Sorry guys I missed Overqwil. Just took a look now, Interesting but strange typing for a Swift Swimmer. Not sure if you'd run this on Rain or as just an Offensive Hazard Setter with Intimidate. Don't think this will end up OU but I could be wrong Also woops Rock type does not resist itself I am dumb. And I actually missed a lot of stuff!!! A lot of new info to take in Forgive me.
This is why you should actually PLAY THE GAMES. Legends Arceus is a good game, and it'd help us believe you more if you actually played it and KNEW WHAT you were talking about better.
Hisuian Zoroark is notable to me because it's pretty much a hard counter to most Annihilape builds. It's got full immunity to both of its STABs, plus special attack high enough to break through Annihilape's bulk, plus Illusion to try to bait out Drain Punch and Rage Fist while it sets up.
Its so frail though. I could see it on stall teams that were ordinarily just food for annihilape. Being able to shut down the optimal ape set is really good if that's the difference between your team structure losing to ape vs not losing, but keep in mind that ape wasn't an overcentralizing force. Given that, I don't see anything but stall teams using zoro-h since its just too mediocre to spend an entire team slot countering one mon that isn't even mandatory on every team
i present to you the strongest pokemon of all time: ]:) (Goodra-Hisui) @ Leftovers Ability: Sap Sipper Level: 50 Tera Type: Ghost EVs: 252 HP / 4 Def / 252 SpD Calm Nature IVs: 0 Atk - Shelter - Body Press - Flash Cannon - Life Dew 222 spdef stat, and its defense is even higher after 1 shelter. shame it doesnt get slack off or anything, but its still absurdly bulky.
@@mystery5906 that's a nice set! Both Goodra forms are among my favorite Pokémon of all time! Ever since Goodra was introduced in gen6, one thing that slightly irritates me is that it cannot learn Giga Drain, despite Absorb being one of its earliest level up moves. Before life dew, the most reliable recovery was rest/hydration on rain teams, which was alright, but I personally just think if a mon gets Absorb at like lvl1 as one of the fundamental moves of the base form, then Giga Drain SHOULD be in the movepool. I mean, it gets Power Whip for Petes sake, so it could use a strong Grass special option.
@@mystery5906 Is there a reason to run Shelter over Acid Armor? Acid Armor seems to have double the pp and same effect, or is there an adverse affect I'm not aware of?
I think that Hisuian Decidueye would be great as an assault vest user. It has some decent special bulk and will mainly be used to counter special mons like Gholdengo, so I would assume that it’d be best to enhance its bulk. Plus, we already saw what a speed-raising move can do with Quaquaval, and it doesn’t seem too crazy on it with base 85 speed, let alone another mon with base 65. Only downside is its quadruple weakness to flying mons, so it may suffer against mons such as Pelipper or Corviknight. Edit: As a Gholdengo counter, this thing it great. 252+ Atk Decidueye-Hisui Triple Arrows vs. 252 HP / 4 Def Gholdengo: 306-360 (80.9 - 95.2%) -- guaranteed 2HKO. This isn't the only good move it has though. Apparently, Hisuian Decidueye has access to sucker punch. It could even just run close combat for an OHKO, albeit nullifying its vest boost. I honestly think this mon might have a really good niche as a lategame punishing sweeper and special ward.
Sheer Force considers status increases as additional effects, but having a high crit rate not, so Esper Wing won't increase your speed but still have a high crit ratio while boosted by sheer force. Wish it was it opposite, but still cool nonetheless
Another thing about decidueye is that with terrestalization, it can not only change its otherwise poor defensive type into something better like ghost, steel; it is a trick room crit machine with scope lens, triple arrows, leaf blade, shadow claw, psycho cut maybe. I really look forward to seeing decidueye hisui to shine in the competitive ground coz it's my favourite pokemon, but was lack luster before.
Sligoo with an eviolite would be interesting since it has higher defenses than regular sligoo, also rest is decent for walls, atleast on dodonzo and annihilape Also azelf gets a new move 70 base power move that also 100% raises its special attack, so that's probably big, also adding loaded dice to victory dance liligant would probably be cool, if we give it bullet seed, gets a free 100 base power move or 125 if lucky, but idk if wide lens is better on hustle. Qwilfish is better as eviolite suicide lead, but during showdown, I'll give it, intimidate, barb barrage stockpile rest and liquidation. I would run typhlosion in a status spreading team like will o wisp dragapault or dire claw sneasler, or thunderwave chansey eruption is a must have I would probably try to thunderwave faster pokemon
I agree, I'm sad that it did get nerfed to be the same as normal Zoroark, and also still having illusion as an ability, that said Illusion is still a very fun ability and with three immunities I can play around with that.
As someone who’s used Zoroark a lot, best to keep our expectations low. It has a lot of issues regarding its stat distribution and its wack ability but I guess it could check Annihilape
@@umbriel706 I think it could generally be useful with it's ability this time around because it's ability would let you have more effective mind games with immunities to ghost, fighting, and normal. I plan to use it on an Aurora veil team once Alola Ninetales returns.
@@longingsoul1 I personally believe the ability itself doesn’t really work against experienced players and needs either a buff or a tweak. They could try and chip anyways with a would be neutral hit and OHKO the poor thing with its paper thin defenses. That and base 105 speed with a glass cannon is kinda iffy, it’s not bad but you’re still going to be outsped by a lot of the metagame and lose an otherwise valued sweeper. Personally I believe it’ll probably have the niche of checking Annihilape but I doubt it’ll be full on OU material with those issues, it can’t live a neutral hit to save its life and I wouldn’t really see a reason (so far) to use it over Gholdengo and Pult thus far
Diggersby exists with the ground/normal type, i'm also a bit weirded outt by the fact that You didn't mention Facade in Ursaluna's movepool 140 base attack stat, with x1.5 Guts boosted 1.5 times by STAB, and with x2 Power thanks to Facade effect
@@recapdrake It does, but Typhlo isn’t bulky enough to get a will-o-wisp off and survive, let alone spam IP until he finally gets a burn. IP is the worst out of the signature Hisui starter moves by leaps and bounds.
Missed out on the ceaseless edge on samurott, dark mive boosted by sharpness that also sets up spike, and the fact that ursaluna gets a nice guts boosted facade which will hit like a truck
I wish Infernal Parade was a Fire Type attack honestly. Running that and Hex would of been cool on the same Pokemon, basically running 120 power moves if you can status them, with one of them having a 30% chance to inflict the status. Will-o-wisp//Infernal Parade//Hex//[Filler Move]
Jim: theres no other normal/ground that i can think about Diggersby: am i a joke to you also rip hisuan typhlosion, even its signature move isnt great, you also missed wyrdeers signature attack And the other genies get the same storm attack that enamorous gets but for theyr type
so some food for thought. hawlucha was quite good for ou for its unburden grassy/electric seed sets with swords dance, acrobatics, close combat, and taunt, sub, or coverage. it had 98 attack and could sweep through teams even if it just gets one swords dance up. sneasler has 130 attack.
Qwilfish hisuian with eviolite may be a good lead with intimidate and hazards, it’s defense is really high with eviolite and it’s special defense is pretty good aswell.
not ou by usage or anything, but it's very usable, it's not very outclassed either just its place as a physical wall with spin isn't very needed right now
But when has a physical wall with Rapid Spin been needed outside of early Gen 8 OU? Also, part of Avalugg’s strange effectiveness is that it had Recover. It can’t do that anymore.
i mostly agree with you, corviknight has serviceable enough bulk, better typing, and defog is good enough most of the time, but there could be a time a spin pivot could be good again, like exca in oras, just not in recent memory
If you run both version of zoroark on a team that could be interesting. Hisui Zoroark is immune to the fighting types, and resists bug, and neutral to fairy that regular Z is weak to, while regular Z resists the dark type that hisui Z is weak to. Team preview is always what kind of ruined the surprise element of Zoroark becuase you could anticipate it to well, but with two of them that cover each other weaknesses so well, playing the guessing game about which of three pokemon is actually out on the field (either of the Zs or the pokemon they are illusioned as) and getting it wrong could be fatal.
Can’t wait to use Jolly Basculegion with Scarf making it faster than a +speed nature dragapult and scarf Ghoul with the adaptability boost too it’s gonna be the best end game sweeper.
Jim my man I absolutely love your content but this one was a lil rushed lol. On top of straight up missing Overqwil, you missed the fact that nearly every Hisuian mon has a new signature move that they're kinda designed around and you saw like half of em lol Goodra - Shelter: Protect & +1 Def for you Samurott - Ceaseless Edge: Dark, Physical, 65 BP, boosted by Sharpness, 90% accuracy, creates spikes Typhlosion - Infernal Parade: Ghost, Special, 60 BP, 30% chance to burn & double dmg vs statused targets Zoroark - Bitter Malice: Ghost, Special, 75 BP, -1 Atk for target Wyrdeer - Psyshield Bash: Psychic, Physical, 70 BP, 90% accuracy, +1 Def for you You also missed some smaller things: Arcanine gains a semi-exclusive move, Raging Fury, which is Fire type Outrage basically, tho the Rock Head set will always run Flare Blitz instead. Also, the 3 pixies (Azelf, Uxie, Mesprit) get a new move, Mystical Power - Psychic, Special, 70 BP 90% accuracy, +1 SpA for you. That might put them on the OU radar! I'd do a double take on this one if I were you cos I think you got a really distorted view of some of these mons without their signature moves. Still love your stuff tho!
mb, I wanted to keep my first impressions Authentic but that made me miss a bunch of stuff. It's hard to fully evaluate all the options of a Mon that you're seeing for the first time. If I do somethin like this again I'll prepare for it more
@@jimothycool yea on one hand I deffo like the authentic impressions, it was funny to see you get surprised by some of these broken moves. on the other hand I also rly wanted to hear your opinion on some of those other moves too, like Samurott is deffo going OU with that move imo but maybne Goodra and Wyrdeer have some potential too off their types. Zoroark is already strong due to its type (shits on Annihilape completely) but the move could also help it vs other phys checks, stuff like that
Hisuian Goodra’s signiture move boosts defence and evasion in PLA, not sure if the evasion boost transfer over to Scarlet & Violet Also there’s Overquil.
One thing that bugs me about the meta is that, after alllll these years, we still don't have any Pokémon with an Ability to set trick room on entry. Heck, there's not even an item to extend it by 3 turns. I hope someday Trick Room gets a little buff
I think that an ability like that would be really cool for Smogon, but it would honestly suck for VGC. Trick Room is already quite strong in doubles formats, so it would probably really hurt VGC. But if that weren’t a problem I would definitely agree, since trick room has trouble lasting long enough to make a difference in singles, because usually the best abusers of Trick Room don’t actually learn it and have to rely on someone else to set it. And thus you have to set it up with those mons, then spend a turn switching to the Pokémon you want to have actually abuse it.
As far as making an item that could extend it, I’m not a hundred percent sure how powerful that would be. I’m pretty confident it would be useful, but I’m not sure if that might still be a bit too much for doubles
@@kachebelka3416 those are both really valid points, and I can't make a strong case against either. I've had similar thoughts about whether any buff to Trick Room would be too insane for doubles. The one I feel might be the least absurd would be an extender item, since it takes up a slot, and it seems natural considering the extension items for weather and terrain (and screens, though they aren't as impactful), and there's already the item Room Service. I suppose the caveat is that while weather and terrain only heavily affect specific Pokemon and moves, Trick Room reversing the speed tiers is a pretty huge deal. Either way, I'd like to see these "what ifs" explored in some way, like maybe if Smogon CAP drafted up a Pokémon specifically with a Trick Room ability.
Although... I should add that one has to bear in mind the matter of cancellation. Whilst weather and terrains can cancel each other, and also there's Cloud Nine, and even some niche ways to end terrain like Steel Roller, the only way to get rid of Trick Room is to wait it out. I suppose if it were buffed, it'd need an inverse "soft nerf" in the form of an attack or something that could promptly end trick room.
@@hozkahilgarri3936 Yeah, that’s what kinda sucks about having to worry about balancing both doubles and singles. But like I said, I’m not sure how much having an extender item would affect the meta. It needs to hit that fine line where it is just powerful enough to make it a more viable strat in singles while not being busted in doubles. I have the thought that maybe they could do the ability thing, but just have the only mon that has it be very fast, thus slowing itself down with its own ability. That way in doubles it wouldn’t be absolutely busted, I’m not sure if that would even be useful in singles though. Another thing I thought about is if they brought that ability in, but still had it on a mon that could use it effectively, what would the counters be? It’d be interesting to see. I wonder if people would actually run a counter trick room so that they could then just cancel trick room out. Or maybe Room Service could become meta as well. It’s very interesting to think about how the meta would adapt around a Pokémon like this.
Rock Head Arcanine holding Choice Specs, Tera Rock, max Speed, Flare Blitz, Rock Head, E-Speed, and a coverage move with good team synergy, paired with a drought Torkoal
I can easily see H.Samurwott being a top tier mon in OU. It has so much going for it. While 90/80/60 isn't the most insane defenses, it's typing lets it resist the STABs of Gholdengo, Chi-Yu and Chien-Pao, which will make it useful in and of itself. It's bulk also is good enough to let it live a hit or two. 85 speed is good enough to outrun most of not all defensive mons and would make for an excellent Choice Scarf user. Offensively is where it shines, 108/100 is actually really great when you realize pretty much every move it'll use will be getting a x1.5 boost from Sharpness. Ceaseless Edge will be one of the strongest attacks in the game. A 65bp move that not only gets STAB, the x1.5 boost from Sharpness AND most importantly a free layer of Spikes up is insane. It removes most if not all prediction as even if they send in a resist, you'll be getting up a spike on top of respectable chip damage, 90% of the time. The rest of its movepool is stellar. Aqua Cutter, Razor Shell, Sacred Sword, X-Scissor, and Air Slash all get the Sharpness boost. It gets both Aqua Jet and Sucker Punch for priority and even gets Knock Off, but you'll probably never run it to be honest, Ceaseless Edge is just that good and always hits as hard as Knock Off when they have an item. It also gets Swords Dance if you want to run a boosting set. I fully expect this to be running crazy on the ladder come release Samurott-Hisui @ Choice Scarf Ability: Sharpness Tera Type: Flying EVs: 252 Atk / 4 SpD / 252 Spe Jolly or Hasty Nature - Ceaseless Edge - Razor Shell / Aqua Cutter - Sacred Sword - X-Scissor / Air Slash Azumarill walls it, but even then you click Ceaseless Edge and get your free spike with a side of chip damage. Some Grass types like Breloom can be an issue, but wouldn't like to eat an Air Slash which even with no investment will hit hard enough because of Sharpness. Tera Flying for the resistances to Fighting, Bug and Grass and to potentially boost Air Slash's damage, but Ghost could also work, as could it's STABs. Hasty over Naive on the mixed set and the 4spdef are for the fact the current strongest attackers are special. Razor Shell over Aqua Cutter for slightly higher damage and the 50% chance for a defense drop, the 95% accuracy hurts it, but those defense drops will let it break through would be checks, especially later in the game after some spike and rocks damage. Sacred Sword is great coverage, and X-Scissor lets him hit Grass types with a hard, Sharpness boosted attack. 90% of the time, you'll probably just click Ceaseless Edge though.
I use goodra hiusui on Pokémon radical red showdown, max spA max hp with an assault vest. Flamethrower, ice beam, thunderbolt and heavy slam for tapu Lele and other fairies. This Mon is top tier. Eats special attacks for days and has enough special attack itself to dish out hard hitting moves and with the vast coverage it hits most mons for super effective
An entire team based on absorbing Water, Electric, Grass, Fire, Ground and other types is going to be fun this Generation... Imagine, for example, a Flying Type Parichisu that absorbs electricity... only an Ice type could kill it easily. Or Girafari, Farigiraf, or Bluemaril with Grass Absorption but make it a Rock-type or Water-type with Teracrystallization, to tempt a player using Grass-type Pokemon to attack it. XD
This Arcanine is just made to throw out loads on damage and head out. It doesn’t care if it dies or not, it’s just made to throw powerful moves around.
@@featdirty1127 If you ran a H-Arcanine with only those 2 moves and a band (and no other moves) you would most likely still do some heavy damage lol. I just throw in Wild Charge or CC as last coverage move and E. Speed because that’s always useful.
An idea for lilligant. Since it gets hustle and acrobatics, the accuracy drop from hustle is nullified since acrobatics always hit, while it still remains the 1.5x attack boost. And since it's 4 times week to flying, and both of it's 2 types cant really do anything against flying types, the opponent would ofc use flying moves at it, but this would hopefully trigger a focus sash you give it, which means then you fire back with a ln itemless huste boosted (probably also victory dance boosted) acrobatics and do huge amounts of damage (hopefully💀)
Hisuian Typhlosion has slightly different stats than Jhoto Typhlosion (which are the exact same as Charizard'#). It has five less points in HP and Speed, but ten more points in Special Attack.
Comments on each of the Hisui mons -Arcanine has a good thing going until you realize that Fire/Rock is scuffed as hell defensivly. lets eviscerated by Every EQ and Water Move in OU lol. -Avalugg: Typing singlehandedly kills it, next -Braviary-H: This thing would be so good if it didn't have such a scuffed stat distribution. slow attacker primarily running off it's HP for bulk lol. Just remember that -going SFLO renders Esper Wing's speed boost obsolete because sheer force -Decidueye: I don't understand the stat spread, but the signature move is secondary effect spam. -Electrode is electrode is electrode. next -Goodra: Bulky as hell Dragon/Steel. imagine how broken this would be with non-rest recovery. -Lilligant: PHYSICAL QUIVER DANCE. now imagine if it kept Drain Punch from PLA. -you forgot Overqwil LMAO. thing is just a hazard stacker in a world where Glimmora exists, so it's deadass UU at best. -Samurott. Ceaseless Edge is a warcrime move. 65 BP move boosted by sharpness and sets up spikes. a Scaf set can revenge kill AND spike stack -Typhlosion was the one with the screwed HA of the Hisuian Typhlosions. -Zoroark: such a hillarious type combo. the only mon that resists Fighting/Ghost and it's immune to both. -Ursaluna: Imagine if this thing got stealth rock. or instant recovery. such an absurd statline. Also, we have seen ground/normal, it's called diggersby -Kleavor: Stone Axe. which should be boosted by Sharpness. -Sneasler: this is basicaly What happens when you take weavile, make it not chien-pao's typing, and give it a warcrime move. fyi, slightly stronger and slightly slower than weavile. it evolves from a regional sneasler, hence not getting it's moves -Wyrderr: honestly idk -Enamorus. Incarnate is a genie with contrary, idk what therian does yet. why are the genie's new signatures 80 Accuracy for only 100 BP. -Basculegion: You may fear the Last Respects, but the beeeg fish's arrival will be what allowed to councils to actully ban the problem move rather than the houndstone.
Springtide Storm is a spread move which makes the 80% accuracy even more noticeable because the likelihood of just completely whiffing on at least one opponent in doubles is pretty high
It is true that Basculegion will be busted, but once home releases it will lose access to last respects because they will ban it day one guaranteed. Meaning that Basculegion Male only physical ghost move will be Phantom Force, which is pretty bad. I can see more people using Basculegion Female. The Special Attack stat isnt great but it's usable with Adaptability and Hydro Pump/Shadow Ball.
A substitute+leech seed+protect+chloroblast electrode would be the most anoyying and difficult to deal with monster in the game, lemme explain why. Electrode is fast and has a low HP stat so leech seed would be amazing, electrode's game plan is to spam leech seed substitute and protect so his HP stat doesn't go down. And then electrode spams chloroblast and imideately gain his HP back with the leech seed
don't get me wrong but I believe shell armor with shelter and 150 Base spe def is amazing on goodra ( he can also run life dew for recovery) and become an unkillable wall
Unburden air balloon sneasler, assault vest h goodra, h zoroark as a fast utility mon (ghost/normal makes illusion a lot better too) and intimidate overquil w toxic have been my favorites. Guts ursaluna w facade is cool too but kinda a one trick pony. Sneasler has by far been my favorite to use. Swords dance plus unburden close combat or poison touch fake out/dire claw. Wyrdeer is the most dissapointing and avalugg did as well as expected which is not good at all lol Edit: also forgot that I see basculegion using last respect on uber rain teams. Or maybe it was nat dex? Cant remember. Either way thats probably the most broken one ive seen by far. And H lilligant was surprisingly great.
I like thinking the Hisuian mons are so insane is because they technically were created in a PvE game so they could get away with that stuff and it carried over
I wish we had Archeops in the new game cuz I'd just Skill Swap Sheer Force onto him while holding a Life Orb so I could just delete people, especially with like, Helping Hand or a Dragon Dance boosted Shed Tail
@@jimothycool any reason? The mainline Pokemon games are genuinely adored by most players. Not to mention the fact that not playing the main games and only playing an unofficial pokemon competitive game will give you a lack of knowledge on new things.
@@Just-J2 Showdown players eventually learn the competitive scene of the game the same day it comes out most of the times before, he doesnt need to play the mainline game, he will be fine lol
@@RinSolos_ well, he'll still be slower than the average. Not to mention the fact that he won't get to experience the actual competitive ingame if he plays showdown. Showdown is usually filled with kids who can't afford the mainline games, and the actual competitive scene ingame is much better
@@Just-J2 Not true showdown isn’t played by people who can’t afford the game, it’s played by people who just like to battle, people who don’t have the time to make a team in game, I have to disagree, players on showdown is wayyyy better than people who play the actual mainline game, don’t believe me try to climb the ladder, getting 1800 on showdown is way harder than hitting masterball tier in game lol
Samurott's gonna be great against Gholdengo, he's weak to dark, Samurott resists both his stabs, and on top of that Sam beats his spd stat by 2 whole points. Being an all around counter to the best mon in the tier is gonna at the very least give him a useful niche and at most give him a solid spot in the meta.
Sorry guys I missed Overqwil.
Just took a look now, Interesting but strange typing for a Swift Swimmer. Not sure if you'd run this on Rain or as just an Offensive Hazard Setter with Intimidate. Don't think this will end up OU but I could be wrong
Also woops Rock type does not resist itself I am dumb. And I actually missed a lot of stuff!!! A lot of new info to take in Forgive me.
No worries, Jim! Good stuff
if only rock blocked rock...
thoughts on Samurott-Hisui using Ceaseless Edge?
@@matthewhubbard4562 Samurott is gonna be insane, that's one of the strongest moves I've ever seen
This is why you should actually PLAY THE GAMES. Legends Arceus is a good game, and it'd help us believe you more if you actually played it and KNEW WHAT you were talking about better.
Samurott gets a move that sets up spikes and is boosted by sharpness
WTF
Yeah I was literally screaming when he missed that lol.
For some reason the move is part of the "usually useless moves" group.
Bro you can run
Aqua Cutter
Ceaseless Edge
Psycho Cut
Sacred Sword
Samurott is finally good!
@@Metaknighttheloneswordsman that sounds horrifying to battle against 😂
Stone Edge with more accuracy and sets up Stealth Rocks.
Bravo Game Freak.
Sheer force doesn’t remove high crit ratios, but it would remove the speed boost. I feel like tinted lens is gonna be better anyways.
Specs Hurricane with Sheer Force in Rain sounds kinda epic
@@jimothycool It does, good for it for having more than one good set.
It would be good poke to surprise ur opponent with its variety in set i don't think it would be a ou staple but could see some play in uu.
Hisuian Pokémon = Power creep
@@ALEXXXXX3 we all know new gens or some game which introduce new mons or form to old. Mon are filled with power creep
Hisuan Lilligant has Chlorophyll AND Solar Blade. Run that with a Protosynthesis team and you're set
It’s pretty strong with Victory Dance too
Hisuian Zoroark is notable to me because it's pretty much a hard counter to most Annihilape builds. It's got full immunity to both of its STABs, plus special attack high enough to break through Annihilape's bulk, plus Illusion to try to bait out Drain Punch and Rage Fist while it sets up.
Its so frail though. I could see it on stall teams that were ordinarily just food for annihilape. Being able to shut down the optimal ape set is really good if that's the difference between your team structure losing to ape vs not losing, but keep in mind that ape wasn't an overcentralizing force. Given that, I don't see anything but stall teams using zoro-h since its just too mediocre to spend an entire team slot countering one mon that isn't even mandatory on every team
@@doomknightsepulchure It is not good just against the ape tho.
@@Samuel-qc7kg Yeah my comment turned out to be pretty wrong lmao
I might be wrong, but I'm pretty sure that Goodra-Hisui's Sap Sipper gives you immunity to Spore/Sleep Powder as well, which is pretty big for VGC.
it gives immunity to ALL grass moves, so yes
And it's signature move shelter is also instant double defence isn't it?
i present to you the strongest pokemon of all time:
]:) (Goodra-Hisui) @ Leftovers
Ability: Sap Sipper
Level: 50
Tera Type: Ghost
EVs: 252 HP / 4 Def / 252 SpD
Calm Nature
IVs: 0 Atk
- Shelter
- Body Press
- Flash Cannon
- Life Dew
222 spdef stat, and its defense is even higher after 1 shelter. shame it doesnt get slack off or anything, but its still absurdly bulky.
@@mystery5906 that's a nice set! Both Goodra forms are among my favorite Pokémon of all time!
Ever since Goodra was introduced in gen6, one thing that slightly irritates me is that it cannot learn Giga Drain, despite Absorb being one of its earliest level up moves. Before life dew, the most reliable recovery was rest/hydration on rain teams, which was alright, but I personally just think if a mon gets Absorb at like lvl1 as one of the fundamental moves of the base form, then Giga Drain SHOULD be in the movepool. I mean, it gets Power Whip for Petes sake, so it could use a strong Grass special option.
@@mystery5906 Is there a reason to run Shelter over Acid Armor? Acid Armor seems to have double the pp and same effect, or is there an adverse affect I'm not aware of?
Ursaluna is gonna be like the Goldfish, hes gonna come from the shadows after the most op crap is banned and then it destroys everything
Only applies to Somgon rules not the REAL OFFICIAL VGC rules.
@@zoa1-99....... right because nobody plays competitive singles okay
@@arctovishfan100 doesn't make me incorrect.
Ursaluna is gonna be the best normal type since e-killer arceus
@@zoa1-99....... You know hating on smogon is cringe right lmao
I think that Hisuian Decidueye would be great as an assault vest user. It has some decent special bulk and will mainly be used to counter special mons like Gholdengo, so I would assume that it’d be best to enhance its bulk. Plus, we already saw what a speed-raising move can do with Quaquaval, and it doesn’t seem too crazy on it with base 85 speed, let alone another mon with base 65. Only downside is its quadruple weakness to flying mons, so it may suffer against mons such as Pelipper or Corviknight.
Edit: As a Gholdengo counter, this thing it great. 252+ Atk Decidueye-Hisui Triple Arrows vs. 252 HP / 4 Def Gholdengo: 306-360 (80.9 - 95.2%) -- guaranteed 2HKO. This isn't the only good move it has though. Apparently, Hisuian Decidueye has access to sucker punch. It could even just run close combat for an OHKO, albeit nullifying its vest boost. I honestly think this mon might have a really good niche as a lategame punishing sweeper and special ward.
Sheer Force considers status increases as additional effects, but having a high crit rate not, so Esper Wing won't increase your speed but still have a high crit ratio while boosted by sheer force. Wish it was it opposite, but still cool nonetheless
poison touch + dire claw is almost a guaranteed status effect every time its nuts
And unburden with terrain seeds so you can run Adamant and some hp investment
I read that as "guaranteed status effect every time it nuts"
Another thing about decidueye is that with terrestalization, it can not only change its otherwise poor defensive type into something better like ghost, steel; it is a trick room crit machine with scope lens, triple arrows, leaf blade, shadow claw, psycho cut maybe.
I really look forward to seeing decidueye hisui to shine in the competitive ground coz it's my favourite pokemon, but was lack luster before.
It’s gonna be ass, along with most of these. Completely dog buns speed tiers
@@InvestitudinalKnowledge trick room
@@Browlet540 trick room in singles isn’t really that great
Sligoo with an eviolite would be interesting since it has higher defenses than regular sligoo, also rest is decent for walls, atleast on dodonzo and annihilape
Also azelf gets a new move 70 base power move that also 100% raises its special attack, so that's probably big,
also adding loaded dice to victory dance liligant would probably be cool, if we give it bullet seed, gets a free 100 base power move or 125 if lucky, but idk if wide lens is better on hustle. Qwilfish is better as eviolite suicide lead, but during showdown, I'll give it, intimidate, barb barrage stockpile rest and liquidation. I would run typhlosion in a status spreading team like will o wisp dragapault or dire claw sneasler, or thunderwave chansey eruption is a must have I would probably try to thunderwave faster pokemon
Ursaluna also gets facade and flame orb as well... Absolutely amazing
H-arcanine still takes 25% from stealth rock. Rock doesn’t resist rock. Edit: I see the pinned comment now lmao
Really want to play with Hissui Zoroark. I like the Ghost/Normal combination and looks really cool
I agree, I'm sad that it did get nerfed to be the same as normal Zoroark, and also still having illusion as an ability, that said Illusion is still a very fun ability and with three immunities I can play around with that.
As someone who’s used Zoroark a lot, best to keep our expectations low. It has a lot of issues regarding its stat distribution and its wack ability but I guess it could check Annihilape
@@umbriel706 I think it could generally be useful with it's ability this time around because it's ability would let you have more effective mind games with immunities to ghost, fighting, and normal. I plan to use it on an Aurora veil team once Alola Ninetales returns.
@@longingsoul1 I personally believe the ability itself doesn’t really work against experienced players and needs either a buff or a tweak. They could try and chip anyways with a would be neutral hit and OHKO the poor thing with its paper thin defenses. That and base 105 speed with a glass cannon is kinda iffy, it’s not bad but you’re still going to be outsped by a lot of the metagame and lose an otherwise valued sweeper. Personally I believe it’ll probably have the niche of checking Annihilape but I doubt it’ll be full on OU material with those issues, it can’t live a neutral hit to save its life and I wouldn’t really see a reason (so far) to use it over Gholdengo and Pult thus far
@@umbriel706 Certainly fair, I personally use things based on design and what I like, so I'll find a way to have fun with it.
Diggersby exists with the ground/normal type, i'm also a bit weirded outt by the fact that You didn't mention Facade in Ursaluna's movepool
140 base attack stat, with x1.5 Guts boosted 1.5 times by STAB, and with x2 Power thanks to Facade effect
Hisuian-liligant will be great with solar blade cuz you'll only really use it during sunlight anyway
She’d also be good in a physical dancer team with Quacquavel, Oricorio, flamigo and the like.
Ice/Rock is Amaura and Aurorus. So not unique to H-Avalugg.
True forgot about those fellas!
Sheer Force doesn’t work on high crit rate moves. So it’ll remove the speed boost.
@@jimothycool Aurorus erasure!
Sneasler is more than broken due to unburden and the move dire claw which has FIFTY PERCENT CHANCE to cause any of the three status conditions.
It looks bonkers
So... Tri Attack on black tar heroin?
Giving Typhlo-H Frisk was such a fumble… can’t even keep Flash Fire, which is a big asset on Typhlo-J
At least it gets infernal parade which is pretty good
They could've at least gave it infiltrator or something
@@recapdrake IP is fucking horrible. A glorified hex with less base power and only a 30% burn chance. Typhlo H is an RU mon for sure.
@@InfraredGod you realize hex sees play right now right?
@@recapdrake It does, but Typhlo isn’t bulky enough to get a will-o-wisp off and survive, let alone spam IP until he finally gets a burn. IP is the worst out of the signature Hisui starter moves by leaps and bounds.
Missed out on the ceaseless edge on samurott, dark mive boosted by sharpness that also sets up spike, and the fact that ursaluna gets a nice guts boosted facade which will hit like a truck
Ursaluna kinda sounds like Kingambit, just with more weakness but stronger moves and guts.
I wish Infernal Parade was a Fire Type attack honestly. Running that and Hex would of been cool on the same Pokemon, basically running 120 power moves if you can status them, with one of them having a 30% chance to inflict the status.
Will-o-wisp//Infernal Parade//Hex//[Filler Move]
16:00 You somehow twice missed Lilligant gets Ice Spinner too! Coverage of flying types
Basculegion is the evolution of basculin from gen 5
Aurorus is Ice/Rock, Diggersby is also Ground/Normal
Hisuian Electrode, Aftermath or Soundproof... But with T wave, Leech seed, chloroplast, Foul Play or Electro ball then Shell Bell
Ceaseless edge signature attacking move of h-samurott also produce spike on the field
This move is increased by sharpness top
Jim: theres no other normal/ground that i can think about
Diggersby: am i a joke to you
also rip hisuan typhlosion, even its signature move isnt great, you also missed wyrdeers signature attack
And the other genies get the same storm attack that enamorous gets but for theyr type
Ice rock was on another pokemon, Aurorus. It also made the mistake of being a defensive ice/rock type
Actually high crit ratio moves are not affected by sheer force
so some food for thought. hawlucha was quite good for ou for its unburden grassy/electric seed sets with swords dance, acrobatics, close combat, and taunt, sub, or coverage. it had 98 attack and could sweep through teams even if it just gets one swords dance up. sneasler has 130 attack.
Flying and fighting is arguably a better offensive typing than fighting poison
Yep Sneasler is gonna be ridiculous
Lucha was faster that pretty much everthing with unberden he was a clearner, the new weavile is more like a utility breaker that status everthing
@@lucasalarcon3230 and/or
Scarf sharpness ceaseless edge samourott with gholdengo countering defog go brrrr
I wonder how strong Hisuian Jimothy Cool will be? Stronger than the Australian form?
dude missed out on ceaseless edge. that move's arguably even better than stone axe cuz spikes stack.
I already thought H Samurott looked good. That things gonna be busted
Covert cloak will be as important as heavy duty boots when the hisuian pokemon are available
Qwilfish hisuian with eviolite may be a good lead with intimidate and hazards, it’s defense is really high with eviolite and it’s special defense is pretty good aswell.
scrappy fight that outspeeds gholdengo already exists:flamigo
Ice Rock in with abysmal Sp.Def in a metagame with Make It Rain?
If Avalugg sees play I'll genuinely be shocked
regular avalugg is still used and has the same problems
@@tecul1 For real?
not ou by usage or anything, but it's very usable, it's not very outclassed either just its place as a physical wall with spin isn't very needed right now
But when has a physical wall with Rapid Spin been needed outside of early Gen 8 OU? Also, part of Avalugg’s strange effectiveness is that it had Recover. It can’t do that anymore.
i mostly agree with you, corviknight has serviceable enough bulk, better typing, and defog is good enough most of the time, but there could be a time a spin pivot could be good again, like exca in oras, just not in recent memory
iirc Headlong Rush was originally Ursaluna's signature move
And Torterra's. Both had it in Arceus.
Hisuian Pokemon had some crazy shit
If you run both version of zoroark on a team that could be interesting. Hisui Zoroark is immune to the fighting types, and resists bug, and neutral to fairy that regular Z is weak to, while regular Z resists the dark type that hisui Z is weak to. Team preview is always what kind of ruined the surprise element of Zoroark becuase you could anticipate it to well, but with two of them that cover each other weaknesses so well, playing the guessing game about which of three pokemon is actually out on the field (either of the Zs or the pokemon they are illusioned as) and getting it wrong could be fatal.
Hisui pokemon will probably fall under the species clause preventing doubles
@@devinnall2284 aww ya, you're right, cause they have the same nat dex number, that's boring.
can we talk about the fact that Basculegion get last respects the same move that got the hound banned
I don't remember the format srry
I think that they'll end up banning the Move rather than the Pokemon. Probably what they should've done in the first place but whatever Lol.
It's Kleavin' time and then you Stealth Rock all over your enemies.
Can’t wait to use Jolly Basculegion with Scarf making it faster than a +speed nature dragapult and scarf Ghoul with the adaptability boost too it’s gonna be the best end game sweeper.
Here for the Banjo Kazooie music
The Fact you forgot about hisui qwilfish evo overqwil is so sad
LOL I'm sorry!!
Jim my man I absolutely love your content but this one was a lil rushed lol. On top of straight up missing Overqwil, you missed the fact that nearly every Hisuian mon has a new signature move that they're kinda designed around and you saw like half of em lol
Goodra - Shelter: Protect & +1 Def for you
Samurott - Ceaseless Edge: Dark, Physical, 65 BP, boosted by Sharpness, 90% accuracy, creates spikes
Typhlosion - Infernal Parade: Ghost, Special, 60 BP, 30% chance to burn & double dmg vs statused targets
Zoroark - Bitter Malice: Ghost, Special, 75 BP, -1 Atk for target
Wyrdeer - Psyshield Bash: Psychic, Physical, 70 BP, 90% accuracy, +1 Def for you
You also missed some smaller things: Arcanine gains a semi-exclusive move, Raging Fury, which is Fire type Outrage basically, tho the Rock Head set will always run Flare Blitz instead. Also, the 3 pixies (Azelf, Uxie, Mesprit) get a new move, Mystical Power - Psychic, Special, 70 BP 90% accuracy, +1 SpA for you. That might put them on the OU radar!
I'd do a double take on this one if I were you cos I think you got a really distorted view of some of these mons without their signature moves. Still love your stuff tho!
mb, I wanted to keep my first impressions Authentic but that made me miss a bunch of stuff. It's hard to fully evaluate all the options of a Mon that you're seeing for the first time. If I do somethin like this again I'll prepare for it more
@@jimothycool yea on one hand I deffo like the authentic impressions, it was funny to see you get surprised by some of these broken moves. on the other hand I also rly wanted to hear your opinion on some of those other moves too, like Samurott is deffo going OU with that move imo but maybne Goodra and Wyrdeer have some potential too off their types. Zoroark is already strong due to its type (shits on Annihilape completely) but the move could also help it vs other phys checks, stuff like that
Hisuian Goodra’s signiture move boosts defence and evasion in PLA, not sure if the evasion boost transfer over to Scarlet & Violet
Also there’s Overquil.
Goodra can also be a sleep talk Pokémon with shell armor it should be able to always live those hits
One thing that bugs me about the meta is that, after alllll these years, we still don't have any Pokémon with an Ability to set trick room on entry. Heck, there's not even an item to extend it by 3 turns. I hope someday Trick Room gets a little buff
I think that an ability like that would be really cool for Smogon, but it would honestly suck for VGC. Trick Room is already quite strong in doubles formats, so it would probably really hurt VGC. But if that weren’t a problem I would definitely agree, since trick room has trouble lasting long enough to make a difference in singles, because usually the best abusers of Trick Room don’t actually learn it and have to rely on someone else to set it. And thus you have to set it up with those mons, then spend a turn switching to the Pokémon you want to have actually abuse it.
As far as making an item that could extend it, I’m not a hundred percent sure how powerful that would be. I’m pretty confident it would be useful, but I’m not sure if that might still be a bit too much for doubles
@@kachebelka3416 those are both really valid points, and I can't make a strong case against either. I've had similar thoughts about whether any buff to Trick Room would be too insane for doubles. The one I feel might be the least absurd would be an extender item, since it takes up a slot, and it seems natural considering the extension items for weather and terrain (and screens, though they aren't as impactful), and there's already the item Room Service.
I suppose the caveat is that while weather and terrain only heavily affect specific Pokemon and moves, Trick Room reversing the speed tiers is a pretty huge deal. Either way, I'd like to see these "what ifs" explored in some way, like maybe if Smogon CAP drafted up a Pokémon specifically with a Trick Room ability.
Although... I should add that one has to bear in mind the matter of cancellation. Whilst weather and terrains can cancel each other, and also there's Cloud Nine, and even some niche ways to end terrain like Steel Roller, the only way to get rid of Trick Room is to wait it out. I suppose if it were buffed, it'd need an inverse "soft nerf" in the form of an attack or something that could promptly end trick room.
@@hozkahilgarri3936 Yeah, that’s what kinda sucks about having to worry about balancing both doubles and singles. But like I said, I’m not sure how much having an extender item would affect the meta. It needs to hit that fine line where it is just powerful enough to make it a more viable strat in singles while not being busted in doubles. I have the thought that maybe they could do the ability thing, but just have the only mon that has it be very fast, thus slowing itself down with its own ability. That way in doubles it wouldn’t be absolutely busted, I’m not sure if that would even be useful in singles though.
Another thing I thought about is if they brought that ability in, but still had it on a mon that could use it effectively, what would the counters be? It’d be interesting to see. I wonder if people would actually run a counter trick room so that they could then just cancel trick room out. Or maybe Room Service could become meta as well. It’s very interesting to think about how the meta would adapt around a Pokémon like this.
I also think it’s important to point out that electrode has taunt as well so on most sets it might be good to slap on there
i think i‘d like to use a substitute, swords dance, dire claw, close combat sneasler with black sludge
Love the Aquatic Ambiance in the background.
Close combat + unburden + white herb on sneasler 🔥
Rock Head Arcanine holding Choice Specs, Tera Rock, max Speed, Flare Blitz, Rock Head, E-Speed, and a coverage move with good team synergy, paired with a drought Torkoal
Sheer force Will be for wallbreaking, tinted lens for sweeping
I can easily see H.Samurwott being a top tier mon in OU. It has so much going for it.
While 90/80/60 isn't the most insane defenses, it's typing lets it resist the STABs of Gholdengo, Chi-Yu and Chien-Pao, which will make it useful in and of itself. It's bulk also is good enough to let it live a hit or two.
85 speed is good enough to outrun most of not all defensive mons and would make for an excellent Choice Scarf user.
Offensively is where it shines, 108/100 is actually really great when you realize pretty much every move it'll use will be getting a x1.5 boost from Sharpness.
Ceaseless Edge will be one of the strongest attacks in the game. A 65bp move that not only gets STAB, the x1.5 boost from Sharpness AND most importantly a free layer of Spikes up is insane. It removes most if not all prediction as even if they send in a resist, you'll be getting up a spike on top of respectable chip damage, 90% of the time.
The rest of its movepool is stellar. Aqua Cutter, Razor Shell, Sacred Sword, X-Scissor, and Air Slash all get the Sharpness boost. It gets both Aqua Jet and Sucker Punch for priority and even gets Knock Off, but you'll probably never run it to be honest, Ceaseless Edge is just that good and always hits as hard as Knock Off when they have an item. It also gets Swords Dance if you want to run a boosting set.
I fully expect this to be running crazy on the ladder come release
Samurott-Hisui @ Choice Scarf
Ability: Sharpness
Tera Type: Flying
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly or Hasty Nature
- Ceaseless Edge
- Razor Shell / Aqua Cutter
- Sacred Sword
- X-Scissor / Air Slash
Azumarill walls it, but even then you click Ceaseless Edge and get your free spike with a side of chip damage. Some Grass types like Breloom can be an issue, but wouldn't like to eat an Air Slash which even with no investment will hit hard enough because of Sharpness. Tera Flying for the resistances to Fighting, Bug and Grass and to potentially boost Air Slash's damage, but Ghost could also work, as could it's STABs. Hasty over Naive on the mixed set and the 4spdef are for the fact the current strongest attackers are special.
Razor Shell over Aqua Cutter for slightly higher damage and the 50% chance for a defense drop, the 95% accuracy hurts it, but those defense drops will let it break through would be checks, especially later in the game after some spike and rocks damage. Sacred Sword is great coverage, and X-Scissor lets him hit Grass types with a hard, Sharpness boosted attack. 90% of the time, you'll probably just click Ceaseless Edge though.
Am i tripping or did we skip over Overquil
Idk how good Overqwil (I think that’s how it’s spelled) will be, but eviolite quilfish-h will certainly be interesting as an intimidate wall
Qwilfish does have an evolution, Overqwil.
I use goodra hiusui on Pokémon radical red showdown, max spA max hp with an assault vest. Flamethrower, ice beam, thunderbolt and heavy slam for tapu Lele and other fairies. This Mon is top tier. Eats special attacks for days and has enough special attack itself to dish out hard hitting moves and with the vast coverage it hits most mons for super effective
H-decidueye will save us from the ghosts
Have a good day Jim 🥳
An entire team based on absorbing Water, Electric, Grass, Fire, Ground and other types is going to be fun this Generation... Imagine, for example, a Flying Type Parichisu that absorbs electricity... only an Ice type could kill it easily. Or Girafari, Farigiraf, or Bluemaril with Grass Absorption but make it a Rock-type or Water-type with Teracrystallization, to tempt a player using Grass-type Pokemon to attack it. XD
Just wanted to say I love your channel name
Acid armor+body press goodra looks nuts
That sounds great.
Sheer force would remove the speed on esper wing but not the crit rate
This Arcanine is just made to throw out loads on damage and head out. It doesn’t care if it dies or not, it’s just made to throw powerful moves around.
Banded Head Smash/Flare Blitz? As a hyper offence player, I approve
@@featdirty1127
If you ran a H-Arcanine with only those 2 moves and a band (and no other moves) you would most likely still do some heavy damage lol. I just throw in Wild Charge or CC as last coverage move and E. Speed because that’s always useful.
An idea for lilligant. Since it gets hustle and acrobatics, the accuracy drop from hustle is nullified since acrobatics always hit, while it still remains the 1.5x attack boost. And since it's 4 times week to flying, and both of it's 2 types cant really do anything against flying types, the opponent would ofc use flying moves at it, but this would hopefully trigger a focus sash you give it, which means then you fire back with a ln itemless huste boosted (probably also victory dance boosted) acrobatics and do huge amounts of damage (hopefully💀)
I saw sneasler learns drain punch in legends but isn't able to in s/v. Really a miss in my book.
Probably for the best. With dire claw it'll do just fine regardless
Diggersby punching the air rn
Scarf decidueye seems like a fun set
goldengo gonna fall from OU.
Deci- counters it.
and Samurott and klevor ignore it.
Mab ceaseless edge and stone axe is nuts and both are boosted by sharpness likw god damn
Looking forward to Sneasler avenging Weavile getting nerfed + power crept.
sheer force isn't affected by high crit moves but will count the speed boost as an affect.
Rock is in fact neutral to rock so hisuian arcanine still takes 25% from stealth rock
I think that Avalugg pretty much only works in trick room with its signature move.
Avalug is not the first rock ice type as aurorus ( a gen 6 fossil ) was the worst
Hisuian Typhlosion has slightly different stats than Jhoto Typhlosion (which are the exact same as Charizard'#). It has five less points in HP and Speed, but ten more points in Special Attack.
Comments on each of the Hisui mons
-Arcanine has a good thing going until you realize that Fire/Rock is scuffed as hell defensivly. lets eviscerated by Every EQ and Water Move in OU lol.
-Avalugg: Typing singlehandedly kills it, next
-Braviary-H: This thing would be so good if it didn't have such a scuffed stat distribution. slow attacker primarily running off it's HP for bulk lol. Just remember that -going SFLO renders Esper Wing's speed boost obsolete because sheer force
-Decidueye: I don't understand the stat spread, but the signature move is secondary effect spam.
-Electrode is electrode is electrode. next
-Goodra: Bulky as hell Dragon/Steel. imagine how broken this would be with non-rest recovery.
-Lilligant: PHYSICAL QUIVER DANCE. now imagine if it kept Drain Punch from PLA.
-you forgot Overqwil LMAO. thing is just a hazard stacker in a world where Glimmora exists, so it's deadass UU at best.
-Samurott. Ceaseless Edge is a warcrime move. 65 BP move boosted by sharpness and sets up spikes. a Scaf set can revenge kill AND spike stack
-Typhlosion was the one with the screwed HA of the Hisuian Typhlosions.
-Zoroark: such a hillarious type combo. the only mon that resists Fighting/Ghost and it's immune to both.
-Ursaluna: Imagine if this thing got stealth rock. or instant recovery. such an absurd statline. Also, we have seen ground/normal, it's called diggersby
-Kleavor: Stone Axe. which should be boosted by Sharpness.
-Sneasler: this is basicaly What happens when you take weavile, make it not chien-pao's typing, and give it a warcrime move. fyi, slightly stronger and slightly slower than weavile. it evolves from a regional sneasler, hence not getting it's moves
-Wyrderr: honestly idk
-Enamorus. Incarnate is a genie with contrary, idk what therian does yet. why are the genie's new signatures 80 Accuracy for only 100 BP.
-Basculegion: You may fear the Last Respects, but the beeeg fish's arrival will be what allowed to councils to actully ban the problem move rather than the houndstone.
Springtide Storm is a spread move which makes the 80% accuracy even more noticeable because the likelihood of just completely whiffing on at least one opponent in doubles is pretty high
It is true that Basculegion will be busted, but once home releases it will lose access to last respects because they will ban it day one guaranteed. Meaning that Basculegion Male only physical ghost move will be Phantom Force, which is pretty bad. I can see more people using Basculegion Female. The Special Attack stat isnt great but it's usable with Adaptability and Hydro Pump/Shadow Ball.
A substitute+leech seed+protect+chloroblast electrode would be the most anoyying and difficult to deal with monster in the game, lemme explain why. Electrode is fast and has a low HP stat so leech seed would be amazing, electrode's game plan is to spam leech seed substitute and protect so his HP stat doesn't go down. And then electrode spams chloroblast and imideately gain his HP back with the leech seed
don't get me wrong but I believe shell armor with shelter and 150 Base spe def is amazing on goodra ( he can also run life dew for recovery) and become an unkillable wall
Unburden air balloon sneasler, assault vest h goodra, h zoroark as a fast utility mon (ghost/normal makes illusion a lot better too) and intimidate overquil w toxic have been my favorites. Guts ursaluna w facade is cool too but kinda a one trick pony. Sneasler has by far been my favorite to use.
Swords dance plus unburden close combat or poison touch fake out/dire claw.
Wyrdeer is the most dissapointing and avalugg did as well as expected which is not good at all lol
Edit: also forgot that I see basculegion using last respect on uber rain teams. Or maybe it was nat dex? Cant remember. Either way thats probably the most broken one ive seen by far. And H lilligant was surprisingly great.
Search by category at the top, you can set it to special moves only for example
I like thinking the Hisuian mons are so insane is because they technically were created in a PvE game so they could get away with that stuff and it carried over
I wish we had Archeops in the new game cuz I'd just Skill Swap Sheer Force onto him while holding a Life Orb so I could just delete people, especially with like, Helping Hand or a Dragon Dance boosted Shed Tail
You could also use doodle to get rid of it
I think Victory Dance Drain Punch Lilligant is gonna be massive, especially with a sash
ice rock was the type of one of the gen 6 fossil mons too
If I remember correctly, Basculegion gets Last Respects, if you haven't shown or knew yet
Imagine electrode with explosion and choplast and a team mate with revival blasting
That sounds Funny! I'll try that
Tera normal explosion
Did you not play PLA, or are you just a showdown grinder
I didn't play it
@@jimothycool any reason? The mainline Pokemon games are genuinely adored by most players. Not to mention the fact that not playing the main games and only playing an unofficial pokemon competitive game will give you a lack of knowledge on new things.
@@Just-J2 Showdown players eventually learn the competitive scene of the game the same day it comes out most of the times before, he doesnt need to play the mainline game, he will be fine lol
@@RinSolos_ well, he'll still be slower than the average. Not to mention the fact that he won't get to experience the actual competitive ingame if he plays showdown. Showdown is usually filled with kids who can't afford the mainline games, and the actual competitive scene ingame is much better
@@Just-J2 Not true showdown isn’t played by people who can’t afford the game, it’s played by people who just like to battle, people who don’t have the time to make a team in game, I have to disagree, players on showdown is wayyyy better than people who play the actual mainline game, don’t believe me try to climb the ladder, getting 1800 on showdown is way harder than hitting masterball tier in game lol
Shoulda done some calcs and made a follow up on common threats. Guess we're gonna see how meta shapes up lol
not my best vid forgive me.
Just wanted to point out that arcanine-hisui is still weak to stealth rocks because rock doesn't resist rock
Aerial Ace is also boosted by Sharpness. I hope you’re not surprised.
I mean, it's actually based on kojiro sasaki's famous move
@@cqstlupin6074 Turning Swallow Cut : The true name of Aerial Ace.
Im still watching so you probably have seen it but h-qwilfish got an evo of the same typing
Samurott's gonna be great against Gholdengo, he's weak to dark, Samurott resists both his stabs, and on top of that Sam beats his spd stat by 2 whole points.
Being an all around counter to the best mon in the tier is gonna at the very least give him a useful niche and at most give him a solid spot in the meta.
Gholdengo is gonna have A LOT of competition when home comes around in a few months.