Mission-Making Walkthrough and Tutorial - Op Census Part 2

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  • Опубліковано 6 вер 2024

КОМЕНТАРІ • 13

  • @SgtDestructionArma
    @SgtDestructionArma 2 місяці тому

    Great video series…subscribed.
    To prevent the AI from stopping/pausing at each waypoint that you set for them, you can set each waypoints “completion radius” to 5 or 10 meters.
    That way the waypoint will be considered complete before they slow down, and then they smoothly continue to the next.

  • @HunterM6
    @HunterM6 3 роки тому +2

    great one

  • @giorgiosauerborn6935
    @giorgiosauerborn6935 10 місяців тому

    EYO, whats the mod u got for all that options? like the Objct IA etc.? irdk

  • @marious2k
    @marious2k Рік тому

    around 27 min,,,,triggers. how to do isr as op4. Darter etc? If height is so low.

  • @bradleysmith7213
    @bradleysmith7213 Рік тому

    how can i get ahold of those scripts you use, like jebus and everything required for the mission making/spawns/respawns

    • @1AAFilms
      @1AAFilms  Рік тому

      Here's Jebus on the workshop steamcommunity.com/sharedfiles/filedetails/?id=831443018&searchtext=jebus
      And the creators Github -github.com/DreadPirateAU/JEBUS
      I'm going to do more tutorials (shorter) and will make sure to include all files, including the mission itself!

    • @bradleysmith7213
      @bradleysmith7213 Рік тому

      @@1AAFilms Thank you!! im just now getting into mission making. I have some great ideas as ive heard a lot of cool stories from some very interesting people.

  • @KurtBliss
    @KurtBliss 2 роки тому +2

    Thank you for the share I love it. Can you list the mods your using please particularly the AI edit. I love this game and building missions I'm learning now thanks to you LOL

    • @1AAFilms
      @1AAFilms  2 роки тому

      Great to hear! Good luck. Basically the mods are CUP (everything) RHSUSAF, ACE, Enhanced editor steamcommunity.com/workshop/filedetails/?id=623475643
      Good luck!

  • @superfish4603
    @superfish4603 2 роки тому

    Isn't it when you chose "Get in" instead of "Get in nearest" that you can chose the ACTUAL freaking car that you want them to mount?

    • @superfish4603
      @superfish4603 2 роки тому

      Also I guess you could have made up an excuse for them to not cross the bridge, e.g. an abandoned truck blocking access or something alike :)

    • @1AAFilms
      @1AAFilms  2 роки тому

      Yes, you absolutely can. I switched over to Get in nearest because get in seem bugged to me. As with anything, it's all about habits, and I switched over to get in nearest some time ago, so the get in may be way better now :). You can place the get in nearest waypoint right on top of the vehicle and it 'sticks' to it.
      As with everything in arma mission making, its about preference:)

    • @NioRcity
      @NioRcity 10 місяців тому

      I swear using "get in" NEVER works for me 🙄 so I use nearest every time