CORRECTIONS/ADDITIONS: Axes & Neos: - In the montage, the strategy written for Z-Facing Neup and Z-Facing Double Neo was jam when it should be hh (hh was done in the video), and the strategy for X-Facing Triple Neo should say 21 degrees out, not 11. - Jumps that start Z-Facing will still encounter X-Facing collision when landing from the jump, and vice versa. This essentially means that Z-Facing neos are harder to land from, but despite this they're still considered easier since you're able to turn less (which is the same point made in the video), which is a net positive in terms of difficulty. Outro: - MPK Mod now has a second iteration that has essentially replaced the first. It supports versions 1.8.9 and 1.19.4+. The description has been updated to link to this new version instead. - Some of the parkour servers mentioned have been shut down since the release of the video, so I've included a few new servers.
I used to live my life as a parkor noob and always went for the chicken, the one time I went for the beef I ended up in parkor prison but thanks to this video i survived parkor prison and ranked up to a parkor pro and I'm on my way to become a parkor master, thank you.
When I was younger I remember I binded by sprint key to R because it just felt more convenient to tap. I didn’t know till now that it was a basically a standard thing with parkour lol.
Yeah a good number of people rebind sprint, though objectively, using R makes certain strategies much harder as it's harder to strafe with D when you sprint jump. Though it is less comfortable, using either shift or ctrl for sprint/sneak is optimal (and I say this as someone who also uses R).
if you make a sequel, one thing you could mention is hitboxes and common setups for mms. e.x 6bm, 3bm, 2bm, and short pane vs pane, etc. another thing would also be tiers. cupstackingkid's vid I thought was pretty good on the subject ua-cam.com/video/oN_rLpBWrTA/v-deo.html both of those are rather important for in-practice implementation of pk, since otherwise how is a noobie supposed to know what to do on a 2bm c4.5 or when to do ticks instead of fmm
@@MilesIsReal I'll keep this in mind! I just want to make sure that if I do make a sequel, it's cohesive enough for it to not just seem like a compilation of random stuff. This video, for example, has a coherent progression (for the most part) of how I introduce new things.
@@zeltrix54 yeah, I definitely think a lot of beginners find all this terminology and strats kinda useless unless they're able to apply it, so that could be a major focus of the vid
What do you recommend starting with as a beginner after mastering all of these? Also, I've seen pane ffm in the MPK gui but I don't really understand what it means, so it would really help if you explained, thanks!
I would say that ~95% of all typical parkour only requires you to know what I've shown in the video, so I wouldn't really equate that to being a "beginner". And I think most of the other mechanics/strategies should only be learned on a "need-to-know" basis where you have to use that strategy to do the jump, otherwise you'll get diminishing returns for learning everything. If you *do* encounter a jump you don't know how to do, you can either ask in chat (if it's one of the smaller parkour servers I've listed), or the parkour discord and someone will probably help. But likely, it's just going to be a combination of a tick timing and shift taps. Pane fmm is a bit of a misleading name, since it's just when you pessi on a pane when it's attached to a block on the left/right. It's not too useful imo because you can just 3t and do most jumps.
@@zeltrix54 Thanks for the help. This small paragraph got me very encouraged. Because seeing my UA-cam recommendation filled with these very seemingly hard jump made me think I missed on a lot.
@Nos_Yous What I assume you're watching is called "one jump" parkour. Some people enjoy doing very difficult single jumps, rather than entire parkour courses. At a higher level, one jump parkour will use strategies/mechanics that have little application elsewhere, due to those kinds of jumps very rarely being seen in typical parkour courses because of their difficulty.
tysm, the tutorial was very well made and I understood everything. However, I am not able to make the 4+0.5 jump, even after trying for quite a while. Any other tips for that jump?
@Octofinite I don't have much else to say other than what was in the video, and the given strat on the sign. Make sure the shift taps look like what I did in the video, and that you 2 tick (not 1 or 3). Also make sure that you're in 1.8.x, as shift taps are a bit different in 1.9+
yo, i have a question. How does toggle sprint on example: lunar client/badlion client apply to pessis. Do i just keep it on and enjoy only pressing w? (in case you dont know how it works on lunar/badlion witch im sure you do, whenever you move you are sprinting)
good video very helpful for some new players i hope except who ever hhs on neup and double neo, so bad. explaining tick leniency and then recommending 1 tick lenient strategies smh my head.
Hey i just had a question. what do you use for your sprint key? I’ve been using caps lock :/ but i don’t use my pinky, i use my ring finger which doesn’t allow me to use my A key well. I’ve gotten in that habit and i just want a better key for sprint.
Well, I use R, but it has a similar problem to what you described with caps lock. I personally don't like shift/ctrl for sprint because I commonly sneak after landing from a jump, and I don't find the pinky movement (to press sneak after sprint) particularly comfortable. The trade off of using R is that the quick movement is then relegated to when you need to strafe with D after sprinting, which I prefer. If you aren't able to make that quick movement between caps lock and A (sprint and strafe), which is commonly used for 1-2 block neos, then you may want to switch it. Otherwise, it's fine as is. Objectively, I think shift/ctrl is the best. There are some advanced strategies for certain jumps (not in the video) that require starting a sprint and a strafe on the same tick, but that kind of precision is pretty rare. And if you need to do a jump like that, you can always just temporarily change keybinds to do it.
but how do you learn the timings? Knowing about ticks is not of much use if I don't how to count them, and 50ms is I believe 4 times less than human reaction time
@@zeltrix54 the mpk mod 2 is worse than mpk mod 1. I've tried both, mpk mod 1 is more reliable and better overall. mpk mod 2 resets a lot and is really frustrating.
@@Colorateds Most of it should apply but some of the latter sections focus on java 1.8.9. And because bedrock is only playable on the latest version, anywhere in the video that states a version difference is a place where the info in the video doesn't apply. That means that taps move you a different distance, and there is no x/z-facing in bedrock.
I don't hh for x facing single neos myself, but I just showed it because it helped to keep the x facing strats similar. This is also why I have that constant text the entire montage saying that the hh strategies aren't necessarily the best strat to do.
You'll just have to pay attention to how it looks, and/or get a feel for how it physically feels to hold W in increments of 50ms. It comes with experience.
It takes practice, but if you do use tick timings a lot, you will eventually get a good feel for it. Many people also use the mod I talked about to see tick information, but it's not required.
I am smack brand new to parkour in minecraft and I have to admit, you lost me pretty quickly. I can tell this is a very good tutorial for someone who has at least some experience. But for someone like me, the moment you started using the terms so fluently, i was lost.
Sorry about that! This video is evidently pretty technical in nature, but just like other technical minecraft videos such as ones about redstone or mob farms, it just takes some time to digest the content. This is why I suggested pausing and practicing after every section in the video.
@@zeltrix54 Unfortunately I am not able to practice on the world you made as I'm on bedrock/pocket edition. I thought I would be able to get familiar with it from learning from videos but it very technical at a certain point. Not your fault. It's just how it is.
CORRECTIONS/ADDITIONS:
Axes & Neos:
- In the montage, the strategy written for Z-Facing Neup and Z-Facing Double Neo was jam when it should be hh (hh was done in the video), and the strategy for X-Facing Triple Neo should say 21 degrees out, not 11.
- Jumps that start Z-Facing will still encounter X-Facing collision when landing from the jump, and vice versa. This essentially means that Z-Facing neos are harder to land from, but despite this they're still considered easier since you're able to turn less (which is the same point made in the video), which is a net positive in terms of difficulty.
Outro:
- MPK Mod now has a second iteration that has essentially replaced the first. It supports versions 1.8.9 and 1.19.4+. The description has been updated to link to this new version instead.
- Some of the parkour servers mentioned have been shut down since the release of the video, so I've included a few new servers.
mpkmod (2) now supports 1.19.4 & above aswell, video lists it as 1.8.9 and 1.12.2 only at 13:21
@@rame. Thanks!
you here@@rame.
@@BlockingBelow yep
I still don't get tick timing. Is getting the hang of that just a thing of practice and repetition?
finally a good parkour tutorial
yes
Fr
yes
YEZ
yoooo
We had to wait for 2022 for someone to upload normal and recent minecraft parkour tutorial, that's crazy. Good job man! 👍
thanks bro with this I can finally rank up in parkour civilization
I used to live my life as a parkor noob and always went for the chicken, the one time I went for the beef I ended up in parkor prison but thanks to this video i survived parkor prison and ranked up to a parkor pro and I'm on my way to become a parkor master, thank you.
same. I ranked up to be a pro and now I get to eat cooked beef. The raw beef and the raw chicken tasted DISGUSTING
How can I see these tick things please tell
You can't really see the tick things you just gotta time it.
@@noah_Lemon Nope mpk mod !
Finally a tutorial that would actually be helpful to new players getting into parkour!
This might be the best parkour guide video I have seen yet.
When I was younger I remember I binded by sprint key to R because it just felt more convenient to tap. I didn’t know till now that it was a basically a standard thing with parkour lol.
Yeah a good number of people rebind sprint, though objectively, using R makes certain strategies much harder as it's harder to strafe with D when you sprint jump. Though it is less comfortable, using either shift or ctrl for sprint/sneak is optimal (and I say this as someone who also uses R).
this video is so well made dude, nice job
hey man
hey man
A great video, more of this is needed
very helpful and very high quality considering your sub count! nice job!
Honestly the best tutorial for beginners to get into parkour
such a well made in depth video selfrix
how tho edit so good
I don't have time right now but this seems like an amazing tutorial. Will definitely watch later
With this video i can finally rank up from parkour noob to parkour pro!
Best trick to learn Parkour
5:51 that's what captain sparklez always does on parkour maps lol, that's the first thing that came to mind when I saw this
incredible video man. subbed!
Such a good parkour tutorial, Thank you
thank you. using this video I will be able to finally beat Linkcraft Village 2
such a hard map. I don't even think Dream could do it...
Mp lav
I wish I had this tutorial when I was a beginner very good tutorial man
epic tutorial it's helpful for some new players I hope
@videocreator can you make a vid on the strat kyroh has actually discovered? Thank you
thats a good idea
LINKCRAFT MENTIONED!!!
this video made me complete minecraft pakrour
super cool video! It was very insightful.
I'll send this to people instead of spending 2 hours teaching them parkour lol
Yes, that's exactly why I wanted to make this video! There's a significant lack of videos that teach this stuff.
@@zeltrix54 yeah I feel like a lot of people have had a similar idea, its just its really difficult to make a good and well thought out vid
if you make a sequel, one thing you could mention is hitboxes and common setups for mms. e.x 6bm, 3bm, 2bm, and short pane vs pane, etc.
another thing would also be tiers. cupstackingkid's vid I thought was pretty good on the subject ua-cam.com/video/oN_rLpBWrTA/v-deo.html
both of those are rather important for in-practice implementation of pk, since otherwise how is a noobie supposed to know what to do on a 2bm c4.5 or when to do ticks instead of fmm
@@MilesIsReal I'll keep this in mind! I just want to make sure that if I do make a sequel, it's cohesive enough for it to not just seem like a compilation of random stuff. This video, for example, has a coherent progression (for the most part) of how I introduce new things.
@@zeltrix54 yeah, I definitely think a lot of beginners find all this terminology and strats kinda useless unless they're able to apply it, so that could be a major focus of the vid
I like this! Very helpful for new players
Omg !!! Thank you zel trick for this enlgithening INFORMATION (!)
Great video, something I wish I had as a new player
Same 😢
5:00 just a quick add (ik im very late lol) fmm is optimized with 1sW :)
Should I try force momentum with toggle sprint or just turn it off?
how tf does this have less than 1k views?!!? massivly underrated
Awesome tutorial!
how does one master tick timing? I'm having trouble figuring out how much I should hold for 1 tick, 3 ticks, etc
What do you recommend starting with as a beginner after mastering all of these? Also, I've seen pane ffm in the MPK gui but I don't really understand what it means, so it would really help if you explained, thanks!
I would say that ~95% of all typical parkour only requires you to know what I've shown in the video, so I wouldn't really equate that to being a "beginner". And I think most of the other mechanics/strategies should only be learned on a "need-to-know" basis where you have to use that strategy to do the jump, otherwise you'll get diminishing returns for learning everything.
If you *do* encounter a jump you don't know how to do, you can either ask in chat (if it's one of the smaller parkour servers I've listed), or the parkour discord and someone will probably help. But likely, it's just going to be a combination of a tick timing and shift taps.
Pane fmm is a bit of a misleading name, since it's just when you pessi on a pane when it's attached to a block on the left/right. It's not too useful imo because you can just 3t and do most jumps.
@@zeltrix54 Thanks for the help. This small paragraph got me very encouraged. Because seeing my UA-cam recommendation filled with these very seemingly hard jump made me think I missed on a lot.
@Nos_Yous What I assume you're watching is called "one jump" parkour. Some people enjoy doing very difficult single jumps, rather than entire parkour courses. At a higher level, one jump parkour will use strategies/mechanics that have little application elsewhere, due to those kinds of jumps very rarely being seen in typical parkour courses because of their difficulty.
now I'm curious if there's a mod to make z-facing corners work the same as x-facing corners
can someone help me i dont know where to go on the github mod pack thing when i go on the 1.19.4 fabric download
Now I can beat Pandora's box !!!! Tysmmmm!!!!!!
Is there a strat to pessi on soul sand hh consistantly?
i downloaded the Parkour Fundamentals World and theres nothing on the sign?
im getting through parkour civillization with this one
Can you make a video on how to download the Minecraft parkour mod please?
tysm, the tutorial was very well made and I understood everything. However, I am not able to make the 4+0.5 jump, even after trying for quite a while. Any other tips for that jump?
How much momentum are you given for the jump?
@@zeltrix54 I'm using your world download to practice, so I have 3 blocks of space to gain momentum
@Octofinite I don't have much else to say other than what was in the video, and the given strat on the sign. Make sure the shift taps look like what I did in the video, and that you 2 tick (not 1 or 3). Also make sure that you're in 1.8.x, as shift taps are a bit different in 1.9+
Very nice video, ty!
thanks bro
my brain exploded. Seriously though, great vid.
i was a parkour noob in 2020 parkour pro in 2022 parkour master in 2023 and now a parkour champion in 2024 so thx
😂😂
4:30 smh not even 7t pane fmm
yo, i have a question. How does toggle sprint on example: lunar client/badlion client apply to pessis. Do i just keep it on and enjoy only pressing w? (in case you dont know how it works on lunar/badlion witch im sure you do, whenever you move you are sprinting)
Yes, since the strategy for pessi has you press W and sprint at the same time, toggle sprint should work
tnx so much! (damn that was fast btw)
Wana have a parkour race one day I have the confiedence
good video very helpful for some new players i hope
except who ever hhs on neup and double neo, so bad. explaining tick leniency and then recommending 1 tick lenient strategies smh my head.
Hey i just had a question. what do you use for your sprint key? I’ve been using caps lock :/ but i don’t use my pinky, i use my ring finger which doesn’t allow me to use my A key well. I’ve gotten in that habit and i just want a better key for sprint.
Well, I use R, but it has a similar problem to what you described with caps lock. I personally don't like shift/ctrl for sprint because I commonly sneak after landing from a jump, and I don't find the pinky movement (to press sneak after sprint) particularly comfortable. The trade off of using R is that the quick movement is then relegated to when you need to strafe with D after sprinting, which I prefer. If you aren't able to make that quick movement between caps lock and A (sprint and strafe), which is commonly used for 1-2 block neos, then you may want to switch it. Otherwise, it's fine as is.
Objectively, I think shift/ctrl is the best. There are some advanced strategies for certain jumps (not in the video) that require starting a sprint and a strafe on the same tick, but that kind of precision is pretty rare. And if you need to do a jump like that, you can always just temporarily change keybinds to do it.
There is a trick called inventory jam which consistently makes 2 block momentum successful
Yeah, that's a good thing to know, but I didn't talk about that since this is a video meant to introduce mechanics.
but how do you learn the timings? Knowing about ticks is not of much use if I don't how to count them, and 50ms is I believe 4 times less than human reaction time
You have to practice to learn tick timings. You can learn to count ticks using both visual (the screen) and audio (keyboard sound) cues.
Very cool
so true
The link for Mpk mod goes to mpk mod 2, not the discontinued one, which is the one you're using.
Yes, I updated the link when that came out. Should I not have?
@@zeltrix54 the mpk mod 2 is worse than mpk mod 1. I've tried both, mpk mod 1 is more reliable and better overall. mpk mod 2 resets a lot and is really frustrating.
huge video
sick vid
i didnt know there were all these things... i was just jumping at the end of the block
Will there be a part 2?
perhaps
Insane tutorial
its still for java even if i have bedrock on pc?
@@Colorateds Most of it should apply but some of the latter sections focus on java 1.8.9. And because bedrock is only playable on the latest version, anywhere in the video that states a version difference is a place where the info in the video doesn't apply. That means that taps move you a different distance, and there is no x/z-facing in bedrock.
@@zeltrix54 thanks
Great video, but dont hh for an x facing single neo just do 2uS, sneak to the edge of the block and jam or rather a7.
I don't hh for x facing single neos myself, but I just showed it because it helped to keep the x facing strats similar. This is also why I have that constant text the entire montage saying that the hh strategies aren't necessarily the best strat to do.
By how much do the shift tap strategies change in 1.9+?
In 1.9+, all taps are longer by 1 tick, except the air shift tap, which is by longer by 6 ticks.
got damn
how do i know how many ticks ive been holding w without mod
You'll just have to pay attention to how it looks, and/or get a feel for how it physically feels to hold W in increments of 50ms. It comes with experience.
cool
It’s simple when the parcool is installed.
So cool!😮
12:20 it's 21 deg out not 11. Minor typo. Please give me all of your property.
I can do math, I promise
We supposed to just feel the ticks?
It takes practice, but if you do use tick timings a lot, you will eventually get a good feel for it. Many people also use the mod I talked about to see tick information, but it's not required.
is doing a 180 4 block jump a flex to people who dont parkour
super good
good video
Great great video :D
very nice
Cool vid "D
bro thought he could put danganronpa music without me noticing🥶🥶
good video!
Just wanted to say this is exactly what ive been looking for
Thank you so much for this video! ヽ(^。^)ノ
1. I understanded nothing (no hate)
2. I tried it with the vid on i am even wors then before bc i am confused???
(Still no hate)
I am just stupid
You're not stupid. It's just a lot to take in. And game version matters. If you're on Bedrock, it is probably different.
Dang it I play on bedrock edition on nintendo and I am quite good (I'm not sure if that's true or if I'm accidentally bragging without realising it)
when the creeper can 1 tick 😔
Let's just appreciate how much a lot of time Zeltrix puts in these awesome videos to make our day, huge respect! 😜😱
LINKCRaFTTT
I am smack brand new to parkour in minecraft and I have to admit, you lost me pretty quickly. I can tell this is a very good tutorial for someone who has at least some experience. But for someone like me, the moment you started using the terms so fluently, i was lost.
Sorry about that! This video is evidently pretty technical in nature, but just like other technical minecraft videos such as ones about redstone or mob farms, it just takes some time to digest the content. This is why I suggested pausing and practicing after every section in the video.
@@zeltrix54 Unfortunately I am not able to practice on the world you made as I'm on bedrock/pocket edition. I thought I would be able to get familiar with it from learning from videos but it very technical at a certain point. Not your fault. It's just how it is.
9:56 Penaldo
i like men