not really new as the glitch has existed for many years and we've known about it for like 4-5 at this point and almost all world records in minecraft parkour maps utilise it
This is very intriguing. I wonder how many more repeatable de-sync glitches are out there and are either undiscovered, or not yet well known. Great video! Very informative!
Watched the full video, I am honestly impressed with how such a seemingly simple glitch can be explained further, great job at explaining. It's fantastic how you also used visuals to demonstrate how this and that worked, keep it up! Love ya! 💕
That trick was already known in the German Community since around 2016. In 2016, I found a map in Jump World, a minigame from Timolia, and it had not only that mechanic, but also other mechanics. Taking damage while on the slime block was merely one of many features of that short but very hard map. I took those jump and did my own spin on it. Unfortunately, Timolia removed all maps from prior 2020 (and unreleased maps), so that they can monetize map size. I had an unreleased map built in 2018/19 that had one very big build in it, the survival inventory in pink with slots filled with what I'm wearing on my skin. That build could now fit within the world border, minus a few blocks, and every map where I used the render distance to hide the tutorial section, or generally the start point of the map where they can choose a path, is no longer possible. How it works: You need to take damage before the bounce. The video gives an example that always works without any requirements, but the way I had to learn it, was that hitting the ground before shifting over to the slime block (in the same tick) did the trick. The map had some other things as well, like fire in the air giving you a huge down-pull towards the slime block, which results in the same bounce height. Damage boosting over a fence was also part of the map, and one of the hardest jumps there was to jump 2 blocks high. My spin did it a bit different, to make the player rage-quit a lot faster, I used poison instead of fire, as poison has more time between damage ticks.
@@Legitimoose After two weeks, I finally tried to open Minecraft, and had the motivation to build a map for you, but before I joined the Jump World Server, I had to find out that the old maps were in fact not deleted. The server was split into 1.8 and 1.16+, in which the quick join function (right click in the menu) leads to the latter. I played some of my maps made in 2016, that I didn't play for 3-6 years. (mostly 5 years) The maps are still available, but heavily broken, because checkpoints are no longer just the pressure plates, they are like carpets now, so some jumps dependent on the pressure plates being avoidable, and therefore are no longer possible. The second map I was referring to in the first comment is #5, you can find it by writing into the filter "name:KittenKatja" or using the command "/enter 9UFB", and spectate with "/spec". Only 1.16+ has their world size monetized now.
I was thinking "oh I wonder if this doesn't work with the new update, that would be a shame" but nice to see you mentioned that. Cool it will still work. Still sad I can't obliterate items using anvils anymore it's by far the most useless but satisfying way. Good explanation, Interesting topic.
It would be sick to see stuff like this implemented in MCC (or similar tournaments) to diversify skill sets! Thanks for sharing all this info, really cool stuff
I discovered your channel a few years ago because of command block tutorials and I subscribed. Me being from the Hielke Maps community and seeing your videos now is pretty funny, shows how small the world is. Keep it up dude you're awesome.
12 seconds into the video and Legitimoose has already affirmed his superiority by managing to speak in sTrAnGe cApS. Only a few legendary individuals possess this power!
Because of you I learned to do datapacks, use predicates, code in JSON, use execute and all YESTERDAY. I DID A FULL WATCH OVER OF YOUR CHANNEL AND I'M BLAMING YOU FOR THAT But happy to see a new video
Really enjoyed this video! I found it very informative as well as really interesting. I especially liked the little jokes sprinkled throughout the whole thing. They made the whole thing more entertaining.
it's interesting seeing g how the thought of this trick changed over the years I remeber ur og vid on this topic 2 years ago and at first thought this was a repost lol
hello! i'd like to have an correction to your video first, im not some person who "tHiS iS wRoNg L bOzO", i am more experienced in slime glitches than, at least, a majority of people, and i have found shortcuts in maps which some speedrunners are using in attempts anyway, what i wanted to say is that you dont HAVE TO shift to do the slime glitch, it is one of the ways to do so, but you only need to take damage, such as landing on the edge of slime and block, fire damage, etc also, just a side note, some names which had appeared in the video are my friends (powshadowpsh, psych0cqt) aside from that, this is seriously a great video!
As a source engine certified gamer, it's really cool to see physics based tech in a game like minecraft. I always loved the depth this type of stuff brings to a game
@@Legitimoosethis is sincerely such an informational and well researched video. It’s also so well edited! Your channel has blossomed into an extraordinarily well made work of art ❤️
thanks to this video after some testing I was able to figure out that fall damage inflicts some knockback/velocity, it's very very little but if you do jam tap once with and without fall damage the fall damage will bring you just a bit further than your landing point
This is amazing and really well explained, it only took me a few minutes to almost master it. A cool idea for a map that intentionally uses this would be something I made where you use the same one slime block to bounce from one side to another, going a few blocks higher each time, until you reach the top.
this reminds me of slam storage from ultrakill where you do a slam and a walljump at the same time, and the longer you slam for, the higher you'll jump if you jump right after landing. the walljump makes you bounce off of a wall and stay in the air for about a second and a half, and in that time the game thinks you've been slamming the entire duration so it sends you as high as a height that would equal to about 1.5 seconds of slamming thus giving you a crapton of height
I think what would be even more cooler is making alternative paths that experienced players and speedrunners could take to save some time or explore new areas (that could fix replayability problem of linear maps btw)
From the quality of the video i thought its like a 500k subs mc youtuber with like a couple million views on this video when i checked i was really suprised this is great content man
Holding space while doing it makes you go higher btw and some timings do different things than other. In the early days this was done by jumping on the edge of the slime blokc bc you would bounce and take fall damage, but this is fixed now bc sides of blocks got updated. Also doing a 2 block jump actually is possible no matter if you have lag, it just needs rlly good timing and for some cases there are tricks.
I played on a server where I was constantly laggy so I could consistently jump 2 blocks by using an elytra (after jumping activate the elytra and aim up) and I could rubberband (jump then activate elytra, aim up and just before hitting the ground try and time re-activating the elytra or just spam space I think) with it as well which was fun and quite fast.
Im surprised that i somehow got recommended your channel two years after I watched it previously. I thought you seemed familiar when i watched your parkour video, but after seeing this one, I was certain, I've watched your videos. Btw it was the neo ones, the old slime jump one and the elevator command block ones i watched. Anyway, your vids are interesting, but you post so randomly I wish I had more parkour videos of yours to watch...
This used to be in Hypixel with the slime kit in skywars. The feather falling stopped all damage but you still took a tick of damage, which would send you higher, and you used to be able to be able to launch yourself really high, but then they patched it. Lowkey sad
I just realised that this has happened to me loads of times already since, it actually also works without sneaking. You just have to hit the edge like before with air
i love your channel, i remember the day i found your channel, i was trying to use the /execute command, i watched a lot of videos about /execute but yours was the only video that explained the way i wanted, quick and easy, i hope u post more videos in the channel
this guy and some other people are the reason why “learning” and “playing” can be in the same sentence. Such as: playing and learning at the same time cant be in a same sentence!
Just knowing how mc works u can already see that its just the damage boost u can get from a cactus and the jump from the slime happening at the same time... It is cool to learn exists tho
Helpful tip: On slow computers f3 and c can take a while to copy your coords, hold it for a few seconds to make sure you don’t get stuck in the middle of the copy and mess up something
Ughghh Minecraft has physics too? Game ruined
they made minecraft too woke by adding physics >:(
Lol
lol
@@plighting_engineerd o/
@@drwhocoby oh hello :)
I guess you could say that with this glitch, we can take Minecraft parkour to new heights.
not really new as the glitch has existed for many years and we've known about it for like 4-5 at this point and almost all world records in minecraft parkour maps utilise it
@@Gekoloudios you missed the joke
@@toirmusic On the contrary, I understood the joke immediately but didn't find it funny
Dad joke
@@toirmusic bro how is this a joke?! Do u even know what a joke is like? This comment ain't even one bro. 🗿
This is very intriguing. I wonder how many more repeatable de-sync glitches are out there and are either undiscovered, or not yet well known. Great video! Very informative!
@@uis246 ..did you watch the video?
@@raspberryjam oops, that was before I watched.
probably not too many atp
Watched the full video, I am honestly impressed with how such a seemingly simple glitch can be explained further, great job at explaining. It's fantastic how you also used visuals to demonstrate how this and that worked, keep it up! Love ya! 💕
That trick was already known in the German Community since around 2016.
In 2016, I found a map in Jump World, a minigame from Timolia, and it had not only that mechanic, but also other mechanics. Taking damage while on the slime block was merely one of many features of that short but very hard map.
I took those jump and did my own spin on it.
Unfortunately, Timolia removed all maps from prior 2020 (and unreleased maps), so that they can monetize map size.
I had an unreleased map built in 2018/19 that had one very big build in it, the survival inventory in pink with slots filled with what I'm wearing on my skin. That build could now fit within the world border, minus a few blocks, and every map where I used the render distance to hide the tutorial section, or generally the start point of the map where they can choose a path, is no longer possible.
How it works: You need to take damage before the bounce.
The video gives an example that always works without any requirements, but the way I had to learn it, was that hitting the ground before shifting over to the slime block (in the same tick) did the trick. The map had some other things as well, like fire in the air giving you a huge down-pull towards the slime block, which results in the same bounce height.
Damage boosting over a fence was also part of the map, and one of the hardest jumps there was to jump 2 blocks high.
My spin did it a bit different, to make the player rage-quit a lot faster, I used poison instead of fire, as poison has more time between damage ticks.
:O that's so cool! if you find any old maps like that send em in my discord, id love to see such things!
@@Legitimoose After two weeks, I finally tried to open Minecraft, and had the motivation to build a map for you, but before I joined the Jump World Server, I had to find out that the old maps were in fact not deleted.
The server was split into 1.8 and 1.16+, in which the quick join function (right click in the menu) leads to the latter.
I played some of my maps made in 2016, that I didn't play for 3-6 years. (mostly 5 years)
The maps are still available, but heavily broken, because checkpoints are no longer just the pressure plates, they are like carpets now, so some jumps dependent on the pressure plates being avoidable, and therefore are no longer possible.
The second map I was referring to in the first comment is #5, you can find it by writing into the filter "name:KittenKatja" or using the command "/enter 9UFB", and spectate with "/spec".
Only 1.16+ has their world size monetized now.
I was thinking "oh I wonder if this doesn't work with the new update, that would be a shame" but nice to see you mentioned that.
Cool it will still work. Still sad I can't obliterate items using anvils anymore it's by far the most useless but satisfying way.
Good explanation, Interesting topic.
The anvil change is wild because it never caused anyone to lose their items unless they where spammed.
@@catharsis9789 I like it because you can't really kill without spamming
Nice vid
What
What
2:05 Trolldier:"Hey I've seen this one before"
Aw yeah
No one's safe from the Market Gardener
I cannot believe you brought up parallel universes and weren't joking.
One nice thing is that bedrock players can do it on crossplay servers and often bedrock players get bounced a lot higher because of lag
It would be sick to see stuff like this implemented in MCC (or similar tournaments) to diversify skill sets! Thanks for sharing all this info, really cool stuff
I don't see that happening. Besides, this could be really inconsistent if the client and server have a lot of desync.
How many of us got the "Paralell Universes" Reference with the SM64 image? (I did)
I discovered your channel a few years ago because of command block tutorials and I subscribed. Me being from the Hielke Maps community and seeing your videos now is pretty funny, shows how small the world is. Keep it up dude you're awesome.
12 seconds into the video and Legitimoose has already affirmed his superiority by managing to speak in sTrAnGe cApS. Only a few legendary individuals possess this power!
4:35 mention
If you're on Switch, you run at 1 fps and it takes 25 seconds to eat a baked potato
F3+C is new to me and has now changed my life. Great video moose!
@@AvidMc does it really work?
Legit 13 years of playing the game and some those technics are just reflexes to me but I never bothered to understand them
Hmm I knew about the regular damage fence jumping for a long time but never what caused it. That's a really interesting analysis.
Because of you I learned to do datapacks, use predicates, code in JSON, use execute and all YESTERDAY. I DID A FULL WATCH OVER OF YOUR CHANNEL AND I'M BLAMING YOU FOR THAT
But happy to see a new video
I believe we all went through an entire watch over of legitimoose when we discovered him
@@dannyweiss5001 maybe, but it's not the first time, it might be the third time already
Really enjoyed this video! I found it very informative as well as really interesting. I especially liked the little jokes sprinkled throughout the whole thing. They made the whole thing more entertaining.
there's a rare group of entities known as "cactus jumpers" who have existed before humans were capable of measuring time.
it's interesting seeing g how the thought of this trick changed over the years I remeber ur og vid on this topic 2 years ago and at first thought this was a repost lol
no repost here! like 6 months after that video i realized i would have to make a follow up, so much stuff was discovered!
There is a map called hardkour that uses it a bit, its considered by lazy and eelaa (pk spiral builders) as the hardest pk map out there
bro took "man im dead" to a whole other level
by left clicking probably
hello! i'd like to have an correction to your video
first, im not some person who "tHiS iS wRoNg L bOzO", i am more experienced in slime glitches than, at least, a majority of people, and i have found shortcuts in maps which some speedrunners are using in attempts
anyway, what i wanted to say is that you dont HAVE TO shift to do the slime glitch, it is one of the ways to do so, but you only need to take damage, such as landing on the edge of slime and block, fire damage, etc
also, just a side note, some names which had appeared in the video are my friends (powshadowpsh, psych0cqt)
aside from that, this is seriously a great video!
I love how many sub communities minecraft has, It feels like there's something new to learn about the block game
Wow, I just thought taking damage boosts you upwards. This is impressive game knowledge.
12:20 you got this. Im gonna do it.
@@lovelyasam have you
I literally never knew this existed haha. Great video!
1:25 ACCEPTANCE NO WAY HOLY SHIT YES ANOTHET THE END IS NIGH FAN TANK YOU SO MUCH FOR USING TEIN OST!!!
12:58 its me😮
2:13 he's teaching us how to wavedash
As a source engine certified gamer, it's really cool to see physics based tech in a game like minecraft.
I always loved the depth this type of stuff brings to a game
REAL. i am also drawn to source engine movement tech, but my expertise lies in mining and crafting
Mine lie on completing GoldSRC bhop maps and refusing to land in Team Fortress 2
3:00 'if you can do headhitters consistently' me who tried one just like that yesterday without any practice and got it first try: aw yea
0:49 this is literally a effect from movie maker and I remember using it too
Been around since 224 subs! Glad to see you’re doing so well!!!
:D i remember u, my originalest fan
@@Legitimoosethis is sincerely such an informational and well researched video. It’s also so well edited! Your channel has blossomed into an extraordinarily well made work of art ❤️
3:54 “That’s still learning!”
My favorite part of the video was the parallel universe reference.
thanks to this video after some testing I was able to figure out that fall damage inflicts some knockback/velocity, it's very very little but if you do jam tap once with and without fall damage the fall damage will bring you just a bit further than your landing point
11:30 nice discovery😮
what a fun surprise to hear "ya ana ya ana" as the background music!! awesome video
10:48 there's also a type of slime glitch called s2e which requires you to take stair step boost and reach the edge
This is amazing and really well explained, it only took me a few minutes to almost master it. A cool idea for a map that intentionally uses this would be something I made where you use the same one slime block to bounce from one side to another, going a few blocks higher each time, until you reach the top.
This is one of the first times I've seen someone correctly explain the difference between client side and server side lag
Good to see the hielke discord in here :) and also hi haycoh ❤
8:37 huh double mega jump? Cool!
Always thought it's all about landing on the edge of slimeblock...
The return of the king! I used to watch your datapack tutorials xD
this reminds me of slam storage from ultrakill where you do a slam and a walljump at the same time, and the longer you slam for, the higher you'll jump if you jump right after landing. the walljump makes you bounce off of a wall and stay in the air for about a second and a half, and in that time the game thinks you've been slamming the entire duration so it sends you as high as a height that would equal to about 1.5 seconds of slamming thus giving you a crapton of height
I think what would be even more cooler is making alternative paths that experienced players and speedrunners could take to save some time or explore new areas (that could fix replayability problem of linear maps btw)
From the quality of the video i thought its like a 500k subs mc youtuber with like a couple million views on this video when i checked i was really suprised this is great content man
1. F3 + c copies location to clipboard so u can tp exactly back every time
2. Jump at edge of block and hold sneak right before you hit slime
Holding space while doing it makes you go higher btw and some timings do different things than other. In the early days this was done by jumping on the edge of the slime blokc bc you would bounce and take fall damage, but this is fixed now bc sides of blocks got updated.
Also doing a 2 block jump actually is possible no matter if you have lag, it just needs rlly good timing and for some cases there are tricks.
I played on a server where I was constantly laggy so I could consistently jump 2 blocks by using an elytra (after jumping activate the elytra and aim up) and I could rubberband (jump then activate elytra, aim up and just before hitting the ground try and time re-activating the elytra or just spam space I think) with it as well which was fun and quite fast.
oh i thought it was about the other slime block glitch
whoops
I was not expecting a Minecraft parkour video to be this funny
Im surprised that i somehow got recommended your channel two years after I watched it previously. I thought you seemed familiar when i watched your parkour video, but after seeing this one, I was certain, I've watched your videos. Btw it was the neo ones, the old slime jump one and the elevator command block ones i watched. Anyway, your vids are interesting, but you post so randomly I wish I had more parkour videos of yours to watch...
Hypixel housing has escape rooms and parkour maps that are basically minecraft kaizo maps
2:34 who writes the teleport command like that
@@Mayorfoxia82 he did f3+c and then just pasted it in the chat
Rotation
tip: if you dont wanna practice head hitters just do the slime setup but put a block above the place you jump from
I’ve done this multiple times by accident, but didn’t know it could be done consistently.
This used to be in Hypixel with the slime kit in skywars. The feather falling stopped all damage but you still took a tick of damage, which would send you higher, and you used to be able to be able to launch yourself really high, but then they patched it. Lowkey sad
I just realised that this has happened to me loads of times already since, it actually also works without sneaking. You just have to hit the edge like before with air
How Speedrunners BROKE Slime Blocks (History of the Slime Glitch)
11:57 LMAOOOO THE PATCH IS LITERALLY USELESS THEN 💀
:O just watched this video, the explanations were great and also really accurate! Really cool and entertaining video!
tbh I was expecting something to do with a blip up but was pleasantly surprised
0:56 Interesting choice of music, I think I like that one...
Wow i know ALOT of minecraft trivia, but never knew about this op thing.
Thank you so much
9:57 am I a nerd 🤓? Well I guess I am because I’m reading it lol😅
9:16 so basically, SUPER SAIYAN?
I LOVED THE VIDEO, i had no idea. Loved ty
This is like learning stuff in math class like you learn stuff games also teach you Kids in other words
this is some end-boost edge-boost Titanfall shit and i love it
The fact that this can be done is frightening for someone who doesnt even understand jumping on slime blocks normally
Discovered you recently through some friends, and I think these videos are excellent! Becoming a bit of a fan hehe 🤩
finally, a new channel to add to my subscriptions
Can't wait for the next episode of "this isn't a series, it has no title"!
i am 100% putting this in my hypixel house. pure evil
I know a glitch that I don’t know how it happens and I seem to be the only person who knows it
tell me more 👀
now days if you land half way between a slima and a non slime it also works
That spreadsheet is the most cursed minecraft resource to ever exist. def an SCP
Sheeesh!!! That intro is a true banger!
I HAVE NEVER HEARD OF THIS BEFORE THANK YOU
This video was very well made! Well done :)
i love your channel, i remember the day i found your channel, i was trying to use the /execute command, i watched a lot of videos about /execute but yours was the only video that explained the way i wanted, quick and easy, i hope u post more videos in the channel
this guy and some other people are the reason why
“learning” and “playing” can be in the same sentence. Such as:
playing and learning at the same time cant be in a same sentence!
I hope mojang never patch this, its a really fun glitch
Just knowing how mc works u can already see that its just the damage boost u can get from a cactus and the jump from the slime happening at the same time...
It is cool to learn exists tho
Is it just me, or did he start sounding like techno? Great vid btw!
he is technoblade ;)
You can force yourself to get the correct jump timing by making headhitter thing on the slime block thing
oooooooooof been waiting for you to finally upload?
Basically a superglide in minecraft, with those frame timings so small
Helpful tip: On slow computers f3 and c can take a while to copy your coords, hold it for a few seconds to make sure you don’t get stuck in the middle of the copy and mess up something
bro =)))
5:40 it'd be cool if you showed a pov of another client looking at the slime glitch to see what the server sees
3:37 how did you make that slow motion smoother? can’t tell what you used to interpolate
when you slow down footage in premiere pro you can choose "optical flow" mode which makes certain types of footage look real smooth!
I think maps should have slime glitch as a alternative faster way to do things, while still having easier ways to do it
God tier video quality and editing
It's the guy! My favourite moose returned!