And if they're concerned this could be exploited as extra storage, prohibit it from being locked and have the contents specially assigned but still count toward your stash limit...
@@henrikmonkee but doesnt your shop have a budget limit of 120? Just because I put say - 1000 rounds of 38 ammo in my shop for 0 caps, there's no guarantee that anyone will pick it up. That certainly stops me from being able to stock other items.
To go along with increased camp budget, how about adding a search function so that instead of having to scroll through every damn thing in your camp menu you can just type in the item an bingo there it is.
They've made a few comments that imply that they're looking at a complete revamp of the interface. It really needs it. I think we'll hear more about it next year.
@@vindrow Starfield is out and ES6 is still in the early stages, there's more people working on 76 right now than ever before and I suspect Microsoft is going to insist they keep a bigger team consistently than we've had in the past.
would also add an undo button like they have in ESO. I just tried to put a run down in a house that was static in game and it went under the floor , couldnt get to it
Id like to see a "meds cabinet" or "first aid box " added, nothing pisses me off more than having to wade through tons of bobbleheads and magazines etc just to find my berry mentats , other than that if they could stop the game crashing during events that would be great
Weapons that focus on enemy types such as Zealot, Assassin etc should do double damage+ to make them worth. Mutant, Juggernaut, Junkie, Gourmand should give bonus damage max to 60-75%.
They need to BUFF black powder and MUSIC weapons since they were UNIQUE to this fallout and they did nothing with them. There should be like bard cards that buff music weapons and like a black powder and one handed pirate or mountain man cards to make those viable
Games too awash with cheaters and hacked weapons for PVP to be fair, they refused to deal with it in the beginning and now they cant because its to widespread. boycotted nuclear winter and PVP in general because of it if I'm honest so never even played it once.
imo weapon balancing should be #1 priority. what i would like to see is new ammo crafting similar to "the widow shotgun" mod for fo4, but more into ammo and not the gun itself (to replace the healing shells id put in Anti-armor shells). i feel this would give shottys a buff they needed and would make them more unique
How about allies able to be placed in shelters to give them life or something like fallout 4 where you have settlers come in it make them like a settlement. Fridges and sink able to use in shelters. Weather machines able to use in a shelter and more of a stash box to place stuff at your camp/shelters. More then 50 lights in a shelter
100% agree on these. Sick of not being able to make a simple full bathroom because I cant put a sink in. The weather machine for sure foe the shelters that are outside at least.
The increase camp budget is quite a good idea, especially when you consider all the ressource producing stuffs added lately and the fact that they keep adding more, it just takes a ton of spaces. It takes so much space that just these plus workbenches take like a quarter to a third of my camp budget. But to be fair i don't think they'll ever do that because of performance issue, and i'm guessing that the game bing still supported on old gen probably hold everyones back so we'll likely never see that happen unless they stop supporting the game on old gen.
they've said multiple times that they are pushing it to the limits already, you can go see it in the Freebuild worlds you can host, with the like 3 times budget in those worlds once like 2 or 3 max it out it starts to affect the server massively and loading in some camps can cause crashes even on PC
The number 1 thing I want from this game: Fix the god awful carry weight system. Make each point of Strength worth 10 Carry Weight instead of 5 (like in FO4). Make Strong Back increase Carry Weight by percent increments of 10 instead of a flat 10. Reduce all weight reduction Perks down to 2 cards (from 3) and make their weight reductions 45% at 1 star and 90% at 2. I swear that 80% of my character loadout is weight reduction, and yet I'm still overweight +80% of the time. Then I go to purge my inventory and max weight Stash Box, and there is nothing to purge. Everything weighs decimal points, even heavy weapons. It's ridiculous. The second thing I want is a price reduction on everything in the Atom Shop. It costs so little time or effort for an experienced professional to make static 3D models or texture them. We should be getting inundated in new items and recolors/reskins of existing items every week. The appropriate price for these a new static item is 100 atoms and any reskin is 50-100 Atoms, not hundreds (or thousands for a bundle of 5-6 items). Nothing in the shop is worth what they are demanding, especially for low effort they are. Bethesda would still be making serious bank at significantly lower prices. People love reskins for weapons, armor, clothing, and camp items. It's the lowest hanging fruit. New content should be affordable and available to everyone, not just the whales.
For carry weight, get a full set of either weapon weight or ammo weight reduction (whichever would be more valuable to you) armor and then get a chemist back back. I have full ammo weight reduction and chemsit back pack and my only weight reduction card i have on anymore is bear arms
@@beastabuelos6421 I have 100% of the game's carry weight solutions. At this point, I am drugging my character constantly for temp relief to this manufactured problem, but nothing is a solution. Bethesda needs to just accept that it's a garbage system that no one likes and relax all of its gate keeping.
I do like your idea of reducing the perk card cost. I also wish we'd have to care less about weight, unfortunately I don't think it'll happen to a greater extent. A big reason people buy Fallout 1st is to get their hands on the scrap/ammo box, that alone frees up a lot of space in the stash. Reducing the trouble of weight in certain ways would be an indirect nerf to Fallout 1st = less incentive to buy it. Can't have that. Agree about atom prices. Tragically we see stuff like this not only in the gaming space, but also in our everyday life. There's a reason I rarely buy fast food where I live. Companies decide to go for the max greed build and price things expensively. Just like you mention, in many cases, if they just price items moderately they'd be seeing an increase in sales and potential profit AND make people happier at the same time. Disregarding potential short-term profits, if the community of this game lasts for longer, that'd be more profit in the long run. Imagine a reduction to some atomic shop items, and especially Fallout 1st for example.
@therealcroman well you said you're using perk cards for weight reduction. What i suggested would save you perk points. With full ammo weight and chemist back pack, i am saving 11 perk points
My thoughts: We should be able to see at the bottom of the Seasons page which pages we have unlocked and to click to specific pages instantly. I'd also like to be able to bundle & sell ammo. Further, if we've exhausted an NPCs caps, we should be able to do direct trades of items. They also need to add scopes/sights to weapons that are currently missing them, and those lacking armor penetration due to not having magazine options should get that inherently or maybe as barrel options. I'd also like to see things like clear lists of what each collectron gathers as their default and via each program setting.
oh, right like standard iron sights, improved iron sights, glow versions, red dot, short scope and short recon scope for 10mm SMG as an example, plus something like piercing mag, and improved barrels for the SMG as well. also, am I the only one thinking the Gatling gun would make more sense if the carry handle was in the front on the left, and the crank was on the right side near the magazine, and add a short buttstock with short comfort stock option? Plus there were plants for a Electric motor powered Gatling gun, which also would have been cool. Speaking of cool stuff, the Minigun needs both improved barrles and good caliber conversion options, (10mm for early game, 5mm standard, 5.56 as option) and also make the Assault rifle much better, add in caliber conversions and normal barrels along with proper water cooled and air cooled barrels. an M16 with wood furniture would be great as an option, plus would make more sense to have. speaking of things to have that makes more sense, make proper Machine pistols, and Pistol caliber carbines for stuff like .38 caliber(so they aren't used for pipe guns only) and also add in the Sten, Sterling, Micro Uzi, MAc10, Scorpion as options!
Even a 25% increase to CAMP budget would make a massive difference in the ability to properly decorate what we build. Really great suggestions here, thank you 😊
Some good things you've suggested here! May I add another? I'd like to see a jukebox where you can make a customised playlist from in game songs, as opposed to the existing one that just plays the same old classical music all the time.
Im a firm believer that Berserkers should be the highest damage prefix, wouldnt stop you from stacking with nerd rage / adrenal reaction but the "glass cannon" approach would be more realistic. The current state of bloodied is about as tanky as full HP with the right build, combined with having absolutely stacked perks for what youre using and the fact you have slightly higher DPS than a 90% AA build without stacking perks
Interesting point! Hadn't thought of Berserkers nor have I tried it, perhaps it would be the most suited for the highest DPS build. Bloodied isn't glass cannon with the correct build, however, it can still be very easy to fall in battle when sitting at Nerd Rage threshold. In theory, a similar build as a full HP player would survive a lot more easily, though to be fair I haven't played as one in recent years. I imagine full HP also means more options in terms of choosing perk cards. Then again, there's only so much one can do with more perk points under certain SPECIALs.
Ive no proof of this, but I suspect the scoreboard was changed to give them less to do each season - ie no need to design a board, or pick the exact level for each item to go. As for weapon balancing, they have snuck in some balance changes with tweaks to a couple of perk cards but it def needs to be improved. I can now run a commando laser rifle thats on par with a handmade - but to get the decent damage is min 5 perk cards, vs min 3 on the handmade
I think the rework was due to layoffs happening, less art people to do the art stuff. Now, the locked stuff, that was all creeping up long before the board change. Do I like the new "seasons"? Hotdog water.
The problem with Bloodied builds isn't bloodied, it's unyeilding. The stat bonuses never should have been as high as they are and at this point changing it would be devastating for a HUGE part of the community. I honestly don't know how they can fix it without screwing all these people over.
@@kanakimura480 unyielding gets you 25. At max, it's 5 per piece of armor of every SPECIAL except Endurance, if I'm not mistaken. It's been awhile since I actually looked at it.
I opened a ticket on the Bethesda site and asked politely for a safe and secure trading system. I think if enough people opened tickets for this they’d have to at least acknowledge that the players feel the need.
AMEN! The legendary Perk cards, they "Want them to be a big decision you have to make and stick with, not a simple easy to switch thing, more of Core Choice" The update is bringing the V63 Carbine Laser. Granted it is another Laser rifle, with it is bring a new mechanic of maintaining heat to do more damage, or over heating and lose damage. Something new to mess around with.
We are indeed seeing a completely new weapon, just wish such releases were more common! That heat mechanic makes this one quite interesting, wonder how it'll perform in comparison to the other guns. Looks pretty strong from what I've seen!
Add a simple counter next to the Camp pop up showing how many plans are unknown to you. Instead of having to jump from camp to camp just to find “Yup, know all of these plans”
I want an updated character customization options. Or atleast an option to change player height and for devs to ban accounts doing that dumb imaginary trading system with duped live love mags and bobble heads, and treasure maps among other items not legitimately obtained in massive bulk. And give us a count down timer to regather our dropped loot upon death that prevents others from claiming it until that countdown timer hits zero. Also wouldnt mind cremator permanently yeeted out of existence and remove crafting stations, and power lines from camp budget. Along with fast travel to peoples vaults directly from the map. Along with a regular set of armor with the same bs damage and rad reduction stats wise that PA has. Last but not least an option to re roll story quests after completed it sucks having no end game.
I love all these ideas. More things I’d like to see added though would be effects for armor like a muddy effect, dusty, rusty, etc that places on top of the armor paint. I also think it would be a great idea for Bethesda to add in an Automatron like expansion to 76 so players could have our own personal and buildable robot companions that can also act as CAMP guards while we’re not traveling with them; furthermore, players could battle the robots against each other like actual proper arena battles and stuff it’d be epic. It’d be a great opportunity to also expand upon the Brotherhood storyline by having a chapter of the West Coast brotherhood make its way to find out whatever is happening with knight Shin and Rhamani and the players choices on deciding in Shin or Rhamani lead into two possible storylines with similar outcomes for lore sake. Additionally with the Brotherhood bring a far bigger Enclave presence to Appalachia to challenge the Brotherhood while simultaneously expanding other existing factions and NPC’s storyline as time is progressing. Lastly, tie in the gladiators of steel to the Automatron expansion
Great list. Agree on all points. Id like to see everything you have displayed, across all your CAMPS, have its own category in your menu. Its a pain to try to fogure out what Bobbleheada or Nuka Colas are displayed and which ones arent based on a small text line at the bottom of your menu.
passive PvP would also be awesome, like splatoon style, where each season you choose a faction, then the public events grants points for completing, and community-wise, teh more pointed faction wins and ther can be rewards for each faction, so you choose accordingly of the prize you want to get, but to get those you'll need the points from the pasive pvp and some rewards are only for the winners of the season Or create events where there is a passive pvp too, like, not exactly fighting but maybe a "capture" X creature, or a collect X items while X happens, like, the pharmapharma event, imagine if there are 3 different creatures but each faction have to protect only one, so the creature with more HP at the end wins for the faction in the event, even if they all beat the event, the faction winners get extra prizes accordingly to the faction wanted, like, raiders can get chems, foundation can get food, BoS can get fusion cores or the like Even for end boss fights this could count, kinda like other mmorpg get the guild wars
One thing I wish they had with the game was so people could migrate their saves from other platforms. Especially for people that spent most of their time on one and then wanted to play on another cause all their friends play on xbox/ps/pc...
this is something i can't stand. I don't want to buy a series x/s to play on 60fps and be able to load quickly when they could just add cross save and i could play on my $1,000 pc, so im stuck playing on my xbox account either through the cloud or on my xbox one s
Rifleman and bow builds should recieve some serious buffs, you are shooting way slower, but dealing almost the same per-shot damage as automatic commando builds. Enemies should have also better scaling, in late game any enemy apart from bosses is just an easy kill, they should feel stronger even with late game builds. Also the game needs more variety of group content, specially with events, they could have some variables that make them different on each run, and increasing number of mobs according to the number of player so that everyone gets rewarded by joining and making the event harder (for example, events could remove the difficulty and it could increase the more allies participate, and the reward would do so)
Good points specially an increased camp budget. I'd add a customisable build menu to the list coz i'm wasting so much time searching items through the present menu, i gave up building two shelters releases ago, i just lost interest.
Yeah, i never trade with anyone for fear of being ripped off. And I agree with we really need more camp budget. And as for the score board. I really liked the old better as well. It's like they're going off other games systems score boards. They might be running out of ideas on the financial side of the game. To get even more money out of players. Because I can't say the rewards have really been that great since they changed the score board to pages. And new weapons would be great. Thank you for sharing your thoughts.
The problem with increasing the Camp budget is that you're increasing up to 25 camps at a time per server and that could cause issues. The Camp budget is capped like the settlement budget in Fallout 4 and that cap exists because increasing it reduces stability in the game engine. The other issue is server stability and an increase in camp budget could definitely affect that. You'll see that now with the camps that use cheats to build past the Camp budget, and a lot of the time you'll see increased server lag and other issues as well that are caused by the amount of assets being used in the camp. Everything else mentioned are good ideas and should be doable in the game, but I'm afraid with the current engine that increased camp size is probably a fantasy.
I want the ability to fast travel inside a shelter. They have the mechanic to do it with the welcome mats. Only the player who owns the mat can travel to it while anyone coming to your camp travels the same as usual.
I agree with most of this but personally I feel one thing that wasn’t mentioned was to go along side camp budget is your camp stash budget… again like the camp budget over time they have introduced more and more to the game and I’m sure more experienced players who already have items they live with are to a degree ok but any new or newer players have to make so many choices on what to keep and what to sell drop or give away… in a post apocalyptic world we would not be so wasteful… . And I’m not talking about bottomless pit box it obviously needs a limit but say double instead of 220 make it 440… or make it a thing to earn or pay gold bullion for say from the start you get 220 you can add a second tier from gold bullion to make it 440 and fallout first players cam get a extra to make it 660 total… and before people say “server capacity” remember fallout first let’s you store “unlimited…” ammo and resources. The carry weight is fine that has methods to make it work just fine it’s the box at your camp… and just remember what’s in it… everything in your chiller everything in your criofreezer everything on each of your displays including bobble heads and magazines as well as your items like collectible cards and moths etc in displays items of trash you find and want to display your weapons your power armor your outfits the list goes on… it’s also items not on display but you do use for particular events etc it’s all your outfits it’s excess meds and food it’s also everything you have for sale… and I’m sure Iv missed stuff… it’s crazy to think we still after over 5 years of updates and add on’s we still have a camp storage of 220 and the only addition is unlimited ammo and resources “if you have fallout 1st” is it not crazy I can hold more wood than weapons and power armor… 😂 that as someone who has only been playing for coming up to 2 months soon has been a problem that needs serious attention.
4:43 there was files for a sten gun including a model found in the game files. so maybe at some point Bethesda planned to bring a few WW2 weapons which may explain why the MG42 is in the game and is the only WW2 era weapon usable in game. So the possibly of the M1 Grand, Sten gun, M1911, and a few other WW2 era weapons being added is still a possibility. personally I would love to see a trench gun come into the game.
Here are mine: Community Freezer: Each server can hold so much per player. Players can only deposit and withdraw so much per day per account. Fallout 76 Marketplace: You don't have to be online. Can only Deposit so many # of items. Mail: Send text messages to other characters/players even if they're offline. Limited # of items and max amount of caps/day regardless of recipient.
1) Allow for you to trade anything you want between all of your characters that are at least level-+ 2) Allow for all online player vendors to be searched and then allow for you to join a session with the item you want 3) Once you look at a random player vendor it gets greyed out and put to the bottom of the list for 24 hours 4) When you do a loot all nearby have all ammo stacked and have the contextual ammo you are using at the top right below legendaries 5) Let you have multiple settings for your vendor like only allow 1 purchase per player per day, restrict the levels to who you are willing to sell to, have free items that require for you to click OK to give it to them, etc. 6) Leave the Gauss Shotgun alone or at least fire the employee that hates it so much 7) Allow for people to choose to get caps instead of other rewards from events
What I'd like is the foundation tiles to have no more invisible slopes when raised high from the ground, and for the foundationless staircases to act just like their Fallout 4 counterparts.
One thing i would like to see added is buildable robots (basically what was done in fallout 4), it would fit in lore wise since Appalachia is heavy on automation. It would could also give bot stop locations more use than that one enclave event no one does outside of the enclave questline
Here’s one, with the Ghoul mutation on the way which can cause the BoS to have reservations against working with you, a Super Mutant mutation. Size up the clothing “skeleton” for the model stretching if you have to, but it would be neat to be stomping around as super mutants rocking some outfits you don’t see on any others.
1. Legendary Perks tied to loadout. 2. Revert to the Scoreboard. 3. Guerrilla and Gunslinger perks moved to Perception. 4. Increase the cap on all currencies. Caps should be at least 100k.
The new scoreboard is a cash grab its made to make you need to spend atoms or grind levels The camp budget needs increasing but so do place amounts like we do not have sufficient displays with just 30 anymore to fix this they need to make a collectors shelter with pre made displays to add items that get voted on by the community so a teddy display and plush display rooms then they can hold votes for what to add next get community involved Stash also needs increasing and I think it's time they added a food and aid infinite storage for 1st owner's and as a 1st owner they need to make scrap box standard for all also on a side make it so we can sell from other boxes so I can sell ammo and scrap without using stash space They need to add more ways to get perk coins to level up the cards we need to be able to swap cards for free and cards need to be locked to build so my pa heavy build has diffrent lagandarys to my pistol or camp builder but again perk coins been hard to get is an atom grab because you need to get to rank 150 to buy them un bulk
My preferences would be crossplay, camp budget, stash limit, and for fun, we need new player voice presets. I'm tired of hearing nate, I need some diversity yk! (I love customization) another big plus would be a proper faction system, bring back some old factions and let our player character have rep systems with each faction that actually means something, not just a silly raider / settler bar. Come on Bethesda, you're missing out big time! They can make this game so awesome and add real roleplaying systems in this online game like a real online RPG. There's so many more to cover, but I got too lazy writing lol, I write way more on this stuff than my school essays 😭
Think I want the most. Nuclear winter, spiral staircase, the ability to hide your power armor helmet so you can show off your face or make the helmet optional with set bonuses, I also want graffiti letters to put on my camp walla. Just use the graffiti all over the ash heap. Also would like mothman and blood eagle graffiti designs.
Trade system would actually hurt Bethesda on the "flip" side. Then camp build budget, some has changed, we did get an increase a few years back. As well most newer plan items as well as atom shop items are taking up less build space than camp items pre dawn of steel update. Nothing wrong with wanting guns, this one new useful gun a year gets stale fast when anything else is just a script item. I agree, you should be rewarded for aiming, but fallout's vats is a solid fabric in its universe. Bring guns closer to a par but a vats build should actually be able to out do a free aim shot. Most of this update doesn't interest me, legendary rework? Why, here comes 2 years of reworks and at least 2 days worth of down time lol
Yes a camp building budget..... 50% boost min. Max caps..... 100K min. (40K is a joke) Also an automatic shutdown if you have a vending machine up and your character reaches Max Caps it should lock out the machine or tell the buyer you can't purchase that item* *Have a number located on the machine telling how much caps are left before it hits Max. Caps ! ( Another good reason why 100K should be the max. Caps amount.) Thank you for the video 🙂👍
Forgot the most important we've been needing a shared character stash to switch items around without having to use a friend as a mule. Borderlands has it we definitely need it bad.
Nope, every game needs fishing. Just think how much better that FPS, racing, or that arena game would be if it only had fishing.......I can see it now.
Another thing with the camp budget, increased build Radius...they keep giving us these gigantic structures in the newer bundles and its such a small area already...just double the radius please
would be nice to have better camp building. would be nice to be able to have more control over how to place things, like raising height and things like floors being able to properly phase into the ground and stairs too, kinda like rust in some ways. and also something like in fallout 4 like a floor matt that lets you designate ur camp spawn point. got a great base but keep spawning in the damn river every time i travel back to base.
I would love some kind of guild(vault) system where we could build small encampments with other players. Even if it was like shared vaults soo as not to upset the world functionality.
i would love to see the Plasma, Laser and Tesla rifles all have their shotgun mods recognised by the Shotgun Perk cards. Also, I believe a Berserker build should be the meta build for damage output. I would also like the ammo drop rate greatly nerfed after level 50, this will give life back to player vendors.
I'd personally like to see a trade hub. You buy a slot in an area like the Whitesprings resort and it'll set up a trader for you that connects to the trade stash at your camp and can stay there for a certain amount of time even while you're offline. Would make trading and interacting feel more rewarding
Also they aren’t going to do an increased budget because they don’t want you to add more items to your existing camp, they want you to spend more money on more camp spots and do secondary, tertiary, etc. camps.
increased Camp budget and BIGGER camps pls, also a better pet system. you tame a pet and its like your allies, they are immortal and you can keep different pets in different camps
I have a few plz let me know what you think. 1. Stash Increase to 1600-1800 new stash ui I'm sick going to get stimpacks but have to Scroll past the bobbleheads first. 2. Camp modules these are items.You can buy from the shop that allow you to have a bigger bill budget that way You can get as crazy as long as you willing to spend the cash it's cool. 3. A stash box for cems for fallout first players. 4. The ability to vote on Events coming up
Im a bloodied spav sneak commando, but yeah, it would be fun to have some shotguns and pistols and even some heavy builds apart from pcaster or cremator with the same efficiency, i would definitely play with a different builds also in this case. And the camp budget is for performance i think, immagine building a camp so stuffed to drop down others fps
They need to update they way you can power your camp. The advanced power conduits are great and all, but they're so limited and have been vanilla since day dot.
Bloody build is the meta, there needs to be other ways to get high dps. The one thing you didnt say is Bag space, everyone keeps asking for it, its the number 1 thing in the game ppl want. I dont need a huge amount but enough to keep different weapons for my builds and armor sets. perhaps around 2500 would do just fine. If not that, then The stash box should have a card system of its own, where if you grind for whatever reward you can get a card that lowers gun weight, armor weight, and others. I dont even care if its gun specific
Bring back the scoreboard. I don't much care about the items we "win", I like to hang the board in my camp. Last season there was almost nothing to buy with tickets that I wanted apart from Legendary modules and score boosts.
Give us weapons we want, like zacks Nuka breaker (and it should rightfully be named as) Carbines, Chinese assault rifle would be the gold Booger on the stall wall for me
7 things we won't get any time soon in Fallout 76. Oh, and the scoreboard change happened because Bethesda put their "head of monetization" on it. That should tell you everything. It's not going to change back. Sorry. They want to milk us.
Definitely need more weapon options. But as you said not just reskins. As good as the fixer is. It’s openly the worst rifle in the game. There’s virtually no reason to pick up a combat rifle. The m14 or mini 14 would be good fast shooting rifles for semi auto to use. We really don’t need another bolt action rifle. The gauss already fits the endgame slot. IMO bloodied should not be the gold standard for builds. All effects should offer 60% damage. With bloodied offering up to 90% when you take damage per combat encounter. Think Ultra Ego from dragon ball. Honestly we’d get a lot more from the devs if the minority of players would speak up and stop being told to go meta. We are still waiting on BGSA to weapon balance patch us when they hit us with the Wastelanders nerf. Rifleman still isn’t keeping up with anyone. Pistols and shotguns as whole are so bad that even vats can’t save them.
I just thought if something that would be very beneficial. Since Bethesda has character locked Technical Data to your character, AND it's an all or nothing turn in at CAMP Venture; how about putting a "world stash box" inside the Camp Venture basement under the turn in safe. Many people like to farm Technical Data for XP and rare paint plans. But having to drop your tent, run to your stash, pull out one Technical Data at a time, run down to the basement to turn it in, run back up, and repeat it is quite obnoxious.
@@spagsunfiltered just go to fort atles and stash the tech files in the stash box there, then just turn them in one at a time repeating until you run out.
@GreenL00gie I haven't turned in there before. I'll have to check that out. I stopped playing right after NPC's were added, and came back a few months ago. I didn't know you could turn in at Atlas. Thanks for the tip.
@@spagsunfiltered very bottom floor has the stash, when you come out the door to the right of the stash the post bos chick is straight ahead up one level
You forgot a bigger map, this map is multiple years old and is stale, adding new POIs is nice but the map itself is still the same as it was when it was released.
imo bloodied shouldnt be as op as it is because of unyielding, getting an extra 3 in all specials is extremely op when you have the extra serendipity, extra AP for vats, extra perception for vat accuracy, either unyielding needs a very needed nerf, or everything else needs a very deserved buff, there should still be some risk but with ricochet and serendipity I have more survivability than I do as a full health overeaters which is really bad imo
Most don't want to hear and like this, but for me the first thing to quit would be that "bloody" - nonsens!! Don't like the damage - player's health connection. But i know lots of us like it and some wouldn't make it without that extra damage points.....
If I’m being honest I like a lot of what you recommend, but being new and having experience the game with and without fallout 1st….I’d rather see stash limits to be increased, amounts on currency to be increased what you can sell per day as well as how much we can actually have as our top limits, would love if anything from your stash that’s in/used as a base display piece lose its weight (as long as it’s in the display, even if camp isn’t active), ways to turn in game currency into atoms……just to name a few ideas.🤷♂️
Excellent points, if I may suggest the idea for stash box weight to have the unique weapons/armor that can only drop once for any player to have a zero weight while in the stash box.
I have been playing since the B.E.T.A and I have never, ever used the Trade menu. It seems so pointless to me. If you have something you want to trade, put it in your vendor. There's no point in having a dedicated "Trade" mechanic.
I'd honestly love to be able to make my own donation box at camp
And if they're concerned this could be exploited as extra storage, prohibit it from being locked and have the contents specially assigned but still count toward your stash limit...
We already have that system, just sell your stuff for 0 caps and there you go.
Agreed
I'm guessing there'd be an isssue with it deleting or not saving the inventory when you change servers
@@henrikmonkee but doesnt your shop have a budget limit of 120? Just because I put say - 1000 rounds of 38 ammo in my shop for 0 caps, there's no guarantee that anyone will pick it up. That certainly stops me from being able to stock other items.
To go along with increased camp budget, how about adding a search function so that instead of having to scroll through every damn thing in your camp menu you can just type in the item an bingo there it is.
Oh yeah, that'd be super nice for sure
They've made a few comments that imply that they're looking at a complete revamp of the interface. It really needs it. I think we'll hear more about it next year.
@@Lordoftheapes79 Well, if they are looking into now....we might see something in 5 or 6 years.😁😁
@@vindrow Starfield is out and ES6 is still in the early stages, there's more people working on 76 right now than ever before and I suspect Microsoft is going to insist they keep a bigger team consistently than we've had in the past.
would also add an undo button like they have in ESO. I just tried to put a run down in a house that was static in game and it went under the floor , couldnt get to it
Id like to see a "meds cabinet" or "first aid box " added, nothing pisses me off more than having to wade through tons of bobbleheads and magazines etc just to find my berry mentats , other than that if they could stop the game crashing during events that would be great
Weapons that focus on enemy types such as Zealot, Assassin etc should do double damage+ to make them worth.
Mutant, Juggernaut, Junkie, Gourmand should give bonus damage max to 60-75%.
They need to BUFF black powder and MUSIC weapons since they were UNIQUE to this fallout and they did nothing with them. There should be like bard cards that buff music weapons and like a black powder and one handed pirate or mountain man cards to make those viable
Just bring back Nuclear Winter. 😢
Games too awash with cheaters and hacked weapons for PVP to be fair, they refused to deal with it in the beginning and now they cant because its to widespread. boycotted nuclear winter and PVP in general because of it if I'm honest so never even played it once.
Reduced weapons weight ,increased stash box , ammo storage for everyone
No need for reduced weapon weight
Instead of increasing budget they just need to make certain items cost nothing
imo weapon balancing should be #1 priority. what i would like to see is new ammo crafting similar to "the widow shotgun" mod for fo4, but more into ammo and not the gun itself (to replace the healing shells id put in Anti-armor shells). i feel this would give shottys a buff they needed and would make them more unique
How about allies able to be placed in shelters to give them life or something like fallout 4 where you have settlers come in it make them like a settlement. Fridges and sink able to use in shelters. Weather machines able to use in a shelter and more of a stash box to place stuff at your camp/shelters. More then 50 lights in a shelter
100% agree on these. Sick of not being able to make a simple full bathroom because I cant put a sink in. The weather machine for sure foe the shelters that are outside at least.
The increase camp budget is quite a good idea, especially when you consider all the ressource producing stuffs added lately and the fact that they keep adding more, it just takes a ton of spaces. It takes so much space that just these plus workbenches take like a quarter to a third of my camp budget.
But to be fair i don't think they'll ever do that because of performance issue, and i'm guessing that the game bing still supported on old gen probably hold everyones back so we'll likely never see that happen unless they stop supporting the game on old gen.
they've said multiple times that they are pushing it to the limits already, you can go see it in the Freebuild worlds you can host, with the like 3 times budget in those worlds once like 2 or 3 max it out it starts to affect the server massively and loading in some camps can cause crashes even on PC
The number 1 thing I want from this game: Fix the god awful carry weight system. Make each point of Strength worth 10 Carry Weight instead of 5 (like in FO4). Make Strong Back increase Carry Weight by percent increments of 10 instead of a flat 10. Reduce all weight reduction Perks down to 2 cards (from 3) and make their weight reductions 45% at 1 star and 90% at 2. I swear that 80% of my character loadout is weight reduction, and yet I'm still overweight +80% of the time. Then I go to purge my inventory and max weight Stash Box, and there is nothing to purge. Everything weighs decimal points, even heavy weapons. It's ridiculous. The second thing I want is a price reduction on everything in the Atom Shop. It costs so little time or effort for an experienced professional to make static 3D models or texture them. We should be getting inundated in new items and recolors/reskins of existing items every week. The appropriate price for these a new static item is 100 atoms and any reskin is 50-100 Atoms, not hundreds (or thousands for a bundle of 5-6 items). Nothing in the shop is worth what they are demanding, especially for low effort they are. Bethesda would still be making serious bank at significantly lower prices. People love reskins for weapons, armor, clothing, and camp items. It's the lowest hanging fruit. New content should be affordable and available to everyone, not just the whales.
For carry weight, get a full set of either weapon weight or ammo weight reduction (whichever would be more valuable to you) armor and then get a chemist back back. I have full ammo weight reduction and chemsit back pack and my only weight reduction card i have on anymore is bear arms
@@beastabuelos6421 I have 100% of the game's carry weight solutions. At this point, I am drugging my character constantly for temp relief to this manufactured problem, but nothing is a solution. Bethesda needs to just accept that it's a garbage system that no one likes and relax all of its gate keeping.
I do like your idea of reducing the perk card cost. I also wish we'd have to care less about weight, unfortunately I don't think it'll happen to a greater extent. A big reason people buy Fallout 1st is to get their hands on the scrap/ammo box, that alone frees up a lot of space in the stash. Reducing the trouble of weight in certain ways would be an indirect nerf to Fallout 1st = less incentive to buy it. Can't have that.
Agree about atom prices. Tragically we see stuff like this not only in the gaming space, but also in our everyday life. There's a reason I rarely buy fast food where I live. Companies decide to go for the max greed build and price things expensively. Just like you mention, in many cases, if they just price items moderately they'd be seeing an increase in sales and potential profit AND make people happier at the same time. Disregarding potential short-term profits, if the community of this game lasts for longer, that'd be more profit in the long run. Imagine a reduction to some atomic shop items, and especially Fallout 1st for example.
I think that strong back should still be a flat bonus
@therealcroman well you said you're using perk cards for weight reduction. What i suggested would save you perk points. With full ammo weight and chemist back pack, i am saving 11 perk points
My thoughts: We should be able to see at the bottom of the Seasons page which pages we have unlocked and to click to specific pages instantly. I'd also like to be able to bundle & sell ammo. Further, if we've exhausted an NPCs caps, we should be able to do direct trades of items. They also need to add scopes/sights to weapons that are currently missing them, and those lacking armor penetration due to not having magazine options should get that inherently or maybe as barrel options. I'd also like to see things like clear lists of what each collectron gathers as their default and via each program setting.
oh, right like standard iron sights, improved iron sights, glow versions, red dot, short scope and short recon scope for 10mm SMG as an example, plus something like piercing mag, and improved barrels for the SMG as well.
also, am I the only one thinking the Gatling gun would make more sense if the carry handle was in the front on the left, and the crank was on the right side near the magazine, and add a short buttstock with short comfort stock option? Plus there were plants for a Electric motor powered Gatling gun, which also would have been cool. Speaking of cool stuff, the Minigun needs both improved barrles and good caliber conversion options, (10mm for early game, 5mm standard, 5.56 as option) and also make the Assault rifle much better, add in caliber conversions and normal barrels along with proper water cooled and air cooled barrels.
an M16 with wood furniture would be great as an option, plus would make more sense to have. speaking of things to have that makes more sense, make proper Machine pistols, and Pistol caliber carbines for stuff like .38 caliber(so they aren't used for pipe guns only) and also add in the Sten, Sterling, Micro Uzi, MAc10, Scorpion as options!
Would love it if they let us do trades like fallout 4 including ammo and a mail box that let us transfer plans between our characters
Even a 25% increase to CAMP budget would make a massive difference in the ability to properly decorate what we build. Really great suggestions here, thank you 😊
Some good things you've suggested here! May I add another? I'd like to see a jukebox where you can make a customised playlist from in game songs, as opposed to the existing one that just plays the same old classical music all the time.
This would be a great addition! Imagine the disappointment for some people (myself included) when realizing it has such limited usability 😶
Im a firm believer that Berserkers should be the highest damage prefix, wouldnt stop you from stacking with nerd rage / adrenal reaction but the "glass cannon" approach would be more realistic.
The current state of bloodied is about as tanky as full HP with the right build, combined with having absolutely stacked perks for what youre using and the fact you have slightly higher DPS than a 90% AA build without stacking perks
Interesting point! Hadn't thought of Berserkers nor have I tried it, perhaps it would be the most suited for the highest DPS build.
Bloodied isn't glass cannon with the correct build, however, it can still be very easy to fall in battle when sitting at Nerd Rage threshold. In theory, a similar build as a full HP player would survive a lot more easily, though to be fair I haven't played as one in recent years. I imagine full HP also means more options in terms of choosing perk cards. Then again, there's only so much one can do with more perk points under certain SPECIALs.
Ive no proof of this, but I suspect the scoreboard was changed to give them less to do each season - ie no need to design a board, or pick the exact level for each item to go.
As for weapon balancing, they have snuck in some balance changes with tweaks to a couple of perk cards but it def needs to be improved. I can now run a commando laser rifle thats on par with a handmade - but to get the decent damage is min 5 perk cards, vs min 3 on the handmade
I think the rework was due to layoffs happening, less art people to do the art stuff.
Now, the locked stuff, that was all creeping up long before the board change.
Do I like the new "seasons"? Hotdog water.
I think it is there so people can pick and choose their rewards
I would be happy with increase stash or not include items on display as stash.
CROSS PLATFORM!!
The problem with Bloodied builds isn't bloodied, it's unyeilding. The stat bonuses never should have been as high as they are and at this point changing it would be devastating for a HUGE part of the community. I honestly don't know how they can fix it without screwing all these people over.
Easily adding 10 luck to your armor makes unyielding far less necessary
@@kanakimura480 unyielding gets you 25. At max, it's 5 per piece of armor of every SPECIAL except Endurance, if I'm not mistaken. It's been awhile since I actually looked at it.
I opened a ticket on the Bethesda site and asked politely for a safe and secure trading system.
I think if enough people opened tickets for this they’d have to at least acknowledge that the players feel the need.
AMEN!
The legendary Perk cards, they "Want them to be a big decision you have to make and stick with, not a simple easy to switch thing, more of Core Choice"
The update is bringing the V63 Carbine Laser. Granted it is another Laser rifle, with it is bring a new mechanic of maintaining heat to do more damage, or over heating and lose damage. Something new to mess around with.
We are indeed seeing a completely new weapon, just wish such releases were more common! That heat mechanic makes this one quite interesting, wonder how it'll perform in comparison to the other guns. Looks pretty strong from what I've seen!
@@prizmere pretty OP at the moment, maybe nerf incoming? Pretty sick on the PTS
Add a simple counter next to the Camp pop up showing how many plans are unknown to you. Instead of having to jump from camp to camp just to find “Yup, know all of these plans”
There will probably NEVER be another camp budget increase. Any camp budget increase would kill the game on consoles.
New weapons!!!
1. 12.7mm smg & pistol
2. Service rifle
3. Mac-11
4. 5.56 light machine gun
5. Battle rifle
6. Anti-Material rifle
7. R91 Assault rifle
I want an updated character customization options. Or atleast an option to change player height and for devs to ban accounts doing that dumb imaginary trading system with duped live love mags and bobble heads, and treasure maps among other items not legitimately obtained in massive bulk. And give us a count down timer to regather our dropped loot upon death that prevents others from claiming it until that countdown timer hits zero. Also wouldnt mind cremator permanently yeeted out of existence and remove crafting stations, and power lines from camp budget. Along with fast travel to peoples vaults directly from the map. Along with a regular set of armor with the same bs damage and rad reduction stats wise that PA has. Last but not least an option to re roll story quests after completed it sucks having no end game.
Increase Stash and Ammo box should be able to contain BOTH Fusion and Plasma Cores 🫡
Make FC recharge charge plasma cores too
I love all these ideas. More things I’d like to see added though would be effects for armor like a muddy effect, dusty, rusty, etc that places on top of the armor paint. I also think it would be a great idea for Bethesda to add in an Automatron like expansion to 76 so players could have our own personal and buildable robot companions that can also act as CAMP guards while we’re not traveling with them; furthermore, players could battle the robots against each other like actual proper arena battles and stuff it’d be epic. It’d be a great opportunity to also expand upon the Brotherhood storyline by having a chapter of the West Coast brotherhood make its way to find out whatever is happening with knight Shin and Rhamani and the players choices on deciding in Shin or Rhamani lead into two possible storylines with similar outcomes for lore sake. Additionally with the Brotherhood bring a far bigger Enclave presence to Appalachia to challenge the Brotherhood while simultaneously expanding other existing factions and NPC’s storyline as time is progressing. Lastly, tie in the gladiators of steel to the Automatron expansion
My Picks for New Weapons:
1. Institute Weapons
and
2. Fallout 3 Gatling Laser
Great list. Agree on all points.
Id like to see everything you have displayed, across all your CAMPS, have its own category in your menu. Its a pain to try to fogure out what Bobbleheada or Nuka Colas are displayed and which ones arent based on a small text line at the bottom of your menu.
passive PvP would also be awesome, like splatoon style, where each season you choose a faction, then the public events grants points for completing, and community-wise, teh more pointed faction wins and ther can be rewards for each faction, so you choose accordingly of the prize you want to get, but to get those you'll need the points from the pasive pvp and some rewards are only for the winners of the season
Or create events where there is a passive pvp too, like, not exactly fighting but maybe a "capture" X creature, or a collect X items while X happens, like, the pharmapharma event, imagine if there are 3 different creatures but each faction have to protect only one, so the creature with more HP at the end wins for the faction in the event, even if they all beat the event, the faction winners get extra prizes accordingly to the faction wanted, like, raiders can get chems, foundation can get food, BoS can get fusion cores or the like
Even for end boss fights this could count, kinda like other mmorpg get the guild wars
One thing I wish they had with the game was so people could migrate their saves from other platforms. Especially for people that spent most of their time on one and then wanted to play on another cause all their friends play on xbox/ps/pc...
this is something i can't stand. I don't want to buy a series x/s to play on 60fps and be able to load quickly when they could just add cross save and i could play on my $1,000 pc, so im stuck playing on my xbox account either through the cloud or on my xbox one s
Rifleman and bow builds should recieve some serious buffs, you are shooting way slower, but dealing almost the same per-shot damage as automatic commando builds. Enemies should have also better scaling, in late game any enemy apart from bosses is just an easy kill, they should feel stronger even with late game builds. Also the game needs more variety of group content, specially with events, they could have some variables that make them different on each run, and increasing number of mobs according to the number of player so that everyone gets rewarded by joining and making the event harder (for example, events could remove the difficulty and it could increase the more allies participate, and the reward would do so)
Good points specially an increased camp budget. I'd add a customisable build menu to the list coz i'm wasting so much time searching items through the present menu, i gave up building two shelters releases ago, i just lost interest.
Yeah, i never trade with anyone for fear of being ripped off. And I agree with we really need more camp budget. And as for the score board. I really liked the old better as well. It's like they're going off other games systems score boards. They might be running out of ideas on the financial side of the game. To get even more money out of players. Because I can't say the rewards have really been that great since they changed the score board to pages. And new weapons would be great. Thank you for sharing your thoughts.
The problem with increasing the Camp budget is that you're increasing up to 25 camps at a time per server and that could cause issues. The Camp budget is capped like the settlement budget in Fallout 4 and that cap exists because increasing it reduces stability in the game engine. The other issue is server stability and an increase in camp budget could definitely affect that. You'll see that now with the camps that use cheats to build past the Camp budget, and a lot of the time you'll see increased server lag and other issues as well that are caused by the amount of assets being used in the camp.
Everything else mentioned are good ideas and should be doable in the game, but I'm afraid with the current engine that increased camp size is probably a fantasy.
I want the ability to fast travel inside a shelter. They have the mechanic to do it with the welcome mats. Only the player who owns the mat can travel to it while anyone coming to your camp travels the same as usual.
That would be a very welcome feature!
I agree with most of this but personally I feel one thing that wasn’t mentioned was to go along side camp budget is your camp stash budget… again like the camp budget over time they have introduced more and more to the game and I’m sure more experienced players who already have items they live with are to a degree ok but any new or newer players have to make so many choices on what to keep and what to sell drop or give away… in a post apocalyptic world we would not be so wasteful… . And I’m not talking about bottomless pit box it obviously needs a limit but say double instead of 220 make it 440… or make it a thing to earn or pay gold bullion for say from the start you get 220 you can add a second tier from gold bullion to make it 440 and fallout first players cam get a extra to make it 660 total… and before people say “server capacity” remember fallout first let’s you store “unlimited…” ammo and resources. The carry weight is fine that has methods to make it work just fine it’s the box at your camp… and just remember what’s in it… everything in your chiller everything in your criofreezer everything on each of your displays including bobble heads and magazines as well as your items like collectible cards and moths etc in displays items of trash you find and want to display your weapons your power armor your outfits the list goes on… it’s also items not on display but you do use for particular events etc it’s all your outfits it’s excess meds and food it’s also everything you have for sale… and I’m sure Iv missed stuff… it’s crazy to think we still after over 5 years of updates and add on’s we still have a camp storage of 220 and the only addition is unlimited ammo and resources “if you have fallout 1st” is it not crazy I can hold more wood than weapons and power armor… 😂 that as someone who has only been playing for coming up to 2 months soon has been a problem that needs serious attention.
Good video. 👍
My weapons gripe is that ammo is the sole of a weapon. The base damage for the various calibers makes no sense.
4:43 there was files for a sten gun including a model found in the game files. so maybe at some point Bethesda planned to bring a few WW2 weapons which may explain why the MG42 is in the game and is the only WW2 era weapon usable in game. So the possibly of the M1 Grand, Sten gun, M1911, and a few other WW2 era weapons being added is still a possibility. personally I would love to see a trench gun come into the game.
Here are mine:
Community Freezer: Each server can hold so much per player. Players can only deposit and withdraw so much per day per account.
Fallout 76 Marketplace: You don't have to be online. Can only Deposit so many # of items.
Mail: Send text messages to other characters/players even if they're offline. Limited # of items and max amount of caps/day regardless of recipient.
1) Allow for you to trade anything you want between all of your characters that are at least level-+
2) Allow for all online player vendors to be searched and then allow for you to join a session with the item you want
3) Once you look at a random player vendor it gets greyed out and put to the bottom of the list for 24 hours
4) When you do a loot all nearby have all ammo stacked and have the contextual ammo you are using at the top right below legendaries
5) Let you have multiple settings for your vendor like only allow 1 purchase per player per day, restrict the levels to who you are willing to sell to, have free items that require for you to click OK to give it to them, etc.
6) Leave the Gauss Shotgun alone or at least fire the employee that hates it so much
7) Allow for people to choose to get caps instead of other rewards from events
What I'd like is the foundation tiles to have no more invisible slopes when raised high from the ground, and for the foundationless staircases to act just like their Fallout 4 counterparts.
One thing i would like to see added is buildable robots (basically what was done in fallout 4), it would fit in lore wise since Appalachia is heavy on automation. It would could also give bot stop locations more use than that one enclave event no one does outside of the enclave questline
Here’s one, with the Ghoul mutation on the way which can cause the BoS to have reservations against working with you, a Super Mutant mutation. Size up the clothing “skeleton” for the model stretching if you have to, but it would be neat to be stomping around as super mutants rocking some outfits you don’t see on any others.
1. Legendary Perks tied to loadout.
2. Revert to the Scoreboard.
3. Guerrilla and Gunslinger perks moved to Perception.
4. Increase the cap on all currencies. Caps should be at least 100k.
The new scoreboard is a cash grab its made to make you need to spend atoms or grind levels
The camp budget needs increasing but so do place amounts like we do not have sufficient displays with just 30 anymore to fix this they need to make a collectors shelter with pre made displays to add items that get voted on by the community so a teddy display and plush display rooms then they can hold votes for what to add next get community involved
Stash also needs increasing and I think it's time they added a food and aid infinite storage for 1st owner's and as a 1st owner they need to make scrap box standard for all also on a side make it so we can sell from other boxes so I can sell ammo and scrap without using stash space
They need to add more ways to get perk coins to level up the cards we need to be able to swap cards for free and cards need to be locked to build so my pa heavy build has diffrent lagandarys to my pistol or camp builder but again perk coins been hard to get is an atom grab because you need to get to rank 150 to buy them un bulk
My preferences would be crossplay, camp budget, stash limit, and for fun, we need new player voice presets. I'm tired of hearing nate, I need some diversity yk! (I love customization)
another big plus would be a proper faction system, bring back some old factions and let our player character have rep systems with each faction that actually means something, not just a silly raider / settler bar. Come on Bethesda, you're missing out big time! They can make this game so awesome and add real roleplaying systems in this online game like a real online RPG. There's so many more to cover, but I got too lazy writing lol, I write way more on this stuff than my school essays 😭
can't forget nuclear winter yk
Think I want the most. Nuclear winter, spiral staircase, the ability to hide your power armor helmet so you can show off your face or make the helmet optional with set bonuses, I also want graffiti letters to put on my camp walla. Just use the graffiti all over the ash heap. Also would like mothman and blood eagle graffiti designs.
Trade system would actually hurt Bethesda on the "flip" side.
Then camp build budget, some has changed, we did get an increase a few years back. As well most newer plan items as well as atom shop items are taking up less build space than camp items pre dawn of steel update.
Nothing wrong with wanting guns, this one new useful gun a year gets stale fast when anything else is just a script item.
I agree, you should be rewarded for aiming, but fallout's vats is a solid fabric in its universe. Bring guns closer to a par but a vats build should actually be able to out do a free aim shot.
Most of this update doesn't interest me, legendary rework? Why, here comes 2 years of reworks and at least 2 days worth of down time lol
Trade system where you must confirm om both ends wouldn't hurt anything unless you're a scammer.
@@echo8168 I agree, but I mean gameflip. That drive on that market helps Bethesda.
Ps I'm not defending anything, this video is great and hits all nails.
Yes a camp building budget..... 50% boost min.
Max caps..... 100K min.
(40K is a joke)
Also an automatic shutdown if you have a vending machine up and your character reaches Max Caps it should lock out the machine or tell the buyer you can't purchase that item*
*Have a number located on the machine telling how much caps are left before it hits Max. Caps !
( Another good reason why 100K should be the max. Caps amount.)
Thank you for the video 🙂👍
I’m the only person that wants a rideable bicycle.
Forgot the most important we've been needing a shared character stash to switch items around without having to use a friend as a mule. Borderlands has it we definitely need it bad.
One thing I'd love to see is the scatter barrel mods on the energy weapons benefit from shotgun perks.
Repeat after me: NOT EVERY GAME NEEDS FISHING!... The rest of your suggestions are good tho
Nope, every game needs fishing. Just think how much better that FPS, racing, or that arena game would be if it only had fishing.......I can see it now.
Another thing with the camp budget, increased build Radius...they keep giving us these gigantic structures in the newer bundles and its such a small area already...just double the radius please
would be nice to have better camp building. would be nice to be able to have more control over how to place things, like raising height and things like floors being able to properly phase into the ground and stairs too, kinda like rust in some ways. and also something like in fallout 4 like a floor matt that lets you designate ur camp spawn point. got a great base but keep spawning in the damn river every time i travel back to base.
I wish the PA and Gauss Shotgun glitches were fixed😢
I would love some kind of guild(vault) system where we could build small encampments with other players. Even if it was like shared vaults soo as not to upset the world functionality.
i would love to see the Plasma, Laser and Tesla rifles all have their shotgun mods recognised by the Shotgun Perk cards. Also, I believe a Berserker build should be the meta build for damage output. I would also like the ammo drop rate greatly nerfed after level 50, this will give life back to player vendors.
If we ever get fishing, I want a fishtank.
That'd be neat!
I'd personally like to see a trade hub. You buy a slot in an area like the Whitesprings resort and it'll set up a trader for you that connects to the trade stash at your camp and can stay there for a certain amount of time even while you're offline. Would make trading and interacting feel more rewarding
We need a sentry bot as a guard we can have at our camps. I'd pay 40$ for that alone.
That'd be badass!
Also they aren’t going to do an increased budget because they don’t want you to add more items to your existing camp, they want you to spend more money on more camp spots and do secondary, tertiary, etc. camps.
increased Camp budget and BIGGER camps pls, also a better pet system. you tame a pet and its like your allies, they are immortal and you can keep different pets in different camps
Bigger camps would be sweet! Also, an actual pet system is rumored to be in the works!
@@prizmere I hope this pet system will effects the old pets too
Prizmere: 7 Things We Want in Fallout 76!
Bethesda: Who cares...
Adding chat would be nice.
Fix the trade system to actually trade items for items
I have a few plz let me know what you think.
1. Stash Increase to 1600-1800 new stash ui I'm sick going to get stimpacks but have to Scroll past the bobbleheads first.
2. Camp modules these are items.You can buy from the shop that allow you to have a bigger bill budget that way You can get as crazy as long as you willing to spend the cash it's cool.
3. A stash box for cems for fallout first players.
4. The ability to vote on Events coming up
1)YES!!!!!
2)maybe
3)yes!
4) - Y.E.S. - ! !!!!!!!! !
5) meeeehhh... Idk
6) Jesus - Y. E. S. -!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! 🙏🙏🙏
Im a bloodied spav sneak commando, but yeah, it would be fun to have some shotguns and pistols and even some heavy builds apart from pcaster or cremator with the same efficiency, i would definitely play with a different builds also in this case. And the camp budget is for performance i think, immagine building a camp so stuffed to drop down others fps
more ammo types too! bring back 7.62 so the damage difference between handmade and assault rifle make sense
Team questing
Vehicles
Additional Camp creator tools
what the people want is the bug fixed that keeps everyone from talking to alyssa in " an unlikely invitation"
Make fast travel overweight a perk or higher cap cost, make fusion and plasma cores store in ammo storage
They need to update they way you can power your camp. The advanced power conduits are great and all, but they're so limited and have been vanilla since day dot.
Bloody build is the meta, there needs to be other ways to get high dps. The one thing you didnt say is Bag space, everyone keeps asking for it, its the number 1 thing in the game ppl want. I dont need a huge amount but enough to keep different weapons for my builds and armor sets. perhaps around 2500 would do just fine. If not that, then The stash box should have a card system of its own, where if you grind for whatever reward you can get a card that lowers gun weight, armor weight, and others. I dont even care if its gun specific
Bring back the scoreboard. I don't much care about the items we "win", I like to hang the board in my camp. Last season there was almost nothing to buy with tickets that I wanted apart from Legendary modules and score boosts.
I want my camp turrents to detect enemy attacks on the first bullet fired!!!!
Give us weapons we want, like zacks Nuka breaker (and it should rightfully be named as)
Carbines, Chinese assault rifle would be the gold Booger on the stall wall for me
all right prismo, that’s it. I love you
Food and water in the shelters
Bethesda wants you to buy more camp slots. That’s why they haven’t increased the camp budget.
7 things we won't get any time soon in Fallout 76.
Oh, and the scoreboard change happened because Bethesda put their "head of monetization" on it.
That should tell you everything. It's not going to change back. Sorry. They want to milk us.
How about a paint shop? I'd love to be able to spray paint my power armour
Just get the PA workbench and some paint jobs and there you go
Definitely need more weapon options. But as you said not just reskins. As good as the fixer is. It’s openly the worst rifle in the game. There’s virtually no reason to pick up a combat rifle. The m14 or mini 14 would be good fast shooting rifles for semi auto to use. We really don’t need another bolt action rifle. The gauss already fits the endgame slot. IMO bloodied should not be the gold standard for builds. All effects should offer 60% damage. With bloodied offering up to 90% when you take damage per combat encounter. Think Ultra Ego from dragon ball. Honestly we’d get a lot more from the devs if the minority of players would speak up and stop being told to go meta. We are still waiting on BGSA to weapon balance patch us when they hit us with the Wastelanders nerf. Rifleman still isn’t keeping up with anyone. Pistols and shotguns as whole are so bad that even vats can’t save them.
Get rid of pvp damage cap, add backpacks and pouches to power armor
I just thought if something that would be very beneficial. Since Bethesda has character locked Technical Data to your character, AND it's an all or nothing turn in at CAMP Venture; how about putting a "world stash box" inside the Camp Venture basement under the turn in safe.
Many people like to farm Technical Data for XP and rare paint plans. But having to drop your tent, run to your stash, pull out one Technical Data at a time, run down to the basement to turn it in, run back up, and repeat it is quite obnoxious.
@@spagsunfiltered just go to fort atles and stash the tech files in the stash box there, then just turn them in one at a time repeating until you run out.
Why not go to the BOS headquarters, there is a stash box and the person you turn in the technical data to in the same area?
@GreenL00gie I haven't turned in there before. I'll have to check that out. I stopped playing right after NPC's were added, and came back a few months ago. I didn't know you could turn in at Atlas. Thanks for the tip.
@@spagsunfiltered very bottom floor has the stash, when you come out the door to the right of the stash the post bos chick is straight ahead up one level
@GreenL00gie bad ass. No matter how much I play this game I still learn new things. Thanks agon.
You forgot a bigger map, this map is multiple years old and is stale, adding new POIs is nice but the map itself is still the same as it was when it was released.
I want the camp ally to stay off of ALL of my work benches ALL of the time
imo bloodied shouldnt be as op as it is because of unyielding, getting an extra 3 in all specials is extremely op when you have the extra serendipity, extra AP for vats, extra perception for vat accuracy, either unyielding needs a very needed nerf, or everything else needs a very deserved buff, there should still be some risk but with ricochet and serendipity I have more survivability than I do as a full health overeaters which is really bad imo
Unlocking the character locked armor and weapons
Caps max needs to be higher
They should get rid of guns and armor breaking. it makes it such a chore to play games like that
How about a fix for the power armor frames, I’m tired of having to hop multiple servers to find one that works
Fix that damn Fitcher Farm Interview Holotape stuck with gorilla glue to our inventory.
Personally I think a lot of the restrictions are designed to encourage players to get fallout 1st
Most don't want to hear and like this, but for me the first thing to quit would be that "bloody" - nonsens!! Don't like the damage - player's health connection. But i know lots of us like it and some wouldn't make it without that extra damage points.....
If I’m being honest I like a lot of what you recommend, but being new and having experience the game with and without fallout 1st….I’d rather see stash limits to be increased, amounts on currency to be increased what you can sell per day as well as how much we can actually have as our top limits, would love if anything from your stash that’s in/used as a base display piece lose its weight (as long as it’s in the display, even if camp isn’t active), ways to turn in game currency into atoms……just to name a few ideas.🤷♂️
Excellent points, if I may suggest the idea for stash box weight to have the unique weapons/armor that can only drop once for any player to have a zero weight while in the stash box.
I have been playing since the B.E.T.A and I have never, ever used the Trade menu. It seems so pointless to me.
If you have something you want to trade, put it in your vendor. There's no point in having a dedicated "Trade" mechanic.
Boost pistols for the love of god make more cards in perception or intelligence or make the agility once cheaper.