So a quick comment to clarify some errors i made while making this video: - Regret only hits OTG on Aleph, where it gets replaced by Lamp - Forced Decrease heals you a tiny bit on Aleph, so it has a use - Scar also decreases qlipoth counter faster (Like harvest) - Magic bullet comes out frame 11, not 9 - Judge Sins adds an extra damaging automatic hit on the next attack landed, and long legs boosts the damage of both players for a bit - Funeral hold feature is only on WaW and beyond - Punish deals higher damage than small beak, and is also less likely to drop combo (Also fun fact, Third trumpet plays once you get to Ayin) EDIT: Few things to mention 1- Illuko and Adans showcase is back up 2- Source got a few updates, several nerfs, 3 new moves, one being a summon, another the hustle and then a grab called distort
Damn I gotta be honest, this was a lot more high quality than I was expecting. I'm the guy who made the steam guide that's linked in the character description, and you did a pretty good job. Here is a list of things you didn't catch: 1. At match start, burst will lower the counter by 1. 2. Not entirely sure what you mean by Gift having a long recovery, as it has the shortest IASA outside of Bless. 3. Regret now only has armor starting at Waw, and that might be entirely removed in the future. 4. Projectile attacks (ranged hit of Forsaken, Heaven, Magic Bullet, note projectiles from Forsaken (Capo)) do not lower threat level at all. 5. Bless has more of an effect on you than your opponent. 6. Hundreds of Good Deeds doesn't lower more on next hit, it just passively lowers threat level over 160 frames or until you use One Sin. 7. One Sin is actually invulnerable frames 10-12, and also resets both you and your opponent's velocity on hit. Can hit from anywhere on the screen. 8. Forced Decrease has an IASA of 20 in neutral, 35 in combo, and also gives 500 health per use at Aleph. 9. Magic Bullet has been moved to Waw as of a recent update. You can also flip it for some nasty combos. 10. Harvest lowers threat level by a static amount, which makes it worthless at lower threat levels 11. Rush super armor has been moved to Waw, and is from frames 6-14. Also now has a follow up Super called Gold Rush. 12. Funeral can only be held (2 meters per hold) at Waw 13. You didn't include a switch to Waw moves, so you confused me for a sec 14. Scar is Waw, and also lowers threat level by a multiplier factor, making it incredibly useful at any stage. 15. Hatred has been moves to Aleph, and if in combo, will hit opponent in 3 frames due to massive hitlag. Does 6600 damage raw. 16. You're not actually invulnerable in Accelerando, you literally just straight up teleport to the end location 17. Teleport teleports frame 6, and invuln lasts to frame 8. 18. To be specific, Ayin gains 1.8 times the super gain (used to be 3), teleport mainly gets a horizontal distance buff, with a lesser vertical buff. You also take 20% less damage along with immediately gaining all your air options back the second you reach the state. 19. Fun fact: if you use OUAT in a combo, it gives 30 frames. 20. Almost none of the attacks in OUAT form take air options (outside of worthy, punish, and tale) 21. The Monster actually hits frame 20 due to hitlag, if you want to parry it you have to set block frame to 20 22. Long Legs actually makes the next hit deal 66% more damage (to your OR your opponent) 23. You can hold Big Eye to only fire when DI is in the center, AKA you can set up 20 big eyes and have them all fire at once 24. Judge Sins adds a follow up hit to any attack you do, which significantly reduces opponent's knockback on hit 25. Small Beak is designed to always end combo, Punish lets you continue the combo
Power levels of Source in a nutshell: Zayin: Good luck have fun! Teth: Okay, taking off my kid gloves now! HE: I'm going all out! WaW: Shall I get serious then? Aleph: My limits are being pushed! Ayin: *So you have chosen. Death.*
Very good video, very nice explaining and I love the warning on the edges of the video adds a very nice touch. Always welcome to hear second trumpet dooooo dooooo dooooo
Was messing around with this character and I think as apocalypse bird under certain conditions you can get a new move or 2. Forgot the names, will update the comment when I encounter them
All stages of source 1. Easy to outplay 2. Gains decent stuff, not bad still 3. Becomes a character, painful 4. Starts getting bad 5. Becomes strong, but hey it's only aleph not like she's going to bird up 6. You lose
Bruh her basic moves have so much combo potential. Her later forms are downright unfair. The only way this is a snowball character is if that snowball starts out the size of a boulder 😅.
@@xosefontes7163 I think it was lol. I remember teaching you a little about how people always underestimate Source’s range with her attacks, and to exploit that fact whenever one can, it’s one of the reasons why I beraly lose when playing Source.
Not yet implemented, and the mod maker is currently experiencing burn out Originally there was going to be a white night attack that was available in Aleph (A beam from the sky) but it was causing crashes and desyncs so it was scrapped until fixed
To reach Ayin, you'd need to do the usual of hitting the opponent, but since they are likely already low hp, your best bet is using hundred of good deeds to increase how much you gain. You aren't expected to reach Ayin in a normal match, as it's usually the "Nah i win" mode.
@@theflamingpotato9651 Passively lowers qlipoth counter, but it takes until the next hit for it to update So it usually speeds up the process of getting to the next level a fair bit
I remember the first time I was trying the source against my friend, who was playing Michael Jackson. That game was so frustrating to play, due to his projectiles, and was so long that I got to Ayin level and murdered him with "Once upon a time"
@@broohmygod Everyone is entitled to their own opinion bro, but if the words "bird up" hurt your feelings and you truly think I'm a young child who plays Roblox, why would you post a comment degrading my view of the community and making it seem wrong but your view right?
@@jaxondumo who said anything about roblox being mutually inclusive with young children? the media brought from roblox games having PM related content in them is generally annoying and you’re underestimating how many share the same opinion. i dont want this to be a heated comment thread
So a quick comment to clarify some errors i made while making this video:
- Regret only hits OTG on Aleph, where it gets replaced by Lamp
- Forced Decrease heals you a tiny bit on Aleph, so it has a use
- Scar also decreases qlipoth counter faster (Like harvest)
- Magic bullet comes out frame 11, not 9
- Judge Sins adds an extra damaging automatic hit on the next attack landed, and long legs boosts the damage of both players for a bit
- Funeral hold feature is only on WaW and beyond
- Punish deals higher damage than small beak, and is also less likely to drop combo
(Also fun fact, Third trumpet plays once you get to Ayin)
EDIT: Few things to mention
1- Illuko and Adans showcase is back up
2- Source got a few updates, several nerfs, 3 new moves, one being a summon, another the hustle and then a grab called distort
Damn I gotta be honest, this was a lot more high quality than I was expecting. I'm the guy who made the steam guide that's linked in the character description, and you did a pretty good job. Here is a list of things you didn't catch:
1. At match start, burst will lower the counter by 1.
2. Not entirely sure what you mean by Gift having a long recovery, as it has the shortest IASA outside of Bless.
3. Regret now only has armor starting at Waw, and that might be entirely removed in the future.
4. Projectile attacks (ranged hit of Forsaken, Heaven, Magic Bullet, note projectiles from Forsaken (Capo)) do not lower threat level at all.
5. Bless has more of an effect on you than your opponent.
6. Hundreds of Good Deeds doesn't lower more on next hit, it just passively lowers threat level over 160 frames or until you use One Sin.
7. One Sin is actually invulnerable frames 10-12, and also resets both you and your opponent's velocity on hit. Can hit from anywhere on the screen.
8. Forced Decrease has an IASA of 20 in neutral, 35 in combo, and also gives 500 health per use at Aleph.
9. Magic Bullet has been moved to Waw as of a recent update. You can also flip it for some nasty combos.
10. Harvest lowers threat level by a static amount, which makes it worthless at lower threat levels
11. Rush super armor has been moved to Waw, and is from frames 6-14. Also now has a follow up Super called Gold Rush.
12. Funeral can only be held (2 meters per hold) at Waw
13. You didn't include a switch to Waw moves, so you confused me for a sec
14. Scar is Waw, and also lowers threat level by a multiplier factor, making it incredibly useful at any stage.
15. Hatred has been moves to Aleph, and if in combo, will hit opponent in 3 frames due to massive hitlag. Does 6600 damage raw.
16. You're not actually invulnerable in Accelerando, you literally just straight up teleport to the end location
17. Teleport teleports frame 6, and invuln lasts to frame 8.
18. To be specific, Ayin gains 1.8 times the super gain (used to be 3), teleport mainly gets a horizontal distance buff, with a lesser vertical buff. You also take 20% less damage along with immediately gaining all your air options back the second you reach the state.
19. Fun fact: if you use OUAT in a combo, it gives 30 frames.
20. Almost none of the attacks in OUAT form take air options (outside of worthy, punish, and tale)
21. The Monster actually hits frame 20 due to hitlag, if you want to parry it you have to set block frame to 20
22. Long Legs actually makes the next hit deal 66% more damage (to your OR your opponent)
23. You can hold Big Eye to only fire when DI is in the center, AKA you can set up 20 big eyes and have them all fire at once
24. Judge Sins adds a follow up hit to any attack you do, which significantly reduces opponent's knockback on hit
25. Small Beak is designed to always end combo, Punish lets you continue the combo
finally, a character as confusing as the source material they are from.
Yes
They don't know it's Ayin.
because it isn't
@@AngelosDeNotitia They don't know it's Ayin.
@@Mossenstein carmen
@@AngelosDeNotitia 🥀
i thought the Ayin risk level was just a funny edit of Zayin, but then i realized...
oh no… She’s gaming
LEAVE ME ALONE AYIN!!
IM FUCKING GAMING
Power levels of Source in a nutshell:
Zayin: Good luck have fun!
Teth: Okay, taking off my kid gloves now!
HE: I'm going all out!
WaW: Shall I get serious then?
Aleph: My limits are being pushed!
Ayin: *So you have chosen. Death.*
Most games end by Aleph lol
Very good video, very nice explaining and I love the warning on the edges of the video adds a very nice touch. Always welcome to hear second trumpet dooooo dooooo dooooo
Was messing around with this character and I think as apocalypse bird under certain conditions you can get a new move or 2. Forgot the names, will update the comment when I encounter them
fun fact:
the abnormality on it's store page is Nothing There (for those that don't know, Mimicry is it's E.G.O)
the formating and showcase of this is superb
All stages of source
1. Easy to outplay
2. Gains decent stuff, not bad still
3. Becomes a character, painful
4. Starts getting bad
5. Becomes strong, but hey it's only aleph not like she's going to bird up
6. You lose
"It's only Aleph" is a hell of a sentence to hear in the context of Project Moon
Brazen Bull who was a TETH literally destroyed a huge chunk of K Corp. Nest. Alephs will not struggle to destroy a district or two.
@@Dantehhhh It's been stated that if an aleph was to Be released it would wreak havoc in the city, something that you'd need a color minimum for
@@cat_the_eOne color can barely deal with Waw though
@@Dantehhhh vergilius fought schadenfreude and almost lost
Bless is such a good move, if you put it in front of you, you can essentially use it as a shield while you zone with Forsaken.
Ah yes my favorite type of character
Time bombs
I do think the apocalypse bird is very broken, although its your bad if you this point no?
I was a bit confused as to what exactly does bless do, thank you for the guide
Bruh her basic moves have so much combo potential. Her later forms are downright unfair. The only way this is a snowball character is if that snowball starts out the size of a boulder 😅.
Ayo? Is this the same guy who I played against as another source that one time?
Might be
In that match, did we both snap, forsaken, snap?
If so i did use that match as background footage at the start
@@xosefontes7163 I think it was lol. I remember teaching you a little about how people always underestimate Source’s range with her attacks, and to exploit that fact whenever one can, it’s one of the reasons why I beraly lose when playing Source.
Yesssssssssyessssss
Very nice :)
W guide ong
Forse decrease heal you
source is scaaaaary
i don't understand yomi plays anymore
neat!
Does anyone know the name of the ost that appears once you reach the ayin level?
@@guardian9143 thanks to a external source I learned the theme is called third warning from lobcorp
Third warning from lobotomy corp
...did they forget whitenight?
that'd be too OP
Not yet implemented, and the mod maker is currently experiencing burn out
Originally there was going to be a white night attack that was available in Aleph (A beam from the sky) but it was causing crashes and desyncs so it was scrapped until fixed
How do i get below 3 in with the qilqoth counter?
Either by damage, hustle, or the moves that give increased qlipoth/free qlipoth (Like distort)
How is it possible to even reach “Ayin”? The lowest I can even reach is “2 Aleph” before one of us is dead
To reach Ayin, you'd need to do the usual of hitting the opponent, but since they are likely already low hp, your best bet is using hundred of good deeds to increase how much you gain.
You aren't expected to reach Ayin in a normal match, as it's usually the "Nah i win" mode.
@@xosefontes7163 what does hundred of good deeds do exactly? Even though I watched the video
@@theflamingpotato9651 Passively lowers qlipoth counter, but it takes until the next hit for it to update
So it usually speeds up the process of getting to the next level a fair bit
@@xosefontes7163 how long does the move last for?
@@theflamingpotato9651 Hundred good deeds lasts about 160 frames if you don't use one sin
I remember the first time I was trying the source against my friend, who was playing Michael Jackson.
That game was so frustrating to play, due to his projectiles, and was so long that I got to Ayin level and murdered him with "Once upon a time"
hehe.... bird up
exactly why roblox should stay away from PM content because people like this continue to be annoying and degrade the community
@@broohmygod Everyone is entitled to their own opinion bro, but if the words "bird up" hurt your feelings and you truly think I'm a young child who plays Roblox, why would you post a comment degrading my view of the community and making it seem wrong but your view right?
@@jaxondumo who said anything about roblox being mutually inclusive with young children? the media brought from roblox games having PM related content in them is generally annoying and you’re underestimating how many share the same opinion. i dont want this to be a heated comment thread
Don't hate me but bird up (i prefer mountain of smiling body but still)
@broohmygod so do you like, want pm games to get more popular or not
Why is a threat level "Ayin"
"Ayin" = First, First = First abnormalities = Abnormalities from Black Forest= Birds = ...this.
@@icecrownpoint Why are the first abnormalities the birds? I mean it applies to big birds but not the whole trio
@@kripsy4512 They all originate from Black Forest
What is Forsaken and Gift based off of?
What is this character even from
Its from project moon, go check their games