YU-GI-OH PLAYERS DON'T UNDERSTAND WHAT A COST IS!!
Вставка
- Опубліковано 9 лют 2025
- TARGETING IS NOT A COST!!
► Check me out on Twitch: twitch.tv/distantcoder
► Join my Discord Server: discord.gg/distantcoder
------------------------------
End Card Music from Crypt of the NecroDancer soundtrack
(dbsoundworks.b...)
------------------------------
Video Edited By: @AverageImposter
------------------------------
Huge Shoutouts to my inspirations: Cimoooooooo, Farfa, TeamSamuraiX1, MBTYuGiOh, Team APS, Nyhmnim, Zouloux and many more!
#yugioh #masterduel #tcg
this thread made me feel like i was going CRAZY. half of them going "i know you said no send from deck, but what about this one that sends from deck" and the other half were going "gemeni elff has coste"
you'll be happy to know the exact same thing is occurring in this comments section
Free content of laughing at yugioh players yet again not reading...I'll never get tired of that stereotype
I feel you just look at the other thread here about gameciel and people either not realizing it's not about it's summoning or they just saying that removing the counters is not a cost...
Would ultimate slayer be a positive cost? I always use it. To activate u have to send a monster from extra deck to gy, then u can return the same type of monster from field to extra deck.
For synchro I send Harold
For fusion I send ntss or garura
For link I send ferrijit
For xyz I send aggregator.
I think this is the card coder was looking for
@@GiovannyAltamirano94is this bait
This proves the dunning kruger effect for me. I always think I am an absolute noob at Yugioh because I dont know the rulings very well... turns out, I knew better than all those Twitter users.
If you ever Judge a single event. You will quickly learn that perhaps a majority of Yugioh players, don't actually know many of the fundamental rules of the game. Trigger effect timing is a particular pain point for many players.
Brother! Ain’t no way you asked for cards that have costs and someone answers with a NORMAL MONSTER. I swear I watched my IQ drop just then
The cost of playing Loci is being European
I watched coder respond to everything with “this card does not have a cost” in real time, it was hilarious.
Mfs be not knowing what a semicolon is and then say stuff like "this is why Kaiba created duel academy."
No bro, this is why society created elementary schools.
Mytik Wok [quick spell card]
Tribute 1 monster. Select either its ATK or DEF and gain that many Life Points.
--
This card has no semicolon, but the wiki said the tribute is a cost. I was surprised when I lost to a bot/cheater in Master Duel.
If it was an effect I could've just negated the monster Atk to 0, but the spell did tribute the monster as a cost.
They need to correct all these old cards
Tribute isnt a cost otherwise yoou could stop and negate summons like lava golem or a kaiju @midas769
@@midas769thats like all old cards, unless you have different example with new cards your argument is invalid
@@grimrapper5202 I never argued with with anyone about anything, I just said Konami may need to correct all these old cards just for clarity, and apply the writing rules to old cards
It would be if it was intuitive what "cost" meant. In this case it means any effect that happens before a semicolon. However in general vernacular it tends to mean some negative effect that allows something to happen. Or even something happening that allows for another thing to happen.
Gameciel removing your opponents Kaiju counters is the 1 right answer
Really any of the Kaijus that have quick effects while kaiju counters are present on the board State.
True
Something something, going net 1 isn't a positive cost, something...
Despite, you know, removing an opponent's negate for basically free.
Edit: Oh, I misread the "Kaiju Counters" part. But like... who unironically plays actual Kaijus?
Thing is though, the likelihood your opponent was benefiting from those counters is very low, and since your deck will still benefit from having more counters, losing them could still be considered a loss for cost, even if your opponent controls those counters. It's mind-boggling though because I thought this was the best answer I've read regarding this.
@radical8311 in the context of the video that very well works as a positive cost as it is getting rid of stuff on your opponents side of the field or a positive thing for you
The cost of this video was Coder’s sanity
For those who still dont get what hes getting at. When he says "positive cost" he means something like if there was a card like this for example:
Draw 2 cards; destroy one monster on the field for each card drawn
Would sending from deck to grave as a cost, as long as you can choose the card, be considered a positive cost since its controlled deck thinning?
Think MtG planeswalkers, where the cost to using one of their abilities is sometimes giving them more loyalty counters (which act as both HP and to use their more powerful abilities)
@@Baneseekersending a card to the GY is a type of negative cost. Positive outcomes from the cost doesn't make the original cost a positive cost, it's still a negative cost.
The best part of this is going through youtube comments and even after the entire video people still don't know what a cost vs. effect is and respond confidently.
The biggest cost in Yu-Gi-Oh is your wallet if you're playing anything meta relevant.
The biggest cost in master duel 😉 in master duel is your time
Only if you play in the west. It's not that much of a problem in the OCG side of things.
Because ppl play slow on purpose to try and make you quit, md is garbage, the turn timer needs to be lowered to 120 swconds @@alexandergeorgiev74
Buying cards is an effect you can interact with the process by holding your wallet and not buying anything. WHERE COST???
@@chibiignis you literally have to buy cards to have cards 😂 if you don't buy cards you won't have any
For anyone commenting later:
-If it doesn't have a semicolon, it does not have a cost
-If before the semicolon, it only says to target something, it does not have a cost
-Banishing card and discarding cards are negative costs
-Paying Life Points is a negative cost
-Summoning conditions/alternate summoning conditions are not costs (Sphere Mode, Kaijus, Lava Golem, Santa Claws, Grinder Golem, etc.)
Bonus! If the effects are positive because of the negative cost, the cost is not positive. This is explained in the first minute.
Actions performed to summon a monster, such as tributing monsters to Special Summon a Kaiju are, in fact, costs. They just are not costs to activate a card or effect.
I don't understand any of this.
I'm struggling to understand what a cost is.
Would ultimate slayer be a positive cost? I always use it. To activate u have to send a monster from extra deck to gy, then u can return the same type of monster from field to extra deck.
For synchro I send Harold
For fusion I send ntss or garura
For link I send ferrijit
For xyz I send aggregator.
I think this is the card coder was looking for
A cost is something you pay for, which cannot be responded to. Kaijus 100% have a positive cost since the cost is destroying your opponent's monsters without using the word destroy. Alternate summoning conditions are the same as alternative costs for casting in MTG, they're both costs.
If Coder wanted a cost for a semicolon effect he should have specified that, instead of saying cost in general.
@@GiovannyAltamirano94 he said specifically sending to gy a card in your possession is not a positive cost
6:55 Energy of "Well, you are actually not summoning a monster. You are putting down a piece of paper"
Yu-gi-oh is very specific like that though.
So, the energy of how this entire card game works. Wait until you discover Dark World.
In magic you have distinctions like "putting it on the battlefield" and "cast from your hand", but not in yugioh
@@OlgaAshburneyugioh has tons of distinctions like this wdym. built-in summons vs summon by effect, discarded vs send from hand to gy, destroyed vs sent to gy, etc.
The crazy part about the dark corridor argument is that the discard being considered a cost for Dark World is mind boggling. Dark Worlds only get their effect if the discard is an effect, not cost. Having the discard being cost would defeats the purpose of the card.
I got it! Blackwing Zephyros special summon from grave cost returns a card on your field to your hand. Its not objectively good, as you could be bouncing a bad target, but its fantastic if you have a field/continuous spell to use again
that's not positive cost,it's neutral since u bounce a body on field.it's the same as if u discard for cost but the card u discard have positive effect when discarded that's technicaly positive but that's not the question.if zephros return card your opponent have as cost tha's what a positive cost are
@@Beraka114 Coder was accepting bounce as theoretically positive with cards like Birdman
@@Beraka114 bouncing tenki or perlereino is pretty good i would say
@@Beraka114zephyros returns any card on your field, you go +1 in hand no matter what. You might lose presence on field but you go +1 in hand no matter what, that's a positive cost.
This is a weird card regarding that question.
As at first it is a conversion and then the card you convert has the chance to generate advantage.
While if not then you created a lvl 4 none tuner body with the effect on summon to self harm for 400 while loosing board presence.
That is actually pretty close
Cost: gain 1000 lp
Effect: you can't draw for the turn
Perfect card to put in my Labrynth deck }:)
It's reverse.... to cost means to take , hence not drawing is the cost,, effect is to gain... Like you havent watched this video at all...
Theoretically correct but Konami would just print it reversed since that makes more sense logistically even though it would be the worst card in history
can still search though :)
Honestly, I feel that would be the only way a "positive" cost would be able to happen. Positive cost for negative effect
I wouldn't say its positive, but, revealing 3 hand traps in hand as cost for vanquish soul Caesar Valius effect is very funny
The cost is letting them know what you have. The effect is psychological damage lmao
I don't think that's a cost
@@Ncxznvllrevealing a card from hand is before the semicolon, pretty sure it’s a cost. The cost is revealing information to your opponent, which is at best neutral cost if it’s a card you already revealed. Unless you count psychological damage to your opponent as positive, but you also are revealing exactly what they need to play around
@@anthonycannet1305 It's not a cost. It's an activation requirement. It's the same as target.
@@DanilND Revealing cards in your hand is a cost. You cannot pay that cost if the card in your hand is already currently revealed. Which also means you cannot activate that effect.
Coder should make more twitter threads where everyone just gives him wrong answers
I like the concept of a positive cost with a negative effect like a better upstart such as: Draw 1 Card; your opponent gain 1000LP.
Imagine an archetype that does this but under skill drain 💀💀
@@DistantCoder runick when you think hard abt it
I actually made a Custom Card last year based entirely in this concept
Poorman's Charity
Normal Spell
Draw 2 cards; Send 3 randoms cards from your hand to the GY. You can only activate 1 "Poorman's Charity" per turn.
@@TengoSuenhoplay that into an imperm column
@@DistantCoder I'm telling you 5 years from now this will be the next step in power creep
Blackwing - Zephyros the Elite probably the closest card to having a positive cost in yugioh it just bounces 1 face up on field to hand to attempt to special.
Zephyros the Elite returns a face up card you control to hand as cost
That is a right answer, cause if you send back to extra, he doesnt summon, but the card is still sent back
really good answer.
@@nunocarvalho6671You can't even activate it. If you don't have a face-up card from the main deck to return to hand specifically you can't attempt. I do remember seeing a card that says to banish cards that would go to hand from somewhere; don't know how that would interact with zephyros though
That is a cost that can be beneficial, same as sending from deck to gy, but it is not strictly advantageous. It doesn't directly gain you anything
@@bencrandall-malcolm8303 its neutral since you're getting rid of a body on field and getting a new one, like coder said it falls under "positive cost when played in the right deck", its not a cost of "draw 1 card, then special summon this card" or something crazy like that.
Some of the ninja traps have potentially positive costs:
Ninjitsu Art of Mirage-Transformation: 'Tribute 1 "Ninja" monster, then target 1 monster in your opponent's GY;'
Ninjitsu Art of Duplication: 'Tribute 1 "Ninja" monster;'
Not that useful, save for a mirror match.
This was such a good video. Keep making more
Back in my day, we learned cost vs effect, when the Pharaoh declared our Dark World cards won't work if discarded for cost.
The whole concept of Dark World is to discard through effect. Not Cost
5:50 the cost of sun seed genius loci is time, time put into learning an entire plant combo and thus your sanity
And that's a positive cost?
1000 years is a pretty major cost yeah
Joke's on you, I normal summoned it without paying the cost, passed, and got OTK'd. OPTIONAL COST MOMENT, GET PRANKED.
CELTIC GUARDIAN. You get a moral boost as cost and give emotional damage to your opponent
Only if you have Feral Imp on field as well, so not a cost
In a similar vein is inherent summons that do something good, like grapha and reign beaux bouncing cards to hand to summon themselves
around 6:20 is when the word "cost" was said so much it lost all meaning in my brain
how long did it take for everyone else?
I saw this thread, and I commented on the Redoer post, because Redoer FAMOUSLY doesn’t detach for cost letting it work for Tearlaments.
I couldn’t believe the amount of people who didn’t know what COST means when talking about card effects.
8:50 honestly I think the funniest part about this is that he expects people who want to know about the "cost" within the game would click on an hour-long video with a thumbnail about "missing timing"
I think this answered some questions from your thank you video. 1: you can make this a continuing series of ruling threads and just record yourself l + ratioing the community. 2: since a lot of people didn’t know you made a cost video, maybe revisit the education videos and split them up into more smaller and specified topics for yugioh players to comprehend
I mainly play Magic, but I find it very easy to understand that you pay the cost, then the thing after happens.
Plenty of yugioh cards require you to do X to do Y. Where it gets confusing is that the X is not necessarily a cost and can instead be a condition or a part of the same effect. Which of these is appropriate depends on the card in question and how it is worded as well as what is worded. Targeting for instance is never considered a cost even though if you approach most targeting cards the psct (problem solving card text) would suggest that the targeting is cost. That's just something you have to know. Yugioh is absolutely full of things like that, hence, many people misidentifying cards as having a cost when in fact they do not.
I am in the same camp, but half because of the "activated or triggered abilities" we have, and needing to know the difference 😂
I think where it really gets complicated/confusing is the insistence of it being a "Direct advantage gain". Like I'm sure he would say that Dredge isn't a direct advantage gain despite it being one of the most famously beneficial cost in all of MTG.
@@Pawg_Alf Braid of Fire
@@qwertyg3666 MTG players know when they are passing priority though, and even have a history of "mana sources" skipping priority. YGO players not getting that "cost" comes BEFORE priority passing seems like a them issue...
My idea was along the lines of the red eyes at 11:54 , but with blue eyes, Dictator of D, sends a blue eyes white dragon from deck to grave as cost, taking the bewd out of your deck to not draw it but get it into circulation, and give the dictator you just summoned a target for its effect.
I was thinking of Branded Retribution being able to shuffle 2 of your Albaz fusions as cost, but rereading the card, it's not the cost, it's part of the effect because there’s no semi-colon, it's all part of the effect.
Lubellion would be a better answer because you can just shuffle the card you discarded back into the deck if it was a monster that you couldve used to fusion summon. Although, it would still be -1 card advantage
Blackwing Zephyros bounces a card you control for cost, similar to Sauravis. And before you ask, the “take 400 damage” part is actually part of the effect, so the cost itself is still a net positive.
So the only thing I can truly think of and is a stretch (and prolly completely wrong)
Is a ddd machinex with a vice king requiem as a material, gaining the affect to target a monster on the field then shuffling back a dark contract gain life points and destroying something.
Edit: now that I read this back I’m pretty sure it’s a effect not a cost
The targeting is a cost. That said, it's neither positive or negative. Just neutral.
Everything else he does after targeting, is an effect.
@@SakuraAvalon for the 50th time, targeting is not a cost. Targeting is just part of the activation procedure. targeting is never cost. targeting is never cost. targeting is never cost.
@@kungfupoptart9519 Man, this PSCT is ass.
"A semicolon means it's a cost, except when it isn't."
@@SakuraAvalon Semicolon determines whether the action happens before or after resolution. You can pick a target while paying the cost if the card asks for the target before the semicolon - but the targetting isn't part of the cost, it just has to happen before resolution.
Similarly, you have a lot of cards that pick targets at resolution, when it is asked for on the right side of the semicolon.
@@Gulyus ...Thankfully, Master Duel is automated.
To answer the question, I feel like there's a card that gains you LP for cost, but I probably hallucinated it.
mechanically - cost, thing you do before you have "activated" the thing
peoples understanding - thing that is negative towards you, including stuff after activation (shall we call these, taxes?)
I always thought Cost to be more of a "pay this TO activate" not Before you do. Could be wrong though. I am a yugioh player after
Cards that cost can still be activated or negated
@haruhisuzumiya6650 well sure, but the cost of said card cannot. Response cannot be made until cost is paid.
Not all costs are associated with an activation.
@monkfishy6348 well that doesn't make sense. Can you elaborate a bit on that? I'm not sure i understand
Returning to hand to cost.
You can inherently use it again with a Normal Summon or activate it as a spell no matter what it is (unless it's a trap)
TBF I think most people who answer "there is nothing" just didn't answer at all
Explain
But they’re right
What answer are they supposed to give, if they believe their is none?
What?
Zephyros the Elite was always one that I thought had a broken cost. Returning any face up card that had its soft once per turn effect used or adding back cards like Fiendish chain that were popular at the time really benefited.
Actually, every card has a cost. It's just monetary.
The real answer
Strength of Prophecy shuffles a Spellbook Spell from the GY to the Deck as a cost, which I suppose is a "positive cost".
@@Ocsttiac that works
Swap frog, the Return to hand cost.
Swap frog cost is only up to return 1 monster you control to the hand. By this video criteria it's a negative.
@ tecnically It would be a +0
@@santiagoruizvalle5668 if you see only the number of card then yea. But for a monster cards it's better to be on the field most of the time if not for it's effect. If swap frog were negated it's a disadvantage most of the times.
@ it is a cost, it will Return to hand anyways. I have never seen anyone use the extra normal summon
@@santiagoruizvalle5668 yes it would return the cards even if negated because that is the cost. But in context of the video the act of returning card from field to hand could be seen as negative or as you said +0. Not positive. Because don't consider what card is bounced.
I sometimes enter this phase where I'm really into making up custom cards, and one of my theoretical ideas was an archetype that did exactly this, have a card whose cost was positive, but in turn, the resolved effect would be something negative. Then there would be certain cards that let you negate your own stuff so you only get the positive effects which could theoretically open more combo lines since certain resolved effects would hit your card advantage in some way or smth.
Qliphort lol, re qliate and Qlipper launch. If you normal a big qli without tribute and negate their effects with qlipper launch, it turns from a normal summoned 1800 attacker to a normal summoned 3100 attacker.
Hey Coder, here is an actual answer. Kaijus. The cost of their Unclassified Effect is to Tribute the opponent's monster. While this is not a cost in the sense of being before a semicolon of an activated effect (I don't beieve you specified the type of cost it must be). It IS considered and defined as a cost in multiple rulings. It is not interactable by the opponent, it does not affect cards, it occurs immediately and non-simultaneously with the effect applying, just like any other costs of an effect.
Would probably be the best answer here.
Here's my aspect of cards with a positive cost....THERE ARE NONE.
That is the case it you define cost using common english. But yugioh apparently has a specific definition of what a "cost" is in the game rules.
A few continuous spells place counters on themselves as the cost for activation. Ursarctic Radiation comes to mind.
Now, the thing about that one is, placing counters on the card doesn't actually mean *anything at all* without the rest of the card's effects, so I don't know if it can really be counted as a beneficial cost.
But hey, that cost is certainly important to the card being useful at all...
EDIT: I just discovered Pitch-Black Power Stone, which places SPELL COUNTERS as a cost. Even without the card's effects on field, those counters are still a resource that you can use to activate other card's effects, and to my knowledge, there is no way for your opponent to take advantage of the fact that you have those spell counters.
EDIT 2: Ok there ARE a few cards that can use your opponent's spell counters. The first card I found that did this was Tempest Magician.
There is actually a card with a purely beneficial cost related to it I am so shocked that nobody still knows what the card is honestly 😂😂😂
That's literally not a cost, though, that's a part of the card's activation. It'd be like saying that you putting Dark Hole in the S/T Zone is a cost because you need to put it on the table to use it.
I don't understand why cards like "Lilith, Lady of Lament" or "Ahrima, the Wicked Warden" effects don't considered as a positive cost while "Lair of Darkness" is on the field. I think it perfectly fits and answers your question.
The closest thing I can think of is the ghoti tunas.
The cost for their effects is to banish themselves but the second part of their effect is to summon themselves when banished. It also kinda is in the scope of the prompt cuz the cards themselves are benefiting from the cost. You fundamentally cannot send the hypothetical vanilla card, you have to send a card that benefits, and in paces’s case you have 2 cards instead of 1.
Is this a huge reach and I just wanted to talk about ghotis? Yes
its a better answer than most tbh.
he litterally went over this, its minus one. the cost make u lose a card fullstop
@@mitkodechev Still pretty interesting cuz the cost can only be applied to a card ( itself) that benefits from it, goes +1 cuz there’s two cards on the field instead of 1 and all of this makes you think what would happen if more cards where built like this
Also, hince the “ closest” which insinuates “ almost there but not quite” learn to read I promise it wouldn’t hurt you 😭
"cost can only be applied to a card" doesnt mean anything, i dont understand what are u saying here. he asked for positive cost which means gain LP, special summon, draw etc. as cost which gets u some kind of advantage. banishing 1 card means u have one card less hence its not positive cost. he is right when he says u dont know what cost is and he doesnt take context in cosidetration . cost is cost is always negative in itself
@@mitkodechev your arguing semantics rn.
I KNOW that it has to be positive in nature. Banishing is not
What I’m saying is that the qualifier that he use to determine and justify that stance is “ if you were to send a hypothetical vanilla monster instead of an in archetype to the grave would you get advantage”, but the card text states “ You can banish this card you control;” cost of paces can ONLY be applied to itself, ( that’s the meaning of cost can only be applied to the card) and it’s second effect neuters is. It is quite literally a situation you can only plus on.
So yes it applies a negative cost but fails the hypothetical given AGAIN, hince “ CLOSEST” and “ KINDA”. If you want to have an “ internet debate win” then sure, you’re right I guess. But I’m just trying to give a fun example and think outside the box brother.
yu-jo friendship could technically fit into this, shaking hands is a good social interaction :)
4 words:
Blackwing -Zephyros the elite
LP damage
that is absolutely correct
@@peachbunns the damage is part of the effect
@@peachbunnsthe cost is bouncing a face up card on your field to the "hand", you can bounce an extra deck monster, not take dmg and not summon zephyros
@@nunocarvalho6671You can't bounce an extra deck monster. It must go to hand to attempt to activate, not fail to send to hand and resolve negated. The bounce would have to be part of the effect for that to happen. I think it used to work that way before he got his psct print.
So not only do Yu-Gi-Oh players not know how to read, it seems some of them don't know how the rules work either!
I saw this tweet shortly after you posted it, and I couldn't think of anything, so I just didn't comment. I wish I checked the comments because this is pure gold LOLOL. What a great video LMAO
imagine yugioh players finding out that "cost" is not the same as a downside
Also, Dark World players of all people not being able to discern discard for effect vs discard for cost is painfully ironic lmao
Being able to summon Phantom of Yubel by shuffling materials from the graveyard is the closest thing to creating value from nothing (still requires some setup and is not a cost, but anyway).
Phantom of yubel is not a cost, it's a summoning condition
@@nunocarvalho6671 that's what I said.
@@nunocarvalho6671 Returning the materials to the deck is considered a cost.
@@nunocarvalho6671 It is the cost of the Summoning Condition. But it's not an effect and so doesn't qualify on that basis.
@@monkfishy6348 summoning conditions don't have costs, only effects have costs
Gouki the Blade Ogre can tribute your opponent's monster *for cost* to gain a second attack.
surprised diabellestar sending your own floodgate wasn't a common answer
It's the same argunent as foolishing as a cost which coder already said doesn't count
My brother in Christ, you just watched 14 minutes of him complaining about people talking about cards without costs, only to then recommend a card that doesn't do that as a cost.
@@Themeir It's not even that, Diabellstar doesn't send as a cost, that is a summoning condition, not an effect.
@@UWotM8951 I didn't said it was a cost just same argument could be used because it works similarly like how you can't summon her under macro cosmos
@@UWotM8951 did I really have to mention that it wasn't an effect cost or that it didn't fit the criteria? I'm not suggesting it because it's right
Someone out there: "Erm actually PLAYING/USING the card itself is a cost."
When I first started the video, my brain thought of the graveyard effect of Dragonmaid Changeover. Since in order to get the fusion spell back to the hand, you need to return a Dragonmaid monster from the field to the hand. But after a couple examples you covered, I kinda figured this wasn't an applicable answer.
But that statement in quotes is correct which I'm pretty sure is why there's so much confusion around his tweet. His tweet despite being a bit simple in wording is very vague when it comes to the context in the games rules. The picture he posted (Pot of Greed) with it makes me assume he's aware that playing/using a card is an acceptable form of cost for his question and that what the EFFECT of the card does can be contributed to if the COST is positive or not. But then in this video he's trying to drag several people who are using that same logic in their choices.
He doesn't specify in his tweet if he's excluding the "cost" of playing/using the card. He also never specified if banned cards were a valid choice and comes to the conclusion that none exist when the whole point of all the new cards they design are to NOT have situations like pot of greed ever again.
For the record I also was thinking of Dragonmaids, specifically their battle effects, as having any of the maid forms sent back to your hand is exactly what you want.
Shif one of the ghoti tuners banishes themselves from the graveyard as cost to boost atack
Still a net negative cost. The effect is positive but the cost banishing itself is still a negative.
@@nuklearkhaos115 I would argue that it is a net zero effect since it didn't affect number of cards on your hand or field.
@@nuklearkhaos115 But shif summons itself back if it's banished, it's not an immediate positive but still a positive
@nuklearkhaos115 TF you mean do you know what ghotis do
@@owenbas I think he has never seen the power of the deep beyond
I’m honestly shocked that no one really came up with this but the obvious answer is cards that get rid of opponents resources for cost. Gouki the blade ogre tributes a monster it points to for either field as cost to gain an extra attack. Other possible answers are the Kaijus removing opponents kaiju counters, and anime effect golden castle of Stromberg banishing opponents deck for cost.
@@liammcphelin4775 gouki the blade ogre is a good answer
maybe people wouldn't be so confused if parts of cards were clearly labeled on the card
Costs are clearly labeled on cards 🙈
The semi-colon isn't enough?
Or just dont be a dummy
@@sanstheskeleton679 The semi-colon doesn't inherently indicate cost, since targeting occurs before the semi-colon.
@@JoelDZNot everything before the semicolon is cost, yes, but cost is always before the semicolon. There's no situation where it is unclear whether something that appears after a semicolon, or in an effect that has no semicolon, is cost or not.
I think I am the only person with an actual response to this question. Regarding actual costs. In my humble opinion, the single best cost in the game comes from the card "Genex Ally Birdman".
For cost, Birdman bounces a monster to hand from your field. It will then summon itself. Remaining a completely net neutral interaction. This is because, even if stopped, you didn't lose any cards. You simply returned a monster from field to hand.
This does not necessarily count as a net positive as I think that does not exist, but at very least it could be considered a net neutral to the point of benefit.
This is in my opinion the single best example of cost in the game from a card advantage stand point. In my opinion.
good ol mathmech circular straight up foolishes a GY extender for cost, so regardless if circular resolves or not you are still getting a body on board
Take a drink every time Coder says, “Not a cost” .
I gained 100 lbs by doing this, someone help
Ygo players are very dumb
Gouki The Blade Ogre has been the only real answer i've seen so far
In the context of the deck, U.A. monsters returning to special eachother is an upside, but mechanically it is neutral so it doesn't count.
Drinking game, take a shot each time coder says "cost".
Cosmic blazer banish itself and return itself to field as cost is insane
Very much one of those "Word of the law rather than spirit" thing but in a similar "Assuming there is nothing inherently good about having a card in the grave" thing something like Centurion True Awakening sending a monster from the spell/trap zone is arguably clearing a blocked s/t zone, Protection of the Elements banishing your monster only till the end phase is an effect that has been printed as a pure positive before so that is also arguably a positive cost. Gouki the Blade Ogre also does just tribute a monster from either field.
This debate is why Rush Duel cards list Cost before Effect.
And even with that, the only rush duel card shown in the video has a net negative cost (send a card to gy from hand or field) lmao
As someone who played yugioh in the past and now plays magic, it makes absolute sense why Yugioh players dont really grasp the concept of cost, since its a much smaller corner stone compared to something like MTG
Frankly I'm SHOCKED that there are so many cards in this game that just don't work because Konami makes up rules text as it goes along, and yet there has never been an instance of this.
Caam - Serenity of Gusto : Once per turn: you can shuffle 2 gusto monsters from your graveyard into the main deck; draw 1 card. Even soft once per turn
Technically, cosmic blazar dragon returns for cost, if you stretch the definition enough you can see it as "summon back from banished" as cost
This is not how the card works whatsoever lmao
@@Harmonic14wdym lol?
So if 1 did exist would it be like "Draw 2 cards; banish 15 cards from the top of your Deck, face-down"?
As an ancient man who played up until The Eternal Duelist Soul, I imagine you are asking for: What if the cost for Seven Tools of the bandit, Solemn Judgment or Magic Jammer were positive things like:
- Gain Life Points
- Draw a card
- Search a card
- Special Summon a Monster form the Hand or Graveyard
- Send a card from the Graveyard to your deck
- Destroy an opponent's card
- Make an opponent discard a random card
- The opponent mills a card
- Banish a card from the opponent's graveyard
and yeah not sure those exist.
I think what you were looking for was something similar to 'Braid of Fire' from mtg. Its a card that you need to sacrifice unless you pay the cost of generating more and more mana. When the card was printed, exes mana delt damage to you but because iy was a way for a player to manipulate their own life total for free, that rule was removed. Now the cost is all up side.
Yugioh in ten years based on what coder was asking for "Draw 2 cards; Destroy 1 card on the field" hopt
6:45
Bro is arguing if discarding as a cost or as part of the effect would matter... *in DARK WORLD* !
Ive always wanted cards that do this in a game. I know you were asking like a reverse Upstart Goblin: "Draw 1 card: Your opponent gains 1000LP" where the effect is a negative and the cost is something you want. The obvious synergy is to play them with negates, to negate the downside. It would be cool if a boss monster for the deck had obnoxious negating effects that you could use to your advantage, like if it negated the first like 2 cards/effects each player uses every turn. So in archetype it lets you ignore the bad effects of your cards, at least a little bit.
Technically Blackwing - Zephyros the Elite is the best one and why his effect is only once per duel.
The clear answer is Trickstar lycoris
It can send back to the hand Candina which allows you to add another trickstar to your hand "lycros also works at preventing destruction since it's a quick effect to bounce the monster to your hand"
You can also summon multiple Lycoris on one monster
sadly nobody has read them all but im sure this exists in the battle tricks. some card that lowers attack points for cost and can target opponents monsters. or even gains attack for cost.
Sitting here, dark world player, unknowing of what cost is and instead relying on google every time I find a card I want to try to see if it’s a cost.
That's the thing. Since YGO makes cards with costs to balance strong effects, they made sure that it is always negative. The way people circumvent those costs is by playing other cards that turns the costs into benefits, for e.g any discard cost will turn into a positive if you combo it with zombie world and doomking.
So as a standalone, there should not be any card with a positive cost as if the cost is positive, it is most likely due to having synergy with it's own archetype.
Something that frustrates me is how everyone colloquially calls "targeting" a cost, when it isn't. This has lead to so many people being way off about rulings.
Also fun fact, per the rulebook, tributing for a tribute summon is a cost.
The infernoble card that shuffles 3 equip spells or infernobles from your grave to the deck to draw 1 card shuffles them for cost.
This might not be exactly what you were looking for but Cosmic Blazar Dragon has an INSANELY good cost
In terms of card advantage it is no positive cost but "world legacy clash" banishes your monster for cost and can safe your monster from many stuff so it can be an advantage imo
banishing for world legacy isn't a cost
@@tjwtf28 the banishing is before the semicolon, why would it not be the cost? It happens on activation, not on resolution, I understand that as cost
@@danysic7172 sorry missed a word - it isnt a POSITIVE cost in and of itself
yes thats true, thats why I wrote it can be an advantage
"It feels like splitting hairs"
This is the same argument that inexperienced yugioh players make when they feel like sending to gy and being destroyed are the same thing. Yugioh is unfortunately, a contract styled written game. Every word, every punctuation, every term matters. If you could split hairs with this, you'd start splitting hairs with a bunch of mechanics that are set in stone in terms of ruliing and gameplay.
I missed swap frog, he has the effect to send any card back from your monster zone to the hand and he himself is special summonable foolish burial (for lv 2 aqua) so he can for cost recycle himself which while technically his effect is good cause it combos with the cards you send he himself is the combopiece you can send. Overall tho yeah the cost of cards is mostly positive when an effect basically makes the cost good via comboing and even the swap frog thing is just comboing with himself.
I'm a former Konami Judge and I'm 1:40 in and to my knowledge I can't think of any cards like this, but the first thought I had was maybe one of the Aromage cards? Then the next thing that came to mind were cards that involve drawing a card to then reveal it, but I don't know if any of them use PSCT in such a way that the drawing part is the cost and not just part of the resolving effect. I wish I had saw the original tweet because I would have been the one person to say 'Not that I know of.'
Okay so I finished the video and dug around, the closest thing I could find was cards like Neo-Spacian Twinkle Moss and Gishki Zielgigas, but they technically don't draw as a cost, even though they're really really close.
Twinkle Moss doesn't have a cost, and Zielgigas pays LP as cost to draw for effect... Did you even watch the video? lmao
@@Harmonic14 Did you read my comment? I said they're close, but very obviously don't work.
What I learned from this video and Twitter thread is like… why HASNT Konami expanded into this space?
Could you imagine an archetype that was based on negating it’s own card effects with positive costs?
Like what if there’s a card that’s like “Draw 2 cards; Discard your entire hand. For the rest of the turn after this card resolves, you cannot special summon monsters.”
How interesting would that be if you negated your OWN spell card in order to draw 2 for no negative? Somebody make this deck pls.
So, what did I learn?
There is no card that says "Draw 2 cards; "
So I just learned that Rise Heart banishing a Kashtira card is a cost for his effect, and my stupid ass finally realizing it when I negate Rise Heart effect and he still sends Unicorn, which get revived with a hard drew Kashtira Birth
I guess people really thought "cost" as in bad/okay cards you use in good decks, rather than the prerequisite for a card's effect activation.
It's kinda like tribute summoning, in that aspect. Even if a tribute summon is negated, the materials used for the summon still get sent before the negate can take place.
Cost is more of a feeling rather than a rule
I think when folks think "positive cost" in this game, they think the Bystial summon recquirement eating your opponent's cards as a quick effect (hello DD crow) to summon itself and gain a benefit ontop of that summon, lol.
the banish is effect, not cost
it targets for activation, which is also not a cost
I dont know cards that have "positive cost" so I'm just gonna make-up some of those effect:
1) Gain 1000; draw 1 card.
2) Draw 1 card; destroy 1 of your opponent monster.
3) Add 2 ritual monster from your GY to your hand; add 1 ritual spell from your deck.
4) Return 1 of your banished face-down card back to your GY; for the rest of this turn, all cards sent to GY are banished instead.
5) Special summon 1 monster from your ED; shuffle 1 card on the field back to the deck.