For the first part of the final fight. Chug invisibility before entering the arena, then nobody is in the combat there and you can just run to the brain and get in the final room withing single turn.
Could you do a run but you only picked druids? and make like a series of simply just only 1 class finding out different subclasses and abilities you can use to utilize the same class in who knows how many ways
I had a lot of fun with that one. I loved that he says “detected” in the song and he literally forced us out of stealth during the fight. Such a perfect opportunity to sync the music to the fight!
Some may call this a gimmick run... But after seeing what you did with Lorroakan, I think this is the best example of the freedom that Larian has given us
@@The_Yukki In a more realistic parallel, it's more like making Lorroakan walk outside with some kind of distraction, then throwing him over the edge while he's distracted, and he's too surprised to cast featherfall before he splats on the ground 8 seconds later
@@GyroCannon in a more realistic parallel he would just send one of his elementals or his own familiar or that servant he was using as a target practice for the animated armour.
I thought about using it somehow the moment I saw the corpse & realized I could pick it up "I gotta utilize this somehow" but sadly necrotic resistance potions didnt help much so I dismissed this idea with "meh it would probably kill me faster than the enemies in any fight". Now I know how :D
Level One: "In my Name" had to be the most epic ending to this series. Loved it a lot, the way you approached semingly unwinnable battles and cleared through optional content that would give a maxed out party trouble, was just awesome to watch! Im looking forward to the BG3 content you'll be pumping out.
Fracture this was so entertaining! You spent just enough time editing to show the interesting bits without the filler; found out creative ways to take things down (I had NO Idea how useful Telekensis, black hole, and fog wall are), and just good humor. Loved it
Like beyond being able to do this at all, the fact that you are able to consistently approach every fight you show us in a unique way is amazing. The game is a big sandbox, yes, but you are so creative with it.
I absolutely love that you didnt just repeat the same thing over and over, it made this video waaaay more entertaining. looking forward to seeing what weird challenges you try next!
For future runs, In the room with the Orpheic hammer. There are gauntlets and an amulet that increase your constitution and strength to 23 as long as you’re wearing them! Gauntlets on the left side of the room and the amulet on the right side
The amulet in particular actually just gives you infinite healing outside of combat. When you equip it, it scales up your current hit points with your hit point maximum, but when you unequip it, it only scales down your max leaving the current intact. That means by putting it on an off a lot you can basically heal yourself back to full all the time with no resource investment. Pretty strong exploit.
okay this whole video series was amazing, but your fight with Raphael was incredible, I love that you stopped the commentary for that fight and played the theme song. I learned a lot from your playthrough, thank you so much for sharing!
The necrotic corpse in the backpack is just the most baldur’s gate thing you could’ve possibly done. I love this series so much bc it’s just sheer Chaos and Madness trying to get past the most ridiculous challenges.
I feel the need to say that Astarion actually prefers to not ascend, if you don’t let him by saying too many people will die then at the end of the game he actually thanks you for not letting him go through with it.
If you go to the Stormshore Tabernacle (right next to Basilisk gate) you can loot from the collection box and get a curse. When you remove curse it spawns a Deva. Killing it and picking up the body then clicking your currently equipped weapon gives you the option to equip its mace. The Deva mave does normal mace damage plus an extra 4d8 radiant damage. Great if you're looking for high damage (and every follower of shar is weak to radiant).
u can do something similar all the way back in act 1 by using command drop on the ogres. then u have to drag ur equipped weapon out for theirs, even tho it says not usable by humanoids. i dont think its as much dmg tho
wait is this an exploit or intended? Can you loot the mace normally? Because 4d8 radiant damage is absolutely insane, it's a level 3 smite on every attack
Truly, I think this might be a superior way to play DnD! Your experience as essentially commoners collecting powerful items and using your cunning and scrappiness to take down increasingly more powerful entities looks like it would be incredibly fun to play.
in Saverok fight, Hunger of Hadar make everything inside blinded, which mean they can't do any action outside of melee range. Saverok can't jump over the wheelbarrel because his jumping range was literal melee. This is why this spell is one of the best spell in the game!
In the steel watcher room you can delete mobs on the lower floor by placing them on the elevator and using it. You'll go up alone and the enemies will disappear, and won't be there if you run back down
A couple items at the start of Act 3 would have made for some amazing fights. If you go to the Iron hand gnomes you can get 2 runepowder barrels and a runepowder bomb all of which deal 50-120 force damage. Used those to nuke Gortash for fun.
Beautiful run, love the displacer beast spam and lorohaken assassination. Nice call back to DOS barrelmancy. Incredible fight with Raphael, probably my favourite in this series and the game
After watching your playthrough, I almost feel like I played the game wrong! Thanks for sharing such interesting strategies, and your editing style is really enjoyable to watch.
Thats the greatness of this game, there is no "wrong" way to play it functionally speaking, whatever gets you through, gets you through. Its just that they added SO much variety and options to how everything CAN work, that when you see how someone else was able to manage something with really unconventional means, it makes you think how you could have done things differently for yourself. Its why its great, and hopefully they add some DLC and other stuff down the road to give us more scenarios to test the craziness of this game design on.
@@Taakuyaa arguably exploiting is wrong like bug abuse. it's not part of the game but most of the community plays the series as if you do it wrong when you don't exploit.
This series is a love letter to creative thinking! Well played! I'll be back to watch the raphael fight as I have missed it on my play throughs so far!
By watching all those 3 parts I just think you were unstoppable in this game! Since I have problems even on the easiest difficulty level, I think I might borrow from you strategy or two :D Thanks for the vid, I've enjoyed them a lot!
Outstanding videos. I loved this series : perfect length and summaries of the main events of your playthrough. Great narration. I never sub/like/comment but I wanted to tell you you've earned yourself a new fan. Keep up the good work !
If you played music with Alfira after beating Ketheric Thorm, i'm fairly sure that's where you get the Improved Bardic Inspiration from by the way. I don't quite know how it works because sometimes it seems like it just doesn't work when selected, but it's amazing when it does work.
oh wait I 100% did play with Alfira. And yeah its kinda buggy. The first time you try to use it, it doesn't seem to work. But then you're ready to use it next time? idk Either way, thanks for letting me know, I was so confused about where it came from!
that was an issue for me with a lot of those types of abilities in Act 3. I thought it was just lag that kept deselecting my bonuses to checks when I rolled them
@@Fracture.GamingI'm not sure if this is how the game works, but in the tabletop, you choose to use bardic inspiration after your initial rolls. Aka, you'd only use it when your normal roll wasn't enough. I wonder if the game isnt consuming it because you would have passed the check without it
i finished the game just so i could finally watch this LOL. i'm still in shock at the bag technique, that's AMAZING. the raphael fight was sick too! especially with it edited to his song! well done!! bravo!! the moonbeam trick was solid too omg. gg man
Fav lines/moments 3:04 Showing how much odds are stacked agains him. Astarion gets oneshot😓 5:15 Party is Blackhole using beast shifting monsters 7:05 Wreaking havoc in middle of magic shop 9:28 Cat lure 9:39 Can’t throw this bro off the edge😅 13:31 Enemy dramatically lays on the ground 12:34 Roast 15:38 Gotta chase this bro around town just to get his boots😤 21:56
The Illiterate Challenge - no reading/interacting with/using scrolls, books, signs, or notes. I've no idea if this is possible (is anything gated behind that sort of interaction?) but it would be interesting from an RP viewpoint. Possibly make sure you don't use wizards, and no one with a intelligence over, say, 8? (Can boost with spells or gear.)
would be interesting to see a flip of this run, leveling but no items, since it seems the items don;t need levels to scale up they end up providing a lot of power.
Man I love this series (and all your other ones!). One suggestion for you, I would find it interesting to know how long your fights take- especially when it’s not obvious due to how you’ve cut the clips together and edited down the footage so we don’t have to watch an hour and a half of 1d6 rolls against a 700hp dragon. Maybe you could incorporate a little timer/clock/stopwatch element (I’m thinking like the split timers speed runners use) of some sort that could provide some context for how long the fight has taken? Just a suggestion, the lack of being able to contextualize how long a fight is taking you doesn’t subtract from the quality of the video, I just personally would find it interesting to know how long these fights actually take, given how hilariously underpowered you are compared to the enemies you’re up against. Great video man! I am such a fan of your content. ❤
NSFW language warning… No promises on the timer, but here’s some behind the scenes for you in the comment section: Ansur I have 1 hour and 18 minutes of recorded footage, and the last two I titled “Rec 96 - Ansur down to 70hp now fuck me fuck me fuck this fight fuck” and “Rec 97 - finally killed Ansur holy fuck me in the” I had been playing a long time that day and was trying to finish “just one more fight” before going to bed… I had 6 hours and 55 minutes recorded in the House of Hope because I tried for WAY TOO LONG to get the lightning floor thing to work, and it just wasn’t satisfying. The actual fight method I used to clear it took 2 hours 31 minutes, which was mostly Displacer beasts missing 2 out of 3 attacks (45 minutes of just displacers vs Raphael). I had 81.6 GB of memory used for the 158 recordings I took in act 3, just under 31 hours of recorded footage. And there were some parts I didn’t record because I knew it wouldn’t go in the video… The Iron Throne took 40 minutes. I had some fail recordings titled “Rec 84 - F8”, “Rec 134 - big fail”, “Rec 136 - failed”, “Rec 42 - bullshit game bug ruined my perfect fight setup”, and “Rec 33 - cursed body killed my whole party” It’s always hard to decide what to put in the video and what to cut so it won’t get too long & feel slow or boring.
I just had the most epic battle with the Red dragon and the copies, which took me an hour to finish, and you managed to ignore them lmao. Gotta love the flexibility the game gives you
For 31:50 Massive props for turning a D&D game into an Orcs Must Die level. Well done overall, I'm sure the good folks at Larian are having a sensible chuckle over some of these shenanigans.
Fun fact, against Cazador if he is just a few too many feet back Cazador won't notice him and thus cannot start the ritual, and this also means that Astarion can be used in the fight, the only downside being that you don't get to see the cutscene where Astarion throws a punch, you do however still get to make Astarion ascend
This is brilliant! So much cheese and creativity in every fight (that I'll be stealing in my gameplay 😉) .This channel consistently puts out the best BG3 videos on UA-cam. On another note, when I knocked Orin off the edge, her body actually got stuck down there. This permanently made the game impossible to complete since her body is completely immovable and unlootable , even with telekinesis, box stacking and even console commands to survive the fall down there. But I think that was just because I was playing Dark Urge, which has a special cutscene trigger overwriting the normal "teleport orin back up" script. All according to the Netherbrain's plan, oops!
finally beat the game so I got around to finishing this series, awesome video! I have almost 500 hours in the game and you taught me a few things in just this video! Keep it up!
Orin kidnapped Lae'zel in my playthrough, but I basically never touched laezel because I missed her in act one and had to go back and revivify her in act 2. So I basically did the same thing as you did with the "I'll get to it when I get to it" and ended up waiting til nearly the end of act 3. Absolutely loved all of this!!
Just came home from school and a new Fracture video is released - Weekend starting off the right way! I love that you included the AMAZING Raphael fight music. That one is the best boss track I have heard, ever. It would've been a crime not to include it and the montage was very fitting and amazing.
Bro, from this video and your warlock vids, I discovered Devil's Sight/Darkness Warlock is like, the ultimate master at getting away with everything, and have been laughing my head off at using it both in combat and out to bamboozle NPCs. What a gift.
Congrats on the series man, easily the best I've seen in BG3. Your videos were fun, engaging, and showed some extremely fun strategies. Crazy how creative you got in some bosses. Can't wait to see what comes next
@@figa5567on my playthrough he was just dancing his ass off the entire fight. Same happened with both Gortash and Orin. Otto's irresistible dance is busted.
@@MrElKabano perhaps then dont use it so you get to experience the fight? lol.. some stuff is busted in order so people who struggle have an easy way out instead of quitting the game
I don't think I used any particularly busted tactics, but that fight was so satisfying specifically because I obliterated him, knowing how powerful he is. 666 HP and he wasn't even a threat to my party. God I loved that fight. And then the house of Grief trounced my ass a few times before I managed to take them down, so I'm definitely not immortal
Great episode. Srsly Connor and his backpack of death were just hilarious. Thanks for the 3 part cheese clear. Was fun watching this and maybe picking up a trick or two. Keep up the good work!
For the future: To get the vendor to open up the portal for you without getting any clues in game all you need to do is go to the upstairs room of her shop. Give the talking plaque some water and have your character witness the ritual circle on the ground. From that point on you can talk to her about going to the house of hope without having to do anything else.
I’m glad you liked it!! I loved that he says detected in the song and I was able to sync it up to when he saw us and forced us out of hiding. Everybody scatter!!
Amazing vid! Well done! I cheesed Cazadors fight by casting wall of ice, hopping everyone on top of it, and throwing Nyrulna and shooting spells, nobody could get to us 😂
Truly loved watching this short series from start to finished! Despite having finished the game alrdy, finding new ways to play the game and experiment is absolutely magical. Watching the techniques you used were creative and so fun!! 10/10 Looking forward to more BG3 content from you. You did an amazing job 🎉🥳
This is the most dnd series I've seen. A party having there plan fall apart because of something they didn't think of and scrambling to beat the fight and keep the dumb NPC alive? That's a real situation I swear I've been in at the table. Also, I have literally never struggled with the Raphael fight because I always just hold monster him and then beat him up. :P
Honestly finding out so many creative ways to do fights and use items that you otherwise wouldn't is pretty cool. Once I'm done playing Starfield, I might use some of this stuff to help me Tactitian.
I didn't even know that giant metal spider like boss was there in the foundry, omg, I love this game, in my run, I went there, made my whole party wait outside while I was invisible planting a bomb someone gave me earlier, but I only saw 3 steel guards there, not the giant boss, once planted the cinematic started and that was it.
HOLY CRAP!! How did I not notice that trident comes back to you?! I've been meleeing with that weapon and throwing the green quality spear from Act 1 (I think it's from act 1?) Damn!! Karlach is about to be a very happy girl lol.
there was an unbelievable amount of cheese but also creativity to pull this off. This felt much harder than solo tactician playthroughs, especially the insanity of trying to save every gondian. One thing this highlights is how overpowered act 3 items/spells are to the extent your level 1 characters can perform actions that typically only level 10+ chars can.
This is my favorite BG3 video thus far. Completely impressive. I learned a lot from watching the lvl 1 series, to the point where I’m almost done with my first tactician run. I hope you continue with these videos cause they really help with understanding game mechanics.
Great work on this! An idea I had for a challenge run was going through the entire game without a single long rest- I think there are forced long rests in the story, though, like in the interlude between Act 2 and 3. Maybe it's possible to beat each act individually without long resting? Or you could beat the game without using any camp supplies. I'm just curious to see how the meta of the game changes without being able to restore resources that are per long rest. Fun fact: I got the idea for this challenge when a glitch occurred that gave Astarion permanent unbreakable invisibility that was only removed on a long rest.
Every fight i was just flabbergasted with all the different and creative ways you found and used to solve them. It was really entertaining and I learned a lot about the games mechanics. So yeah, great video!
I just finished the game and now am able to check out this video without spoilers. This series is really really cool, congrats on doing it - now looking forward to your warlock series :D
yee this was really good vid. 48m without watching uncommented grind and being filed with different uniqe and cool strats. Was definitely glued infront of the screen the whole time
It took sooooo much self-control to not watch this right when it appeared in my feed. I had to get a bunch of work done though T_T Absolutely not disappointed though. You're such a gem of a creator and I will never not be obsessed with your videos.
Man, I played Tactician for like 30 minutes and gave up because characters died in 2 hits at level 1. Here you are doing ACT THREE at level 1 on tactician. Bravo. This is amazing. This also demonstrates how OP mind flayer abilities like displacer beast and black hole really are..
Well done on figuring this out and on the editing of Raphael's fight. I'm personally doing a full solo tactician, 1 level of every class run, currently starting Act 2 but I'm not good at breaking the game so I'm trying to build a legit way that would work. Since most strats you used required stealth and multiple party members, it might be a cool run to take on.
Your challenges are so entertaining to watch. I’d love to see a BG3 series where you only use non damaging items (offensive scrolls, throwable weapons, stuff meant to directly damage), random objects, and the environment to beat the game.
Very Well Done Mr. Fracture, i was a bit anxious of you taking your Time with the Upload, because i thought you might fail it, but you prevailed as i hoped. You got very nice Idea's and on a few Fights and it made such fun just watching the Video, seeing you come up with things. Very Entertaining and truely a Masterpiece of it's own 5/5 would recommend to everyone. :)
my first time at the iron throne, i also wanted to save everyone, but i didnt have a creative strategy like yours. i managed to get the last gondians right up to the ladder by the final round, but if my last character entered the sub, the fight ended and everyone after him in the initiative order would die. so i reloaded and had my cleric block a doorway with her body and guardian of faith (i didnt realize there were levers), and after the last gondians got on the sub, the prison collapsed and gave my cleric a heroic death. of course, i then paid withers to bring her back with just 200 gold.
That’s a very worthy death, I do strongly agree with it. Also as a side note, I’m pretty sure you just need to end turn in the “upper” area just before the ladder to the sub and you count as “escaped” so you don’t have to die next time 👍🏻
Ive just watched all 3 of your videos. Amazing work, while some of these strategies are REALLY cheesy, Im still impressed how you managed to win some of these fights, where my whole level 12 squad struggled. You think out of the box a lot. Nice videos :)
Also I think an underused part of the gortash fight is that you can collect these concussion grenades from it. You can literally just hold them in your inventory and they won’t even explode. It *is* turn based, so it’s a little hard to survive the whole thing, but I think if you position carefully and use sanctuary, and with a bit of luck you’ll be able to essentially collect infinite grenades from the grenade launching defenses.
In the guild hall fight, If you kill Roah first you can loot her whole loot table from her shop but when the fight ends it reverts to 4 or 5 items. I know cuz I didnt want to be encumbered figuring it would still be there after the fight. But it was not, obviously.
got the same bardic inspiration i thought it would come from because at one moment i specced into bard to try it out and respect shortly after but the bardic skill still there
Hi :) this should be obvious but I'll say it anyways JUST IN CASE... this video has a ton of Act 3 spoilers.
For the first part of the final fight. Chug invisibility before entering the arena, then nobody is in the combat there and you can just run to the brain and get in the final room withing single turn.
It's ok i just beat the game yesterday
Could you do a run but you only picked druids? and make like a series of simply just only 1 class finding out different subclasses and abilities you can use to utilize the same class in who knows how many ways
@@maximumvenom6786 I was thinking about doing multiclass Druid hunters and just pretend I’m a family of bears or something
@@vilnaszekjeman they should of made them see invisible for this
The edit with Raphael's villain song was astonishing. Truly deserving of the epicness it exudes. Bravo
THIS!
I had a lot of fun with that one. I loved that he says “detected” in the song and he literally forced us out of stealth during the fight. Such a perfect opportunity to sync the music to the fight!
it might be a first, a boss singing their own song and it's so perfect
Some may call this a gimmick run...
But after seeing what you did with Lorroakan, I think this is the best example of the freedom that Larian has given us
On one hand yes, on the other... how the fuck does a high lvl wizard fall for a cat meowing...
@@The_Yukki Just the typical Wizard and Cats interaction in DnD :) - Cat's are the Wizards Menace, truely fearsome beasts.
@@The_Yukki In a more realistic parallel, it's more like making Lorroakan walk outside with some kind of distraction, then throwing him over the edge while he's distracted, and he's too surprised to cast featherfall before he splats on the ground 8 seconds later
@@GyroCannon in a more realistic parallel he would just send one of his elementals or his own familiar or that servant he was using as a target practice for the animated armour.
BG3 equivalent of setting up a table break with a ladder
the connor + cursed backpack combo is insane
I thought about using it somehow the moment I saw the corpse & realized I could pick it up "I gotta utilize this somehow" but sadly necrotic resistance potions didnt help much so I dismissed this idea with "meh it would probably kill me faster than the enemies in any fight". Now I know how :D
Level One: "In my Name"
had to be the most epic ending to this series. Loved it a lot, the way you approached semingly unwinnable battles and cleared through optional content that would give a maxed out party trouble, was just awesome to watch! Im looking forward to the BG3 content you'll be pumping out.
Lol now I kinda wish I had zoomed in on that at the end
Fracture this was so entertaining! You spent just enough time editing to show the interesting bits without the filler; found out creative ways to take things down (I had NO Idea how useful Telekensis, black hole, and fog wall are), and just good humor. Loved it
I’m really glad you liked it, this was a really fun video to make.
Like beyond being able to do this at all, the fact that you are able to consistently approach every fight you show us in a unique way is amazing. The game is a big sandbox, yes, but you are so creative with it.
I absolutely love that you didnt just repeat the same thing over and over, it made this video waaaay more entertaining. looking forward to seeing what weird challenges you try next!
For future runs, In the room with the Orpheic hammer. There are gauntlets and an amulet that increase your constitution and strength to 23 as long as you’re wearing them! Gauntlets on the left side of the room and the amulet on the right side
Ooof I totally had them and forgot to equip…
🤣🤣🤣@@Fracture.Gaming
The amulet in particular actually just gives you infinite healing outside of combat. When you equip it, it scales up your current hit points with your hit point maximum, but when you unequip it, it only scales down your max leaving the current intact. That means by putting it on an off a lot you can basically heal yourself back to full all the time with no resource investment. Pretty strong exploit.
okay this whole video series was amazing, but your fight with Raphael was incredible, I love that you stopped the commentary for that fight and played the theme song. I learned a lot from your playthrough, thank you so much for sharing!
Really glad you liked it! Yeah that music slaps too hard to interrupt. Plus I like making the music montages for fights!
The necrotic corpse in the backpack is just the most baldur’s gate thing you could’ve possibly done. I love this series so much bc it’s just sheer Chaos and Madness trying to get past the most ridiculous challenges.
Improved bardic inspiration comes from talking to Alfira at the end of act 2!!
I love how in either patch 4 or 5 Larian specifically reminded Cazador that he can fly.
lol yeah it's great! I'm going to choose to believe he was so shocked that a level one character yeeted him off the edge that he forgot he could fly
I feel the need to say that Astarion actually prefers to not ascend, if you don’t let him by saying too many people will die then at the end of the game he actually thanks you for not letting him go through with it.
If you go to the Stormshore Tabernacle (right next to Basilisk gate) you can loot from the collection box and get a curse. When you remove curse it spawns a Deva. Killing it and picking up the body then clicking your currently equipped weapon gives you the option to equip its mace. The Deva mave does normal mace damage plus an extra 4d8 radiant damage. Great if you're looking for high damage (and every follower of shar is weak to radiant).
Fam I didn't know this. Rad. Thankks
u can do something similar all the way back in act 1 by using command drop on the ogres. then u have to drag ur equipped weapon out for theirs, even tho it says not usable by humanoids. i dont think its as much dmg tho
wait is this an exploit or intended? Can you loot the mace normally?
Because 4d8 radiant damage is absolutely insane, it's a level 3 smite on every attack
Every follower of Shar also has Radiant Retort on Tactician so maybe not the best idea.
it's an exploit, summon's weapons weren't supposed to be equipped by players.@@figa5567
Absolutely agree on that Dolor fight.
If something's gonna have that level of escape cheese, I am totally going to savescum it to Avernus and back...
Truly, I think this might be a superior way to play DnD! Your experience as essentially commoners collecting powerful items and using your cunning and scrappiness to take down increasingly more powerful entities looks like it would be incredibly fun to play.
in Saverok fight, Hunger of Hadar make everything inside blinded, which mean they can't do any action outside of melee range. Saverok can't jump over the wheelbarrel because his jumping range was literal melee.
This is why this spell is one of the best spell in the game!
In the steel watcher room you can delete mobs on the lower floor by placing them on the elevator and using it. You'll go up alone and the enemies will disappear, and won't be there if you run back down
Lmao that’s amazing.
A couple items at the start of Act 3 would have made for some amazing fights. If you go to the Iron hand gnomes you can get 2 runepowder barrels and a runepowder bomb all of which deal 50-120 force damage. Used those to nuke Gortash for fun.
Beautiful run, love the displacer beast spam and lorohaken assassination. Nice call back to DOS barrelmancy. Incredible fight with Raphael, probably my favourite in this series and the game
After watching your playthrough, I almost feel like I played the game wrong! Thanks for sharing such interesting strategies, and your editing style is really enjoyable to watch.
Thats the greatness of this game, there is no "wrong" way to play it functionally speaking, whatever gets you through, gets you through. Its just that they added SO much variety and options to how everything CAN work, that when you see how someone else was able to manage something with really unconventional means, it makes you think how you could have done things differently for yourself.
Its why its great, and hopefully they add some DLC and other stuff down the road to give us more scenarios to test the craziness of this game design on.
@@Taakuyaa arguably exploiting is wrong like bug abuse. it's not part of the game but most of the community plays the series as if you do it wrong when you don't exploit.
Volo is just the ultimate "damsel in distress" in this game, isn't he? you rescue him over and over
i can listen to the raphael music endless amount of times
epic series my guy
This series is a love letter to creative thinking! Well played! I'll be back to watch the raphael fight as I have missed it on my play throughs so far!
By watching all those 3 parts I just think you were unstoppable in this game! Since I have problems even on the easiest difficulty level, I think I might borrow from you strategy or two :D Thanks for the vid, I've enjoyed them a lot!
Outstanding videos. I loved this series : perfect length and summaries of the main events of your playthrough. Great narration. I never sub/like/comment but I wanted to tell you you've earned yourself a new fan. Keep up the good work !
Thanks, I’m really glad you enjoyed it :)
If you played music with Alfira after beating Ketheric Thorm, i'm fairly sure that's where you get the Improved Bardic Inspiration from by the way. I don't quite know how it works because sometimes it seems like it just doesn't work when selected, but it's amazing when it does work.
oh wait I 100% did play with Alfira. And yeah its kinda buggy. The first time you try to use it, it doesn't seem to work. But then you're ready to use it next time? idk
Either way, thanks for letting me know, I was so confused about where it came from!
is this a permanent buff?
that was an issue for me with a lot of those types of abilities in Act 3. I thought it was just lag that kept deselecting my bonuses to checks when I rolled them
@@Fracture.GamingI'm not sure if this is how the game works, but in the tabletop, you choose to use bardic inspiration after your initial rolls. Aka, you'd only use it when your normal roll wasn't enough. I wonder if the game isnt consuming it because you would have passed the check without it
@@lendial from what I've seen yes!
Man am I glad I finished act 3 before this came out so I can watch it in one sitting. Good shit as always Fracture.
i finished the game just so i could finally watch this LOL. i'm still in shock at the bag technique, that's AMAZING. the raphael fight was sick too! especially with it edited to his song! well done!! bravo!! the moonbeam trick was solid too omg. gg man
Absolute king. Based content Fracture. I might borrow some of your cheese if that's ok ☺️
Cheese is for everyone, take as much as you like :)
Good to see the number one baldurs gate shitposter is also here
Suprised u like the video considering what happens to shadowheart at 25:19
Fav lines/moments
3:04 Showing how much odds are stacked agains him. Astarion gets oneshot😓
5:15 Party is Blackhole using beast shifting monsters
7:05 Wreaking havoc in middle of magic shop
9:28 Cat lure
9:39 Can’t throw this bro off the edge😅
13:31 Enemy dramatically lays on the ground
12:34 Roast
15:38 Gotta chase this bro around town just to get his boots😤
21:56
8:19 Who needs the gather your allies quest when you are an army of allies?
The Illiterate Challenge - no reading/interacting with/using scrolls, books, signs, or notes.
I've no idea if this is possible (is anything gated behind that sort of interaction?) but it would be interesting from an RP viewpoint. Possibly make sure you don't use wizards, and no one with a intelligence over, say, 8? (Can boost with spells or gear.)
I love the idea, just maybe make an exception for the headband of intellect lol
would be interesting to see a flip of this run, leveling but no items, since it seems the items don;t need levels to scale up they end up providing a lot of power.
Man I love this series (and all your other ones!).
One suggestion for you, I would find it interesting to know how long your fights take- especially when it’s not obvious due to how you’ve cut the clips together and edited down the footage so we don’t have to watch an hour and a half of 1d6 rolls against a 700hp dragon.
Maybe you could incorporate a little timer/clock/stopwatch element (I’m thinking like the split timers speed runners use) of some sort that could provide some context for how long the fight has taken?
Just a suggestion, the lack of being able to contextualize how long a fight is taking you doesn’t subtract from the quality of the video, I just personally would find it interesting to know how long these fights actually take, given how hilariously underpowered you are compared to the enemies you’re up against.
Great video man! I am such a fan of your content. ❤
NSFW language warning…
No promises on the timer, but here’s some behind the scenes for you in the comment section:
Ansur I have 1 hour and 18 minutes of recorded footage, and the last two I titled “Rec 96 - Ansur down to 70hp now fuck me fuck me fuck this fight fuck” and “Rec 97 - finally killed Ansur holy fuck me in the”
I had been playing a long time that day and was trying to finish “just one more fight” before going to bed…
I had 6 hours and 55 minutes recorded in the House of Hope because I tried for WAY TOO LONG to get the lightning floor thing to work, and it just wasn’t satisfying. The actual fight method I used to clear it took 2 hours 31 minutes, which was mostly Displacer beasts missing 2 out of 3 attacks (45 minutes of just displacers vs Raphael).
I had 81.6 GB of memory used for the 158 recordings I took in act 3, just under 31 hours of recorded footage. And there were some parts I didn’t record because I knew it wouldn’t go in the video…
The Iron Throne took 40 minutes.
I had some fail recordings titled “Rec 84 - F8”, “Rec 134 - big fail”, “Rec 136 - failed”, “Rec 42 - bullshit game bug ruined my perfect fight setup”, and “Rec 33 - cursed body killed my whole party”
It’s always hard to decide what to put in the video and what to cut so it won’t get too long & feel slow or boring.
I just had the most epic battle with the Red dragon and the copies, which took me an hour to finish, and you managed to ignore them lmao. Gotta love the flexibility the game gives you
God DAMN does the Raphael fight music ever go hard. What an amazing OST this game has.
The most amazing part is just how easy it is to miss this music (IMO, best music/song in the game)
For 31:50 Massive props for turning a D&D game into an Orcs Must Die level. Well done overall, I'm sure the good folks at Larian are having a sensible chuckle over some of these shenanigans.
I honestly had no idea what was happening half the time watching you fight Raphael but I enjoyed it immensely lmao
Worth the wait! I have been watching a bunch of BG3 challenges, but this one is definitively my favorite
Fun fact, against Cazador if he is just a few too many feet back Cazador won't notice him and thus cannot start the ritual, and this also means that Astarion can be used in the fight, the only downside being that you don't get to see the cutscene where Astarion throws a punch, you do however still get to make Astarion ascend
You can rescue Astarion straight away, on turn one. Go use the Help action on him.
This is brilliant! So much cheese and creativity in every fight (that I'll be stealing in my gameplay 😉) .This channel consistently puts out the best BG3 videos on UA-cam.
On another note, when I knocked Orin off the edge, her body actually got stuck down there. This permanently made the game impossible to complete since her body is completely immovable and unlootable , even with telekinesis, box stacking and even console commands to survive the fall down there. But I think that was just because I was playing Dark Urge, which has a special cutscene trigger overwriting the normal "teleport orin back up" script. All according to the Netherbrain's plan, oops!
35:53 that spectator throw was so hilarious :))))
finally beat the game so I got around to finishing this series, awesome video! I have almost 500 hours in the game and you taught me a few things in just this video! Keep it up!
Orin kidnapped Lae'zel in my playthrough, but I basically never touched laezel because I missed her in act one and had to go back and revivify her in act 2. So I basically did the same thing as you did with the "I'll get to it when I get to it" and ended up waiting til nearly the end of act 3.
Absolutely loved all of this!!
Just came home from school and a new Fracture video is released - Weekend starting off the right way!
I love that you included the AMAZING Raphael fight music. That one is the best boss track I have heard, ever. It would've been a crime not to include it and the montage was very fitting and amazing.
Bro, from this video and your warlock vids, I discovered Devil's Sight/Darkness Warlock is like, the ultimate master at getting away with everything, and have been laughing my head off at using it both in combat and out to bamboozle NPCs. What a gift.
Congrats on the series man, easily the best I've seen in BG3. Your videos were fun, engaging, and showed some extremely fun strategies. Crazy how creative you got in some bosses.
Can't wait to see what comes next
What an achievement! Super fun to watch and incredible what you can do in this game.
Great video! Next time, beat Baldur's Gate 3 with just one character without leveling up.
I finished watching ep 1 & 2 only to find out part 3 was JUST uploaded. Praise be whatever power is blessing me today
I think Raphael is the best boss I’ve fought in any game, his mechanics and the song playing in the background is just perfect.
It's just a shame he's way too friggin easy. I never got to see most of his mechanics on my first playthrough because he was paralyzed the whole time.
@@figa5567on my playthrough he was just dancing his ass off the entire fight. Same happened with both Gortash and Orin. Otto's irresistible dance is busted.
@@MrElKabano perhaps then dont use it so you get to experience the fight? lol.. some stuff is busted in order so people who struggle have an easy way out instead of quitting the game
I don't think I used any particularly busted tactics, but that fight was so satisfying specifically because I obliterated him, knowing how powerful he is. 666 HP and he wasn't even a threat to my party. God I loved that fight.
And then the house of Grief trounced my ass a few times before I managed to take them down, so I'm definitely not immortal
@@DoffyDogg They should git gud instead of the rest of us getting an easily broken and cheesable game in return.
Great episode. Srsly Connor and his backpack of death were just hilarious. Thanks for the 3 part cheese clear. Was fun watching this and maybe picking up a trick or two.
Keep up the good work!
I just started the vid, and I cannot believe you fought Raphael, that was by far the toughest fight at level 12 for me
For the future:
To get the vendor to open up the portal for you without getting any clues in game all you need to do is go to the upstairs room of her shop. Give the talking plaque some water and have your character witness the ritual circle on the ground.
From that point on you can talk to her about going to the house of hope without having to do anything else.
HOLY HELL your House of Hope Fight was Epic Edit!!!!!
I’m glad you liked it!! I loved that he says detected in the song and I was able to sync it up to when he saw us and forced us out of hiding. Everybody scatter!!
The Raphael fight was epic. FYI Hope's banishment spell will PERMANENTLY banish whatever she uses it on like Yurgir lol
Really enjoying your content! I checked back every single day since the last part... glad to see it's finally here.
Amazing vid! Well done!
I cheesed Cazadors fight by casting wall of ice, hopping everyone on top of it, and throwing Nyrulna and shooting spells, nobody could get to us 😂
Truly loved watching this short series from start to finished! Despite having finished the game alrdy, finding new ways to play the game and experiment is absolutely magical. Watching the techniques you used were creative and so fun!! 10/10
Looking forward to more BG3 content from you. You did an amazing job 🎉🥳
This is the most dnd series I've seen. A party having there plan fall apart because of something they didn't think of and scrambling to beat the fight and keep the dumb NPC alive? That's a real situation I swear I've been in at the table.
Also, I have literally never struggled with the Raphael fight because I always just hold monster him and then beat him up. :P
This is extremely satisfying to watch with insanely impressive strategic maneuvers. Take my sub sir!
Thanks! Having fun with a Salami damage only run now :)
This video really makes me feel terrible because I struggled to beat the game on explorer.
Well I think people should play at whatever difficulty they have the most fun with. As long as you enjoyed your playthrough, you did it right.
without some cheese and a lot of knowledge this game is hard
Honestly finding out so many creative ways to do fights and use items that you otherwise wouldn't is pretty cool. Once I'm done playing Starfield, I might use some of this stuff to help me Tactitian.
Great series and I loved the editing to the music in the House of Hope.
I didn't even know that giant metal spider like boss was there in the foundry, omg, I love this game, in my run, I went there, made my whole party wait outside while I was invisible planting a bomb someone gave me earlier, but I only saw 3 steel guards there, not the giant boss, once planted the cinematic started and that was it.
HOLY CRAP!! How did I not notice that trident comes back to you?! I've been meleeing with that weapon and throwing the green quality spear from Act 1 (I think it's from act 1?) Damn!! Karlach is about to be a very happy girl lol.
there was an unbelievable amount of cheese but also creativity to pull this off. This felt much harder than solo tactician playthroughs, especially the insanity of trying to save every gondian. One thing this highlights is how overpowered act 3 items/spells are to the extent your level 1 characters can perform actions that typically only level 10+ chars can.
This is my favorite BG3 video thus far. Completely impressive. I learned a lot from watching the lvl 1 series, to the point where I’m almost done with my first tactician run. I hope you continue with these videos cause they really help with understanding game mechanics.
Connor is like the Mars Rover. I use him so much to explore and bait enemies into battle its not even funny. He is super OP.
Great work on this! An idea I had for a challenge run was going through the entire game without a single long rest- I think there are forced long rests in the story, though, like in the interlude between Act 2 and 3. Maybe it's possible to beat each act individually without long resting? Or you could beat the game without using any camp supplies. I'm just curious to see how the meta of the game changes without being able to restore resources that are per long rest.
Fun fact: I got the idea for this challenge when a glitch occurred that gave Astarion permanent unbreakable invisibility that was only removed on a long rest.
Every fight i was just flabbergasted with all the different and creative ways you found and used to solve them. It was really entertaining and I learned a lot about the games mechanics. So yeah, great video!
I just finished the game and now am able to check out this video without spoilers.
This series is really really cool, congrats on doing it - now looking forward to your warlock series :D
I've been waiting for this video! Defiantly put my tactician playthrough to shame lol
yee this was really good vid. 48m without watching uncommented grind and being filed with different uniqe and cool strats. Was definitely glued infront of the screen the whole time
Oh, BTW give Larian a notice about this video on their forums, they love this kind of thing :D
It took sooooo much self-control to not watch this right when it appeared in my feed. I had to get a bunch of work done though T_T Absolutely not disappointed though. You're such a gem of a creator and I will never not be obsessed with your videos.
Man, I played Tactician for like 30 minutes and gave up because characters died in 2 hits at level 1. Here you are doing ACT THREE at level 1 on tactician. Bravo. This is amazing. This also demonstrates how OP mind flayer abilities like displacer beast and black hole really are..
Omg I love how you used perilous story telling music!!
Well done on figuring this out and on the editing of Raphael's fight. I'm personally doing a full solo tactician, 1 level of every class run, currently starting Act 2 but I'm not good at breaking the game so I'm trying to build a legit way that would work. Since most strats you used required stealth and multiple party members, it might be a cool run to take on.
Oooohh that sounds so tricky. I'm not even good enough to play on tactician. Best of luck!!
Your challenges are so entertaining to watch. I’d love to see a BG3 series where you only use non damaging items (offensive scrolls, throwable weapons, stuff meant to directly damage), random objects, and the environment to beat the game.
40:25 - Thats why we actually fight raphael. JUST TO LISTEN THIS SONG 1 MORE TIME
In act one there was a tool in the gith creche that makes your illithid powers bonus action.
Bonus action black hole is op af
Very Well Done Mr. Fracture, i was a bit anxious of you taking your Time with the Upload, because i thought you might fail it, but you prevailed as i hoped.
You got very nice Idea's and on a few Fights and it made such fun just watching the Video, seeing you come up with things.
Very Entertaining and truely a Masterpiece of it's own 5/5 would recommend to everyone. :)
Also irony: Patch 4 - Fixed Ansur sometimes inexplicably dying to chasms.
my first time at the iron throne, i also wanted to save everyone, but i didnt have a creative strategy like yours. i managed to get the last gondians right up to the ladder by the final round, but if my last character entered the sub, the fight ended and everyone after him in the initiative order would die. so i reloaded and had my cleric block a doorway with her body and guardian of faith (i didnt realize there were levers), and after the last gondians got on the sub, the prison collapsed and gave my cleric a heroic death. of course, i then paid withers to bring her back with just 200 gold.
That’s a very worthy death, I do strongly agree with it.
Also as a side note, I’m pretty sure you just need to end turn in the “upper” area just before the ladder to the sub and you count as “escaped” so you don’t have to die next time 👍🏻
what a trip. Never did I ever think you would beat the whole game. I can't believe it.....
This was fantastic to see, and not only fun as hell to watch, but I learned some things that I didn't before.
Ive just watched all 3 of your videos. Amazing work, while some of these strategies are REALLY cheesy, Im still impressed how you managed to win some of these fights, where my whole level 12 squad struggled. You think out of the box a lot. Nice videos :)
Haha yeah I’m a lover of cheese but also tried to mix it up a lot to show there’s a lot of ways to take this game on against the odds.
Yes! Been waiting and it was worth the wait. Thanks for all the amazing content!
The fight with Raphael is probably my favorite part of the game tbh. When the boss music has lyrics, you know you're in for a good time.
Also I think an underused part of the gortash fight is that you can collect these concussion grenades from it. You can literally just hold them in your inventory and they won’t even explode. It *is* turn based, so it’s a little hard to survive the whole thing, but I think if you position carefully and use sanctuary, and with a bit of luck you’ll be able to essentially collect infinite grenades from the grenade launching defenses.
Ok I was not expecting that backpack cheese but damn thats hilarious
This whole series was *chefs kiss* absolute perfection.
Thanks :) glad you liked it, this run was a lot of fun
In the guild hall fight, If you kill Roah first you can loot her whole loot table from her shop but when the fight ends it reverts to 4 or 5 items. I know cuz I didnt want to be encumbered figuring it would still be there after the fight. But it was not, obviously.
saving the gondians in the foundry is insane those lil dudes try their damnest to die
They’re lunatics for sure
This Run demonstrates the pure Genius of the Devs. Adore that game!
Wow excellent showing. How was Ieven worried about the boss fights at the end.
got the same bardic inspiration i thought it would come from because at one moment i specced into bard to try it out and respect shortly after but the bardic skill still there