Dear Gman because you are musician (you said that in one of videos if my memmory isn't broken) I wanted to show you something that I'm proud of ^^ soundcloud.com/thebenios/sets/higher-purpose P.s. Your content is very good man - keep it up - I love those "Shwack" jokes :D
@CropCirclePictures, Same with the Fire Warrior PS2 box. They provide quotes from a few defunct PlayStation magazines. Fire Warrior didn't even have half the budget Halo did. Tribes did that too? Lol, different kind of game. Did that even have a campaign or was it just bot matches like Unreal Tournament & Quake 3 on PS2?
@@Gruntvc lol Tribes was just like team based arena stuff, no campaign that I can recall. Sucks that happened to Fire Warrior too. Because of misconceptions due to the Halo killer quote, a lot of games got bad reception. That’s like how everything advertised Dark Cloud on PS2 as a Zelda killer when it’s nothing like Zelda at all. Or Yakuza as a GTA killer, that’s what initially killed Yakuza in the west for the longest time.
Honestly the consept behind Haze is really cool. Playing as a grunt as part of a megacorp's private army being constantly doped to the gills with a drug that make you think your the heroes in your own war movie only for the vail to slowly be lifted as your supply is cut off and the drug begins to work its way of if your system. Its a neat idea that deserved better.
The plot reminds me of the blackwood missions in Oblivion, where you slaughter goblins under the influence of drugs then later realize those were humans and then help the fighters guild destroy the blackwood company. The ignorant drugged "warcrimes" has to be a trope or story genre originating before these games, can anyone put a label on this?
I had this game growing up, and I think the differences in the factions played more of a role in the multiplayer than the campaign. Like the Mantel soldiers having just the hud to give them a 100% clear readout on their health situation vs the typical "uh oh, your screen is red now" that the rebels are stuck with, the soldiers get a scope with any weapon where the rebels are stuck with iron sights unless its a sniper, and soldiers have the whole nectar thing to temporarily gain an edge in combat, although at the same time the rebels can sometimes send them into an overdose to render the benefits null and void, and create a chance for a team kill situation because it makes them autofire at any silhouette they see. Playing dead is a classic "probably not going to work but once" move, and there is a way to get up a lot faster than he talked about. Still not a very good game, just throwing this out into the void there.
Shame Free Radical went out like this. A pretty miserable game, but it did deliver some hilarious final words from a dying character; "do you know what I used to do before I joined up? I was a boxer... semi pro..." *DIES*
They got bought out by Crytek, called Crytek UK. Then got bought out by THQ Nordic and reformed as Dambuster who made Homefront: The Revolution, which had two TS2 levels as easter eggs as well as the entire TS2 assets in CryEngine already converted.
I was a soldier for 8 years i was a infantry soldier. And seriously camo is a huge fuckin deal and yellow is the worst choice ever. It isnt even yellow its lime yellow which is like the loudest thing on the planet.
@@haramsaddam238 ok then, I gotta admit, we all have our dark secrets. For example, I finished Resident Evil 6 and I thought it was pretty fun. And it has a really bad reputation.
It was supposed to be a multiplatform release at one point, then became a PS3 exclusive. And yeah it got rushed. So much so that they used assets like textures from Battlefront 3 that they were working on. Supposedly Lucas Arts found out and it contributed to them losing the contract to make the game.
I remember seeing early promos and footage that seemed to be a lot better than the finished product. I remember it was an early title so they probably pushed it to release way faster than the deva could handle.
@@lfcfan9983 I don't know man. I don't think I've described every game considering that good games are still being released. I feel like the primary issue with bad or disappointing games nowadays is developers having way too much of a budget, not using their time wisely, speaking way too much to media, or just development issues especially considering crunch time being put into more practice in the industry.
@@meme-ni9ch Yeah, the episode wasn't great. Haven't watched it since it came out but I think it was one of the longest episodes of the season and did the least with that time. And after the "twist" was revealed that they were killing civilians, some army dude shows up and explains the entire plot while basically looking right into the camera for 10 minutes because apparently you're too dumb to realize "immoral army actions = bad"
Man, I remember as a kid being cringe-obsessed with this game, fanboying over all the trailers and developer diaries. Ah the good old days. Shame about Free Radical going bust though...
At least I'm not the only one. Still remember some bloke in a trailer saying, "Fight the good fight" in some mad voice, at random points throughout my day hahaha.
the "Viral" trailer is probably one of the best trailers of all time, nothing wrong with getting worked up by it, just one in a long line of great trailers for disappointing games
"You look so good I wish I was you" If I hear this irl at least once, I'll die a happy man Those first 4 seconds motivate me to get out of bed I come to this video from time to time to get some motivation
This game was so stupid, but it had a dumb charm to it. I remember playing it to completion with my friends and laughing at it the whole way through. Good times.
@C K I made my first ever PS3 online friend in that game. Instead of doing the co-op mission, we would shoot the back pieces of the other two players-making them overdose, lose control and kill themselves. We did that until they quit. That was a fun night.
"The only thing that killed Halo is Halo itself." is one of the most frighteningly true quotes I have ever heard. Hell, you can pretty much apply that to any long-lasting game series, TV show, etc.
>Developer makes a basic unremarkable fps >adds one or two futuristic elements > Gaming magasines: "iS tHat a hAlO KiLleR?!?!" >Developer puts a dark green filter on every mission >gaymers: "i LoVe rEaLiStIc gAmEs" >Writer overdoses on kafeine and ritalin. >Starts to write whatever comes to his mind >Game critics: "hOw dEeP!" God I used to hate these kind of people
@@CaveyMoth Definitely since you can't even leave the main roads, walk around hills and explore the 50% of the Map. Not to mention all those critisizm when it came out about how it is "bland" and "unimaginative". and how people compared it to the colorful, action-packed, fast paced and financially succesful Far Cry 3.
@@PlanetNateGaming Halo Reach is good but when 343 took over and made Halo 4, rushed both Halo the MCC and halo 5 they nearly killed the Halo franchise. But at least 343 actually fixed Halo The Master Chief Collection they still giving updates on the game and hopefully Halo infinite becomes a decent game at launch.
@@PlanetNateGaming Because even if you don't personally like them, the new games are fun. And even if you don't like them, you have to admit it feels like there's effort. Unlike most of the Halo Killers that are just shit that feels more developed by the Publisher than the actual team
@@Mobysimo Halo 4 had a decent campaign but Cod-like multiplayer Halo 5 Has awful story,bad gameplay,and is a microtransaction filled hellscape Halo 4 tried being good and didn't hit the mark cleanly,but Halo 5 is unforgivably awful by design
Your reviews are honestly fantastic. The detail and delivery is top shelve. You’ve made them very entertaining, even for games I’ve never heard of before.
"Gaming for me is a religion, and Haze is the shit! I had to come up with a track that can hit up that kind of rush I get from the game and I think we really rocked it!!" -Jonathan Davis (Korn), 2008
As Gman says: The only thing that killed Halo was Halo, I used to love Halo between 2008-2012 but after Halo: Reach it just wasn't the same , it's ADS and lackluster map design didn't do it any favors
For me Halo’s sweet spot was 2008. We had the trilogy out, ODST, halo wars, and reach on the way. While having some of the best online social experiences that were custom games.
haze should have an reboot in my opinion, despite the lack luster game the idea behind it was pretty interesting, especially its original premise where it was an third person shooter, this game or its idea at lease should get another chance because if it was executed in the right way the story could be pretty impactful.
@@empathetic4100 stories are not the reason most people play video games outside of some RPGs and Adventure titles. Video game stories are hardly ever well written enough that sequels are warranted on that alone.
It wouldn't surprise me one bit if Yager took Haze as an inspiration when making Spec ops. I mean both are about ubermacho supersoldiers (yes I know Walker is more a regular solider but still) who think they are heroes but in reality, they are monsters. But of course Spec ops committed to it's concept way better, went further, darker and more mature then Haze ever did and involved us, the player into it too.
This strikes me as a classic example of a game's development being pulled in too many directions. It's clear Free Radical wanted to do their own thing and had good ideas, but presumably changing requirements meant they couldn't patch together a coherent project. Developers really should be in control, since no one knows better than them what the best game they can make is.
@@uria3679 halo is the combination of the epic campaing and the competitive multiplayer. Halo 4 epic campaing - bad mutiplayer Halo 5 bad campaing - good multiplayer 343 industries need stop to copy the popular games of the moment and do someting like id software whit doom.
@@hhh3619 you can say it for sure! Halo: Guardians main campaign is a non-sense mess with Cortana acting like a space Napoleon-Hitler and the multiplayer is full of bullet magnetism ... Halo Reach and even Halo 4 are way better
@NICHOLAS MEINI If you were around when it launched, reach was the first divisive title, I'm well aware people are now looking back on it with rose tinted glasses though, ironically.
@NICHOLAS MEINI There is obviously room for debate but ignoring the problems with campaign, part of the decay of halo is the split fanbase, some want hardcore arena style gameplay, the stuff that's super competitive i.e the mlg era with the "pros", halo 3 and back, the others want cod style load outs, sprint mechanics, aiming down scope, focus on casual style gameplay i.e REACH! It was (imho) the biggest inspiration for halo 4, think about it. The backlash led to them making halo 5 where the multiplayer was way to competitive, it didn't even have casual slayer or big team battle on release, just a fleshed out ranking system similar to LoL or CS:GO. 343 have messed up, no doubt but they didn't start driving the "knife" in, if you catch my drift, bungie who buggered off to make their space wizard game with activision started the downfall, at least in my opinion.
That playing dead mechanic was really only useful in multiplayer, I remember feeling very satisfied to play dead and then sneak up on the player who tried to kill me
Hi Gman! Back in the day I used to be a very young features writer at EGM (Electronic Gaming Magazine) between 2004 - late 2007. The Term "Halo Killer" was made several different times by us in Preview write ups - something we very much regretted later. Before I was there, we had also said something similar about the first Killzone. I am not certain, but the term most likely originated from Sony when pitching it to press. They certainly where not the only ones - even within Microsoft itself, Perfect Dark Zero was touted in house as Rares Halo. I think the term was thrown around anytime a new franchise came along to take on Halos massive popularity at the time: in the case of HAZE though, it somehow made it to the marketing!
"Gaming for me is a religion and Haze is the shit!" says Korn's lead singer Jonathan Davis. "I had to come up with a track that can hit up that kind of rush I get from the game, and I think we really rocked it!!"
Lmao I miss the trend of edgy rock bands making songs for video games. Breaking Benjamin in Halo 2, Adema in Mortal Kombat Deadly Alliance, Ash in Star Wars Republic Commando, etc.
@@SOBEKCrocodileGod that MK Deadly Alliance song was lit as hell though ngl. As a kid I played the fuck out of that song and also discovered the band "yoU cAnT kILL meee!! IMMORTALLLL!!!!!" 💀
I remember being so hyped for this game in 2007 when it was supposed to be released. It then got delayed till 2008 and I thought that it could give them more time on making the game perfect. Boy how wrong I was.
I remember multiplayer had a pretty cool Prison breakout mode, where the Mantel troops had to guard half the rebels who were prisoners from breaking out and getting to helicopters to escape, while another half of the rebels would start free in the woods and be armed, and if a rebel got downed and captured, they would respawn as a prisoner. Free Radical were always good at making their multiplayer feel unique.
When you switch sides instead of removing nectar it would've been cool if you could farm it from corpses so you can roleplay as a junkie, maybe add a system where depending on where you shoot enemies you can harvest them or not. Maybe add a double ending depending on whether you're an adict or not.
@@Gruntvc Yeah, every shitty game is because [insert_publisher_name] rushed it... Without it would be a game of the year. Like there's absolutely no games that fails after years and years in development. /sarcasm
@@Gruntvc I invite the two of you contrarians over to Matt McMuscles' channel for his What Happened series. The PS3 was a complicated piece of hardware that few developers could truly develop for. The publishers may have been financially responsible for the slew of closures over the 7th generation, but the console itself presented unique challenges pertaining to 3D game development that few lesser known studios could manage. Then there's Sony's direct involvement in certain closures and mandates, which is a smaller list.
This game used to be stupidly hilarious to me in the multiplayer. My friend would come to my house and play splitscreen and we would laugh for hours, good times.
@@freshnesbro3792 I like the idea but looking at the blockbuster single player trend it looked like a "play once and forget" kind of deal, most likely with quick-time-events, scripted gameplay sequences and all that fluff. We can't know that but the industry suggests it lol.
It still is. The sound mixing and (for once, good) use of colour is so unnerving it fucks with you even knowing it's coming. It's like a dude worked on it for days, more than in the actual level
I thought this was great in my childhood and it hurt a little for you to point out its flaws, however there were some so thanks for checking out out and making a video on it, been a while and I will say that there were definitely some nice unique elements explored so credit where its due
The idea of soldiers being fed an alternate reality so it make it easier for them to identify the enemy was explored in the episode of Black Mirror called "Men Against Fire". In that episode soldiers are given a neural implant that makes them think they're killing "roaches" (mutant humans) but when it malfunctions they realize they're just killing innocent unarmed civilians. The implant basically allows the soldiers the perform ethnic cleansing without even realizing it. It's pretty fucked up and this game's story definitely reminded me of it with the whole nectar thing.
Honestly, I would love for the concept behind Haze to be put in a more Spec Ops: The Line-like situation. Instead of switching sides half-way through, have the effects of the drug start to wear off as your actions become more and more dubious. Turn the game into a psychological horror by the end where you're the only one left, and you're as weak as a tree branch.
Honestly, Future Perfect was a decent end point for the series. I’m not sure I’d want another TimeSplitters if it meant watering down the game and adopting more modern gimmicks. Those games thrive on their arcadey elements, and there’s not a whole lot of that in today’s shooters.
It had potential. This idea of substance-injecting soldiers to have them perform better, and surpress the horrors of war and combat is pretty damn interesting. Just sucks major balls that this, this concept was wasted for something that could've actually be amazing.
It was rushed, Ubisoft strikes again. Boycotted them for years now, don't regret it when all ya get is soulless corporate AAA crap like The Division or Ubisoft Ghost Recon.
That was, without a doubt, the most brilliantly placed SCHWACKED you've ever done. I'm not kidding that had me laughing out loud for a good few minutes.
I remember when this game was coming out, and I remember it being called a Halo killer. Luckily, I was old enough to know any time a game is called a Halo killer, you were in for a bad time. It also didn't help that this came out about right after Halo 3 and Cod4 came out which everyone was still jacked up on. No FPS game near that time could compete at all.
Was hoping for the joke right out of the gate, “Haze is one of the most disappointing things ever made by another human being...right up there with what your Mum made.”
It seems like they tried to make it goofy and quirky with all the awkward jokes and dialog but it just came off as cringy, Bulletstorm did awkward humor way better imo
I worked on this game, good times, there was alot of pressure from the publishers to get the game out and it just was not ready, there was a time where we were kind of forced to implement 6 axis controls and as a result made a crappy 3D Tetris game, not sure if that was in the full release. Anyway the story was good just executed poorly.
The magazine you're looking for was GameInformer. It was my first magazine, got it from GameCrazy. I can't remember if it was a complimentary issue or a regular issue. It explored Haze in depth. I was excited for it. I remember "Halo-Killer" being spun and promised. Shit died with a whimper, like vaporware.
The off-nectar mode is interesting. Reminds me of that black mirror episode where I think soldiers had built in augmented reality tweaking what they say and manipulating them into doing things as a result
Probably edgy old-school gamers would have shit on Time Splitters 4 for 5 year at least, then praising it like a masterpiece for not goddamn reason like it happened with Halo Reach and similiar
From what I've learned, the reason why Haze became this way was due to interference by Ubisoft and I don't think working on the PS3 didn't help it either since the console was known for being very difficult to make games for due to it's highly sophisticated hardware.
At the beginning yes, and especially for PS3. I tried Haze and I cannot believe how crap it looks and plays. Killzone from PS2 looks equal or even better.
It's gonna be a fun day!
*BOOSH*
Super Fun day mate
Dear Gman because you are musician (you said that in one of videos if my memmory isn't broken) I wanted to show you something that I'm proud of ^^ soundcloud.com/thebenios/sets/higher-purpose
P.s. Your content is very good man - keep it up - I love those "Shwack" jokes :D
Come on Pimp we're late!
My condolences for the time spent reviewing this peace of trash...
Any fps that came out after Halo was called a “Halo killer” by magazines and critics. Shit was annoying
They did the same to Killzone and the devs didn't approve of that.
Warhammer 40k Fire Warrior on the PS2 claimed it was a Halo Killer too.
@@Gruntvc The worst one I remember was Tribes on PS2, said it right on the box as a quote from a magazine lmao it was awful
@CropCirclePictures, Same with the Fire Warrior PS2 box. They provide quotes from a few defunct PlayStation magazines.
Fire Warrior didn't even have half the budget Halo did.
Tribes did that too? Lol, different kind of game. Did that even have a campaign or was it just bot matches like Unreal Tournament & Quake 3 on PS2?
It's the same like when they used to say that any slightly difficult game is the Dark Souls of its genre. Just a catch phrase.
@@Gruntvc lol Tribes was just like team based arena stuff, no campaign that I can recall. Sucks that happened to Fire Warrior too. Because of misconceptions due to the Halo killer quote, a lot of games got bad reception. That’s like how everything advertised Dark Cloud on PS2 as a Zelda killer when it’s nothing like Zelda at all. Or Yakuza as a GTA killer, that’s what initially killed Yakuza in the west for the longest time.
More people use the character in the thumbnail as a psn profile picture than the actual amount of people who've bought the game
I mean I do like the design of the soldiers.
Shame the rest of the game is mediocre.
@@FinallyAlone Mediocre not. Just bad.
@@blabo6427
I would say still mediocre which is worse than bad. At least you can laugh at bad, mediocre dosen't even offer that.
Guilty as charged 😂
@Someone lazy Exactly what I thought!
"Gaming for me is a religion and Haze is the shit." - Jonathan Davis, frontman of Korn (No, seriously)
Jonathan Davis' credibility was left in the late 90's
That was in an EGM article, still own that issue lol.
Lol what are you doing here so quick
KoЯn haze oh yes!!!
"krrrmmm baba dummm ba ba daedaa da krmmm baba dummmba ba daada" - Jonathan Davis
"What's the color scheme of our new shooter?"
"Piss."
"Jerry..."
*"...ARE YOU LOOKING FOR A RAISE? CAUSE THAT'S HOW YOU GET A RAISE!"*
And that guy was put in charge of the Halo CE remaster
Team Fortress 2 did a better job incorporating piss into their game.
@@Dog-999i Almost as well as Postal 2.
Deus ex human revolution LMAO.
Piss and washed out grey - basically any fps that came out in 2005-2009
Honestly the consept behind Haze is really cool. Playing as a grunt as part of a megacorp's private army being constantly doped to the gills with a drug that make you think your the heroes in your own war movie only for the vail to slowly be lifted as your supply is cut off and the drug begins to work its way of if your system. Its a neat idea that deserved better.
yeah they could've pulled a Spec Ops The Line type of situation.
Honestly seeing the shipping container full of bodies could be a harrowing moment. I gasped IRL when I saw it.
The plot reminds me of the blackwood missions in Oblivion, where you slaughter goblins under the influence of drugs then later realize those were humans and then help the fighters guild destroy the blackwood company.
The ignorant drugged "warcrimes" has to be a trope or story genre originating before these games, can anyone put a label on this?
The plot of syndicate.😂
@@user-go1sl6rd7u except spec ops sucks so it's about the same
Remember your promise to merino
Pretty much the main thing that I remember from the game. I only watched the walkthrough and that phrase is still engraved in my brain.
Hey jarek can you review destiny 2
Remember that time you liked the Halo 2 shotgun *pumps M45*
omfg
How could I forget? They mentioned it every five minutes.
Can we just have a moment of appreciation for the thumbnail? The Brendan Fraser eye is gold.
Literally only an eyeball visible
The Internet: yup that's Brendan Fraser
He gets some good use out of Brendan Frasers eye. :)
And why is it important exactly?
Those aren't fraser eyes they originated from someone else. I think.
@@ShahaanPunk google “sad Brendan Fraser” it’s one of the first images to come up, put em side by side, you’ll see ;)
Ah yes, the PSN icon everyone used back in the day
I still saw a lot of people using it when I played Death Stranding. I mean, it does look pretty nice without context.
Speak for yourself I always used the Ape Escape one :P
@@Crit-Chance i would kill for a new ape escape, or a remaster
@@absolutedumbass2366 just an ape escape 1 remaster is enough for me, but it would be nice to get all 3
I always used Alex mercer icon
"The only thing that killed Halo, was Halo"
The truth of this burns in my soul with agony.
Empires always collapse from within, not from outside
Because xboners deserve no mercy.
@@n00bers38 I preffer having a boner than being a Pony Y'know
@@n00bers38 cringe
Infinite seems to bring halo back
I had this game growing up, and I think the differences in the factions played more of a role in the multiplayer than the campaign. Like the Mantel soldiers having just the hud to give them a 100% clear readout on their health situation vs the typical "uh oh, your screen is red now" that the rebels are stuck with, the soldiers get a scope with any weapon where the rebels are stuck with iron sights unless its a sniper, and soldiers have the whole nectar thing to temporarily gain an edge in combat, although at the same time the rebels can sometimes send them into an overdose to render the benefits null and void, and create a chance for a team kill situation because it makes them autofire at any silhouette they see. Playing dead is a classic "probably not going to work but once" move, and there is a way to get up a lot faster than he talked about. Still not a very good game, just throwing this out into the void there.
Very great points !
Shame Free Radical went out like this. A pretty miserable game, but it did deliver some hilarious final words from a dying character; "do you know what I used to do before I joined up? I was a boxer... semi pro..." *DIES*
Well, they didn't close after Haze. They got bought by Crytek.
They got bought out by Crytek, called Crytek UK. Then got bought out by THQ Nordic and reformed as Dambuster who made Homefront: The Revolution, which had two TS2 levels as easter eggs as well as the entire TS2 assets in CryEngine already converted.
Hi Sean, i found you again lol
Used to play collage ball, you know
"Quick, throw in some character development"
That yellow camouflage must be helpful if you’re trying to hide in bananas.
I guess they took the term "banana republic" too literally.
Bananaflage
I was a soldier for 8 years i was a infantry soldier. And seriously camo is a huge fuckin deal and yellow is the worst choice ever. It isnt even yellow its lime yellow which is like the loudest thing on the planet.
@@FRANK45CASTLE
No shit, Sherlock
@@SourChicken1856 thank you
“Finishing haze is like shitting your pants and telling people about it.”
I finished haze.
Dude, keep that to yourself.
@@WH250398 I refuse.
@@haramsaddam238 if I ever meet you in real life I'm gonna point and laugh at you for that, and I'll tell the whole crowd too.
@@radicalcentrist4990 You have a lot of nerve insinuating that i'd be ashamed
@@haramsaddam238 ok then, I gotta admit, we all have our dark secrets. For example, I finished Resident Evil 6 and I thought it was pretty fun. And it has a really bad reputation.
The twist that Mantle just shoves corpses of their ODed soldiers into the metal cargos actually fucking slayed me
The profile picture of many PSN accounts that have gone dormant.
My ps3 was ruined by the infamous "update" you couldn't even use the store anymore I loved it but my xbox 360 was always the best
I feel like this game was supposed to be bigger but then they just rushed it.
It was supposed to be a multiplatform release at one point, then became a PS3 exclusive.
And yeah it got rushed. So much so that they used assets like textures from Battlefront 3 that they were working on. Supposedly Lucas Arts found out and it contributed to them losing the contract to make the game.
I remember seeing early promos and footage that seemed to be a lot better than the finished product. I remember it was an early title so they probably pushed it to release way faster than the deva could handle.
Executive meddling tends to screw over games a lot.
@@lfcfan9983 I don't know man. I don't think I've described every game considering that good games are still being released. I feel like the primary issue with bad or disappointing games nowadays is developers having way too much of a budget, not using their time wisely, speaking way too much to media, or just development issues especially considering crunch time being put into more practice in the industry.
Black Mirror had an episode where the plot was very similar to Haze and it was actually pretty good. Haze however...
What was the episode called
It's not just about the idea, it's about the EXECUTION of the idea.
I thought that episode was so awful lol
@@meme-ni9ch Yeah, the episode wasn't great. Haven't watched it since it came out but I think it was one of the longest episodes of the season and did the least with that time. And after the "twist" was revealed that they were killing civilians, some army dude shows up and explains the entire plot while basically looking right into the camera for 10 minutes because apparently you're too dumb to realize "immoral army actions = bad"
@@arkgaharandan5881 boi that's some fine cringe
Man, I remember as a kid being cringe-obsessed with this game, fanboying over all the trailers and developer diaries. Ah the good old days. Shame about Free Radical going bust though...
Same... When I finally got it the game was actually fun in co-op, but so is washing the dishes so that's no real argument.
Me too mate. This was the last game I ever pre-ordered and FRD was the last developer I ever simped for. Never again.
That's how I was with Kane and Lynch
At least I'm not the only one. Still remember some bloke in a trailer saying, "Fight the good fight" in some mad voice, at random points throughout my day hahaha.
the "Viral" trailer is probably one of the best trailers of all time, nothing wrong with getting worked up by it, just one in a long line of great trailers for disappointing games
"You look so good I wish I was you"
If I hear this irl at least once, I'll die a happy man
Those first 4 seconds motivate me to get out of bed
I come to this video from time to time to get some motivation
Alright give me your address and credit card details
"Man you look so good and I wish I was you" ~ me to you
Man I look so good you wish you were me
I remember seeing that cracked helmet cover for this game everywhere. It looked so cool and made you think it was the next big shooter.
This game was so stupid, but it had a dumb charm to it.
I remember playing it to completion with my friends and laughing at it the whole way through. Good times.
Oh i forgot, didn't this game have coop?
@@LuciosTwitch Yep! You can play through the story with 3 other people via online co-op.
Best part was it had co-op and online splitscreen versus as well iirc.
@C K I made my first ever PS3 online friend in that game. Instead of doing the co-op mission, we would shoot the back pieces of the other two players-making them overdose, lose control and kill themselves. We did that until they quit.
That was a fun night.
@@IIIOldSchooLIII well free radical have always done funny stuff . Timespiltters
This looks like a fake video game you’d see a character in a movie playing or something.
The game Michael’s son plays in gta 5
This looks like a game that made CoD good.
Actually it is one.
Ah yeah, the era where they would copyright strike you even if the game was vaguely similar with the real one
My exact thoughts summerized
The greatst thing I've seen similar to this is playing battlefield: hardline and seeing an npc playing deadspace 2
Forgot the this is an actual game now and then.
Since the cover of the games Mantel Trooper is usually used for PlayStation Avatars now.
That’s all I knew it for until just now.
Oh so that's where its from!
I had a feeling a saw it before
I wonder if Sony has kept that avatar up out of remorse or pity. Or maybe they forgot about it.
"The only thing that killed Halo is Halo itself." is one of the most frighteningly true quotes I have ever heard. Hell, you can pretty much apply that to any long-lasting game series, TV show, etc.
"Haze is one of the most disappointing things ever made by another human being"
Not according to my parents.
The comment you copied is right above
@@YourPetSnake it isnt
@@ijsman5530 well it would have changed by now so, thanks I guess
@@YourPetSnake
Found the copied comment too
@@a.k8185 :D
For a while "Halo Killer" was its own sub genre.
>Developer makes a basic unremarkable fps
>adds one or two futuristic elements
> Gaming magasines: "iS tHat a hAlO KiLleR?!?!"
>Developer puts a dark green filter on every mission
>gaymers: "i LoVe rEaLiStIc gAmEs"
>Writer overdoses on kafeine and ritalin.
>Starts to write whatever comes to his mind
>Game critics: "hOw dEeP!"
God I used to hate these kind of people
@@hannibalburgers477 it has a little something for everyone
@@hannibalburgers477 its the same vibe as ‘its the darksouls of X genre’
@@hannibalburgers477 I love Far Cry 2, so I'm a gaymer! Well, I guess it's brown instead of dark green.
@@CaveyMoth Definitely since you can't even leave the main roads, walk around hills and explore the 50% of the Map.
Not to mention all those critisizm when it came out about how it is "bland" and "unimaginative".
and how people compared it to the colorful, action-packed, fast paced and financially succesful Far Cry 3.
KillZone was supposed to be the Halo Killer.
Killzone,Resistance,Haze, they are all dead franchises, How does Halo still exist? it's not been enjoyable since Reach
@@PlanetNateGaming Halo Reach is good but when 343 took over and made Halo 4, rushed both Halo the MCC and halo 5 they nearly killed the Halo franchise. But at least 343 actually fixed Halo The Master Chief Collection they still giving updates on the game and hopefully Halo infinite becomes a decent game at launch.
@@PlanetNateGaming Because even if you don't personally like them, the new games are fun.
And even if you don't like them, you have to admit it feels like there's effort. Unlike most of the Halo Killers that are just shit that feels more developed by the Publisher than the actual team
@@Mobysimo Halo 4 had a decent campaign but Cod-like multiplayer
Halo 5 Has awful story,bad gameplay,and is a microtransaction filled hellscape
Halo 4 tried being good and didn't hit the mark cleanly,but Halo 5 is unforgivably awful by design
@@silverhand9965 I give them so credit for trying. Something this game clearly stopped doing after 20 minutes
I'll never not laugh when I see a Brendan Fraiser's crying eyes photoshopped on random stuff
JUST.
"You looked psyched, hell, you look so good I wish I was you!" Sonichu level writing
Minus every comma.
"Go! Shane! Go out and commit war crimes to the extreme!"
"I will! Thank you father!"
He's supposed to be a drugged up frat boy. I think it fits the part.
You don't have to tell me twice! But during the stone age...
@@Suiseisexy lol
Your reviews are honestly fantastic. The detail and delivery is top shelve. You’ve made them very entertaining, even for games I’ve never heard of before.
Thank you!
"Gaming for me is a religion, and Haze is the shit! I had to come up with a track that can hit up that kind of rush I get from the game and I think we really rocked it!!" -Jonathan Davis (Korn), 2008
What song did they come up with?
@@kidcharlemagne1002 just type in Korn Haze Game Song
How embarrassing
That’s cringy
@@Onlyicedmilk kinda like listening to Korn after 2002...
The 2000's when any game with a gun was dubbed a Halo killer.
As Gman says: The only thing that killed Halo was Halo, I used to love Halo between 2008-2012 but after Halo: Reach it just wasn't the same , it's ADS and lackluster map design didn't do it any favors
The noughties
@@PlanetNateGaming
Reach was one of the best Halos, then shit
At least they retired the term doom clone
For me Halo’s sweet spot was 2008. We had the trilogy out, ODST, halo wars, and reach on the way. While having some of the best online social experiences that were custom games.
The whole "Nectar changing your perception of reality" thing reminds me specifically of Spec Ops: The Line for some reason.
It's a neat concept, shame it was wasted on this rushed Ubisoft game.
I don't think anyone has tried to use it since.
haze should have an reboot in my opinion, despite the lack luster game the idea behind it was pretty interesting, especially its original premise where it was an third person shooter, this game or its idea at lease should get another chance because if it was executed in the right way the story could be pretty impactful.
@@empathetic4100 stories are not the reason most people play video games outside of some RPGs and Adventure titles. Video game stories are hardly ever well written enough that sequels are warranted on that alone.
@@Sellipsis Damn thats cray but who asked
It wouldn't surprise me one bit if Yager took Haze as an inspiration when making Spec ops. I mean both are about ubermacho supersoldiers (yes I know Walker is more a regular solider but still) who think they are heroes but in reality, they are monsters. But of course Spec ops committed to it's concept way better, went further, darker and more mature then Haze ever did and involved us, the player into it too.
1:27 The "East" on the compass looks like Patrick
Oh God, I see it
@@AaronCleetus-cj4gw Too much time on my hands I guess
I can’t see it
So it's Weast?
East? I thought you said Weast!
This strikes me as a classic example of a game's development being pulled in too many directions. It's clear Free Radical wanted to do their own thing and had good ideas, but presumably changing requirements meant they couldn't patch together a coherent project. Developers really should be in control, since no one knows better than them what the best game they can make is.
They wanted to make Timesplitters 4 instead but no one wanted to give them money because “no one buys cartoony first person shooters”
Blame Ubisoft
“It’s funny that the only Halo killer was Halo itself”
-Some 4 random calling themselves “decent friends”
A fellow man of culture I see.
Halo killed himself in halo 5
@@hhh3619 and players believe that the multiplayer is Halo’s identity
@@uria3679 halo is the combination of the epic campaing and the competitive multiplayer.
Halo 4 epic campaing - bad mutiplayer
Halo 5 bad campaing - good multiplayer
343 industries need stop to copy the popular games of the moment and do someting like id software whit doom.
@@hhh3619 you can say it for sure! Halo: Guardians main campaign is a non-sense mess with Cortana acting like a space Napoleon-Hitler and the multiplayer is full of bullet magnetism ... Halo Reach and even Halo 4 are way better
I only recognize this game through the profile picture on Playstation. I always thought that it was an alternate Deathstroke costume profile picture.
Im more worried you thought that
The freaking Brendan Fraser face in the thumbnail got me in stitches
Free Radical Design: "What art-direction, story and gameplay-loop you want?"
Haze: "Just fuck my shit up."
"The only thing that killed Halo is Halo"
Why must you hurt me in this method?
Don't you mean 343 killed halo
@@maverickslastoddworld6476 The downfall started with reach. But we can keep pretending it was all 343 if yous want.
@NICHOLAS MEINI If you were around when it launched, reach was the first divisive title, I'm well aware people are now looking back on it with rose tinted glasses though, ironically.
@NICHOLAS MEINI There is obviously room for debate but ignoring the problems with campaign, part of the decay of halo is the split fanbase, some want hardcore arena style gameplay, the stuff that's super competitive i.e the mlg era with the "pros", halo 3 and back, the others want cod style load outs, sprint mechanics, aiming down scope, focus on casual style gameplay i.e REACH! It was (imho) the biggest inspiration for halo 4, think about it. The backlash led to them making halo 5 where the multiplayer was way to competitive, it didn't even have casual slayer or big team battle on release, just a fleshed out ranking system similar to LoL or CS:GO. 343 have messed up, no doubt but they didn't start driving the "knife" in, if you catch my drift, bungie who buggered off to make their space wizard game with activision started the downfall, at least in my opinion.
Because xboners deserve no mercy.
That playing dead mechanic was really only useful in multiplayer, I remember feeling very satisfied to play dead and then sneak up on the player who tried to kill me
"... Turrets that are smarter and harder to kill than the trained soldiers"
*REJECT THE FRAGILITY OF FLESH*
"From the moment I understood the weakness of my flesh, it disgusted me"
Based transhumanist
It's like that Black Mirror episode. Huh, whatiya know.
I liked Haze. I love the ending where the rebel leader is exposed as being just as evil as the corporation he was fighting against.
setting up a sequel that never happened
Hi Gman! Back in the day I used to be a very young features writer at EGM (Electronic Gaming Magazine) between 2004 - late 2007. The Term "Halo Killer" was made several different times by us in Preview write ups - something we very much regretted later. Before I was there, we had also said something similar about the first Killzone. I am not certain, but the term most likely originated from Sony when pitching it to press. They certainly where not the only ones - even within Microsoft itself, Perfect Dark Zero was touted in house as Rares Halo. I think the term was thrown around anytime a new franchise came along to take on Halos massive popularity at the time: in the case of HAZE though, it somehow made it to the marketing!
"Gaming for me is a religion and Haze is the shit!" says Korn's lead singer Jonathan Davis. "I had to come up with a track that can hit up that kind of rush I get from the game, and I think we really rocked it!!"
Lmao I miss the trend of edgy rock bands making songs for video games. Breaking Benjamin in Halo 2, Adema in Mortal Kombat Deadly Alliance, Ash in Star Wars Republic Commando, etc.
LMFAO!!! I FORGOT KORN made music for this!! 💀
@@SOBEKCrocodileGod that MK Deadly Alliance song was lit as hell though ngl. As a kid I played the fuck out of that song and also discovered the band
"yoU cAnT kILL meee!! IMMORTALLLL!!!!!"
💀
I remember being so hyped for this game in 2007 when it was supposed to be released. It then got delayed till 2008 and I thought that it could give them more time on making the game perfect. Boy how wrong I was.
I remember multiplayer had a pretty cool Prison breakout mode, where the Mantel troops had to guard half the rebels who were prisoners from breaking out and getting to helicopters to escape, while another half of the rebels would start free in the woods and be armed, and if a rebel got downed and captured, they would respawn as a prisoner. Free Radical were always good at making their multiplayer feel unique.
When you switch sides instead of removing nectar it would've been cool if you could farm it from corpses so you can roleplay as a junkie, maybe add a system where depending on where you shoot enemies you can harvest them or not. Maybe add a double ending depending on whether you're an adict or not.
It's hard to believe that Free Radical made this, and it's sad they finished with this game.
Yet another studio shuttered during the PS3's lifecycle. That system killed or otherwise financially wrecked many lesser known studios.
@PowerMan 999, Ubisoft rushed it.
AAA gaming and all the scummy practices that go along with it are to blame.
@@Gruntvc Yeah, every shitty game is because [insert_publisher_name] rushed it... Without it would be a game of the year. Like there's absolutely no games that fails after years and years in development. /sarcasm
@@12ealDealOfficial EA killed way more studios than the ps3
@@Gruntvc I invite the two of you contrarians over to Matt McMuscles' channel for his What Happened series. The PS3 was a complicated piece of hardware that few developers could truly develop for. The publishers may have been financially responsible for the slew of closures over the 7th generation, but the console itself presented unique challenges pertaining to 3D game development that few lesser known studios could manage. Then there's Sony's direct involvement in certain closures and mandates, which is a smaller list.
This game made me remember my promise to Merino.
Nothing you could do, dood
You look psyched you look so good I wish I was you.
It's a shame, I feel like there's a lot of potential here, I could imagine a company buying the rights to this and coming out with an amazing sequel.
This game used to be stupidly hilarious to me in the multiplayer. My friend would come to my house and play splitscreen and we would laugh for hours, good times.
"They gave you a drug called The Ladder"
It’s a shame we got this instead of Star Wars battlefront 3...
Star wars 1313
1313 looked like another linear Uncharted type game, so (at least for me) that wasn't a big loss compared to the ouchie of Battlefront 3.
The sad thing is that game was 99% complete when it was cancelled.
@@theFROZEX what are you talking about, this would be the fucking coolest shit ever, play as a bounty hunter in star wars universe.
@@freshnesbro3792 I like the idea but looking at the blockbuster single player trend it looked like a "play once and forget" kind of deal, most likely with quick-time-events, scripted gameplay sequences and all that fluff.
We can't know that but the industry suggests it lol.
that jumpscare was absolutely terrifying when i played the game first time
It still is. The sound mixing and (for once, good) use of colour is so unnerving it fucks with you even knowing it's coming. It's like a dude worked on it for days, more than in the actual level
You're basically setting up your game for disappointment when people claim a game is a "Halo killer"
I thought this was great in my childhood and it hurt a little for you to point out its flaws, however there were some so thanks for checking out out and making a video on it, been a while and I will say that there were definitely some nice unique elements explored so credit where its due
I think you may be becoming one of my favourite youtubers, my guy. Just love the overall goofy vibe you have on top of being serious about the game.
I find the dialogue in this game quite amusing, like, almost Rogue Warrior-levels of hilarious.
*"Just remember your promise to Marino!"* was the only thing i could remember from this video
Random request but I'd love to see you review Binary Domain.
The idea of soldiers being fed an alternate reality so it make it easier for them to identify the enemy was explored in the episode of Black Mirror called "Men Against Fire". In that episode soldiers are given a neural implant that makes them think they're killing "roaches" (mutant humans) but when it malfunctions they realize they're just killing innocent unarmed civilians. The implant basically allows the soldiers the perform ethnic cleansing without even realizing it. It's pretty fucked up and this game's story definitely reminded me of it with the whole nectar thing.
Producer: "So what should we call this game to make it compete with Halo?"
Marketing Intern: "Wut about... HAAAAZE-LO?"
Honestly, I would love for the concept behind Haze to be put in a more Spec Ops: The Line-like situation. Instead of switching sides half-way through, have the effects of the drug start to wear off as your actions become more and more dubious. Turn the game into a psychological horror by the end where you're the only one left, and you're as weak as a tree branch.
I'll be honest; the last words: "don't tell mom" make sens considering he's a war criminal, sure it's not welm delivered but yeah
We missed out on more timesplitters... for this. Scandalous.
Honestly, Future Perfect was a decent end point for the series. I’m not sure I’d want another TimeSplitters if it meant watering down the game and adopting more modern gimmicks. Those games thrive on their arcadey elements, and there’s not a whole lot of that in today’s shooters.
outrageous i know....
Don’t blame Free Radical blame the publishers who said no one wants a cartoony shooter.
@@magicjohnson3121 I'm not blaming anyone - it's just a travesty, whatever the reasons.
when npcs are on their knees waiting for you they are praying that they were halo or a better game
not often do I actually laugh from seeing a title and thumbnail combination
god tier
"The HALO Killer"
In a very alternate universe.
It had potential. This idea of substance-injecting soldiers to have them perform better, and surpress the horrors of war and combat is pretty damn interesting.
Just sucks major balls that this, this concept was wasted for something that could've actually be amazing.
It was rushed, Ubisoft strikes again.
Boycotted them for years now, don't regret it when all ya get is soulless corporate AAA crap like The Division or Ubisoft Ghost Recon.
It's an awesome concept that deserves a proper execution. I might just check this game out for giggles.
The most impressive thing about Haze for me was it let you see you friends list in-game before the PS3 would let you access it.
0:40 When she left you on double blue check but the Taliban ain't gonna kill themselves.
That was, without a doubt, the most brilliantly placed SCHWACKED you've ever done. I'm not kidding that had me laughing out loud for a good few minutes.
4:36 I didn't know Dana White was working part-time as a soldier in a PMC
Came here to say this
I thought it was just me lol
THAT’S FUCKING ILLEGAL
"The only thing that killed halo was halo "
That shit hurts
Halo 4...
Ok.
If Halo 4 killed, then Halo 5 buried the body.
Implying Halo was ever dead.
@@OK-zo3cq I think Halo 4 was a great game. Reach was better though.
I remember when this game was coming out, and I remember it being called a Halo killer. Luckily, I was old enough to know any time a game is called a Halo killer, you were in for a bad time. It also didn't help that this came out about right after Halo 3 and Cod4 came out which everyone was still jacked up on. No FPS game near that time could compete at all.
The only thing I remember about this game is headshotting with a throwing knife so it'd turn yellow
Was hoping for the joke right out of the gate, “Haze is one of the most disappointing things ever made by another human being...right up there with what your Mum made.”
Schwacked
Sonny Jim
It seems like they tried to make it goofy and quirky with all the awkward jokes and dialog but it just came off as cringy, Bulletstorm did awkward humor way better imo
Remember everyone - when life gets you down "it's gonna be a fun day!"
I worked on this game, good times, there was alot of pressure from the publishers to get the game out and it just was not ready, there was a time where we were kind of forced to implement 6 axis controls and as a result made a crappy 3D Tetris game, not sure if that was in the full release. Anyway the story was good just executed poorly.
That twist at the end though lmfao 👌🏽
@@frank.e.wildcat Haze 2: Meriniho's skin coat
The magazine you're looking for was GameInformer. It was my first magazine, got it from GameCrazy. I can't remember if it was a complimentary issue or a regular issue. It explored Haze in depth. I was excited for it. I remember "Halo-Killer" being spun and promised. Shit died with a whimper, like vaporware.
Gmanlives might be the only UA-camr who puts out videos I actually watch more than once.
Remember this In blockbuster but never Picked it up
This
Same with that Jack Black guitar 🎸 game lol
@@MrZyphR Brutal legend man that game was good
For the record Gman, my high school years were spent listening to the Kottonmouthkings. Loved those rappers.
Its was ICP for me, well that and country music.
The most this game was known for was the PlayStation avatar, and even then, most people thought it was Deathstroke.
The off-nectar mode is interesting. Reminds me of that black mirror episode where I think soldiers had built in augmented reality tweaking what they say and manipulating them into doing things as a result
Aimed at halo.
Missed and hit timesplitters
"you look so good i wish i was you" sounds so much like the good morning Julia guy it's wigging me out 😂
If only they made TimeSplitters 4 instead of this..
Time splitters would so have an easy time coming back now its maybe 1-2 degrees removed from fortnite aesthetically
They tried but the publishers told them that no one wants a cartoony shooter. That aged like milk.
@@johnrogan8284 if aesthetics is all you can offer, thats just a cheap rip off ready to fail.
@@magicjohnson3121 stylized shooter are future proofed vs realistic shooters. So agreed.
Probably edgy old-school gamers would have shit on Time Splitters 4 for 5 year at least, then praising it like a masterpiece for not goddamn reason like it happened with Halo Reach and similiar
When the ps3 was coming out and HAZE was being hyped i remember people at my school saying it was a halo killer
The game cover artwork is such a memorable one, i had always seen it but i never thought of it
From what I've learned, the reason why Haze became this way was due to interference by Ubisoft and I don't think working on the PS3 didn't help it either since the console was known for being very difficult to make games for due to it's highly sophisticated hardware.
“Haze is one of the most disappointing things ever to be made by another human being.”
Bill Cosby enters the chat
Halo didn’t die it’s just missing in action
Halo didnt die it was murdered!
HIDDEN MASTERPIECE?
UNDERRATED GEM?
THIS SHOULDNT WORK!
- cleanprincegaming
After all those years wondering where that PlayStation avatar was from, I finally know.
Uploaded a day ago and already at nearly 140,000 views. Your subscriber game is strong, Gman!
I feel like the 7th generation was a bit of a dark age for video games, especially if you came from the PS1 and PS2
For Sony yes. I think it was definitely their weakest console.
@@ThatsRNG what are some classic PS3 games?
At the beginning yes, and especially for PS3. I tried Haze and I cannot believe how crap it looks and plays. Killzone from PS2 looks equal or even better.