Great video, Pete. I was amazed with the graphics on many of these games. Parallax scrolling, reflections, rotations, incredible use of color. I can now see that many arcade ports to the Amiga were very, very, VERY half-assed jobs. The Amiga is an amazing machine. I've never seen one in real life to this day, but I would have given a kidney to have one as a teenager. Amiga computers were very uncommon where I live.
That's a huge exaggeration, it was nowhere near 99%. As a kid, everyone I knew had a two-button controller. If it was 99%, companies like Quickshot wouldn't have bothered making joysticks. They could've had two options in the menu - one single-button mode, and one for those with a second button. It's just horribly fiddly the way it is.
The Amiga supported three button controllers. It was just laziness from the developers which prevented them from supporting those with a dedicated entry in the options menus.
Brian the Lion - "very basic graphically"? This is an absolute gem! Even the ECS version looks like the AGA version, or the SNES game. So many parallax layers while preserving the colors. It's fun to play, it's easy to control, and it has fun bonus games. I'm glad you mentioned Benefactor - one of my favorite games on the Amiga. Very neglected. The game can be completed due to the fact that you can't practically die and the code system allows you to continue at any time.
Yeah, I know Brian The Lion has its fans, but I don't like it at all. Benefactor is a brilliant game that has such unique gameplay. Surprised it doesn't get more love.
@@onaretrotip It is, of course, individual. Like, I've always preferred Kid Chaos over Sonic. Kid Chaos was more cool - a bad ass who destroys beautiful flowers:)
I think his point about Brian The Lion wasn't about preference it was the fact you stated it was basic graphically which it definitely is not. How you can look at that game and say that is somewhat confusing?
@@perihelion7445 I think I just got hung up on Brian's design, which I think looks awful LOL. But yes, you're right, the levels and backgrounds have a lot of nice detail.
@@onaretrotip Yes I agree, technically it's very impressive, but the design is not that good, I did finish the game in the day but it wasn't what I consider a brilliant game. I found Lionheart to have a perfect control system, each of us will differ on that of course.
Thanks so much for these reviews! You really give us a nice dive into what works or doesn't work in the games, giving us a good idea of which ones we'd want to check out most.
Thank you! That was the intention, so it's good to hear that. I'm sure some will disagree on some of the games, as there is personal opinion here, but hopefully I gave enough to let people decide which they'd like to try.
1:50 I always thought of up to jump as natural and normal, but then I never really played console games very often back in the day. When I did, I always found reaching for the second fire button to jump was awkward.
I think I found it quite natural back in the late 80s/early 90s as well, but since I've become used to using a button it just feels awkward. But, depends on the game too.
Thank you very much! That's what I wanted to go for really - to give people an idea of what they might want to check out. A lot of personal opinion here though, of course, so some games I don't like might end up being really enjoyable for others.
Great video but... Brian the Lion is a really great platformer. The CD32 version has a great soundtrack. Plus bonus levels with 3D backgrounds and mini games. Many secrets can be found. Also, the CD32 version has a save function.
It is, unfortunately, the most underrated title. At the beginning, it didn't fascinate me either. But after I completed a few levels, I was hooked. The game even uses RPG elements (treasure hunting), shooter levels and much more. Almost every level has an alternative exit that unlocks another path. There is no more comprehensive platformer in the Amiga field than this one. Unfortunately the second map was too hard for me, maybe I'll manage that one day 😄@@onaretrotip
Blob is such an hidden gem. You can count with the fingers of one hand, the number of videos on youtube. There's no longplay which is weird because we assume that every game has a longplay.
Great video as usual! Thanks! I think that Yo! Joe! and Ruff'n'Tumble could be your numbers 20 and 21. I have them featured in my Amiga gaming history parts for 1993 and 1994 if you're interested. Both solid titles, both exclusives and worth re-visiting.
Thanks! I moved Ruff 'n' Tumble to another episode as it's in a sort of genre grey area, half platformer half run & gun. I think Yo Joe came out on DOS as well.
@@onaretrotip Just did some digging and you're absolutely correct, sir. Yo! Joe! did came out on DOS. And I thought it was an exclusive... Crazy that I never heard of it releasing for DOS. :)
@@onaretrotip Mobygames says that there is one. I mean they are sometimes mistaken but it doesn't happen very often, so we may just assume that they're right. Especially that they have screenshots.
Thanks for this video Pete! I’ve been willing to delve into the Amiga and perhaps buy the mini (dare I say) as it was one of the few amazing computers I just missed out during my childhood.
No, it was Quik the Thunder Rabbit. Superfrog had a DOS port as well though, although I knew that going in. Only realised about Quik as I was finishing the edit (it was going to be the last game).
platforms were and always will be my favourite style of games bitd I never owed an Amiga but did play on my mates a few times Recently pick up a mini so will be playing a few of these when I get the chance Another great video Pete look forward to the next one 👍
Thanks, Alex! The mini is perfect for people without Amigas to try a lot of these games, so hopefully this series highlights some good ones for people to try out.
I love learning about British games. Over the years, after having watched vids from people like Ashens, Kim Justice, Larry Bundy, etc. etc. I've really come to appreciate the picture they paint of this alt-universe of game consoles (micro computers) from the Sega VS Nintendo war going on in the 'States, with completely different devs & publishers putting out completely different games. Definitely keep these coming; it's a great way to show off retro games that deserve more love from the retro community. I mean seriously, haven't we mined the Master System, NES, SNES and MegaGen enough? That being said, I will say that looking at even a handful of titles like this in a group, it's clear the influence of Sega's blue blur was BIG over in the UK, lol. I love Sonic as much as the next guy - or more than the next guy, usually. There are still way too many haters out there - but man, _not everybody needs to run fast._ There's so many critters and kids that run so fast on British computers! I'm glad even you would call out things being too fast like when talking about Tearaway Thomas, or Mr Nutz Hopping Mad, and that Kid Chaos would've been better if it focused on polishing up those level designs instead of having you gun it like a madman. It's actually really weird to see UK devs seek to copy Sonic so much but not give a sh** about Mario, lol. No mustachioed carpenters, no mustachioed construction workers, no mustachioed pizza makers or bakers... it really is odd how little impact Mario had on the gaming scene over there (Giana Sisters notwithstanding). Seriously, showing these off is great! Thanks for putting together these vids.
Yeah, we really had no idea any kind of "crash" was happening. In the UK, the home computer scene thrived all throughout the 1980s. Yes, Sonic was definitely a big influence, and a lot of the 16-bit home computer and PC developers tried to capture that speed. Thanks! Plenty more to come in this series.
Good selection of games there. I have always had a soft spot for Woody's World. I know it doesn't rank high for many people but ever since playing a demo on a coverdisk I've always liked it and I love the prog style soundtrack as well. As for other platform games on the Amiga I enjoy, the Turrican series, Magic Boy, Rainbow Islands but my favourite by far is Harlequin, from Gremlin Graphics. Again, not one that is well regarded but I adore it and the music is superb.
Harlequin was one of my favourite platformers too (hence I put it in the intro). Funny you mention playing Woody's World on a coverdisk, as that's exactly how I discovered Harlequin. Played that demo to death!
Thank you for this great video. It was a real blast to watch it. I am always surprised how many devolopers just borrowed elements from the early sonic games. Cheers mate.
Arabian night is a great platformer, surprised it never made it to the snes or the megadrive. Always thought lion heart looked and sounded great, unfortunately as you mentioned wasn't much fun. Vaguely remember fuzzball, fairly sure I had a demo. Enjoyed premier. Kid chaos looks good fun as does naughty ones. My favourite would be ruff n tumble, great video as always mate.
Yeah, shame Lionheart isn't much fun, as it looks superb. Too sluggish. Kid Chaos and Naughty Ones are really good, and don't get mentioned enough IMO. Def worth checking out. Ruff 'n' Tumble is great! That was on the list for this video, but I thought it was more of a run & gun, so it'll be in another episode in the series. Thanks, David!
Always found many Euro-platformers, lacking a certain something on the home micros like the ST and Amiga, compared to their Japanese console counterparts. Tried Blob, didn't grab me. Lionheart:technically very, very impressive, but just left me cold, plodding and fiddly. Assassin was a nice Strider clone for the time. Another quality video ❤️
@@onaretrotip To me, it often seemed you had the cream of the development community, in terms of coders, artists and musicians, often taking inspiration from their favourite coin-ops and console titles, trying to do their own takes on them, but failing to realise what made the games they were copying, really tick. Very odd, but you had the effect of the clones playing worse than the original games they were cloned from.
Fantastic video as always Pete, these mini-docs/gamelists are engrossing and I always find myself going 'bloody hell it's midnight' at the end of them. A few more decent reasons for me to swoop in on an Amiga if space ever allows for my collection here. Beast 3 would go down especially well as I dig the other two a lot and love that surrealist Psygnosis vibe. Would also love to try Blob as I'm a sucker for games that do things in a new way. Loved the Fuzzball demo on C64 was gutted it got cancelled. Oddly the C64 version had bigger sprites but scrolled around. Always hoped there would be a port to the PC along with games like Body Blows, Alien Breed and Project X for Assassin as I went from a C64 to a x86 series PC for 16 bit, but alas no. It gave me deep Strider vibes which to this day I'm still kinda obsessed with. Oddly, I have a memory of a great C64 game called something along the lines of Arabian Nights (or so I thought) but it was a late 64 game in a Dizzy mold with a tall fat guy in a turban with a moustache as the main character, and now I can't find any evidence it ever existed lmao.
Thanks! Yeah, Beast III is definitely the most playable of the series. I have such a soft spot for the first two, despite their lacklustre gameplay, purely because the graphics and sound blew me away when I first got an Amiga.
@@onaretrotipNo problem man, your vids rock! I have a huge soft spot for the first Beast as I remember seeing it on a very rare family trip to London. We went to Hamleys and they had it playing on something and I remember thinking 'when I have a system that can run that looking like that, that game is mine'. Bought it a few years later on the Mega Drive and still love it even though it's awkward as hell and plain mean to the player. It's just one of those huge 'me nostalgia' games. I hear that tune and see that opening field and it's like I'm 9 years old again staring at a little CRT in a massive toy store.
Doodle Bug also came to ST. Yo Joe I believe had a DOS port. Lollypop, also DOS. Ruff 'n' Tumble is definitely an exclusive, but I moved it to another episode (it was originally in the list for this one). It's kind of a genre grey area between platformer and run & gun, so I moved it.
Absolutely love Rick Dangerous, and still play it. Not exclusives though, obviously. I even had a Russian knock-off version on Mega Drive which had Indiana Jones on the cover LOL
I still got my brother's Amiga 500, too bad it has some virus on it. Though I got another "clean" used Amiga 500 that I bought back in 2000s. Amiga 500 is basically my childhood, probably the game I played the most was Hunter. Also that game is probably one of, if not the first open world game ever
@@onaretrotip yeah it was impressive. Sadly I've lost the original disk my brother had when I was a kid. Tried to play it on an emulator but it's just not the same. gotta play it on the original system for the nostalgia heh
*Greta video! love Amiga stuff! Miss htose days so much! Not a huge platformer fan, but Kid Chaos was cool I liked that, Fire and Ice was pretty "Cool" too lol I dunno if walker you would say was a platform? I thought that was awesome. Dr Who I liked a lot but it was well hard and Alien 3 wasnt too bad. There was one I liked but I forgot the name, fire force or something? you could like choose all your guns and whatnot and walk up to baddies and cut their throat lol* 💪👍
I have no idea how you can think this. It looks terrible compared to the mega drive strider. If the Sega was a 8/10 , this is barely 4/10. The sprites are tiny. Barely anything on the screen. It all runs like its passing through molasses. Single playfield , so it lacks depth. It barely looks like an arcade game at all. It looks closer to a EGA pc game. It has more running animation on the main sprite but its terribly drawn and so ugly. I would think this will be the general consensus. Certainly the one of the original poster. Albeit there will be bias as its posted in an Amiga video. To be honest they all look below average compared to Snes and Sega. Lionheart is the exception but even this looks better in stills rather than in motion.
Great vid and some more games for me to try... I have a feeling I will like a lot of these more than you, as you keep comparing them unfavorably to Sonic... I'm not actually much of a fan of Sonic... ;-) So not as good as Sonic is music to my ears. ;-)
Thanks! It's not that I love Sonic, it's that they were deliberately trying to emulate Sonic and missed the mark. Having said that, there is of course a lot of personal opinion here, so I'm sure people will like games that I don't enjoy. Hope you find some you like!
You are INCORRECT about Mr NUTS Hoppin Mad, Both the SNES version and the Amiga Version are on the SEGA Genesis/Megadrive Yes! bother versions exist for the SEGA. pretty weird
LOL Why is incorrect in capitals? But no, it wasn't released, so it's correct. It was fully developed but never published, so while you can play the ROM, there is no physical release.
I hate poorly programmed games where the MAIN sprite does't actually move like Lotus Esprit games, Blob etc....put your finger on the sprite and play...you will see it never moves..its the screen. I want both to move even if the sprite only moves from the center a little.
@@contentsdiffer5958 Amiga does not have the limitations you think. Plenty of games demonstrating that. My criticism is mostly geared at the lack of Standards..not really programmers themselves who may be beginners or a labor of love or whatever.
There is no "guilty". These games are meant to be played with a Joystick. For a joystick pushing the stick forward feels absolutely natural and allows much more precice movement. The CD32 conversions (for gamepad) usually also have a jump button. But the best play to play classic Amiga games is to usea digital Joystick. I actually prefer slow paced platformers. Action all the time can become quite exhausting. But most important is, thatthe game needs to stick to its gameplay idea. Mr. Nutz, which supposedly is indented to be a Sonic clone, can't be played as such. That's not so ideal.
Did you actually listen to the audio? Mr. Nutz was cancelled on the Amiga, released on Mega Drive. The sequel (shown in this video) was cancelled on MD, released on Amiga. I say all that in the video.
Dude seriously has UA-cam shadow band you or something? I have notifications turned on but nothing happens when you post a video and you NEVER turn up in my feed weird
those Amiga games graphics (animation and scrolling) are very jerky. Seems the hardware was struggling to run them at decent framerates (or perhaps you had some trouble in capturing the footage). In comparison, almost all SNES & Genesys games that came out around the same time had super smooth graphics on a more affordable hardware.
@h7 7 It's because this video has been edited at 25/30fps, Amiga footage in PAL is 50hz/fps and then you're most likely watching this video on a 60hz or higher screen, you see nothing is matching here and is why the scrolling isn't smooth. Most SNES/Genesis footage is NTSC/60hz, uploaded at that same framerate and you watch it on (most likely) a 60hz screen, all matching thus perfectly smooth. Even if the uploader had recorded the Amiga footage at 50fps and then uploaded at 50fps, you still will not see it perfectly smooth because of what you're watching it on (I''m assuming your screen is 60hz or higher) unless you change the hz of your monitor to 50hz. All these games are silky smooth on the real deal or if you emulate and change your screen to 50hz.
@@h77-n3l Well, yes and no, the uploader didn't record any of the Amiga footage, he's taken them from other UA-cam channels. Most of them uploaded these games in either 25/30fps or 60fps with only a few recorded at the correct 50fps but it doesn't really matter anyway because how many people watch UA-cam in 50hz, hardly any if any at all.
Great video, Pete. I was amazed with the graphics on many of these games. Parallax scrolling, reflections, rotations, incredible use of color. I can now see that many arcade ports to the Amiga were very, very, VERY half-assed jobs. The Amiga is an amazing machine. I've never seen one in real life to this day, but I would have given a kidney to have one as a teenager. Amiga computers were very uncommon where I live.
Thanks! Yeah, the Amiga can sure produce some gorgeous visuals.
You missed Ruff 'n Tumble, which was a truly beautiful platformer with great gameplay. Great video. Thanks!
Ruff 'n' Tumble will be on a separate video, because I class it more as a run & gun. Thank you!
17:15 how are they going to map Premier’s plane shift to another button? Amiga only had one button. 99% of users had a one button joystick.
That's a huge exaggeration, it was nowhere near 99%. As a kid, everyone I knew had a two-button controller. If it was 99%, companies like Quickshot wouldn't have bothered making joysticks.
They could've had two options in the menu - one single-button mode, and one for those with a second button. It's just horribly fiddly the way it is.
The Amiga supported three button controllers. It was just laziness from the developers which prevented them from supporting those with a dedicated entry in the options menus.
Brian the Lion - "very basic graphically"?
This is an absolute gem! Even the ECS version looks like the AGA version, or the SNES game.
So many parallax layers while preserving the colors.
It's fun to play, it's easy to control, and it has fun bonus games.
I'm glad you mentioned Benefactor - one of my favorite games on the Amiga. Very neglected. The game can be completed due to the fact that you can't practically die and the code system allows you to continue at any time.
Yeah, I know Brian The Lion has its fans, but I don't like it at all.
Benefactor is a brilliant game that has such unique gameplay. Surprised it doesn't get more love.
@@onaretrotip It is, of course, individual.
Like, I've always preferred Kid Chaos over Sonic. Kid Chaos was more cool - a bad ass who destroys beautiful flowers:)
I think his point about Brian The Lion wasn't about preference it was the fact you stated it was basic graphically which it definitely is not.
How you can look at that game and say that is somewhat confusing?
@@perihelion7445 I think I just got hung up on Brian's design, which I think looks awful LOL. But yes, you're right, the levels and backgrounds have a lot of nice detail.
@@onaretrotip
Yes I agree, technically it's very impressive, but the design is not that good, I did finish the game in the day but it wasn't what I consider a brilliant game.
I found Lionheart to have a perfect control system, each of us will differ on that of course.
Thanks so much for these reviews! You really give us a nice dive into what works or doesn't work in the games, giving us a good idea of which ones we'd want to check out most.
Thank you! That was the intention, so it's good to hear that. I'm sure some will disagree on some of the games, as there is personal opinion here, but hopefully I gave enough to let people decide which they'd like to try.
Banger video, dude. Your videos always give me a few games to go away and check out. This time it's Benefactor and Odyssey. Both look wicked!
Thanks, Matt! Benefactor is superb, I think you'll love it. Definitely deserves more love. Odyssey looks great, but it does drag on a bit at times.
1:50 I always thought of up to jump as natural and normal, but then I never really played console games very often back in the day. When I did, I always found reaching for the second fire button to jump was awkward.
I think I found it quite natural back in the late 80s/early 90s as well, but since I've become used to using a button it just feels awkward. But, depends on the game too.
This was a fantastic overview of a lot of games that I never knew existed. Very nice summary and overview for each game.
Thank you very much! That's what I wanted to go for really - to give people an idea of what they might want to check out. A lot of personal opinion here though, of course, so some games I don't like might end up being really enjoyable for others.
Tearaway Thomas is such a great game, I could get to stage 4 on a single life back in the day.
That one surprised me. At first I thought it would be boring and it was too fast, but actually its speed is what makes it fun.
Brilliant video! Brought back a lot of memories 😊 although I now can't unhear draw jopping @7:48 😬
Thanks! Hahaha I heard that in the edit and I couldn't unhear it either.
Great video but...
Brian the Lion is a really great platformer. The CD32 version has a great soundtrack. Plus bonus levels with 3D backgrounds and mini games.
Many secrets can be found. Also, the CD32 version has a save function.
It just didn't appeal to me. Maybe I'll give the CD32 version a go 👍
It is, unfortunately, the most underrated title. At the beginning, it didn't fascinate me either. But after I completed a few levels, I was hooked. The game even uses RPG elements (treasure hunting), shooter levels and much more. Almost every level has an alternative exit that unlocks another path. There is no more comprehensive platformer in the Amiga field than this one. Unfortunately the second map was too hard for me, maybe I'll manage that one day 😄@@onaretrotip
Blob is such an hidden gem. You can count with the fingers of one hand, the number of videos on youtube.
There's no longplay which is weird because we assume that every game has a longplay.
Yeah, that is weird. Fun and unique game.
Great video as usual! Thanks! I think that Yo! Joe! and Ruff'n'Tumble could be your numbers 20 and 21.
I have them featured in my Amiga gaming history parts for 1993 and 1994 if you're interested. Both solid titles, both exclusives and worth re-visiting.
Thanks! I moved Ruff 'n' Tumble to another episode as it's in a sort of genre grey area, half platformer half run & gun. I think Yo Joe came out on DOS as well.
@@onaretrotip Just did some digging and you're absolutely correct, sir. Yo! Joe! did came out on DOS. And I thought it was an exclusive... Crazy that I never heard of it releasing for DOS. :)
@@OldAndNewVideoGames I've never seen a DOS copy personally.
@@onaretrotip Mobygames says that there is one. I mean they are sometimes mistaken but it doesn't happen very often, so we may just assume that they're right. Especially that they have screenshots.
Great video, wasn't aware of some of those games.
Thank you!
@@onaretrotip was about to suggest "Lupo Alberto: The Videogame" but realized there's a C64 port available
Thanks for this video Pete! I’ve been willing to delve into the Amiga and perhaps buy the mini (dare I say) as it was one of the few amazing computers I just missed out during my childhood.
Def worth getting a mini if you don't have an Amiga mate. You can load games on them as well.
Nice video! I'd add Ruff'n Tumble and Kid Chaos.
Thanks! Didn't include Ruff n Tumble as I was saving that for s run & gun episode (that I haven't got around to yet). Kid Chaos is there around 25:20
Most of these look really good! I have to try them out soon :)
Definitely some gems worth checking out here.
always wanted to finish premiere didn’t get on with most off these but Yo-Joe is fantastic great music and brilliant in 2 player
enjoyed this Pete
Yo Joe music is 🔥
Thanks, Ads!
Awesome video Pete!
Thanks, Mark!
What game was cut from the original 20? Superfrog?? I always thought that was an exclusive…maybe there was quite a few core games ported over to Dos
No, it was Quik the Thunder Rabbit. Superfrog had a DOS port as well though, although I knew that going in. Only realised about Quik as I was finishing the edit (it was going to be the last game).
platforms were and always will be my favourite style of games bitd I never owed an Amiga but did play on my mates a few times
Recently pick up a mini so will be playing a few of these when I get the chance
Another great video Pete look forward to the next one 👍
Thanks, Alex! The mini is perfect for people without Amigas to try a lot of these games, so hopefully this series highlights some good ones for people to try out.
I love learning about British games. Over the years, after having watched vids from people like Ashens, Kim Justice, Larry Bundy, etc. etc. I've really come to appreciate the picture they paint of this alt-universe of game consoles (micro computers) from the Sega VS Nintendo war going on in the 'States, with completely different devs & publishers putting out completely different games. Definitely keep these coming; it's a great way to show off retro games that deserve more love from the retro community. I mean seriously, haven't we mined the Master System, NES, SNES and MegaGen enough?
That being said, I will say that looking at even a handful of titles like this in a group, it's clear the influence of Sega's blue blur was BIG over in the UK, lol. I love Sonic as much as the next guy - or more than the next guy, usually. There are still way too many haters out there - but man, _not everybody needs to run fast._ There's so many critters and kids that run so fast on British computers! I'm glad even you would call out things being too fast like when talking about Tearaway Thomas, or Mr Nutz Hopping Mad, and that Kid Chaos would've been better if it focused on polishing up those level designs instead of having you gun it like a madman. It's actually really weird to see UK devs seek to copy Sonic so much but not give a sh** about Mario, lol. No mustachioed carpenters, no mustachioed construction workers, no mustachioed pizza makers or bakers... it really is odd how little impact Mario had on the gaming scene over there (Giana Sisters notwithstanding).
Seriously, showing these off is great! Thanks for putting together these vids.
Yeah, we really had no idea any kind of "crash" was happening. In the UK, the home computer scene thrived all throughout the 1980s.
Yes, Sonic was definitely a big influence, and a lot of the 16-bit home computer and PC developers tried to capture that speed.
Thanks! Plenty more to come in this series.
Another good journey through some Amiga games Pete. 👍👍
Thanks mate!
I used to enjoy Nicky Boom back in the day. Bit of a weird concept character-wise but the music was great and satisfying gameplay.
Don't think I've played that one. I'll check it out.
Good selection of games there. I have always had a soft spot for Woody's World. I know it doesn't rank high for many people but ever since playing a demo on a coverdisk I've always liked it and I love the prog style soundtrack as well.
As for other platform games on the Amiga I enjoy, the Turrican series, Magic Boy, Rainbow Islands but my favourite by far is Harlequin, from Gremlin Graphics. Again, not one that is well regarded but I adore it and the music is superb.
Harlequin was one of my favourite platformers too (hence I put it in the intro). Funny you mention playing Woody's World on a coverdisk, as that's exactly how I discovered Harlequin. Played that demo to death!
man, never heard of globdule before - i would’ve loved it as a kid!
Brilliant little game that. Simple, but really fun with the physics.
Thank you for this great video.
It was a real blast to watch it.
I am always surprised how
many devolopers just borrowed
elements from the early sonic games.
Cheers mate.
Thanks! Yes, those Amiga platformer devs really had a thing for Sonic.
The Amiga was good at this sort of game. My favourite from this list is probably Arabian Nights
Yes, I spent many an hour playing platformers on my Amiga back in the day.
Arabian night is a great platformer, surprised it never made it to the snes or the megadrive.
Always thought lion heart looked and sounded great, unfortunately as you mentioned wasn't much fun.
Vaguely remember fuzzball, fairly sure I had a demo.
Enjoyed premier.
Kid chaos looks good fun as does naughty ones.
My favourite would be ruff n tumble, great video as always mate.
Yeah, shame Lionheart isn't much fun, as it looks superb. Too sluggish.
Kid Chaos and Naughty Ones are really good, and don't get mentioned enough IMO. Def worth checking out.
Ruff 'n' Tumble is great! That was on the list for this video, but I thought it was more of a run & gun, so it'll be in another episode in the series.
Thanks, David!
Always found many Euro-platformers, lacking a certain something on the home micros like the ST and Amiga, compared to their Japanese console counterparts.
Tried Blob, didn't grab me.
Lionheart:technically very, very impressive, but just left me cold, plodding and fiddly.
Assassin was a nice Strider clone for the time.
Another quality video ❤️
Yes, agreed. Lionheart I find really boring, which is a shame as it looks great. Assassin is decent though. Thanks!
@@onaretrotip To me, it often seemed you had the cream of the development community, in terms of coders, artists and musicians, often taking inspiration from their favourite coin-ops and console titles, trying to do their own takes on them, but failing to realise what made the games they were copying, really tick.
Very odd, but you had the effect of the clones playing worse than the original games they were cloned from.
@@thefurthestmanfromhome1148 Yes, seems like that was often the case.
3 seconds in the video I have got goosebumps….Amigas music is the best
😃
Thanks for this overview. Some of those games weren't on my mind anymore. Those Sonic clones aren't good for my blood pressure nowadays :D
Haha. Thank you!
3:57 Blob reminds me of Bounder, they both play similarly.
Don't know Bounder. I'll check it out.
Fantastic video as always Pete, these mini-docs/gamelists are engrossing and I always find myself going 'bloody hell it's midnight' at the end of them.
A few more decent reasons for me to swoop in on an Amiga if space ever allows for my collection here. Beast 3 would go down especially well as I dig the other two a lot and love that surrealist Psygnosis vibe. Would also love to try Blob as I'm a sucker for games that do things in a new way.
Loved the Fuzzball demo on C64 was gutted it got cancelled. Oddly the C64 version had bigger sprites but scrolled around.
Always hoped there would be a port to the PC along with games like Body Blows, Alien Breed and Project X for Assassin as I went from a C64 to a x86 series PC for 16 bit, but alas no. It gave me deep Strider vibes which to this day I'm still kinda obsessed with. Oddly, I have a memory of a great C64 game called something along the lines of Arabian Nights (or so I thought) but it was a late 64 game in a Dizzy mold with a tall fat guy in a turban with a moustache as the main character, and now I can't find any evidence it ever existed lmao.
Thanks!
Yeah, Beast III is definitely the most playable of the series. I have such a soft spot for the first two, despite their lacklustre gameplay, purely because the graphics and sound blew me away when I first got an Amiga.
@@onaretrotipNo problem man, your vids rock! I have a huge soft spot for the first Beast as I remember seeing it on a very rare family trip to London. We went to Hamleys and they had it playing on something and I remember thinking 'when I have a system that can run that looking like that, that game is mine'. Bought it a few years later on the Mega Drive and still love it even though it's awkward as hell and plain mean to the player. It's just one of those huge 'me nostalgia' games. I hear that tune and see that opening field and it's like I'm 9 years old again staring at a little CRT in a massive toy store.
@@voorheesretro8129 Yes, the music from the first two SOTB games always gives me chills, even now.
Great work mate
Thank you!
Always a joy to see Lionheart.
:)
Naughty Ones is a bit of a hidden gem
It is! Don't hear that one mentioned often.
Fuzzball looks ridiculously fun i know what I'm loading up on the Gotek tonight
😃
Wanna try a few of these smog exclusive platformers. Under appreciated computer. Assassin reminds me of strider and shinobi
Amiga is the GOAT!
Trip down memory lane ❤
Indeed!
Yeah man I loved Tearaway Thomas BITD!
😎👍
Anyone else noticed how much Donkey Kong Country looks like Arabian Nights?
🤔
Nope, not really.
Did superfrog and harlequin appear on any other systems?
Yes, DOS and Atari ST respectively. Played Harlequin loads as a kid, loved it!
And what's the best Amiga platformer ever?
I played more things like Super Frog or Adams Family back then.
Same, I mostly played the non-exclusive platformers, like Superfrog, GODS, etc.
@@onaretrotip I also liked Giana Sisters a lot.
@@nobodynone Oh, me too. Played that to death back in the day.
Missing Doodle bug, Ruff N Tumble, Yo Joe!, Lollypop and Im sure there are more great platformers exclusive for the mighty Amiga.
Doodle Bug also came to ST.
Yo Joe I believe had a DOS port.
Lollypop, also DOS.
Ruff 'n' Tumble is definitely an exclusive, but I moved it to another episode (it was originally in the list for this one). It's kind of a genre grey area between platformer and run & gun, so I moved it.
Rick dangerous 1, 2 👍
Absolutely love Rick Dangerous, and still play it. Not exclusives though, obviously. I even had a Russian knock-off version on Mega Drive which had Indiana Jones on the cover LOL
Kid chaos was 60% sonic and 40% Dennis the menace
LOL
They're SO Amiga like. You know, british pc early 90s feel.
Absolutely!
I still got my brother's Amiga 500, too bad it has some virus on it. Though I got another "clean" used Amiga 500 that I bought back in 2000s. Amiga 500 is basically my childhood, probably the game I played the most was Hunter. Also that game is probably one of, if not the first open world game ever
I played Hunter loads too! That was really impressive at the time.
@@onaretrotip yeah it was impressive. Sadly I've lost the original disk my brother had when I was a kid. Tried to play it on an emulator but it's just not the same. gotta play it on the original system for the nostalgia heh
Captain Planet and the Planeteers was exclusive for the Amiga, the NES game of the same name is a total different game.
I believe it was also on Atari ST.
@@onaretrotip That version I did not know off. I just watched a gameplay video of that version; the audio... Ugh 😶
What game was removed?
Quik The Thunder Rabbit.
*Greta video! love Amiga stuff! Miss htose days so much! Not a huge platformer fan, but Kid Chaos was cool I liked that, Fire and Ice was pretty "Cool" too lol I dunno if walker you would say was a platform? I thought that was awesome. Dr Who I liked a lot but it was well hard and Alien 3 wasnt too bad. There was one I liked but I forgot the name, fire force or something? you could like choose all your guns and whatnot and walk up to baddies and cut their throat lol* 💪👍
Thanks! Platformers weren't my genre of choice either (especially not on Amiga), but there are some fun ones in the mix for sure.
So, what was #20?
Quik The Thunder Rabbit.
Assassin looks like a poor man's Strider
assassin had much better graphics
@@si4632 Than the Amiga one maybe. Looks like shit compared to the arcade or sega version.
@@leighbyford635 im talking about this game compared to the console game strider lol
@@leighbyford635 graphically its way better and smoother
I have no idea how you can think this.
It looks terrible compared to the mega drive strider. If the Sega was a 8/10 , this is barely 4/10.
The sprites are tiny. Barely anything on the screen.
It all runs like its passing through molasses.
Single playfield , so it lacks depth.
It barely looks like an arcade game at all. It looks closer to a EGA pc game.
It has more running animation on the main sprite but its terribly drawn and so ugly.
I would think this will be the general consensus.
Certainly the one of the original poster.
Albeit there will be bias as its posted in an Amiga video.
To be honest they all look below average compared to Snes and Sega.
Lionheart is the exception but even this looks better in stills rather than in motion.
Amiga rulez !
The GOAT!
I don’t think I’ve played any if those Pete.
Odyssey looks extremely good though👌
Looks, but is boring as hell.
It does look brilliant, Marcus. Definitely can drag on a bit though, as the levels are huge and feel a bit too drawn out.
i wish to play one of these games but i dont have an amiga pc
You can play them on WinUAE on Windows.
@@onaretrotip cool
I'm surprised by a few of those, as I was certain they were on other systems. Their loss :)
Indeed!
Up to jump is brilliant. But you should be using a joystick…. Amiga’s didn’t come with control pads. Where up to jump doesn’t work very well.
I always traditionally used a Python on my Amiga (and still have one), but I still don't think up to jump was ever "brilliant".
Wow assassin is pretty much Bootleg *Strider*
Pretty much LOL
Great vid and some more games for me to try...
I have a feeling I will like a lot of these more than you, as you keep comparing them unfavorably to Sonic...
I'm not actually much of a fan of Sonic... ;-) So not as good as Sonic is music to my ears. ;-)
Thanks! It's not that I love Sonic, it's that they were deliberately trying to emulate Sonic and missed the mark. Having said that, there is of course a lot of personal opinion here, so I'm sure people will like games that I don't enjoy. Hope you find some you like!
I miss Yo! Joe.
😢
You are INCORRECT about Mr NUTS Hoppin Mad, Both the SNES version and the Amiga Version are on the SEGA Genesis/Megadrive Yes! bother versions exist for the SEGA. pretty weird
LOL Why is incorrect in capitals? But no, it wasn't released, so it's correct. It was fully developed but never published, so while you can play the ROM, there is no physical release.
@@onaretrotip That is possible... I did not consider that. I'll have to check. but both versions are available on Genesis.
@eijentwun5509 It's more than possible, it's a fact!
I hate poorly programmed games where the MAIN sprite does't actually move like Lotus Esprit games, Blob etc....put your finger on the sprite and play...you will see it never moves..its the screen. I want both to move even if the sprite only moves from the center a little.
Yeah, true! It's the screen that moves.
That's not poorly programmed. It's a clever way to get around the Amiga's limitations.
Entirely fair to dislike it, of course.
@@contentsdiffer5958 Amiga does not have the limitations you think. Plenty of games demonstrating that. My criticism is mostly geared at the lack of Standards..not really programmers themselves who may be beginners or a labor of love or whatever.
24:00 👏
👍
Favorite platform on Amiga? There are too many, but I must admit that Rick Dangerous and Turrican 2 are some of them.
Those would be two of my top picks as well. Countless hours spent on those, and I still play them.
There is no "guilty". These games are meant to be played with a Joystick. For a joystick pushing the stick forward feels absolutely natural and allows much more precice movement. The CD32 conversions (for gamepad) usually also have a jump button. But the best play to play classic Amiga games is to usea digital Joystick.
I actually prefer slow paced platformers. Action all the time can become quite exhausting. But most important is, thatthe game needs to stick to its gameplay idea. Mr. Nutz, which supposedly is indented to be a Sonic clone, can't be played as such. That's not so ideal.
I love the Quickshot joysticks, but usually prefer to use a Mega Drive pad for Amiga games these days.
Mr. Nutz was on Sega Mega Drive as well...just sayin'
Did you actually listen to the audio? Mr. Nutz was cancelled on the Amiga, released on Mega Drive. The sequel (shown in this video) was cancelled on MD, released on Amiga. I say all that in the video.
@@onaretrotip Say what you want but it's not an exclusive game
ua-cam.com/video/tEUFAHzpVIc/v-deo.html
Dude seriously has UA-cam shadow band you or something? I have notifications turned on but nothing happens when you post a video and you NEVER turn up in my feed weird
You're not the first person to say something like that, worryingly. Classic UA-cam :(
YoJoe
Great music! Not an exclusive though, I think it came to DOS.
those Amiga games graphics (animation and scrolling) are very jerky. Seems the hardware was struggling to run them at decent framerates (or perhaps you had some trouble in capturing the footage).
In comparison, almost all SNES & Genesys games that came out around the same time had super smooth graphics on a more affordable hardware.
Platformers were never the Amiga's strong point.
@h7 7
It's because this video has been edited at 25/30fps, Amiga footage in PAL is 50hz/fps and then you're most likely watching this video on a 60hz or higher screen, you see nothing is matching here and is why the scrolling isn't smooth.
Most SNES/Genesis footage is NTSC/60hz, uploaded at that same framerate and you watch it on (most likely) a 60hz screen, all matching thus perfectly smooth.
Even if the uploader had recorded the Amiga footage at 50fps and then uploaded at 50fps, you still will not see it perfectly smooth because of what you're watching it on (I''m assuming your screen is 60hz or higher) unless you change the hz of your monitor to 50hz.
All these games are silky smooth on the real deal or if you emulate and change your screen to 50hz.
@@off1k ya.. it seems the uploader did a poor job here
@@h77-n3l
Well, yes and no, the uploader didn't record any of the Amiga footage, he's taken them from other UA-cam channels. Most of them uploaded these games in either 25/30fps or 60fps with only a few recorded at the correct 50fps but it doesn't really matter anyway because how many people watch UA-cam in 50hz, hardly any if any at all.
Mr nutz is not Amiga exclusive game, exists in megadrive and SNES, but not exactly the same game
I explain in sufficient detail in the video that one game was released on Amiga, cancelled for the Mega Drive, and vice versa. Two different games.
nicky boum
That also came out on ST and DOS I believe.
Jesus, Mr.Nutz was such a....crap for me.
😂