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I seriously enjoyed watching this, it was quite fun to watch the weird tech required and the just general self improvement, I'm also wondering though, is it possible to beat the remake of this game without gliding? I had heard that in the remake the charge jumps had the jump distance increased, making some jumps previously impossible well, possible and you were so close to making it to the dream weavers area, so I wouldn't mind at least seeing if it is possible to make it
I'm going to present to you an alternative perspective. The QUESTION is 'Can you beat Spyro The Dragon without gliding;' not 'Is it a failure if you can't beat Spyro The Dragon without gliding'. The answer is no and that fulfills the criteria of the question. You didn't lose because you can't beat the game, the goal was the answer and you got the answer so you succeeded.
I'm a fan of the GameChamp3000 approach to these: a "Mission Failed" counter, to turn it into a "minimum banned action" run. It still lets us see the whole game, and it implicitly creates a challenge for somebody else to beat that number.
I know that there is more to a challenge after a tutorial or gimmick battle proves an challenge run impossible, but I always feel the need to leave the video anyways. It feels like the video is a different beast entirely.
I think the run died in dream weavers for the challenge, but I approve of the way you continued. I definitely wanted to know how many glides would be required at minimum to beat the game. Great video!
Run definitely died in Dream Weavers but the fact that that’s the ONLY mandatory gliding spot and you can still beat the game without any loot, dragons or eggs from that homeworld or its levels is still very impressive
It’s pretty ironic that the dream of beating Spyro without gliding dies in the dream weavers world. Aside from that, I’m extremely impressed with how resourceful you have to be in order to even get as close as you did without gliding, I’m definitely going to have to attempt this challenge myself along with the other two games and see if I can do it too.
Just want to say that after seeing your more recent videos and coming back here, I'm glad that you've started allowing glitches in these challenge runs. Seeing what's possible without them is neat, but the real fun of these kinds of videos IMO is using them as an exhibition of obscure glitches that often aren't even used in speedruns. There's a reason people love ymfah and all his glitch-heavy challenge runs.
Glideless? No. Absolute minimum glides with a self imposed honour system? Yes, a great one at that. Well done! And considering how glide heavy this game is, one (1) mandatory glide is honestly outrageous
I love the creative freedom Spyro 1 gives challenges like this, since you don't actually have to "finish" any level except the last three (and yes, I count the bosses as levels.) Spyro 2 and 3 are a lot more restrictive in that regard, as you need to reach the end of every non-flying level in every world but the last. I'm sure they'll give you a much harder time.
Ripto and Sorceress make you fly. One might argue flying and gliding are not the same, because they're not. If the rule is no wings, only spyro 1 can be beaten without gliding
I’d be curious if this is possible in the reignited trilogy. For those who don’t know the jumping while charging is different in the remake. In the original games the max jump height while charging is reduced, where in the remake one can get the max jump height while charging. Worth considering
I’d like to see this too. The only thing you’d need to prove is if that Dream Weavers jump is possible. The rest of run is the same or easier. An interesting subgoal there might be to see if it’s possible while banning whirlwinds again. Probably not though.
@@KingHarambe_RIP Reignited does have more complicated geometry though, and since it's remade some of the distances and heights are likely to be a little different. I think while some things will be easier to pull off, far more will be straight up impossible
Re: needing to glide in the Dream Weavers home world You could rephrase the run as ‘minimum glides’ instead of ‘no glides’. Otherwise I think it’s fine, you did a great job with this one! Also I think your compromise with the whirlpools was totally fair. It fine so long as you charge to exit.
I did think about that, but I also liked the idea that I couldn't visit any worlds in Dream Weavers or collect any gems there either. That helped make it more difficult to get to the next home world. Otherwise I'd have collected more than enough gems. Thanks again 😁
as I'm sure you know, the algorithm's picked up your channel (I got recommended your dark souls run) but these kinds of channels are my absolute favorite, stuff like ymfah, challenger andy and sample. This is the first Spyro challenge I've seen though and I loved this game as a kid. you've earned another sub.
Re: Dream Weavers I know it is technically a glitch, but you could try to use the 3 creatures at the beginning of the level to get a proxy jump that gives you enough height to charge over the platforms. Just theorycrafting and I'm not sure how would this fit into the rules, but if it works it could open up the possibility of doing a true no-glide completion.
If I'm not mistaken, a proxy is considered a glitch. It would make it so much easier to beat the game glideless, though; you could even consider the highest possible completion (without the flight levels)
Proxy isn't a glitch. It's designed in the game, make it an exploit if you will. That's now 3 ways I have no glide beat dead weavers. The run died because he didn't use it, he didn't find the sweet spot, nor did he try "rolling" off the edge and jumping. Hard to explain how to do it. I used to have a channel. They keep banning me though.
Nice video! As a long time speedrunner of this game, I've found myself doing little challenges like this in between PB attempts. My most complicated one was attempting to go from the start of a level to the end of level vortex without using the D-Pad or analog stick to move spyro. There is a small handful of levels I figured out with the help of some other runners (the most rewarding being Cliff Town) but unsurprisingly most levels weren't possible.
Hey thanks a lot for that, I think I finally found my niche and I'm enjoying the ride. We're only just getting started, but i have faith that the views will grow 😄
While the challenge was failed in Dream Weavers, I do really appreciate the compromise you gave as it really stuck to the spirit of things. I thought it was just going to be ignoring that one glide and go for a minimalist run, which is still something I appreciate more than just the video ending as it's less about seeing you never doing a thing and more about how you can overcome the challenges the game throws at you. Perfection is great to strive for, and the videos that accomplish it are *really* good, but I think people are here typically for an enjoyable video that gives a satisfying conclusion more than anything else.
The fact that you were able to get the treasure in the back of Cliff Town was the best part of this run. The first time I played the game back in '98 or whatever, that was the last treasure in the game I found before Gnasty's Loot. I didn't use any type of guide, and I never used the Sparx cheat in the later games to find the treasure, but the other two games had much less hidden treasure.
At the Cliff Town gem spot where you almost didn't get to, I was so pumped to see you make it there AND get enough gems to progress further, I literally just joyously punched my knees over and over while yelling "yes, yes, yes!". It also made me like and subscribe immediately. So I guess it's fair to say I somewhat enjoyed this video, and would be reasonably elated to see the Spyro 2 equivalent.
Oh, and about the Dream Weavers glide: It does kill the run in theory (imo), but your workaround was awesome because it would have been such a shame to not see just how many glides are in fact necessary. And therefore the challenge was completed - with an asterisk (imo). So thank you for this!
I've been binge-watching all of your videos lately. You are incredibly charismatic and your videos are well-spoken and easy to understand. I do feel your channel deserves more fame and I look forward to future challenge runs.
Wow, I don't know what to say. Thank you very much, I'm glad you like them. Video number 6 is a doozy, it's taking far longer than most (except maybe the Rayman video, that took months). I'm glad I navigated away from Let's Plays, but doing those really helped me learn editing, and the Live Streams over on Twitch have helped with the charisma. I'm still improving things as we go so hopefully everything will only get better! :D
run died in dream weavers, but I also really like seeing the whole game attempted under the rule set and not just going "ope guess we can't, video over."
Just found this and this was so cool Though I do believe the run died in dream weavers, the fact that you beat the run with only having to use gliding once AND you didn't even do the world where you had to glide on (basically skipping it as if the balloonist took you straight to gnasty gnorc) is super impressive! Considering the game expects you to glide a lot getting it down to only 1 is incredible. Though it makes me wonder, just how many glides would it take to... say... 120% the game?
Don't know if it's possible, as I've never seen it in the Dreamweavers homework, but you might be able to do a hitbox exploit to launch yourself across those chasms. That's where you jump at an enemy just as they try to attack you. Basically, Spyro's hitbox is spherical & enemy hitboxes change shape when they attack & when the two collide at the wrong time, the game's physics completely freaks out. Even still, I don't know for sure I'd that would get you across the chasms.
Except that one necessary glide, your effort to get anything done past the 50% completion is outstanding. Finally even beating the boss, getting some interesting insides as you figured out some interesting jump opportunities nobody else would have considered before.
I just wanted to say that I appreciate your effort with all those great videos on your channel! You hit me with nostalgia with Spyro and Rayman. Keep up good work!
I greatly appreciate the effort taken to not pick up anything in dream weavers, I think that was a good way to see the run through even though it was dead. Love to see great Spyro content!
OMG firstly having played spyro since i was 14 (33 now) YOU SIR ARE A BOSS. And side note - thanks for calling spyro 2 gateway to glimmer, I am really sick of people calling it ripto's rage!!
I think "No gliding while in "Control" of Spyro" would have been a good way of saying it. It would clear the level transitions "question" as well as the use of whirlwinds. As for the Dream Weavers glide requirement it would be interesting to see what the Speedrunning community has to say. Someone might have an interesting insight about getting around it. Great job on this, its one of my first and favorite games of all time! :)
This was very entertaining. I think the compromise was fair for the purpose of completing the video, to see how many times in fact a glide is actually needed.. but yes, overall with the objective being no gliding.. it’s a fail. So impressed by the cliff town jump you made I audibly gasped when you did it. 😂
For the most part, some of these mistakes were simply "I gave up too early" and it is great you figured out how to overcome that. I do believe the run died at Dream Weavers but I do accept the compromise so all in all, this was a successful run... just not the way you intended
I just wanna say that you are doing an absolutly astonishing Job at all these challenges! I really appreciate your effort and its just a matter of time until you blow up! Keep it up man! Cheers :-)
This one was super fun I personally think with the restriction implemented while it doesn't eliminate the glide it reintroduced a challenge. Honestly I am kind of glad the glide happened because it made the run even more ridiculously difficult (in a fun way of course) 😁 I love your videos keep ém coming lol
I'm really happy after seeing the Reignited run that this version of the run is actually totally do-able, using a trick used a lot in the Hero's Tail run no less. Shows how much a run can grow and become more interesting over time.
17:05. tbh sometimes the balloonist on eachworld sometimes recommends a level so if patient enough could get it to recommend a dream weaver level you could do without gliding. so theoretically you can beat spyro 1 without gliding just by getting jaques as the recommended level
@@DrRank I think so. I'm not 100% on that Im aware of the whole recommended level but never intentionally encountered it outside of accidental interaction with the baloonist
OK I'm back with more intel. Recommendations can only come from Tuco (Magic Crafters balloonist), and he can only recommend a level that has an Egg you haven't found. Eggs don't even appear after Magic Crafters, so this strategy is pointless.
@@NGPlusVideos Yes! ...... However, I believe that your Spyro No Glide challenge doesn't have any updated facts and your Metal Gear Solid No Walk challenge does have updated facts - I did notice that.... You might want to double check that though....
Seriously - I wouldn't even have thought of forbidding the whirlwinds. But yeah, in Dream Weavers there would be the end of this challenge anyway. This was very enjoyable to watch, especially your risky jumps or other conclusions you found out! I would like a second part of this challenge with Spyro 2! (It should actually be easier there because you have the double jump...)
For me it didn't die because you were so invested in this game and making this video for me it's a win. And besides it was a home so.. It wasn't even a level.. Like nah I don't count that it's the only place where it's necessary whatsoever
Spyro and Ratchet and Clank 1-3 were my favorite games from insomniac And I love to see these kind of videos because it answer my question I had as a kid XD
I found your channel in my recommended list, and as a new viewer I love your dedication to these challenges. Maybe someday you can try beating Spyro 2 and 3 without gliding, it'll be interesting to see if that's even possible.
Incredibly entertaining and interesting video - and a really great compromise to just skip the entire world where you had to glide. I think this was the optimal solution. The only thing i had loved to see would have been just how far you can go in the levels you skipped without gliding, even tho the challenge was technically dead at this point, it'd have been interesting to know what could have been. Now excuse me while i binge watch all the other challenge videos from your channel!
This is awesome! I think its amazing that the game only requires you to glide once to technically beat it! I actually tried to do a minimalist run where Spyro cant charge, flame or glide/fly (and no glitches) and I got 23 dragons and 509 gems (some were acquired by tricking certain enemies into killing each other) before I hit a dead end due to the balloonist requiring 1,200 gems to enter Magic Crafters. Such is life!
I really enjoyed this!! I completely agree the run died with dream weavers but I’m glad you went ahead and made a compromise to complete it! Would love to see the next two games! 🥰
I saw a series quite a few years ago with the same conceit, and thought I remembered the challenge being completed there. I tracked it down, and it turns out that by jumping during the deceleration from a charge, you can get a bit more distance and actually make those "impossible" jumps in the Dream Weavers home world- and from there, there's no more issues. ua-cam.com/video/4Vrj9xqqxVo/v-deo.html
Ah yes, I have actually seen this before, but I wanted to avoid it as (and I sorta mentioned this in my rules) I wanted to avoid pressing X in mid-air entirely, as this trick seemed like a by-product of gliding. I should have mentioned it properly I suppose. This is actually one of the earliest videos I made despite it being the 3rd one uploaded, so I feel I improved as I went on. Thank you for watching :)
@@NGPlusVideos he doesn't use X in mid air to be fair. That's also banned from his run. He charges jumps, lands, jumps again and then charges out of it.
I love this challenge you did. Personally I have collected as much possible without charging on one file and without using your fire ability on another file on the PS1. I would love to see how the sequels without gliding will go 😁
Thank you, I did wonder about both of those challenges, but felt they were more required over gliding in the first game. I definitely need to try this out on Spyro 2 one day 🙂
It's completely possible to do the dream Weavers jump. If you press X a second time while holding the charge button Spyro will do a little twitch that gives him just enough airtime to make it. To me it doesn't look like he uses his wings for it. Anyway, this was a great video I'm headed right on to watch the next 2 games!
23:37 I didn’t think it was possible to beat this without gliding but to only make the one main glide in dream weavers world and beat it is pretty amazing
I was so excited to see Dream Weavers since it's my favorite realm, only for the whole place to get skipped 😂 really cool to know that 1 is the minimum number of required glides though
Honestly the whirlwinds should be fine considering spiro using his wing to get to every single stage. It’s a forced action, much like the gliding animation for the transition between levels.
Spyro 1 & 2 are among my top few favorite video games ever and ive played thousands over my life, theyre that good and they absolutely hold up today as still so fun
I’m thinking I might try this challenge in Spyro 2 with reignited, the final boss would be unbeatable though..buuuuuuut Spyro isn’t gliding at the last part of that fight! He’s FLYING ;)
You got really close to the left platform in Dreamweavers. I wonder if you could've used that height exploit (where you do a 180) to get just a little bit more distance.
I really enjoyed this challenge run! Tbh I don't think that glide would be a complete end to the run, because the fact you avoided all treasures and dragons in that home world was a fair sacrifice. I wasn't much of an adventure game fan, by I did play spyro as a young teen and I loved every bit of it, and the music of the levels were pretty jamming ngl haha! Watching this video was very nostalgic, I'm already 30 but damn I wouldn't mind playing spyro again cus it's such a fun game!
'Can you beat Spyro The Dragon without gliding?' *Spyro proceeds to glide in the loading screen* . . . welp. . . Joke aside, this video was great. I love Spyro content like this, it's easily one of the most influential games of my childhood.
I think stopping the run midway because you had to glide would have been a great shame because the other worlds past it are fun to see play out. Yes you can’t beat it without gliding but you can do it with 1 glide and that’s still to be commended!
Awesome video and awesome channel, my bf and I really admire the effort and work you put into the video, maybe you can show us your reactions during some difficult parts, also please continue the spyro series it brings back good memories, thank you and keep up your good work :3
it's just so interesting and funny to see you solve those uncommon own challanges. happy to see more crazy challanges and games we all love. stay healthy and hope you get more views/subs. :)
"Spyro my friend! I'm so glad to see you! Can you save me? I'm sure you can make that jump!" "Sorry buddy, I'm doing a challenge where I don't use my wings so I can't help you" "B...but I'll starve to death" "Look if you can think of a way that I can get over there without gliding, I'm all ears, but otherwise your just gonna have to accept your fate!" "Th-then can you atleast save my precious baby egg? She's right on that cliff over there" "Oooooh, ya, I hate to sound like a broken record, but... No gliding. But hey! I'm sure if she hatches, she can glide down on her own" "Bu-" "Bye!"
You didn't fail. The only glide was forced by the game itself. All the other times you succeeded. That one glide was necessary to finish the game, not to get an egg, gem or to rescue a dragon. And for that you deserve a sub
It sucks that Dream Weavers were the only thing killing your run. I tried to do Spyro 1 without charging. I made it all the way to Gnasty Gnorc before realizing that the run was dead because i couldn`t catch up to Gnasty... such a shame
Thank you all for watching, please join our Disocrd Server if you want to stay updated on future videos or speak with me directly: discord.gg/fUzdCvYgrF
I seriously enjoyed watching this, it was quite fun to watch the weird tech required and the just general self improvement, I'm also wondering though, is it possible to beat the remake of this game without gliding? I had heard that in the remake the charge jumps had the jump distance increased, making some jumps previously impossible well, possible and you were so close to making it to the dream weavers area, so I wouldn't mind at least seeing if it is possible to make it
I'm going to present to you an alternative perspective. The QUESTION is 'Can you beat Spyro The Dragon without gliding;' not 'Is it a failure if you can't beat Spyro The Dragon without gliding'. The answer is no and that fulfills the criteria of the question. You didn't lose because you can't beat the game, the goal was the answer and you got the answer so you succeeded.
Can you get more distance by changing into the jump instead of changing from the top of your jump?
Would love to see this in Spyro 2
You're in the right place then, stay tuned :)
glideless is clearly dead but proving that minimum Glides is 1 Glide is still undeniably an achievment.
I think it's two glides, as you also need to glide out of the whirlwind right after the first glide. Still pretty good
Thanks you spoiled the ending by having it as top comment
@@rubberchix not their fault it ended up being top comment
@@i_garfed_on_the_carpet are you gonna take the responsibility then?
@@rubberchix when I got here it was already top comment
I'm a fan of the GameChamp3000 approach to these: a "Mission Failed" counter, to turn it into a "minimum banned action" run. It still lets us see the whole game, and it implicitly creates a challenge for somebody else to beat that number.
It's also more entertaining, I like longer videos and sometimes people end a challenge after 10 minutes and only 1/4 into said game.
I know that there is more to a challenge after a tutorial or gimmick battle proves an challenge run impossible, but I always feel the need to leave the video anyways. It feels like the video is a different beast entirely.
I think the run died in dream weavers for the challenge, but I approve of the way you continued. I definitely wanted to know how many glides would be required at minimum to beat the game. Great video!
Thank you, you're right in my opinion, the run had to die. If only the balloonist weren't so far away 😖
@@NGPlusVideos I think every "Zero X" challenge can be turned into "Minimum X" challenge, if absolutely necessary.
sonofmar is right, the run did die after we got into deam weavers,
I honestly think it's possible..... I will devote myself to making it possible
It's actually been proven possible since the video
Run definitely died in Dream Weavers but the fact that that’s the ONLY mandatory gliding spot and you can still beat the game without any loot, dragons or eggs from that homeworld or its levels is still very impressive
It's not mandatory, I just cleared the jump
You can clear the gap in at least 2 ways.
He never used the roll function, and there is a sweet spot but good luck.
The whirlwinds I think were totally fair game. And it's still pretty impressive that you could get through only gliding once. Lol
It’s pretty ironic that the dream of beating Spyro without gliding dies in the dream weavers world. Aside from that, I’m extremely impressed with how resourceful you have to be in order to even get as close as you did without gliding, I’m definitely going to have to attempt this challenge myself along with the other two games and see if I can do it too.
Just want to say that after seeing your more recent videos and coming back here, I'm glad that you've started allowing glitches in these challenge runs. Seeing what's possible without them is neat, but the real fun of these kinds of videos IMO is using them as an exhibition of obscure glitches that often aren't even used in speedruns. There's a reason people love ymfah and all his glitch-heavy challenge runs.
I agree. I am recording Spyro 2 for the next video, and it's Glitches all the way!
@@NGPlusVideos makes me wonder how spyro 1 would have been if you allowed proxies and stuff
Glideless? No. Absolute minimum glides with a self imposed honour system? Yes, a great one at that. Well done! And considering how glide heavy this game is, one (1) mandatory glide is honestly outrageous
You can jump the gap 3 ways on dream weavers
I love the creative freedom Spyro 1 gives challenges like this, since you don't actually have to "finish" any level except the last three (and yes, I count the bosses as levels.) Spyro 2 and 3 are a lot more restrictive in that regard, as you need to reach the end of every non-flying level in every world but the last. I'm sure they'll give you a much harder time.
Ripto and Sorceress make you fly. One might argue flying and gliding are not the same, because they're not. If the rule is no wings, only spyro 1 can be beaten without gliding
I’d be curious if this is possible in the reignited trilogy. For those who don’t know the jumping while charging is different in the remake. In the original games the max jump height while charging is reduced, where in the remake one can get the max jump height while charging. Worth considering
I’d like to see this too. The only thing you’d need to prove is if that Dream Weavers jump is possible. The rest of run is the same or easier. An interesting subgoal there might be to see if it’s possible while banning whirlwinds again. Probably not though.
@@KingHarambe_RIP Reignited does have more complicated geometry though, and since it's remade some of the distances and heights are likely to be a little different. I think while some things will be easier to pull off, far more will be straight up impossible
@@skilletborneit has shit geometry but still they did a great job with crash and spyro. Totally screwed up crash 4
@@28AccountsRemovedcrash 4 was alright I had fun
First game I couldn’t 100 precent tho it’s awful for that
@@Ben_c-j4u the style and difficulty spike are horrible.
I could barely do some of those jumps with gliding, and to see someone do them without is just awesome.
I'd say the challenge was a success; Dreamweavers is a dream world, so you can just say all that happened in it was a dream.
Re: needing to glide in the Dream Weavers home world
You could rephrase the run as ‘minimum glides’ instead of ‘no glides’. Otherwise I think it’s fine, you did a great job with this one!
Also I think your compromise with the whirlpools was totally fair. It fine so long as you charge to exit.
I did think about that, but I also liked the idea that I couldn't visit any worlds in Dream Weavers or collect any gems there either. That helped make it more difficult to get to the next home world. Otherwise I'd have collected more than enough gems. Thanks again 😁
as I'm sure you know, the algorithm's picked up your channel (I got recommended your dark souls run)
but these kinds of channels are my absolute favorite, stuff like ymfah, challenger andy and sample. This is the first Spyro challenge I've seen though and I loved this game as a kid. you've earned another sub.
The challenge died, but the run lived. Thanks for the dedication to seeing it through. It was fantastic.
I mean... you proved that you can beat the game with one single glide, not too shabby if you ask me!
Re: Dream Weavers
I know it is technically a glitch, but you could try to use the 3 creatures at the beginning of the level to get a proxy jump that gives you enough height to charge over the platforms. Just theorycrafting and I'm not sure how would this fit into the rules, but if it works it could open up the possibility of doing a true no-glide completion.
If I'm not mistaken, a proxy is considered a glitch. It would make it so much easier to beat the game glideless, though; you could even consider the highest possible completion (without the flight levels)
Proxy isn't a glitch. It's designed in the game, make it an exploit if you will. That's now 3 ways I have no glide beat dead weavers.
The run died because he didn't use it, he didn't find the sweet spot, nor did he try "rolling" off the edge and jumping. Hard to explain how to do it. I used to have a channel. They keep banning me though.
Nice video! As a long time speedrunner of this game, I've found myself doing little challenges like this in between PB attempts. My most complicated one was attempting to go from the start of a level to the end of level vortex without using the D-Pad or analog stick to move spyro. There is a small handful of levels I figured out with the help of some other runners (the most rewarding being Cliff Town) but unsurprisingly most levels weren't possible.
Look at this dude, look at this "speedrunner" or whatever
This was Great! You deserve way more views. Your voice is made for this kind of stuff!
Hey thanks a lot for that, I think I finally found my niche and I'm enjoying the ride. We're only just getting started, but i have faith that the views will grow 😄
i think the dream-weaver compromise is 100% fair.
While the challenge was failed in Dream Weavers, I do really appreciate the compromise you gave as it really stuck to the spirit of things. I thought it was just going to be ignoring that one glide and go for a minimalist run, which is still something I appreciate more than just the video ending as it's less about seeing you never doing a thing and more about how you can overcome the challenges the game throws at you. Perfection is great to strive for, and the videos that accomplish it are *really* good, but I think people are here typically for an enjoyable video that gives a satisfying conclusion more than anything else.
The fact that you had to make a compromise just make the challenge more interesting. So while the challenge failed, the run succeeded.
The fact that you were able to get the treasure in the back of Cliff Town was the best part of this run. The first time I played the game back in '98 or whatever, that was the last treasure in the game I found before Gnasty's Loot. I didn't use any type of guide, and I never used the Sparx cheat in the later games to find the treasure, but the other two games had much less hidden treasure.
At the Cliff Town gem spot where you almost didn't get to, I was so pumped to see you make it there AND get enough gems to progress further, I literally just joyously punched my knees over and over while yelling "yes, yes, yes!". It also made me like and subscribe immediately. So I guess it's fair to say I somewhat enjoyed this video, and would be reasonably elated to see the Spyro 2 equivalent.
Oh, and about the Dream Weavers glide: It does kill the run in theory (imo), but your workaround was awesome because it would have been such a shame to not see just how many glides are in fact necessary. And therefore the challenge was completed - with an asterisk (imo). So thank you for this!
Spyro was the first ever game i had for ps1 and loved replaying it on the trilogy remaster! Nice to see people doing things with this game! ♥
I've been binge-watching all of your videos lately. You are incredibly charismatic and your videos are well-spoken and easy to understand. I do feel your channel deserves more fame and I look forward to future challenge runs.
Wow, I don't know what to say. Thank you very much, I'm glad you like them. Video number 6 is a doozy, it's taking far longer than most (except maybe the Rayman video, that took months).
I'm glad I navigated away from Let's Plays, but doing those really helped me learn editing, and the Live Streams over on Twitch have helped with the charisma. I'm still improving things as we go so hopefully everything will only get better! :D
Love your accent! This was on my recommended and I love watching challenge videos. I still think you absolutely smashed it! Great stuff.
I'm binging your videos and I truly hope the algorithm picks them up soon, you definitely deserve it.
Thanks a lot, the comments are helping a lot 😁
"weird little blue thief men" the best description of those pesky thieves 🤣😂
run died in dream weavers, but I also really like seeing the whole game attempted under the rule set and not just going "ope guess we can't, video over."
Just found this and this was so cool
Though I do believe the run died in dream weavers, the fact that you beat the run with only having to use gliding once AND you didn't even do the world where you had to glide on (basically skipping it as if the balloonist took you straight to gnasty gnorc) is super impressive!
Considering the game expects you to glide a lot getting it down to only 1 is incredible.
Though it makes me wonder, just how many glides would it take to... say... 120% the game?
Don't know if it's possible, as I've never seen it in the Dreamweavers homework, but you might be able to do a hitbox exploit to launch yourself across those chasms. That's where you jump at an enemy just as they try to attack you. Basically, Spyro's hitbox is spherical & enemy hitboxes change shape when they attack & when the two collide at the wrong time, the game's physics completely freaks out. Even still, I don't know for sure I'd that would get you across the chasms.
I’ll approve this run. Not collecting anything on the way to the balloonist made you push the game to get those last 53 gems.
Except that one necessary glide, your effort to get anything done past the 50% completion is outstanding. Finally even beating the boss, getting some interesting insides as you figured out some interesting jump opportunities nobody else would have considered before.
I just wanted to say that I appreciate your effort with all those great videos on your channel! You hit me with nostalgia with Spyro and Rayman. Keep up good work!
I greatly appreciate the effort taken to not pick up anything in dream weavers, I think that was a good way to see the run through even though it was dead. Love to see great Spyro content!
Thank you, Spyro 2 with the same challenge is the next upload 😀
OMG firstly having played spyro since i was 14 (33 now) YOU SIR ARE A BOSS. And side note - thanks for calling spyro 2 gateway to glimmer, I am really sick of people calling it ripto's rage!!
I think "No gliding while in "Control" of Spyro" would have been a good way of saying it. It would clear the level transitions "question" as well as the use of whirlwinds. As for the Dream Weavers glide requirement it would be interesting to see what the Speedrunning community has to say. Someone might have an interesting insight about getting around it. Great job on this, its one of my first and favorite games of all time! :)
That gap has actually been proven possible since this video. Thanks a lot 😁
This was very entertaining. I think the compromise was fair for the purpose of completing the video, to see how many times in fact a glide is actually needed.. but yes, overall with the objective being no gliding.. it’s a fail. So impressed by the cliff town jump you made I audibly gasped when you did it. 😂
Ludicrous dedication my friend, well done!
have to say dude I respect the fact
That you at the end of the video called it a dead run even though you went on and completed it .
For the most part, some of these mistakes were simply "I gave up too early" and it is great you figured out how to overcome that. I do believe the run died at Dream Weavers but I do accept the compromise so all in all, this was a successful run... just not the way you intended
Dude this is the first vid I've seen but all of your content looks quality! Subbed and eagerly perusing your portfolio!
Is there a channel discord?
discord.gg/mncn7852
I just wanna say that you are doing an absolutly astonishing Job at all these challenges! I really appreciate your effort and its just a matter of time until you blow up! Keep it up man! Cheers :-)
Bro your video quality is fantastic. Hope the almighty algorithm will deliver and bless you
This one was super fun I personally think with the restriction implemented while it doesn't eliminate the glide it reintroduced a challenge.
Honestly I am kind of glad the glide happened because it made the run even more ridiculously difficult (in a fun way of course) 😁
I love your videos keep ém coming lol
I'm really happy after seeing the Reignited run that this version of the run is actually totally do-able, using a trick used a lot in the Hero's Tail run no less. Shows how much a run can grow and become more interesting over time.
How you managed to not glide at the peak of your jump wad amazing. One gldie only to complete game is incredible. Well done.
17:05. tbh sometimes the balloonist on eachworld sometimes recommends a level so if patient enough could get it to recommend a dream weaver level you could do without gliding. so theoretically you can beat spyro 1 without gliding just by getting jaques as the recommended level
Can they recommend levels outside of their own world? Because if Marco only talks about Artisan levels, it'll be a moot point.
@@DrRank I think so. I'm not 100% on that Im aware of the whole recommended level but never intentionally encountered it outside of accidental interaction with the baloonist
OK I'm back with more intel. Recommendations can only come from Tuco (Magic Crafters balloonist), and he can only recommend a level that has an Egg you haven't found. Eggs don't even appear after Magic Crafters, so this strategy is pointless.
@@DrRank oh. Good job on finding out.
I just realised that you used to be part of Defending the Game channel, unless I'm mistaking. Love the video.
That is correct, thank you 😁
@@NGPlusVideos Yes! ...... However, I believe that your Spyro No Glide challenge doesn't have any updated facts and your Metal Gear Solid No Walk challenge does have updated facts - I did notice that.... You might want to double check that though....
Really enjoyed the video. Unlucky about Dream Weavers, but definitely wouldn't consider a failure overall. Good luck with the sequels.
Seriously - I wouldn't even have thought of forbidding the whirlwinds. But yeah, in Dream Weavers there would be the end of this challenge anyway. This was very enjoyable to watch, especially your risky jumps or other conclusions you found out! I would like a second part of this challenge with Spyro 2! (It should actually be easier there because you have the double jump...)
Spyro 2 is on the way 😁
@@NGPlusVideos YUSS
Underrated channel. Susan, boost this lad in the algoritm
I love the fact that it did fail, but you went and finished it with the minimum amount :)
Your voice is so nice and soothing, I loved this vid! Subscribed!
For me it didn't die because you were so invested in this game and making this video for me it's a win. And besides it was a home so.. It wasn't even a level.. Like nah I don't count that it's the only place where it's necessary whatsoever
Spyro and Ratchet and Clank 1-3 were my favorite games from insomniac
And I love to see these kind of videos because it answer my question I had as a kid XD
I found your channel in my recommended list, and as a new viewer I love your dedication to these challenges. Maybe someday you can try beating Spyro 2 and 3 without gliding, it'll be interesting to see if that's even possible.
NG+: this channel is going places. Keep it up!
14:01 Metal spiders ❌️
Metal Ants✅️
Incredibly entertaining and interesting video - and a really great compromise to just skip the entire world where you had to glide. I think this was the optimal solution. The only thing i had loved to see would have been just how far you can go in the levels you skipped without gliding, even tho the challenge was technically dead at this point, it'd have been interesting to know what could have been. Now excuse me while i binge watch all the other challenge videos from your channel!
This is awesome! I think its amazing that the game only requires you to glide once to technically beat it! I actually tried to do a minimalist run where Spyro cant charge, flame or glide/fly (and no glitches) and I got 23 dragons and 509 gems (some were acquired by tricking certain enemies into killing each other) before I hit a dead end due to the balloonist requiring 1,200 gems to enter Magic Crafters. Such is life!
18:36 you glided
This was spectacular. I'd love to see followup videos on the PS1/Rekindled sequels. Maybe as a minimum glide challenge?
I really enjoyed this!! I completely agree the run died with dream weavers but I’m glad you went ahead and made a compromise to complete it! Would love to see the next two games! 🥰
Thank you, Spyro 2 is the next video 😀
I saw a series quite a few years ago with the same conceit, and thought I remembered the challenge being completed there. I tracked it down, and it turns out that by jumping during the deceleration from a charge, you can get a bit more distance and actually make those "impossible" jumps in the Dream Weavers home world- and from there, there's no more issues.
ua-cam.com/video/4Vrj9xqqxVo/v-deo.html
Ah yes, I have actually seen this before, but I wanted to avoid it as (and I sorta mentioned this in my rules) I wanted to avoid pressing X in mid-air entirely, as this trick seemed like a by-product of gliding. I should have mentioned it properly I suppose. This is actually one of the earliest videos I made despite it being the 3rd one uploaded, so I feel I improved as I went on. Thank you for watching :)
@@NGPlusVideos he doesn't use X in mid air to be fair. That's also banned from his run. He charges jumps, lands, jumps again and then charges out of it.
I actually finished off all of the things he missed = ua-cam.com/video/HOmPYL1adrM/v-deo.html
Yes you're right, in the 6 months since I commented that, I now realise that this game is now very possible glide-less
@@NGPlusVideos huge respect for the acknowledgement. I enjoyed the video for what it's worth
I love this challenge you did.
Personally I have collected as much possible without charging on one file and without using your fire ability on another file on the PS1.
I would love to see how the sequels without gliding will go 😁
Thank you, I did wonder about both of those challenges, but felt they were more required over gliding in the first game. I definitely need to try this out on Spyro 2 one day 🙂
It's completely possible to do the dream Weavers jump. If you press X a second time while holding the charge button Spyro will do a little twitch that gives him just enough airtime to make it. To me it doesn't look like he uses his wings for it. Anyway, this was a great video I'm headed right on to watch the next 2 games!
23:37 I didn’t think it was possible to beat this without gliding but to only make the one main glide in dream weavers world and beat it is pretty amazing
I was so excited to see Dream Weavers since it's my favorite realm, only for the whole place to get skipped 😂 really cool to know that 1 is the minimum number of required glides though
Honestly the whirlwinds should be fine considering spiro using his wing to get to every single stage. It’s a forced action, much like the gliding animation for the transition between levels.
Spyro 1 & 2 are among my top few favorite video games ever and ive played thousands over my life, theyre that good and they absolutely hold up today as still so fun
Is the run dead? Yes. Does that mean seeing it done with one glide is not impressive? Absolutely not. Great video.
I’m thinking I might try this challenge in Spyro 2 with reignited, the final boss would be unbeatable though..buuuuuuut Spyro isn’t gliding at the last part of that fight! He’s FLYING ;)
"Spyro, press triangle to hover near a ledge to gain a little extra height."
Spyro 1: lol, charge height go vrooom.
I do not think you should consider it a failure. You cannot help that you have to glide to continue. This was a neat video regardless!
consider it a "Minimum Glide" run
I'd say the two required glides do make the challenge a failure, but it's always interesting to see how close we can get anyway.
You got really close to the left platform in Dreamweavers. I wonder if you could've used that height exploit (where you do a 180) to get just a little bit more distance.
Challenge failed, Spyro glides in the loading screens.
spyro definitely still holds up as a great game... the movement is good, graphics are acceptable and the gameplay is so much fun
Regardless if the run isn’t or is possible I’m glad that you see through them with the compromises
I really enjoyed this challenge run! Tbh I don't think that glide would be a complete end to the run, because the fact you avoided all treasures and dragons in that home world was a fair sacrifice. I wasn't much of an adventure game fan, by I did play spyro as a young teen and I loved every bit of it, and the music of the levels were pretty jamming ngl haha! Watching this video was very nostalgic, I'm already 30 but damn I wouldn't mind playing spyro again cus it's such a fun game!
Brought here from Game Grumps Lovelies. Keep up the great work
This was pretty satisfying. Imoecable job regardless
This is such a freaking cool Channel!!!! I just can't say that enough.
'Can you beat Spyro The Dragon without gliding?' *Spyro proceeds to glide in the loading screen* . . . welp. . .
Joke aside, this video was great. I love Spyro content like this, it's easily one of the most influential games of my childhood.
I think stopping the run midway because you had to glide would have been a great shame because the other worlds past it are fun to see play out. Yes you can’t beat it without gliding but you can do it with 1 glide and that’s still to be commended!
Crazy thing is, it has actually been done without gliding now. So it seems way more than ever is now possible without gliding!
Amazing run, you may have had to glide once but that in of itself is amazing
Awesome video and awesome channel, my bf and I really admire the effort and work you put into the video, maybe you can show us your reactions during some difficult parts, also please continue the spyro series it brings back good memories, thank you and keep up your good work :3
it's just so interesting and funny to see you solve those uncommon own challanges.
happy to see more crazy challanges and games we all love.
stay healthy and hope you get more views/subs. :)
"Spyro my friend! I'm so glad to see you! Can you save me? I'm sure you can make that jump!"
"Sorry buddy, I'm doing a challenge where I don't use my wings so I can't help you"
"B...but I'll starve to death"
"Look if you can think of a way that I can get over there without gliding, I'm all ears, but otherwise your just gonna have to accept your fate!"
"Th-then can you atleast save my precious baby egg? She's right on that cliff over there"
"Oooooh, ya, I hate to sound like a broken record, but... No gliding. But hey! I'm sure if she hatches, she can glide down on her own"
"Bu-"
"Bye!"
I'd just call it a minimalist run instead. The required glide counter remaining at 1 is still very impressive.
It's been discovered that you can jump charge to the edge, and then quickly jump charge again to just clear the gap. So it's fully doable now!
@@NGPlusVideos I was going to write a comment and suggest a few ways it seems possible, glad someone already proved it!
Amazing ! It was a great video, I did also wondered if it was possible haha thank you for this amazing work
Looking forward to seeing how the next two videos go!
Thanks, me too, and if I remain stuck on my current recording I may have to fast track Spyro 2 😅
new speedrun category invented. glitchless minimum glides
Nice vid man! you did great
If it's any consolation, you proved that it takes at least 2 glides to beat the game. Possibly around 5 or 6 if you count the other whirlwinds.
Yesss do Spyro 2! Great video : )
You didn't fail. The only glide was forced by the game itself. All the other times you succeeded. That one glide was necessary to finish the game, not to get an egg, gem or to rescue a dragon. And for that you deserve a sub
It sucks that Dream Weavers were the only thing killing your run. I tried to do Spyro 1 without charging. I made it all the way to Gnasty Gnorc before realizing that the run was dead because i couldn`t catch up to Gnasty... such a shame
It is a shame for sure, but your run seem like a much bigger shame! All the way to the end and you couldn't do the final boss 😵
Then how did you do Tree Tops?
@@theofficialliedetector1545 I mean, you don't have to do Tree Tops. They probably just skipped it.