I would love to have a modern YuGiOh game in the style of Shin Megami Tensei, where you recruit ace monsters of different archetypes to fight with you, while performing quests that let you dive deeper into the lore of each archetype these monsters represents.
Oh, Konami would absolutely have my money for that. I would imagine all the Meme Ace Monster runs like "Can you beat the SMT Yu-Gi-Oh! with only a Kuriboh Spirit?"
As their first Lore series they could totally do Duel Terminal if they wanted to stay clear of the DM bait. Or Alternatively adapt an expanded version of Millennium World if they wanted to double down on DM
@@commonviewer2488 They still do its just 1 Its games that are not promoted much or are Japan only,2 Their made by Third party studios not in house studios 3 They ignore most series they own. But all 3 you can say same for Capcom/Sega Namco for too.
I feel like this would work....but primarily if they set the game during King Atems Time where you legit had to summon or capture the monsters and seal them to later use them in shadow games._.
Falsebound Kingdom is by far my favorite spinoff Yu-Gi-Oh game. It had so much potential for it's own RPG franchise and potential gameplay. But of course they leave us with what could have been a pretty good generic RPG that's a blast every time I play it. It's like memory unlocked. Edit: To be fair in the first stage of Yugi/Kaiba it's mentioned that monsters can be found in the overworld. You even do a tutorial battle vs wild monsters. That's how people found monsters on the map. The one that I can't believe people found was moisture creature. Walk counter clockwise in a circle on a certain distance away from the abandon village lol.
It also is a bit of a reminder of the times when you could be hopeful to use almost any critter you wanted with equip cards, despite the meta. Akin to recruiting a party from a tavern. As opposed to today, where Duel Monsters feels more like arguing which iteration of Power Rangers was best with two people arguing TMNT was better, but everyone agrees that Godzilla and Super Saiyan God Goku are stronger.
Iactually had to restart the Moisture Creature mission because I almost ran out of time. Also, some of these are rough to get. Like,the Kaiba ission where you fight Bandit Keith, he and his mooks are all charging at you. You need to stall and get a decent ways behind him to fight Larvae Moth and Queen of Autumn Leaves
@@littlekuribohimposte My first attempt at Moisture Creature I also had to restart the mission because it's like kind of funky. But the thing is people found that MC is actually walking on the map so walking counter clockwise runs into him. To make it easier it's suggested to get the biggest monster circle. I find him every time with that. I remember prior to PS3/Wii/360, I use to play this game every summer when I was out of school lol. Yeah there is actual challenge on some of these missions, but of course with time people have found ways to cheese missions like the bandit Keith chase and the Teá chase missions.
@@yep_itsmeagain The Tea Chase mission is only easyif you are on Yugi's story first because Dancing Elf is one lefel off Screen Mist and at low levels it works all the time pretty much. To fing out about where where MC will be,I was told build a watchtower and a cannin and walk along the extended circle to bump into them.
@@littlekuribohimposte Nah it's a way to cheese it every time. It's something like pull Tea northwards as her leader monster can out run the enemy monsters. They'll all wind up going into the base and only a few will give chase. I learned it recently following a guide.
Can’t believe you didn’t mention Moisture creature, the epitome of “wtf” game design. The only monster in the game that moves while roaming( you have no way to know how or where he is). Comes with magic level 5 at level 1, the only monster to have any magic baseline. Starts with only one ap and has a max of 3, when others have 2-4 MINIMUM, and gets a self buffing special that uses two of those Canonically is a fucking alien that got sucked into the game with you The best way to get him to place a canon and increase its range on a useless fort that will see no combat and stand on the line with a monster with a big radius and pray to god. Literally just so many “wtf” decisions and I can’t tell if I love it or hate it.
1 AP, and a special move that needs 2 to use.. Still, that's kind of a hint to how to break the monster. That item that gives spirit monsters more turns can basically give Moisture Creature unlimited AP, and with his high stats, he puts those turns to use well. Idk if it's really worth it, never tried. But is a possibility of a build.
@@dudeguy8686 As someone who has tried that. It's really not worth it. You'd be better offnusing another monster with access to magic, but naturally more AP. That way their equipment slots can be used for things like stat buffing, healing, or spell items instead. He's not a bad monster by anymeans if you have the right set up. But you can make other monsters just as, if not better with even less setup
@@thenewranger1234 This Spirit teams are absolutely nuts, and the only thing Moisture Creature really brings to them is Magic 5, which Spirit teams kinda don't need. While nigh infinite AP is part of why they're so good, it's also the case that teams that can do their combo more than once are better, and Moisture Creature really demands more of these AP item charges than such teams otherwise needs. The effort to return on Moisture Creature just isn't there, and pretty much his only niche IS that level 5 magic, which is probably the earliest source of it if you pick him up, or can be plugged into a Spirit team and passively benefit from the AP.
This is my favorite yugioh game. Didn't realize people didn't like it until I came to the internet years later. Replayed it last year and it holds up pretty well.
People still do. There are whole communities around this game in particular. One I got a difficulty patch which works awesomely. Normally, I'd play on the most easy versions of games. This and modded Terraria are the ONLY ones I go hardest on. (Terraria I was dumped into by streamer friends. Have to show up if I'm live)
Bruh, I'm finding out people didn't like it today. This shit was my addiction when I was a kid. Remember thinking that completing Challenge Mode let you use the Egyptian Gods on the world map. You can imagine my disappointment.
Thanks for the video, I didn't realize Falsebound Kingdom was such a slog to get through for others. I played that whole thing even beating challenge mode years ago and it didn't seem that long to me. Although I have been told by friends that I've got a greater amount of patience for slower stories/games than most people. Anyways, roll the dice.
No you're not alone. I always can get through Yugi's campaign in like 3-4 hours lol Joey's campaign is literally only 2 hours long. I thought this game was actually too short lol
I've always loved the game, and have even done many playthroughs of it before. But I will admit that at least part of my enjoyment of it comes from the nostalgia of playing it so much as a kid
4:00 Those are the properly released Egyptian God Cards, the ones that released at the time as promo cards for the Legendary Collection were colored based on each god instead of the orange effect monster colorization and Slifer had X000 ATK instead of ? ATK.
It was really strange finding out that this game was so disliked and reviewed badly. I played this game a lot for years and enjoyed it without knowing its reputation. A great video and analysis of the game!
There is a community who's modded this game. They've increased the movement speed of Marshals, increased stats on the weaker mons making them more viable. Made enemies tougher by increasing their stats and actually giving them equipment besides healing. And for funsies a randomizer which can randomize all teams and hidden mons, to the point of you starting off with a fusion in a single space, allowing up to three fusions if the randomizer likes you enough.
Am I a weirdo for liking this game so much as a kid? I loved the models for the monsters and played through each story path at least three times 😆 I remember finding out about hidden monsters in some stages and getting excited whenever I found one, like when I reunited the Gemini Elves.
4:25 Said no one when you use Zeus' Thunderbolt on Skull Trooper. No one questioning how Rippley and Poseidon even _have_ skeletons when hit by it too.
Falsebound is one of my favorite games, honestly, to the point where I pretty much know everything about it front to back. Also got my copy signed by Mike Pollack, who played some background-ish characters in the anime, but most famous for being Dr. Eggman from Sonic the Hedgehog.
Yeah. I would agree. Biggest struggle is needing to playthrough about five times to collect all the monsters, especially with Pegasus's second duel side-swapping shenanigans.
Dice Roll! Konami is really missing on a gold mine of making weird and fun Yugioh Games. I'm sure lots of people would be willing to buy an updates version of Duelyst of the Roses, polished to the extreme with modern design decisions and a proper amount of time to develop.
This game was one of my favorites as a kid, so I definitely have some nostalgia goggles on when looking at it. That said, I still find it an enjoyable experience with a monster guide, and emulated so you can speed it up when in the RTS parts. Also a lot of the asset recycling is actually more likely due to the limitations of GameCube disc space. Modders of this game struggle to add new monsters because of this, and have to replace other monsters instead.
1:03 It was also a homage to D&D as it was originally called Magic & Wizards which is a name that served as a homage to D&D, MtG and WotC and all at once. It's a great irony that Upper Deck Entertainment picked it up in the US at first instead. Especially considering UDE only had a handful of licenses (and now only has like one or two after Konami sued them for counterfeiting and took the TCG license for themselves). WotC was the one that got pretty much every other TCG license in existence (and quickly lost the vast majority of them after one or two sets as well) .
DICE ROLL! I actually had and loved playing the Dungeon Dice Monsters game on the GBA. Really learned the mechanics inside and out and loves building different Dice Pools. Would love to see you make a video on that one!
DICE ROLL!!! Dungeon Dice Monsters was fun. Got it because of the episode. It's also the only game a dog can play. No seriously. One of the opponents is a dog named Jill, and her profile pic is more photorealistic compared to the manga style profile pics of the other dungeon dice duelists. (Can you tell I don't have anything to say about The Falsebound Kingdom?)
This game was like a core childhood memory for me. I'm certain if I played it myself it wouldn't hold up but looking back wow, it had tons of promise in being its own spin-off series and they just never did anything with it.
I still play this game from time to time. Booting up my old gamecube on my old little tv and fighting for nostalgia. For their time in that period, i still believe this game and forbidden memories are gems to me.
Did anyone else notice how the villain controlled the Rare Hunters, mind-controlled Tea and Joey, and made a deal with Bakura to attack Yugi, only to challenge Yugi with the Gods? You think they replaced Yami Marik with Scott to hide that this was just Battle City?
More like they just took the battle city story and just gave it a spin. They also probably just needed a way to give Joey a story. Yami Marik appears at the end of Joey's campaign with Winged Dragon of Ra.
I replayed this game recently and my favorite flourish is that on the "town square" battlefield (you can kinda see it at 8:37 in the video) there's TWO jpegs of monster art fipped right from the cards. One is Man-Eating Treasure Chest, and the other is... Hungry Burger!
God, this game. Pretty particle effects was all that kept me entranced as a kid, but I wasn't too big on actually playing the thing, especially when I didn't figure out Yugi's 15th mission where you have to change the leader to go faster before Bakura burninates the countryside.
Dice Roll! This is one of my mom's favorite games She played. And she still brings it up when the gamecube/wii is brought up. Hell, if you bring up nintendo, there is a chance she'll mention it. I enjoyed it for the arcade mode and the monster designs growing up.
Had fun editing this one. I am told by Kamen I am allowed ONE more wrestling reference for the year after today. ...Kinda dissapointed I wasted it on Q.T. Marshall
DICE ROLL! I forgot the dice dungeon monsters spinoff was a thing lol. It's GBA spinoff (and especially the board game) was such a missed opportunity. It was released in a time period where it had no chance at all to be financially successful given how popular TCGs were becoming, and it sucks, because the game is really cool conceptually and there's basically no good way to play it nowadays.
DICE ROLL!!!!! Dimension, Giant Flea!!! Loved this game so much. Was the best Yu-Gi-Oh game I ever played, and one of the top GameCube games for me. Looked this up because I'm thinking of making my own game inspired by this. (Have paused all the immersive games I normally play to make mom categories, going through EVERY pokemon rn. Next will be digimon or bakugan, probably. Once I have categories and Inspirations, I will use those to design my own Gen 1 mon list) Dungeon Dice was what got me to click subscribe. You got over 1k likes, was like 1.8k, so I look forward to it!
if you think this yugioh game got treated bad then you don't wanna see what they did to cross duel since it was a failure and shut down and the zexal video game World Duel Carnival since the english version got a lot of stuff cut out for no reason
I enjoyed this one growing up. I never noticed the type imbalance due to it being a single-player game. Later on though, it did give inspiration for the name of a main character in one of my books: Marthis Vaxi.
I felt crappy for asking my parents for this one at release and then never playing it because the gameplay wasn't like Duelists of the Roses or the regular game
DICE ROLL!! Anyway, this was very interesting, fair points and opinions, i wonder what kind of Games we’ll get next, personally i would like to see a Game that gets into any of the Lore of certain different groups of Cards. By the way, do you know of Tag Force?
So... I've been wanting to make a Yu-Gi-Oh! like RPG in RPG Maker using the card arts as a fan project... and seeing this game I somehow missed as a kid, hearing what it does right, and what it could have done better, has me even more inspired. The main difference in my idea is being much more story driven, axing the regular cast and making it a world focused only on the monsters, giving them their own lives and personalities. I would have a heavy focus on this era of monsters, as I loved Forbidden Memories/Duelist of the Roses as a kid, but I would include some newer generational stuff too that fit thematically, especially retrains as "powered up" versions of the original, primarily when re-encountering a monster you beat previously. I have over 1,000 card arts saved for this already. I have plotlines focusing on Chaos, and how it affects Dark Magician, Gaia, Blue-Eyes, and Black Luster Soldier. I also have some crazy ideas with Dark Magician being a highly respected wizard but somehow being split into the original DM, and Arcana's DM, one trying to save the world, and the other plunging into the Chaos. I'm hyped now! Let me know what you think of the idea!
Also, I love your vids btw! If you haven't already (Maybe I missed it) I'd love to see a retrospective of Capsule Monsters Coliseum for PS2. It was one of my favorites back in the day, and also takes the Yu-Gi-Oh! gameplay in a more tactical and RPG focused direction without the cards. (Though I know Capsule Monsters has existed as it's own thing before the game.)
I love Duelist of the Roses and Falsebound Kingdom. I didn't mind too much on the movement speed, but I did wish for a speed up. I beat all 3 stories and I enjoyed it for what it is. I love recruiting some of the monsters like Dark Magician Girl... the interaction was funny! I wish we got more experimental games like this nowadays and also for someone OTHER than Konami works on a YGO game.
Honestly, I was a dumb kid back then, and I have a lot of hours clocked in at this game. I still revisit it sometimes for nostalgia, but I can also agree that it was far from perfect. It feels like it was a pre Alpha rather than a full game.
I thought this game could've really benefitted from having a pause button that would give you time to look over stats and even issue orders without being pressured.
There was a little tech demo of some vr konami's working on. Looks pretty great, honestly, and something that seems great for a sequel/remaster of Falsebound Kingdom. VR would be the perfect setup for this game, like almost nothing else, imo. Just add mapmaking and multiplayer, and maybe a better level curve for solo.. The core of Falsebound could really make for an incredible rts experience, if handled right.. Ah well, til then, thanks for the vid!
I've recently started playing this game and I enjoy it despite its flaws! And updated mod like what fans did with DOTTR would be awesome!!! I would love to see you cover Yugioh Capsule Monsters Coliseum one day!!!
I was wondering why I never heard about this game since it seems to be right up my alley and then you said it was Gamecube only. Damn, had they ported this to PS2 I would have played way less Final Fantasy X and XII and would have forgetten about Duelist of the Roses as a kid 😂 What a disservice to never port this game to anything else. It could have been a fun and succesful spin off series of its own and the final arc of the manga could have been made into this style of gameplay quite easily!
The fact we could have had a game of Yugioh Zero that was a bit like the old Persona games running around and solving puzzle especially during the Death-T arc Murderer's Mansion. Just a full on horror game pains me daily
I love this game so much. Sure it’s got some flaws, but I can overlook them and the slow pacing doesn’t bother me in the slightest. I’ve replayed it so many times doing different challenge runs like Pokémon nuzlock style rules where if a monster dies, they’re gone forever, itemless runs, no constructions, one monster per marshal, and probably more. I would be willing to sacrifice like, 2 fingers for a sequel (assuming it’s done decently)
For what I've heard this game is indeed way more based on the manga lore than the anime, which is why Kaiba is extra savage and Yugi even threatens to kill some random people Also I honestly am surprised you didn't take the opportunity talking about monster recruits to talk about the few monsters that are literaly New Game+++ content because they require other monsters on the team to be recruited and those monsters are only acquired on Joey's route like Gemini Elf and the Battleguards, or the entire thing that is recruiting Moisture Creature (I am pretty sure the guides only know stuff because of dataminers, because no way in hell to find a lot of things in this game organically) Oh yeah, and there is a modest modding scene for this game, there is a randomizer which fixes some items, some base stats and simple stuff like making the Shop accessible in every settlement without needing to buy it every time or hoping it is available. The modders explicitly said that this game is very poorly programmed, which is why messing with stuff for rebalancing or adding more features is very difficult to do, the game kinda just...breaks completely
I remember playing this game when it first came out. I had a guide at the time so I knew where the roaming monsters were. But then I played it again and it was to me a great game. Sure I didn't care about the balances or the depth of it all. I just cared that I got to use these monsters in the game when I got them. Then I played the game with the Action Replay years later and it was tons of fun. Though I didn't make myself OP with giving them 9999 health or what naught. I just wanted all the monsters. I guess I just ignored the flaws is all I'm saying. Either way it's still a fun game... despite it's flaws to me.
I would love to have a modern YuGiOh game in the style of Shin Megami Tensei, where you recruit ace monsters of different archetypes to fight with you, while performing quests that let you dive deeper into the lore of each archetype these monsters represents.
If Konami still made new games, that would be great idea. Bring back duel spirits!
Oh, Konami would absolutely have my money for that. I would imagine all the Meme Ace Monster runs like "Can you beat the SMT Yu-Gi-Oh! with only a Kuriboh Spirit?"
As their first Lore series they could totally do Duel Terminal if they wanted to stay clear of the DM bait.
Or Alternatively adapt an expanded version of Millennium World if they wanted to double down on DM
@@commonviewer2488 They still do its just 1 Its games that are not promoted much or are Japan only,2 Their made by Third party studios not in house studios 3 They ignore most series they own. But all 3 you can say same for Capcom/Sega Namco for too.
I feel like this would work....but primarily if they set the game during King Atems Time where you legit had to summon or capture the monsters and seal them to later use them in shadow games._.
Falsebound Kingdom is by far my favorite spinoff Yu-Gi-Oh game. It had so much potential for it's own RPG franchise and potential gameplay. But of course they leave us with what could have been a pretty good generic RPG that's a blast every time I play it. It's like memory unlocked.
Edit: To be fair in the first stage of Yugi/Kaiba it's mentioned that monsters can be found in the overworld. You even do a tutorial battle vs wild monsters. That's how people found monsters on the map. The one that I can't believe people found was moisture creature. Walk counter clockwise in a circle on a certain distance away from the abandon village lol.
It also is a bit of a reminder of the times when you could be hopeful to use almost any critter you wanted with equip cards, despite the meta. Akin to recruiting a party from a tavern.
As opposed to today, where Duel Monsters feels more like arguing which iteration of Power Rangers was best with two people arguing TMNT was better, but everyone agrees that Godzilla and Super Saiyan God Goku are stronger.
Iactually had to restart the Moisture Creature mission because I almost ran out of time. Also, some of these are rough to get. Like,the Kaiba ission where you fight Bandit Keith, he and his mooks are all charging at you. You need to stall and get a decent ways behind him to fight Larvae Moth and Queen of Autumn Leaves
@@littlekuribohimposte
My first attempt at Moisture Creature I also had to restart the mission because it's like kind of funky. But the thing is people found that MC is actually walking on the map so walking counter clockwise runs into him. To make it easier it's suggested to get the biggest monster circle. I find him every time with that. I remember prior to PS3/Wii/360, I use to play this game every summer when I was out of school lol.
Yeah there is actual challenge on some of these missions, but of course with time people have found ways to cheese missions like the bandit Keith chase and the Teá chase missions.
@@yep_itsmeagain The Tea Chase mission is only easyif you are on Yugi's story first because Dancing Elf is one lefel off Screen Mist and at low levels it works all the time pretty much.
To fing out about where where MC will be,I was told build a watchtower and a cannin and walk along the extended circle to bump into them.
@@littlekuribohimposte Nah it's a way to cheese it every time. It's something like pull Tea northwards as her leader monster can out run the enemy monsters. They'll all wind up going into the base and only a few will give chase. I learned it recently following a guide.
I'll always love this game. Getting 100% of the monsters was a childhood memory I will always cherish. Fun game in my opnion.
Can’t believe you didn’t mention Moisture creature, the epitome of “wtf” game design.
The only monster in the game that moves while roaming( you have no way to know how or where he is).
Comes with magic level 5 at level 1, the only monster to have any magic baseline.
Starts with only one ap and has a max of 3, when others have 2-4 MINIMUM, and gets a self buffing special that uses two of those
Canonically is a fucking alien that got sucked into the game with you
The best way to get him to place a canon and increase its range on a useless fort that will see no combat and stand on the line with a monster with a big radius and pray to god.
Literally just so many “wtf” decisions and I can’t tell if I love it or hate it.
1 AP, and a special move that needs 2 to use..
Still, that's kind of a hint to how to break the monster. That item that gives spirit monsters more turns can basically give Moisture Creature unlimited AP, and with his high stats, he puts those turns to use well.
Idk if it's really worth it, never tried. But is a possibility of a build.
@@dudeguy8686 As someone who has tried that. It's really not worth it. You'd be better offnusing another monster with access to magic, but naturally more AP. That way their equipment slots can be used for things like stat buffing, healing, or spell items instead. He's not a bad monster by anymeans if you have the right set up. But you can make other monsters just as, if not better with even less setup
@@thenewranger1234
This
Spirit teams are absolutely nuts, and the only thing Moisture Creature really brings to them is Magic 5, which Spirit teams kinda don't need.
While nigh infinite AP is part of why they're so good, it's also the case that teams that can do their combo more than once are better, and Moisture Creature really demands more of these AP item charges than such teams otherwise needs.
The effort to return on Moisture Creature just isn't there, and pretty much his only niche IS that level 5 magic, which is probably the earliest source of it if you pick him up, or can be plugged into a Spirit team and passively benefit from the AP.
This is my favorite yugioh game. Didn't realize people didn't like it until I came to the internet years later. Replayed it last year and it holds up pretty well.
People still do. There are whole communities around this game in particular.
One I got a difficulty patch which works awesomely.
Normally, I'd play on the most easy versions of games. This and modded Terraria are the ONLY ones I go hardest on. (Terraria I was dumped into by streamer friends. Have to show up if I'm live)
Bruh, I'm finding out people didn't like it today. This shit was my addiction when I was a kid. Remember thinking that completing Challenge Mode let you use the Egyptian Gods on the world map. You can imagine my disappointment.
@@teacupbirb4711 Imagine Seto with a team of all 3 though!!!
Thanks for the video, I didn't realize Falsebound Kingdom was such a slog to get through for others. I played that whole thing even beating challenge mode years ago and it didn't seem that long to me. Although I have been told by friends that I've got a greater amount of patience for slower stories/games than most people. Anyways, roll the dice.
No you're not alone. I always can get through Yugi's campaign in like 3-4 hours lol Joey's campaign is literally only 2 hours long. I thought this game was actually too short lol
I took my time and did everything I could in the game and only thought it was a pain to replay it for a few secret monsters.
I've always loved the game, and have even done many playthroughs of it before. But I will admit that at least part of my enjoyment of it comes from the nostalgia of playing it so much as a kid
Love Yugioh Falsebound kingdom
It's basically a modern version of the monster world arc that Yugi and his friends played against bakura
4:00 Those are the properly released Egyptian God Cards, the ones that released at the time as promo cards for the Legendary Collection were colored based on each god instead of the orange effect monster colorization and Slifer had X000 ATK instead of ? ATK.
It was really strange finding out that this game was so disliked and reviewed badly. I played this game a lot for years and enjoyed it without knowing its reputation. A great video and analysis of the game!
Old Games, huh? Anyone remembers 'Team Tanks'?
There is a community who's modded this game. They've increased the movement speed of Marshals, increased stats on the weaker mons making them more viable. Made enemies tougher by increasing their stats and actually giving them equipment besides healing.
And for funsies a randomizer which can randomize all teams and hidden mons, to the point of you starting off with a fusion in a single space, allowing up to three fusions if the randomizer likes you enough.
Am I a weirdo for liking this game so much as a kid? I loved the models for the monsters and played through each story path at least three times 😆
I remember finding out about hidden monsters in some stages and getting excited whenever I found one, like when I reunited the Gemini Elves.
Yeah I loved this game haha. My brother would sometimes watch and thought it was the most boring game ever 😆
@@robertm5110 sameeee
4:25 Said no one when you use Zeus' Thunderbolt on Skull Trooper. No one questioning how Rippley and Poseidon even _have_ skeletons when hit by it too.
The randomizer’s pretty fun gives you the opportunity to use monsters you’d probably never use before.
Falsebound is one of my favorite games, honestly, to the point where I pretty much know everything about it front to back.
Also got my copy signed by Mike Pollack, who played some background-ish characters in the anime, but most famous for being Dr. Eggman from Sonic the Hedgehog.
I love CapsuleMonster Coliseum on PS2, presentation wise it's probably the best and feels most like the show
Yeah. I would agree.
Biggest struggle is needing to playthrough about five times to collect all the monsters, especially with Pegasus's second duel side-swapping shenanigans.
that wasn't the ps2 game, because that's not capsule monsters that's dice monster's the GBA game.
@@chesey55 Something similar happens in the ps2 game. In Pegasus' second fight, he uses a different monster layout depending on what side you pick
CMC is such a good one.
This was easily one of the best fun concepts ever, I wish the game was longer and had a sequel
Dice Roll!
Konami is really missing on a gold mine of making weird and fun Yugioh Games.
I'm sure lots of people would be willing to buy an updates version of Duelyst of the Roses, polished to the extreme with modern design decisions and a proper amount of time to develop.
Me being one of them. Love DOTR back in the day!
Mai and her Harpies are broken, i solo'd the final boss with her alone.
3 harpies with 2 beast fangs and an electrowhip each. Gg ez lol
Paralyze-aoe, plus a million turns.. Definitely worth the effort building
I played through the game with my brothers a couple years ago. Basically solo'd all three campaigns with the Harpies.
This game was one of my favorites as a kid, so I definitely have some nostalgia goggles on when looking at it. That said, I still find it an enjoyable experience with a monster guide, and emulated so you can speed it up when in the RTS parts.
Also a lot of the asset recycling is actually more likely due to the limitations of GameCube disc space. Modders of this game struggle to add new monsters because of this, and have to replace other monsters instead.
I liked that game i had it for the gamecube.
1:03 It was also a homage to D&D as it was originally called Magic & Wizards which is a name that served as a homage to D&D, MtG and WotC and all at once. It's a great irony that Upper Deck Entertainment picked it up in the US at first instead. Especially considering UDE only had a handful of licenses (and now only has like one or two after Konami sued them for counterfeiting and took the TCG license for themselves). WotC was the one that got pretty much every other TCG license in existence (and quickly lost the vast majority of them after one or two sets as well) .
Dungeon Dice Monsters is such a weird part of the anime so yeah, please talk about it Kamen. DICE ROLL GO!!!
DICE ROLL! I actually had and loved playing the Dungeon Dice Monsters game on the GBA. Really learned the mechanics inside and out and loves building different Dice Pools. Would love to see you make a video on that one!
Konami:"screw the game, we want money!"
Had this game as a kid and I had so much fun with it!
DICE ROLL!!! Dungeon Dice Monsters was fun. Got it because of the episode. It's also the only game a dog can play. No seriously. One of the opponents is a dog named Jill, and her profile pic is more photorealistic compared to the manga style profile pics of the other dungeon dice duelists. (Can you tell I don't have anything to say about The Falsebound Kingdom?)
But isn't it the same thing as Duel Monsters?
I'm excited to see you talk about Dungeon Dice Monsters, Kamen, and I hope you get those 1,000 likes. So, GO! Dice Roll!
Let's see the dice roll. Even if I'm not into Yugioh, I enjoy hearing Kamen's thoughts on design.
Finally, the game i hyper fixed on as a kid
This game was like a core childhood memory for me. I'm certain if I played it myself it wouldn't hold up but looking back wow, it had tons of promise in being its own spin-off series and they just never did anything with it.
I loved the game. It's a shame this type of game didn't get another chance
Wasnt expecting Dungeon Dice Monsters at the end lol. I was thinking you'd say Cross Duel
I still play this game from time to time. Booting up my old gamecube on my old little tv and fighting for nostalgia. For their time in that period, i still believe this game and forbidden memories are gems to me.
I adore falsebound kingdom, I play this game once every other year on a new save file just to run all the different teams that you can
Did anyone else notice how the villain controlled the Rare Hunters, mind-controlled Tea and Joey, and made a deal with Bakura to attack Yugi, only to challenge Yugi with the Gods? You think they replaced Yami Marik with Scott to hide that this was just Battle City?
More like they just took the battle city story and just gave it a spin. They also probably just needed a way to give Joey a story. Yami Marik appears at the end of Joey's campaign with Winged Dragon of Ra.
DIMENSION THE DICE!!!
I replayed this game recently and my favorite flourish is that on the "town square" battlefield (you can kinda see it at 8:37 in the video) there's TWO jpegs of monster art fipped right from the cards. One is Man-Eating Treasure Chest, and the other is... Hungry Burger!
God, this game. Pretty particle effects was all that kept me entranced as a kid, but I wasn't too big on actually playing the thing, especially when I didn't figure out Yugi's 15th mission where you have to change the leader to go faster before Bakura burninates the countryside.
This game and Capsule Monster Coliseum are my favorite yugioh games
Ah yes, I fondly remember Dungeon Dice Monsters. It was an entertaining spinoff game. Dice Roll!!
Get your game on!
And yes, I'd love to see more of what you want to cook.
Dice Roll!
This is one of my mom's favorite games She played. And she still brings it up when the gamecube/wii is brought up. Hell, if you bring up nintendo, there is a chance she'll mention it. I enjoyed it for the arcade mode and the monster designs growing up.
Had fun editing this one.
I am told by Kamen I am allowed ONE more wrestling reference for the year after today.
...Kinda dissapointed I wasted it on Q.T. Marshall
Dice roll! I can't believe I missed out on these YuGiOh games.
DICE ROLL!
I forgot the dice dungeon monsters spinoff was a thing lol. It's GBA spinoff (and especially the board game) was such a missed opportunity. It was released in a time period where it had no chance at all to be financially successful given how popular TCGs were becoming, and it sucks, because the game is really cool conceptually and there's basically no good way to play it nowadays.
Dice roll! I can't think of anything clever this time. Good to have you back Kamen.
DICE ROLL!!!!! Dimension, Giant Flea!!!
Loved this game so much. Was the best Yu-Gi-Oh game I ever played, and one of the top GameCube games for me. Looked this up because I'm thinking of making my own game inspired by this. (Have paused all the immersive games I normally play to make mom categories, going through EVERY pokemon rn. Next will be digimon or bakugan, probably. Once I have categories and Inspirations, I will use those to design my own Gen 1 mon list)
Dungeon Dice was what got me to click subscribe. You got over 1k likes, was like 1.8k, so I look forward to it!
Its been neat seeing all these yugi games i had no idea even existed throughout my childhood
Dice Roll!!
I had this game and I enjoyed it, despite all the problems you mentioned. I liked that they made an original villain in Scott.
Great Video again. I am excited for the next one. Dice Roll!
DIMENSION THE DICE......fine dice roll love ya Kamen
if you think this yugioh game got treated bad then you don't wanna see what they did to cross duel since it was a failure and shut down and the zexal video game World Duel Carnival since the english version got a lot of stuff cut out for no reason
Dungon dice monster or anything else, your work is undertaining and interesting so I will be here to listen
I handwrote a 100% guide for this game when I was a kid that I still use to this day for replays, it's that great kind of nostalgic shlock.
My man, this game is the best Yu gi oh spinoff. Being able to build and tackle your own ragtag team of duel monsters is amazing.
This is one I miss having. It was amusing to play through. I never got to touch challenge mode or finish collecting the monsters.
9:49 not gonna lie you made my inner wrestling fan laugh at that joke lol
It be cool to see you cover dice and monsters
I enjoyed this one growing up. I never noticed the type imbalance due to it being a single-player game.
Later on though, it did give inspiration for the name of a main character in one of my books: Marthis Vaxi.
I felt crappy for asking my parents for this one at release and then never playing it because the gameplay wasn't like Duelists of the Roses or the regular game
Dice Roll! Looking forward to it. Thank you for this review, never heard of the game before
While I still have fond memories with this game, these critiques are spot on.
Dice roll. I'm open to see Kamen talk about something he's passionate about.
DICE ROLL!!
Anyway, this was very interesting, fair points and opinions, i wonder what kind of Games we’ll get next, personally i would like to see a Game that gets into any of the Lore of certain different groups of Cards.
By the way, do you know of Tag Force?
Ahh the one the most interesting game I ever played
Dice Roll!!! Honestly I’d love to hear thoughts on coliseum, I didn’t play it or falsebound
I love falsebound kingdom I’ve always loved the secret monster battles
So... I've been wanting to make a Yu-Gi-Oh! like RPG in RPG Maker using the card arts as a fan project... and seeing this game I somehow missed as a kid, hearing what it does right, and what it could have done better, has me even more inspired. The main difference in my idea is being much more story driven, axing the regular cast and making it a world focused only on the monsters, giving them their own lives and personalities. I would have a heavy focus on this era of monsters, as I loved Forbidden Memories/Duelist of the Roses as a kid, but I would include some newer generational stuff too that fit thematically, especially retrains as "powered up" versions of the original, primarily when re-encountering a monster you beat previously. I have over 1,000 card arts saved for this already. I have plotlines focusing on Chaos, and how it affects Dark Magician, Gaia, Blue-Eyes, and Black Luster Soldier. I also have some crazy ideas with Dark Magician being a highly respected wizard but somehow being split into the original DM, and Arcana's DM, one trying to save the world, and the other plunging into the Chaos. I'm hyped now! Let me know what you think of the idea!
Also, I love your vids btw! If you haven't already (Maybe I missed it) I'd love to see a retrospective of Capsule Monsters Coliseum for PS2. It was one of my favorites back in the day, and also takes the Yu-Gi-Oh! gameplay in a more tactical and RPG focused direction without the cards. (Though I know Capsule Monsters has existed as it's own thing before the game.)
I love Duelist of the Roses and Falsebound Kingdom. I didn't mind too much on the movement speed, but I did wish for a speed up. I beat all 3 stories and I enjoyed it for what it is. I love recruiting some of the monsters like Dark Magician Girl... the interaction was funny!
I wish we got more experimental games like this nowadays and also for someone OTHER than Konami works on a YGO game.
Honestly, I was a dumb kid back then, and I have a lot of hours clocked in at this game. I still revisit it sometimes for nostalgia, but I can also agree that it was far from perfect. It feels like it was a pre Alpha rather than a full game.
I thought this game could've really benefitted from having a pause button that would give you time to look over stats and even issue orders without being pressured.
There was a little tech demo of some vr konami's working on. Looks pretty great, honestly, and something that seems great for a sequel/remaster of Falsebound Kingdom.
VR would be the perfect setup for this game, like almost nothing else, imo.
Just add mapmaking and multiplayer, and maybe a better level curve for solo..
The core of Falsebound could really make for an incredible rts experience, if handled right..
Ah well, til then, thanks for the vid!
I've recently started playing this game and I enjoy it despite its flaws! And updated mod like what fans did with DOTTR would be awesome!!! I would love to see you cover Yugioh Capsule Monsters Coliseum one day!!!
Oh boy another YuGiOh game.
I was wondering why I never heard about this game since it seems to be right up my alley and then you said it was Gamecube only.
Damn, had they ported this to PS2 I would have played way less Final Fantasy X and XII and would have forgetten about Duelist of the Roses as a kid 😂
What a disservice to never port this game to anything else. It could have been a fun and succesful spin off series of its own and the final arc of the manga could have been made into this style of gameplay quite easily!
gonna be honest, when I clicked the random ygo video game video in my recommendeds, I was not expecting a QT Marshall joke about half way through
The fact we could have had a game of Yugioh Zero that was a bit like the old Persona games running around and solving puzzle especially during the Death-T arc Murderer's Mansion. Just a full on horror game pains me daily
Dice roll DDM should be talked about along with the gbc version of capsule monsters
21:41 I do have to wonder though. were Bandai or Shueisha any better?
Oh this shit, I remember I was nearly done with yugi's route and wanted to try kaiba's route and over wrote all of my progress.
I love this game so much. Sure it’s got some flaws, but I can overlook them and the slow pacing doesn’t bother me in the slightest. I’ve replayed it so many times doing different challenge runs like Pokémon nuzlock style rules where if a monster dies, they’re gone forever, itemless runs, no constructions, one monster per marshal, and probably more. I would be willing to sacrifice like, 2 fingers for a sequel (assuming it’s done decently)
21:38 "My apologies for the german subtitles."
Me, as a german: Und das habe ich persönlich genommen.
This hit a thousand likes so fast, damn
GO! DICE ROLL!
I just realized the character portraits for dialogue are ripped straight out of the gba game.
Great video now to go back to hoping for good dice rolls in bg3
I loved this game as a child.
Dice Roll my favored Graphical Masked Hero
DICE ROLL!!! But honestly, I'm looking forward to the eventual review of Capsule Monster Colliseum. One of the better non-card YGO games imo.
I wish Dungeon Dice Monsters got more love. I always loved the episode and concept. I even have a physical starter set.
Dice Rollololol
For what I've heard this game is indeed way more based on the manga lore than the anime, which is why Kaiba is extra savage and Yugi even threatens to kill some random people
Also I honestly am surprised you didn't take the opportunity talking about monster recruits to talk about the few monsters that are literaly New Game+++ content because they require other monsters on the team to be recruited and those monsters are only acquired on Joey's route like Gemini Elf and the Battleguards, or the entire thing that is recruiting Moisture Creature (I am pretty sure the guides only know stuff because of dataminers, because no way in hell to find a lot of things in this game organically)
Oh yeah, and there is a modest modding scene for this game, there is a randomizer which fixes some items, some base stats and simple stuff like making the Shop accessible in every settlement without needing to buy it every time or hoping it is available. The modders explicitly said that this game is very poorly programmed, which is why messing with stuff for rebalancing or adding more features is very difficult to do, the game kinda just...breaks completely
I fknd it strange that Konami did the duel terminals and yet never did an actual game about them.
This was my first GCN game as a kid, and even though it's flawed, I don't think it's that bad.
I audibly made happy gremlin noises when I saw this lol.
Thank you so very much for covering it 🙏😃
Glad you enjoyed it!
Love this one
Edit: DICE ROLL!
The redeeming trait of the game was the monster designs.
I remember playing this game when it first came out. I had a guide at the time so I knew where the roaming monsters were. But then I played it again and it was to me a great game. Sure I didn't care about the balances or the depth of it all. I just cared that I got to use these monsters in the game when I got them.
Then I played the game with the Action Replay years later and it was tons of fun. Though I didn't make myself OP with giving them 9999 health or what naught. I just wanted all the monsters. I guess I just ignored the flaws is all I'm saying. Either way it's still a fun game... despite it's flaws to me.
14:30-14:35 Had a spoony bard of a flashback there...
Old Games, huh? Anyone remembers 'Team Tanks'?
Glad you put out the community post youtube doesn't show me your vids
I just wish we'd get some of these spinoffs again.