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F7A Hornet Mk2 Cleaning Service in Squadron Battle | Star Citizen 3.23
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- Опубліковано 16 сер 2024
- The F7A MK2 is currently affected by a bug that you can push much more Gs than you should be able to. Also, the F7A seems overall way to overpowered, regardless of that bug.
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00:00:00 Intro
00:00:10 F7A Skirmish #1
00:00:54 F7A Skirmish #2
00:03:44 F7A Skirmish #3
00:04:47 F7A vs. Corsair vs. Avenger
@xotx4291 here's the F7A ;-)
Really enjoying your content. Question, how did you get just one pip to show on the screen? I set a keybind for the precision lines, but I've always got 2 pips, even with the same weapon type.
Thanks! Did you checked your game settings, there is a setting were you can choose something like "average pip". Maybe it's that and related to the default loadout with gimbals? I know that, in Avengers One's Settings video, he mentions something about that. Might be helpful: ua-cam.com/video/HNluCuYo66Y/v-deo.htmlsi=-ckH72gHCYsTOxdd
@@cataangle Thanks for the reply! I messed around with some settings and I think it goes to 1 pip with autogimbals on, but reduces the rate of fire.
Auto gimbals is not the right way. If avenger ones video doesn’t help, maybe check issue council and reset your user folder just to test if it persists, don’t change anything with the f7a loadout and check arena commander? From my point of view the only option should be the average pip thing, but I am not sure. But in my case I did not do anything else.
@cataangle oh for sure, I'm not using the auto gimbals. As always, thanks for replying and thanks for the great content.
Good fight
Yeah! :) always good fights with you!
Cat, I gotta ask... I've noticed some people flying with the pip and the two bars on the sides of the pip. What is that? It gives you a better representation of your targets orientation. I saw it when MM was being tested in AC months ago but I lost it, since.
You can find that option in keybinds - vehicles - weapons - pip precision lines. From my point of view it helps you to roll into your target, so keep the lines left and right of your target / horizontally.
Nice flying :) what guns did you have equipped for this?
Omniskys!
@@cataangleAre the Omniskys the Meta in Game?
@@cataangleAnd do you know where I can buy them in the PU?
@@carmansi8623 either omnis or M5 or m6 a, the omnis are faster and do less damage, the m series are slower but hit considerably harder
as @Swatmat said, either MXA or omnis. You can buy them in Orison in the Crusader Showroom.
How do you have 2 size 3's on the nose? I only have the F7A nose which can carry 2xS3 in PU not in Arena Commander
hm, i'm not sure. The only thing i did was adjusting the default loadout to omnis.
@@cataangle Yeah I just read that when u put rented weapons on your nose or ball turret it disappears after the rental period
@@Lyosk what !!! there is no such rented ship weapons in this game yet.
And because you have F7C Hornet Mk II (civil version) not F7A MKII (military version).
@@sssicario8793 What do you mean? Of course you can rent weapons and also I got the F7A Mk2 not the F7C Mk2
@@sssicario8793 Well you can only put one S3 on those I think. The F7A nose has 2xS3 but like I said that one is gone for me sadly
nice video. Why are you turning coupled on and off during combat though? What does that do?
basically i'm just trying to use the advantages of coupled and decoupled. But i'm currently transitioning to only decoupled.
those little lines beside the pip. What setting is that?
Vehicles - Weapons - PIP Precision Line Toggle
Stupid question , is that pip showing you were to put your wing ? (those two I lines next to o ) ) is that default ?
No it’s not. These are the „PIP Precision Lines“. You find that option in Vehicles - Weapons. You can configure three different PIP toggles.
@@cataangle sorry i am blind ... i cant find it ...
@@cataangle found it THANK you
no worries!
imho the F7C is the perfect - mind you high powered - medium fighter archetype, besides skills the stone, scissors, paper principle does work, meaning the F7C destroys a LF like gladius, the gladius will outturn an F8 and the F8 would have a F7C for breakfast.......
besides fixing the bug they will probably nerf the F7A to be quite slower to compensate for the superior firepower plus I would imagine the omnis meta will get a bit slower as well more in the ballistic medium cannon speed domain
bottom line however is: I hope they go with subtle balancing steps - the radical buffs and nerfs from meta to unusable like with the ARES ships should be a thing of the past
This is cheesy 😂😂😂
I'd avoid posting videos abusing 22g sidestrafe bugs.
that's why i've stated it in the comments. Regardless of that, the F7A MK2 is way to overpowered, also without that bug, thats what I mainly want to show.
@@cataangle I didn't see that. But I agree this thing should have remained a sq42 only vehicle.
I think there are other ways too, maybe with other ships which get a military/mk2 variant with better weapons and so on. I would be also fine with that, but in the current state, it's just breaking the pvp meta and this doesn't make fun. But all in all i agree to you. I don't know why CIG creates such problems with enabling players to fly the A.
I can't believe how garbage this game looks even more so since they added mediocre modes.
you don't respect their work... the game is still in alpha as you know, they are testing things... the advantage is that on the contrary it is becoming more and more accomplished and interesting, that's the truth.
Then don't play it.we don't need your negativity any ways man.