Fun fact about the Hand Cannon (Dead Space): to save animator time, the "hand" is simply placed over the model of Isaac's hand with no moving parts or articulation. That's also why there's no reload. The only "extra" cost was in having Wright come back to record all the "pew pew pew" sounds.
@@zace7951 i remember getting the bow right after i got the charge. and the first thing i did was upgraded it as high as it could go and was able to 1 shot everything except bosses and elites with it. a few skill up grades later however i was able to also 1 shot elites with it and then do massive damage to bosses. i never bothered using a different bow at all in the game until i did the North American DLC story where you have to change your gear no matter what
Morrowind contains a sword called Eltonbrand. It's one of the most powerful swords in the game, but it's also really more of an easter egg than anything because of how impossible it is to get without a guide. First, you need to get a sword called Goldbrand, which you can only obtain by completing a quest given to you by a statue at the bottom of the ocean. Then you need to become a vampire (something the game doesn't tell you that you can do), and complete a specific quest that takes place in the cities of Vivec and Ald'ruhn (not exactly the best cities to visit if you're a vampire), then you have to make sure that when you complete the quest, you're carrying exactly 11,171 gold (and Goldbrand). Only then does Goldbrand turn into Eltonbrand.
Eltonbrand was my first thought as well. It's not something you'll find by just playing the game a lot like several of the entries on the list. Even the bow in AC:Valhalla has more clues as to how to find it. Eltonbrand was literally only found because people dug through the construction set searching for the best possible weapons.
I was waiting for this one. It's like they don't even want Carolina to go to hell! And after that, if you really want to use the sword you have to go through the convoluted vampirism cure quest the game only hints at if you REALLY like reading.
@@ka-mai The name of the sword is a reference to a NBA player (Elton Brand) and many of the other elements of the quest are additional references to the team he played on.
the hand cannon in dead space 2 was so satisfying to unlock, and I actually really like the "pew pew bang bang" sounds Isaac makes. really brings an element of fun and brightness to the game after the struggle through hardcore to get the thing.
Imagine the NPC's reaction to the Seitengrat, for a long time they see you constantly running around the sky ferry in random directions all over the deck and then suddenly you're holding a bow you acquired out of thin air as if the gods felt bad for you and gave it to you so you'd stop acting like an insane person.
@@shadow_blaze2317 # 0001 It's both, and it's the reason why I haven't beaten the game on my Nintendo Switch as of yet. If the Seitengrat was ANY other weapon, I'd cut my loses then and there.
@@shadow_blaze2317 All of the new items in TZA are invisible, but Seitengrat is hands down the most absurd to gain and the most broken as it has no license requirement and has a staggering 225 base attack power, almost double the Tournesoul, and you can use high quality arrows to make it even dumber with elemental affinities.
The Zenith sword from Terraria. You have to defeat the Moon Lord, the final boss of the game, at least twice just to get two of the components needed to craft it. The other ingredients? 8 other swords that range in difficulty of acquisition from "you probably started with it" to "I hope you did really well at a specific holiday event and got lucky".
Moon Lord was changed to drop 2 weapons when killed in 1.4.4, so it's entirely possible (if unlikely) that you get both Meowmere and Star Wrath on the first try. Seedler and Enchanted Sword are in my experience the two rarest components. Seedler because it requires spawning Plantera and then getting the right drop. Enchanted Sword either needs you to know a world seed where it spawns, get lucky with the random seed you use or get it with a 1-in-15 chance in the highest tier fishing crate (which are rare even in optimal circumstances). Horseman's Blade is more or less guaranteed if your character is able to handle Pumpkin Moon. Influx Waver has a reasonable chance from any Martian Invasion (the trouble is getting an invasion). Terra Blade is basically the end result of playing a melee focused character through the game while Starfury, Bee Keeper and Copper Shortsword get thrown in your face. But yes, Zenith is still quite a bit of work to craft and worth mentioning for this list.
Terraprisma is a pain too. Not as herculean as some others, but the number of times I died to Enraged Empress of Light are shameful, it took me and 2 friends a solid 3 weeks of attempts and only succeeded through dodge gear luck
FFXII's original version actually had two Zodiac Spears, as I recall. The aforementioned one that required you to NOT open four specific chests (and also make sure no one is wearing a Diamond Armlet, which one might normally want equipped because it makes chest loot better most of the time), and then another one that could be randomly obtained from a different chest. This second one was in the Henne Mines, Phase 2 Dig. You didn't have to avoid any chests to get this one, but you had to go through a few steps to unlock the area in the first place, and it was one of those random-spawn chests. There was only a 10% chance for the chest to spawn, a 10% chance for the chest to contain an item, and a 10% chance for that item to be the Zodiac Spear...a 1 in 1000 chance of actually getting the spear (and the nearest save crystal is a bit of a hike away, so save scumming for it is tedious). Unlike the first spear, this second one *requires* a Diamond Armlet to receive.
If I remember correctly, the first zodiac spear was also in a specific chest in a grid of 16 or so chests. You had to open the correct chest first; if you opened any of the others, you could never obtain it (except from the henne mines, anyway).
@@SyndicateOperative What you're thinking of are the 16 chests out on the beaches of Phon Coast, which includes one of the four forbidden chests. When you're in the Necrohol of Nabudis where the Zodiac Spear is you can open all 16 there to your hearts content, but chest 8 (going from left to right, top to bottom) was the Zodiac Spear. And yes it was theoretically possible to get a second Zodiac Spear in Henne Mines' secret shaft, but almost as rare as finding a Seitengrat in TZA.
@@Ashtarte3D FFXII had an easily manipulated RNG that you could take advantage of to guarantee the Zodiac Spear drop in the Henne Mines. You just had to beat your own face in, heal, cross-reference the number that popped up to know where you were on the RNG advancement, then keep hitting yourself until you'd advanced the RNG far enough to spawn the chest and the Spear. And also hope you were on the right PS2 model because the difference in disk reading speed of later models would throw off the initial seed. Really very simple.
I vote for the Iris summon in Golden Sun: The Lost Age. It's by far the most powerful possible attack in the game, but you can't get it until you've already beaten everyone you'd need to use it against lol. You have to collect every single djinn, fight the definitely most powerful boss in the game, and then you get the thing you've needed the whole time once you don't need it anymore.
Furthermore, you need to get every djinn in *both* games. There's some ultra-powerful weapon drops that are pretty much impossible to get without RNG manipulation, notably the Tisiphone Edge with its crazy-powerful unleash.
Spoon/knife from Final Fantasy 4. it is a missible item that once you trigger an in game even you can no longer get and you have to do a few specific things to get. Once you have it only one character can use it an only as a throwing weapon. But any enemy you throw it at will take 9,999 damage and it can't miss. The final boss has over 65K health so a single attack that can remove 10K of that in one hit is a HUGE help.
More difficult than the Biggoron sword was the gilded sword from Majora's mask. In addition to figuring out the order and materials you needed to forge the sword, you have to win the Goron racing game for the final line of the quest. One could also say the fierce deity mask falls into this category, as it's completely optional and you can't obtain it without getting every other mask.
That was a beautiful weapon and I loved 100% Majora's Mask for the Fierce Deity Mask. And it was alot better than getting all 900 Korok Seeds to only get a larger pile of Pooh.
@Shiori agreed on both fronts. I think alot of us felt robbed by the golden poo. And OoT and MM have some of my favorite aesthetic choices in the entire series. I could pick and choose elements from all of the games, but those games had such a unique way of combining dark and light themes in a haunting and beautiful way.
@madearandomname Absolutely, it was a great mix of hopefulness and despair. I really felt motivated to help all the people in MM and I was just enthusiastic about playing OoT, it was my first console game of Zelda.
I'd like to take a moment to seriously thank the team for putting the spoiler disclaimer at the beginning of videos with lists like this one. Virtually no other channels do this and I wish they would. Helps me to know if the video is safe to watch yet or not
The RYNO in the R&C series is often the best weapon in the games, but it's always so expensive and it takes ages to grind the bolts required to pay for it. I used the method in R&C 1 where you glitch onto the race track to grind for bolts, and it still took me a full afternoon of leaving my PS2 on to earn the required amount of bolts
The Gutsy Bat, also from Earthbound. It also has that 1/128 drop rate from the Bionic Kraken, which can only be found inside the protagonist's own mind, and you have to fight it alone, in your jammies.
Notable in that while there are other bats with higher attack ratings the Gutsy Bat gives an enormous boost to Ness' Guts stat, which governs the chance of scoring critical hits as well as the chance of being reduced to 1 HP when taking otherwise lethal damage.
This is actually wrong! It has been a long misconception that you have to beat the Bionic Kraken in Ness’ Mind but it was actually a misprint in the guide and Nintendo Power. The Bionic Kraken needed to be beaten is actually in the Cave in the Past.. the literal final area of the game.
There could be so many fallout 4 weapons on this list, since (almost) every one is randomly generated by legendary enemies. After 4 or so years, I've still never obtained my holy grail of Fallout 4 weapons, the never-ending double barrel shotgun.
I knew you were going to mention the bow in FFXII, but that game also has the Wyrmhero Blade which can only be obtained after defeating the hardest of the super bosses AS WELL AS 100% completing a super drawn out fishing mini game.
I mean, the Seik bow is basically a left-in Dev item, so yeah it's going to be ungodly broken. Been thinking of replaying XII-ZA lately and on one hand, I'm tempted to try going for the bow, but on the other hand, it kinda takes the fun out of the game. Maybe I might just go for it just to say I got it, and only use it in really dire situations, if ever.
I started this video thinking about the Ultima Weapon from _Dirge of Cerberus._ But then they mentioned FFXII, and it brought back terrible memories - even worse than memories of playing _DoC_ - about the ordeal of getting the Zodiac Spear for myself. I think I had to follow a printout from GameFAQs to keep track of it all. If I ever pick up the Zodiac Age remaster, I think those optional super-weapons can just go un-collected.
Wyrmhero is the biggest kick in the teeth. By the time you get it, there's nothing in the game worth using it on, it's weaker than Genji + Masamune, and the fight to get it takes 16 HOURS.
The Big Metal Unit in Baldur’s Gate 2’s expansion pack needed you to play through Baldur’s Gate 1 and 2 and a chunk of the expansion, getting a useless item in each and carrying them with you the whole way until they could finally be combined into a great armour. Had to look it up but that was three years and a couple hundred hours.
The Celestial Weapons from Final Fantasy X. just getting the base weapons themselves took a fair amount of work, getting the two special seals for each one to make them useable was ..migraine inducing.
@@xstarsystemsx The Chocobo race is definitely the worst of those, for sure. I know a lot of people hate the lightning dodging, but it can be done "relatively" easily with some patience. The race on the other hand requires being good at something that has terrible controls, AND having the rng line up just right so it's actually doable because if the balloons aren't positioned correctly, it's impossible.
Funny, I got the Chain Chomp weapon just by using my Mario Bros Amiibo, and I barely started playing Bayonetta 2 at the time, I thought it could only be unlock like that, but I didn’t know it was more difficult to unlock normally And Chain Chomp was also quite helpful, when I flew around, he barks and go towards a treasure chest
Don't forget that these games have cheats to unlock all the extra equipment you just have to farm a lot of money what is much easier than beating the game on the hardest difficulty or getting Platinum in every level. So I unlocked everything immediately when I got to the point where I was able to use cheats ^^
It's got to be the Green Hyper Blaster from Silent Hill 1 for me. You have to best the game a minimum of twice to even unlock the Red Hyper Blaster, but if you want it to do more damage than a pea shooter you have to get a 10 Star Rank, which is one of the hardest feats in gaming.
Or if you have a og PS1 or PS2 and a Konami Justifier Arcade Gun, insert that in Controller Port 2, and you can get your Hyper Blaster almost right away. (Silent Hill 1)
I remember the Black Armory community event from destiny 2 for Le Monarch which was so convoluted and long that Bungie themselves had to make it easier so we could finish.
9:37 Did you know that in the Legend of Zelda Hyrule Warriors is there is an unlockable ball n chain and gauntlets weapon for link based on bow wow the chain chomp from link's awakening and there is a hat for partner fairys too
Granted it's been a couple of decades but I think I must've lucked out with the sword of Kings in Earthbound, I don't remember it taking very long to get, but then that was back when I thought nothing of spending hours wandering around in a new area killing monsters to grind my levels up
I actually liked grinding in Earthbound because of its unique auto-win system that kicked in once you were a certain number of levels higher than the enemies. And once you reached that point, the monsters would run away from you when you approached, knowing they were doomed!
OoT's Broken Knife does the same damage as the Biggoron Sword. It does the equivalent of a half heart of damage in one stab, where the Biggoton does 3 hearts. The knife stabs incredibly fast however and if you're skilled enough, will do more damage per second.
This is one of your most relatable videos yet. I played Ocarina of Time for the first time last year, and while I very much enjoyed it, I didn't bother with the Biggeron Sword once I saw how many steps it took to get it.
Maybe it's because I've been collecting the sword everytime since the original N64 release but I never found it to be that bad. Especially if you do it as early as possible because then you can stomp through most of the adult timeline.
@@duckfoot6131 the timed sections are rough the first time for sure. The wonky controls don't help much either but I imagine that if they did a proper remaster of it those sections would be nothing.
Anything that’s locked behind amiibo could also be on this list. First you have to find the right amiibo for what you want, then you have to look for it online and/or in stores and hope it’s in stock (a lot of them aren’t), then you have to buy it (and it’s usually super expensive), then you scan it, and if you’re playing a game where the same amiibo can drop multiple items that are randomly selected from a drop table, you’ll probably have to scan it multiple times to get the one you actually want. I’m so glad TOTK lets you find all the legendary armor and weapons in the game world without having to scan anything
This kind of ties in with another recent video, about tough mini-bosses. Dark Link from Ocarina of Time is usually a very difficult fight, but once you've obtained the Biggoron Sword, it's a lot, lot easier.
Or really any weapon other than the Master Sword. Even the Megaton Hammer throws him off if memory serves. But come on, don’t be a wimp. Fight him for real, just once. Very rewarding.
@@LadyOnikara I’m actually usually a challenge wimp myself. But every so often a game is good enough I give it a go. Like the Mass Effect Trilogy. An Insanity run is an amazing challenge that really tests knowledge of the games systems and skill.
Some additional info on the FF12 entry: There's also a really powerful shield, and a sword that you can get that also spawn in invisible chests, and are very rare. But on the bright side, all the chests for the invisible weapons are respawnable. So you can farm the chest for as long as you desire. Or you can look up RNG manipulation.
There was a colt peacemaker in battlefield 1 you could get . But you had to be some kind of scientist to get it and had to have someone else help you as well. It wasn’t overpowered or anything but the style and labyrinth you had to go thru should put on a list like this
The final fantasy 12 zodiac bow has a way to game the RNG so you get it guaranteed. I got everyone in my party the bow as soon as the airships unlocked. Primal liquid explains how quite well.
if you ask me the windshear in skyrim is just awful to get its not as bad as some of the other ones but you still need to do the entire dark brotherhood questline,fight your way through the ship full of enimys and find it on top of the mast that sticks out above the water and try not to fall off but it staggers on every hit so its worth it
The ultima weapon in pretty much every kingdom hearts game, you either have to synthesize the thing using ridiculously hard to grind synthesis materials or you have to defeat some sort of super boss battle that will make you question wether or not it was worth all the rage and tears
I don't think I have ever legitimately gotten that sword. I remember using some slrt of cheat back on KH2 to use it or some other thype of modded weapon...and give myself max health, lol.
Kingdom Hearts never really locks Ultimate behind the hardest thing to use it on btw. Kh1 you had to synth every other recipe, not waste too many of the game's limited supply of Dark Matter in other things, and farm rare heartless minigames. 2 is similar, but requires you to collect enough of each Synth Material and Every Orichalcum+, in both 1 and 2, you can get it before fighting Sephiroth and p much every Superboss KH3, again, just need to farm them crap out of Synthesis. BBS locks it behind a Boss Rush, but said boss rush only features story boss-tier enemies and the Iron Imprisoner, bit that still leaves No Heart, Eraqus Armor, Vanitas Remnant,and MF Re:Coded's a weird case, since you get it from a perfect score on the hardest normal System Sector, which culminates in a fight with Bugged Data Roxas, but there's a dungeon that requires you to do that network thing with 99 other Re:Coded players, to fill out all the floors of the Network Sector with their modular floors, that culminates in a battle with Bugged Data Riku. So, technically there is a superboss/harder dungeon left after getting Ultima in Re:Coded, but it requires you to jump through so many hoops that it's really not worth. Dream Drop Distance Requires you to defeat Julius, the Franken-Pete from that obscure Disney short, but that still leaves all of the Story Boss rematches in Secret Portals, which are typically considered more difficult than Julius. The only really exception is Chain of Memories, where the requirement to get the Ultima Weapon Card is to open a chest in a Bounty Room on 13F of Sora's Side, after completing both Sora's Side and Reverse/Rebirth Mode's story. The thing is, there's isn't really any optional challenges in Chain of Memories to begin with, so even though the requirement is just "Finish Both Stories", the thing is you run out of things to use it on by the time you finish the FIRST story. The Ultima doesn't appear in 358/2 Days at all, so.
Also totally worth it when you can just murk Dark Link with it. I did that quest before the Water Temple, and wondered why everyone talked about Dark Link being such a PITA
@@octochan Without the Biggoron’s sword Dark Link is a foe who can jump onto your sword and attack you that’s just one of the reasons why Dark Link is a pain in the but also your pretty much stunned until you get hit by him in this state
No no, it was his SECOND kill AFTER he started grinding. Still mighty impressive, but it wasn't the first Starman Super he fought at all that playthrough. He got all the way through the area naturally, then turned around and NEAR-immediately found it.
The Peacekeepr from Battlefield 1, a weapon that involves translating morse code and completing intricate puzzles. It you're lucky and have access to the equipment needed to record the morse code messages, you might be able to unlock it after 10 hours of work.
The Enchanted Gladius and Mantorok's rune from Eternal Darkness: Sanity's Requiem. Mantorok's rune could heal your health, sanity and recover magic, give weapons and your shield a poison effect and turn you invisible. The puzzle you had to solve in Edward Lindsey's chapter had a wall with a little hole in it that was protected by a force field enchanted by the runes of the other 3 Ancients. You had to go to three different rooms separated by long bobby trapped hallways to destroy the runes. Once the barrier was destroyed you still couldn't get behind the wall because the hole was only big enough for a small dog. You had to go to near the end of the level, collect another rune an enemy was carrying to perform the summon creature spell to summon a small creature called a Trapper to walk through the hole in the wall and step on a plate in the other room. Another wall would open up to reveal the Mantorok rune, as soon as you collect it a big hulking monster called a Horror would bust through the wall to attack you. As for the Enchanted Gladius, it is a permanently enchanted short sword that you can throw at enemies when you lock on to them from a distance and will magically reappear in your hand and is great for the final boss fight. The catch? You had to collect three separate effigy from 3 different character's chapters (Karim, Roberto Bianchi, Micheal Edwards) in the Forbidden City. The first is protected by Trappers who will teleport you into a pocket dimension if you get to close, the second is invisible and the third is protected by a force field and Mantorok worms. Then the last character, Micheal had to solve a puzzle involving placing the statues in front of 3 paintings in the right order or it will summon monsters. Even after getting the puzzle right and collecting the Enchanted Gladius he can't use it, as it can only be used by the chosen savior of humanity, Alexandra Roivas. On the bright side the game throws you a bone by letting him use the XM29 OICW, a real life experimental grenade launcher with an underbarrel carbine from the 90s that is really powerful. Once you beat Edwards chapter, Alex has to go to the front door of the mansion in the games final chapter where the doorbell will ring and someone, presumably Edward, will leave a package behind and run away containing the Enchanted Gladius and the final Ancient artifact you need to progress to the final battle.
I remember fighting Ganon with Biggoron's sword. I slayed through the game with that sword, but could barely scratch Ganon with it. I assumed that he was just super hard, and kept at it. 100's of attempts, all ending in failure. I told my friend about it at school. He was like "Dude... Use the master sword." fucking blew my mind!
@@pauloldfield8378 naw. The final hit has to be done with the master sword is what I think they're referring to. You can damage Ganon with Biggorons but once Zelda freezes him, you have to go and grab the master sword and finish the big boi off.
100% lulu not only do you have to defeat the giant fish so you need to make sure you have stone proof armor then you have to dodge 100 lightning bolt something I've never been able to do. Tidus one is actually pretty easy for me😅.
Maybe Excalibur 2 in Final Fantasy IX? You have to get to nearly the end of the game in less than 12 hours (made extra tough in PAL region releases due to technical issues) to get it.
Not actually a weapon, but how about the Return Postal badge from Paper Mario: TTYD? It deals 1/4 of damage taken back to the enemy. However, to get it, you must reach the bottom of the "Pit of 100 Trials"(guess how many battles their are?), and beat Bonetail, a skeleton dragon who Goombella will tell she thinks "might be stronger than the final boss of the game. No seriously!". And with 200 HP compared to the final boss' 150, I'd agree.
Fire Emblem Warriors' upgraded unique weapons are brutal. First you have to S Rank every single mission on that weapon's respective map, so if you want to upgrade Chrom's Falchion you have to S Rank every mission on the Awakening map. At that point a space-time distortion open unlocking a special mission of ASININE difficulty (the recommended level is in the 60s, minimum, which is a LOT for this game). Beat that mission, and you unlock a scroll that allows you to upgrade one specific unique weapon. Out of about 30. And yes, every weapon has its own brutal stage.
Funny thing about the Master Sword- when you get it, it's almost never actually the strongest sword in the game. You always seem to need to temper it, get it sung at by a plant-guy and a bird lady, or dunk it in gold dust or something to get whatever you're going to use at endgame.
@Watching Yes, canonically the "blade of evil's bane" was created by the people of Hyrule in response to a divine oracle to repulse any evil that might try to seize the Triforce. Of course, you still need the silver arrows to actually kill Ganon. :D
Death's Scythe from Castlevania: Dawn of Sorrow. You have to combine the soul of Death with the Golden Axe (Great Axe + Final Guard soul). First part is tough but doable -- typical Death -- but the second is an RNG grindfest. Final Guards are only found in a few areas of the castle and, being giant armored chonkers, take a lot of punishment to dispatch. Combine low drop rate (8%) with the Guards' relative scarcity (two at most in one -- and only one-- room), and you're gonna be there for a while.
Top that with Death's Scythe from Castlevania: Curse of Darkness. Two ingredients are easy. The last requires stealing from Death. Which has a 1 frame steal window... only during an attack that hits everything on screen. You have to use a devil to hide in the ground, come up at exactly the right time (4 frame window), and then get close enough to steal (1 frame window)... and then survive the rest of the attack which will hit you, and then win the fight. Only special weapon in that game I never got despite hours of trying.
Ahhh the Seitengrat Bow. When I saw FFXII in the spoiler list I knew it would be about that weapon. Fun fact: there is a semi-consistent RNG manipulation technique that allows you to obtain the weapon with much better odds. I'm still not sure exactly how or why it works, but using it I was able to grab three of those bows within just a few hours of trying. They're nice because you can get them very early in the game and they'll easily overpower anything at least within the first half of the game.
In FF12 The Zodiac Age you can make the Seitengraf easy to get through the use of rng seed manipulation by keeping a save file as Reks at the intro of the game and spamming cure on himself until you see 3 specific numbers in a row, then loading your main file and going to the airship deck and waiting for the npc to move in a specific way before trying to open the invisible chest. You can apparently even repeat the process for more than one.
The Scarab Gun in Halo 2 has got to be one of the most difficult PITA weapons to get a hold of in any game. You generally need to make use of multiple loading glitches and in-game modifiers (skulls) to get it. But its so worth it. So much so that in the remasters there is a Skull that equips you with one from the start.
Bro the TUUUUUBE the TUUUUUBE, having a .5 second window to jack the banshee before it blows up after luring the ADHD bastard down the tunnel was so nerve wracking
Mike is really genuine from 11:34 to 11:42 when he promised that he wouldnt make a joke about Master Poo until he failed at the end. He could have just referenced Winnie the Pooh and he would have kept his promise! :D
What about the Fierce Diety mask from Majora's Mask, or does it count as a power up? But it's so hard to get all the masks and then do the challenges, but you can literally tear the final boss apart with it.
Oh yeah, I hated the Goron level it was such a pain.😮💨 Trying not to fall off the edge, saving stamina to jump off the ramps, and if you ran out of stamina and can't find more bottles you're just stuck and have to do it all over again. To make it easy, you have to get the milk that gives you infinite stamina. I didn't even use the mask to beat the game, I was just happy to get everything. 🥹
FD mask also falls into the category of "really hard to unlock and not really worth it" bc you can only use it in boss fights and im like no i wanna walk around as the 8 foot personification of destruction!!!! i earned this so let me enjoy it!
Not sure if it counts, but unlocking the full power of the Master Sword in Hyrule Warriors for the Switch is a marathon of a task. At its full power the Master Sword cuts through everything like butter and is the strongest weapon in the game, but to fully power it up you need to not only beat Ganon on every Adventure Map (of which there are NINE) and unlock every other weapon for every single character in the game (which will take a LOT of grinding/rupees because the later challenges are HARD) but after all that you need to defeat 15,000 enemies in standard missions to finally unlock the Master Sword's full power, and this is made even worse in the original Wii U version of the game where you needed to kill 25k enemies instead of 15k.
It's gotta be the rakuyo in Bloodborne for me. I loved that weapon and it was great for my build, but just getting to that well was a pain, but then those whales... the memory still haunts me
Rough times getting that thing. Why couldn’t Lady Maria have stuffed it into the back of a cupboard instead of yeeting it into a dang well, like a normal person?
Considering that fight was in the video labeled "fights harder than the actual boss" I believe it. My condolences, buddy... *offers sympathetic shoulder pat*
@@gruggerduggerhoose women who do things like normal people don't get creepy living dolls made out of their likeness. ... I think you just convinced me.
Was just coming to the comments to see if anyone else had the same thought, lol. I really want the Rakuyo as well since I so barely use the gun I've actually maxed out how many quicksilver bullets I can store. Right now I'm about to finish the Research Hall and then fight The Living Failures. I'm both dreading and am excited about fighting Lady Maria, but I dread those damn well sharks so much and I've never even fought them. The stupid sharks would be more manageable if we didn't have to fight them in such a cramped space. Not to mention hearing a damn Winter Lantern singing away the whole time. I know she can't deal damage from where she is, but I freak out more when I can hear them but can't see them.
For the Chain Chomp in Bayonetta 2, there's also a secret way to buy it early. You can interact with a certain door in chapter 1 by putting in a specific button combination in front of it after tapping it with the touch screen, and if you do, you can buy the chain chomp for 1 million halos.
Caladbolg from Final Fantasy X, Tidus' celestial weapon. You have to beat the cocobolo trainer in a race in the calm lands against random flying objects with terrible controls and even worse collision physics!
Dodging 200 lightning strikes wasn't so bad once you got into the rhythm of it. I lost track of time while going for the Platinum trophy and accidentally dodged over 300 strikes in a row. The chocobo race however, wow that is a massive pain. It swaps out the usual controls for terrible tank controls, it has invisible walls around the track that bounce you off into a random direction, and the entire thing is extremely RNG-heavy. So much luck and persistence is needed to make it through that.
Ultima Weapon Kingdom Hearts 1.5. The amount of grinding required is insane. Definitely more manageable in 2 and 3, but in KH1, I don't even bother trying anymore. Plus, it's an opportunity to allow Ellen to rant about Kingdom Hearts, so everybody wins!
Of course what you failed yo mention about the Biggoron sword's fetch chain is that a good chunk of the the items have time limits to deliver them, INCLUDING the eyedrops. Meaning you really have to know every shortcut in the game(including a few you have to set up ahead of time), to be able to make all the deliveries with time to spare. Edit: this is a pain because I'm pretty sure you couldn't use the teleprt songs and had to cover the distance manually.
I am genuinely impressed they got through this entire video without mentioning any FromSoft games. Truly the darksouls of video game trivia list-making
DS fortunately don't really lock great weapons behind their more contrived stuff, making it all more painful if you're playing for the reward rather than the challenge.
No weapon in those games is really all that hard of obtuse to obtain. Only "item" I can think of is Penetrator armor in Demon Souls Remake but thats not that hard in comparison.
I think the closest thing to a hard to get weapon would be the cursed ghost blade? Not the jagged one, the actual intact knife, the rng is tough. Not sure it's amazing enough. Either that or the dragon sword tail weapon from the last immortal dragon down in the double hidden ash lake back in the day without a guide. Finding the passage, hitting two walls, getting all the way down, finding the dragon and figuring you can chop his tail. Not really amazing mechanically. Or Manus Catalyst if you can't beat him. Not amazing.
What may be just as frustrating as the Sword of Kings is the Gutsy Bat. It’s a Rare Drop from a Bionic Kraken, which is an equally rare enemy in the final area of the game.
one minor point about the Biggoron's sword: when you first enter the Zora kingdom, the King (who you get the frog from) is FROZEN STIFF, and you have to go through a small but tricky dungeon to get what you need to thaw him out! it's an ICE dungeon. need i say more?
@@jlogan2228 oh, it's been a LONG time since i played it, but if i remember, the shop entrance is ALSO frozen, so you need to thaw it out before you can buy anything...
Speaking of Legend of Zelda, the Gilded Sword/Fairy Blade from Majora's Mask are definitely up there for tedious weapons to get due to the time limits or just being good at the Goron Roll.
How on EARTH did you forget the various incarnations of the Ultima Weapon from Kingdom Hearts! The one I'm most familiar with (III) requires you to get a high score on so many minigames you will Loathe the very sight of those blasted fruit crowns, and will dread the line "Ready? Here goes!". You will have thousands of potions from earning tickets for the lottery. You will have poured far too much time into powering up your Gummi ship and battling difficult bosses. The only not so bad bit is where it has you explore the length and breadth of the game to find the only two found in chests and the one hidden behind the 80 Lucky Emblems.
You should have also mentioned how infuriatingly difficult it was to get it to be sunset in AC Valhalla in the first place; meditating only shifts the day/night cycle to the other side. You have no control over exactly how long Eivor meditates for! So very often you'd be just waiting for sunset to roll around to then whack at the stone with Excalibur.
How about kingdom hearts 3’s ultima weapon keyblade. It is obtained through synthesis using some of the rarest materials in the game, which includes seven of the orichalcum+, which requires you to, among other things, beat all of the flantastic 7, beat a certain secret boss, find a specific chest, find and snap pictures of a certain number of hidden mickeys. And there is also the bonus requirement for getting it of having to get at least one of every synthesis material to even unlock the recipe to make it
@@homerman76 at least in kh 1 and 2 there isn't a random chance of getting an orichalcum+. While not really that much of a pain any rng in an rpg sucks.
Umm... Pretty sure none of the Orichalcum+ are random drops. 🙄 And if you're talking about farming every material, the same thing applies to KH2 (and technically to KH1, since you need to craft one of everything else to craft Ultima it's only logical that you need at least one of every crafting material in the game
@@evanvongustav8814 Yep that's the one, KH3's postcards. Not a total pain and can be cheesed if you are ether a item hoarder or use save scrumming but like I said rng an an rpg can be ass.
It took me so many hours to get 5 stars with every character in mercenaries but I got my hand cannon. I don't think adult me would have the same amount of patience.
If you're gonna do a Commenter's Edition, then Excalibur II from Final Fantasy IX definitely deserves a spot. I dare say it's the hardest weapon to get in and FF, as to get it, you must get to the final dungeon in under 12 hours.
And if you're a min-maxer, you had to do both a speedrun and a low-level challenge because of the way stat gains worked in FF9. Levelling up later in the game with better equipment would give you stronger characters.
Not to mention it's for a character that is not part of your party for well over a third of the game, so you might not even grow that attached to him or get used to tactics relying on him...
Reeeeeeeeeeeeally obscure but...the Chronoscepter from Turok. The first Turok, that is. You have to find one part in each of the game's levels, meaning you have to scour a N64-era game with an unreliable map to find all the pieces.
@@MarkDeSade100 I've done it multiple times, on both PS2 and in the remaster. It's really not that bad, just tedious and time consuming. It's a thing where you just have to get into the flow of it and once you do, you can do it pretty much on auto-pilot. When I went for the Platinum in the remaster, I actually lost track of time and ended up doing over 300 lightning dodges in a row.
Okay. As a runescape player, my first thought when Mike said the odds of that Earthbound weapon was "huh, that's a pretty decent droprate". Heck. Also, the Zodiac Weapons from FFXIV are an absolute PAIN to grind for. Probably the worst of all the Relic Weapons to get. There's literal PAGES of instructions to go through.
The celestial weapons in ffx especially lulu and wakka Lulu requires you to get a crest that's really hard to get and dodge 200 lightning strikes in a row and wakkas requires you be a master blitzball player
... the Onion Knight was my nightmare as well, but people really had a problem with the World Champion? Blitzball is easy, Tidus' Jecht shot is nutters and he basically wins the minigame by himself. If you missed it the first time, you can go back to the ferry from Kilika to Luca to try the minigame again until you clear it. Do note that you should set the controls for blitzball to manual. auto swimming does indeed make it awful.
Tbh, those two were some of the easiest for me to get. I love blitzball and I'm good at rhythm games, so. XD my worst one was Tidus and that damn balloon race you have to finish with 0:00 time. I hate that one with a burning passion.
FFXIV and basically every single relic weapon until Endwalker. ARR's takes the cake, though, with the game itself poking fun at how ridiculous it was by trolling players with an extremely low successful forging chance (that was actually 100%). Shadowbringers brought crafters and gatherers in on the fun too, with relic tools that had ridiculous requirements to finish. The best part? After a few patches, those weapons can easily become outclassed in favor of the new Savage gear.
Or the frogs and mushrooms, though the eyedrop run, all of which penalize you for warping (or outright fail you, can never remember,) meaning you're pretty much required to go by foot and/or horse
In Fallout New Vegas getting the shotgun Dinner Bell requires collecting eggs belonging to creatures like radscorpions and deathclaws and delivering them to Red Lucy at the thorn arena while the All American has you go exploring Vault 34 which is not only heavily irradiated but also home to a large number of feral ghouls.
If you guys get around to a Commenter version of this list, I want to throw in the Angel Slayer sword from the first Valkyrie Profile. It's the most powerful weapon in the game by a significant margin, but to get it you have to defeat the ultra secret-boss, Iseria Queen, at the end of the Seraphic Gate bonus dungeon, 10 times. Having to repeat the entire dungeon fully after each completion. It's one of those "by the time you've got it, you literally have no use for it" weapons.
Excellent vid as always! If I may recommend: The legendary weapons from Guild Wars 2-especially before the expansion that allowed you to CRAFT the precursor weapons for them.
@@MasterZebulin You can get it right after you get the hookshot (and Epona). Getting through the Ice Cavern without the bow is a bit of a pain, but rocking up to the Forest Temple with the Biggoron Sword makes it worth the trouble.
At least 360 Dead Space 2 users got a free extra save halfway through the game due to having to switch discs, giving them 4 saves. PS3 users only got the 3 manual saves.
What about the ultimate weapons in Omori? Not only is it only available in one route, you have to fight a Toby fox level of hidden boss and then go searching around the lands for where they're hidden.
Btw the hand cannon is even harder in the dead space remake than it was in 2. In ds2 you had 3 saves throughout the whole game but you could die as much as necessary. in the remake of 1 you get 1 life. You die you have to lower the difficulty or restart. It's so much worse.
Kingdom hearts ultima weapon, earned by synthesising every single item and then gathering a bunch of ultra rare items to make the actual keyblade, was the worst. To top it off, once obtained , the design itself was awful, I wanted the golden keyblade that Mickey had, not some weird green feather thing
It's not a weapon per se, but the sherriff's star from Wild ARMs is fairly convoluted to get. You need to smash your face into an elw pyramid wall at high velocity several times to cause the teleporter to malfunction and send you to Magic Space Prison. On the plus side, it does max out all your stats, so that's nice. Unfortunately, there's only one so you can't just give one to every character.
Oh right! It's been a while since I got to that part, so I guess it slipped my mind. Actually, now that I think about it, it might be that you have to punch the ground a bunch, not use the rocket skates.
Oh god, now I HAVE to start a new run of Assassin’s Creed Valhalla to get that damn bow! Also, I feel like you guys forgot the Chicago Typewriter as another broken weapon in RE4 that’s a pain in the ass to get. And I’m not surprised to see the Zodiac Spear on here xD
At least the Zodiac Spear can be farmed in one of the dungeons, so there's more than one chance to get it. I actually ended up with several, but in ZA edition that's pretty useless, since only one character can equip it...
Kingdom Hearts’ Ultima Weapon, especially in Kingdom Hearts 3. There are several different difficult to obtain materials you need in order to synthesize it but the hardest is Orichalcum +. You need 7 of them to create the weapon. Two are easy because they’re just in chests. Then you have to find 80 of the 90 lucky emblems(hidden mickeys) in the game. Then there are mini games featuring characters known as the Flantastic seven and get the high score in all 7. Then you have to collect 10 different items in the Arendale sled game, which takes at least four or five run throughs even if you know where they are. Then you have to beat five difficult gummy ship bosses. Finally you have to put in a postcard, which sounds easy but it is completely random and most guides recommend using an exploit instead of trying to get it legitimately. It’s the best weapon in the game and I acquired it but I don’t think I would do it again, especially with the REmind DLC where you can get the oathkeeper Keyblade. It is one notch below Ultima and you can get it by simply beating the game and getting all 90 lucky emblems which is much easier than everything you have to go through to get Ultima.
The most OP tool in Horizon Zero Dawn is still something that I can't believe anyone would find without a walkthrough.. the shield weaver. Without it, it's a struggle to win even with strong weapons, but with it I could probably win (given enough time) with self-imposed Slaps Only 😂 so I consider it a weapon even if it kinda isn't really
The Dark Moon Greatsword from Elden Ring, you have to go through Ranni's quest which takes you through 2 powerful bosses (and 2 others that aren't too bad, the obtuse quest stuff that FromSoftware is known for and a powerful and dangerous NPC enemy with the DoT effect of the Black Knife Assassin's Blade of Death attack (minus the health debuff). Also the Lake of Rot, we can't forget about that place. However if you're a build that can make use of if, its an amazing weapon, plus this quest also gets you access to the Black Knive Tiche summon, one of the best in the game if you can beat the boss who drops it.
Fun fact about the Hand Cannon (Dead Space): to save animator time, the "hand" is simply placed over the model of Isaac's hand with no moving parts or articulation. That's also why there's no reload. The only "extra" cost was in having Wright come back to record all the "pew pew pew" sounds.
Glad it's back in the remake tho
Heres another fun fact. The Valhalla bow can be unlocked at anytime as long as you have the shouldercharge ability which breaks the rock instantly
Sorta wish he reloaded it by doing a fist pump and saying "k-chk!"
@@zace7951 i remember getting the bow right after i got the charge. and the first thing i did was upgraded it as high as it could go and was able to 1 shot everything except bosses and elites with it. a few skill up grades later however i was able to also 1 shot elites with it and then do massive damage to bosses. i never bothered using a different bow at all in the game until i did the North American DLC story where you have to change your gear no matter what
And it turn a horror game into a goring comedy game.
Morrowind contains a sword called Eltonbrand. It's one of the most powerful swords in the game, but it's also really more of an easter egg than anything because of how impossible it is to get without a guide. First, you need to get a sword called Goldbrand, which you can only obtain by completing a quest given to you by a statue at the bottom of the ocean. Then you need to become a vampire (something the game doesn't tell you that you can do), and complete a specific quest that takes place in the cities of Vivec and Ald'ruhn (not exactly the best cities to visit if you're a vampire), then you have to make sure that when you complete the quest, you're carrying exactly 11,171 gold (and Goldbrand). Only then does Goldbrand turn into Eltonbrand.
Eltonbrand was my first thought as well. It's not something you'll find by just playing the game a lot like several of the entries on the list. Even the bow in AC:Valhalla has more clues as to how to find it.
Eltonbrand was literally only found because people dug through the construction set searching for the best possible weapons.
I was waiting for this one. It's like they don't even want Carolina to go to hell!
And after that, if you really want to use the sword you have to go through the convoluted vampirism cure quest the game only hints at if you REALLY like reading.
Why is it called Eltonbrand? Is that a reference, along with the specific amount of gold?
@@ka-mai The name of the sword is a reference to a NBA player (Elton Brand) and many of the other elements of the quest are additional references to the team he played on.
@@roguebanshee Thanks! I guess 11,171 balls in the ball thingy is a lot, so it ought to be honored some way! (I know nothing of the NBA)
the hand cannon in dead space 2 was so satisfying to unlock, and I actually really like the "pew pew bang bang" sounds Isaac makes. really brings an element of fun and brightness to the game after the struggle through hardcore to get the thing.
Imagine the NPC's reaction to the Seitengrat, for a long time they see you constantly running around the sky ferry in random directions all over the deck and then suddenly you're holding a bow you acquired out of thin air as if the gods felt bad for you and gave it to you so you'd stop acting like an insane person.
Isn't it invisible? Or is that just the other op gear they added in the Zodiac version?
@@shadow_blaze2317 # 0001 It's both, and it's the reason why I haven't beaten the game on my Nintendo Switch as of yet. If the Seitengrat was ANY other weapon, I'd cut my loses then and there.
@@shadow_blaze2317 All of the new items in TZA are invisible, but Seitengrat is hands down the most absurd to gain and the most broken as it has no license requirement and has a staggering 225 base attack power, almost double the Tournesoul, and you can use high quality arrows to make it even dumber with elemental affinities.
Really the only way you're getting the Seitengrat in any reasonable amount of time is either you're ludicrously lucky, or you manipulate the RNG.
The Zenith sword from Terraria. You have to defeat the Moon Lord, the final boss of the game, at least twice just to get two of the components needed to craft it. The other ingredients? 8 other swords that range in difficulty of acquisition from "you probably started with it" to "I hope you did really well at a specific holiday event and got lucky".
Or 10 times if your unlucky
Moon Lord was changed to drop 2 weapons when killed in 1.4.4, so it's entirely possible (if unlikely) that you get both Meowmere and Star Wrath on the first try.
Seedler and Enchanted Sword are in my experience the two rarest components. Seedler because it requires spawning Plantera and then getting the right drop. Enchanted Sword either needs you to know a world seed where it spawns, get lucky with the random seed you use or get it with a 1-in-15 chance in the highest tier fishing crate (which are rare even in optimal circumstances).
Horseman's Blade is more or less guaranteed if your character is able to handle Pumpkin Moon. Influx Waver has a reasonable chance from any Martian Invasion (the trouble is getting an invasion). Terra Blade is basically the end result of playing a melee focused character through the game while Starfury, Bee Keeper and Copper Shortsword get thrown in your face.
But yes, Zenith is still quite a bit of work to craft and worth mentioning for this list.
Terraprisma is a pain too. Not as herculean as some others, but the number of times I died to Enraged Empress of Light are shameful, it took me and 2 friends a solid 3 weeks of attempts and only succeeded through dodge gear luck
@@bakura131313 daytime empress is probably the single hardest solo fight i have done in a video game ever. its absurdly insane
FFXII's original version actually had two Zodiac Spears, as I recall. The aforementioned one that required you to NOT open four specific chests (and also make sure no one is wearing a Diamond Armlet, which one might normally want equipped because it makes chest loot better most of the time), and then another one that could be randomly obtained from a different chest. This second one was in the Henne Mines, Phase 2 Dig. You didn't have to avoid any chests to get this one, but you had to go through a few steps to unlock the area in the first place, and it was one of those random-spawn chests. There was only a 10% chance for the chest to spawn, a 10% chance for the chest to contain an item, and a 10% chance for that item to be the Zodiac Spear...a 1 in 1000 chance of actually getting the spear (and the nearest save crystal is a bit of a hike away, so save scumming for it is tedious). Unlike the first spear, this second one *requires* a Diamond Armlet to receive.
O_o
Oh FFS
XD
If I remember correctly, the first zodiac spear was also in a specific chest in a grid of 16 or so chests. You had to open the correct chest first; if you opened any of the others, you could never obtain it (except from the henne mines, anyway).
@@SyndicateOperative I don't remember if that was the case. I wouldn't be surprised if you're correct, though.
@@SyndicateOperative What you're thinking of are the 16 chests out on the beaches of Phon Coast, which includes one of the four forbidden chests. When you're in the Necrohol of Nabudis where the Zodiac Spear is you can open all 16 there to your hearts content, but chest 8 (going from left to right, top to bottom) was the Zodiac Spear.
And yes it was theoretically possible to get a second Zodiac Spear in Henne Mines' secret shaft, but almost as rare as finding a Seitengrat in TZA.
@@Ashtarte3D FFXII had an easily manipulated RNG that you could take advantage of to guarantee the Zodiac Spear drop in the Henne Mines. You just had to beat your own face in, heal, cross-reference the number that popped up to know where you were on the RNG advancement, then keep hitting yourself until you'd advanced the RNG far enough to spawn the chest and the Spear. And also hope you were on the right PS2 model because the difference in disk reading speed of later models would throw off the initial seed.
Really very simple.
I vote for the Iris summon in Golden Sun: The Lost Age. It's by far the most powerful possible attack in the game, but you can't get it until you've already beaten everyone you'd need to use it against lol. You have to collect every single djinn, fight the definitely most powerful boss in the game, and then you get the thing you've needed the whole time once you don't need it anymore.
Furthermore, you need to get every djinn in *both* games.
There's some ultra-powerful weapon drops that are pretty much impossible to get without RNG manipulation, notably the Tisiphone Edge with its crazy-powerful unleash.
Grinding forge materials in THE hallway and then save scumming Sunny... Many hours well spent.
...
........
I think...
@@Gandalor75 Yeah, but Excalibur tho'
Core memory unlocked.
I hate when games do that!
Spoon/knife from Final Fantasy 4. it is a missible item that once you trigger an in game even you can no longer get and you have to do a few specific things to get. Once you have it only one character can use it an only as a throwing weapon. But any enemy you throw it at will take 9,999 damage and it can't miss. The final boss has over 65K health so a single attack that can remove 10K of that in one hit is a HUGE help.
The legendary excalipoor...
More difficult than the Biggoron sword was the gilded sword from Majora's mask. In addition to figuring out the order and materials you needed to forge the sword, you have to win the Goron racing game for the final line of the quest. One could also say the fierce deity mask falls into this category, as it's completely optional and you can't obtain it without getting every other mask.
Absolutely not....
I was about to mention that.
The Gilded Sword is VERY hard to get, but it’s super good.
That was a beautiful weapon and I loved 100% Majora's Mask for the Fierce Deity Mask. And it was alot better than getting all 900 Korok Seeds to only get a larger pile of Pooh.
@Shiori agreed on both fronts. I think alot of us felt robbed by the golden poo. And OoT and MM have some of my favorite aesthetic choices in the entire series. I could pick and choose elements from all of the games, but those games had such a unique way of combining dark and light themes in a haunting and beautiful way.
@madearandomname Absolutely, it was a great mix of hopefulness and despair. I really felt motivated to help all the people in MM and I was just enthusiastic about playing OoT, it was my first console game of Zelda.
I'd like to take a moment to seriously thank the team for putting the spoiler disclaimer at the beginning of videos with lists like this one. Virtually no other channels do this and I wish they would. Helps me to know if the video is safe to watch yet or not
The RYNO in the R&C series is often the best weapon in the games, but it's always so expensive and it takes ages to grind the bolts required to pay for it. I used the method in R&C 1 where you glitch onto the race track to grind for bolts, and it still took me a full afternoon of leaving my PS2 on to earn the required amount of bolts
Love these type of videos about secret items that are really hard or obscure to obtain, so fun and interesting :D
The Gutsy Bat, also from Earthbound. It also has that 1/128 drop rate from the Bionic Kraken, which can only be found inside the protagonist's own mind, and you have to fight it alone, in your jammies.
Notable in that while there are other bats with higher attack ratings the Gutsy Bat gives an enormous boost to Ness' Guts stat, which governs the chance of scoring critical hits as well as the chance of being reduced to 1 HP when taking otherwise lethal damage.
This is actually wrong! It has been a long misconception that you have to beat the Bionic Kraken in Ness’ Mind but it was actually a misprint in the guide and Nintendo Power. The Bionic Kraken needed to be beaten is actually in the Cave in the Past.. the literal final area of the game.
Or naked, in the Japanese version.
It's like I'm wearing nothing at all
@@ashmander3465 LMAO
1:06 Glad Noden got that name change he's been wanting for so long now.
There could be so many fallout 4 weapons on this list, since (almost) every one is randomly generated by legendary enemies. After 4 or so years, I've still never obtained my holy grail of Fallout 4 weapons, the never-ending double barrel shotgun.
That was my first ever legendary... followed by a twoshot western revolver
Another one of those Random Number Generator nightmares
The one I'll never find is an instigating gauss rifle. When maxed out with the right perks, that thing is absolutely OP.
May the Lord of Gaming, RNGsus, have mercy upon thee, and shower thee with blessings
Wounding and explosive shotguns are god tier. If only they weren't randomized
I knew you were going to mention the bow in FFXII, but that game also has the Wyrmhero Blade which can only be obtained after defeating the hardest of the super bosses AS WELL AS 100% completing a super drawn out fishing mini game.
And it's not even stronger than Tournesol, which is ANOTHER pain in the ass to get, just not as big as the Wyrmhero Blade.
I mean, the Seik bow is basically a left-in Dev item, so yeah it's going to be ungodly broken. Been thinking of replaying XII-ZA lately and on one hand, I'm tempted to try going for the bow, but on the other hand, it kinda takes the fun out of the game. Maybe I might just go for it just to say I got it, and only use it in really dire situations, if ever.
I started this video thinking about the Ultima Weapon from _Dirge of Cerberus._ But then they mentioned FFXII, and it brought back terrible memories - even worse than memories of playing _DoC_ - about the ordeal of getting the Zodiac Spear for myself. I think I had to follow a printout from GameFAQs to keep track of it all. If I ever pick up the Zodiac Age remaster, I think those optional super-weapons can just go un-collected.
Yes! Tell😱😱
Wyrmhero is the biggest kick in the teeth. By the time you get it, there's nothing in the game worth using it on, it's weaker than Genji + Masamune, and the fight to get it takes 16 HOURS.
The Big Metal Unit in Baldur’s Gate 2’s expansion pack needed you to play through Baldur’s Gate 1 and 2 and a chunk of the expansion, getting a useless item in each and carrying them with you the whole way until they could finally be combined into a great armour. Had to look it up but that was three years and a couple hundred hours.
The golden pantaloons!
Maybe useless was a bit harsh…
@@Mango-nc6qe no, they are
The Celestial Weapons from Final Fantasy X. just getting the base weapons themselves took a fair amount of work, getting the two special seals for each one to make them useable was ..migraine inducing.
Getting ptsd of dodging lighting
The worst one is that race game for Tidus' weapon. To this day I haven't gotten it.
@@xstarsystemsx I had nightmares about those balloons for months. I pretty much just got lucky with the layout when I finally beat it.
Though to be completely honest, the Excalibur II from FFIX is harder to get, as you need to complete almost the whole game in under 12 hours.
@@xstarsystemsx The Chocobo race is definitely the worst of those, for sure. I know a lot of people hate the lightning dodging, but it can be done "relatively" easily with some patience. The race on the other hand requires being good at something that has terrible controls, AND having the rng line up just right so it's actually doable because if the balloons aren't positioned correctly, it's impossible.
Funny, I got the Chain Chomp weapon just by using my Mario Bros Amiibo, and I barely started playing Bayonetta 2 at the time, I thought it could only be unlock like that, but I didn’t know it was more difficult to unlock normally
And Chain Chomp was also quite helpful, when I flew around, he barks and go towards a treasure chest
Same here, though it is great you can get it without the amiibo, will come in handy if I ever lose my bowser odyssey amiibo
Don't forget that these games have cheats to unlock all the extra equipment you just have to farm a lot of money what is much easier than beating the game on the hardest difficulty or getting Platinum in every level. So I unlocked everything immediately when I got to the point where I was able to use cheats ^^
I really appreciate that after so many years you still make funny and inventive new list features every week!
I remember spending hours driving a car in circles over zombies in Dead Rising in order to kill 53,594 of them and unlock the Real Mega Buster.
It's got to be the Green Hyper Blaster from Silent Hill 1 for me. You have to best the game a minimum of twice to even unlock the Red Hyper Blaster, but if you want it to do more damage than a pea shooter you have to get a 10 Star Rank, which is one of the hardest feats in gaming.
How do 10star
Or if you have a og PS1 or PS2 and a Konami Justifier Arcade Gun, insert that in Controller Port 2, and you can get your Hyper Blaster almost right away. (Silent Hill 1)
@@scarletemperorrocky8900 GREEN hyper blaster.
I remember the Black Armory community event from destiny 2 for Le Monarch which was so convoluted and long that Bungie themselves had to make it easier so we could finish.
Thanks for reminding me of the pain that was required to get the Black Armoury Exotics... urgh...
9:37 Did you know that in the Legend of Zelda Hyrule Warriors is there is an unlockable ball n chain and gauntlets weapon for link based on bow wow the chain chomp from link's awakening and there is a hat for partner fairys too
Granted it's been a couple of decades but I think I must've lucked out with the sword of Kings in Earthbound, I don't remember it taking very long to get, but then that was back when I thought nothing of spending hours wandering around in a new area killing monsters to grind my levels up
JRPG fans in a nutshell. We are trained to spend hours grinding enemies to dust without a second thought or even a real reason to do so.
I actually liked grinding in Earthbound because of its unique auto-win system that kicked in once you were a certain number of levels higher than the enemies. And once you reached that point, the monsters would run away from you when you approached, knowing they were doomed!
OoT's Broken Knife does the same damage as the Biggoron Sword. It does the equivalent of a half heart of damage in one stab, where the Biggoton does 3 hearts. The knife stabs incredibly fast however and if you're skilled enough, will do more damage per second.
This is one of your most relatable videos yet. I played Ocarina of Time for the first time last year, and while I very much enjoyed it, I didn't bother with the Biggeron Sword once I saw how many steps it took to get it.
No. The *real* hemorrhoid in obtaining it is getting Epona at the right angle to jump over the fences.
Maybe it's because I've been collecting the sword everytime since the original N64 release but I never found it to be that bad. Especially if you do it as early as possible because then you can stomp through most of the adult timeline.
I actually had a lot of fun doing the Biggeron quest. Even though half the time I end up forgetting to use the sword after.
It is a pain, especially the timed segments, but it's still so worth it. It's so much fun to stab things with.
@@duckfoot6131 the timed sections are rough the first time for sure. The wonky controls don't help much either but I imagine that if they did a proper remaster of it those sections would be nothing.
Anything that’s locked behind amiibo could also be on this list. First you have to find the right amiibo for what you want, then you have to look for it online and/or in stores and hope it’s in stock (a lot of them aren’t), then you have to buy it (and it’s usually super expensive), then you scan it, and if you’re playing a game where the same amiibo can drop multiple items that are randomly selected from a drop table, you’ll probably have to scan it multiple times to get the one you actually want.
I’m so glad TOTK lets you find all the legendary armor and weapons in the game world without having to scan anything
This kind of ties in with another recent video, about tough mini-bosses. Dark Link from Ocarina of Time is usually a very difficult fight, but once you've obtained the Biggoron Sword, it's a lot, lot easier.
Or really any weapon other than the Master Sword. Even the Megaton Hammer throws him off if memory serves. But come on, don’t be a wimp. Fight him for real, just once. Very rewarding.
@@joshuaridgway3230 I was born as a wimp, I'll continue spamming Din's Fire.
@@LadyOnikara I’m actually usually a challenge wimp myself. But every so often a game is good enough I give it a go. Like the Mass Effect Trilogy. An Insanity run is an amazing challenge that really tests knowledge of the games systems and skill.
00:14 that shot though
Some additional info on the FF12 entry: There's also a really powerful shield, and a sword that you can get that also spawn in invisible chests, and are very rare. But on the bright side, all the chests for the invisible weapons are respawnable. So you can farm the chest for as long as you desire. Or you can look up RNG manipulation.
It's a bow not a sword from the invisible chest.
9:32 “alright im off to find some weird mushrooms”
Andy “in for a freaky time” Farrant there, riding away on a cookie flavoured cloud
"Wahoooo!!"
I'd love to see the gang do a stream while drunk/high off their asses.
@@callumdonington2227 that would be epic
There was a colt peacemaker in battlefield 1 you could get . But you had to be some kind of scientist to get it and had to have someone else help you as well. It wasn’t overpowered or anything but the style and labyrinth you had to go thru should put on a list like this
The final fantasy 12 zodiac bow has a way to game the RNG so you get it guaranteed. I got everyone in my party the bow as soon as the airships unlocked. Primal liquid explains how quite well.
if you ask me the windshear in skyrim is just awful to get its not as bad as some of the other ones but you still need to do the entire dark brotherhood questline,fight your way through the ship full of enimys and find it on top of the mast that sticks out above the water and try not to fall off but it staggers on every hit so its worth it
The ultima weapon in pretty much every kingdom hearts game, you either have to synthesize the thing using ridiculously hard to grind synthesis materials or you have to defeat some sort of super boss battle that will make you question wether or not it was worth all the rage and tears
The ultima in any final fantasy is also a nightmare (boss and weapon)
The funny thing is- in some games, it's not even the best Keyblade. It's objectively outclassed in Birth By Sleep, and even in several builds for KH2.
I don't think I have ever legitimately gotten that sword. I remember using some slrt of cheat back on KH2 to use it or some other thype of modded weapon...and give myself max health, lol.
Gotta love a game that gives you the best weapon but only AFTER you do the hardest thing that you might need it for.
Kingdom Hearts never really locks Ultimate behind the hardest thing to use it on btw.
Kh1 you had to synth every other recipe, not waste too many of the game's limited supply of Dark Matter in other things, and farm rare heartless minigames.
2 is similar, but requires you to collect enough of each Synth Material and Every Orichalcum+, in both 1 and 2, you can get it before fighting Sephiroth and p much every Superboss
KH3, again, just need to farm them crap out of Synthesis.
BBS locks it behind a Boss Rush, but said boss rush only features story boss-tier enemies and the Iron Imprisoner, bit that still leaves No Heart, Eraqus Armor, Vanitas Remnant,and MF
Re:Coded's a weird case, since you get it from a perfect score on the hardest normal System Sector, which culminates in a fight with Bugged Data Roxas, but there's a dungeon that requires you to do that network thing with 99 other Re:Coded players, to fill out all the floors of the Network Sector with their modular floors, that culminates in a battle with Bugged Data Riku.
So, technically there is a superboss/harder dungeon left after getting Ultima in Re:Coded, but it requires you to jump through so many hoops that it's really not worth.
Dream Drop Distance Requires you to defeat Julius, the Franken-Pete from that obscure Disney short, but that still leaves all of the Story Boss rematches in Secret Portals, which are typically considered more difficult than Julius.
The only really exception is Chain of Memories, where the requirement to get the Ultima Weapon Card is to open a chest in a Bounty Room on 13F of Sora's Side, after completing both Sora's Side and Reverse/Rebirth Mode's story. The thing is, there's isn't really any optional challenges in Chain of Memories to begin with, so even though the requirement is just "Finish Both Stories", the thing is you run out of things to use it on by the time you finish the FIRST story.
The Ultima doesn't appear in 358/2 Days at all, so.
I’m actually surprised the Biggoron Sword is on the list. As far as fetch quests went it wasn’t too bad. I mean, I’ve definitely had worse.
Also totally worth it when you can just murk Dark Link with it. I did that quest before the Water Temple, and wondered why everyone talked about Dark Link being such a PITA
@@octochan That’s for sure! I made 100% sure I had it before getting to that point in the Water Temple.
@@octochan you could also use the giants knive. Turns out dark linkt cant block a brocken sword.
It was always the time limits, rather than the trading chain, that made it difficult for me.
@@octochan Without the Biggoron’s sword Dark Link is a foe who can jump onto your sword and attack you that’s just one of the reasons why Dark Link is a pain in the but also your pretty much stunned until you get hit by him in this state
When I got the begorron sword I did that by accident, I just loved doing random quests, the reward payed for itself tho
Shout out to Chuggaaconroy for getting the Sword of kings on his first Starman Super kill in his most recent Earthbound LP.
Lucky bastard, lol.
The king of luck to the dismay of his buddy Jon in TRG.
I know we should be talking about the correlation fallacy, but Emile certainly feels like he's super lucky.
No no, it was his SECOND kill AFTER he started grinding. Still mighty impressive, but it wasn't the first Starman Super he fought at all that playthrough. He got all the way through the area naturally, then turned around and NEAR-immediately found it.
The Peacekeepr from Battlefield 1, a weapon that involves translating morse code and completing intricate puzzles. It you're lucky and have access to the equipment needed to record the morse code messages, you might be able to unlock it after 10 hours of work.
We all know it's worth it just to hear Isaac Clarke go pew pew pew. The muffled reverb in the helmet is a nice touch by the way
The Enchanted Gladius and Mantorok's rune from Eternal Darkness: Sanity's Requiem. Mantorok's rune could heal your health, sanity and recover magic, give weapons and your shield a poison effect and turn you invisible. The puzzle you had to solve in Edward Lindsey's chapter had a wall with a little hole in it that was protected by a force field enchanted by the runes of the other 3 Ancients. You had to go to three different rooms separated by long bobby trapped hallways to destroy the runes. Once the barrier was destroyed you still couldn't get behind the wall because the hole was only big enough for a small dog. You had to go to near the end of the level, collect another rune an enemy was carrying to perform the summon creature spell to summon a small creature called a Trapper to walk through the hole in the wall and step on a plate in the other room.
Another wall would open up to reveal the Mantorok rune, as soon as you collect it a big hulking monster called a Horror would bust through the wall to attack you. As for the Enchanted Gladius, it is a permanently enchanted short sword that you can throw at enemies when you lock on to them from a distance and will magically reappear in your hand and is great for the final boss fight. The catch? You had to collect three separate effigy from 3 different character's chapters (Karim, Roberto Bianchi, Micheal Edwards) in the Forbidden City. The first is protected by Trappers who will teleport you into a pocket dimension if you get to close, the second is invisible and the third is protected by a force field and Mantorok worms. Then the last character, Micheal had to solve a puzzle involving placing the statues in front of 3 paintings in the right order or it will summon monsters.
Even after getting the puzzle right and collecting the Enchanted Gladius he can't use it, as it can only be used by the chosen savior of humanity, Alexandra Roivas. On the bright side the game throws you a bone by letting him use the XM29 OICW, a real life experimental grenade launcher with an underbarrel carbine from the 90s that is really powerful. Once you beat Edwards chapter, Alex has to go to the front door of the mansion in the games final chapter where the doorbell will ring and someone, presumably Edward, will leave a package behind and run away containing the Enchanted Gladius and the final Ancient artifact you need to progress to the final battle.
The trapper room doesnt seem too hard as they die when they teleport you, unless they respawn.
@@jaredcrabb It's all more annoying than anything.
I remember fighting Ganon with Biggoron's sword.
I slayed through the game with that sword, but could barely scratch Ganon with it.
I assumed that he was just super hard, and kept at it. 100's of attempts, all ending in failure.
I told my friend about it at school. He was like "Dude... Use the master sword." fucking blew my mind!
Your not killing ganon properly, light arrow to the face, sword his tail then rinse & repeat.
@@pauloldfield8378 naw. The final hit has to be done with the master sword is what I think they're referring to. You can damage Ganon with Biggorons but once Zelda freezes him, you have to go and grab the master sword and finish the big boi off.
A handful of the legendary weapons from FFX drove me to madness.
Tidus' ultimate weapon crest thing and Lulu's. The Chocobo racing thing and the lighting dodge.
100% lulu not only do you have to defeat the giant fish so you need to make sure you have stone proof armor then you have to dodge 100 lightning bolt something I've never been able to do.
Tidus one is actually pretty easy for me😅.
Maybe Excalibur 2 in Final Fantasy IX? You have to get to nearly the end of the game in less than 12 hours (made extra tough in PAL region releases due to technical issues) to get it.
Would Dragons hair be a close second? (Freya’s ultimate spear) since you have to find a obscure crack that you’ll prob have to look up to find.
Not actually a weapon, but how about the Return Postal badge from Paper Mario: TTYD? It deals 1/4 of damage taken back to the enemy. However, to get it, you must reach the bottom of the "Pit of 100 Trials"(guess how many battles their are?), and beat Bonetail, a skeleton dragon who Goombella will tell she thinks "might be stronger than the final boss of the game. No seriously!". And with 200 HP compared to the final boss' 150, I'd agree.
Fire Emblem Warriors' upgraded unique weapons are brutal. First you have to S Rank every single mission on that weapon's respective map, so if you want to upgrade Chrom's Falchion you have to S Rank every mission on the Awakening map. At that point a space-time distortion open unlocking a special mission of ASININE difficulty (the recommended level is in the 60s, minimum, which is a LOT for this game). Beat that mission, and you unlock a scroll that allows you to upgrade one specific unique weapon. Out of about 30. And yes, every weapon has its own brutal stage.
Funny thing about the Master Sword- when you get it, it's almost never actually the strongest sword in the game. You always seem to need to temper it, get it sung at by a plant-guy and a bird lady, or dunk it in gold dust or something to get whatever you're going to use at endgame.
It then gets upgraded into a Doctor Sword, which still might do less raw damage than just a big hammer
I like how, in Ocarina of Time, the Master Sword does the same amount of damage that any random Deku stick does.
@Watching Yes, canonically the "blade of evil's bane" was created by the people of Hyrule in response to a divine oracle to repulse any evil that might try to seize the Triforce. Of course, you still need the silver arrows to actually kill Ganon. :D
Some time ago I was going to eat a very large french bread, but a nearby donkey got to it first...
It was a Huge Pain in the Ass.
Did you not have some backup spanish cheese? Y’know in Queso emergencies?…..
@@gruggerduggerhoose No, I had some German sausage. It was the Wurst...
Death's Scythe from Castlevania: Dawn of Sorrow. You have to combine the soul of Death with the Golden Axe (Great Axe + Final Guard soul). First part is tough but doable -- typical Death -- but the second is an RNG grindfest. Final Guards are only found in a few areas of the castle and, being giant armored chonkers, take a lot of punishment to dispatch. Combine low drop rate (8%) with the Guards' relative scarcity (two at most in one -- and only one-- room), and you're gonna be there for a while.
Top that with Death's Scythe from Castlevania: Curse of Darkness. Two ingredients are easy. The last requires stealing from Death. Which has a 1 frame steal window... only during an attack that hits everything on screen. You have to use a devil to hide in the ground, come up at exactly the right time (4 frame window), and then get close enough to steal (1 frame window)... and then survive the rest of the attack which will hit you, and then win the fight. Only special weapon in that game I never got despite hours of trying.
I've unlocked Biggoron's Sword so many times over the years at this point it almost seems easy
Ahhh the Seitengrat Bow. When I saw FFXII in the spoiler list I knew it would be about that weapon. Fun fact: there is a semi-consistent RNG manipulation technique that allows you to obtain the weapon with much better odds. I'm still not sure exactly how or why it works, but using it I was able to grab three of those bows within just a few hours of trying. They're nice because you can get them very early in the game and they'll easily overpower anything at least within the first half of the game.
In FF12 The Zodiac Age you can make the Seitengraf easy to get through the use of rng seed manipulation by keeping a save file as Reks at the intro of the game and spamming cure on himself until you see 3 specific numbers in a row, then loading your main file and going to the airship deck and waiting for the npc to move in a specific way before trying to open the invisible chest.
You can apparently even repeat the process for more than one.
The Scarab Gun in Halo 2 has got to be one of the most difficult PITA weapons to get a hold of in any game. You generally need to make use of multiple loading glitches and in-game modifiers (skulls) to get it. But its so worth it. So much so that in the remasters there is a Skull that equips you with one from the start.
Bro the TUUUUUBE the TUUUUUBE, having a .5 second window to jack the banshee before it blows up after luring the ADHD bastard down the tunnel was so nerve wracking
Or just spend a hour luring a Banshee through a tunnel and highjack it to fly up to it.
@@Shuyin128MK4 the Banshee is the intended way if I recall
@@Shuyin128MK4 he literally started off saying Halo 2
@@joshmakarenko5809 And? That's how you get to the Scarab Gun in Halo 2 is with the Banshee through the tunnel.
Mike is really genuine from 11:34 to 11:42 when he promised that he wouldnt make a joke about Master Poo until he failed at the end. He could have just referenced Winnie the Pooh and he would have kept his promise! :D
What about the Fierce Diety mask from Majora's Mask, or does it count as a power up? But it's so hard to get all the masks and then do the challenges, but you can literally tear the final boss apart with it.
Oh yeah, I hated the Goron level it was such a pain.😮💨 Trying not to fall off the edge, saving stamina to jump off the ramps, and if you ran out of stamina and can't find more bottles you're just stuck and have to do it all over again. To make it easy, you have to get the milk that gives you infinite stamina. I didn't even use the mask to beat the game, I was just happy to get everything. 🥹
FD mask also falls into the category of "really hard to unlock and not really worth it" bc you can only use it in boss fights and im like no i wanna walk around as the 8 foot personification of destruction!!!! i earned this so let me enjoy it!
Not sure if it counts, but unlocking the full power of the Master Sword in Hyrule Warriors for the Switch is a marathon of a task. At its full power the Master Sword cuts through everything like butter and is the strongest weapon in the game, but to fully power it up you need to not only beat Ganon on every Adventure Map (of which there are NINE) and unlock every other weapon for every single character in the game (which will take a LOT of grinding/rupees because the later challenges are HARD) but after all that you need to defeat 15,000 enemies in standard missions to finally unlock the Master Sword's full power, and this is made even worse in the original Wii U version of the game where you needed to kill 25k enemies instead of 15k.
It's gotta be the rakuyo in Bloodborne for me. I loved that weapon and it was great for my build, but just getting to that well was a pain, but then those whales... the memory still haunts me
Rough times getting that thing. Why couldn’t Lady Maria have stuffed it into the back of a cupboard instead of yeeting it into a dang well, like a normal person?
Considering that fight was in the video labeled "fights harder than the actual boss" I believe it. My condolences, buddy... *offers sympathetic shoulder pat*
@@gruggerduggerhoose women who do things like normal people don't get creepy living dolls made out of their likeness. ... I think you just convinced me.
Was just coming to the comments to see if anyone else had the same thought, lol. I really want the Rakuyo as well since I so barely use the gun I've actually maxed out how many quicksilver bullets I can store. Right now I'm about to finish the Research Hall and then fight The Living Failures. I'm both dreading and am excited about fighting Lady Maria, but I dread those damn well sharks so much and I've never even fought them. The stupid sharks would be more manageable if we didn't have to fight them in such a cramped space. Not to mention hearing a damn Winter Lantern singing away the whole time. I know she can't deal damage from where she is, but I freak out more when I can hear them but can't see them.
@@SolaScientia when you do get to the well, there's a cheese option to deal with them. I won't spoil it, though, good luck good hunter
For the Chain Chomp in Bayonetta 2, there's also a secret way to buy it early.
You can interact with a certain door in chapter 1 by putting in a specific button combination in front of it after tapping it with the touch screen, and if you do, you can buy the chain chomp for 1 million halos.
Or if you have the Switch version, scan a Bowser Amiibo.
Caladbolg from Final Fantasy X, Tidus' celestial weapon. You have to beat the cocobolo trainer in a race in the calm lands against random flying objects with terrible controls and even worse collision physics!
Really? That was one of the easy ones to get.
That can't be worse than dodging 100 lightning strikes, can it?
Dodging 200 lightning strikes wasn't so bad once you got into the rhythm of it. I lost track of time while going for the Platinum trophy and accidentally dodged over 300 strikes in a row. The chocobo race however, wow that is a massive pain. It swaps out the usual controls for terrible tank controls, it has invisible walls around the track that bounce you off into a random direction, and the entire thing is extremely RNG-heavy. So much luck and persistence is needed to make it through that.
Ultima Weapon Kingdom Hearts 1.5. The amount of grinding required is insane. Definitely more manageable in 2 and 3, but in KH1, I don't even bother trying anymore. Plus, it's an opportunity to allow Ellen to rant about Kingdom Hearts, so everybody wins!
Of course what you failed yo mention about the Biggoron sword's fetch chain is that a good chunk of the the items have time limits to deliver them, INCLUDING the eyedrops. Meaning you really have to know every shortcut in the game(including a few you have to set up ahead of time), to be able to make all the deliveries with time to spare.
Edit: this is a pain because I'm pretty sure you couldn't use the teleprt songs and had to cover the distance manually.
9:40 Actual Mario Bros music in the background!!!!!!!!!! Nice touch!
I am genuinely impressed they got through this entire video without mentioning any FromSoft games. Truly the darksouls of video game trivia list-making
DS fortunately don't really lock great weapons behind their more contrived stuff, making it all more painful if you're playing for the reward rather than the challenge.
No weapon in those games is really all that hard of obtuse to obtain. Only "item" I can think of is Penetrator armor in Demon Souls Remake but thats not that hard in comparison.
They did mention Dark Souls in the video, but not specific to any particular weapon, just about Mimic chests.
I think the closest thing to a hard to get weapon would be the cursed ghost blade? Not the jagged one, the actual intact knife, the rng is tough. Not sure it's amazing enough.
Either that or the dragon sword tail weapon from the last immortal dragon down in the double hidden ash lake back in the day without a guide. Finding the passage, hitting two walls, getting all the way down, finding the dragon and figuring you can chop his tail. Not really amazing mechanically.
Or Manus Catalyst if you can't beat him. Not amazing.
Ah the "limbs have an urgent appointment" joke, last time Andy delivered it.
What may be just as frustrating as the Sword of Kings is the Gutsy Bat. It’s a Rare Drop from a Bionic Kraken, which is an equally rare enemy in the final area of the game.
one minor point about the Biggoron's sword:
when you first enter the Zora kingdom, the King (who you get the frog from) is FROZEN STIFF, and you have to go through a small but tricky dungeon to get what you need to thaw him out!
it's an ICE dungeon. need i say more?
i think you can buy blue fire though? so dont necessarily need the dungeon?
@@jlogan2228 oh, it's been a LONG time since i played it, but if i remember, the shop entrance is ALSO frozen, so you need to thaw it out before you can buy anything...
The ice dungeon does kinda suck but at least it's short.
The bar of soap in dusk will one shot anything but you need to find one in each level
Speaking of Legend of Zelda, the Gilded Sword/Fairy Blade from Majora's Mask are definitely up there for tedious weapons to get due to the time limits or just being good at the Goron Roll.
This is what I thought of too. As a kid I was terrible at the Goron race. Made me so mad
How on EARTH did you forget the various incarnations of the Ultima Weapon from Kingdom Hearts! The one I'm most familiar with (III) requires you to get a high score on so many minigames you will Loathe the very sight of those blasted fruit crowns, and will dread the line "Ready? Here goes!". You will have thousands of potions from earning tickets for the lottery. You will have poured far too much time into powering up your Gummi ship and battling difficult bosses. The only not so bad bit is where it has you explore the length and breadth of the game to find the only two found in chests and the one hidden behind the 80 Lucky Emblems.
Yeah, especially in kh1 where it was so difficult to get, some of the things required to get it are so obscure, rare or hard it just is insane
You should have also mentioned how infuriatingly difficult it was to get it to be sunset in AC Valhalla in the first place; meditating only shifts the day/night cycle to the other side. You have no control over exactly how long Eivor meditates for! So very often you'd be just waiting for sunset to roll around to then whack at the stone with Excalibur.
How about kingdom hearts 3’s ultima weapon keyblade. It is obtained through synthesis using some of the rarest materials in the game, which includes seven of the orichalcum+, which requires you to, among other things, beat all of the flantastic 7, beat a certain secret boss, find a specific chest, find and snap pictures of a certain number of hidden mickeys. And there is also the bonus requirement for getting it of having to get at least one of every synthesis material to even unlock the recipe to make it
And even with all of that, I'd still say it was worse to get in the original Kingdom Hearts 🤔
@@homerman76 at least in kh 1 and 2 there isn't a random chance of getting an orichalcum+. While not really that much of a pain any rng in an rpg sucks.
Umm... Pretty sure none of the Orichalcum+ are random drops. 🙄
And if you're talking about farming every material, the same thing applies to KH2 (and technically to KH1, since you need to craft one of everything else to craft Ultima it's only logical that you need at least one of every crafting material in the game
Woops forgot about the postcards.
@@evanvongustav8814 Yep that's the one, KH3's postcards. Not a total pain and can be cheesed if you are ether a item hoarder or use save scrumming but like I said rng an an rpg can be ass.
It took me so many hours to get 5 stars with every character in mercenaries but I got my hand cannon. I don't think adult me would have the same amount of patience.
If you're gonna do a Commenter's Edition, then Excalibur II from Final Fantasy IX definitely deserves a spot. I dare say it's the hardest weapon to get in and FF, as to get it, you must get to the final dungeon in under 12 hours.
And if you're a min-maxer, you had to do both a speedrun and a low-level challenge because of the way stat gains worked in FF9. Levelling up later in the game with better equipment would give you stronger characters.
Not to mention it's for a character that is not part of your party for well over a third of the game, so you might not even grow that attached to him or get used to tactics relying on him...
I think Quina's fork from beating the frog mini game is even worse.
Reeeeeeeeeeeeally obscure but...the Chronoscepter from Turok. The first Turok, that is. You have to find one part in each of the game's levels, meaning you have to scour a N64-era game with an unreliable map to find all the pieces.
How dare you make this list without mentioning the Venus Sigil in FFX? I still have flashbacks (pun intended) to dodging lightning for days
I know one guy who was actually able to dodge the lightning 200 times. ONE guy.
@@MarkDeSade100 I've done it multiple times, on both PS2 and in the remaster. It's really not that bad, just tedious and time consuming. It's a thing where you just have to get into the flow of it and once you do, you can do it pretty much on auto-pilot. When I went for the Platinum in the remaster, I actually lost track of time and ended up doing over 300 lightning dodges in a row.
Okay. As a runescape player, my first thought when Mike said the odds of that Earthbound weapon was "huh, that's a pretty decent droprate". Heck.
Also, the Zodiac Weapons from FFXIV are an absolute PAIN to grind for. Probably the worst of all the Relic Weapons to get. There's literal PAGES of instructions to go through.
Turok 2's Nuke was a complete pain to get and you could use it for at best the final two bosses.
That's what cheat codes were for! Although using it on basic grunts was a touch overkill-y
6:06 - 7:35 The fact Issac makes those sounds is funny 😆 😂
The celestial weapons in ffx especially lulu and wakka
Lulu requires you to get a crest that's really hard to get and dodge 200 lightning strikes in a row and wakkas requires you be a master blitzball player
oh god yes i could never unlock them.
... the Onion Knight was my nightmare as well, but people really had a problem with the World Champion? Blitzball is easy, Tidus' Jecht shot is nutters and he basically wins the minigame by himself. If you missed it the first time, you can go back to the ferry from Kilika to Luca to try the minigame again until you clear it.
Do note that you should set the controls for blitzball to manual. auto swimming does indeed make it awful.
Tbh, those two were some of the easiest for me to get. I love blitzball and I'm good at rhythm games, so. XD my worst one was Tidus and that damn balloon race you have to finish with 0:00 time. I hate that one with a burning passion.
FFXIV and basically every single relic weapon until Endwalker. ARR's takes the cake, though, with the game itself poking fun at how ridiculous it was by trolling players with an extremely low successful forging chance (that was actually 100%). Shadowbringers brought crafters and gatherers in on the fun too, with relic tools that had ridiculous requirements to finish. The best part? After a few patches, those weapons can easily become outclassed in favor of the new Savage gear.
how did you not include the time requirement on the eyedrop delivery in LoZ:OoT?
Or the frogs and mushrooms, though the eyedrop run, all of which penalize you for warping (or outright fail you, can never remember,) meaning you're pretty much required to go by foot and/or horse
They outright fail you.
Which, I mean, fast travel would invalidate the time limit, so it makes sense that the game invalidates your item imo.
In Fallout New Vegas getting the shotgun Dinner Bell requires collecting eggs belonging to creatures like radscorpions and deathclaws and delivering them to Red Lucy at the thorn arena while the All American has you go exploring Vault 34 which is not only heavily irradiated but also home to a large number of feral ghouls.
If you guys get around to a Commenter version of this list, I want to throw in the Angel Slayer sword from the first Valkyrie Profile. It's the most powerful weapon in the game by a significant margin, but to get it you have to defeat the ultra secret-boss, Iseria Queen, at the end of the Seraphic Gate bonus dungeon, 10 times. Having to repeat the entire dungeon fully after each completion. It's one of those "by the time you've got it, you literally have no use for it" weapons.
I never bother with those types of weapons.
Excellent vid as always! If I may recommend:
The legendary weapons from Guild Wars 2-especially before the expansion that allowed you to CRAFT the precursor weapons for them.
The only one on this list I have ever gotten was the Biggoron sword.
It's well worth it.
I always got the Biggoron sword in every run as it made defeating Dark Link a walk in the park.
@@masterharper02 I didn't know you could get it that early, lol.
@@MasterZebulin You can get it right after you get the hookshot (and Epona). Getting through the Ice Cavern without the bow is a bit of a pain, but rocking up to the Forest Temple with the Biggoron Sword makes it worth the trouble.
@@duckfoot6131 Damn! That early!? I have to try that sometime, lol!
At least 360 Dead Space 2 users got a free extra save halfway through the game due to having to switch discs, giving them 4 saves. PS3 users only got the 3 manual saves.
We failed as a society when consoles no longer allowed us to use Game Genies and Game Sharks.
Straight facts
"causes limbs to pop off as if they suddenly remembered an urgent appointment" is a tremendous line.🤣🤣
What about the ultimate weapons in Omori? Not only is it only available in one route, you have to fight a Toby fox level of hidden boss and then go searching around the lands for where they're hidden.
There's ultimate weapons in Omori?!
@@Valsorayu yeah they're only available during one day left of the hikikomori route and only after collecting every key
Btw the hand cannon is even harder in the dead space remake than it was in 2. In ds2 you had 3 saves throughout the whole game but you could die as much as necessary. in the remake of 1 you get 1 life. You die you have to lower the difficulty or restart. It's so much worse.
Kingdom hearts ultima weapon, earned by synthesising every single item and then gathering a bunch of ultra rare items to make the actual keyblade, was the worst. To top it off, once obtained , the design itself was awful, I wanted the golden keyblade that Mickey had, not some weird green feather thing
12:46 this is hilarious because "poo" is referring to "poop" LOL
It's not a weapon per se, but the sherriff's star from Wild ARMs is fairly convoluted to get. You need to smash your face into an elw pyramid wall at high velocity several times to cause the teleporter to malfunction and send you to Magic Space Prison. On the plus side, it does max out all your stats, so that's nice. Unfortunately, there's only one so you can't just give one to every character.
Plus you need an item that you don't get until the final dungeon.
You do? I don't remember that.
@@WildfireMagni Yeah, you need Maya's Guitar to summon Ragu, which you find in Ka Dingel.
Oh right! It's been a while since I got to that part, so I guess it slipped my mind.
Actually, now that I think about it, it might be that you have to punch the ground a bunch, not use the rocket skates.
13:37 was that the pc or mimic making all that noise? One of the two was enjoying that waaay too much.
Oh god, now I HAVE to start a new run of Assassin’s Creed Valhalla to get that damn bow! Also, I feel like you guys forgot the Chicago Typewriter as another broken weapon in RE4 that’s a pain in the ass to get. And I’m not surprised to see the Zodiac Spear on here xD
There is a glitch to get it without excalibur
@@appleseed2976 FOOL! You know nothing, my legend dates back to the twelve century England!
At least the Zodiac Spear can be farmed in one of the dungeons, so there's more than one chance to get it. I actually ended up with several, but in ZA edition that's pretty useless, since only one character can equip it...
Kingdom Hearts’ Ultima Weapon, especially in Kingdom Hearts 3. There are several different difficult to obtain materials you need in order to synthesize it but the hardest is Orichalcum +. You need 7 of them to create the weapon. Two are easy because they’re just in chests. Then you have to find 80 of the 90 lucky emblems(hidden mickeys) in the game. Then there are mini games featuring characters known as the Flantastic seven and get the high score in all 7. Then you have to collect 10 different items in the Arendale sled game, which takes at least four or five run throughs even if you know where they are. Then you have to beat five difficult gummy ship bosses. Finally you have to put in a postcard, which sounds easy but it is completely random and most guides recommend using an exploit instead of trying to get it legitimately. It’s the best weapon in the game and I acquired it but I don’t think I would do it again, especially with the REmind DLC where you can get the oathkeeper Keyblade. It is one notch below Ultima and you can get it by simply beating the game and getting all 90 lucky emblems which is much easier than everything you have to go through to get Ultima.
The most OP tool in Horizon Zero Dawn is still something that I can't believe anyone would find without a walkthrough.. the shield weaver. Without it, it's a struggle to win even with strong weapons, but with it I could probably win (given enough time) with self-imposed Slaps Only 😂 so I consider it a weapon even if it kinda isn't really
The Dark Moon Greatsword from Elden Ring, you have to go through Ranni's quest which takes you through 2 powerful bosses (and 2 others that aren't too bad, the obtuse quest stuff that FromSoftware is known for and a powerful and dangerous NPC enemy with the DoT effect of the Black Knife Assassin's Blade of Death attack (minus the health debuff). Also the Lake of Rot, we can't forget about that place.
However if you're a build that can make use of if, its an amazing weapon, plus this quest also gets you access to the Black Knive Tiche summon, one of the best in the game if you can beat the boss who drops it.
the onion knight sigil in FFX. You will fear lightning after that.....
Oh and did I mention doing a race in 0 second or less.
Ta tah tata tah tatatah domdarum
This song still hunt me