Grunt: Boss, he killed himself Boss: what? He mean he just gave up! Grunt: Well, I don’t know. Kinda looked like he thought he’ll survive that fall for some reason
@@woody5476 This is just a genius idea for a game, if you get killed by another character or an npc he becomes the main character and the story revolves around him and his business, like in the movie "Night Train".
@@9dc956 it was deadass a standard punch tho. And it's not like he slammed his head hard against the ground. Even then, as the Russian boss said, he fell off a burning plane, onto an exploding boat, and onto sharks. He's pretty resilient.
I mean, how often do you get knocked unconsious as a video game character, and it isn't scripted? You go from perfectly fine and swinging your weapon to instantly dead
He is a one cold bastard, but he is good to his men. And once you drew blood for him, you are set. Hootch, blow, girls. Not women, girls... Little bitty things...
As well he SHOULD be! Don't forget, he is USED to his henchmen failing him, over and over and over again. These two actually succeeding, from his perspective, that is a MONUMENTAL occasion! Of COURSE he's going to be nice to his two henchmen who took care of his one and only threat that was taking down his whole operation! If any of his henchmen survived after failing, normally an evil mastermind would be "you have FAILED me for the LAST TIME!" and then he would press a big red button and a hole would open up in the floor beneath them and then they'd fall into a shark tank or something. But this time, THIS time is really something SPECIAL from his perspective, don't you think? Of COURSE he's going to be kind to his two heroes who saved his whole business!
Tbh, it sounds like they played their best cards when they shot him with an RPG into shark-infested waters before blowing up his boat. At this point, the boss was just planning on going out in style
I like how this started as a joke about the hero getting killed easily because the controller died and then seamlessly seagued in to a joke about typical boss fight tropes
I especially love how the entire setting was dictated by a single improvised line at the end. The whole time, the video could have taken place in a mansion, but the simple fact that he was questioning why there were chandeliers because "this is like, a warehouse" just shows how much power improv can have when the final product is animated after the fact.
I like how the boss doesn't even question how the underling did it. He just accepts the situation for what it is. That's a real healthy relationship of trust, right there.
@@ivanstrydom8417 I can appreciate either form of sarcasm, but I think Joel's secret is that the intention behind what you call awkwardness isn't to create humouristic effects, but simply to focus on what's important without shame about the limitations of the production setting (and then emphasise this stance by leaving in imperfect line deliveries and the like). Joel seems like the type of (film) artist who is really intent on showing off his (and his team's) direction/camera/screenplay skills to the point where he completely disregards the potential polish for it, because the core of the message already has so much to offer, and he would rather produce volume of that to give his audience something to find that they like, and to show off all sorts of styles of film genre to present and stories to tell, than invest everyone's time and effort into details and have every production take five times as long to complete. The honesty of that message helps make the presentation as clumsy self-aware humour less desparate than it would be in something like the Office, or UA-cam channels made by 16-year-olds trying to force an easy laugh by "random and loud is funny".
It was probably a warehouse for importing spare parts in the repair of the popular (in that universe) iChandelier, but since Apple says that importing legitimate Apple spare parts is somehow counterfitting, the US government had to hire one guy to shut down their "evil" operation globally. We can't let "the bad guys" keep that eWaste from landfills! ... this is my headcanon explanation for the Chandeliers.
AHHHHHH I SWWIIIIING FROM TEH CHANDELIERS!! * I N H A L E S * AHHHHHHHHHHHHHHHHH!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Bruh you still use batteries Edit: idk why people are getting worked up or talking about charging, I just use a wired controller since my console isn't far.
@@517342 Zombi U and Mummy Demastered work like that (kinda-sorta). You start as a guy #1, then either complete the game in one clean run like a hero; or die just to be replaced by a random shmuck which has to kill the zombified version of previous PC to get back all the key items and weapons. And if *he* dies too, then he gets replaced by another rando. And so on and so forth.
@@logandunlap9156 Hm replying verified nobody to every verified dude sure seems useful and not at all doing nothing. Other than making you look like an ass.
common sense? who needs that? you see you just jump over this pillar and... maybe a running jump? no that didnt work either how about jumping from this platform? oof how about trying that but with a dash oh dang that didnt work either because i didnt time my jump correctly back to dashing on the floor for no reason legends say the cuphead player is still trying to get past that pillar to this day
Yeah, I feel like Joel maybe pictured or planned the environment to be some opulent chateau but changed it because Trent's idea of it all being in a warehouse is hilarious. I think this is probably one of the small advantages of making skits with this process, you can improv the locations lol.
Now you know how preppers feel. It got so boring watching guys stack bulk cases of creamed corn, they’re now sticking their wives in bikinis for clicks.
@@Apollo_1641 The cool thing about it is I can just take the battle, character, scene, etc, and put it in a different context. This dude on the other hand will never have the chance to show his boss fight to anyone worthy
I like how apparently the boss has three separate, identical sniper rifles that he laid out ahead of time at his chosen locations, rather than just have one and carry it with him.
That’s actually a great tactic used to avoid losing your gun and ammo if you trip while moving from one location to another. It’s often been employed by small armies attempting to use mobility and knowledge of the terrain against larger forces, including the American Continental Army during the revolution.
The beard guy is a good voice actor. His line delivery feels intentionally flat in a funny way. Great job expressing what the npc would be thinking lol
@@CIouthe The guy is Trent Lenkarski and he’s Joel’s best friend, and he’s got his own channel. He wasn’t fired, but Joel has gone on a road trip and left him behind. There are other videos making fun of this situation.
I love how this implies that if you die in front of an enemy and respawn and start attacking them again, they would have seen all that and collectively lose their shit at watching you die and come back
The final boss having a midlife crisis when he finds out you can just endlessly respawn and they can beat you over and over again but you'll either come back or time will reset itself and that you only have to beat them once in order for all of their planning and training to be ruined effectively meaning they can never win
I like that the guy who dealt the killing blow kept saying "we". He knows his buddy had his back so he's making sure his buddy looks good in front of the boss. Good man!
Basically this is Joel Haver's way of telling us that whenever we die in a game and reload a save file, we're creating alternate worlds where they just can't believe that they actually killed the guy that was terrorizing them.
I think about this concept a lot when playing Breath of the Wild. Hero of Hyrule, frees four divine beasts by fighting evil incarnate inside each machine, destroying the most powerful forces of nature with ease…. and then dies after punching an explosive barrel thus dooming hyrule
Many friendly NPCs in Half Life 2 have dialogue for when the player dies. For example, a rebel ally might say "I thought he was invincible!" or "He came a long way from Black Mesa..." (or "Dibs on the suit?").
"How can we fight something that can't be killed!?" - Said moments before ancient horror or villain is sealed away for the sequel where they actually get obliterated
He actually retired for a while, once, when he thought He’d finally killed Batman. Ironically, Batman could have saved more lives in the long run by letting him think he’d succeeded, maybe rebrand himself under a different moniker, because Joker just wasn’t interested in crime or chaos anymore without him.
@@eldermillennial8330 Really? That sounds pretty cool. So, I guess Joker is mopping around his lair, super depressed and shit because he thought he killed Batman? Forgive me. I haven't read any of the Batman comics. 😅 I've only seen the Animated series in the 90's and played some of the Arkham games.
@@davidthebluefox7782 exactly, like he himself said " Kill you? I don't wanna kill you. What would I do without you? Go back to ripping off mob dealers? No. No. No! No you- you complete me."
@@Spellbook Oh interesting. Is that from a particular comic series (i.e The Dark Knight Rises...at least I think that's a Batman comic series. 😅) or TV series or something?
@@davidthebluefox7782 It's from The Dark Knight movie when Batman is interrogating Joker. This interpretation of the Joker has no known goals, he doesn't want money or power, he doesn't have anger towards society, he just likes going back and forth with Batman. This is sort of the original intention for the character when he was introduced in the comics, he's a serial killer that doesn't have motives other than messing with Batman.
"You think he'd do it twice?" idk why but the delivery for this line was so incredibly perfect. The sheer uncertainty, like someone wouldn't have the audacity to shoot two chandeliers, was phenomenal.
Imagine how a random skeleton or lizard in dark souls feels when they learn that the dude they just killed defeated so many enemies and ancient warriors, only to see him enter through the same door and die again
"Wait... you killed Kratos, the Ghost of Sparta?!" "Yeah I just did like, a regular melee attack and he just folded" "We're talking about the guy who wiped out the Greek pantheon, broke Baldur's neck, slaughtered every mythical beast known to man or god and caused an apocalipse?" "Yeah he was actually super weak. Literally one hit"
@@HoradeFidges But before that, pretty sure they already know that this guy proceeds by dying, respawning, dying again after a bit more of a fight, respawning again, rinse and repeat until he eventually kills everyone. Unless every respawn is a new timeline, in which case there would be no "see him enter through the same door".
I was doing the Halo: Reach "Because You Begged" challenge yesterday. Or as it's more accurately called my the community, "Because you Bugged" as even if you do it right it will still messup. It involves jumping off a cliff and assassinating an Elite from behind so that you don't die from the fall. Everytime I jumped down, failed, and ended up dying, I thought to myself, "Behold, an unthinkable present" like in Re: Zero. Imagine the Rookie makes it all the way to the last mission and Emile seees him jump off a cliff and die after he says "There's the Pillar of Autumn. Race you to her."
The cut to the stereotypically evil looking russian boss got me so bad, and the way he says "Ok...I guess thats good" in such a defeated yet trying to be positive tone KILLS ME
If any of you played Kingdom Hearts Birth By Sleep's Final Episode, I literally beat the boss only by shielding and countering and just loading myself with curagas.
Damn now I feel bad for every boss that doesnt get to fight the player. “Wh- what do you mean he’s dead. I spent like 4 hours setting this up. God dammit.”
Just imagine Ornstien and Smough realizing they spent weeks getting their attack timing right only to find out the Chosen Undead never made it through the Fortress. :'c
Yeah exactly. I feel like that's because many AI's reacts to what inputs you do. So if you don't put any inputs, it's kinda confused and maybe also gives you a chance to do something. I'm sure it varies from game to game, but I remember in one of the smash bros games, if you literally sat there and did nothing vs a cpu fighter, they'd act very weirdly. Most of the time they'd hit you like a couple times and then run away or shield, but sometimes they would just jump around you, shield, roll away, hit you once and then shield, idk. (also depended on bot difficulty of course) I just know many AI's are programmed to respond to certain player inputs in certain ways, so when you do nothing, they might act differently.
That and there are delays with idle animations to prevent the enemies from constantly attacking or all attacking at once (for the sake of more enjoyable gameplay).
There are older games that do not use this technique and it can be frustrating or feel unfair to either die from a group of punches or be constantly staggered so as to be unable to respond after being hit.
The only thing that could’ve made it more accurate if mustachioed henchmen turned 60° to the left and took three slow steps forward with his dukes up while facing that direction and making threats
I completely adore how when they're in GAME MODE, their acting is so traditional of NPC acting But when they're out of it, its so casual that its like GRADE A acting LOL
An Evangelion-like thing where everyone dies and discusses about the ethics of revenge and if all the killing and punching was worth it while figuring out the afterlife and what does it even mean to be or have been or whatever
I mean people always talk about wanting more originality in storytelling, what about if the John Wick saga ended this way? At the end of the next one some random mook just shoots or stabs him when he messes up. Not even an elite assassin. That's it. You can't say it would be the standard ending.
I can't be the only one who thinks about the aftermath of the player character dying, right? Like I wonder how long it would take for the people of Skyrim to realize that the Dragonborn died from falling off a cliff
That would be a really cool hardcore feature for TES6 or something; If you die in hardcore mode, you respawn as an unnamed character to witness the aftermath of your death. You can't do any of the main quests anymore but you can still level up and do side quests if you choose to "persist in the doomed world you have created" since "the thread of prophecy is severed" with (your) character's death. That way you can still continue a hardcore save but also have to live with the consequences
This is like invading a country, taking it over, killing rebels and extra people, destroying crops, keeping track of who owns what and then dying after falling off a horse
Chris Kyle, the Devil of Ramadi, was killed in a shooting range by a mentally unstable marine. Not the hundreds of confirmed kills or horrors of war, some dick bag psycho while his guard was down.
@@liamsutton2427 don't get me wrong, he's amazing and I want more people to see him too, but I think 250k views is PLENTY of attention. It's a seriously impressive amount.
It’s like when you kill like 700 enemies and then die from fall damage
Or even worse, while squeezing through some boxes or bumping into a twig.
Grunt: Boss, he killed himself
Boss: what? He mean he just gave up!
Grunt: Well, I don’t know. Kinda looked like he thought he’ll survive that fall for some reason
Touching water 😂
I remember killing the wither in minecraft for my first time, and then immediately burning to death
Or driving over a jerry can.
Standard Punch sounds like a legit unit of measurement
Wasn't expecting you here Boris
deez nutz
Tis but a scratch
Next time you do a recipe, instead of degrees Celsius, just use X units of Standard Punch.
How's it hanging, boris?
The delivery of "Oh Geez! You think he'd do it twice?" was golden.
2:23
Geez indeed
I mean he could..
"oh jizz"
@@pyrotechnick420 with his accent, that's what I heard hahaha.
When he killed the main player you can see his awareness begin to slowly expand to becoming the main player himself.
Mind blown!
Seamless gameplay
Why haven't any games been made like this?
@@woody5476 This is just a genius idea for a game, if you get killed by another character or an npc he becomes the main character and the story revolves around him and his business, like in the movie "Night Train".
@@leitteninho2 Nightrain
I like how he straight up just died. He didn't get knocked out or something, he's just a corpse now.
More easy to die from head trauma than movies and games would ever have you believe ;).
@@9dc956 it was deadass a standard punch tho. And it's not like he slammed his head hard against the ground.
Even then, as the Russian boss said, he fell off a burning plane, onto an exploding boat, and onto sharks. He's pretty resilient.
he probably still there, rotting
@@TITANia69420 Shot at the plane with an rpg* not just a burning plane, an exploding one
I mean, how often do you get knocked unconsious as a video game character, and it isn't scripted? You go from perfectly fine and swinging your weapon to instantly dead
Let’s be honest everyone loves it when villains are portrayed like this
Yeaah
Lol
agreed
yeah...
They better make a series about this.
not the smartest evil villain but the kindest to his men
👍
He is a one cold bastard, but he is good to his men. And once you drew blood for him, you are set. Hootch, blow, girls. Not women, girls... Little bitty things...
@@masterd_flabz7043 is that an American Dad reference?
As well he SHOULD be! Don't forget, he is USED to his henchmen failing him, over and over and over again. These two actually succeeding, from his perspective, that is a MONUMENTAL occasion! Of COURSE he's going to be nice to his two henchmen who took care of his one and only threat that was taking down his whole operation! If any of his henchmen survived after failing, normally an evil mastermind would be "you have FAILED me for the LAST TIME!" and then he would press a big red button and a hole would open up in the floor beneath them and then they'd fall into a shark tank or something. But this time, THIS time is really something SPECIAL from his perspective, don't you think? Of COURSE he's going to be kind to his two heroes who saved his whole business!
Not kind, just very professional
The boss having something planned implies that he fully expected the gaurds to die, and yet they're completely fine with that lmao
Tbf, it was THE GUY. They know they’re just supposed to warn the Boss and be a distraction long enough to let the boss set up.
"Some of you may die but that is a sacrifice I'm willing to make"
I mean its the guy that chased them in 7 countrys
@@ivanguinaziu5700 continents*
@@ivanguinaziu5700same guy that took down 30 of our helicopters?
“I literally can’t think of a better way to fight him than this.”
Tbh, it sounds like they played their best cards when they shot him with an RPG into shark-infested waters before blowing up his boat.
At this point, the boss was just planning on going out in style
@@warlordofbritannia don't know how stylish getting crushed to death by a chandelier would be.
@@GeraltofRivia22
It’s a fancy death, at the very least
"Is that all you got?"
@@GeraltofRivia22 add a pile of cocaine fueled rage and you got some Tony Montana opulence vibes.
I like how this started as a joke about the hero getting killed easily because the controller died and then seamlessly seagued in to a joke about typical boss fight tropes
Wow, I legitimately didn't know that it was spelled that way, but I looked it up, and yeah, seague and segway are two different things.
Here, have my 1000th like.
@@poopingfiercely2380 Much appreciated. I’m actually surprised that this comment garnered so many likes lol
@@rickimaru915 Yet only three comments. You've won, but at what cost?
I especially love how the entire setting was dictated by a single improvised line at the end. The whole time, the video could have taken place in a mansion, but the simple fact that he was questioning why there were chandeliers because "this is like, a warehouse" just shows how much power improv can have when the final product is animated after the fact.
I like how the boss doesn't even question how the underling did it. He just accepts the situation for what it is. That's a real healthy relationship of trust, right there.
I mean he didn’t even want to check the body to confirm it. He just has that much belief in what his underlings were saying.
He's a great boss. Unlike Tony Lazutto.
@@SheeplessNW6 "Tony Lazutto?!? Your telling me-"
@@fd7378 trust but verify.
Kıvanç Ateş Tony Lazutto!? But HE-
That "should I say that" chuckle combo just made this 1000x more genuine and adlib. I love it
Which means it used to be a Mansion or something
@@HoppingSnake290 no it means he broke character
_This man has truly mastered the art of awkward comedy._
I usually despise awkward comedy , but this is really good.
@@ivanstrydom8417 The Office UK makes my skin crawl
I haaaate awkward comedy but this is so true, It is awkward but super endearing
@@ivanstrydom8417 I can appreciate either form of sarcasm, but I think Joel's secret is that the intention behind what you call awkwardness isn't to create humouristic effects, but simply to focus on what's important without shame about the limitations of the production setting (and then emphasise this stance by leaving in imperfect line deliveries and the like).
Joel seems like the type of (film) artist who is really intent on showing off his (and his team's) direction/camera/screenplay skills to the point where he completely disregards the potential polish for it, because the core of the message already has so much to offer, and he would rather produce volume of that to give his audience something to find that they like, and to show off all sorts of styles of film genre to present and stories to tell, than invest everyone's time and effort into details and have every production take five times as long to complete.
The honesty of that message helps make the presentation as clumsy self-aware humour less desparate than it would be in something like the Office, or UA-cam channels made by 16-year-olds trying to force an easy laugh by "random and loud is funny".
@@TheHadMatters Thanks that was quite an explenation :)
At least the boss wasn't planning on "hiding" behind explosive barrels
Wasn't expecting to see you here
get back to your titan knave we know you're procrastinating. /s love you.
Fancy seeing you here!😄
Wow Guy watches Joel Haver too and he's one of the first viewers as well!
In front of... so when the player 'misses' you go boom
The boss is the kindest bad guy, he treats hes men better than any bad guy.
They did just achieve what no one in his employ did for like 40h of gameplay
just because he is "bad guy" does not mean he is bad guy
Not even that corrupt.
@@Michaelonyoutub -Zangief, Wreck it Ralph
Who would work for a guy who kills his own men? XD
At least as many as the people in the movies or games
The silence when someone is talking is just really relaxing no music only talking very very calming
the music comes from the main character
@@maicee7603Indeed, true, very
"I had something set up. . .can. . .can I show you?"
God this was so real.
I mouthed "yeah sure" outloud before the npcs cuz i felt so bad for the guy, the acting and writing is so smooth
I was expecting "Wait... We were supposed to die?"
ua-cam.com/video/KkLYgeVKhtY/v-deo.html
a DM after a late campaign TPK to goblins.
@@bradybit10 I think most of it is improv
Trent breaking character is the most beautiful thing I've ever seen..
Aww! Thanks dude!!!
@@TrentLenkarski It was a good line
his facial expressions came thru great
@@TrentLenkarski some very fancy warehouses with chandeleers and shit
@@TrentLenkarski I loved it too :) also your subscription number is NICE
"Look, just go ship those red barrels, we're already WAY behind schedule."
I was waiting for some red barrels close to The Boss.
Is that a Concerned Comic reference? In the Wild??
www.screencuisine.net/hlcomic/index.php?date=2005-06-27
@@AlphaGodDamn4 I think he's just referencing how explosive barrels are just in so many games. Like Ahoy even did a video about them.
@@AlphaGodDamn4 That's a common video game reference
@@SWBGTOC Well my reference is best reference.
Love that it's an Xbox sound indicating controller disconnect but it's an Uncharted, a Playstation exclusive, death sound effect.
“Why do we have three chandeliers in here, it’s like a warehouse”
Chandelier warehouse
@Yard Sale Dale I work at your lair
Oh....sh**.
come on down to chandelier warehouse today!
It was probably a warehouse for importing spare parts in the repair of the popular (in that universe) iChandelier, but since Apple says that importing legitimate Apple spare parts is somehow counterfitting, the US government had to hire one guy to shut down their "evil" operation globally. We can't let "the bad guys" keep that eWaste from landfills!
... this is my headcanon explanation for the Chandeliers.
1k likes
"I literally can't think of a better way to fight him than this."
I love this line, I laugh everytime he says it
But he only says it once
@@thanosbutwithanafro6137 they could replay the video
nobody like it. its at the evil number >:)
How many times have you watched this?
SEND ME HATE ON MY VIDEOS ...poggers
"Why do we even have three chandeliers in here? It's like a warehouse."
My god they've become self aware.
Made my day🤣
Lol
AHHHHHH I SWWIIIIING FROM TEH CHANDELIERS!! * I N H A L E S * AHHHHHHHHHHHHHHHHH!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
monika wants to know your location
It's called Lucid Gaming lol.
I’m as dead as the controller rn. The chandelier part killed me. 🤣🤣🤣
"You think he'd do it twice?!" LMAO
Imagine playing a game your controller disconnects and this scene plays out while you're looking for batteries
@bruh meme what scene lmao
Ohh perfect
Bruh you still use batteries
Edit: idk why people are getting worked up or talking about charging, I just use a wired controller since my console isn't far.
A horror game in plus mode would be great.
@@Kumorini it’s quicker
Dude with the beard isn’t even an npc with all the fax he’s spitting
death of the character broke him
Congratulations, you killed the PC, now you are the new PC.
I wonder if you could use that as a legit game mechanic.
@@517342 Old Monk in Demon's Souls was kinda sorta like that
@@517342 Zombi U and Mummy Demastered work like that (kinda-sorta). You start as a guy #1, then either complete the game in one clean run like a hero; or die just to be replaced by a random shmuck which has to kill the zombified version of previous PC to get back all the key items and weapons. And if *he* dies too, then he gets replaced by another rando. And so on and so forth.
@@517342 That's a very interesting story and game concept. Not sure how to apply it, but it seems interesting.
It’s weird seeing a animation break character
I think its a filter.
@@TimecastArchives He did a video showing the process of him making a video
@@alexw.2305 Just watched it, and the entire time all i am thinking is, this could be a filter.
@@TimecastArchives okay timecastarchives
@@vibrantyt I have no idea what you mean by that
"You had something set up?"
"C-Can I show you?"
*Never have I related to a generic villain more.*
👉👈
1,800th like
👉👈😊 can i show u?
Can I show you 👉👈🥺
It’s a gag from austin powers
Fighting the main character in a chandelier factory wasn't the best idea, maybe
Hanging a chandelier in the chandelier factory is getting high on your own supply.
@@def6078 nice one
A chandelier factory where they hang a few up for inspiration
Gay now
You’re an allstar
Standard Punch Man
When he goes all out, he can punch hard enough to do slightly above average damage.
**Insert basic comment talking about your most famous video, the sims patch notes here**
verified nobody with bad content
one punch man but without the flair
@@logandunlap9156 Hm replying verified nobody to every verified dude sure seems useful and not at all doing nothing. Other than making you look like an ass.
This is the thing that i think would play out when my character dies
by killing the player he inherited their common sense, the most powerful ability in all of gaming.
You think common sense is more powerful than the ability to reload saves? Almost no need for common sense really.
@@Trephining You would be OP in the game’s universe if you had both LMAO
common sense? who needs that? you see you just jump over this pillar and... maybe a running jump? no that didnt work either how about jumping from this platform? oof how about trying that but with a dash oh dang that didnt work either because i didnt time my jump correctly back to dashing on the floor for no reason
legends say the cuphead player is still trying to get past that pillar to this day
@@Trephining with common sense you can go around obstacles instead of the game telling you to do so
No, not common sense, glitches are.
"Why do we even have 3 chandeliers in here? It's like a warehouse"
And so Joel scrapped his original idea and had to draw it as a warehouse.
You know, I wouldn't even be surprised if this is how it went down.
Holy shit, maybe he did lol
"Can I say that? Okay" while desperately trying not to smile and mess up the capture
Yeah, I feel like Joel maybe pictured or planned the environment to be some opulent chateau but changed it because Trent's idea of it all being in a warehouse is hilarious. I think this is probably one of the small advantages of making skits with this process, you can improv the locations lol.
@@RossCastro Haha, yes i think so too
“Bring him in, I want to see him.”
Like he’s a visiting dignitary or an old friend.
Thats how it be with your nemesis tho
He after all has to explain his big plan and how he was about to execute it when the video game character showed up.
it’s like tony lazuto says hello. like “wait you killed him no i invited him over for tea wtf man?”
I like your profile picture
We, uh, we sent him to Belize.
Im very proud of you for raising this Homunculus
Ah, there’s the smiling friends reference I was looking for
Fr bro lol
I like that the boss doesn’t care that he won, he’s just disappointed he never got to show off his cool boss fight
Now you know how preppers feel. It got so boring watching guys stack bulk cases of creamed corn, they’re now sticking their wives in bikinis for clicks.
That's like every single D&D campaign! I'm sure every Dungeon Master have had this happen xD
@@Apollo_1641 The cool thing about it is I can just take the battle, character, scene, etc, and put it in a different context. This dude on the other hand will never have the chance to show his boss fight to anyone worthy
Well, he is the boss, so legally he is owed at least one boss fight
That's all villains want...the only reason they commit crimes is so they can have an epic boss fight against someone
Fighting under chandeliers is literally a classic russian fighting style
I mean he'd have to be a monster to knock those babies down.
@@illestvillain1971 Everyone's a philistine these days.
There's a rumor Pushkin died of chandelier and not bullet.
verified nobody
It's the noble thing to do.
I like how apparently the boss has three separate, identical sniper rifles that he laid out ahead of time at his chosen locations, rather than just have one and carry it with him.
Yeah that seems like something a boss from super mario would do or zelda
That shit is heavy
That’s actually a great tactic used to avoid losing your gun and ammo if you trip while moving from one location to another. It’s often been employed by small armies attempting to use mobility and knowledge of the terrain against larger forces, including the American Continental Army during the revolution.
*you also don’t have to reload, bc every gun is already set up and loaded.
love the slorg pfp!
I love the relationship between the boss and his employees lol. It's so wholesome.
The beard guy is a good voice actor. His line delivery feels intentionally flat in a funny way. Great job expressing what the npc would be thinking lol
He was fired just a few days ago :/
@@markshiman5690 bro that sucks
@@markshiman5690 why?
he sounds like H Jon Benjamin
@@CIouthe The guy is Trent Lenkarski and he’s Joel’s best friend, and he’s got his own channel. He wasn’t fired, but Joel has gone on a road trip and left him behind. There are other videos making fun of this situation.
These villains are surprisingly wholesome.
I can totally vibe with these guys. They seem really chill.
I don't know why the main character engaged a fight with them in the first place. They're cool
I'm 69th like
Literally would be the best villains in gaming history 😂
333'rd like
Just hearing the "villains" talk, you'd think the "hero/player" was the bad guy.
he did murder their friends across seven continents...i believe that's considered genocide at some point
To them he is, no one sees themselves as the bad guy. Reminds me of Mitchell and Webb skit "are we the badies?"
Everyone's the hero of their own story, although there's probably a few exceptions to that
Framing is everything and people are sheople to it.
@@ljfitzgerald2248 what? What that has to do with this and this with that?
I love how this implies that if you die in front of an enemy and respawn and start attacking them again, they would have seen all that and collectively lose their shit at watching you die and come back
Dude! Have you ever Played Metal Slug!? That's *exactly* what they do.
wat
That should be in every game which would make it funny
"OH MY GOD HE CAME BACK ALIVE!"
The final boss having a midlife crisis when he finds out you can just endlessly respawn and they can beat you over and over again but you'll either come back or time will reset itself and that you only have to beat them once in order for all of their planning and training to be ruined effectively meaning they can never win
Actually the rage series does this quite well...
I like that the guy who dealt the killing blow kept saying "we". He knows his buddy had his back so he's making sure his buddy looks good in front of the boss. Good man!
Gotta make sure they both get pay raises, maybe some vacation time to see their families. This is a wholesome criminal empire.
Mega props
@@dverger5215 faith in Russian Mafia : Restored.
By guy, do you mean "Guy"? He was an NPC who fought his way to a simulated island on a bridge. :)
Bro goals
"It's not like there's another guy."
𝙋2 𝙝𝙖𝙨 𝙟𝙤𝙞𝙣𝙚𝙙
*P2 has disconnected*
@@goofyknight_9693 *P1 has reconnected*
@@menggokil2004 *P3 has joined*
@@joelochoazamora2230 ~P3 has died~
@@smlik *P3 has enabled the "god mode"*
"he was just standing there and i punched him and he died"
" *This is the same guy who chased us across 7 continents?* "
That part got me good
:D
MU
Even Antarctica
Lol that got me
Who knew the main character dying would cause more problems
Damn dude, you killed Carl Sagan.
You?!
I love this comment
*Metal Gear Alert page* Nani!
xD
ua-cam.com/video/2xxcHEYvEN4/v-deo.html❤️
Loved the character break at the end lol
I love it so much, I’d probably have the same kind of reaction.
All of their stuff is improvisation. It’s nice to see the humanity in them.
Caramba mano tem muito UA-camr nos comentários desse canal
Theres usually a character break in these, its part of the charm. I love the "are you sure?" break.
@@mellowyello1478 what video? wanna watch it
Don't worry, bosses like him can absorb damage for days.
Like, at least two chandeliers worth
@@gweh6770 lmao
Their bodies are 99% resistant to bullets. They just have a huge weakness to chandeliers
Astrum!
Yo its Astrum!
Love this form of comedy, and it's in every animation as well as through the channel. 100% support for everything
"I literally can't think of a better way to fight him." - On the cusp of self-awareness... so close, yet so far.
This is the basis for comedy
@Jackerson117 Or just slightly jank to the left so the hitbox misses you.
Don’t wake guys like that up from their dreams
Maybe the chandeliers were just there to spice things up. Sometimes the bad guys want to feel nice too
Oh I watch your videos
Reminds me of the game sunset riders
Just because you bad guy doesnt mean you bad guy
verified nobody
Maybe the real chandeliers were the friends we made along the way
Basically this is Joel Haver's way of telling us that whenever we die in a game and reload a save file, we're creating alternate worlds where they just can't believe that they actually killed the guy that was terrorizing them.
I think about this concept a lot when playing Breath of the Wild. Hero of Hyrule, frees four divine beasts by fighting evil incarnate inside each machine, destroying the most powerful forces of nature with ease…. and then dies after punching an explosive barrel thus dooming hyrule
For all time
@@Natgunner always.
Many friendly NPCs in Half Life 2 have dialogue for when the player dies. For example, a rebel ally might say "I thought he was invincible!" or "He came a long way from Black Mesa..." (or "Dibs on the suit?").
quantum immortality
It’s pretty cool of the game developers to add specific cut scenes for when you lose with your controller disconnected
The funniest thing is that the boss doesn’t even try to confirm the kill, he just takes the grunt’s word that the guy is dead
Would the Grunt lie?
@@Predator20357 the grunt could be wrong and mistaken him for being dead
@@waffle2493 naahhhh the grunt never lie
@@waffle2493 This is a video game where we see the game over death, the game itself will never lie.
A lot of loyalty for a hired gun.
The beard dude seems like a guy you can have a genuine conversation with
All of them
He's a bootleg H Jon Benjamin 😂
@@philmedeiros2497 I was feeling Archer vibes from this
@@ianacquaye3719 Benoit balls
That’s Trent. He won a Grammy.
“You think he’d do it twice?”
"Well if i get hit again, i say something like 'you cannot defeat me!' And i run over there."
"I literally can't think of a better way to fight him."
ah good so we WERE watching the same thing
ua-cam.com/video/4Ozcy_7_qD4/v-deo.html
Three times, even
3:09 TechnoBlade was a patron! Damm!!!
Wow. Good catch man. RIP the king
👑 🐷
Good catch *woman
Cant belive someone took the efort to read all that....
@@Abstrakt_YT ☆ In my manliest voice☆ "Thank you very much!" 😂
I love how casual the bearded guy is; like, super calm. chill dude
I love it, I always think H Jon Benjamin. Hyper-normal delivery is great.
He reminds me a bit of Silent Bob
He sounds like that UA-camr who makes hilarious prank videos.
Vlog Creations.
@@six-stringphantom1402 I train my Soft Skills by repeating their lines
He sound like the dude that does the voice acting of Coach on Home Movies.
"You cannot defeat me" -Every Boss ever just before being defeated.
"It is the ultimate life form!" -Thing that dies 1 minute later.
"How can we fight something that can't be killed!?" - Said moments before ancient horror or villain is sealed away for the sequel where they actually get obliterated
"This ship is unsinkable"
- last words of a sunken ship
This is how Joker feels when throws batman out the window as a joke but batman doesn't get back up.
He actually retired for a while, once, when he thought He’d finally killed Batman. Ironically, Batman could have saved more lives in the long run by letting him think he’d succeeded, maybe rebrand himself under a different moniker, because Joker just wasn’t interested in crime or chaos anymore without him.
@@eldermillennial8330 Really? That sounds pretty cool. So, I guess Joker is mopping around his lair, super depressed and shit because he thought he killed Batman?
Forgive me. I haven't read any of the Batman comics. 😅 I've only seen the Animated series in the 90's and played some of the Arkham games.
@@davidthebluefox7782 exactly, like he himself said " Kill you? I don't wanna kill you. What would I do without you? Go back to ripping off mob dealers? No. No. No! No you- you complete me."
@@Spellbook Oh interesting. Is that from a particular comic series (i.e The Dark Knight Rises...at least I think that's a Batman comic series. 😅) or TV series or something?
@@davidthebluefox7782 It's from The Dark Knight movie when Batman is interrogating Joker. This interpretation of the Joker has no known goals, he doesn't want money or power, he doesn't have anger towards society, he just likes going back and forth with Batman. This is sort of the original intention for the character when he was introduced in the comics, he's a serial killer that doesn't have motives other than messing with Batman.
I can imagine the player yelling from real life: "NO! NO! F*CK! F*CK" while trying to scramble to get another battery
My god, I'd watch an entire Netflix series of this. I can't wait for more of your content.
oh hey there, love your music
Oh shit, It's you :o
Monumental is one of my favorite songs. Love your music!
Woah I buy this guys music what a coincidence seeing him here
Very Adult Swim!
"You cannot defeat me!"
This is so accurate
Reminds me of that last boss fight:
''You think you can stop me?''
''You will not stand in a way of destiny!''
''Drake!''
@@kacperwoch4368 You just conjured up some painful memories of that damn fight
Throw in a good 'i am invincible/unstoppable/the Mandarin' for good measure
Draaaaaaaaaake
He sounded just like Lazarević there lol.
"You think he'd do it twice?" idk why but the delivery for this line was so incredibly perfect. The sheer uncertainty, like someone wouldn't have the audacity to shoot two chandeliers, was phenomenal.
I mean... he could...
That and the "I had some things set up" were truly comedy gold!
Chill out nerd
Look man, you know how expensive a nice chandeliers cost. the boss just wants to liven things up for his bois
I mean he definitely wouldn't do that the third time, right? Like c'mon man who would do the same exploit over and over like that?
I’m proud that his work was recognized so well that he got on smiling friends. I do love his art
this could also be how common enemies feel after beating the hero on the hardest difficulty. "It was just a standard punch....."
Imagine how a random skeleton or lizard in dark souls feels when they learn that the dude they just killed defeated so many enemies and ancient warriors, only to see him enter through the same door and die again
"Wait... you killed Kratos, the Ghost of Sparta?!"
"Yeah I just did like, a regular melee attack and he just folded"
"We're talking about the guy who wiped out the Greek pantheon, broke Baldur's neck, slaughtered every mythical beast known to man or god and caused an apocalipse?"
"Yeah he was actually super weak. Literally one hit"
@@HoradeFidges But before that, pretty sure they already know that this guy proceeds by dying, respawning, dying again after a bit more of a fight, respawning again, rinse and repeat until he eventually kills everyone. Unless every respawn is a new timeline, in which case there would be no "see him enter through the same door".
Doesn't matter how standard the attack is if he's on one hp.
@@ehx3419 it's definitely a new timeline
when i played halo i kept imagining what if i got killed by a grunt how would that play out, when i have like 1 life left and didn't bother recharging
halo
halo
There's even some dialogue in the game. Grunts will yell something like "I did it! I killed the demon!" or "I get his helmet"
well i know for sure the elites laugh at you for dying
I was doing the Halo: Reach "Because You Begged" challenge yesterday. Or as it's more accurately called my the community, "Because you Bugged" as even if you do it right it will still messup. It involves jumping off a cliff and assassinating an Elite from behind so that you don't die from the fall. Everytime I jumped down, failed, and ended up dying, I thought to myself, "Behold, an unthinkable present" like in Re: Zero. Imagine the Rookie makes it all the way to the last mission and Emile seees him jump off a cliff and die after he says "There's the Pillar of Autumn. Race you to her."
"Why do you have three chandeliers?"
Me: Is it a crime to have a good looking Warehouse?
IS IT A CRIME TO HAVE A TASTY SUCCULENT CHINESE MEAL!?
Well it is a safety hazard so it kind of is.
It's not that it looks good, it's that the boss will get foiled by that chandelier as the goons say.
Ye. That's why he's the bad guy. 😛
@@jazzster1234 "get your hands off me, sir!"
I feel this could almost come straight out of Smiling Friends
He’s worked with them a few times so it’s not far off
The cut to the stereotypically evil looking russian boss got me so bad, and the way he says "Ok...I guess thats good" in such a defeated yet trying to be positive tone KILLS ME
this is so good omg
Wait a second what u doin here
I see TierZoo, I upvote
@@globesurfer122 Joel is fairly popular among other UA-camrs. You'll often find them here making comments
TierZoo, you're alive!!!
Joel Haver is S-Tier.
“You think he’d do it twice?”
Me trying the same method over and over to kill a boss 🤣
Metal Gear bosses be like
Basically any boss, besides Mr. Freeze I guess.
Elden Ring be like
Most game bosses have you repeat an action multiple (3) times to defeat them.
If any of you played Kingdom Hearts Birth By Sleep's Final Episode, I literally beat the boss only by shielding and countering and just loading myself with curagas.
Not many appreciate the classiness of having elaborate chandeliers in a warehouse.
Damn now I feel bad for every boss that doesnt get to fight the player.
“Wh- what do you mean he’s dead. I spent like 4 hours setting this up. God dammit.”
How Rick felt when that guy using his toilet died lol
It's their fault for having us fight an army of minions before we get to them.
Now imagine a speedrunner, do you think they would have prepared with inhuman speed?
Just imagine Ornstien and Smough realizing they spent weeks getting their attack timing right only to find out the Chosen Undead never made it through the Fortress. :'c
That's basically game designers / developers.
So true that the Ai only seems quick when you are actively fighting. But as soon as you stop, the ai will just wait a few seconds before attacking.
Yeah exactly. I feel like that's because many AI's reacts to what inputs you do. So if you don't put any inputs, it's kinda confused and maybe also gives you a chance to do something. I'm sure it varies from game to game, but I remember in one of the smash bros games, if you literally sat there and did nothing vs a cpu fighter, they'd act very weirdly. Most of the time they'd hit you like a couple times and then run away or shield, but sometimes they would just jump around you, shield, roll away, hit you once and then shield, idk. (also depended on bot difficulty of course) I just know many AI's are programmed to respond to certain player inputs in certain ways, so when you do nothing, they might act differently.
That and there are delays with idle animations to prevent the enemies from constantly attacking or all attacking at once (for the sake of more enjoyable gameplay).
There are older games that do not use this technique and it can be frustrating or feel unfair to either die from a group of punches or be constantly staggered so as to be unable to respond after being hit.
The only thing that could’ve made it more accurate if mustachioed henchmen turned 60° to the left and took three slow steps forward with his dukes up while facing that direction and making threats
@@masift1494 ive seen them run off the map lol
I completely adore how when they're in GAME MODE, their acting is so traditional of NPC acting
But when they're out of it, its so casual that its like GRADE A acting LOL
@@2coldzain265 nobody loves you
Детерминизм это Свобода 🤙 🤙 🤙 🤙
ua-cam.com/video/_UxwzwVhRVs/v-deo.html🙋♀️🐾❤😺
ua-cam.com/video/5l7QXdo8U9w/v-deo.html
@@mariakoska3140 nobody loves you either
Seeing and hearing the Xbox notification for the controller disconnecting while hearing the soundtrack from Uncharted 2 feels like a sin 💀
- Xbox Controller Disconnect
- Uncharted music
Hmm...
Bloodborne on PC confirmed
Battery died?
@@eldermillennial8330 ?
HALF LIFE 3 CONFIRMED
This has happened once to me and yes you still die
Imagine watching a 3 Hour Blockbuster movie only for it to end this way
That's the ending of the original Get Carter, but it's more of a revenge movie.
An Evangelion-like thing where everyone dies and discusses about the ethics of revenge and if all the killing and punching was worth it while figuring out the afterlife and what does it even mean to be or have been or whatever
I mean people always talk about wanting more originality in storytelling, what about if the John Wick saga ended this way? At the end of the next one some random mook just shoots or stabs him when he messes up. Not even an elite assassin. That's it. You can't say it would be the standard ending.
Totally unrealistic the bad guy didn’t treat his henchmen like complete shit
Wdym? His henchmen are probably his buddies. You don't just go to www.hirethugs.com or something. they follow him because they trust him
Nah, he just does that in front of the hero to look cool and evil.
@@themaidenlesswretch7819 Am I stupid for clicking on the link JUST to see if that website really existed
@@themaidenlesswretch7819 exactly, he's russian after all
@@toolatetothestory yes
When your about to win in a 1v1 in minecraft but the other guy goes afk:
Imagine all the alternate times lines in your console games when you die.
Lots of genocide as the world is destroyed
“He just jumped off the map after spinning several times mid air with a sniper rifle, he killed so many of us and just killed himself, it was weird”
ua-cam.com/video/2xxcHEYvEN4/v-deo.html❤️
That would be very embarrassing
Wouldn't be such a big deal if anyone put any effort into being useful in a lot of them.
I can't be the only one who thinks about the aftermath of the player character dying, right? Like I wonder how long it would take for the people of Skyrim to realize that the Dragonborn died from falling off a cliff
He normally ran off the edge and took no fall damage, but one time he jumped...and that was the end of it.
That would be a really cool hardcore feature for TES6 or something;
If you die in hardcore mode, you respawn as an unnamed character to witness the aftermath of your death. You can't do any of the main quests anymore but you can still level up and do side quests if you choose to "persist in the doomed world you have created" since "the thread of prophecy is severed" with (your) character's death.
That way you can still continue a hardcore save but also have to live with the consequences
Well if some bandits got the Dragonborn it would have been the most profitable day of their lives.
@@charlesundying5315 THIS IS THE MOD WE NEED!
@@charlesundying5315 thats cool but how da hell would they do that
This is exactly what I imagine when a NPC somehow beats me. They just wonder how they beat the main character of a game.
Like in the Batman games
That’s like the lawmen in Red Dead Online, like we’ve killed literal thousands of them, but one guy runs me over after I shot him off his horse
Like the grunt from halo
Yea like when a Goomba kills Mario
I love the fact that they break character at the end every time, it shows that they really do enjoy it.
when the game difficulty makes the *standard punch* too powerful that made a parallel universe
this is a parallel universe ua-cam.com/video/e8lOZ9YVZ-M/v-deo.html
verified nobody
@@hankanokes856 D tier video
@@LightningJack 😍🥰
Am a Level Designer and have no control over the power of punches but sure, can confirm, I guess
I love how open and respectful the boss is to his subordinates.
And in return they feel safe enough to provide him constructive criticism that turns out to be valuable feedback. What a good work environment.
Now there's a 7 continent spanning evil organization I can get behind haha.
I wanted this to never end
Respawn
Press E to re-not-die
Nice english . You will be a Great competition to lakshay chaudhary or elvish yadav with this type of english
OH WAIT
This feels what a stroke looks like in text.
This comment gave me cancer.
POV: The backup controller on my table
My favorite line is "You think he'd do that?!" like the thought NEVER entered his head.
I mean, he could
"You think he'd do that, TWICE?" Kills me even more 🤣
"I literally don't know any other way to fight him" got me good he was so dead serious lol
NPCs that are not only self-aware, but who also break character. Impressive.
@Hidden Dude lower then their graves
This is like invading a country, taking it over, killing rebels and extra people, destroying crops, keeping track of who owns what and then dying after falling off a horse
Chris Kyle, the Devil of Ramadi, was killed in a shooting range by a mentally unstable marine. Not the hundreds of confirmed kills or horrors of war, some dick bag psycho while his guard was down.
Ahh yes the Mongols
yes william of orange exactly.
@@nilesjameswanttoputyououto5701 lolol what where are you getting the mongols from.
sounds like william the duke of normandy to me
This would be a really good start to an actual videogame where you become the sentient NPC
" *why do we even have 3 chandeliers in here? it's like, a warehouse* " best quote of 2021
@@jannivannibell wdym
@@imveryaverageatpayday58q9 improvisation, a comedian's life blood
@@UA-cam.Commen-tater i know what improv meant, i dont know what quote he was reffering to
@@imveryaverageatpayday58q9 it's... from the end of the video. which the comments are quoting. do you know where you are
@@UA-cam.Commen-tater i couldnt hear it
"You think he do it twice?" Damnit I burst out laughing.
"i mean. he could"
Well if I get hit again, I would say something like “you cannot defeat me!” And then I go over there *a sniper rifle with chandelier off screen*
same😂 the delivery was what did it
“You mean under.. ..that one?”
“I literally cannot think of another way to fight him..”
🤣 Every gamer is in stitches over that one.
The massive Uncharted vibes in this were killing me XD
Same
the death sound is from uncharted
So is the song playing at the end
@@dorlo7933 the fight sequences and the discussion are all stuff that would go down in uncharted lol
I think you're thinking of The Last of Us. Joel was in that
1 Standard Punch is equivalent to 2 Premium Pushes, or 7 Light Smacks.
This "game" style vids is so fucking hilarious. Pls dont stop
Yeah they are my favourites
@@liamsutton2427 don't get me wrong, he's amazing and I want more people to see him too, but I think 250k views is PLENTY of attention. It's a seriously impressive amount.
>this (nouns) is
No