How to make a PS1 style mansion in Blender | Modelling Tutorial

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  • Опубліковано 28 сер 2024

КОМЕНТАРІ • 27

  • @666indygo
    @666indygo Рік тому +10

    i would love a tutorial on how you create the atmosphere and render in ps1 fashion. i understand that this may have been done in unity-even still, a blender tutorial would be amazing :)

  • @SlothFang
    @SlothFang Рік тому +12

    Love the videos! My only recommendation would be for you to use the feature that shows the keys/mouse buttons you are pressing.

    • @hackticdev
      @hackticdev  Рік тому +3

      Thanks, I'll keep that in mind

  • @AkameGaKill194
    @AkameGaKill194 Рік тому

    I love how you are keeping old school console games alive by enticing people to create low poly ps1, and ps2 games styled scenes ^_^

  • @Syfmuna
    @Syfmuna Рік тому +4

    This was fun to follow along with. Only thing I'd like to mention is that for me on Blender 3.3 the shortcut for merge vertices is just M, not Alt-M. Also, I'd love to see more tips for texturing. I find that my texture work is sloppy and always kind of detracts from finished project. Thanks for the videos though, as I mentioned before they've been great for inspiring a creative mood.

  • @HotDiceMiniatures
    @HotDiceMiniatures Рік тому

    I'm subscribed to over 700 channels, but nothing gets me juiced up like seeing one of your videos in my feed! Love it.

  • @sk1ppedb3at
    @sk1ppedb3at Рік тому

    this video was so helpful , im learning blender alot faster because of you, genuinely the best tutorials i have found for ps1 style builds.💘

  • @makoto-samaru8004
    @makoto-samaru8004 5 місяців тому

    Dissolve faces has to be the 2nd best thing i saw today. The first being level 7-2 of Ultrakill.

  • @bqldy
    @bqldy Рік тому

    Great tutorials man I made my first model because of you!

  • @breadbouquet
    @breadbouquet 4 дні тому

    Show the texturing process! Texturing a cube and texturing a mansion are two different things!

  • @sus9sus565
    @sus9sus565 Рік тому

    nice tutorial

  • @tyropyro260
    @tyropyro260 Рік тому +1

    I know the texturing is the same process but I wish you didn't time lapse near the end. I'm a slow learner so doing the texture section at a normal pace helps. Other wise good tutorial.

  • @CiudadanoUruguayo
    @CiudadanoUruguayo Рік тому +1

    Remembers me to Alone in the Dark.

  • @natzos6372
    @natzos6372 6 місяців тому

    why does the front face of the spire not move with the middle vertex when moved upwards it looks kinda deflated

  • @InvisaPotion
    @InvisaPotion Рік тому

    could you talk about retro lighting in unity like in games like dusk

  • @donald_drums
    @donald_drums Рік тому +1

    how do you apply textures for all the diffrent things on the house?
    your first tutorial only shows how to texture one thing only, how do you split the textures for all the things

    • @hackticdev
      @hackticdev  Рік тому +1

      This is touched on in my second tutorial video but in essence in the shading tab, you need to create a new material, and then apply it to the faces that should have a different texture.

  • @patti6879
    @patti6879 Рік тому

    Is there a way to hollow it out to have an interior as well?

  • @iiropeltonen
    @iiropeltonen Рік тому +3

    A small criticism. You are creating alot of unnecessary geometry by doing all those loop cuts. You could use a separated part of a mesh or a completely new object as say The tower or the balcony etc. You would save on alot of vertices.

    • @iiropeltonen
      @iiropeltonen Рік тому +2

      And one minute later you disolve all the faces :D I take that back :D

    • @hackticdev
      @hackticdev  Рік тому +4

      No problem! I do agree that you end up with a lot of unnecessary faces that have to be cleaned up after, so you could probably reduce the workload using separate meshes, but I'm just presenting it the way I've always done it, even if its not necessarily the best workflow

    • @trevortjes
      @trevortjes Рік тому

      Loop cuts always makes me wonder if I cant just "loop cut" a single face (as is my intention) without having to reach for the knife tool.

    • @hackticdev
      @hackticdev  Рік тому

      @@trevortjes I really wish that were a thing

    • @asvalias
      @asvalias Місяць тому

      @@trevortjes A little late here. For that, select face and use Split tool. after that loop cut will only apply on that face alone

  • @x7-a.i.208
    @x7-a.i.208 5 місяців тому

    How do you make the textures of your model?

    • @hackticdev
      @hackticdev  4 місяці тому

      Please watch the first video in this series, I cover it there