats and can be fought whenever as long as you make it to the top of the tower by the end of the game. They're quite evidently much less important than the main bosses.
Bloodborne also has the Bloody Crow of Cainhurst, a rival hunter who has maxed stats, maxed equipment, infinite bullets and infinite use of the Old Hunter's Bone. He's also the only NPC hunter that scales to New Game+. In fact, some theorize that he is meant to represent a min-maxing powergamer.
I remember what a struggle that fight was on my first playthrough. Tho, when I encountered them lately with a whole new character, it wasn't that much of a challenge, maybe because I went in with my own min-max build instead of my first "I'll just Level everything"-build.
I remember a... I forget the name of the format. Combination of book, RPG, and CYOA, where the author posts a chapter to a forum and then people come to a passable approximation of a consensus on what to do next which the author uses to write the next chapter. The premise for this one was "Alexander Anderson from Hellsing Ultimate Abridged ends up in Bloodborne", and the fight with the Crow ended up being almost anticlimactic because (at least in this story) the dude was power-leveled by the church and had almost no actual combat experience, resulting in him taking a bayonet to the leg while monologuing. That didn't end the fight itself of course, but then he tried to start up a "do you MIND?" monologue, sidestepped the obvious bayonet-to-the-leg interruption, and carried on without getting outside the blast radius of the bomb that Anderson tied to the handle of this one. Now entirely missing a leg, the dude went for a blood vial but that just got smacked out of his hand. Another comedically anticlimactic bit is the star spider what's-her-name that is sleeping when you show up and doesn't wake up until you attack. Anderson rigged the thing with enough explosives to make Michael Bay blush and started the fight by setting them off, resulting in a rain of chunks rather than a proper fight.
I wanna call out the Shambler in Darkest Dungeon. I think the worst part is the way you can encounter it because it really leans into the "beat you when you're down" by showing up only when you have no torchlight making him so much stronger
The Shambler is not a mini boss, it's a menace, a nightmare, a team crushing monster, you encounter it you either flee or you are dead... If you're not ready to fight it, if you find the summoning thingy and summon it, either you are ready to beat it or you an overconfident bastard that will cry after the fight
No enemy in Bloodborne got my pulse up higher than that guy. Took me ages since I didn't cheese the fight. I ended up using the hunter axe and spin to win, and also only attacking when he put the gun away. Made the last bit so intense since he stops putting the gun away. I think the only time since then I've gotten so nervous about a fight was fighting Champion Gundyr. Apparently you can use the Beast Cutter or any DLC weapon on him and he doesn't react to those how he does main game weapons. But yeah, that fight took me so many hours.
The speed of the shark giants in Bloodborne always catches me off-guard each time I replay it, they're so much faster than you'd expect for something their size
Any Crucible knights in Elden Ring. They wreaked me more then most bosses. Also, they typically are gazing in the horizon begging to be backstabbed, but they either turn around right before you get close or let you poke them and realize they weren't even open to critical in the first place.
@@jarlwhiterun7478 It was one of the hardest fight. I managed to do it by getting one to 1v1 my summon while I tried to finish the other one alone. I'm doing a second playthrough and am not using spirit ashes or mimics so I'm not looking forward to try it. I might skip it as I'm not sure the reward is even worth it. But maybe the challenge is.
Banged my head against the wall against that one on the other side of the portal at Four Belfries. By the time I beat him all others became so much easier.
@@tooclosetokyle Seriously, now I 1v1 them with a parrying shield and misericorde (super high critical). It takes two clean parry but I wreaked them fast after I got the rythme right.
I'm fairly certain the Tiny Vermin has ended more of my runs than Hades has, and there's only a 1/3 chance to fight it, and even then, that's only if you get a miniboss in the Temple of Styx! Honorable mention to the Dire Soul Catcher, specifically the one Hades summons if you have his Extreme Measures activated - once again, that's got a way higher chance of killing me than dear Papa does.
@@nothanks6549 Nah, big rat is nothing even with the fists (or claws whenever I use them). Just a bunch of hit and run. Tiny vermin is a time sink that also does "death by a thousand cuts" if you happen to play poorly by, oh idk, having a non-ranged weapon. It hops around the field and moves even faster than the 1-shot mice, and the only saving grace is that it's a bull rush enemy (runs in a straight line towards you so you can sidestep and whack it in the head...if it doesn't do the triple charge or instantly dig down after you get 1 solid hit in)
@@AldoLop okay! I just double checked and it's the Luke plays Bloodborne for the first time: where is the orphan of kos. 14th video of 16 on the Bloodborne playlist! Enjoy it's truly fantastic. The slow descent into madness is 🤌🤌🤌
Let's go old-school: WarMech in the original Final Fantasy 1, found in the orbiting Sky Castle. He has only two attacks: a standard physical attack which is likely to one-shot whichever party member it hits, and the Nuke spell which is likely to one-shot your entire party. He randomly pops up on the long bridge just before the boss of the Sky Castle.
Same with that random monster in the small triangle island pre-Triad in FF6. There is no chance you’ll have enough dps to actually kill it before it wipes your party unless you use a specific combo of skills (Stone + Banish I think). Not a boss, just a field enemy that can spawn there
@@silverturtlewax2281 You're thinking of Vanish+Doom (X-Zone/Banish also works). And since Intangir starts with the Vanish status, you only need the to cast the Doom part. Unfortunately, that exploit was fixed in most later releases of the game.
Pretty much. I think if you have a party member under a spell, I forget which it is, he gets reduced damage against Nuke and becomes the sole survivor if he's the only one. Don't quote me on that... it's been decades, so I'm quite likely off. I remember finishing the game, even after being attacked by more of those things than I can count. Then again, I spent most of my summer playing that game... so I could have just loaded from a save game quite a bit.
I got the biggoran sword, you can get it post adult, just need the Hookshot. The stab attack he can't jump on so it's easy at that point Also he scales with your health on top of that, more HP=longer fight
Dunno if they qualify as minibosses, but once you start encountering Draugr Deathlord archers in Skyrim’s ancient tombs, they can be downright nasty depending on your build. High damage from their bows, and their shouts are powerful enough to ragdoll your character (whereas weaker draugr tend to just inflict stagger when shouting). Meanwhile, dragon priests (which are frequently found at the end of those same dungeons) are pure spellcasters, and there are counters to magic. Granted, ward spells help in both cases.
And don't forget that when you arrive in Skuldafn, there's a metric shit ton of Draugr Deathlords. Just finished fighting two? Have fun fighting 3 more while 2 shoot arrows at you before you even walk into the Keep.
@@jbruning1291 Meanwhile, a couple crossbow bolts in the back was enough to take out the dragon priest. (Granted, my crossbow is a Stalhrim crossbow enchanted with frost and chaos damage [that combination boosts enchantment damage a shitload] so maybe I was cheating a bit)
yes, i've been killed in ONE shot by at least one of those Draugr Deathlord archers. he had an Ebony boy and Ebony arrows! i only recently learned that enemies scale with your overall level, which means trying to learn EVERY skill makes the game HARDER!
Luke, the writing and your delivery on the BotW section was spectacular. The whole video is great, then twice in that section I was laughing so hard I had to rewind so I could catch what I just missed. Oxtra you still just keep getting better 💜
Did they nerf the fish? I remember the inability to summon in Atlantis combining with the giant fish being the reason I died so many times in that area.
Thing is, it's also arguably the easiest of the bosses on this list. Just like the ancient guardians and practicing the shield reflect, you just need to practice the backflip dodge over their sword for a lot of easy hits.
I have only used ancient arrows twice in my several playthroughs. The first time was against a decayed guardian to see how powerful it was, the second was against a flying guardian (don't remember what the name is) while climbing Akkala castle
To add to the Lynel misery, if you take too long battling one of these slepnir-sized rage kitties then it will just yeet out randomly to some other place via teleportation, denying you the haul of better weapons to replace all the ones you just broke over its territorial carcass.
19:07 Lukes attitude here is absolutely mine whenever I see the impossibly skilled nonsense some gamers are upto...I just don't have the time...I'm too old now.😪
1. Get Ogre it Luke... 2. Sora to bother you... 3. Mar-oh-dear... 4. Muffin but trouble... 5. It should have been the Fin-al boss... 6. Metroid Rage... 7. Lynel Risky...
Wow...I never realized that the Marauder summons the dog when you hit his shield...having this enemy type thrown in with regular enemies later in the game was just cruel.
Elder Scrolls Online: Morrowind. In the last mission, you have to disable the defenses in Sotha Sil's Clockwork City before defeating the final boss. The defenses are cores that can self heal with its minions, it packs a massive punch, and if you don't have a ranged weapon, the minions move almost as fast as you and can therefore run away before you can kill them and prevent the core from healing. Absolute bastard of a mini boss fight - Barbas was a nice treat after that.
You forgot Byetta, a boss from Disgaea who, after his first defeat is renamed Mid-Boss. Every time he shows up afterwards it's in the middle of other missions and hes always incredibly tough.
Mid boss is a snooze of you do anything not straight story. But that's a disgaea problem in general. I love smacking his face and one shutting him laharl has such good digs.
I already have an entry for that. The Guardian from The Evil Within 2. Whether you chose to fight it in front of the Union City Hall or run away from it, it can be encountered again after the succeeding chapters.
Had to think about the Shambler from Darkest Dungeon. While being fairly easy to avoid and not really mandatory, this nightmarish bunch of tentacles can easily rip even a well prepared adventuring party to shreds, if you get just a tad unlucky
i’d say the crucible knight fight from elden ring would fit this list. the fact that it’s in limgrave and that it’s harder than anything else there is a big kick in the behind
I'd like to do you one better and raise you the godskin noble on the bridge of the divine tower for altus plateau. It isn't even given a boss healthbar like the crucible knight, not to mention the annoying time it is trying to fight them. Why does there need to be so many?
those damn well sharks in Bloodborne, man even just SEEING that well at the start of the segment had me tense up and think "I don't wanna do this again", let alone the actual sharks themselves
The Giant Scout-bots of Team Fortress 2's Mann vs Machine gamemode are a massive pain to deal with. While boss-bots can be easily be dealt with by just a few people shooting at it, Giant Scout-bots often take half your team just to stop it from sprinting past you and making you instantly lose the game.
Sleeping Table in Persona 3. Also known as the horror roadblock at Floor 135 in Tartarus. If you've fought it blind, you know the trauma this can cause!
They weren't particularly nasty, though; difficult to hit in the right spot, yes, but they didn't have much offensive power. Besides, you could fly in that bit, and that negates all frustration.
The angel miniboss just before the final boss in the original Persona 5 gave me FAR MORE TROUBLE to beat than the final boss himself, which I beat on my first try, unlike the miniboss who was litterally 5 minutes before.
Gargaros, Ogralus, and Orcanos from Yo-kai Watch are all extremely powerful, but they didn't have boss healthbars for the first two games, so they could be classified as minibosses (when they got healthbars they were significantly nerfed anyway...). Snartle from the same series is also a good example of a really hard miniboss, getting stronger as you go through the game. And while he never gets as strong as the minibosses I mentioned above (he does in the game where they became bosses and got nerfed, but that doesn't really count to me), he is still quite a force to be reckoned with.
I'm not sure if Snartle would be considered a mini-boss, though..."secret" fight, sure, but he doesn't pop up as part of a mission or during the storyline of the game (you need to fulfill certain criteria to get him to spawn)...but he's damnably easy to accidentally spawn if you don't follow basic safety rules (and he's hellacious to actually beat because he increases in power as you rank up your watch (to get stronger Yo-Kai) as well as having a passive boost to his power each time he KOs something of yours...a level of 30+ is suggested at any watch rank to even have a chance at defeating him).
You forgot the prison guard in Yakuza 4's prison break sequence - he bats you with little little baton over and over with barely any healing items available. Absolutely blood boiling
All of the minibosses in Spelunky are harder than the actual end of game bosses. A fast knight with an insta-kill shield? Check. A giant piranha you would need bombs to kill if they didn't have an army of piranhas standing in front of, behind, and all around acting as a fishy shield? Check. Two different aliens with a one hit psionic kill attack? Double check. I can do this all day.
The Revenant in Dragon Age Origins. An attack that pulls you and all allies to his location, stun locks you all for a second, and does damage is almost game breaking on higher difficulty.
Especially if you meet one at very low level, like if you go straight to Redcliffe first and have to fight one in the castle courtyard in order to reach Arl Eamon.
Looking into the hero's eyes as he climbed down the ladder only to "realise" that the shark giant was on the ceiling behind him was the high point of my day.
I feel like Asterius from Hades could be a solid addition. I struggled a good bit with him only to have to fight him AND Perseus as the boss was quite a shock to me
As you say Bloodborne could fill many of these lists, though I assumed you were going to go for the other hunters generally that are scattered throughout the game (for no obvious reason except screw you) using weapons/tools/tactics of the player, including but not limited to flamethrowers, magic that summons lasers or cuthulu tentacles, and a big f off cannon the size of your arm, all capped off with the ability to heal.
I lost over 42K blood echoes to the one in the Research Hall. I've seen Luke's run of the game, but I somehow forgot about that one. Doesn't help that I found him by accidentally falling on top of him when I got to an area I shouldn't have been able to access. Whoops, lol. The red eyed ones in the DLC are also a pain in the ass. I was fighting the first one and I was in the DLC way too early. I kept getting my ass handed to me and couldn't figure out why he was so much tougher. Finally I noticed the red eyes as the screen faded to black. Had that "ah" realization and opted not to return for my echoes or anything else until much later when I was more ready for it.
Gattuso from Tales of Vesperia. Debatably the hardest battle in the game. This dog absolutely savages you, and if you actually survive, the game has the gall to unsarcastically state, "That was easy."
Unironically the hardest fight in the game. Funnily that is the portion of the game they let you play if you ever play the old demo for tales of vesperia. Way to get people into the game by immediately savaging them.
@@griffinraynor8425 I grinded my party to level 20 (high for that part of the game, but still lower than Gattuso's level) and set the difficulty to Easy, after that it wasn't that bad. I even got the secret mission achievement during the fight. After that I set the difficulty back to Normal.
@@MarkDeSade100 I'll keep that in mind when I get back to it! It's also been years since I played it so hopefully I'll be a bit better once I learn the game again. Vesperia's great, it just hit me with those difficulty spikes. I remember banging my head up against the first Zagi fight every time I started the game :P
One thing I find interesting about the Muffet fight, is it really challenges the player on what they think a game will remember. It makes the player stop and think. And potentially encourages the player to reset the game, after a simple google search reveals how necessary the spider bake sales items are. And one of the most memorable moments I first had playing the game, is when I accidentally killed Torial and immediately reset. . . Only to find the game remembered my mistake. Chills. This is a game MADE to be replayed, and this fight is potentially a taste of that.
Early on in Dragon's Dogma, ogres were the bane of my life - they hit hard, they're pretty fast, and when you injure them enough they can become enraged and just be even faster, with spinning punches and flying kicks and possibly picking you (or one of your Pawns) up and running off to a corner to have a savagely-painful munch. They get much easier once you've levelled up a way and got some skills and stuff, but considering they can be found in places accessible pretty early on in the game (and one needs passing as part of an early part of the Main Quest), you can probably expect some pain, even more so in the one or two locations where there are two of them together. And then on Bitterblack Isle (the location for the Dark Arisen expansion) you get elder ogres, who are much higher level and subsequently much, much tougher. And yet you never HAVE to kill them. They're just kind of...there. You can run around/away from them and avoid them if you want, as you can with all the other miniboss creatures (chimerae, cyclopses, etc). The final boss of the main game is a total pushover by comparison, and the one you fight a bit before that isn't hugely tough either, not unless you try to fight him at too low a level or something.
@@jaredcrabb I do play as a female, but with all-female Pawns too. None with stupid-looking costumes, though, with all their anatomy on display :P.I think I've heard somewhere that the two types of ogre do react differently based on the sexes of your party members, but as mine have always all been the same, I never noticed anything.
3:39 ... not one of mine. ;-) 5:32 not an issue if THEY do it, apparently... 12:18 ... I love your comedic timing! 😀 19:06 so relatable in so many games, lol
Final Fantasy X didn't had one, but 2 at once, Yenke and Biran the tough bullies that steal's Kimari's lunch money there's a few boss fights in the game that scale up the bosses according your whole party average level except Yenke and Biran are mini bosses, so they scale up to Khimari specifically, while you have to fight alone as him!
That fight is really a test to see if you've been neglecting Khimari (I had been on my first playthough, won't make that mistake again). Collecting all his skills up to that point makes a big difference.
@@MarkDeSade100 actually, if you do not use him at all the fight is really easy, it is only hard if you use him moderately. if you use him rarely you just keep using lancet and spamming overdrive cause each time he learns an overdrive(and both bosses have a lot to learn) your guage just fully refills.
This fight was ridiculously easy. Yeah, people tend to neglect Kimahri because his sphere grid is a bit weak, but even having a perpetually stored limit breaker and making enough effort to snag any Ronso Rage skills you come across is enough to deal with those bozos
The first lynel I encountered was that one at the end of the bridge (that I have forgotten the name of). I was there for the memory, having just seen Impa for the first time. The thing is, though, that compared to the other enemies in the game, the lynels take a really long time to register your presence (or at least this one did this time). So when the ? that is the first indication that an enemy is about to spot you did not show up, my thought process was as follows: Friend? New friend? … Not new friend. NOT NEW FRIEND!!!
It was very reassuring to hear I wasn't the only one who struggled with Muffet... Somehow she is still one of my favorite bosses though?? I was so sad to learn she was in fact a mini boss/patreon reward and wouldn't appear in deltarune :')
Gotta point out the Fuselier from Enter the Gungeon here - in a game focused heavily on movement and dodging, it locks your camera to the middle of the room and restricts you to an area about the size of a sidewalk, then restricts that further with lines of fire and annoying little mini-robots that you have to deal with before they deal with you, all while flying around all over the place spraying bullets and ricocheting cannonballs. The damned thing's harder than most of the game's actual bosses (maybe excluding the Kill Pillars), and you don't even get a health bar to work with, or a Master Round if you (somehow) manage to kill it without taking a hit.
I don't know if it's a mini boss or just a boss but the valkyries are definitely much more difficult than normal bosses.I'm too scared to even try to beat the queen
I did most of the game on the normal/balanced difficulty. Tried the queen. Over about a dozen attempts, the most I ever got her down to even with resurrection stones was half health. Switched to Give Me A Story, and it still took me like a dozen tries with the stones.
My main problem with them was that they were a waste of the ridiculously disposable weapons in BotW. I hope they've fixed that mechanic for BotW2... I just hated going through 3 of my best swords just to take down one stupid lynel!
@@ACWells13 when you're mounted on the Lynel, attacks won't use weapon durability. repeated arrows to the face (stasis if you need to), you can take one down without breaking a weapon. I usually go through one, because I like doing the dodges and I know I'll get a new one when I kill it. The real trick is making sure you have enough arrows, but if you do the glitch to farm arrows with a multi-shot bow (shoot the torch at the beginning of the lost woods, then recover 3/5 arrows for every one shot until the bow breaks), then start hunting the Lynels to get more multi-shot bows, you'll never want for them! I'm replaying now, and honestly spending most of my time hunting them when they respawn. Way more fun than farming Talus
@@DoorsInTheLabyrinth I actually knew this, but rarely get the chance to mount them. My last playthrough I did actually hunt them all down and fight them all, but they do remind me of how utterly trash the weapon durability is :)
@@ACWells13 I disagree on durability, but I'm definitely in the minority there! Given how much the master sword and the stasis rune kinda break the game, if all weapons lasted forever! They work well for rewards too; a new sword would be less exciting if you're already full (though honestly, I'm usually full most of the time anyway, because I don't spend much time korok hunting) But, yeah, if you're having trouble mounting them, practice shooting them in the face. It's pretty forgiving, my aim is terrible in FPS, but I can usually get them without much trouble. If you stasis them, that'll give you a moment to aim, and it lets you get in close so you'll be ready to mount!
Can’t stop watching these videos. It’s like Gameranx or something but WAY better. I love the chill vibes, and the seemingly infinite (so far, just found you guys a couple days ago) number of subjects the videos cover.
I actually got a mini boss if there’s a commenter edition. I don’t know if it’s a mini boss but it feels like one. Monica the Xenomorph( Alien Fireteam Elite ) This “mini” boss is found in the second of the first three levels. It’s a giant warrior-like xenomorph that charges around the rooms, trying to make you lunch. It always sneaks into vents and you always dread it to pop out of them(please also put this in the 7 bosses you dread the most, at least as an honourable mention.). It takes a lot of bullets, but you eventually defeat Monica at the end of the level.
The minecart-riding Hinox Bros from Zelda: Tri Force Heroes are worth an honourable mention. Mainly because there's always that one player who keeps getting the whole team blown up.
Tonberry from multiple Final Fantasy games. Need I say more. I'm not sure if it technically is even a miniboss, and I've only actually witnessed them in FF7 and FF7 remake, but they scare me significantly more than any actual boss from any game that immediately comes to mind. They have no secret weaknesses; they have a decent chunk of health; and there's the whole instant kill attack. Sure, they're slow, but they are just plain unfair.
Shoutout to the Argent Wolf Berserker in Code Vein, a killer of first runs. Its a long stetch from the nearest mistle to it, with tough enemies in the way, he's fast with wide attacks in a boss arena that's best described as a slightly less narrow path than the cliffs around you.
Neera Li from "Freedom Planet" was a bit tricky to fight in the Pangu Lagoon stage, and it's actually kinda humiliating being able to lose to her if you don't memorize her attack pattern right away.
"I won't be doing that. No one can. I know I've just seen someone do it. It can't be done."
Inspiring words.
Luke's speaking the unspoken truths and making them spoken ones instead.
Me after watching a video of someone beating Blasphemous bosses without getting hit.
Luke's line delivery is on point as always LMFAO 🤣😂😂
I consume a huge amount of Zelda content and I always feel the same.
After all, not all of us have the capability to be gods among men....
I also never realized Muffet wasn't an actual boss. I loved her and Spider Dance so much I ended up doing a cosplay of her
Fun fact:if you buy the 9999G pastries from muffet, you dont even have to eat the donut/cider to skip the fight. The fight skips automatically instead of you having to eat the donut/cider first.
did you know muffet was a kick starter boss and that means she was literally paid to fight frisk (and not payed by someone in the underground)
I’m surprised muffet is considered hard
@@ajek3607 I did that by continuously selling dog residue (took 1h30m)
@@wraith6233 Kinda same. I absolutely loved her boss fight but I never really thought she was super difficult. I mean she literally even shows you what move she's going to do next, so that you have time to prepare for it.
Luke I'd just like to say that it's not "Running away" in Sekiro.
It's "Tactical Evasion."😉
It's advancing backwards
It's anti-progression progression.
Roundabout solution to a linear problem.
I read this too fact and read "Tax Evasion" help
And besides, it did help the likes of Ryuko Matoi from Kill la Kill, so no shame!
9:15 Muffet's a really fun, difficult challenge, but her theme's so darned catchy I never minded replaying her very well-crafted battle.
I’ve been letting my little brother play Undertale on my computer but I’ve been grinding to sell cloudy glasses to Temmy for him because there’s no way he’s going to beat Muffet
Muffet is so hard, her battle took me about half an hour to do (because I didn’t have a spider donut or cider) not as long as mettaton’s fight ( that took me about an hour) but Muffet is my third favourite character
Muffet is easy
Deltarune is WAAAY harder than undertale (change my mind)
i beat muffet 2nd try how bad are you?
It may not count technically as a “boss”, but that water level in Ori and the Blind Forest was infinitely harder than the final boss!! I remember finishing the game and going “was that it?” because it didn’t destroy me mentally and emotionally like that god-forsaken water did
I don’t think there’s even ANY big boss battles in Ori and the Blind Forest, but I definitely know what you mean by the unnecessary difficulty spike
Chase sequence doesn't equal mini boss.
@@princesspixel3151 There is a giant death bird? How would you describe that?
Oh thanks for reminding me... good times.
Honestly 😆😆😆 I REALLY wanted something from Ori to be on here, but none of the stuff that was actually hard was a Mini boss; It was the damn environment(s) 😆😆😆
Muffet's skip with the spider donut has always been a game saver. Not sure if i've ever legit been able to beat her
Takes a bit of food, but it's actually easy. One time I still had a spider cider from the ruins and accidentally found out you could skip it.
yep, why wouldn't you buy it
I never realized and spent like 5 hours on muffet. I learned spider dance on piano though, so worth it
BASED!! Tbh once you learn her attacks it becomes MUCH easier, still tough tho
do not attempt a geno, jevil, or spamton neo
That camera turn to reveal the horrifying thing hanging from the ceiling in the Bloodborne entry was the stuff of nightmares. Like, if I saw that, coupled with the singing or screaming, I would probably mosey my ass back up the ladder and save that part for later/last 😂
Thing is, the singing isn't even from the shark giants, it's another enemy that can take off 75% of your max health if you so much as look at it!
Bold of you to assume you'd survive climbing back up the ladder with those two charmers hacking at your legs.
@@williamjones5334 Yeah, Winter Lanterns are easily another candidate for this list.
That's just Bloodborne bby
@@lorddestrustor8828 I was referring to before you've made it to the bottom. If I adjusted my camera in the game while going down and saw that thing, that would be my "Not no, but HELL no!" moment and right back up I would go! Assuming it doesn't attack you and knock you off the ladder.
The delivery was on point for this one. Ellen pretending, even for a second, that she eats spiders, and Luke calmly declaring Zelda UA-cam stunts to be literally impossible are the highlights for me.
“If you make the mistake of shooting that shield, he’ll summon a ghost dog to chew your face off.”
*frantically scribbles magic item suggestion for next dnd session*
EDIT: In a list containing a Bloodborne entry, I did not expect Undertale to be the thing that set my trypophobia off 😅
oh
I’m going to equip it to all my NPCs from now on. So literally any time my players go muderhobo, they get eaten by a ghost dog.
@@Ceece20 🤣
@@Ceece20 extremely limited version of Mordenkainen’s Faithful Hound activated as a reaction??
Only if you can somehow recreate that soul-withering howl it lets out every time it appears.
This applies to pretty much every miniboss in Persona 3. The main bosses (the "Full Moon" bosses) are deliberately made to be more forgiving so that you’re unlikely to softlock yourself into an unwinnable scenario by not levelling up by the time limit. The Tartarus bosses have no such limitations. They can and Will grind you into a pulp. Highlights include that one demon table with no weaknesses.
My reaction to reading this was literally "Oh that's not fair, the Tartarus bosses weren't that much hard than the main ones, I think you're overrea- OH YEAH FUCK THAT TABLE IN PARTICULAR."
Whoever designed that table needs to step on all the legos.
Aren't Tartarus bosses required to defeat to beat the game though? They wouldn't be a miniboss then. (It's been quite a while since I've played through P3, so I don't recall how that worked during the end of the game.)
I just finished P3 and the last tartarus boss (before) end game was such a grind my controller is now dust.
@@carlsiouxfalls There’s a difference between a mini boss and an optional boss. The Tartarus bosses are compulsory, but they don’t get the same build up, fanfare and unique design as the Full Moon bosses so I think they count as mini bosses.
@@carlsiouxfalls They are required, but while the proper bosses has their own unique design based on tarot cards and there is a countdown on screen to when you have to fight them (they come every full moon in universe) Tartarus bosses were just blown up versions of regular enemies with different stats and can be fought whenever as long as you make it to the top of the tower by the end of the game. They're quite evidently much less important than the main bosses.
Bloodborne also has the Bloody Crow of Cainhurst, a rival hunter who has maxed stats, maxed equipment, infinite bullets and infinite use of the Old Hunter's Bone. He's also the only NPC hunter that scales to New Game+. In fact, some theorize that he is meant to represent a min-maxing powergamer.
I remember what a struggle that fight was on my first playthrough.
Tho, when I encountered them lately with a whole new character, it wasn't that much of a challenge, maybe because I went in with my own min-max build instead of my first "I'll just Level everything"-build.
I remember a... I forget the name of the format. Combination of book, RPG, and CYOA, where the author posts a chapter to a forum and then people come to a passable approximation of a consensus on what to do next which the author uses to write the next chapter. The premise for this one was "Alexander Anderson from Hellsing Ultimate Abridged ends up in Bloodborne", and the fight with the Crow ended up being almost anticlimactic because (at least in this story) the dude was power-leveled by the church and had almost no actual combat experience, resulting in him taking a bayonet to the leg while monologuing. That didn't end the fight itself of course, but then he tried to start up a "do you MIND?" monologue, sidestepped the obvious bayonet-to-the-leg interruption, and carried on without getting outside the blast radius of the bomb that Anderson tied to the handle of this one. Now entirely missing a leg, the dude went for a blood vial but that just got smacked out of his hand.
Another comedically anticlimactic bit is the star spider what's-her-name that is sleeping when you show up and doesn't wake up until you attack. Anderson rigged the thing with enough explosives to make Michael Bay blush and started the fight by setting them off, resulting in a rain of chunks rather than a proper fight.
I’d love to think the bloody crow is the only other hunter that knew about cumgeon
That’s why he’s so fucking difficult? I feel a little less shit at the game knowing he’s got maxed out stats and gear
I wanna call out the Shambler in Darkest Dungeon. I think the worst part is the way you can encounter it because it really leans into the "beat you when you're down" by showing up only when you have no torchlight making him so much stronger
Even in Darkest Dungeon 2, the Shambler is still a menace.
This. This brought back memories.
The Shambler is not a mini boss, it's a menace, a nightmare, a team crushing monster, you encounter it you either flee or you are dead... If you're not ready to fight it, if you find the summoning thingy and summon it, either you are ready to beat it or you an overconfident bastard that will cry after the fight
The bloody crow of Cainhurst
Oh, oh... the memories are back
That's not even a miniboss. That's just a dude. And he's the 3rd hardest enemy in the game
No enemy in Bloodborne got my pulse up higher than that guy. Took me ages since I didn't cheese the fight. I ended up using the hunter axe and spin to win, and also only attacking when he put the gun away. Made the last bit so intense since he stops putting the gun away. I think the only time since then I've gotten so nervous about a fight was fighting Champion Gundyr.
Apparently you can use the Beast Cutter or any DLC weapon on him and he doesn't react to those how he does main game weapons. But yeah, that fight took me so many hours.
Ah, the bloody crow of Painhurst. I never managed to beat that cheap bastard
Outside of the sharks in the well & Defiled Amygdala this guy is one of the hardest enemies to deal with
The speed of the shark giants in Bloodborne always catches me off-guard each time I replay it, they're so much faster than you'd expect for something their size
Any Crucible knights in Elden Ring. They wreaked me more then most bosses. Also, they typically are gazing in the horizon begging to be backstabbed, but they either turn around right before you get close or let you poke them and realize they weren't even open to critical in the first place.
yup.........learned that one the hard way.
I'm on the double fight right now and raging accordingly.
@@jarlwhiterun7478 It was one of the hardest fight. I managed to do it by getting one to 1v1 my summon while I tried to finish the other one alone. I'm doing a second playthrough and am not using spirit ashes or mimics so I'm not looking forward to try it. I might skip it as I'm not sure the reward is even worth it. But maybe the challenge is.
Banged my head against the wall against that one on the other side of the portal at Four Belfries. By the time I beat him all others became so much easier.
@@tooclosetokyle Seriously, now I 1v1 them with a parrying shield and misericorde (super high critical). It takes two clean parry but I wreaked them fast after I got the rythme right.
Ellen implying she maybe eats spiders gave me a good chuckle 😅
This is why you should never ask an allergist how to deal with a phobia.
Are you sure she wasn't implying that she *doesn't* eat spiders?
There's a higher than %0 chance you've eaten a spider, so we all eat spiders in one way or another
The rat from Hades isnt here? That thing is vicious and almost gave me a heart attack the first time it surprised me at the end of a run.
I think it's difficult with some weapons, easy with others though. Boxing gloves, tough. Bow or Gun, not so bad. Trident, medium.
I'm fairly certain the Tiny Vermin has ended more of my runs than Hades has, and there's only a 1/3 chance to fight it, and even then, that's only if you get a miniboss in the Temple of Styx! Honorable mention to the Dire Soul Catcher, specifically the one Hades summons if you have his Extreme Measures activated - once again, that's got a way higher chance of killing me than dear Papa does.
@@RoboSparkle if that's what keyblade meant, then yeah. I thought they were saying the big one.
Tiny vermin is such a pain, but I'd also go with those big ass satyrs as well
@@nothanks6549 Nah, big rat is nothing even with the fists (or claws whenever I use them). Just a bunch of hit and run. Tiny vermin is a time sink that also does "death by a thousand cuts" if you happen to play poorly by, oh idk, having a non-ranged weapon. It hops around the field and moves even faster than the 1-shot mice, and the only saving grace is that it's a bull rush enemy (runs in a straight line towards you so you can sidestep and whack it in the head...if it doesn't do the triple charge or instantly dig down after you get 1 solid hit in)
Watching Luke fight those bus sized, gargling, sea-horrors live was a highlight of my life. Schadenfreude
Hi,, do you remember the name of the stream?I would love to see that
@@AldoLop okay! I just double checked and it's the Luke plays Bloodborne for the first time: where is the orphan of kos. 14th video of 16 on the Bloodborne playlist! Enjoy it's truly fantastic. The slow descent into madness is 🤌🤌🤌
Let's go old-school: WarMech in the original Final Fantasy 1, found in the orbiting Sky Castle. He has only two attacks: a standard physical attack which is likely to one-shot whichever party member it hits, and the Nuke spell which is likely to one-shot your entire party. He randomly pops up on the long bridge just before the boss of the Sky Castle.
I'm looking forward to going after him again when the I-VI Pixel Remasters come out!
Same with that random monster in the small triangle island pre-Triad in FF6. There is no chance you’ll have enough dps to actually kill it before it wipes your party unless you use a specific combo of skills (Stone + Banish I think). Not a boss, just a field enemy that can spawn there
@@silverturtlewax2281 You're thinking of Vanish+Doom (X-Zone/Banish also works). And since Intangir starts with the Vanish status, you only need the to cast the Doom part. Unfortunately, that exploit was fixed in most later releases of the game.
Most, if not all, Final Fantasy games have minibosses tougher than bosses
Pretty much. I think if you have a party member under a spell, I forget which it is, he gets reduced damage against Nuke and becomes the sole survivor if he's the only one. Don't quote me on that... it's been decades, so I'm quite likely off. I remember finishing the game, even after being attacked by more of those things than I can count. Then again, I spent most of my summer playing that game... so I could have just loaded from a save game quite a bit.
I was convinced that dark link was learning as we fought, so I always just used the giant hammer on him and it worked most of the time.
STOP!
Hammer Time!
I got the biggoran sword, you can get it post adult, just need the Hookshot.
The stab attack he can't jump on so it's easy at that point
Also he scales with your health on top of that, more HP=longer fight
I was spamming Din's Fire while carrying a bottle of blue potion.
I always bring potions , and I had the biggoron sword, so it was Ez for me
Dunno if they qualify as minibosses, but once you start encountering Draugr Deathlord archers in Skyrim’s ancient tombs, they can be downright nasty depending on your build. High damage from their bows, and their shouts are powerful enough to ragdoll your character (whereas weaker draugr tend to just inflict stagger when shouting).
Meanwhile, dragon priests (which are frequently found at the end of those same dungeons) are pure spellcasters, and there are counters to magic.
Granted, ward spells help in both cases.
And don't forget that when you arrive in Skuldafn, there's a metric shit ton of Draugr Deathlords.
Just finished fighting two? Have fun fighting 3 more while 2 shoot arrows at you before you even walk into the Keep.
@@jbruning1291 Meanwhile, a couple crossbow bolts in the back was enough to take out the dragon priest.
(Granted, my crossbow is a Stalhrim crossbow enchanted with frost and chaos damage [that combination boosts enchantment damage a shitload] so maybe I was cheating a bit)
yes, i've been killed in ONE shot by at least one of those Draugr Deathlord archers.
he had an Ebony boy and Ebony arrows!
i only recently learned that enemies scale with your overall level, which means trying to learn EVERY skill makes the game HARDER!
There's no challenge to any enemy in Skyrim
@@z216ghost oh, it depends on the Difficulty setting, BUT that can be changed ANY time.
Luke, the writing and your delivery on the BotW section was spectacular. The whole video is great, then twice in that section I was laughing so hard I had to rewind so I could catch what I just missed.
Oxtra you still just keep getting better 💜
"Nice I won't be doing that, No one can, I know I've just seen someone do it but it can't be done" I was DYING🤣😭
Only topped by the delivery of "Enormous Shark MAN." Spectacular.
Anti Sora got super nerfed in the 1.5 remake. That upward slash combo used to be able to near one shot you in the original 😅
yeah, but they buffed hook to compensate
Did they nerf the fish? I remember the inability to summon in Atlantis combining with the giant fish being the reason I died so many times in that area.
I'm not complaining.
19:05
“Huh nice! I won’t be doing that, no one can. I know I’ve just seen someone do it, but it can’t be done.”
I love that you included the lynel, because it can also be one-hit with an ancient arrow. just blipped outta existence
Existence*
For no loot.
Thing is, it's also arguably the easiest of the bosses on this list. Just like the ancient guardians and practicing the shield reflect, you just need to practice the backflip dodge over their sword for a lot of easy hits.
I never use ancient arrows on normal enemies
I have only used ancient arrows twice in my several playthroughs. The first time was against a decayed guardian to see how powerful it was, the second was against a flying guardian (don't remember what the name is) while climbing Akkala castle
To add to the Lynel misery, if you take too long battling one of these slepnir-sized rage kitties then it will just yeet out randomly to some other place via teleportation, denying you the haul of better weapons to replace all the ones you just broke over its territorial carcass.
19:07 Lukes attitude here is absolutely mine whenever I see the impossibly skilled nonsense some gamers are upto...I just don't have the time...I'm too old now.😪
Muffet being there is soo true. I had more trouble with her than Undyne, I think, when I first played Undertale.
1. Get Ogre it Luke...
2. Sora to bother you...
3. Mar-oh-dear...
4. Muffin but trouble...
5. It should have been the Fin-al boss...
6. Metroid Rage...
7. Lynel Risky...
Why am I suddenly hearing Andy? Oh... It's because I read this.
Wow...I never realized that the Marauder summons the dog when you hit his shield...having this enemy type thrown in with regular enemies later in the game was just cruel.
Elder Scrolls Online: Morrowind. In the last mission, you have to disable the defenses in Sotha Sil's Clockwork City before defeating the final boss. The defenses are cores that can self heal with its minions, it packs a massive punch, and if you don't have a ranged weapon, the minions move almost as fast as you and can therefore run away before you can kill them and prevent the core from healing. Absolute bastard of a mini boss fight - Barbas was a nice treat after that.
"There was a wonderful ceremony and everything!"
You forgot Byetta, a boss from Disgaea who, after his first defeat is renamed Mid-Boss. Every time he shows up afterwards it's in the middle of other missions and hes always incredibly tough.
Mid boss is a snooze of you do anything not straight story. But that's a disgaea problem in general. I love smacking his face and one shutting him laharl has such good digs.
@@TheOneTrueEfrate Thus entirely justifying his disgraced role as mid-boss.
It feels like a long time since we’ve had a truly “boooo!” worthy joke from Ellen.
Must be a UK thing? I had to look up what a money spider was, and I'm still not sure I got the joke.
@@carlsiouxfalls It's a video game term for an enemy that drops either lots of the game's cash or valuable items with no purpose except to be sold.
@@carlsiouxfalls it's a colloquial name for an actual type/species of spider in the UK. Muffet wants all your money, ergo money spider.
Not. Long. ENOUGH!
Sulyvahn's beasts from Dark Souls 3, those giant crocodile dog things. Trying to get to the Aldrich Faithful covenant was a nightmare.
How about a list the reverse of this, where bosses from one part of the game reappear later when you're more powerful as mini bosses?
Like anything out of Izalith. Oh no, not even mini bosses, just from boss to standard encounter.
Does Omega from Final Fantasy X-2 count? I know its two separate games, but still.
I already have an entry for that. The Guardian from The Evil Within 2. Whether you chose to fight it in front of the Union City Hall or run away from it, it can be encountered again after the succeeding chapters.
Risk of Rain 1&2 in a nutshell.
Doom Hunters and Marauders.
Had to think about the Shambler from Darkest Dungeon. While being fairly easy to avoid and not really mandatory, this nightmarish bunch of tentacles can easily rip even a well prepared adventuring party to shreds, if you get just a tad unlucky
i’d say the crucible knight fight from elden ring would fit this list. the fact that it’s in limgrave and that it’s harder than anything else there is a big kick in the behind
Oh, god, I hated the crucible knights 😭
me after beating multiple bosses: i can beat hi *d13s repeatedly* or i can just do that.
I'd like to do you one better and raise you the godskin noble on the bridge of the divine tower for altus plateau. It isn't even given a boss healthbar like the crucible knight, not to mention the annoying time it is trying to fight them. Why does there need to be so many?
@@BLS31 Yes! He sucked tremendously. I think I just ran past him in the end.
I got tired dying to him, so I explored Stormveil, and came across... another Crucible Knight. This one without a boss health bar
those damn well sharks in Bloodborne, man
even just SEEING that well at the start of the segment had me tense up and think "I don't wanna do this again", let alone the actual sharks themselves
Video idea: 7 NPC’s who never rewarded you for all your hard work.
Or the Sarcastic Guy from Miitopia, who rewards you 10 gold for all your hard work.
"Are you still there, viewer? All I see is a middle finger in my face." 🤣
Anti-Sora on my first Proud-mode KH1 playthrough was a NIGHTMARE. I honestly think it took me less tries to beat the hidden Xemnas fight.
The Giant Scout-bots of Team Fortress 2's Mann vs Machine gamemode are a massive pain to deal with.
While boss-bots can be easily be dealt with by just a few people shooting at it, Giant Scout-bots often take half your team just to stop it from sprinting past you and making you instantly lose the game.
yes, if a giant scout picks up the Bomb you are pretty much doomed.
Sleeping Table in Persona 3. Also known as the horror roadblock at Floor 135 in Tartarus. If you've fought it blind, you know the trauma this can cause!
Absolutely! That table was the worst fight in the game.
@@GiftedContractor I streamed it live on my channel... Never been rinsed so fast in my life XD
"I know I've just seen someone do it, but it can't be done."
"Cast-iron bastard" is my new favorite phrase.
It’s up there with “day one arsehole” as an insult
@@teafling 100% agree. I'm adding both to my arsenal (no FC pun intended) of insults.
19:05 Still one of my favorite OxBox/OxTra quotes to this day
Can’t believe the Twin Dragons from Spyro 3 never made the list. Pretty sure I’m not the only one that’s suffered a migraine trying to defeat them.
They weren't particularly nasty, though; difficult to hit in the right spot, yes, but they didn't have much offensive power. Besides, you could fly in that bit, and that negates all frustration.
3:38 You freaking killed me. 🤣 Thanks a lot, I needed that.
I’ve been looking for this comment
The angel miniboss just before the final boss in the original Persona 5 gave me FAR MORE TROUBLE to beat than the final boss himself, which I beat on my first try, unlike the miniboss who was litterally 5 minutes before.
Yep that’s Metatron for you
Gargaros, Ogralus, and Orcanos from Yo-kai Watch are all extremely powerful, but they didn't have boss healthbars for the first two games, so they could be classified as minibosses (when they got healthbars they were significantly nerfed anyway...). Snartle from the same series is also a good example of a really hard miniboss, getting stronger as you go through the game. And while he never gets as strong as the minibosses I mentioned above (he does in the game where they became bosses and got nerfed, but that doesn't really count to me), he is still quite a force to be reckoned with.
I'm not sure if Snartle would be considered a mini-boss, though..."secret" fight, sure, but he doesn't pop up as part of a mission or during the storyline of the game (you need to fulfill certain criteria to get him to spawn)...but he's damnably easy to accidentally spawn if you don't follow basic safety rules (and he's hellacious to actually beat because he increases in power as you rank up your watch (to get stronger Yo-Kai) as well as having a passive boost to his power each time he KOs something of yours...a level of 30+ is suggested at any watch rank to even have a chance at defeating him).
I did just find the shark giants for the first time last week, so thank you for validating my pain
Best part is that LYNELS ARENT EVEN CONSIDERED MINIBOSSES, They get one shot by ancient arrows and don’t have a boss bar
You forgot the prison guard in Yakuza 4's prison break sequence - he bats you with little little baton over and over with barely any healing items available. Absolutely blood boiling
I don't think I've had anywhere near that much trouble with any fight in Yakuza, besides Mr. Shakedown in 0.
All of the minibosses in Spelunky are harder than the actual end of game bosses. A fast knight with an insta-kill shield? Check. A giant piranha you would need bombs to kill if they didn't have an army of piranhas standing in front of, behind, and all around acting as a fishy shield? Check. Two different aliens with a one hit psionic kill attack? Double check. I can do this all day.
The Revenant in Dragon Age Origins.
An attack that pulls you and all allies to his location, stun locks you all for a second, and does damage is almost game breaking on higher difficulty.
Omgg those. Ahh it's been a few years since I've played Origins and I'm craving a playthrough again
Especially if you meet one at very low level, like if you go straight to Redcliffe first and have to fight one in the castle courtyard in order to reach Arl Eamon.
@@KeithFraser82 Or if you start with the elves but make the tragic decision to mess with grave sites.
Looking into the hero's eyes as he climbed down the ladder only to "realise" that the shark giant was on the ceiling behind him was the high point of my day.
Two words: frost troll.
I feel like Asterius from Hades could be a solid addition. I struggled a good bit with him only to have to fight him AND Perseus as the boss was quite a shock to me
Ellen's rendition of the track from the Dark Souls bosses needs to be in the next From Software game.
I love y’all. Every video that’s uploaded to this channel have not failed to make me atleast chuckle and I just love it
As you say Bloodborne could fill many of these lists, though I assumed you were going to go for the other hunters generally that are scattered throughout the game (for no obvious reason except screw you) using weapons/tools/tactics of the player, including but not limited to flamethrowers, magic that summons lasers or cuthulu tentacles, and a big f off cannon the size of your arm, all capped off with the ability to heal.
I lost over 42K blood echoes to the one in the Research Hall. I've seen Luke's run of the game, but I somehow forgot about that one. Doesn't help that I found him by accidentally falling on top of him when I got to an area I shouldn't have been able to access. Whoops, lol. The red eyed ones in the DLC are also a pain in the ass. I was fighting the first one and I was in the DLC way too early. I kept getting my ass handed to me and couldn't figure out why he was so much tougher. Finally I noticed the red eyes as the screen faded to black. Had that "ah" realization and opted not to return for my echoes or anything else until much later when I was more ready for it.
The god forsaken fiends in Miitopia, they only have one move which automatically deals 999 damage to the target killing them instantly.
Gattuso from Tales of Vesperia.
Debatably the hardest battle in the game. This dog absolutely savages you, and if you actually survive, the game has the gall to unsarcastically state, "That was easy."
That bastard is the reason I put Vesperia down and haven't yet been back to beat it ;-;
Unironically the hardest fight in the game. Funnily that is the portion of the game they let you play if you ever play the old demo for tales of vesperia. Way to get people into the game by immediately savaging them.
@@griffinraynor8425 I grinded my party to level 20 (high for that part of the game, but still lower than Gattuso's level) and set the difficulty to Easy, after that it wasn't that bad. I even got the secret mission achievement during the fight. After that I set the difficulty back to Normal.
@@MarkDeSade100 I'll keep that in mind when I get back to it! It's also been years since I played it so hopefully I'll be a bit better once I learn the game again. Vesperia's great, it just hit me with those difficulty spikes. I remember banging my head up against the first Zagi fight every time I started the game :P
The comedic timing of the camera pan at 12:24 is some prime cinema lol funniest movie I've seen all year 5/5 Stars
I saw Breath of the Wild scroll by and immediately knew it HAD TO be the lionels. They are brilliant and terrifying and I love them.
Lionel? This isn't the Thundercats.
Lynel. Edit your comment accordingly.
@@jarlwhiterun7478 Balgruuf is that you?
One thing I find interesting about the Muffet fight, is it really challenges the player on what they think a game will remember. It makes the player stop and think. And potentially encourages the player to reset the game, after a simple google search reveals how necessary the spider bake sales items are. And one of the most memorable moments I first had playing the game, is when I accidentally killed Torial and immediately reset. . . Only to find the game remembered my mistake. Chills. This is a game MADE to be replayed, and this fight is potentially a taste of that.
Early on in Dragon's Dogma, ogres were the bane of my life - they hit hard, they're pretty fast, and when you injure them enough they can become enraged and just be even faster, with spinning punches and flying kicks and possibly picking you (or one of your Pawns) up and running off to a corner to have a savagely-painful munch. They get much easier once you've levelled up a way and got some skills and stuff, but considering they can be found in places accessible pretty early on in the game (and one needs passing as part of an early part of the Main Quest), you can probably expect some pain, even more so in the one or two locations where there are two of them together. And then on Bitterblack Isle (the location for the Dark Arisen expansion) you get elder ogres, who are much higher level and subsequently much, much tougher. And yet you never HAVE to kill them. They're just kind of...there. You can run around/away from them and avoid them if you want, as you can with all the other miniboss creatures (chimerae, cyclopses, etc). The final boss of the main game is a total pushover by comparison, and the one you fight a bit before that isn't hugely tough either, not unless you try to fight him at too low a level or something.
Even worse if you play a female arisen, or male for elder ogres.
@@jaredcrabb I do play as a female, but with all-female Pawns too. None with stupid-looking costumes, though, with all their anatomy on display :P.I think I've heard somewhere that the two types of ogre do react differently based on the sexes of your party members, but as mine have always all been the same, I never noticed anything.
3:39 ... not one of mine. ;-)
5:32 not an issue if THEY do it, apparently...
12:18 ... I love your comedic timing! 😀
19:06 so relatable in so many games, lol
Ah yes. I remember Luke's fight with the man-sharks from Bloodborne. They definitely earned their place.
You know what's even worse than those minibosses? Invincible enemies.
Pacifist Muffet is unironically my favorite fight in the game
15:45 I think Ellen’s “Ah, crap.” neatly captions Samus’s expression there.
Final Fantasy X didn't had one, but 2 at once, Yenke and Biran the tough bullies that steal's Kimari's lunch money
there's a few boss fights in the game that scale up the bosses according your whole party average level
except Yenke and Biran are mini bosses, so they scale up to Khimari specifically, while you have to fight alone as him!
That fight is really a test to see if you've been neglecting Khimari (I had been on my first playthough, won't make that mistake again). Collecting all his skills up to that point makes a big difference.
The first Blitzball game against the Luca Goers. I refused to lose them, I don't care if it's optional!
@@MarkDeSade100 actually, if you do not use him at all the fight is really easy, it is only hard if you use him moderately. if you use him rarely you just keep using lancet and spamming overdrive cause each time he learns an overdrive(and both bosses have a lot to learn) your guage just fully refills.
This fight was ridiculously easy. Yeah, people tend to neglect Kimahri because his sphere grid is a bit weak, but even having a perpetually stored limit breaker and making enough effort to snag any Ronso Rage skills you come across is enough to deal with those bozos
The first lynel I encountered was that one at the end of the bridge (that I have forgotten the name of). I was there for the memory, having just seen Impa for the first time. The thing is, though, that compared to the other enemies in the game, the lynels take a really long time to register your presence (or at least this one did this time). So when the ? that is the first indication that an enemy is about to spot you did not show up, my thought process was as follows:
Friend? New friend? … Not new friend. NOT NEW FRIEND!!!
It was very reassuring to hear I wasn't the only one who struggled with Muffet... Somehow she is still one of my favorite bosses though?? I was so sad to learn she was in fact a mini boss/patreon reward and wouldn't appear in deltarune :')
Gotta point out the Fuselier from Enter the Gungeon here - in a game focused heavily on movement and dodging, it locks your camera to the middle of the room and restricts you to an area about the size of a sidewalk, then restricts that further with lines of fire and annoying little mini-robots that you have to deal with before they deal with you, all while flying around all over the place spraying bullets and ricocheting cannonballs. The damned thing's harder than most of the game's actual bosses (maybe excluding the Kill Pillars), and you don't even get a health bar to work with, or a Master Round if you (somehow) manage to kill it without taking a hit.
I don't know if it's a mini boss or just a boss but the valkyries are definitely much more difficult than normal bosses.I'm too scared to even try to beat the queen
I did most of the game on the normal/balanced difficulty. Tried the queen. Over about a dozen attempts, the most I ever got her down to even with resurrection stones was half health. Switched to Give Me A Story, and it still took me like a dozen tries with the stones.
They are optional, out of your way very real bosses, but it seems you know well to respect them as such.
"All I see is a middle finger in my face"
LMAO 🤣 that killed me
The Pursuer is an fantastic idea for a miniboss. Which you would know if you did a Dark Souls 2 souls academy :)
its a shame that , despite being called the "Pursuer", he actually has a shorter aggro range than most enemies.
i surprisingly never really had a hard time with that ogre. i was expecting the headless since they arn't full on bosses
I feel like a real gamer now, because I liked Lynels by the end. They made me learn how to parry and dodge properly.
My main problem with them was that they were a waste of the ridiculously disposable weapons in BotW. I hope they've fixed that mechanic for BotW2... I just hated going through 3 of my best swords just to take down one stupid lynel!
@@ACWells13 when you're mounted on the Lynel, attacks won't use weapon durability. repeated arrows to the face (stasis if you need to), you can take one down without breaking a weapon. I usually go through one, because I like doing the dodges and I know I'll get a new one when I kill it.
The real trick is making sure you have enough arrows, but if you do the glitch to farm arrows with a multi-shot bow (shoot the torch at the beginning of the lost woods, then recover 3/5 arrows for every one shot until the bow breaks), then start hunting the Lynels to get more multi-shot bows, you'll never want for them!
I'm replaying now, and honestly spending most of my time hunting them when they respawn. Way more fun than farming Talus
@@DoorsInTheLabyrinth I actually knew this, but rarely get the chance to mount them. My last playthrough I did actually hunt them all down and fight them all, but they do remind me of how utterly trash the weapon durability is :)
@@ACWells13 I never mounted a lynel, I had much better luck with perfect dodges, which did keep the weapon degradation minimal.
@@ACWells13 I disagree on durability, but I'm definitely in the minority there! Given how much the master sword and the stasis rune kinda break the game, if all weapons lasted forever! They work well for rewards too; a new sword would be less exciting if you're already full (though honestly, I'm usually full most of the time anyway, because I don't spend much time korok hunting)
But, yeah, if you're having trouble mounting them, practice shooting them in the face. It's pretty forgiving, my aim is terrible in FPS, but I can usually get them without much trouble. If you stasis them, that'll give you a moment to aim, and it lets you get in close so you'll be ready to mount!
That face at 12:25 is thinking:
"Don't look, don't look, don't look, don't look, don't look, don't- AAAAAAAAAAAAAAHHH!!!"
Does she know you can move horizontally during the Muffet Fight? Also I'm pretty sure you can actually hit her??
13:04 deepeoken reference
"this pastry loving spider is infamous for being a miniboss so tough..."
me, who ate a spider doughnut in front of her: *laughs*
Can’t stop watching these videos. It’s like Gameranx or something but WAY better. I love the chill vibes, and the seemingly infinite (so far, just found you guys a couple days ago) number of subjects the videos cover.
Tuffet: a cushioned chair with no back (if I remember right)
Curds and whey: cottage cheese
9:40
Tuffet: A small grassy mound or clump of grass.
Curds & Whey: Another way of saying "Milk & Cheese."
I actually got a mini boss if there’s a commenter edition. I don’t know if it’s a mini boss but it feels like one.
Monica the Xenomorph( Alien Fireteam Elite )
This “mini” boss is found in the second of the first three levels. It’s a giant warrior-like xenomorph that charges around the rooms, trying to make you lunch. It always sneaks into vents and you always dread it to pop out of them(please also put this in the 7 bosses you dread the most, at least as an honourable mention.). It takes a lot of bullets, but you eventually defeat Monica at the end of the level.
Yeah the Marauders were very annoying before I learned how to fight them
The Beatle in “it takes two” is much harder than the wasp queen it took ages for me and my sister to beat him
The minecart-riding Hinox Bros from Zelda: Tri Force Heroes are worth an honourable mention. Mainly because there's always that one player who keeps getting the whole team blown up.
Tonberry from multiple Final Fantasy games. Need I say more. I'm not sure if it technically is even a miniboss, and I've only actually witnessed them in FF7 and FF7 remake, but they scare me significantly more than any actual boss from any game that immediately comes to mind. They have no secret weaknesses; they have a decent chunk of health; and there's the whole instant kill attack. Sure, they're slow, but they are just plain unfair.
There are so many amazing jokes in this video, I think is your best one yet
The cupcake in Baroness Von Bon Bon’s battle in Cuphead
What I love is the implication that, without the middle finger in his face, Luke can see the viewers...
Luke's Bodacious Period Shirt rocks! Had my eye on it for a while.
Shoutout to the Argent Wolf Berserker in Code Vein, a killer of first runs. Its a long stetch from the nearest mistle to it, with tough enemies in the way, he's fast with wide attacks in a boss arena that's best described as a slightly less narrow path than the cliffs around you.
Fun analysis video! Thanks for uploading!
Neera Li from "Freedom Planet" was a bit tricky to fight in the Pangu Lagoon stage, and it's actually kinda humiliating being able to lose to her if you don't memorize her attack pattern right away.
Funny how she becomes part of the main cast in the Sequel