New Amiga Games & Demos 2023 2024

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  • Опубліковано 20 гру 2024

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  • @Tossphate
    @Tossphate 11 місяців тому +49

    The inclusion of Wipeout just makes me wonder whether anything is running on stock hardware

    • @Daytona675x
      @Daytona675x 11 місяців тому +1

      Hyperborea runs on stock A1200 (the video was taken on stock A1200 too).
      ua-cam.com/video/zRRBI-o_RMo/v-deo.html

    • @leighbyford635
      @leighbyford635 11 місяців тому +5

      Hyperborea runs on stock apparently, but a stock A1200.

    • @jimbotron70
      @jimbotron70 11 місяців тому +2

      No on stock models, only on accelerated models.

    • @ArneChristianRosenfeldt
      @ArneChristianRosenfeldt 11 місяців тому +2

      So it is wipeout 68k edition. Sega Saturn and AtariJaguar have a 68k. More period correct than some FPGA.

    • @jimbotron70
      @jimbotron70 11 місяців тому +3

      @@ArneChristianRosenfeldt Saturn had a SH RISC

  • @bubbanstix2536
    @bubbanstix2536 11 місяців тому +14

    Aeon's Legend and Hyperborea Resurrected are jawdropping beautiful.

    • @Harkonnen75
      @Harkonnen75  11 місяців тому +3

      Totally agree 👍

    • @litjellyfish
      @litjellyfish 11 місяців тому +1

      This Aeon look nice but seems to run a bit choppy… is it 25 or 16fps ?

    • @leighbyford635
      @leighbyford635 11 місяців тому +1

      Hyperborea does look really nice. Its 1200 or above though, so wont work on a A500.
      Also , I don't think there is hit detection. I'm not sure what CPU overhead that will add but would suspect quite a bit.

    • @bitbeamcannon2468
      @bitbeamcannon2468 11 місяців тому +3

      @@litjellyfish currently it runs at 25/30 FPS depending on PAL or NTSC, but we're really close to getting it running at full 50/60 for AGA. There's also a version for OCS/ECS Amigas with 1 meg of total ram but my best guess is that one will have to stay at 25/30 FPS, however, it looks and runs quite smooth in person as opposed to in UA-cam footage.

    • @bitbeamcannon2468
      @bitbeamcannon2468 11 місяців тому +1

      Thanks very much @bubbanstix2536. It's still in early development so once we can focus more time on it expect improvements to all aspects of the game.

  • @ITGuyinaction
    @ITGuyinaction 11 місяців тому +2

    😺👍🕹 Wow! Great! I have to look more on Amiga world! Thanks for this video! All titles are great but Wipeout is really amazing!!!

  • @MarquisDeSang
    @MarquisDeSang 11 місяців тому +11

    Wipeout? The Amiga does not have the hardware to do that. I went to check it and it require a PPC card + 3D video card. Wow, that is some dedication programming wise, but only 2 people on earth will be able to play it on real hardware. As a programmer myself, the guy who did the port is an absolute madlad.

    • @libbysworld1509
      @libbysworld1509 11 місяців тому +3

      Pistorm and maybe the vampire accelerators will run this.
      Not sure how it will run on 060 or below.
      Will be interested to see though.

    • @jsrodman
      @jsrodman 11 місяців тому +2

      The 68k port does not need a ppc board, but from what I can tell it was developed using winuae making use of windows 3d hardware. What sort of real hardware opengl for 68k has this performance? no idea. maybe none.

    • @Nosaveddataretro
      @Nosaveddataretro 11 місяців тому

      Run on amiga emulator ok?

    • @Himegw
      @Himegw 11 місяців тому +1

      this 68k port requires PiStorm accelerators for the Amiga. It is much faster than 060 even at 100Mhz. Pistorm also emulates RTG graphics card at the same time.

    • @valenrn8657
      @valenrn8657 9 місяців тому

      @@Himegw PiStorm with Emu68 has a dumb framebuffer Broadcom Video Core Amiga 68K RTG drivers.

  • @DchanZockt
    @DchanZockt 10 місяців тому +1

    It's funny that these new Amiga games look like the pixel art games that are currently being released on Steam & Co. This proves what you can still get out of old hardware.

  • @Daytona675x
    @Daytona675x 11 місяців тому +2

    Thanks for including Hyperborea :)

    • @Harkonnen75
      @Harkonnen75  11 місяців тому +2

      I loved it...it will be a AAA game...🍾🥂👍

    • @litjellyfish
      @litjellyfish 11 місяців тому +1

      Love the bullet hell stuff. Is it a lot of sprite multiplexing? Also is the gfx a homage or straight out of hybris/battle squadron? It looks so similar?

    • @Daytona675x
      @Daytona675x 11 місяців тому

      ​​@@litjellyfishThe gfx artist Torben is the guy who drew Hybris and BattleSquadron. Because I quickly needed some baddies for engine tests, I just took two of BS for now. Just for testing, it's wip.
      The enemy bullets are no sprites (would be a no go for a Danmaku due to sprite hardware restrictions), but yes, the game involves heavy manual sprite multiplexing via copper.

    • @litjellyfish
      @litjellyfish 11 місяців тому

      @@Daytona675x Yes. Great guy. He helped me out with improving my gfx skills back in well... forver = 89-90 or so. Me and a friend worked on a prototype for innerplay same company I think he worked on that so I got some image from him to study. The game was a bit ghost and goblins fantasy style and as he had worked on Sword of Sodan, maybe he had this image from previous work, or it was just gfx directly from SOS, cant remember. I just remember that he was one of the guys I really looked up at then when I was like 16 years old or so :)
      So if I get it right is Torben doing new gfx for your game and you just use old BS placeholders? If so very cool to see him back in Amiga action. I totally lost track of his work after BS on Megadrive.
      Ah that makes sense, yeah I guess it was some placeholder art from it as I felt it was to familiar.
      Ah then its explains the AGA need. lots of small bobs. Reason I though it was sprites was I felt they flickered so I gussed it was like 8x2 (interlaced) = 16 sprites per row and with that it sounded resonable to be abli to multiplex houndreds of them
      So what are you targeting? Standard A1200 AGA? 32 / 64 colors plus sprites?

  • @gelzamangitzaman1482
    @gelzamangitzaman1482 11 місяців тому +3

    Looks great i should try them.

  • @eijentwun5509
    @eijentwun5509 11 місяців тому +3

    Aeon's Legend Needs a higher frame rate and some Scrolling Inertia..it looks all to choppy and like unfinished (which I know it still is of course). And remove the HUGE Soreboard at the bottom alltogether for a FULL SCREEN experience and let the score float above the gfx at the top with transparency.

    • @litjellyfish
      @litjellyfish 11 місяців тому +3

      I agree but that would make it even more choppy most likely 😅
      On a serious note. I would prefer to drop the parallax for what you mentioned. Smoother update and score overlay with bigger screen
      EDIT: I checked again and realized that the parallax is just repositioned sprites so maybe it’s the recording. For sure this should be possible to run if not 50fps but without issues 25fps

    • @Nosaveddataretro
      @Nosaveddataretro 11 місяців тому +2

      Develop your own game

    • @litjellyfish
      @litjellyfish 11 місяців тому

      @@Nosaveddataretro Try porcelain painting.

    • @bitbeamcannon2468
      @bitbeamcannon2468 11 місяців тому +4

      For stock AGA we're getting really close to Aeon's Legend running at full 50/60 FPS. (fingers crossed). The OCS version will likely have to stay at 25/30 FPS, but it looks and plays much smoother in person than footage in a UA-cam video. It's still in early development. Expect improvements all around once we can focus more time on it, but it will largely have to wait until we finish the current DaemonClaw builds, then Metro Siege. Some development for Aeon's Legend will continue in the meantime, but slowly.

    • @bubbanstix2536
      @bubbanstix2536 11 місяців тому +1

      @@bitbeamcannon2468 Metro Sieeeeeeege 🤩❤🍔🌇🎉🎺✅

  • @davidcvrcek8366
    @davidcvrcek8366 11 місяців тому +3

    Games look good but they have little fps. I like smooth scrolling and animations.

    • @daishi5571
      @daishi5571 11 місяців тому +5

      Without checking them out yourself don't trust how they look in real life. Many games look choppy on YT some of it is 50>60 Hz conversions some is analog to digital issues the list goes on... Games that IRL are smooth as silk are shown as choppy trash sometimes.

    • @Daytona675x
      @Daytona675x 11 місяців тому +1

      Hyperborea runs at 50 fps (almost always).

    • @Daclaem
      @Daclaem Місяць тому

      agreed , i guess thats because these are shot from an emulator . i tried them all and all of them are displaying jerky scrollings.whatever the settings , whatever the hardware.

  • @wibbiddywoo
    @wibbiddywoo 11 місяців тому +5

    Wipeout on an amiga? What witchcraft (or technology) is making this possible?!

    • @juhanipolvi4729
      @juhanipolvi4729 11 місяців тому +2

      Actually there was an official port of Wipeout for PPC Amigas, but apparently the one on this video is a port for 68k.

    • @eobet
      @eobet 11 місяців тому

      @@juhanipolvi4729040 or 060? And how the heck aren’t there frame drops during the stacked transparent sprites? (Perhaps just additive transparency, but still!)

    • @litjellyfish
      @litjellyfish 11 місяців тому

      Probably AGA + 060 requirements magic. Or even more requirements

    • @richiegoldfish
      @richiegoldfish 11 місяців тому +1

      Pistorm32 could do wipeout easily Vampire v4 and other Vampire could also do if used with Maggie and the SAGA chipset

  • @alikFan-hq7gn
    @alikFan-hq7gn 11 місяців тому +1

    hi,thx for next great games

  • @bigd5090
    @bigd5090 5 місяців тому

    I keep getting into a bounce feedback loop after landing from a jump on the WipEout Amiga port! I can only stabilise it after grazing the side bumpers slowing me down. Any thoughts? It's on a PiStormed real Amiga - latest build!

  • @Daclaem
    @Daclaem Місяць тому

    That s cool to see new game on amiga in 2024. I have concerns though regarding the scrollings. Amiga was known for its smooths scrollings, that s the reason why ibought one in 1987 in the first place .But all these new games have jerky scrollings.
    I guess thats because the videos are shot from an emulator. I tried them all ,deep dived in the settings , and all are awfull regarding this point.

  • @symonetics
    @symonetics 11 місяців тому +2

    Wipeout on the Amiga 🤣

  • @AlphaDogma
    @AlphaDogma 8 місяців тому

    Lore of Arts rulez!😂

  • @apoch003
    @apoch003 11 місяців тому

    EDF is playing the theme from Blade Runner. heh

  • @alpyre
    @alpyre 11 місяців тому +2

    Wow! That's way too many sprites. 0:55

    • @Daytona675x
      @Daytona675x 11 місяців тому +2

      And that's not even the latest video of Hyperborea ;)

  • @RetroFPGAGaming
    @RetroFPGAGaming 9 місяців тому

    Hello and congrats for the new Amiga 😊 It will run AGA and OCS games, and it will have HDMI output?

  • @MMAJtheGreatCornhollio
    @MMAJtheGreatCornhollio 3 місяці тому

    No amiga cd32 support?

  • @DanElgaard9
    @DanElgaard9 11 місяців тому +1

    Are you okey, Alex?
    You haven't released any videos since last year?

    • @Harkonnen75
      @Harkonnen75  11 місяців тому +2

      Yes I'm fine. Thanks for asking. There's nothing better than starting the year with a video of new games, right? and tomorrow the survey and next week's video are ready! 😁🍾🥂

  • @me0wl
    @me0wl 11 місяців тому

    🐾

  • @deadpoolredsuit4892
    @deadpoolredsuit4892 11 місяців тому

    EDF ..wasn't that a Snes title?

    • @Harkonnen75
      @Harkonnen75  11 місяців тому +1

      Yes. It is a port (demo) of the SNES game EDF

  • @eijentwun5509
    @eijentwun5509 11 місяців тому +1

    Hyperborea needs to change the Weird Large Firing 4 SNOWBALLS...they look like they were copy and pasted on here..... They need to be smaller and more frames. The game itself is looking very good and promising.....just needs these fine tunings. Music and Sound FX always please.

  • @krysfox5941
    @krysfox5941 11 місяців тому

    Well, happy to see new amiga games releases coming up but, it looks like that some of them don't run in 50fps, and no paralax scrolling (foreground and background scrolls together or i mean the background is part of the foreground) which is unacceptable when we know what an amiga can do, especially an Amiga 1200!

  • @eijentwun5509
    @eijentwun5509 11 місяців тому +2

    Terryble Knight Sound FX sound cheaper than an 8 bit system.... it does not match the look of the game... they need great improvement.

    • @lazarushernandez5827
      @lazarushernandez5827 11 місяців тому

      Its always tricky with the Amiga when it comes to sound. It can sample really well but it has only 4 sound channels. Some devs get it right, some don't.
      Terryble Knight seems to be inspired by Capcom's Ghost n Goblins/Ghouls n Ghosts.

  • @plopparici3110
    @plopparici3110 8 місяців тому

    You dont respect Amiga with your 30fps videos

  • @Respected_Gentleman
    @Respected_Gentleman 11 місяців тому +1

    Terrible.

  • @REZZA2020
    @REZZA2020 6 місяців тому

    FRESH !