That didn't go well, it wasn't fun, and they released it. Had to pay for DLC to fix everything, and no, Activision didn't forced them. It was their decision. Once they were out of Activision's hands, their microtransactions have gotten worse. 343: "We are a competitive game" Bungie: "We want all of your money, we will lie and not fulfill our promises"
@@davemustang8173 Is it? ua-cam.com/video/nsIdPWB2_JA/v-deo.html You need to spend around 7000 in store to get everything, DLC's are a mess and cost a lot of money. They got shady practices. It's not secret. I play Destiny 2, but they are after the money. PVP? Dead af even though they promised they will give us PVP, but no. That's for their next game. I was there when all happened, what they did to Martin O'Donnell as well. They left MS and jump into Activision, one greedy company. They blamed everything on Activision, but Activision responded they gave them full rein on their project. After they left Activision they stated they can do good things, and just more microtransactions and it's just getting worse. This comes from a Bungie fan that is disappointed in them, in their greedy practices and their lies. I'm tired of the Bungie stands that turn a blind eye to what Bungie has been doing and saying. They are probably going to blame Sony and said they were forced by them, but they have been crying wolf too many times to believe them. Bungie is a greedy, one of the greediest companies out there at the moment.
Granted, the video with the Bungie employees was released once you bought the game. The 343 one was basically advertisement for the game, hence the buzzwords.
@@RepresentWV its no surprise in the 2020s xD every game that came out like ... 2015 or past that was literally shit at launch and some kind playable after months of patching. its really pathetic what those people are doing in the heads of the companies. literally people who have no clue what they are doing and just see the money and nothing else. yeah "money" is everything, but nothing is worth more than reputation and a great community of this game. idk why its so hard to see, to spend more time in a game and testing it before bringing out a game what is like 70% or less done. in my opinion, every small or big studio should make a completely new company and fuck microsoft, ea, activison and all those greedy retards who have no clue what they are doing and just see the money flows
Bungie: "What is stopping the player from skipping this? We've got playlists for every player. We've got social games, party games. If it's not fun, what's the point?" 343: "Competitive. Competitive. Competitive. Competitive. Competitive. Comp-"
Top it off with the competitors they listened to tried to make the game work for competition rather than the competitors trying to work to be good in competition
Bungie isn't and wasn't perfect, but they really felt like a team that cared- A dev studio with a soul. 343 comes off as extremely corporate and it shows in the games. A smiling face with polite words that hides a wreck of incompetence. Vidocs with people that look like they would rather be anywhere else. We really just need an indie team to make a Halo-like at this point.
Idk about that. If there was a standard for what makes the perfect "developer" scenario, early 2000's Bungie devs are 10/10. If anyone makes references the team that worked on Destiny, that's a different story. Halo CE through Reach? Anything called Halo that Bungie touched? That is a "Halo" game.
@@Xecnalxes Most of the important key players are still at Bungie. Jason Jones, Kevin Smith, Steve Cotton, and Christopher Barrett just name a few off the top of my head. Now if Destiny is not your thing I get it, but to a lot of people (me included) it's a really solid fun game with tons of content. The community there is awesome. Most of the players talk about how Halo and WoW were their favorite games back in the day.
I rewatched some of the old Reach ViDocs recently and it's insane the degree of transparency and unbridled enthusiasm they genuinely conveyed, and at the end of that road, we got a full game at launch. I honestly don't think we've gotten an experience like that from a major studio since Reach launched
Other gaming companies took it on the chin when they had that same amount of transparency and couldn’t deliver. In addition, a bunch of corporate executives demanded that they stop telling everybody so much about the game before release. The opportunity to show off your game was taken away from you when it was clear that you couldn’t do it in a professional manner in a rapidly modernizing market. Basically, they stop letting the people making the game tell you about the game and handed that off to the PR department. Then those people just started picking the things that they “knew” you wanted to see. Don’t ever expect to see the same type of environment or advertising again. It was an era completely different from today.
Thats why, as a liberatrian and the target audience, our games should come with a test and an option to block people from certain states feom playing online with us. We're the core audience after all. and basically every Halo fan is conservative and republican at least. Its just science.
@@blueblaze5160 Seems pretty common to me tbh. Tends to be that way with most first person shooters. I'd say following the 2000's which created this negative perception of gamers being toxic chuds, it alienated a lot of progressive players. I mean I hardly ever hear any Halo fan talk about how Miranda Keys was fridged and killed off for no reason other than to have a character die, and how thay is a symptom of just general misogyny. Or how ONI is an example of a authoritarian, hyper capitalistic, military state and how cool of a morally complex character Chief is in that regard, a weapon originally created to put down human rebels from the outer colonies who just want better treatment and resources but get treated like garbage for not being part of the Inner Colonies. If you were to try and bring this up with the modern Halo fan, they would tell you it's "woke" nonsense
As an average Californian I can tell you these douche bags don't speak for me. They speak like your stereotypical Rich Game Devs I work 3 jobs just to get by, these guys make a living off of lying to their fans
@@blueblaze5160 And then literal shit shows like The Halo Series on Paramount drive it home to regular fans that any kind of dive into the complexity and moral ambiguity of the UNSC or Chief and the politics of the world within are a downgrade. All because the faulty care of the writers who once again, don't give a shit about their fans
I think its so interesting how 343 is so focused on reaching a broader audience when they literally have one of the most famous/recognizable IP's in gaming
if halo 5 wasnt made and infinite was 343's second attempt at a game the community would have been more forgiving. but after a fucking decade since 343 has had their hands on halo it has been nothing but problems. the community has been giving nothing but feedback for 10 fucking years and the dedicated community has had enough
We must also consider Halo Infinite is a failure on the standards 343 created for themselves. This was not meant to be a one and done, fun campaign and MP, before jumping straight into the next sequel. This was meant to be a live service MP game people would happily keep playing for the next 5 years. In reality, their live service game barely ever gets new content.
@@shap7296 fuck no wtf are you talking about. everything that has "loot box" in it is completely shit. make armor or skins unlockable with challenges, secrets in campaign or other shit that need you, as the player to spend time on it to EARN it, i know i know EARN stuff nowadays is kinda hm idk time consuming. halo 5 was good, but only after 100 patches, it wasnt good at the launch, it wasnt good after 2-3 months, it was good in the last like 1 and a half year where nobody played it anymore. dont bring any kind of req pack or loot box in the game its just cringe and literal casino for kids or a bit older pals, its nothing than that, you waste money on 99% of shit skins, ugly and weird armor and just design that put together in 2minutes, like in halo 5, legit 99% of the armor looks fucking shit, the only armor which looked good, you could have gotten from actually playing the game or doing crew challenges for the achilles armor. again, bringing back sick looking armor or even skins that are only unlockable with challenges or other stuff would make it 100 times more fun, than spending 200€/$ for nothing or a 0.001% chance of actually good stuff. but how would you feel if you unlock the recon armor in halo with hard challenges - and then how would you feel, if you spend 100s of €/$ on loot boxes just to get 1 part of armor from 4. i think you would feel a ton better from unlocking a complete armor set from a challenge, than 1 piece from a loot box.
@@AssassinKeks the packs are awesome in that game just like siege or overwatch now look at overwatch they are having the exact same problems as halo infinite pack systems work if done right it takes like 20 min play time on H5 for 1 pack like 15 on overwatch one and about 3+ hours on rainbow six siege halo 5 did good
Meanwhile, I've hated 343i since Halo 4's launch 10 years ago. Halo 4 was the last Halo I ever purchased because it was killed, I remember 343i taint kissers harping on me over trash talking Halo 5 and Infinite before both released and, well, I was right.
dude seeing Reach’s matchmaking again it’s crazy how far we downgraded with infinite. like staying in the same lobby and voting on the next map was so good why don’t we have it anymore
I don't think Bonobo Industries even understands the concept of social features like pre and post game lobbies. I'm surprised they even have custom games at all at this point
When I heard him say this, I felt so many emotions at once... But mostly felt cringe and out of my skin for how he says such bs and maintains a serious expression like he believes in what he said...
Anyone who actually played the first halo game will instantly tell you how absolutely not competitive it was lol. Literally just an alien sandbox shooter to dick around with your friends on. I like the idea of TWEAKING the game settings to play comp like they did with the MLG game types in H3/Reach for Slayer Pro, but the game’s DNA is casual AF
They could've kept their broader audience if they didn't scare them off with mediocrity, and then pretended like Halo never had mass appeal because they fucked it. Also yeah splitscreen prolly would've helped.
Split screen is a feature that almost nobody uses anymore. I’m sad that it’s gone too, and the fact that they lied to us about including it in every game after Halo 5 is a huge red flag, but no, split screen would not have nearly the impact you thought it would. It’s an artifact from a bygone era, something that just doesn’t exist anymore.
@@rookcapcoldblood2618 How? Nintendo, one of the big three, still offers splitscreen for many of its party games. Borderlands 3 offers splitscreen. The Quake console port has splitscreen. Hell, even one of Halo's biggest competitors in the military shooter market, Call of Duty, still offers splitscreen play in many of its games, even up to this day. Splitscreen is far from an archaic feature.
Judging by this video, 343 can't make a fun game because they aren't having fun with it. Being buddies by drinking, making shitty jokes, goofing around, etc. 343 is more of a company then a friend when it came to bungie back in the day. How it will change isn't really just leadership even tho bonnie ross did leave (and a bunch of others). it's mainly also the attitude of how halo is as a fan. They don't represent the fans they represent the product.
Bungie represented the fans because they were the fans. Remember, they recruited directly from the people who played their games, that's why they weren't just thinking of the fans, they were the fans.
343 Need to just hire people who genuinely care. Enough said. If somebody one the team doesn't care about halo or hasn't even played a single halo game, then they shouldn't even be on the team.
@@SpacenoidCentral Look up pictures of the 343i team. It’s obvious that they’re more concerned about hiring for diversity than hiring people who actually play and love Halo.
@@asada4L lol Agreed, the only ones that are even worth listening to are the remakes of pieces from the original games. I don't care how many choirs and drumbeats the soundtrack has, it's still extremely forgettable and bland
Never listened to a single song in Halo Infinite and I can tell you right now that the soundtrack is shit. 343i's soundtracks are generic and gay, it's safe to assume Infinite's is the same.
@@wyattbhoffman Joe fell off. It must suck to go from one of the leading voices in one of the most fresh and rewarding fields of media to ever exist, and then become the token Halo guy that 343i uses to gaslight fans into thinking that maybe the next game will be good.
I was recently watching the behind-the-scenes videos included in my Halo 2 Limited Edition and Halo 3 Legendary Editions. The difference between Bungie and 343 is astounding.
Something I noticed imeediately is that Bungie have an attitude, and a bashful confidence about them hat 343 just don't seem to allow. They're just so... sterile, and safe. Although after 4 and 5 we may have scared them into playing it safe.
They were pretty confident when they added microtransactions to a full priced game. They were pretty confident when they anounced split screen co op and they were pretty confident when they cancelled it. Confidence is not something 343 lacks, is focus on the essence of the product they sell. They try so hard on selling you halo, yet they dont know what halo is. Not for themselfs as the company nor for their consumers
@@giordanogarduno9207 in their Halo 4 vidoc they say things like “People think they want another Halo, but what they really want is something else”. They were very confident. Stupid, but confident
Bungie ViDocs: explaining the reasons, both mechanical and cultural, for what they put into Halo and why those things make it so fun, as well as displaying their unique player-first culture which created such positive revolutionary shifts in the games industry. 343i ViDocs: justifying making Halo exactly like every other piece of tripe game out there, explaining how they're mega-geniuses for following every single established industry trend, and trying to dodge responsibility for their constant failures and greed.
The 8:11 - 8:30 sums it up so well. Those banter moments AFTER Having FUN is what made those ranks “competitive” and matter at all in the first place. Now we can’t even get a post game chit chat lobby...
The difference here is in management at bungie they have the youthfulness that is required for looking towards experience over dollars and the era they operated in that really tears these two developers apart and shows 343i as a profit orientated developer.
4:24 It's a shame seeing Frank here on the "Bungie" side of the argument given that the vast, vast majority of the story-related aberrations in 343i's Halo are his fault alone. Frank could, and should, have been replaced by literally anybody else, and nothing would have changed for the original trilogy (besides some of Frank's terminals and prerelease media being dogshit) and 343i wouldn't have had a running-dog to help them ruin Halo.
included this clip because he thought "it would be halo 1.5 or 1.6" which felt like he was already indifferent to the success or the passion of the team. It feels like when i see him, he is just there, being totally replaceable. From the get go he was an opp
I remember buying the Special edition of Halo 3 when I was in middle school and watching the making of stuff over so many times just being so interested and loving how stoked they all were making the game and seeing the Camaraderie in a team working hard to make a truly awesome game and I had some of the best times with my friends playing it online and inviting them over to have LAN parties. It was good times.
1:09 The extreme juxtaposition in attitude to campaign and multiplayer fans is what does it for me. They should have never been separated... and yet today they are treated as separate entities, and it has already broken down the playerbase in such an irreparable way.
When I first started playing Reach back in 2010/2011, I had no idea that Reach was going to be the last complete package of a Halo game that we players got for a while. Say what you will about Reach, but there was still a lot of passion with old school Bungie even in their twilight hours of Halo.
Honestly this is just like all of the developers interviews for sea of thieves, you literally never heard the word "Fun" used once, it's always "content, engaging, connections, and experience"
Watching the oldest footage of the devs and people playing is so nostalgic it physically hurts. I want to travel back in time to relive all the Halo games up to 4.
Back when videos games were about the experience and friendship associated with it. Developers weren’t focused on profits but rather the acceptance by their fans. Videos games used to have this feel around them that would put you into another world. Now it’s about how much you put down on your pre order and you still have to wait 3 not ha for the updates to make it playable
The problem with balancing a game is just because it’s balanced doesn’t mean it’s fun. If everything is equally garbage it’s not fun. Instead of nerfing things, make everything overpowered
Plot twist. 343 is your goofy fun uncle after his divorce and he hired you to his new company (he is not funny or goofy anymore, but you still remeber him for that. He remembers too, but he doesnt want to go there since all he cares about now is the monie)
Doing my man Joseph Staten dirty by including so much of his 343i interviews and not much of his Bungie literally so passionate about the game he knows every little thing he wished he could fix and polish, even if the other guys didn't notice. In three Halo 2 developers commentary he has a quote "every one of these bugs is burned into my brain." And he even went back and fixed stuff to better show what he wanted the final product to be like.
Man for really shooting for "Halo at its core" 343 seems to be incredibly out of touch. Something tells me 343 have only played the Halo Games that they've made. I doubt they've played any of the earlier games.
When 343 said they wanted a “Boarder Audience” they obviously meant big fat whales on twitter who’ll spend boat loads of cash on useless micro transactions from their shop.
Their mistake, one of the many, is that they think they have to CHANGE Halo to make it appeal to new players. That they have to make it something “different” in order to keep the franchise going. Bungie proved you don’t have to do this. While Halo CE, 2, and 3 all have their differences, the core of what it is still remains. Because they built ONTO what they laid the foundations for with CE rather than reinventing or changing it fundamentally. No matter what anyone says about Halo 4 and 5: they fundamentally changed Halo in numerous ways. To say they haven’t is to not understand the basics of game development or what Halo truly is in the first place.
"it's a celebration of Halo" why the heck are we constantly celebrating Halo, why can't we just get a Halo game for Halo players, I don't want a fiesta every single day
I remember how excited i was too see Joe Staten return to Halo after all these years, and that he might be the beacon of hope to fix this broken company and franchise...how disappointed i have become
We can’t blame Joe though. You know he actually cares. They just use him as the face of Halo Infinite so that we aren’t as mean to him. They could have brought him in a long time ago, and they waited. Hell they could have gotten Marty too, but they didn’t like that he refused to be a puppet for Microsoft.
I really dont know what to make out of him. He still sounds as invested and as technical when he talks as he did back in Bungie era, but the end result is very different and not in a good way. When did he even joined 343i to begin with?? What is his level of impact on the development efforts?? I know this kind of projects are not miracle made and are the collective effort of a large team, but Staten REALLY used to mean something when it came to halo and seeing the total mess infinite is, is hard to think that Staten has anything impactful to do with it
@@giordanogarduno9207 he’s joined in late 2020 after the E3 campaign mission showcase when the game got made fun of because of graphics, so he didn’t have much time to do much, he’s head of creative team so he doesn’t have much power to effect the whole studio unlike when he was in bungie
@@wyattbhoffman then he joined at an advanced point in development, why would they do that?? They cant scrap and start anew like they did on halo 3 at some point. Did they bring him in just to do damage control??
The focus and attitude between the two companies is just so drastically different. 343 just simply fails to understand what made Halo so good since all they want to do is just milk the IP for some easy cash. There's a lot to say how terrible 343 is, but their actions for the past few years speak for itself.
The original guys are smart, funny, mean and driven by excellence. They strove for perfection even though they admitted themselves it was impossible to achieve, but they didn't give up the fighting spirit that makes the game what it is. You can see the passion in Bungie. They want to cut a chunk out of the world. 343 has been given a fraction of that chunk, more than Bungie would have asked for and did the exact opposite of what Bungie had already laid out for them and in turn actively ruined the legacy they were given. 343 is treating Halo like another game. Not the game that defined an entire generation of first person shooters.
While I like a decent amount of what 343 has made I still think Bungie outshines them in most departments. There’s just something about the old school Bungie flair that I miss in modern games
The fact one of them said halo ce was highly competitive is such a lie. Bungie literally stated multiple times the game was suppose to be fun not competitive. Halo infinite lacks any of that, isn't fun what so ever.
Think about it this way, Bungie supposedly hated the grind and crunch and didn't want to make Halo 2, 3, ODST or Reach and even still they managed to make genre defining game after game that were all massive hits and beloved titles for all Halo fans. 343i always loves to tell you how much they "love" halo and are "excited" for the future of halo yet all they have produced is trash that doesn't respect what made halo fun in the first place.
343: Competitive! Competitive! Competitive! Bungie: lets meet some people and make friends with them and enjoy the game. We just want people to jump up and down and have fun with the game. We also have proxy voice so people can hear each other when they are near for communication and fun.
In all of those clips, videos and ViDocs you can just tell the difference of passion and love for the game they are making. 343i sounds like a group of people working 9-5's not giving a shit about the quality of what they produce Bungie sounded like people who absolutely loved Halo and the story and the gameplay and had such good chemistry and understanding of what makes Halo so damn fun to play for hours and hours and hours.
@@rookcapcoldblood2618 it’s not that simple. The people that we praise for Bungie era Halo aren’t all with Bungie anymore. Most of them split off to do their own thing. Don’t act like Destiny is a good replacement for the good Halo games because it simply isn’t.
@@gabethebabe3337 I'm glad you see things the way I do. I'm against the party of people that claim that modern day Bungie will do better with the series than 343 is doing
@@rookcapcoldblood2618 well, Bungie wanted to split off from microsoft AND halo (in the sense that making more halo kept them from making other projects like destiny) so it would not make sense that Bungie were to make any halo *again. Now if we take a look at the current state of hlao, you could give a redditor complete and total power over the entire halo franchise for an entire hour and the end result would be at least as good as the past 10 years of halo in the hands of 343 so theres not a point to make there. ANY other company would make better with halo than what 343 has done. Maybe if 343 were not bound by ms and it had more of the original Bungie staff that made and cared for halo it would be better?? Tbh i dont really care. I dont like halo anymore and i dont look forward to anything that 343 delivers. One thing is certain. Bungie has way more people invested on Destiny, than 343 has people invested on halo across mcc and infinite. That definitely has to mean something, right?
It was fun unlocking stuff in Halo 3 and reach by playing the game. I use to grind all night unlocking stuff. It's a win win. Because you get xp and unlock stuff by playing Halo 3 and reach. I hate how Halo Infinite you have to spend real money to unlock stuff. It's no fun and its boring doing that.
I think most of us can agree. We'd gladly trade Halo Infinite for Halo Wars 3. Halo Wars 2..the best Halo game under 343's ownership and it was mostly done by Creative Assembly. Who knew that the RTS formula would be the best for Halo in the past couple of years.
Some nerds that love what they're doing vs some corporate employees meeting a quota. There's really no contest here. I really hope this is all financially worth it for Joe because he's just tarnishing his reputation as a creative genius.
343: "We are a competitive game"
Bungie: "If it's not fun, we won't release it"
Im not crowbcat but good lord their every intention with halo is just backwards
That didn't go well, it wasn't fun, and they released it. Had to pay for DLC to fix everything, and no, Activision didn't forced them. It was their decision. Once they were out of Activision's hands, their microtransactions have gotten worse.
343: "We are a competitive game"
Bungie: "We want all of your money, we will lie and not fulfill our promises"
@@SmolAnarchy that is the biggest load of croc I've ever heard
@@davemustang8173
Is it? ua-cam.com/video/nsIdPWB2_JA/v-deo.html
You need to spend around 7000 in store to get everything, DLC's are a mess and cost a lot of money. They got shady practices. It's not secret. I play Destiny 2, but they are after the money. PVP? Dead af even though they promised they will give us PVP, but no. That's for their next game.
I was there when all happened, what they did to Martin O'Donnell as well. They left MS and jump into Activision, one greedy company. They blamed everything on Activision, but Activision responded they gave them full rein on their project. After they left Activision they stated they can do good things, and just more microtransactions and it's just getting worse.
This comes from a Bungie fan that is disappointed in them, in their greedy practices and their lies. I'm tired of the Bungie stands that turn a blind eye to what Bungie has been doing and saying.
They are probably going to blame Sony and said they were forced by them, but they have been crying wolf too many times to believe them. Bungie is a greedy, one of the greediest companies out there at the moment.
@@SmolAnarchy The people who made Halo haven't been in Bungie for a long damn time now
Bungie: Guys talking about what they do to make an awesome game
343: BUZZWORDS
"Content, engagement, expression, retention, competition"
They're really just a soulless drone company meant to serve microsoft. It's pathetic.
Granted, the video with the Bungie employees was released once you bought the game. The 343 one was basically advertisement for the game, hence the buzzwords.
@@RepresentWV its no surprise in the 2020s xD every game that came out like ... 2015 or past that was literally shit at launch and some kind playable after months of patching. its really pathetic what those people are doing in the heads of the companies. literally people who have no clue what they are doing and just see the money and nothing else. yeah "money" is everything, but nothing is worth more than reputation and a great community of this game. idk why its so hard to see, to spend more time in a game and testing it before bringing out a game what is like 70% or less done. in my opinion, every small or big studio should make a completely new company and fuck microsoft, ea, activison and all those greedy retards who have no clue what they are doing and just see the money flows
@@GlitchMan1011 not true, H3 vidocs were out before the game
Bungie: "What is stopping the player from skipping this? We've got playlists for every player. We've got social games, party games. If it's not fun, what's the point?"
343: "Competitive. Competitive. Competitive. Competitive. Competitive. Comp-"
Top it off with the competitors they listened to tried to make the game work for competition rather than the competitors trying to work to be good in competition
Competitive. Competitive. Competitive. Req packs. Competitive. Competitive.
“Developers, developers, developers, developers, DEVELOPERS, DEVELOPERS, DEVELOPERS, *DEVELOPERS,* *DEVELOP-!*”
The difference in passion is honestly shocking and ridiculous.
Bungie isn't and wasn't perfect, but they really felt like a team that cared- A dev studio with a soul.
343 comes off as extremely corporate and it shows in the games.
A smiling face with polite words that hides a wreck of incompetence.
Vidocs with people that look like they would rather be anywhere else.
We really just need an indie team to make a Halo-like at this point.
Destiny ViDocs carry that same energy. You can tell they still love what their making with their nerdy passion shining in those videos.
Idk about that. If there was a standard for what makes the perfect "developer" scenario, early 2000's Bungie devs are 10/10. If anyone makes references the team that worked on Destiny, that's a different story. Halo CE through Reach? Anything called Halo that Bungie touched? That is a "Halo" game.
@@Xecnalxes Most of the important key players are still at Bungie. Jason Jones, Kevin Smith, Steve Cotton, and Christopher Barrett just name a few off the top of my head. Now if Destiny is not your thing I get it, but to a lot of people (me included) it's a really solid fun game with tons of content. The community there is awesome. Most of the players talk about how Halo and WoW were their favorite games back in the day.
@InfiniteSouls42 Splitgate is actually pretty fun.
@InfiniteSouls42 Destiny, Halo, and Splitgate are my favorite style of arena shooters.
I rewatched some of the old Reach ViDocs recently and it's insane the degree of transparency and unbridled enthusiasm they genuinely conveyed, and at the end of that road, we got a full game at launch. I honestly don't think we've gotten an experience like that from a major studio since Reach launched
Other gaming companies took it on the chin when they had that same amount of transparency and couldn’t deliver. In addition, a bunch of corporate executives demanded that they stop telling everybody so much about the game before release. The opportunity to show off your game was taken away from you when it was clear that you couldn’t do it in a professional manner in a rapidly modernizing market.
Basically, they stop letting the people making the game tell you about the game and handed that off to the PR department. Then those people just started picking the things that they “knew” you wanted to see. Don’t ever expect to see the same type of environment or advertising again. It was an era completely different from today.
There are the Bungie halos. And then there are the 343 halos. I find it absolutely necessary to distinguish the two.
black ops 1 came out after, same with black ops 2.
Tartarus, the devs have betrayed us
Tartarsauce* 😂
Old school devs: wanting to make a good game that they can play with their friends.
343i: trying to sell you Halo
Its halo, we were already sold on it. They did an ok job on it, its just missing the passion for the project and it shows
@elijahaitaok8624 umm there missing more than just that 🤣
Bungie: “ we want games to be fun before it’s pretty “
343i: “ we are incompetent company who makes garbage “
I realized the guys who look like stereotypical nerds make solid games, those who look like your stereotypical Californians makes trasg
Thats why, as a liberatrian and the target audience, our games should come with a test and an option to block people from certain states feom playing online with us. We're the core audience after all. and basically every Halo fan is conservative and republican at least. Its just science.
@@samuelevans5750 What gives the impression that “basically every” Halo fan is a conservative/republican?
@@blueblaze5160 Seems pretty common to me tbh. Tends to be that way with most first person shooters. I'd say following the 2000's which created this negative perception of gamers being toxic chuds, it alienated a lot of progressive players.
I mean I hardly ever hear any Halo fan talk about how Miranda Keys was fridged and killed off for no reason other than to have a character die, and how thay is a symptom of just general misogyny.
Or how ONI is an example of a authoritarian, hyper capitalistic, military state and how cool of a morally complex character Chief is in that regard, a weapon originally created to put down human rebels from the outer colonies who just want better treatment and resources but get treated like garbage for not being part of the Inner Colonies.
If you were to try and bring this up with the modern Halo fan, they would tell you it's "woke" nonsense
As an average Californian I can tell you these douche bags don't speak for me.
They speak like your stereotypical Rich Game Devs
I work 3 jobs just to get by, these guys make a living off of lying to their fans
@@blueblaze5160 And then literal shit shows like The Halo Series on Paramount drive it home to regular fans that any kind of dive into the complexity and moral ambiguity of the UNSC or Chief and the politics of the world within are a downgrade.
All because the faulty care of the writers who once again,
don't give a shit about their fans
I think its so interesting how 343 is so focused on reaching a broader audience when they literally have one of the most famous/recognizable IP's in gaming
That's like trying to make Super Mario for a broader audience
Greed.
@@jacobgardiner9267 Literally, it's ridiculous
Of all the 343 blunders and idiocy this one always stuck out. Straight corporate nonsense that got zero push back.
if halo 5 wasnt made and infinite was 343's second attempt at a game the community would have been more forgiving. but after a fucking decade since 343 has had their hands on halo it has been nothing but problems.
the community has been giving nothing but feedback for 10 fucking years and the dedicated community has had enough
We must also consider Halo Infinite is a failure on the standards 343 created for themselves. This was not meant to be a one and done, fun campaign and MP, before jumping straight into the next sequel. This was meant to be a live service MP game people would happily keep playing for the next 5 years. In reality, their live service game barely ever gets new content.
@@ndalum75 Infinite has already dropped below half the active players of MCC on Steam. It's sad.
@@nacho1595 is it because m&k doesn’t feel the same as controller?
@@thecrewturbo Why would that matter? Both MCC and Infinite offer both options.
Halo 5 was so much better than Infinite though lol
How anyone can defend 343 after years and years worth of disappointment is beyond me.
It used to be reeeally cringe but they’ve all accepted defeat about 2 years ago
halo 5 was good halo infinite would be better with req packs tbh best pack system of any game to date
@@shap7296 fuck no wtf are you talking about. everything that has "loot box" in it is completely shit. make armor or skins unlockable with challenges, secrets in campaign or other shit that need you, as the player to spend time on it to EARN it, i know i know EARN stuff nowadays is kinda hm idk time consuming.
halo 5 was good, but only after 100 patches, it wasnt good at the launch, it wasnt good after 2-3 months, it was good in the last like 1
and a half year where nobody played it anymore.
dont bring any kind of req pack or loot box in the game its just cringe and literal casino for kids or a bit older pals, its nothing than that, you waste money on 99% of shit skins, ugly and weird armor and just design that put together in 2minutes, like in halo 5, legit 99% of the armor looks fucking shit, the only armor which looked good, you could have gotten from actually playing the game or doing crew challenges for the achilles armor.
again, bringing back sick looking armor or even skins that are only unlockable with challenges or other stuff would make it 100 times more fun, than spending 200€/$ for nothing or a 0.001% chance of actually good stuff. but how would you feel if you unlock the recon armor in halo with hard challenges - and then how would you feel, if you spend 100s of €/$ on loot boxes just to get 1 part of armor from 4. i think you would feel a ton better from unlocking a complete armor set from a challenge, than 1 piece from a loot box.
@@AssassinKeks the packs are awesome in that game just like siege or overwatch now look at overwatch they are having the exact same problems as halo infinite pack systems work if done right it takes like 20 min play time on H5 for 1 pack like 15 on overwatch one and about 3+ hours on rainbow six siege halo 5 did good
Meanwhile, I've hated 343i since Halo 4's launch 10 years ago. Halo 4 was the last Halo I ever purchased because it was killed, I remember 343i taint kissers harping on me over trash talking Halo 5 and Infinite before both released and, well, I was right.
dude seeing Reach’s matchmaking again it’s crazy how far we downgraded with infinite. like staying in the same lobby and voting on the next map was so good why don’t we have it anymore
They even removed it from mcc. It was very enjoyable to be able to choose what you wanted to play
I don't think Bonobo Industries even understands the concept of social features like pre and post game lobbies. I'm surprised they even have custom games at all at this point
UI can't handle it man sorry
If you're getting back into games, you aren't spending money on microtransactions in the webstore.
I cant believe there is still no map vote😂 how to properly regress your game
The statement at 7:55 - 8:07 is when they lost over 1/3 of the last few halo players still playing Halo infinite.
And I love seeing the clip at 7:14 It shows what the game is really about. It's beautiful
More like 2.5/3
Halo is a social game first and a competitive game second.
When I heard him say this, I felt so many emotions at once... But mostly felt cringe and out of my skin for how he says such bs and maintains a serious expression like he believes in what he said...
Anyone who actually played the first halo game will instantly tell you how absolutely not competitive it was lol. Literally just an alien sandbox shooter to dick around with your friends on. I like the idea of TWEAKING the game settings to play comp like they did with the MLG game types in H3/Reach for Slayer Pro, but the game’s DNA is casual AF
I don't think you understand that the majority of players still playing infinite are ranked players.
343 does a great job at cosmic horror in how I'll never be able to comprehend their alien decisions when it comes to Halo
Underrated comment, fuck me lol
Flood horror game confirmed?
@@c0l1n_m45 The Endless seems to be that
halo infinite is scarier than dead space
Maybe that's their strat, just try to confuse you too much to be angry lol
They could have captured a broader audience if they kept splitscreen in.
They could've kept their broader audience if they didn't scare them off with mediocrity, and then pretended like Halo never had mass appeal because they fucked it.
Also yeah splitscreen prolly would've helped.
Split screen is a feature that almost nobody uses anymore. I’m sad that it’s gone too, and the fact that they lied to us about including it in every game after Halo 5 is a huge red flag, but no, split screen would not have nearly the impact you thought it would. It’s an artifact from a bygone era, something that just doesn’t exist anymore.
I'm not trying to be mean, but name a game that can play on split screen aside from cod and Minecraft.
@@cassandraisapanda1272 Mario Kart.
@@rookcapcoldblood2618 How? Nintendo, one of the big three, still offers splitscreen for many of its party games. Borderlands 3 offers splitscreen. The Quake console port has splitscreen. Hell, even one of Halo's biggest competitors in the military shooter market, Call of Duty, still offers splitscreen play in many of its games, even up to this day. Splitscreen is far from an archaic feature.
Bungie: by gamers, for gamers
343: by douchebags, for your wallet
5:15 I love him so much. That guy is so fucking invested, much more than the whole of 343incompetency
343i = Government
Bungie = Our long lost Xbox friends who we don’t hear from anymore
Real
Fr
F
"Save his head..."
His head:
The Name, *Halo*
"...dispose of the rest."
- 343 Industries
Judging by this video, 343 can't make a fun game because they aren't having fun with it. Being buddies by drinking, making shitty jokes, goofing around, etc. 343 is more of a company then a friend when it came to bungie back in the day. How it will change isn't really just leadership even tho bonnie ross did leave (and a bunch of others). it's mainly also the attitude of how halo is as a fan. They don't represent the fans they represent the product.
Bungie represented the fans because they were the fans. Remember, they recruited directly from the people who played their games, that's why they weren't just thinking of the fans, they were the fans.
343 Need to just hire people who genuinely care. Enough said. If somebody one the team doesn't care about halo or hasn't even played a single halo game, then they shouldn't even be on the team.
@@SpacenoidCentral Look up pictures of the 343i team. It’s obvious that they’re more concerned about hiring for diversity than hiring people who actually play and love Halo.
Seeing the roosterteeth guys still young and unsullied with the pain to come made me sad
halo infinite might as well just be a soundtrack cause thats the only thing im using it for
Not even the music is worth listening to in my opinion.
@@asada4L lol Agreed, the only ones that are even worth listening to are the remakes of pieces from the original games. I don't care how many choirs and drumbeats the soundtrack has, it's still extremely forgettable and bland
And even the soundtrack is a snooze fest
Never listened to a single song in Halo Infinite and I can tell you right now that the soundtrack is shit. 343i's soundtracks are generic and gay, it's safe to assume Infinite's is the same.
343 is making the game based on a formula, Bungie made Halo with the heart
Man joe looks like he needs a hug
More like 5 years worth of Sleep
Joe has been abused by 343
Mans doesn’t have the high energy like he did back in the Bungie days he needs to be in charge of 343 really help direct the studio
@@wyattbhoffman Joe fell off. It must suck to go from one of the leading voices in one of the most fresh and rewarding fields of media to ever exist, and then become the token Halo guy that 343i uses to gaslight fans into thinking that maybe the next game will be good.
I was recently watching the behind-the-scenes videos included in my Halo 2 Limited Edition and Halo 3 Legendary Editions. The difference between Bungie and 343 is astounding.
Art vs profit.
Something I noticed imeediately is that Bungie have an attitude, and a bashful confidence about them hat 343 just don't seem to allow. They're just so... sterile, and safe. Although after 4 and 5 we may have scared them into playing it safe.
don't feel bad for them.
They were pretty confident when they added microtransactions to a full priced game. They were pretty confident when they anounced split screen co op and they were pretty confident when they cancelled it.
Confidence is not something 343 lacks, is focus on the essence of the product they sell. They try so hard on selling you halo, yet they dont know what halo is. Not for themselfs as the company nor for their consumers
@@giordanogarduno9207 in their Halo 4 vidoc they say things like “People think they want another Halo, but what they really want is something else”. They were very confident. Stupid, but confident
They were confidently stupid
Bungie ViDocs: explaining the reasons, both mechanical and cultural, for what they put into Halo and why those things make it so fun, as well as displaying their unique player-first culture which created such positive revolutionary shifts in the games industry.
343i ViDocs: justifying making Halo exactly like every other piece of tripe game out there, explaining how they're mega-geniuses for following every single established industry trend, and trying to dodge responsibility for their constant failures and greed.
In a nutshell
343 always thinks about the "competitive" state whereas Bungie always did for the fun side of things
The 8:11 - 8:30 sums it up so well. Those banter moments AFTER Having FUN is what made those ranks “competitive” and matter at all in the first place. Now we can’t even get a post game chit chat lobby...
The difference here is in management at bungie they have the youthfulness that is required for looking towards experience over dollars and the era they operated in that really tears these two developers apart and shows 343i as a profit orientated developer.
4:24 It's a shame seeing Frank here on the "Bungie" side of the argument given that the vast, vast majority of the story-related aberrations in 343i's Halo are his fault alone. Frank could, and should, have been replaced by literally anybody else, and nothing would have changed for the original trilogy (besides some of Frank's terminals and prerelease media being dogshit) and 343i wouldn't have had a running-dog to help them ruin Halo.
included this clip because he thought "it would be halo 1.5 or 1.6" which felt like he was already indifferent to the success or the passion of the team. It feels like when i see him, he is just there, being totally replaceable. From the get go he was an opp
I remember buying the Special edition of Halo 3 when I was in middle school and watching the making of stuff over so many times just being so interested and loving how stoked they all were making the game and seeing the Camaraderie in a team working hard to make a truly awesome game and I had some of the best times with my friends playing it online and inviting them over to have LAN parties. It was good times.
Old bungie: If it isnt fun, it aint done.
Bungie now: Money
To quote someone from another comment section of a video like this:
Halo died with Bungie, and Bungie died with Halo.
1:09
The extreme juxtaposition in attitude to campaign and multiplayer fans is what does it for me.
They should have never been separated... and yet today they are treated as separate entities, and it has already broken down the playerbase in such an irreparable way.
When I first started playing Reach back in 2010/2011, I had no idea that Reach was going to be the last complete package of a Halo game that we players got for a while. Say what you will about Reach, but there was still a lot of passion with old school Bungie even in their twilight hours of Halo.
Honestly this is just like all of the developers interviews for sea of thieves, you literally never heard the word "Fun" used once, it's always "content, engaging, connections, and experience"
Every clip from 343 has these soft spoken guys... and then Bungie is like "I'm fucking Roger Clemens"
Watching the oldest footage of the devs and people playing is so nostalgic it physically hurts. I want to travel back in time to relive all the Halo games up to 4.
🙏😔
I couldn't stop thinking about the phrase "show don't tell" while watching this video.
Back when videos games were about the experience and friendship associated with it. Developers weren’t focused on profits but rather the acceptance by their fans. Videos games used to have this feel around them that would put you into another world. Now it’s about how much you put down on your pre order and you still have to wait 3 not ha for the updates to make it playable
The problem with balancing a game is just because it’s balanced doesn’t mean it’s fun. If everything is equally garbage it’s not fun. Instead of nerfing things, make everything overpowered
Bungie feels like your goofy fun uncle.
343 feels like your asshole boss.
Plot twist. 343 is your goofy fun uncle after his divorce and he hired you to his new company (he is not funny or goofy anymore, but you still remeber him for that. He remembers too, but he doesnt want to go there since all he cares about now is the monie)
Doing my man Joseph Staten dirty by including so much of his 343i interviews and not much of his Bungie literally so passionate about the game he knows every little thing he wished he could fix and polish, even if the other guys didn't notice. In three Halo 2 developers commentary he has a quote "every one of these bugs is burned into my brain." And he even went back and fixed stuff to better show what he wanted the final product to be like.
They both talked the talk. But only one ever learned to walk.
I didn’t even know Luke Smith was at Bungie back in the Halo days 🤯
Bungie: Is like a friend in front of the camera
343: Pretends to be like a friend in front of the camera
I'd make a joke about Infinite, but I'd have to finish it first
Man for really shooting for "Halo at its core" 343 seems to be incredibly out of touch. Something tells me 343 have only played the Halo Games that they've made. I doubt they've played any of the earlier games.
When 343 said they wanted a “Boarder Audience” they obviously meant big fat whales on twitter who’ll spend boat loads of cash on useless micro transactions from their shop.
Hence Sean W.
What's more hilariously ironic is that they have been losing Halo fans more than these big fat whole mofos on Twitter. 🤣
"broader audience"
"i have a criticis-"
"BANNED"
(repeat for 10+ years)
and here we are
imagine wearing a face mask to play an online game, jesus christ these people are brain dead
Bungie: Halo
343: call of halo
343: Call of Duty (Halo edition), or Halo (Call of Duty edition)
343 doesn't know what Halo is.
kind of off-topic but constantly hearing that infinite track play when 343 is talking made me realize how much i hate it
appreciate that little twinge of hopium at the end lol
Don't know what ya got till it's gone.... true for halo fans and 343
Clear to see one studio made this with joy, and the other is just a cash grab.
You can really tell the game is rated T by how corporate and stiff the 343i interviews are, compared to the lose and fun nature of past Bungie.
Their mistake, one of the many, is that they think they have to CHANGE Halo to make it appeal to new players. That they have to make it something “different” in order to keep the franchise going.
Bungie proved you don’t have to do this. While Halo CE, 2, and 3 all have their differences, the core of what it is still remains. Because they built ONTO what they laid the foundations for with CE rather than reinventing or changing it fundamentally.
No matter what anyone says about Halo 4 and 5: they fundamentally changed Halo in numerous ways. To say they haven’t is to not understand the basics of game development or what Halo truly is in the first place.
343i shouldve just imitated Bungie instead of being 343i. Broader audience appeal tho🗣🗣
No inclusion of Reach? I'd say it takes a few experimental ideas for gameplay but sticks the landing quite nicely.
"it's a celebration of Halo"
why the heck are we constantly celebrating Halo, why can't we just get a Halo game for Halo players, I don't want a fiesta every single day
343 employees just recite vague generic PR team phrases/buzzwords
This makes me depressed about what we got now, but very proud to have grown up with such good art from Bungie
I remember how excited i was too see Joe Staten return to Halo after all these years, and that he might be the beacon of hope to fix this broken company and franchise...how disappointed i have become
We can’t blame Joe though. You know he actually cares. They just use him as the face of Halo Infinite so that we aren’t as mean to him. They could have brought him in a long time ago, and they waited. Hell they could have gotten Marty too, but they didn’t like that he refused to be a puppet for Microsoft.
I really dont know what to make out of him. He still sounds as invested and as technical when he talks as he did back in Bungie era, but the end result is very different and not in a good way. When did he even joined 343i to begin with?? What is his level of impact on the development efforts?? I know this kind of projects are not miracle made and are the collective effort of a large team, but Staten REALLY used to mean something when it came to halo and seeing the total mess infinite is, is hard to think that Staten has anything impactful to do with it
@@giordanogarduno9207 he’s joined in late 2020 after the E3 campaign mission showcase when the game got made fun of because of graphics, so he didn’t have much time to do much, he’s head of creative team so he doesn’t have much power to effect the whole studio unlike when he was in bungie
@@wyattbhoffman then he joined at an advanced point in development, why would they do that?? They cant scrap and start anew like they did on halo 3 at some point. Did they bring him in just to do damage control??
@@giordanogarduno9207 pretty much damage control but he still doesn’t have overall power over development
The focus and attitude between the two companies is just so drastically different. 343 just simply fails to understand what made Halo so good since all they want to do is just milk the IP for some easy cash. There's a lot to say how terrible 343 is, but their actions for the past few years speak for itself.
Bungie Halo was made by the bros for the bros.
343 Halo was made by coporate for "broader audiences"
343: Don't worry guys match xp(Beta) coming soon!!
Old Bungie: you... you fuckin serious?
The original guys are smart, funny, mean and driven by excellence. They strove for perfection even though they admitted themselves it was impossible to achieve, but they didn't give up the fighting spirit that makes the game what it is. You can see the passion in Bungie. They want to cut a chunk out of the world. 343 has been given a fraction of that chunk, more than Bungie would have asked for and did the exact opposite of what Bungie had already laid out for them and in turn actively ruined the legacy they were given. 343 is treating Halo like another game. Not the game that defined an entire generation of first person shooters.
if mcc was never fixed, 343 would be entirely useless in terms of halo
While I like a decent amount of what 343 has made I still think Bungie outshines them in most departments. There’s just something about the old school Bungie flair that I miss in modern games
343 employees talk like Mark Zuckerberg.
Bungie: let's make a game that everyone loves
Bunvie: let's make money
"We're not gonna let any other player circumvent that by purchasing it from the store" you mean like purchasing battlepass tiers?
The fact one of them said halo ce was highly competitive is such a lie. Bungie literally stated multiple times the game was suppose to be fun not competitive. Halo infinite lacks any of that, isn't fun what so ever.
🗣
Jeez I remember Aisha Tyler doing that beta video when I was 11 and waiting for the beta to download. Good times
The halo 5 bit at the end. There was a small spark there
Game is king = Fun is king
i miss map voting
Think about it this way, Bungie supposedly hated the grind and crunch and didn't want to make Halo 2, 3, ODST or Reach and even still they managed to make genre defining game after game that were all massive hits and beloved titles for all Halo fans. 343i always loves to tell you how much they "love" halo and are "excited" for the future of halo yet all they have produced is trash that doesn't respect what made halo fun in the first place.
“Wishy washy designers to get their sht together.” Beautiful said 5:00
343: Competitive! Competitive! Competitive!
Bungie: lets meet some people and make friends with them and enjoy the game. We just want people to jump up and down and have fun with the game. We also have proxy voice so people can hear each other when they are near for communication and fun.
Bungie: game is game. 343: money is game
In all of those clips, videos and ViDocs you can just tell the difference of passion and love for the game they are making.
343i sounds like a group of people working 9-5's not giving a shit about the quality of what they produce
Bungie sounded like people who absolutely loved Halo and the story and the gameplay and had such good chemistry and understanding of what makes Halo so damn fun to play for hours and hours and hours.
When Curse Halo is more fun than whatever 343 does with the franchise...
I miss bungie...so so much...
Go play Destiny, then. Support the developers you say are so amazing by playing their game.
@@rookcapcoldblood2618 it’s not that simple. The people that we praise for Bungie era Halo aren’t all with Bungie anymore. Most of them split off to do their own thing. Don’t act like Destiny is a good replacement for the good Halo games because it simply isn’t.
@@gabethebabe3337
I'm glad you see things the way I do. I'm against the party of people that claim that modern day Bungie will do better with the series than 343 is doing
@@rookcapcoldblood2618 well, Bungie wanted to split off from microsoft AND halo (in the sense that making more halo kept them from making other projects like destiny) so it would not make sense that Bungie were to make any halo *again.
Now if we take a look at the current state of hlao, you could give a redditor complete and total power over the entire halo franchise for an entire hour and the end result would be at least as good as the past 10 years of halo in the hands of 343 so theres not a point to make there. ANY other company would make better with halo than what 343 has done.
Maybe if 343 were not bound by ms and it had more of the original Bungie staff that made and cared for halo it would be better?? Tbh i dont really care. I dont like halo anymore and i dont look forward to anything that 343 delivers.
One thing is certain. Bungie has way more people invested on Destiny, than 343 has people invested on halo across mcc and infinite. That definitely has to mean something, right?
@@rookcapcoldblood2618 They meant they miss when Bungie was making halo games, chill out
this is excellent.
Someone needs to buy Joe a burger. It doesn’t look like they’re feeding him over there.
Alternative title: 343 shows it has no idea what the fuck it's doing for 12 minutes.
It’s depressing to see Joe Staten regurgitate 343’s bullshit corporate talking points.
Another piece to throw on the pile of reasons I fucking hate 343
Bungie had a soul. Thats the difference
It was fun unlocking stuff in Halo 3 and reach by playing the game. I use to grind all night unlocking stuff. It's a win win. Because you get xp and unlock stuff by playing Halo 3 and reach. I hate how Halo Infinite you have to spend real money to unlock stuff. It's no fun and its boring doing that.
343 devs look like a bunch of stereotypical liberal Californians who have never worked a blue collar job
Fools always end up at the top.
I think most of us can agree. We'd gladly trade Halo Infinite for Halo Wars 3. Halo Wars 2..the best Halo game under 343's ownership and it was mostly done by Creative Assembly. Who knew that the RTS formula would be the best for Halo in the past couple of years.
We ain’t gonna do a thing until microsoft disbands this abomination of a company sorry for the rude manner
@picksleet9268 your manner was quite polite😀
Boycotting anything halo until 343 pays for their crimes and is FIRED. Have since 4.
Some nerds that love what they're doing vs some corporate employees meeting a quota. There's really no contest here. I really hope this is all financially worth it for Joe because he's just tarnishing his reputation as a creative genius.
McLovin @4:03
Might be realest game dev out here
Bungie: fun fun fun fun
343: corporate jargon
🗣🗣
I like how no one asked for competitive multiplayer and the developers put it in for no reason