Destiny 2: The Best Neomuna & Terminal Overload Weapon Perk Rolls
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- Опубліковано 8 чер 2024
- A new batch of guns to review and I know a lot of you are spending copious amounts of time on Neomuna right now, so let's talk about the best perks on all of these weapons that are dropping. IDK why I said blast radius for the GL, probably the delirium from too much Destiny.
Introduction - 0:00
Round Robin - 0:43
Volta Bracket - 2:30
Phyllotactic Spiral - 3:12
Iterative Loop - 4:13
Dimensional Hypotrochoid - 4:57
Synchronic Roulette - 5:53
Basso Ostinato - 6:52
Circular Logic - 8:45
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I like the new idea of putting the perks highlighted on screen with gameplay
girl_same.gif
same 😀
Finally my opinion has arrived
fantano moment
Unfortunately your opinion is wrong and my opinion is always correct.
I'm just waiting for my 2nd opinion from Aztecross
Finally an original comment has arrived
@@hikami420cant wait to get my pvp opinion from TrueVanguard and CoolGuy
Circular Logic with Feeding Frenzy / Hatchling is far and away my favorite legendary gun I've gotten so far in LF. Just constant threadlings everywhere. I love it.
Yeah, I run it on my threadling spam warlock and it is just absolutely nutty
Just wait til Threadlings get buffed 🔥🔥🔥
That was my first drop, hatchling is really fun
With the Strand reserves armor perk and the buff LMGs got to reserves it's basically able to be used as a primary.
@@Fearienify Are they getting buffed?
i like the throwback editing to the old d1 perk videos from you, with the color coding, nice!
Well done video. It was nice to see available perks on screen!
I have a Circular Logic with Envious Assassin and it can load the magazine to almost 170 rounds. So adding that with unraveling rounds (seasonal artifact) and hatchling, made for some really good sustained add clear.
envious assasin and target lock is perfect for bossing btw. u clear thrash in most dungeons anyway once u at boss phase u can just unload 170 shots and have them deal more damage with target lock.
@@contrakt666 I definitely agree but my Retrofit with enhanced Target Lock and volatile flow, is going to hold that position this season. 🤣
Thanks for the comprehensive breakdown! I'm a Guardian dad, and have been so busy I've barely even gotten to play the expansion yet. I've only played about 3 levels of it on Legendary so far. So this is all good to know going in!
Finally I know what to think about the Neomuna weapons
Real
Love the Hatchling perk on Round Robin with the Warlock threadling build. Ehroar did a video on it and I haven't unequipped my Round Robin since.
Oh man, that hue of Yellow and Green is quite hard to identify for my version of color deficiency. I loved the extra info! It was super helpful!!
For Synchronic Roulette I'd really recommend the combo of Envious and Cascade. If you run an autoloading wave frame you can proc both perks at the same time with a quickswap and shred. Works really well with unravelling rounds too.
Pulse monitor isnisnane. Only need to be like half health and reloads the entire mag younwill lsoe whalth when fighting so this coems extremyl in handy and it even procs when you have anotehr weapon out bot many primaries with pulse monitor
It has target lock which is so good
@@cbandit7715 bro…you alright?
Love the layout of the perks on each gun. Concise & easily understood
A few perks I wish were switched on which collom they were in as it could have given a few more god roll possibilities on synergies.
Feels really weird having some weapons from a weapon set not being craftable, especially when the same kind of thing in witch queen (3 weapons from a unique destination activity) were craftable. Guess it is what it is tho
I’m glad they did that. The craftable chase last year killed my OCD. Random rolls are special. I use funnel web way more than sny of my WQ crafted weapons because it took me 6 months to find a half decent one.
Try out that Skele-ghaul shader on the Neomuna weapons it gives a unique flashing changing colors effect, alternating between orange, green, and yellow
Grinded. Got my rolls. Jus here for you Datto 💪🏽
I like how you made the more preferred a perk is, the darker green it becomes.
Nice job on that thresher at the start
been loving all the content daddo
I've been loving the Circular Logic with my Strand build.
Offhand Strike on Circular Logic is very good with hatchling. The aim assist on hipfire is actually insane and it's really hard to hit body shots with.
Wrong
@@huts-it3bq Good explanation.
@@JustWezz Oh, sorry. Offhand Strike is dogshit. There you go!
Synchrotronic Roulette with Envious Assassin and Target Lock is actually pretty good at mowing down bulkier adds. I've been running it with the Circular logic and just been switching between the two guns.
Destabilizing rounds sounds like an option for slow rpm weapons since they can really dish out damage during the volatile rounds duration as volatile rounds are easily best on high rpm weapons. It's volatile on demand and for a shotgun, that's pretty useful.
I've been using a feeding frenzy demolitionist circular logic and it's pretty fun, looking forward to a hatchling roll though.
I think Cascade Point on the sniper has extremely nutty backup damage potential if you can get it on an Extended Mag roll because it gives it a big DPS boost and it probably works with most of the precision-capable heavy weapons
really been enjoying circular logic with envious and hatchling.
the basso ostinato with lead/destabilising rounds and the artifact perk volatile flow helps alot to add clear, especially with thread of ascend
ooo graverobber destabilizing rounds sounds GREAT for my all shotguns no backup plans build
I like the way you set this up with the color coding
Envious/Hatchling was on one of my first rolls of the MG and I've been loving it. Definitely feel the problem with using it as a primary. I often run the new SMG with it in my strand build, and when I need more range or have a heavier target, I'm reaching for the MG a lot. When I do manage to keep the envious loop going, it's insane though. I think it can get nearly 100 rounds at a time with the perk which is crazy for sustained mowing
Hatchling is quickly becoming one of my favourite perks in the game. There's certainly some bias as the whole necromancer/minion master kinda warlock thing strand brings to the table is something I adore in every game, but I think the perk can put in some work even if you're not on strand. I'd argue it's very much a sidegrade to dragonfly/firefly that performs similar against very tight groups of enemies and much better if they're rather far spread single targets.
thanks datto as always
Envious/Firing Line Volta Bracket is the only one out of these I want to craft right away. Yes, I have sniper copium and this model looks just stunning
I'm going to go for circular logic tonight after work. I want that hatchling envious roll.
Off topic but I feel the need to say…your sound quality on your videos is excellent!
Circular Logic with Envious Assassin with Target lock gonna is insane for anything bossing like dungeons where u clear adds before hand anyway.
I got 3 rolls that really intrigued me day 1… the Sniper 1st of all rolling with subsistence is intriguing especially with Hatchling but definitely envious assassin hatchling. The SMG with Target lock is another one that I looked at.
I have all 3 rolls But the HC with Subsistence Hatchling is my 1st round Robin roll and I love it with my Warlock!
I'm enjoying Volta Bracket on my void warlock build. I like my Hatchling one because I can pick off a red bar enemy far away and kill an extra enemy or two from the hatchling with one bullet. Saves ammo and my team doesn't have to worry about the snipers!
Envious Assassin with Cascade Point is pretty fun on Synchronic Roulette.
My favorite weapon this season so going to be the new autorifle from the season it is a strand 600 rpm and has hachling or demo and the new reloading perk so it is good
Volta Bracker with envious assassin and cascade point and push handling to its max (50) and 5 (can over flow for more) in the mag, you can basically have a special precision burst dps on hand, that can also proc threaded burst, dont sleep on it
I got a Basso with Lead from Gold and Destabilizing Rounds the other day and so far I like it
Envious Assassin with Cascade Point seems Interesting for short burst windows on the sniper.
Envious assassin on a primary is sick. Using a wave frame GL like forbearance gives easy procs for upwards of 60 rounds if you have the SMG
Envious assassin seems like the type of perk that works best if you have 2 high magazine weapons with the perk, so you can swap back and forth between the 2 weapons
I absolutely love my Synchronic Roulette with Under Pressure/Perfect Float and Target Lock for that increase and damage + increased flinch resistance OR extra stability on the bottom half of the mag😁😁
My first drop from Overload was the machine gun with Shot Swap and Hatchling. After using it, I can definitely see why Hatchling is popular and can't wait to get Strand unlocked for my Warlock.
Feeding frenzy+hatchling on my lmg has felt amazing
Unrelated to the machine gun but use necrotic grip and osteo on strand to make it go from good to amazing
Envious and target lock om the smh goes HARD when paired with the god roll gl from rhulk
I got a Round Robin with Elemental Capacitor, with Solar the reload speed is nuts for a 120 HC, love it
I love the shotgun with destabilizing rounds envious one of my favorite guns I've ever used
I only like Dattos videos when he can make me laugh. Man hasn't failed a single time in 9 years 🤣
Triple tap or envious assassin and cascade point on the sniper looks interesting.
The only use case I can see for Envious Assassin on a primary is for PvP, paired with Cascade Point (the Neomuna SMG is the only thing I know that combo rolls on) - theoretically at least it allows for a high dps thing you swap to when enemies get close, but it kinda needs to be played into intentionally so it's quite niche.
I really like the LMG but my preference is Keep Away & Demolitionist; I have Feeding Frenzy & Hatchling but I don't play with the Threadling build as much as most of my time with Strand has been for the Surges in BGs and Nightfall, so naturally I'm using Shackle grenade - getting my grenade back in 4-5 kills has been invaluable.
I like the HC but I need reload on that thing; the stability from Fluted and Flared together is fine for me on such a slow RoF
The PR getting Voltshot instantly made it a must have for me; not my favourite archetype for PvE but it's nice to finally have a craftable High Impact PR.
The Pulse seems excellent. Keep Away and Kill Clip/Headseeker on a craftable high impact seems like the closest we'll get to an energy slot Messenger. Probably will be fantastic in PvP.
Cascade Point + Envious Assassin is a fun roll on the SMG
THANK YOU FOR THIS, us casuals really appreciate it.
The machine gun with feeding frenzy and hatchling is the legendary strand version of thunderlord
Love the new look
honestly i think that for a strand primary, the best option will be in trials with the new “the immortal” smg. compared to its peer, it’s in a superior archetype (750 compared to 600) and rolls with better pve perks (threat detector + hatchling + new origin trait “field-tested”) so looks like i’ll be on the hunt for that over the neomuna smg.
There is also a 600rpm auto rifle from the seasonal activity/defiance engrams. I think it will be one of the top strand weapons for those not wanting to give up the exotic slot for Quicksilver.
for people wondering how to get this SMG, you have to play Trials for it. I don't like it either, but it's a guaranteed drop from rank ten of the reward track so save that reward until it has a good roll. Trials rewards reset at every weekly reset so check with Saint every week until the end of the season comes around.
On Synchronic Roulette, envious assassin + target lock sounds interesting.
I think the machine gun can be good with Envious Assassin and Target Lock. Overload the mag, then go ham on the boss
Circular Logic might be fun for gambit!!
Envious > Feeding Frenzy for me, swapping to a waverfame to clear an add or 2 is faster and easier than reloading.
I have a corrective measure demo ad junkie roll and it’s a insanely strong machine gun with viotile rounds easy to make active and Im impressed by how fast I can melt champs and bosses
Headseeker on that pulse rifle feels really good in pvp. Top tier for sure
I don't know if the guns from Nimbus quests were curated or I just had good rng but I'm glad I got God rolls on the arc fusion, solar fusion and the new strand MG
I love compulsive reloader with my chill clip riptide. I think for top half perks it's low-key best in slot
Ok I GOTTA GET THIS GRENADE LAUNCHER! Chain Reaction baby! Let's go!!
Datto’s new pfp looks like an artifact mod and I can’t not see that
I literally got Keep away and Hatchling on my first Round Robin. How lucky
Can confirm compulsive reloader is very good on the arc rapid fire fusion. With voltshot
Getting D1 Zaouli's Bane vibes watching you reload that slow af hand cannon at the beginning of the video.
btw iron banner fusion, rebuke or whatever the long charge time one, has voltshot this season
I prefer demolitionist on Circular Logic. It allows me to run shackle nades often and use the tangle explosion from it. Boom, near perpetual suspend build.
Cascade point on that sniper is also good
Pulse monitor might actually be the move on the machine gun. It should reload basically every time you take damage
I have an envious hatchling smg. Not too crazy about it, but I’m also using a suspend build rather than threadlings. I do have a target lock I am liking a lot, really
Helps out on the damage
Threadlings are always a nice bonus to have even when you aren't using a threadling build since you have a little minion to hunt down an annoying add hiding behind cover his buddy was to stupid to use.
Been enjoying a pulse monitor/target lock circular logic for boss damage
Will deliverately try and get the boss to get me low to proc pulse monitor to load another mag in
I wouldn't sleep on pulse monitor as a reliad perk option, especially with how the increased difficulty means you can easily take enough damage to proc it
Note that Weaver's trance also activates golden tricorn
if you pay to have a character skip lightfall campaign do you miss the guaranteed deepsight sniper and pulse? or can you replay the campaign and get them?
I'm really surprised to see a voltshot fusion rifle. I thought that space was going to be owned by Delicate Tomb
If content moving forward continues to include more enemies with shields and overshields like the Shadow Legion then I could see Under Over becoming a viable option as well.
cascade point on the smg is underrated. the stability and accuracy of a precision frame with a fire rate faster than funnelweb
and the reload of a 120 hand cannon
Doesn’t cascade point not even make it a 750 rpm lmao
New guns, same grind. Wish we had crafting options on the Smg shotty and hmg but can't have everything
I was super lucky with the fusion💥 first drop Arw/ FB, PF, Comp Rel, Volt and RL MS💯👀
Holy acronyms
Regarding the GL - Does blast radius perks work on wave frames ?
My flex on my friends is that once when I popped into dattos stream I asked him if my weapon roll was good and surprisingly read the comment and said yes my roll was good.
I'm very curious about Volta for GMs with cascade point.
I got the pulse with tunnel vision and volt shot, its pretty good but I'm sure it could be better
Kill clip with the handcannon makes it a 2 tap in pvp
Btw I honestly think the new icon is running down your views. love you datto keep up the great work
An opposite of Threat Detector! Finally!
target lock on synchronic is a very good pick id take it any day over kill clip
Envious Assassin + Harmony on the 120 should be nasty.
Target lock on the lmg sounds interesting
Thoughts on an under over/voltshot pulse
Let me tell you, Destabilizing Rounds works WONDERS with volatile builds, especially when combined with volatile rounds.
I've been having way too much fun just blowing entire groups of enemies up on my Hunter.
Harsh Language is amazing for this, feels like a special ammo nova bomb every time
Is it not kind of useless since you can just get neat infinite volatile rounds anyways with void classes?
Maybe after this season if bungie doesnt nerf volatile rounds to oblivion i can see it being ok perk
@@camper5579 Well, if you opt out of using devour (like me...Assassin's Cowl Forever), then Destabilizing Rounds help with the downtime.
Not to mention that it shines the best on low fire rate, single-target weapons like, say, the Void Shotgun; where it isn't quite wise to spray a whole group with volatile rounds for ammo reasons.
For the fusion I have been rolling with demo mostly because my strand build is hungry for grenade energy
im looking out for keep away, opening shot on the sniper and keep away, headseeker on the pulse for pvp
I wonder if firmly planted + under pressure is the play on this sniper. Extended + backup will get mag to 5 bullets
Get envious on your primary and secondary for a cool combo.
Alright opinion time, because I wanna see if I’m the outlier.
Please share your input below!
The weapon Crafting system has a lot of potential, but I barely use it. And I think I could be better.
Spending 100 hours doing the same activity for one weapon doesn’t feel good.
My thoughts are
1. All weapons should be craftable
2. Instead of getting a random weapon drop, why not get a weapon drop that is at first random, but then you can craft / change it’s perks, possibly after you have leveled it up some first.
3. Keep the chase of rare or endgame weapons. Maybe raid weapons need 5 Patterns to be extracted before you can craft / change those weapons. Maybe raids or end game activities have “master frames”, where you can randomly get a weapon with slightly higher base stats then the normal weapon, or maybe it has something a little special about it that you can’t craft.
I think it encourages weapon crafting. If you don’t care and just wanna shoot, cool you have a random gun with random perks. If you go “oh I really like this gun” you can then go and edit its perks and invest into it
I think what I suggested above could definitely use feedback one way or another, but I think it’s a good way to improve the weapon customization experience of the game.