So many epic examples are coming out already of people making use of the new 3D Camera Plugin - looking forward to seeing what everyone comes up with! Feel free to drop in the discord to hang out and share projects - cheers
"i've also been playing with myself" lol cool video and your flying around example looks amazing. Now we need a billboard object with animation and particle effects!
Thanks for the enlightening demo and tutorial! I've been working on a Construct-based game for quite a while, one that switches between 2D top-down scenes and uses embedded Vimeo video/Blender animation 3D transitions leading to other 2D top-down scenes. (There's some actual Babylonjs 3D game engine content in the game as well.) I've been so focused on making these transitions as seamless as possible that I didn't realize Construct had added a 3D Camera plugin that I could have been using all along. You've given me a lot of food for thought!
I totally get it! I have many problems in the most ridiculous fashion I feel like... but it always still teaches me something interesting and it all builds up. Best of luck!
It is planned! Been working with it for a small jam game to get used to it first. I’m still somewhat of a blender noob though so lots of learning to do! Cheers
Super exciting stuff! I've started playing around the new "First-person platformer" example in r264 (which also has mouse look - it's awesome), I'm trying to figure out how to shoot an object in the direction the camera is looking and it's not exactly obvious for me at this point (I really need to re-learn basic trigonometry) maybe this could be a topic for a new video ;)
Working on a third person camera for a platformer video where some of the math may help 👍 depends on how you are controlling the camera in terms of how hard it is to shoot some things where the camera is aiming. I think there is room for a number of videos on the topic! Cheers
the formula is Y=distance*sin(self.angle)+self.Y and X=distance*cos(self.angle)+Self.X where distance is how far in front of the player you want the object to be
Nice! Yes I think I saw some of your clips somewhere on the project, looked awesome. So many cool examples coming out with the new camera plugin - cheers
hey foozle are you able to make a turn based rpg tutorial? im having a lot of trouble with this and I noticed that there are no tutorials on youtube or construct for turn based combat. If you do end up doing it can you also make it so someone who is twice as fast as someone else can move twice befor the slower person gets a chance? Thanks.
It has a limited 3d object for simple shapes that you can assign sprites to faces etc. but it still is missing many features that a Unity would offer from a 3d perspective. Where I hope C3 goes with 3d is bringing their intuitive simple approach for some basic 3d games and perhaps continue enabling some more advanced capabilities in the future.
confused on how to put my 3D camera behind my player like he explains...can anyone help? I don't know how to input "pixels" into construct like he mentions when you're setting your 'look at position' parameters...
So many epic examples are coming out already of people making use of the new 3D Camera Plugin - looking forward to seeing what everyone comes up with! Feel free to drop in the discord to hang out and share projects - cheers
"i've also been playing with myself" lol cool video and your flying around example looks amazing. Now we need a billboard object with animation and particle effects!
😂 thanks and yes looking forward to seeing what else gets added in the future
Awesome example !
Thanks Rafael!
Great explanation of the new camera, thinking of making something using this in a jam this week
I love your vids!
Thanks for the enlightening demo and tutorial! I've been working on a Construct-based game for quite a while, one that switches between 2D top-down scenes and uses embedded Vimeo video/Blender animation 3D transitions leading to other 2D top-down scenes. (There's some actual Babylonjs 3D game engine content in the game as well.) I've been so focused on making these transitions as seamless as possible that I didn't realize Construct had added a 3D Camera plugin that I could have been using all along. You've given me a lot of food for thought!
I totally get it! I have many problems in the most ridiculous fashion I feel like... but it always still teaches me something interesting and it all builds up. Best of luck!
Awesome!
Hello sir, Can you make a tutorial about how to import 3D model using kindeyegames' plugin?
It is planned! Been working with it for a small jam game to get used to it first. I’m still somewhat of a blender noob though so lots of learning to do! Cheers
awesome=)
Super exciting stuff! I've started playing around the new "First-person platformer" example in r264 (which also has mouse look - it's awesome), I'm trying to figure out how to shoot an object in the direction the camera is looking and it's not exactly obvious for me at this point (I really need to re-learn basic trigonometry) maybe this could be a topic for a new video ;)
Working on a third person camera for a platformer video where some of the math may help 👍 depends on how you are controlling the camera in terms of how hard it is to shoot some things where the camera is aiming. I think there is room for a number of videos on the topic! Cheers
the formula is Y=distance*sin(self.angle)+self.Y and X=distance*cos(self.angle)+Self.X where distance is how far in front of the player you want the object to be
Thank you
That is super cool! I’m making a Wolfenstein 3d clone and it’s so easy! Maybe I’ll make a flight simulator, could be interesting! Cool video!
Nice! Yes I think I saw some of your clips somewhere on the project, looked awesome. So many cool examples coming out with the new camera plugin - cheers
hey foozle are you able to make a turn based rpg tutorial? im having a lot of trouble with this and I noticed that there are no tutorials on youtube or construct for turn based combat. If you do end up doing it can you also make it so someone who is twice as fast as someone else can move twice befor the slower person gets a chance? Thanks.
I will put it on the list as an idea! I have a few items planned that I am working through but a turn based rpg sounds like a lot of fun :)
So is it only the camera that's 3D or can Construct 3 now make 3D games like you would in Unity or other more robust engines?
It has a limited 3d object for simple shapes that you can assign sprites to faces etc. but it still is missing many features that a Unity would offer from a 3d perspective. Where I hope C3 goes with 3d is bringing their intuitive simple approach for some basic 3d games and perhaps continue enabling some more advanced capabilities in the future.
@@FoozleCC Thanks! Yes C3 is definitely much easier than Unity.
how to show score with 3d camera object
Just put it on a different layer that is set to 2D (in the layer properties) and set the parallax and scale all to 0. That should work 👍
confused on how to put my 3D camera behind my player like he explains...can anyone help? I don't know how to input "pixels" into construct like he mentions when you're setting your 'look at position' parameters...
is the 3d camera plugin only available if you have the license?
nevermind
That's super cool man! Would a first-person puzzle game be possible?
I certainly think most first person games are now on the table with the new 3d plugin - sounds like a fun project idea! cheers
tutorial, please)
A video I did a while back on the creation of the city : ua-cam.com/video/aDNZSVR4HuI/v-deo.html
@@FoozleCC A lesson about a 3D camera
@@arturbier yeah - I plan on doing one - too fun of a new feature not to explore more
may i know your email? I want to contact you for project construct 3
"I've also been playing with myself"...what? In 3D?
c3 become more powerful
Yeah - the string of updates to the engine has been pretty awesome to see