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Let's Talk About "The Financial Report that Killed Tarkov" - Escape from Tarkov
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- Опубліковано 15 сер 2024
- Talking more indepth about the video "The Financial Report that Killed Tarkov" and covering more indepth about some of the points and situation regarding the finances of Escape from Tarkov and microtransactions into the future.
The @riloegaming video: • The Financial Report t...
My video about Micro-Transactions: • Is Tarkov Pay to Win a...
#eft #escapefromtarkov #tarkov
Thumbnail and editing by: / bynarpha
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Outro Music - Plague by AИTISOUND
Alerts - SmooothBrain
Twitch: / smooothbrain
I want to make a point here about discussing the stakeholders section (nikita etc.) as I think this may bring some negative attitudes towards certain people. I believe people deserve to be paid and compensated for their value of bringing an idea to fruition. Otherwise Tarkov would of never existed in the first place or grown to what it is now. So whilst they've been paid a lot I think they deserve the money personally.
*would’ve
100% agree pest
Good job. @@Ka0t1c biggest loser in youtube comment section.
Thanks for adding this mate. There's probably a lot of people that don't realise that this is just plain business. The Russia/Ukraine conflict and indeed some people's ideology against Russians in the wake of this, may have led to their negativity view on just plain business.
@@DanielJohnson-dz8qr Russians are people too! BSG have done fantastic work imo and have created one of my all time favourite games
Thank you so much for your points! I’m of course honored that you took the time to watch this and break it down, but especially because you provided elaboration on many points I didn’t get the chance to include. This video was originally FAR longer and much more opinionated; it was rewritten and cut down drastically. I agree with every point you made, and I honestly think this acts as a great partner analysis to my video, so again, thank you!
Ladies and gentlemen, I introduce to you, the new greatest Tarkov content creator ever made in the history of UA-cam.
Riloe was created when g0at escaped from Tarkov.
Opinions do NOT matter only the facts. Thank You for cutting most of Your opinions out.
//Edit : for clarity
@@Annathroybraindead take holy shit I think I got cancer reading this
So fire bro! Glad your content and hard work is getting views
@@AnEnemyAnemone1 lmao
Imagine if they added different variations of the Hideout?
Same unlocks, same everything - but graphically different.
Subway hideout? Skyrise hideout? Forest cabin hideout?
That'd be neat and relatively easy to implement. Wouldn't help you ingame, just give you cosmetics to splurge on.
hideout skins? actually a good idea, i like it
Yep, dev of Road to Vostok stated that they already have 4 different hideouts thru giant map.
Waiting so much to see it.
Great idea and skins in general has been done before with the COD games and that's never impacted the overall experience.
I highly doubt that will happen.
Skins like you mean it generally get implemented in a game where you can nearly exclusively buy cosmetics and nothing else. Nothing that completely alters you game experience.
Tarkov is way beyond that with "pay 2 win" editions and their coming microtransactions, that provide a massive advantage towards other players.
I believe they will much likely implement more p2w features, like instant lvl 50 in certain skills, no wait for constructing/crafting stuff or buying trader rep for real life money instead of purely cosmetic skins. Get ready to pay real money for predefined kits.
They should, along with player skins. Just what I need another game to spend to much money on cosmetics
When a game is 8 years in early access, I dont see why it would be crazy for the player base to become hyper critical about it by that point.
You'd think so till you realize how long 7 Days to Die has been in Alpha.
This game is also bigger, and more complex than any other FPS game on the market ever.
@@Robot-Overlord 7 days to die isn't even PRETENDING to be a AAA game...
@@Robot-OverlordI think it’s more fair to compare it to rust or dayz, each of those was in early access for 4-6 years.
@@Robot-Overlord Star Citizen entered the room
Accountant here. Ending a year in a loss position isn't really necessarily a bad thing or an uncommon one. Financial projections and data require year over year trend analysis to really understand the true specifics and while I'm also skeptical about the motives, I think it's important to mention that there's is a heavy cost associated with maintaining a game like this and its server/player base.
"Going back on your word" isn't necessarily the bad thing it has been painted as, and if they've realized they need a consistent income stream to ensure that Tarkov stays online, I can say that as a reasonably informed consumer, I can make the logical leaps necessary to understand it. Admitting you were wrong and telling the truth about what's necessary in a modern business environment is something I can commend.
Definitely going to be skeptical, but I'm hopeful for the future of it, and am glad to see the barrier to entry reduced slightly.
Analyzing the changelogs year over year would give everyone a bigger insight than anything.
I don't understand accounting or any of that but something fishy is definitely going on lol.
@@ryanscott2745this is how Q Anon starts.
“I don’t understand it but I have a very strong opinion” Jesus
@@ryanscott2745 "Wow, you really seem like you know what you're talking about. But I don't really understand what it is you said so I'm just gonna come to my own conclusion anyways." Lol. Lmao, even.
No one thinks that the sound system should be finally wrapped up? New and new content, but such a game without competitive audio system is just sad.
Audio needs an overhaul, netcode needs an overhaul, lighting (specifically shadows) needs an overhaul.....
SoonTM!
Audio & cheating are the 2 biggest major flaws.
Idk man, I play maybe 10 hours a week and I’ve never noticed any issue with the audio. Cheating yes but audio seems to be getting better?
cheating is pretty obnoxious but when I can hear a cheater coming it doesn't really matter much for them. I think they should fix sound and shadows before anything. The game is just too dark windows have such a large presence simply from not being able to see into them.
Been playing since 2017, I have been absolutely impressed how they manage to NEVER NEVER NEVER ever fix the audio issue. Just how they ignore such a core function for year after year is just impressive....
I love the auto-subtitles that tell me this is another "estate for taco" video 👍
YO! I love Estate for Taco!
They know, shut it down shut it down!
For anyone wondering the creator they copyright striked is called Eroktic the DMCAed all his tarkov videos because he made a video telling people to enable 2FA since there was some backdoor and people were getting their accounts stolen Nikitia didnt like that and issued 47 false copyright claims effectively trying to kill his channel because if you have 3 claims on your account UA-cam will ban the account this was honestly one of the scummiest things Nikita has done and its a shame people have just forgotten about it
"enable 2FA since there was some backdoor and people were getting their accounts stolen Nikitia didn't like that and issued 47 false copyright claims" so the content creator was telling people to turn on 2FA that allowed the account to be stolen if they enabled 2FA?
wait nvm im dumb, without the 2FA they could get in, im stupid.
Typical Russian power tactics. Scum.
Start using punctuation ffs
do you have the video
Arena was a foolish move. Making a new game before the actual one is completed. But now we're here.
Arena was always a part of the EFT plans, the execution was flawed though.
@@ones9308doesnt matter if its planned or not it should come AFTER the main game regardless
lmao Arena was planned to release 2018, bsg will take its time.
Arena was planned but rushed ahead of schedule because of the pressure from the community and streamers.. I remember watching MANY streams where the main streamers were joined by Nikita and Pestilys main topic was always “where’s Arena, How long will it be”
Then when Nikita raised its development with investors im sure they wanted to market and monotise it to make sure it was worth being moved forward in the development plan.,
@Soniq_YT I don't think streamers should be the voice for communities of any gam, but thats just me..
In the video (I have watched it thoroughly) the Cost of Goods sold is grossly misunderstood. That usually includes development costs. I am non qualified accountant (have a degree both accounting and finance). Also completely ignores the fact that the UK entity is used to funnel the goods to several offshore entities to Russia (as Russia is embargoed country).
I understand. At the same time, micro transactions ALWAYS end up going further than was originally intended. Once the cash flow starts coming in, owners/stakeholders can’t help themselves.
Eventually it usually ends up breaking the tone. At first it’s a small amount. Then it slowly but surely builds.
Not always. Usually. I've been in a couple games where they stuck to their guns about it - which is why I had no problem buying microtransactions from them. I want to say I have played 4 games where creep didn't set in out of hundreds.
for me regular tarkov was dead the second i was able to buy more stash space as EOD owner, i dont understand why so many people dont care that the game will be riddled with stupid skins in acouple of years and only the players that buy that stuff with real money will ever enjoy that... but this is the sate of modern gaming
It depends on how greedy the owners are, and as long as Nikita & Co are the owners, I highly doubt they will let it get out of hand, as it's their baby. However, if they decide to sell or bring other investors, things may change.
these sort of microtransactions are what killed WoW. they gave up on fighting bots and started selling the token, which commoditized every single action you take in the game.
@@kingkarlito microtransactions didn't kill WoW constant shitty updates by blizzard and the ability to buy gold killed WoW
Riloe did a great job with that vid! Thanks Pest for touching on the subject. I don't do microtransactions at all, but if I gotta buy myself a Hideout Pet to help keep my favorite game in the green that seems like a win-win and an easy choice. At the end of the day, it is still a business and making $ while doin what you love is the name of the game. I personally don't think any numbers involving wages were unreasonable, nor do I think Nik and team would straight up let greed interfere with their dream of making something great that has no problem succeeding naturally. IMO.
Everyone just glosses over the fact that apparently they sold roughly 900k copies but they definitely have nowhere near the player count to make that seem reasonable without cheating being a HUGE issue.
when you love something so much and you see it disappoint you time and time again its not hard to see why people who love it a lot become its harshest critic cause those are the people who want it to be the best it can be.
You sound like my girlfriend.
i hope you don't have kids..
I think if the arena was a pure copy of CS they would have succeeded, imagine having a good eco round and then buying an m4 and being able to afford to mod it for that round. But BSG chose to go the Contract Wars way and that game is really popular, or not
“ Game is not supposed to be fun haha “
He was always gonna kill this one.
You know it's ass if the development team is saying it's ass.
Two thoughts:
The idea that legitimate player nicro-transactions will compensate for the loss of revenue they make from cheats rebuying accounts is laughable.
The fact that a Saint Petersburg based company can get around sanctions by being "based" in London is baffling. I suspect they've just not been investigated yet by HM Govt.
theyve been based in London way before any sanctions were put in place
The community is hyper critical because of the risk/reward system of the game. In most games where u get nothing for losing a 30+ minute "match", the community is going to notice every little thing wrong with the game and shout about it from the mountain tops. Not just games like Tarkov with loot, but league of legends comes to mind also...
Exactly like League of Legend Ranked. Its slow, and if you loose your LP you need again to replay for 40 min
Overwatch is the exact same, Devs can't appease everyone
@@Blacky_ljb1nope, but that also doesn't mean you can't be hyper critical toward them when they deserve it and bsg deserves it
And because it's an incompetently made beta. People need to be critical, as they are the only ones providing feedback directly to the developer (they have no real QA team) or this games development takes eons longer. Can't tell you how much of this BS 'hyper-criticalness' has correctly steered the EFT ship, even in moments changing Nikita's mind from making bad business and game decisions. So many moments over the years.
Yes, we are involved, and EFT benefits from it. Despite howevermany losers say obnoxious things to them.
If a streamer would be PDG of the game, it would be the best game ever@@mgs85
To go to 1.0 WE NEED SOUNDS REWORK TOO
I can deal with the sound but get rid of the cheaters
@@noneofyourbiz3042naw sound js 100x worse than cheaters. I die to cheaters 1 out of 50 raids and that’s being generous
ty for bringing some light to this amazing creator i’ve following riloe for quite a bit and i think he deserves more exposure ❤
Yknow, glad Riloe is getting more and more attention these days. He's a great creator, good videos and so on. Despite the focus of the video, he's got some good stuff on gaming as a whole.
Got the game in 2017 and man I want to hope that BSG isn’t gonna be another Ubisoft or EA but how it’s going it feels like it
can say, i was never even close to be interested in arena, i couldnt care less even when i own the EoD Edition and i got it included.
Agreed. For me it was like why is this even a thing? The whole point of tarkov and why many people love it is that it’s an extraction shooter. Arena essentially makes it a default fps game like CS or CoD in a way and at least in my case, tarkov was the game that allowed to me step away from all of those and enjoy a good tactical game. Then arena comes out and it feels like a step backward
Yearly profits(losses) are nothing if we're not looking at retained earnings and the carryover year to year.
first wipe player here. I agree that Arena was an amazing jumping off point for me to get started in regular eft. My speculation of at least another reason arena flopped was they wiped EFT and people had to get back on that grind. had to make sure they stay ahead of the curve before quests got annoying to do... at least thats my take on it
That definitely made an impact. If they'd released a month or two before wipe when the game was in late wipe it probably would have got more attention from both eft players and new players who wanted to get into it before the next wipe.
A little more info for those that didn't want to read the Annual Report:
Dmitriy Loskutov & Nikita Buianov are owed nearly 5 million Euros each for 2023. In 2022 they paid themselves 3.4 million Euros each. You decide if that's too much money or not.
Agree that the Riloe vid was a great take Pest. One of the things that drew me to EFT, aside from the game itself, was the fact it seemed to have an older player base on average. As an older gamer I really appreciate a more mature and well considered take on these issues. As long as they don't introduce OP cosmetics like ghillie suits etc, then let players pay for their drip and everyone wins in the end.
I don’t think anything will change with “1.0”
I doubt there will be 1.0 in first place
I think you misunderstand what 1.0 means.
@@jeremymcadam7400 no I don’t because we’ve been playing a $150 “beta” for 8 years.
Side Note: His Server Calc is nothing but ridiculous. As Someone who's Job is (for over 1 Decade already btw.) Server-Rent-Scaling for all our Software Partners, i can assure you 300 Dollars per Server if you Rent 5.000+ Servers is nothing but weird, ridiculous and all other words you can find for it. Its realisticly something closer to 20% - 25% of this. I think you should not Report about Things as a Fact if you have no clue - but first get someone interviewed that knows what you try to Communicate.
Pestily and 90% of people in a nutshell
Clearly corruption
How much of this "low flow" is due to A) arena and B) inflation? I do believe it's entirely possible for the no-micro route to still be pulled off. Instead of falling down the cats, stats, and "blue" rabbit hole, you focus on cool new game mechanics similar to the old Battlefield formula. Where this expansion added this faction and their vehicles, that expansion added spec-ops, zip-lines, and grapples etc. Seems a lot more fitting to Tarkov. A hell of a lot cooler than virtual cat-care, boring time-sinks that every other game is doing, and things that make the game easier...
I’m sad they got rid of that edition because i was going to get it but didn’t realize it was going away.
Hot Take:
I think BSG should add micro transactions in the form of purchasing Roubles
Reason
plenty of people have interviewed or talked with or made content with cheaters and not saying all cheaters but i do believe a good bit of them do it for financial gain.
Now if BSG themselves sold roubles it would be much harder for the people cheating to grind up roubles to sell them if you could just buy them directly through BSG.
Would it make the game pay to win sure but anyone who has actually put time into this game knows that its extremely easy to make money so you could still grind roubles for free or you could just buy them
im not saying its perfect but if you take away the cheaters ability to make cheating profitable then I truly do believe we would see less cheaters
I think people should be able to pay out of pocket for labs cards, food, water and clothes
People talking about audio and cheating, but the biggest problem to me is the performance and frame rate of the game. There is no excuse for a game that looks this bad, and the maps being this small, that this game struggles to get past 100 FPS on a very good machine. To me that is an embarrassment in the industry. I'm not a programmer so I don't know the technical shit involved, but it's almost like each texture is fully modeled on each side and the map is being double rendered. There is something that programmers in BSG are not doing that practically every other first world dev is doing. There is some type of engineering technique that is lacking for this to be happening.
100%. If they dont optimize the game, then its a poor release, ran with the money.
yeah me running 120fps on ultra on every game vs running this on low settings with 40-60 frames is ridiculous
Like, they literally need to hire contractors from Nvidia/AMD to go in there and figure out what the fuck they have done.
Once arena is tied to your PMC, it will bring in a shit load of players having the option to make money that way.
lol. Just gonna play arena all day and boost my main to 40 before ever doing a single quest in Tarkov. Sounds legit. Also sounds broken af.
more pay to win great
thats the problem with micro transactions is that it always STARTS with a cat or small things or whatever, but as the money slows from the cat dlc, then the next DLC that comes out will be closer to selling weapons and money.
2019-2021 = peak tarkov I even got kappa once
2021-2024 = I dont even go to max traders anymore
felt this it feels so bad coming back to this game every year and the same stupid shit is still an issue
Nowdays I don't even play enough to get past lvl 30... It's a broken game and the only thing fun is the early wipe
fr, the game isnt worth putting time into anymore. the game is too restrictive imo. it seems like every wipe the game becomes less diverse and boring.
99 percent of players won't even get to buy the new gun except through the market
@@d3nso_ 100% this, friends come back for exactly one week of fun only to realize nothing has ever been fixed. The recoil was a nice change but the horrible audio, desync, bugs, spawns, AI, ect. pushed them far away. Each and every single wipe I'm the last one remaining because I'm dumb and just look for the 1% of fun this game has to offer.
I’m possibly not the first but i think they need to also have a PvE mode that also allowed you to rank up. I know a few friends that would love that option.
Play the single player mod if it’s too hard
@@drtragedy1670well yeah it is a hard game but just think it would be fun to sometimes switch out the gameplay a little. Don’t bet me wrong i only have a few wipes under my belt but sometimes you want to wind off the PvE. What’s this mod you talking about? lol
@@drtragedy1670 woah!! Not gonna lie i thought you were trolling me until i did a google on this 👀 haha wicked man !!! lol thanks.
@@cmdrlt.evildead5328 its not bad, i tried, i got bored fast
I paid $150 like 5-7 years ago and have managed to have a game that I come back to every now and then and manage to have a pretty good time, as long as the game keeps moving towards completion I don’t really care or mind paying for DLC or even if Area hadn’t been included. I’ve gotten almost as much fun from Tarkov as I had in Darksouls or borderlands.
i feel the same way, it's because we play the game for fun. a lot of the people with the extreme negative opinions are younger, play this game 24/7. they take it very seriously. the way i look at it, i bought the game in 2020 for 150$. i have 2600 hours, i'd say i got my moneys worth lol. even with all the issues, i've never played a game like it. unique, engaging, immersive. i love it. that being said i don't grind all wipe anymore, havent since 2022. the last 3 or so wipes i've just played until around lvl 30-35 and then i usually stop until next wipe. i dont think end game is un fun, its just a bit tedious and complicated for me. a lot of endgame quests ask me for items i didnt even know existed
you dont care, but statements are legally binding in MANY countries. and that is what counts, not your feelings.
@@tarkitarker0815i dont understand the point you are trying to make... did you mean to reply to someone else?
I joined in late this wipe when i decided to play randomly and was pleasantly surprised by how great the game felt. 180fps+ on almost all maps (except streets), recoil is great, time to kill seems fine.
There is no game like Tarkov nor will there ever be. I believe many people are so critical of BSG because the game is so unique that if some change were to come through that ruins the experience, there is no alternative and that makes people overly anxious. There are plenty of MTX that I can genuinely get behind if only to financially support a project I care about (cat in the hideout/hideout customization is stellar) I definitely understand the fears that MTX could change the actual gameplay experience, but I think it's appropriate to trust the BSG team here to have the foresight and understanding of their own product to be capable of finding ways to add support options without that kind of impact.
The gunplay is unique in that its made by an indie game... ArmA, or any tactical shooter could easily provide similar gunplay, too. Games aren't typically about spending your real money on, they're supposed to be an escape. For developers, the money solves itself, it's a side-effect. You're already making a game with the purpose of gaining something out of it. I think people forget BSG was once indie, just like any other groundbreaking developer that has made history.
Just to clarify since nobody else did:
BSG's cost to sell the game = X.
BSG distributes their own game.
They did not pay X or anywhere close to X for the bandwidth for people to download the game.
My guess is that the financials have shuffled a bit to get around tax shit. Depending on UK law their accountant might list certain costs under certain categories to reduce their overall tax liability to the government. This is kind of why you have to look at financial reports as not a clear picture of what money goes where, but can give you an overall idea of general health of the company. My guess is that portions of the dev costs get listed under "cost to sell game"/
Lol how are you this lost on the plot? Cost to sell goods includes marketing, and 99% of it is marketing. Did you not even watch the video?
imo, they released arena at the worst time possible, literal weeks before one of the hottest wipes in a very long time. They needed to release it mid wipe
also, imagine how much money they would make every wipe if they charged 5 bucks or a couple of bucks to reduce installation times in hideout. Scav case from 72 hours to 24 or something
Then the game would turn into clash of clans pay to progress faster than everyone
@@kane4049 to be fair bro, with full timers I usually max my hideout in 3 to 4 weeks. does it really matter?
@@rustyslawTTVYou have TTV in your name, you likely speedrun the game as fast as possible and only run meta kits as much as possible. For once try to view the other side of the fence, or rather what’s left of it.
Just put ttv in your name then bro problem solved 🤣
@@rustyslawTTV you didn’t even read my comment, you already see yourself as leagues above me and all others and thus my opinions or what I have to say fall on your deaf fucking ears.
w/ arena flopping, I'm not surprised the Unheard edition is now out. They gotta keep servers running.
@pestily If you look at the Statement of Cash Flows for the financial records from dated 1/31/2023, no money was taken out of the company by the shareholders. This does not include the salary paid to Nikitia for him to live/devote his time to the project. But no dividend paid for 2023. There were also no dividends paid in 2022, so the only comp to shareholders would be salaries paid to employees who are also shareholders. In fact, it looks like in 2022, due to the loss for the year, Nikita and Dmitriy took a portion of their salary in an IOU (Almost 5 Million each) This may indicate they are paid over this amount each year in salary, which is also included in the cost of sales figure. Moreover, in the notes, they indicate only one person works in the administration of the back office. This cannot be correct with a multinational business. All the tax implications for sales of digital product in the US alone would require a full time person, or a massive amount of third party contractors inputting this information.
this original video is a poor attempt to make money like the wiggle video. get millions of views to make a few thousands bucks. These financial records are fake and will amount to nothing even published.
@@nicechock The statements for all British Companies are online, BSG included. They are audited and certified by a charted accountant in UK. Are you claiming you have evidence that the statements are materially false?
nonsense. BSG gives them the information. They can be easily fixed like this that it seems they didnt make profit. We dont need proof here, You are welcome to believe the numbers are right. In that case I just view you as a naive person.@@owenholt2574
It’s so nice to see riloe get some attention, probably my favorite tarkov content creator
🎯 Key Takeaways for quick navigation:
00:00 *🎬 Overview of the video content*
- The video discusses the financial report impacting Escape from Tarkov, emphasizing its significance.
00:55 *💰 Background on Escape from Tarkov's financial stance*
- BSG initially opposed typical monetization methods, aiming to preserve the integrity of Escape from Tarkov.
- Financial stability was reinforced by the removal of high-tier game editions, signaling progress towards version 1.0.
04:12 *📊 Analysis of Battle State Games' financials*
- Examination of BSG's financial records, publicly available due to its UK-based registration.
- Revenue and expenses breakdown, highlighting the company's financial status over consecutive years.
07:13 *💸 Insights into financial strategies and tax considerations*
- Discussion on how businesses manage profits and losses for tax optimization purposes.
- Exploring the implications of maintaining near-zero profits for tax-related benefits.
08:20 *📈 Analysis of 2023 financial projections and market impact*
- Reviewing the impact of Escape from Tarkov's marketing efforts and the introduction of Escape from Tarkov Arena.
- Speculation on the success of Arena and its potential influence on BSG's financial stability.
10:55 *🔍 Examination of Escape from Tarkov's sales trends and external factors*
- Overview of Escape from Tarkov's sales performance over recent years, considering geopolitical events and game-related controversies.
- Analysis of the potential impact of Escape from Tarkov Arena's sales on BSG's financial outlook.
12:19 *🛑 Concerns regarding Battle State Games' financial position and game development*
- Addressing concerns about BSG's reliance on Escape from Tarkov Arena's success for financial stability.
- Speculation on the implications of Arena's performance and its potential effects on BSG's future projects.
13:59 *🖋️ Reflections on the video content and community dynamics*
- Personal reflections on the challenges of discussing Escape from Tarkov's financial aspects amid community scrutiny.
- Expressing admiration for the game's creative aspects while acknowledging financial realities and community dynamics.
15:53 *📈 Financial overview and concerns*
- Tarkov's server costs estimated at $100 to $300 per month per server, totaling millions annually.
- Cost of sales increased significantly in 2023 without compensating sales.
- Discussion on the impact of cheaters repurchasing accounts on Tarkov's funding.
- Speculation about the financial status of Battlestate Games (BSG) and stakeholder payouts.
17:03 *🕵️♂️ Cheaters funding dilemma*
- Uncertainty regarding whether cheaters are a significant source of funding for the game.
- Proposal to reduce cheaters' influence by empowering legitimate players through microtransactions.
- Consideration of microtransactions as a potential solution to mitigate cheaters' impact on BSG.
18:12 *💰 Microtransactions and game integrity*
- Discussion on the potential implementation of microtransactions for cosmetics and quality-of-life items.
- Emphasis on maintaining the core tone and vision of Escape from Tarkov.
- Acknowledgment of Nikita's efforts to secure funding for the game's development.
19:50 *📉 Financial sustainability and future outlook*
- Reflection on BSG's options: fund the game or let it die.
- Consideration of the necessity of additional revenue streams for the game's long-term development.
- Evaluation of BSG's business decisions and potential implications for Escape from Tarkov's future.
Made with HARPA AI
900.000 new users in 2022, which were mostly cheaters buying new account. What a joke of a company.
Love your content Pest. Unfortunately, I managed to play Tarkov for over 1k hours and made very little progress. I just never got better, so I quit. Still hurts but I can't force myself to play something as stressful as Tarkov. I don't like how it affects my mental state, which is something I have never encountered in a video game before or since.
Congratulations you have officially Escaped Tarkov
I feel like they could literally sell merch for the game and make a decent amount of money
They already do
700k - 900k "new" Players each year and they are wondering why everybody things their Business Model is Based around cheaters buying new accounts constantly
The only way bsg will be able to really help cover costs WILL BE to charge for the server usage, just like many other FPS games have done over the years.
One thing that i have yet to see anyone bring up is that they also have or had to pay for licensing all the weapons amd attachments. Almost or no other game uses such a wide variation, high detailed, and trademarked arsenal. That isnt done for free.
like H&K or any ''western based'' company could try to sue a russain company for copyright infringement. I bet I wouldnt do much. I cant find anywhere that they pay for licensing all the weapons. My guess would be they dont care about it and the only reason they dident name example TarCola ''Coca cola'' is becuse before the war these companies operated in russia and acually swayed some power.🤷♂
microtransactions that don't affect gameplay could be like a unique post-extract screen. A cutscene plays when you take the car extract, and you get to see your PMC speed away. Actually see your character climbing with Red Rebel. I think it would be sick af to see the squad jumping onto Smuggler's Boat and leave customs.
Jesus christ. Check yourself
Next you'll have to pay for server time. 15 dollars an hour to play in live servers.
Without fixing the desync in area it will never go anywhere. It is as far from an esports game as you can get right now.
My problem with micro transactions for stash space it that it sets a hard/ physical cash value for each slot. RMT'ers (hackers/sellers) will know exactly what they need to make money back on those slots and how much to ensure the're making profit from the base account + the extra slots. Before they had to consider time loss to unlock the rest of the stash space.., now they can stay low till they hit proffit point then start hacking like crazy till they get banned.
Let´s get this straight: Bsg has spend millions on ineffective marketing campaigns, events and even a tv level show. They have NOT delivered the product they sold. They have paid shittons of money for weapon licences. They have NOT kept up to their promises and continued developing the game as it was advertised. They have started trying to monetize aspects of the game, after promising for years to never EVER add microtransactions into the game. They have NOT fixed the atrocious netcode/server issues that have been plaguing the game since 2017.
They have been acting like blizzard. A boyclub, throwing money into the fire under a delusion of grandeur, while delivering NOTHING they had advertised or promised to their costumer base. Remember Areana? The millions of bucks wasted on advertising that suppossedly developed for more than 2 years product? They gave us tdm in tarkov. If that took two years, what hope is there for them to ever finish this pile of softwaretrash? Two years, for tdm. Two years to place some spawnpoints and make preset equipment. AND THEY EVEN FAILED AT THAT. Arena is missing more than half it´s marketed content, has performance and server issues out the ass and they are trying to market this as esports worthy? This shit isn´t even lanparty worthy. TWO SECOND DELAYS IN A FAST PACED FPS? Balance that makes pay2win games blush, and a progress system that makes walking through razor wire more attractive.
But yeah sure, let´s reward that mismanagement, incompetence and fraudulence with microtransaction! Woho, million dollar company needs MORE MULA! Let´s throw our, on average actaully earned, money at them BECAUSE THEY ARE SUCH A GREAT STUDIO! Oh wait, they aren´t.
Oh, yeah i forgot. Expecting to be delivred the product you paid for after it being marketed to you in a certain way and then not being happy or silent about every single aspect that made you buy the product being changed, or thrown out the window, is hypercritical and toxic. Oh yeah totally, protect the poor million dollar companies feelings, they are doing nothing wrong by ripping people off. there´s a good reason less than 1/3rd of the tarkov community is still active in that game, and the reasons haven´t changed in the last 8 years. And just because some delulu creators are so enamoured with their game they lose any touch to reality, isn´t the other costumers problem. But sadly bsg rather listend to you delulus instead of the THOUSANDS OF PLAYERBASE COMPLAINTS.
I don’t really play tarkov anymore (started in 2016) but my thoughts are that this would make more sense if the game was at full release. Also perhaps I haven’t seen the correct info but are the stash expansions permanent? As in do they carry over each wipe? Because this means again this is a temporary injection of cash until they add the next micro transaction and there are only so many things you can monetise until it does become p2w.
I have a serious question that I do not understand...When a game like HalfLife is released, all the work (for the most part) has been done. Then they rely on game sales to pay back the initial investment and if the game does well, then hooray...bonuses for all. With a game like Tarkov where they "sold" copies of an unfinished game to further fund the development...what is going to happen when the game releases and the wave of people who wanted to buy this game already have it? Where is the income at that point? I mean, there are still literally dozens of skills in the game that are not implemented even for testing. How is this game even close to a 1.0 release? The only thing I can think...is they home the game stays popular enough that cheaters can still make money with RMT. They ban those accounts (without addressing putting a full stop to cheaters) so then the cheaters have to continually buy new accounts?
Another option is too look to a single player route and not just online. Where they can save money on more servers and such. I stopped playing online and been playing SPT due to the fact I don’t have time to grind. And don’t even have time to play SPT anymore. But they could possibly add the single player as a dlc and add content into there as the future of SP progress. There is definitely ways they can keep afloat
This was a great break down and very insightful both your reaction and the original. Thank you for always breaking these videos down and being helpful as always. Much love farther pest
I think they will inevitably end up in a subscription based loop. MTX will enable some funding and possibly allow server costs for a short while but MTX isn't guaranteed income and will need constant additions just to keep the money moving. Again its like buying another copy of the game, you buy it once then they are stuck trying to figure out how to get more money to support the game. Subscriptions will 100% guarantee server costs and even allow funding for future projects. With Subs and MTX as a side venture it would easily keep the game going for an indefinite time. I see no other way.
I'm glad to see this video get more publicity. He's a really good upcoming content creator.
Imagine if they introduced MTX like POE. Not over the top animations, obviously something more realistic like the clothing could even partner with big name brands. Then have Hideout cosmetics and even gun skins, that would be more than enough to make this game float for a looooong time IMO.
With all of the money they spent on marketing, I’m wondering whether they could make money selling Tarkov branded merchandise. Imagine being able to buy Killa/Tagilla helmets or an IDEA rig. There could be huge potential there
They actually sell both on their site IIRC
I thought it was fairly obvious that they run the UK incorporated company reported profit very lean and bake a lot of their real profit somewhere it the "Cost of sales" in some way, actually realized in Russia. We don't see the "Cost of sales" broken down in this report to suggest otherwise
"play test" EXACTLY! Thank God he hit on this. Tarkov has a ton of issues because BSG does do play testing. Game has been in BETA for 8 years or so now and they still don't have test servers for players to find those issues and report them back to the devs.
alternate skins for gear would be cool. like realistic color changes for rigs/body armors you can purchase then apply to that piece of gear as a modifier
The biggest thing Ive been wanting to see is giving us the chance to paint our weapons, give us some paid camo webbing, electrical tape, adidas stripes to put on our guns for meme loadouts and people will eat that up as long as they keep it realistic I don't think people will have an issue
Their pricing is already weird, so micro transctions isnt the worst in their case, Base game is great, but then to pay 100 dollars to get two more slots in your secure container is just bonkers. Yes you get better rep and some more gear, but secure container is in essence why you buy it.
The big thing here is the top people in the company with salaries in the millions, they don’t need the cheat money if they didn’t stuff their pockets
10 mill in 2 peoples salaries out of a 65 mill turnover is insane, that cheater money is definitely going to a good use.
This was aawesome vid homie, thanks for keeping us up to date
if they dont fix the cheater problem nothing will save them
Pest, I need to make a point to whoever uploads your videos to tune your AdSense from default down a little... I should not have 4 ads on a 20 minute vid.
Makes it really hard for me to recommend your channel to anyone when I have to add a caveat that they need to install an ad blocker to truly enjoy your content.
Just tune it down from default (UA-camrs algorithm is atrocious not your teams fault at all).
I don't understand why the advertising for Arena is even in the equation. 500,000 out of 83,000,000 is 0.6% of their budget. Even 2 million would only be 2%. That is absolutely nothing for an advertising budget
I've said it for the last 2 wipes I would pay a monthly sub to tarkov to be able to download and rewatch raids I was in and fly cam to watch it all. Just have servers they save too and once the last pmc is out of raid make that raid downloadable for 4 hours before its wiped off the server to keep space free.
Then you would see how badly the cheaters are infesting the game. Would be nice, but would break the ban/buy cycle. It would give them a steady income though which might be a decent persuasion to start hardware banning people. I don't think it would ever happen though. They can barely make the kill cams in Arena work right.
Lol that's crazy you would pay money for a feature like that when a lot of games have it for free
@@Ccubed92 Right? How is tarkov so unprofitable on game sales alone that it's going under when plenty of other online games don't have half the purchases they do.
@@MrKingglenn They've been HWID banning for ages mate. I don't think you have any idea how cheating works.
@@Ran93024 Bruh.. they dont hwid ban. they game ban.. that is why players can rebuy and continue to play. they only hwid when they dont want to play anymore. And quit trying to tell me what I think and know.. ffs..
image you fly away at terminal, only to crash down in woods.
I actually don't mind the idea that they sell useful functionality that doesn't directly impact raids. Offline co op. Maybe a raid review tool. A scenario editor (WOULD LOVE THIS). Cosmetics for the hideout. Additional character slots. Maybe immersive settings that make raids HARDER (i.e., an official hardcore mode, or extract determines next raid location)
That kind of thing is vastly preferable to character skins, ruble purchases, etc. Plus, some of these can be sold per-wipe.
It's not like their brought this upon themselves by switching the intended final product idea halfway the game rising in popularity, dumping what initial supporters and niche supporters were buying into something that tries to get closer to "Triple AAA" Call of Duty with realistic aspects in an extraction shooter while not addressing the community properly ever or even caring about feedback, disregarding issues that can be fixed faster and content droughts / balance issues, caused by none other than themselves. They had the initial formula for the base game solid, required polishing instead of their constant attempts at remixing them, messing with AI without any attempts at overhauling it, messing trading, messing the market, etc.
We had Offline with the ability to pull loot when the game was very early, just low tier loot which was the only thing available at these offline matches, which was very praised for not being op at all and aiding newer users fighting gear fear, gun play was solid being that overall most things worked well being mostly tied to user skill, where attachments were small increments in gun play, but not enough to the point where not taking any made you super vulnerable. People still customized their guns in all whacky manners, no metas, but you still felt good using a default gun.
I have insane doubts regarding their financial reports, from Nikita and his other half receiving extra wages in the rounds of a few dozens of thousands directly from their paper offices outside RU, best part is this has been public for a loooong while. Both the US and UK offices have these stated. Where has all the cash they got so far gone ? Because it doesn't feel it went into improving the game.
They have all the tools to fix ongoing issues and even more to push for actual growth, not snowball early access for years to the point where all these years can be sadly resumed to going around doing and undoing core mechanics, minimal changes, a bit of content to stop each stalling, they actually have the tools currently without reworking current AI to make it a lot more interesting which we have been using for a while via mods, armour system which could've been better balanced and has been in the backgrounds of the game for a while to the point we also have been using it more than an year and half before implementation via...... mods, all this via mods which exploit either their laziness, incompetence, or greed to hold features to stop stalling as it is common for BSG since stopping stalls means a wave of popularity and sells. I don't think they lack funding at all, it's just easier to not adress community feedback and turn "lack of funding" into our issue. From making the user travel from map to map tied to where they extract, call-ins, sight and attachments locations changed on the rails, high / low ready, tilted aim as an option while using goggles or not as it's helpful in CQB, more guns, more clothing, etc, from people who do it for fun in somewhat short windows of time, alone, while having jobs...
But hey who am I to judge BSG in milking their own game, delay features on purpose, copy pasting (or copy the previous homework but make it different) the little public adressings they do ? They deviated a ton from the original intended game as soon as they started to get more and more money.
But hey if they lose funding and abandon the game that's actually good..... right ??? At least we could continue the game now with the modders/community.
-Shiro, SPT
Imagine how much a massive offline mode or PvE update would do for the game.
People who hate the cheaters and don't want to deal with things like desync or networking could finally come back to the game.
One reason I liked Tarkov was that it was a one and done game. You buy the version you want, and if you want the extra stuff, you upgrade. The weird part about the model in the first place was how your stash was tied to the amount of money you spent on the game anyways.
The problem only came up now because they got rid of EOD, and now they can get you with a different transaction under a different name. The EOD removal at this stage in development in my opinion is a little silly, but we all knew it would happen eventually. I just wish they had waited until a lot closer to full release.
I think arena only flopped because of the terrible loadouts. its still tarkov at the end of the day. but if im forced to use sets i hate, (like having to do shooter born or all the bosses quests and bolty quests etc) im just not gonna have a good time and ill jsut go back to waiting 5 minutes per raid loading screen, and the few minutes it takes to re gear.
I’m actually a huge advocate for micros transactions in games. It makes sure that the devs keep their consumers happy and decreases hacking.
I bought Tarkov in 2020. My first thought after playing it was "how are they going to keep the servers up without a monthly fee". Monthly fees are off the menu due to the original sales, but they could do some sort of parallel wipe with a small fee for entry or rentable private servers.
I laughed then pestily said that game needs only one map and quests to be released. Right now it needs a lot of work on audio system, hit registration, and really needs a lot of optimization because to have stable 60 fps on streets and lighthouse you need almost top tier processor and 32g of ram and it’s just not accessible. Plus it needs good anti cheat.
Cycle frontier is a perfect example of a game that freaked out and did crazy stuff just to die anyways.
I truly believe asking as tarkov sticks to the core game that it was supposed to be from the beginning and make a truly freeroam across all maps then it will succeed. They just need to deliver on what was promised from day 1.
I'm really curious to see how they TRULY spend their money. I legit don't believe they spend the money in a proper manner. The simple fact they pushed arena when the playerbase didn't care at all about it is one of the first sign that the management is truly inapt to run the company. Seen how many times the game's direction wasn't clear and that things changed on the opposite way they intended ? Just look how recoil changed 5 times in less than 3 years
Thanks for showcasing this situation and video by Riloe. Definitely puts things into perspective for players who want a little shred of knowledge of what's going on behind the scenes.
extra stash space is basically buying cases. If stash space is so bad that you need to spend money on it then it needs to be buffed across the board.
so the original plan for tarkov to be story-driven possibility of singleplayer game like Metro, is absolutely out of the park now, right?
I know I'm going to be bashed by people here, but tweaking a few things for EFT to be a bit more mainstream friendly would help open up the game to more sales. For example, by keeping the map in your pocket or backpack while exploring a map during a live raid would allow you to mark certain areas of interest, for example quest areas and extraction points. This alone would keep me going as it takes such a long time to learn a map
All Im saying is if I could have a case hardened blue gem RPK I would buy it
BSG is not struggling financially. That video is a joke.
Also cheaters buying accounts is not conflict of interest. More bans = more money, so the incentive is to ban as many players as possible.
One other thing I want to bring up that I don’t think people are talking about is the state of arena. Arena is now tarkov’s little brother. BSG has to support arena AS WELL as Tarkov now. If arena is not going to preform the way it was supposed to and is a huge flop tarkov needs to pick that slack up. So now a gamble that was made to boost overall revenue into tarkov has severely backfired to where tarkov now has to support both itself and arena, which was never planned for. Tarkov could have been funded to completion without arena, but now it needs to support arena so that it does not die either.
I think a good idea they could do to make more revenue is put up billboards in game people could purchase to advertise real life products. Therefore no microtransactions and its kind of immersive because its just real advertisements in game.
I'd argue its less immersive. Your no longer playing thru a uniquely crafted world with its own lore. Seeing a real life brand would instantly get me thinking about the real world and not the game.
BSG should just sell $20 DLC special editions such as:
100% Boss Spawn Edition
Guarantee no cheaters edition
No exfil camping edition
Zero stupid, repetitive quests edition
Re-worked PMC spawn edition
Guarantee scavs don't spawn until 20mins left in raid edition
And the I have a job, family and life edition 😂
Ah yes, because $140 wasn’t enough, they really deserve another $200 just to implement basic shit that should have been prioritized since day one, and would have costed 5% as much as they spend on marketing to develop properly by hiring competent devs.
I've been dodging this video just to keep away from getting nitpicky about something I like. I'll check it out now.
Its simple with arena they should have made it so you gotta bring your own gear in from eft not its own game and nake more objectives and the maps a bit bigger with more players.
put it exactly as is but in EFT, i agree it shouldn't be separate.
They should sale spray paint cans. I can paint my guns with 2$ for 25 sprays basic shitty spray paint to keep in line with the game.
I bought stash space because it's always handy and I support BSG. It doesn't affect the game at all - just allows more storage space. Honestly it's the most tame and reasonable microtransaction I've seen in gaming in years.
If you run at a loss for a few years but start to gather constant profit, depending on how many years have passed you will be able to take the loss from past years and use that as tax reduction, thats what amazon did as an example, it started a lot of drama because people dont know how taxes work so they thought Amazon just didnt pay tax.
People dont realize that a multiplayer-centric game CANNOT be funded by one-off initial sales. That is a single-player sales mechanic, not one that works for multiplayer.