Honestly I feel like the ps3 version of the game actually could have ran great and looked great if they leveraged more of the spu’s that the system had which could handle specific tasks in games extremely well, but then again the console only had 256mb of memory and was not random access memory but instead directed memory, and spu’s were very hard for developers to work with.
@@CyberJedi1 no its not completely unnecessary, gta4 even today had a physics engine so unoptimized for pc that even in 2008 you needed an 12gb ram TOP of the line machine to run it at atleast 20-30 fps, its interesting to see a game which was harder to run than its successor run on a the top of the line machine of today (gta4 is harder to run thatn gta5)
Still has the best car physics of any GTA game, GTA 5 feels like driving a shopping trolley in comparison. Really wish they would remaster this, and actually pay someone competent enough to do it this time.
Looks amazing for a 2008 game, and the physx and the way the world reacts to everything... Gives another level for a game... One that many and sadly almost all games of today dont have
the phyiscs are still the best just look how cheap and janky physics in AAA games like Cyberpunk and Starfield are destruction is weird, ragdolls are weird .. games are evolving backwards GTA 4 driving is absolutely addicting and always fun and many details are still better then GTA 5. The game sadly got downgraded in many parts.
@@max.racingthe physisc are the most realistic compared to modern games. But the driving and character movement are clunky, it makes the game frustating and not fun Fun > realistic/accurate. So i prefer GTA5
@@mrizaldi7199 well then ur not aware how real cars handle my 1994 Honda Civic had a similar soft suspension movement when i drove it sporty. GTA 5 his highly unrealistic. those are just arcade physics which are easy to drive. GTA 4 has realistic handling. The game plays in 2008 and most street cars have soft suspension and not much grip. its only frustrating if the skill is not big enough to drive properly with realistic physics. only negative is that they went a bit overboard with the soft suspension in sports cars. A bit more downforce and acceleration/ top speed for sports cars would have made it perfect. the whole reason why GTA 5 has arcade physics is because people complained that GTA4 is to hard for them. Thats why they made it much easier.
The main reason why GTA 4 is bad optimized is that, the real-time physics simulation is so precise and is applied to so many things at once that it makes everything become heavy, by disabling it you gain a lot of performance. Maybe that's the reason why it's not used much, plus the average gamer wouldn't take realistic physics into account if all they want is to shoot and kill people.
Still the best GTA in my opinion. Great characters, story etc. Music and soundtrack is fantastic. Wish they'd remaster this and add in the better modern gunplay.
Fun fact about GTA 4. You have to use the console settings for all the draw distance sliders otherwise many graphics elements like grass and debris will not render correctly.
the optimisation of this game reminds me of the optimisations in games released after 2018 ( most of them ), really good nostalgic video with high quality, keep up man
FusionFix absolutely decimates my FPS and makes the game look like blurry garbage due to the stippling effect changes. It's an incredible project, but I've never been able to get it to run well once it started getting updated again around last year or so and introduced a lot of the newer features.
GTA IV deserves proper pc treatment with better optimisation , its sad in 2025 we still need modders and third party tools to fix the performance. Instead of remastering GTA 5 for 1000th time , Rockstar should make newer version GTA IV with modern graphics api support like RDR1 pc release
@@LHGaming25 what Rockstar really needs to do is just focus on GTA 6 and don't touch the old games (like how they ruined GTA Trilogy with the Definitive Edition). GTA 4 still runs fine with most minor tweaks
You really should play GTA IV with a 60 FPS limit. Without this limit, you may experience zoomed-in cutscenes, physics glitches (especially during mini-games or while riding a motorcycle), and other unpredictable issues. I also highly recommend to install Fusion Fix and maybe restore the original radio tracks if that's important to you. Happy New Year! :)
This is the best gta game with attention to detail to date. CTW has mini games on jumpstarting vehicles, opening locks, operate cranes, & ect. Which I would hope future installments would have.
I finished this game and all its DLCs on my low end gaming laptop years ago, i5-9300H & GTX 1050ti, 8gb RAM. Never had any issues and it was so smooth.
This is from that era when people didn't realize that 10 or 20 gigahertz CPUs single-core weren't like 2-4 years away. Totally single-core locked, because they didn't realize Moore's Law was in its death throes.
I call it Shitty porting job. Crysis 1 was described in similar way. If they are making port which can`t run well on modern hardware (top tier PC in April 2008) and counting for 10GHz CPU to fix it in the future then it is just shitty programming :D 4 core processors were over 2y on the market including multicore PS3 and Xbox360 (6 threads).
Been through tons of stress because of moving, so thanks for the videos Kryzzp. You came around at a REALLY good time. Keep up the benchmarks! Hopefully we'll see something awful in the near future. I'm tired of seeing GPUs I can't afford
Same here! Although I'm only making the final move (recording setup) in a couple of months! Enjoy your new home :) Noted haha, I think we're in need of something terrible, it's been a while!
What I really like about your videos is that you know the use of the frame limitation. So many other testers do not use it and are annoyed by stuttering at an average of 200fps, instead of limiting the frames to 180.
The easier way to make people understand how 8k is 4 times 4k or 16k is 16 times 4k is by showing them that it's being multipled by 2 for per axis in 8k and by 4 in 16k. (3840*2= 7680, 2160*2= 4320)
After watching you for almost 4 years now i finally get to know that you are MATH PROFESSOR!! Which is impressive i alredy knew that you are good at maths as you count the %very good at the very moment!! Love you i really wish that you were my maths professor so then i could get my %little bit high on my graduation degree..
Your new video series are very interesting , destroying flagships with ancient unoptimized games. We like them. But there is no substitute for ancient GPUs destroying new AAA titles.
Just picked up a pc with a gtx 1050 and 4th gen i5 processor hopefully a good starting point. Cant wait for it to come. Didnt want to spend unearthly amounts of money to play after work.
maybe we can do a most optimized setting series rather than unrealistic testing dont get me wrong its fun to watch how far we can go but it be great to find what setting have most FPS cost , What setting works well together those sort of thing , for example I have 1060 and i found a killer setting combination for Ghost of Tsushima I gone through mutiple trials its was kinda fun I dont know why. Maybe thats sort of content You that perfect balance image quality and FPS :)
I remember playing this Game in the lowest possible resolution at lowest settings getting like an acceptable 25fps. I'd never think the day where this Game would run at native 8k at 165fps
there's nothing like running a game in 16k, recording it on a 4k monitor with a 4k compressed recorder on yt and almost all of us watching it on 1080p/1440p monitors
I recently reinstalled this game and playing it on a 4k oled (AW3225QF) with RTX HDR filter on. 7800x3d - 4070 TI S And replaying it now, this game was so ahead of it's time. Gives me back my childhood memories. Btw for me with DXVK mod and some others (there's a steam guide) I'm able to use 99% of my GPU all the time, and the game runs buttersmooth, no stuttering like you said you are experiencing.
I find I have better performance with older versions of the game and older versions of fusionfix or zolika patch. It is pretty hardware dependent. Top end CPU's from like 10 years ago seem to run it more stable. Actually an issue with a lot of new hardware. Can't run old games as well. Also this game is 32-bit so there's that.
I literally just downloaded this game last night. I forgot about this game lol definitely will be trying these tips playing on a 4090 as well thank you. I just hate the camera not following the car as you drive.
In GTA IV, I use the Lossless Scaling app, and it solved my problem. In Brazil, I paid R$16.00 on Steam, but in USD, it is probably cheaper. Lossless Scaling is software that generates FPS using AI, and my FPS are synced at a stable 60 FPS. Lossless Scaling also upscales your resolution (you can activate this option; it’s great for old games and emulators, especially those running in low resolutions)
Operating Grand Theft Auto IV at high frame rates, such as 120 or 250 FPS, can disrupt vehicle physics, leading to gameplay issues. To enhance your experience, it's advisable to cap the frame rate at 60 FPS. Utilizing the Fusion Fix mod, which includes a customizable frame limiter, allows you to set the frame rate between 30 FPS and a user-defined maximum, ensuring optimal performance.
@@soulcall4284 32 bit is usually easier to run gta 4 also runs worse on my newer pc witch is a ryzen 5 and an rtx 2070 super i think its just really badly optimized been trying to run 4 smoothly for like 15 years haha but any other old 32 bit game that old core 2 quad pc will run just fine
@@GHOST117HALOBOYCOD You don't understand. At a 32-bit process, you are hard limited to 2gb of vram. No matter what, the engine itself only can use 2gb cause of this.
the original PS3 version of GTA IV runs at 1152x640, 16K is just insane
Attention on the designated grid square! Attack the D point!
And that barely ran well lol.
ps3 is a 2006 hardware , that's still impressive
Honestly I feel like the ps3 version of the game actually could have ran great and looked great if they leveraged more of the spu’s that the system had which could handle specific tasks in games extremely well, but then again the console only had 256mb of memory and was not random access memory but instead directed memory, and spu’s were very hard for developers to work with.
@@TTURKI insane that GTA V runs on it also
bro has everyone's dream job, testing video cards.
Brilliant idea
There are unlimited amount of games to test. Unlimited content
yep having graphics card is awesome
And by the lack of new ideas, he comes up with this video which is totally unnecessary
He has been doing this shit for 10+ years now consistently. Hard work it is.
@@CyberJedi1 no its not completely unnecessary, gta4 even today had a physics engine so unoptimized for pc that even in 2008 you needed an 12gb ram TOP of the line machine to run it at atleast 20-30 fps, its interesting to see a game which was harder to run than its successor run on a the top of the line machine of today (gta4 is harder to run thatn gta5)
After 16 years GTA IV is actually playable, u just need a rtx 4090
I play it with an intel hd 3000
(I get the joke now)
I played it fine on a 1660s so
I know its a joke, but I've had no problem running it on Very High / 40+ fps on a 1050ti since like 2016 lol.
Gta 4 hater?
@@ScottThePisces Just 40 FPS on GTX 1050Ti? Should manage more than that if you just play it at 1080p
Still has the best car physics of any GTA game, GTA 5 feels like driving a shopping trolley in comparison. Really wish they would remaster this, and actually pay someone competent enough to do it this time.
nope its way too jelly like
Worst physics ever. No car in real life jiggles like that.
@@richard-daviesehhh. I don't know about that. GTA 4's car physics were overly exaggerated and not realistic.
No way bro, GTAV cars handle better. Crash physics are better in GTA IV tho
Body physics are also better in IV
Looks amazing for a 2008 game, and the physx and the way the world reacts to everything... Gives another level for a game... One that many and sadly almost all games of today dont have
Indeed, going from GTA Sa to GTA 4 back then was insane.
the phyiscs are still the best
just look how cheap and janky physics in AAA games like Cyberpunk and Starfield are
destruction is weird, ragdolls are weird .. games are evolving backwards
GTA 4 driving is absolutely addicting and always fun
and many details are still better then GTA 5. The game sadly got downgraded in many parts.
@@max.racingthe physisc are the most realistic compared to modern games. But the driving and character movement are clunky, it makes the game frustating and not fun
Fun > realistic/accurate.
So i prefer GTA5
@@mrizaldi7199 well then ur not aware how real cars handle
my 1994 Honda Civic had a similar soft suspension movement when i drove it sporty.
GTA 5 his highly unrealistic. those are just arcade physics which are easy to drive.
GTA 4 has realistic handling. The game plays in 2008 and most street cars have soft suspension and not much grip.
its only frustrating if the skill is not big enough to drive properly with realistic physics.
only negative is that they went a bit overboard with the soft suspension in sports cars. A bit more downforce and acceleration/ top speed for sports cars would have made it perfect.
the whole reason why GTA 5 has arcade physics is because people complained that GTA4 is to hard for them. Thats why they made it much easier.
The main reason why GTA 4 is bad optimized is that, the real-time physics simulation is so precise and is applied to so many things at once that it makes everything become heavy, by disabling it you gain a lot of performance.
Maybe that's the reason why it's not used much, plus the average gamer wouldn't take realistic physics into account if all they want is to shoot and kill people.
Still the best GTA in my opinion. Great characters, story etc. Music and soundtrack is fantastic. Wish they'd remaster this and add in the better modern gunplay.
Mods my friend
truly the goat.
"If RTX 4090 uses his Domain Expansion: Deep learning super sampling 3 it might caused me a little trouble"
"But would you lose?"
GTA IV: Nah I'd Win
Toji Daddy (RTX 5090 with DLSS 4 Enter the chat)
According to this man's pfp, this man watches Callmearj.
sadly gojo loses against sukuna and dies later, so no gta 4 is gonna lose
Fun fact about GTA 4. You have to use the console settings for all the draw distance sliders otherwise many graphics elements like grass and debris will not render correctly.
What are those settings?
@@str8gamingfacts View distance is 21 and Detail distance is 10.
Also water looks really weird and unnatural above medium settings, the same as console.
the optimisation of this game reminds me of the optimisations in games released after 2018 ( most of them ), really good nostalgic video with high quality, keep up man
gta 4 in 2025 without FusionFix is a no-go
dudes living in the future
its so easy to install everything with the downgrader
but somehow not many know about it
Nah gta iv can work smooth without FusionFix (atleast on my pc)
A day early my friend
FusionFix absolutely decimates my FPS and makes the game look like blurry garbage due to the stippling effect changes. It's an incredible project, but I've never been able to get it to run well once it started getting updated again around last year or so and introduced a lot of the newer features.
GTA 4 will be 20 years old in 3 years. Let it sink in
GTA IV deserves proper pc treatment with better optimisation , its sad in 2025 we still need modders and third party tools to fix the performance.
Instead of remastering GTA 5 for 1000th time , Rockstar should make newer version GTA IV with modern graphics api support like RDR1 pc release
@@LHGaming25 what Rockstar really needs to do is just focus on GTA 6 and don't touch the old games (like how they ruined GTA Trilogy with the Definitive Edition).
GTA 4 still runs fine with most minor tweaks
I love GTA:IV car physics, so fun to drive & entertaining to watch.
You really should play GTA IV with a 60 FPS limit. Without this limit, you may experience zoomed-in cutscenes, physics glitches (especially during mini-games or while riding a motorcycle), and other unpredictable issues.
I also highly recommend to install Fusion Fix and maybe restore the original radio tracks if that's important to you.
Happy New Year! :)
Indeed, implementing that solution addressed numerous issues and greatly enriched my overall gameplay experience and enjoyment of GTA IV in 2025.
I love ur videos so much dude big fan
Thanks mate!
my god that thumbnail
😎
@@zWORMzGaming for some reason your face looks good on those clothes 😂😭
S-tier
Bizarro
This is the best gta game with attention to detail to date.
CTW has mini games on jumpstarting vehicles, opening locks, operate cranes, & ect.
Which I would hope future installments would have.
San Andreas had a hell of a lot of mini games, side missions and features for a 2004 release too
I finished this game and all its DLCs on my low end gaming laptop years ago, i5-9300H & GTX 1050ti, 8gb RAM. Never had any issues and it was so smooth.
I finished this game with core2duo e4500 & 9500gt, had 21 fps on it
Ah finally, Some good old GTA VI
Bro whaaat!!? 💀
Bro lives in 4090
IV ≠ VI
This is from that era when people didn't realize that 10 or 20 gigahertz CPUs single-core weren't like 2-4 years away. Totally single-core locked, because they didn't realize Moore's Law was in its death throes.
I call it Shitty porting job. Crysis 1 was described in similar way. If they are making port which can`t run well on modern hardware (top tier PC in April 2008) and counting for 10GHz CPU to fix it in the future then it is just shitty programming :D 4 core processors were over 2y on the market including multicore PS3 and Xbox360 (6 threads).
0:53 impressive......most impressive
Been through tons of stress because of moving, so thanks for the videos Kryzzp. You came around at a REALLY good time. Keep up the benchmarks! Hopefully we'll see something awful in the near future. I'm tired of seeing GPUs I can't afford
Same here! Although I'm only making the final move (recording setup) in a couple of months! Enjoy your new home :)
Noted haha, I think we're in need of something terrible, it's been a while!
@zWORMzGaming Appreciate the encouragement man. I sure hope the new home will turn out great :) I loved your Starfield video the other day btw.
Crazy how good the game still looks and how detailed it is. Most games are regressive from this.
Bro is running GTA IV with SIXTEEN TIMES THE DETAIL 🤣
What I really like about your videos is that you know the use of the frame limitation. So many other testers do not use it and are annoyed by stuttering at an average of 200fps, instead of limiting the frames to 180.
"Most unoptimized game on PC" bro has nerver played tarkov lmao
Nice! Than you very much for test in GTA IV!
Real unoptimize game ever!
*Test please GTA 4 in 1440p - 4070Super and 7800xt please!*
checkout saints row 2
Great video and btw, I really like the thumbnail.
question: when the 5090 comes out, would you test GTAV on it or just benchmark it in general?
Obviously he will
This game is gonna turn 20 YEARS In 4 years from now😭😭, i hope Rockstar makes a remake for it and outsource it to a good studio this time
The easier way to make people understand how 8k is 4 times 4k or 16k is 16 times 4k is by showing them that it's being multipled by 2 for per axis in 8k and by 4 in 16k. (3840*2= 7680, 2160*2= 4320)
I can tell you typed something here
Great video as always :)
Ive been watching your video since forever that i cant even remember. Keep up man i hope you never stop uploading ❤
I love watching you destroy the RTX 4090, pls keep up the great work.
Amazing work, try that type of things with Mafia III to.
i never want to hear the sentence "are you BOB OR SOMETHING" when i wake up, id know than id be dead
Bob? Is that you?
Finally some worthy opponent for RTX 4090 😂
the game has a heartbeat in the frametime graph
After watching you for almost 4 years now i finally get to know that you are MATH PROFESSOR!! Which is impressive i alredy knew that you are good at maths as you count the %very good at the very moment!! Love you i really wish that you were my maths professor so then i could get my %little bit high on my graduation degree..
You put so much efforts in video 😊, so much that I never skip them.
Boom! , big explosion there. Good times for sure. Good Job
Best benchmarker of youtube ❤
I have been waiting for this game's review❤
i've always loved your content, sice the apex's seasons fps test, to see the gtx 750 ti results
i'm always playing games on 16k resolution on my gt710, very nice experience!
How is this possible? 16K? 4K = gta4 = 4 FPS 😅 So then 16k = 💥💢
It's the vanilla version, no HD texture pack. Screen tearing because the fps isn't matching the display's hz.
Game Developers should hire this guy when giving out GPU recommendations for playing the game at different settings.
cant wait till you test the 50 series!
С наступающим бро
I love your thumbnails😂
Found my inspiration. This guy.
Your new video series are very interesting , destroying flagships with ancient unoptimized games. We like them. But there is no substitute for ancient GPUs destroying new AAA titles.
you should re run these tests with fusionfix installed, that mod makes the experience the best i've ever seen
Great video ! Maybe next time benchmark new and old GPUS on Crysis from 2007?
Just picked up a pc with a gtx 1050 and 4th gen i5 processor hopefully a good starting point. Cant wait for it to come. Didnt want to spend unearthly amounts of money to play after work.
2:20 are u Brazilian?
16 years later at 8k on a 4090: finally, the last jaggies smoothed out.
ducking love gta 4, finished that game ATLEAST 10 times, on every platform its avalible on
This game is way ahead of it’s time incredible !
maybe we can do a most optimized setting series rather than unrealistic testing dont get me wrong its fun to watch how far we can go but it be great to find what setting have most FPS cost , What setting works well together those sort of thing , for example I have 1060 and i found a killer setting combination for Ghost of Tsushima I gone through mutiple trials its was kinda fun I dont know why. Maybe thats sort of content You that perfect balance image quality and FPS :)
Bro I love your videos, especially the ones with the RTX 4090! I watch your newest video almost every day :D
Glad you like them! Thank you 😃🥰
Can't wait to see if you get any gains on the high end with a 9800x3d or whatever you go for next!
I remember playing this Game in the lowest possible resolution at lowest settings getting like an acceptable 25fps. I'd never think the day where this Game would run at native 8k at 165fps
Krizzp I love u . U helped me through tough times
my request, first view!
Hope you enjoy it!
@zWORMzGaming now we need the RTX 4090 in Team Fortress 2 at 4k 8k and 16k (finished vid)
Pog
there's nothing like running a game in 16k, recording it on a 4k monitor with a 4k compressed recorder on yt and almost all of us watching it on 1080p/1440p monitors
thats my favorite game... keep up bro big fan..🤩🤩😍😍😘😘
I find myself watching this guy more for his commentary than to see the GPU's performance itself
I recently reinstalled this game and playing it on a 4k oled (AW3225QF) with RTX HDR filter on. 7800x3d - 4070 TI S
And replaying it now, this game was so ahead of it's time. Gives me back my childhood memories.
Btw for me with DXVK mod and some others (there's a steam guide) I'm able to use 99% of my GPU all the time, and the game runs buttersmooth, no stuttering like you said you are experiencing.
I find I have better performance with older versions of the game and older versions of fusionfix or zolika patch. It is pretty hardware dependent. Top end CPU's from like 10 years ago seem to run it more stable. Actually an issue with a lot of new hardware. Can't run old games as well. Also this game is 32-bit so there's that.
I actually played gta 4 a few days ago, great game!
The anti-aliasing in this game is horrible and the only solution is to upscale to 4K on 1080p
True I would love it if this game had MSAA.
What performance monitor are you using? Because it doesn't look like RivaTuner unless it's highly customized.
Currently completing this game, what an amazing story and gameplay
I finished it last month including the DLCs. Still a very impressive game to this day !
Love the videos, what is the graph you use?
11:55 thats so cool watching 16k on 1440p
I literally just downloaded this game last night. I forgot about this game lol definitely will be trying these tips playing on a 4090 as well thank you. I just hate the camera not following the car as you drive.
Insane math krysp!❤
In GTA IV, I use the Lossless Scaling app, and it solved my problem. In Brazil, I paid R$16.00 on Steam, but in USD, it is probably cheaper. Lossless Scaling is software that generates FPS using AI, and my FPS are synced at a stable 60 FPS. Lossless Scaling also upscales your resolution (you can activate this option; it’s great for old games and emulators, especially those running in low resolutions)
Finally! A game that keeping a Athlon X4 760K + GTX 560 around helps!
Bro why are not using fusion fix that make the GTA 4 experience 1000 time improved with more graphical controls
Operating Grand Theft Auto IV at high frame rates, such as 120 or 250 FPS, can disrupt vehicle physics, leading to gameplay issues. To enhance your experience, it's advisable to cap the frame rate at 60 FPS. Utilizing the Fusion Fix mod, which includes a customizable frame limiter, allows you to set the frame rate between 30 FPS and a user-defined maximum, ensuring optimal performance.
A 2008 game bounding the 4090 finally a worthy opponent
the DXVK mod for Windows That makes it much more stable, I like to play GTA 4 on the steam deck because of that.
i miss the old gta 4 game sooo nostalgic
LOOOL today I played GTA IV and your upload a video about gta iv xdd nice
I remember playing this game at a whopping 16fps in my school issued laptop back in the day, good times
11/10 Thumbnail
have a nice day
Thanks! You too 😃
Hey Kryzzp, Maybe you should try benchmarking GTA IV with min equirments and try to find the actual minimum and maybe even recommended requirments
DX9 does not help
Thank's for this video! 🤟
Beautiful temperatures 😮
hey , you should do a series where you test old games in crazy resolutions
Thats Cool 16k is SUPER INSANE 😮
I’m so ready for the 5090 benchmarks
i love ur preview is best preview ever
The game looks so good at 4k
Just install the essential mod pack bro! It’s mandatory!
This would be a very interesting video series idea. Just seeing what it takes for an old game to bend the highest end GPUs of today to their knees.
I remember struggling to play this game on my old pc with my GeForce 7600 GT, 4gb ddr2 ram and Intel quad 2 core q6600 CPU. Those were the days!
What wild is that my core 2 quad q6700 with 550ti runs gta 5 better then 4 haha
@@GHOST117HALOBOYCOD Because GTA 5 is 64-bit. IV is 32-bit.
@@soulcall4284 32 bit is usually easier to run gta 4 also runs worse on my newer pc witch is a ryzen 5 and an rtx 2070 super i think its just really badly optimized been trying to run 4 smoothly for like 15 years haha but any other old 32 bit game that old core 2 quad pc will run just fine
@@GHOST117HALOBOYCOD You don't understand. At a 32-bit process, you are hard limited to 2gb of vram. No matter what, the engine itself only can use 2gb cause of this.
@@GHOST117HALOBOYCOD That's why there is a .img file limit
Can you try to destroy 4090 with The OG GTA 3? That would be insane cuz i think we will see 32K resolution! Love u Kryzzp ur my fav!! ❤