A tiny shoebox house should spawn when you make the map, to prevent spawning into danger all night, and to show exactly what the bare minimum for a house is.
my friend Judah is currently playing through terraria - he streams every Saturday. He had a moment in one of the streams where he thought he could eat bombs because it said "consumable". He threw 3 before he realised that he was throwing them and not eating them. "Can I eat bomb" is just something we quote all the time now
When I played Terraria I heard from my friends if you dig deep enough You can get to hell so without upgrading any gear I reached the underworld with a damaged copper short sword only to die
As someone who started playing solo in like 2014 with basically no information (I got it cheap, and this was back when folks still described the game as "Minecraft in 2D" so that's almost all I knew) I'm amazed at just how oblivious both these players are. You'd think they'd at least go into Settings and read the keybinds, right? If there's one piece of advice I wish I knew when I started, which would make playing the rest of the game virtually blind possible and even enjoyable (obviously it's up to you whether or not to give them this advice) it's this: *The Guide is the most important NPC.* Protect him and keep him _in_ your main base. And that's not just because he gives you vague directions when you press the Help button, or because he's required for the WoF, but because of the Crafting submenu. If, every time you find a new material, you show it to the Guide, he will point you in a general direction almost every time that leads to seeing the whole game. This character single-handedly does what a Wiki is meant to do - granted, in not as much detail, but without spoilers, and crucially, _in-game._ For blind playthroughs, this NPC makes or breaks the experience.
I think part of the reason why they didn't look up keybinds and most likely also didn't spend much time on the guide was probably cause they were in a call with friends. That makes you less likely to just sit down and read quietly for a while. Speaking from experience.
Looking through keybinds is the same as reading an instruction booklet/manual. A good game should be able to teach you the basic controls from actual gameplay and not looking it up. This doesn’t mean make tutorials that take hours to do, but create a short prologue that gets you accustomed to what a button can do or how combat works. Like think about rpgs that have tons of mechanics, but condense what you need to know in gameplay sections.
My first playthrough took 6 years… My friends and I forced our ways through it with the help of the guide and achievements to show us the way… the best playthrough I ever did to be honest…
Oh, I had a fun idea. Imagine if when the guide dies or if they players interact with them for the first time they dropped "The Guide's Guide" which acts as an in-game wiki on all of the items and has a helpful guide for new players. Maybe even have it as an item you spawn in with.
@@Throarbin Yeee, that would also be a good idea. I have thought about this side of things a bit as a game dev myself, being how to have a game with obtuse or complicated mechanics while still making it new player friendly.
1. having to read a bunch before starting a game is generally a no no in game design. it's just not very fun inho 2. some of the funniest bits of terraria are figuring out how the game works, theres almost a physical comedy to it: -accidentally killing a bunny and having the gore splatter everywhere 😨 -mining trees with an axe, but chopped wood w a pickaxe ?? -walking into the evil biome, getting an immediate feeling of mysterious dread, and then getting bodied by one of the flying monsters -babys first boulder. need i say more. ofc, a guide doesn't have to spoil any of this, but i feel like a key aspect of terrarias fun is just blundering around having no clue what is going on. reading a guide would ruin that feeling imho
@@arijeanz yeah, not a text dump before a game, trust me I know that well. lol I more so mean just a reference book for people who might get lost. A little in-game wiki of sorts.
@@arijeanzMaybe something like "Here's the lines you need to tell new players:" and it'll be all the early messages you get when you talk to the Guide and asks for help
I pretty recently started playing Terraria, and I am so glad that I always prioritize house building at the start of these kinds of games. Part of what could be messing with your friends is the multiplayer aspect. For some reason, most people are less likely to talk to npc's when with friends. The guide basically asked for a house, and between that and the achievements I managed to slap a poorly constructed wooden hut together before my first night. I also remember not knowing how to open my inventory or craft things without talking to the guide
Yeah when he started talking about the requirements for a bed I was like 'But the guide tells you all the stuff you can make and the objects needed to make them.' The moment you realize the guide does that, you're set on an endless path of finding materials, bringing them back, and trying to make everything interesting you can with them.
@@smithsmith6402 I wish that there was an achievement or that the game highlighted the guide crafting box the first time. I had zero clue that this feature was a thing until post Eye of Cthulu, but it's super handy. When I put the minishark in there I immediately started to gather the ingredients for the megashark, only for me to check the wiki and realize that it needed items I couldn't get until after wall of flesh
The world spawn should be immune to the graveyard biome, most new players will die a lot and making the spawn even more dangerous because they keep dying feels harsh.
I was like this too, I literally thought I was about halfway at the eye of Cthulhu and that the brain of Cthulhu was a late endgame boss, I was so proud of my endgame crimson armor… XD
When I played through the game as a pro player guiding a newbie the newbie left the stumps as well, but not because they thought it would grow back, but because they were clicking the wrong place on the tree to get the stump initially.
"The wiki is your best friend" "Any game that requires you to search up stuff online isn't a good game" Terraria is probably my favourite game, but I feel unsure about how good it is for new players when looking at the contradicting views above. (They aren't quotes from the video, just some stuff I remember)
Using the wiki is something us old players needed to do, the game wasn't as helpful back then. Though this guy did really hurt the chances of his friends by making these 2 completely new players play an expert mode world, the Guide is supposed to help new players so they don't have to go to the wiki, but the Guide can't survive the night without shelter on expert.
If it's too clear then there's no discovery. You're meant to find things on your own, you can very easily get through the whole game even if you miss half the stuff. That makes subsequent playthroughs much more rich to find the new stuff.
@@Cyrus_T_Laserpunch I feel like this is such a weirdly common mistake for veteran terraria players to make. Expert mode is NOT a good first experience, but time and time again I've seen people be like "nah nah it'll be fine" and then these players effectively have to carry the newbies like deadweight. Which is bad for both sides. The players carrying will have a hard time, but way more importantly, the new players have a high chance of feeling completely out of place. And when THAT happens, they might detach from the game and just decide that 'they don't get it'. I remember seeing a 5 player attempt with one veteran, who pushed the group to just play expert cause 'ah it's easy guys' and they quit before hardmode cause nobody but the one guy got anywhere, and they all just got handed progress.
@@umbaupause It's because it's the most rich in items experience with bosses having something more going for them. Hell, I remember starting out and going immediately for expert solely because of hearing it has more things in it and I decided I didn't wanna miss out on anything.
For anyone wondering - quick stats at 0:10 are a little outdated. Terraria has reached 60.7 milion units sold a while ago! That's approximately 0.8% of entire human population
This was refreshing to watch, most of the time when I'm watching new Terraria players on Twitch or youtube there's spoiler after spoiler on how to progress, go here, do this, do that.. etc just constantly filling the chat & ruining the surprise of the first time playthrough. You only get one first playthrough of a game, glad you're giving them the organic experience.
I can't figure out why they thought that leaving the stumps would let the tree grow back if they were going off of Minecraft logic, since it doesn't work in that game either. I've helped friends through Terraria for their first time before, but even then they didn't need too much help.
I think it's a combination of not knowing that you can chop it down fully, clicking right at the bottom is something that you have to do knowingly, and a bit of trying to use game logic, since you don't immediately know that you can plant more trees/how long they grow, what acorns are that drop from trees. idk the thought process can be confusing and I don't really blame the player for not knowing what the game expects of you.
@@dzintars8034 You indeed have to chop it down at the bottom... just as in Minecraft. You don't know how to plant more trees right away or how long they take to grow... just as in Minecraft. You don't know how acorns work at first... just as you don't know how saplings work at first in Minecraft. Literally the _only_ thing meaningfully setting the two games apart in terms of how growing trees works is that in Terraria, you can chop down most or all of the tree at once. It's reasonable not knowing what the game expects of you, of course. But that doesn't make it less weird that they seem downright allergic to using Minecraft logic when gathering wood.
As a person new to the game, I can say the amount of new stuff added between hardmode and pre-hardmode is incredibly overwhelming. I found myself searching online for the weapons to use because I literally had no idea where to even start.
I begun to play terraria this year on mobile and the tutorial world helps a LOT. No spoilers, just a simple guide on how to make things. If this could return to PC way more people would benefit from it
My first experience with Terraria was on the Xbox 360, after having watched some Terraria playthrough videos, and I remember not having trouble figuring things out, I feel like Terraria is one of those games where watching/playing with somebody else your first time through is incredibly useful
Terraria is a game that rewards curiosity, if a player starts off thinking "Oh ok, all I do here is mine and fight" they won't have much motivation to figure out other stuff.
i remember me and my friends thinking fishron was the end game and i made it my life goal to “take all the truffle worms” not knowing they continue to spawn
I remember playing psvita terraria thinking okram was the final boss breaking my ass killing fishron first just to end up oneshoting okram with the fishrom spell book bc aparently u where suposed to kill him before fishron
when i got terraria i decided its my favourite game without a second thought after an hour or two of playing, from my experience its great as a beginner
In 2014 when i first played the game and had no internet it was insanely painful, i almost gave up if not for a friend who knew how to play that i could ask for advice at school. Atleast back then it was horrible for a beginner and i would have quit if not for that friend
I also had that "no digging straight down" mentality coming from Minecraft. The first world I played in 2012 I was digging my "mine" as a staircase at a 45 degree angle from a cave where I set up my base. I was genuinely confused when monsters would spawn in my fully lit house lol. This brings back memories
These are the actions of people who aren't actually interested in the game and are just playing it to make their friend happy. I've seen it plenty of times before from myself and other people in my friend group. The directionless mining, wandering aimlessly, repeating things that do nothing like stabbing through a door, they're entertaining themselves because the game isn't entertaining them. I've tried to teach this game to other people a few times, to mixed results. When people just weren't interested in the game, it looked exactly like this.
Exactly. They're being so intentionally obtuse, not using basic logic or just experimenting with anything at all... I don't know how OP didn't notice how clearly disinterested in anything this game had to offer his friends were.
@@gingersolacemusic7590There are a lot of terraria snobs who believe expert is the “right” way to play the game and assume that classic mode is worthless and too easy. They forget that for people who haven’t played the game for a long time, even classic mode is difficult.
I played with friends years ago and didn't enjoy it, didn't know what was happening, was dropped in a late game world, didn't understand. tried again like 2 years ago and have put like 400 hours into it, needed a second chance with a new group that was better help
That's dope that you gave it a second chance, but I don't think that first experience was the fault of Terraria, basically any game that you'd join late in progression would be much harder to understand than the start
One thing I've noticed is people play games differently when they are being watched by someone that has played. I think what happens is they expect you to help them get the information faster. If you remember your first time playing you probably didn't have help and learned the game naturally and then slowly learned how to play it
Tbh without watching the video yet,l I can confirm it teaches you really well. I knew nothing about what Terraria was outside of "2D Minecraft" as it was during the heated era of Minecraft vs Terraria. The guide that a lot of people choose to hate was the very person that got me to learn everything. My biggest struggle back then was learning you had to be beside the workbench to craft.
"I am wondering why it didn't break into the main stream" with all due respect, it is the 7th highest selling game of all time. I'd consider that main stream
Somehow it feels like everyone who really cares about games as experiences (not necessarily people that play them rarely or play competitive multiplayer) plays Terraria and everyone else doesn’t.
Highest selling and mainstream are very different things tbh mainstream is generally something alot of people play casually, i dont think people play terraria casually they either get really into it or drop it on the second boss
you know many people have games in their steam library that they've never touched? if it was mainstream then you'd hear about terraria a lot but you really don't
@@SilentOnion I feel like I do hear about Terraria a lot. Like it doesn't come up in Media but if you ask any random person they've probably heard of it. They might just think "It's 2D Minecraft" or something but they've at least heard of it
For my luck, the first time I played Terraria, I did on Xbox 360, so I played the tutorial first. When I bought it on Steam I was flabbergasted it dosn't have a tutorial, and wondered how a new player on pc is supposed to know what to do.
I can still remember my first time playing and honestly my only big blockages were wall of flesh and fishron. But outside of that i didnt really have many problems, shoutout my boi Andrew the Guide for always having my back on the recipes
There's this somewhat-recent series I've been binging for the past few weeks (shoutouts to Blake and Cloud!) where they played through the entire game on Classic WITHOUT looking at the wiki, while only using hints and suggestions from the comments and their Discord server. It's really interesting to see how they developed their own strategies and progression completely off-grid from what's considered the "norm". They fumbled around a LOT, but with enough time and experience they were still able to figure things out just fine!
Would you mind saying the name of the channel or name of their videos/series so others could find them? I'm pretty interested in seeing how new, fresh eyes look at this game and develop strategies, especially since I feel so many, like me, just watched videos and would pick up strategies and tips through that.
@@connectedgamers1753 Sure! The channels are @/blakeluvsu1 and @/CloudedPov; should be easy to find the Terraria playlists on their channels. They both record their own POVs, so when they split up you can see what one of them is doing while the other's off screen.
@zaccheus5270 See even I didn't know that and I've been playing since before lead was even a thing, I always just pressed the grapple button to get off the cart
I watched a couple videos from a channel called “Tale’s alive on the inside”, who played through the game blind, without the wiki. It took a decent amount of effort to learn how to place doors.
My friend helped me out learn it, since at first glance I just didnt get into the game as much. But once he taught me I got so into it I had to pause it for a while for my studies..
i started terraria on my own after watching the "when i say this word this thing spawns 10 times" video from the youtuber "adrian" and at the time i didn't understand anything while watching but the game looked fun and I've heard about it before from people mentioning it when talking about minecraft so i decided to try it and well.... my first experience was kinda hell, going in with a minecraft mind set, not knowing what anything does or how the crafting works and all i had was some fading memory's of the adrian video, at the end i had to resort to some wiki tabs but not on the crazy level that you do with mods. but to be honest I'm thankful i finished it cuz terraria is just one of the best games ever straight up, right now i have around 4000+ hours on it either from playing alone/with friends or modded, god bless relogic for this wonderful game.
Honestly, I'd love if you had a restriction where you can not lie. You do not have to answer, but anything you do say, has to be 100% truthful and accurate. If they needed further help, give them a timer (let's say 25% of the episode duration) where they can (without alerting you) tune in on you narrating. Could be fun!
on a more serious note, how quickly new players will learn the ropes of terraria (or any new game) is partially dependent on what we call "Game literacy". Many game affects, including things such as simple as WASD, may be unknown/unintuitive to some players. For example, Joel has played minecraft before, so he is privy to survival game elements such as crafting, chopping wood, and building. I, have a lot of experience with alot of games, so terraria wasn't too hard to get the basics of the first time, meanwhile someone with much less experience might not even understand the hotbar
It is very popular, and yet it would seem a lot of people have no idea what the game is. Meanwhile almost everyone knows of all the other top selling games around it. It's weird.
honestly the most fun I had with terraria was back when completely blind and refusing to look up anything and slowwwwly learning the game, the game is at its best if you know NOTHING about it
this reminds me of a fun idea I thought of, "terraria but you have amnesia" where you can only do stuff specifically said to you or that can be accessed, like seeing the control screen and talking to the guide
I never once sat there and clicked on a workbench, in fact, I just got the hang of it immediately, besides making houses, it's possible console version's restrictions (I fisrt played on xbox 360) act as sort of a guide
Joel crafting a crafting table, then saying "I don't know" to being asked how he crafted it hurt enough But then he says the samething again AFTER crafting a furnace? My soul.....Lmao
Man, they really don't seem like they're enjoying the game all that much. I can't imagine starting them out on Expert Mode was helping much with that, no wonder they were dying so much
I started terraria not too long ago and I can attest... ITS NOT NOOB FRIENDLY. - Chests are hard to see most of the time, they blend a lot with the brown background. Particularly when you dont yet know what they look like - The guide dying with no idea how to revive him is dumb - "Walls" being a background object is obtuse. I remember building a house and trying to change it in multiple ways, knocking down doors, blocks, and rebuilding them in different shapes, thinking maybe the shape of the room was wrong, or maybe I needed double wall, or maybe I couldnt have a door until a friend explained me a wall was the background thingy. - By the time I and my friends figured to build a house, we had like 84902830482040 tombstones all around the spawn point. Making the place a graveyard, with even more monsters. It took us weeks to even know that was the reason, only when an experienced friend joined - We had no idea about the spreading terrains and how it worked, so that ended in a couple worlds filled to the brim with red/hallow/black blocks. - I kept trying to find ways to go in to the castle without skeletron killing me, digging in through different spots, trying to outrun skeletron thinking I was supposed to run deep in to the castle past his chase point or something. - The "No more NPCs come unless you have houses" is dumb. Just let them arrive and ask for a house, they dont do anything for you unless they have it. I simply wanted my 1 house. Only reason another NPC ever arrived for me without my friend telling me about the multiple houses is because I built a second level to my existing house, with enough requirements to count as its own house And soooo many other things. Its a great game, and I love the "go explore" hands off approach, but perhaps its a bit TOOOO hands off. I like secret and logical things which one can find on their own. But obtuse nonsensical rules that are specific to the game, not explained, and without any hints to find them out are just bad game design.
Yeah. It was super confusing. Admittedly day 1, the moment a bunny attacked me is the moment I realized that everything is likely super aggressive. The tutorial and information videos I watched were extremely unhelpful. I just entered Hardmode and I’m still not really sure what to do and had to look up stuff to progress. The lack of knowledge is the real challenge so far.
I was watching someone else on UA-cam try Terraria for the first time and he said smth along the lines of "idk why everyone keeps telling me to use the wiki when they can just talk to the guide" and honestly it was a very interesting point. Most people use the wiki to find specifics because they've either played the game long enough to figure out the basics, or because they're stuck and just use Google imo. When the game gives you a person literally called "The Guide", you'd think it would be more common to actually talk to bro xD. Don't tell me everyone wasn't scrambling to him when 1.4 dropped and the wiki hadn't updated xD
Yes! This is very funny and entertaining... Keep this series going :) I also had 1 noob friend to get the game. But we got the worst most awfully seed ever. Corruption on both sides and no caves, No biomes, no chests, just stuck. My friend didnt want to start over a new world (because the seed/world was just awfully) he was so attached to his 120 wood and 70 dirt and clay... We played for 30 minutes, he didn't enjoy the game. He stopped and never played again.... I wish we got a better seed, because we found nothing, no cave, no stuff. Very little room and evil biomes on both sides. I could travel through it since I know the mods and how to dodge them, but for a very noob beginner it's impossible... Having a good first world/seed is very important. It can really make or break the experience...
Should have named the world as wood, so you get a lot of trees at spawn. Or one of the other special names that gives you specific world generations. Basically, certain world names are like special Easter eggs/seeds for having special playthroughs.
This seems like SUCH a fun idea. I've been playing Terraria by myself for the past few years & haven't found anyone to play with. These games are so much fun with other people sharing the joy
Yes. My friend dragged me into this game and I reluctantly started a world with him. I’ve since been addicted to the game and logged over 400 hours and bought it on 3 devices so I could play it wherever. Please buy this game it is a masterpiece
Great idea of the video👍 Sadly I got into Terraria by my friend that played for some time already and he ran through the game without basically any comments about why we did one thing or another. Then I spent quite some time reading Terraria wiki and some guides. I wish I had that "completely blind" playthrough like your friends had in the video, but now I have more than 2.3 thousands of hours and learned about almost every aspect of the game. Interestingly I was in the opposite side of situation several times,so I taught some newbies how to play and i really tried not to destroy/spoil (I guess there is better term for that - "backseat") their playthroughs by my advices,only hinting something if really necessary. Take care of your friends, even if they are new to the game, because Terraria is great for those who are patient enough. Also feel free to correct me, my English skill is not that good and have a good day 👋
I tried to play Terraria back with my friends in 2020 and just did not get it. Finally played it again this year and figured out how to play it through just doing things and the wiki. The wiki was pretty much a permanent fixture in my tabs list for two months.
oh my god, I'm a new player and I get ALL of this. I dropped terraria twice now and I'm currently on my first run that got beyond queen bee. thank god for the guide being actually pretty helpful but learning the game was painful.
I remember I also left the stumps behind and it had nothing to do with growing back, but I cant even say exactly why. Its more like a feeling of the shape of the tree. Anything you encounter in the world is mined once and that's it, so trees were like Ore for me, and it just looked like the right spot to cut it since it's thinner
It's kind of astonishing in hindsight that both I and my BF taught ourselves how to play Terraria by ourselves. He learned when he was a kid, literal decades before we ever met each other, and I first played it on mobile when I was approximately 12 or 13. I got a pretty OP character that way before transitioning to Steam/PC Terreria at 14. I still haven't beaten the game yet despite owning it for 10 years.. (Not for a lack of trying, mind you)
I got into terraria through a mixture of my friend telling me the basics and checking the wiki if i'm ever confused. Without my friend telling me how things work, probably wouldn't have gotten far.
As a new player, if my friend don't tell me that I can place block in the FREAKING AIR! (behind the player, for me that's AIR!) I wouldn't ever made my rectangle so called house
Earlier this year I got my friend to try terraria for the first time, He's now playing infernum, safe to say he enjoyed it, I did guide him with my 1k hours of experience though but I made sure he got his time to shine sometimes (especially since I myself have a skill issue sometimes)
I played terraria for the first time in like 5-7 years (I had only played the ps4 demo) like a year or two ago, I got through most of it without a UA-cam guide because as long as you know what boss is next then thanks to the ingame guide it’s pretty good
bought the game years ago, got overwhelmed immediately at that start and dropped it. A few years later, a friend of mine got me to play with him along a few others and guided me through it. Was one of my best gaming experience ever
This is amazing! Definitely hope the next installment of this series comes soon. For me my terraria experience was split through many different playthroughs that didn't really go anywhere, but when I started watching videos about terraria it really gave me the motivation to play terraria again and now I have put in about 250 hours split through 2 different characters or playthroughs one on classic mode which I have beaten the game on and now I'm doing a ranger only playthrough on expert mode which I have gotten kinda far into, next boss I have to fight is plantera which I'm gearing up for.
years ago i did hear how good terraria was, and i'd even kept up to date on stampylonghead's play through of the game when he started playing it. but even as someone who grew up playing a LOT of games, i could never get into terraria just because i had NO idea what i was doing. the issue is not only the lack of info in game, but also just how big the game is. i knew the game had a lot of stuff in it, like ores, gear, bosses, etc but i had no idea how to access any of that which left me struggling to make even a better weapon. i've not revisited terraria since trying it 5 years ago and i'm not likely to just because my first attempt at playing left such a bad taste in my mouth, it barely seems worth learning vs the amount of frustration caused by trying to do so. but for those who have thousands of hours in the game, i'm very happy for you and im glad you could have such great experiences in what does seem to be a fantastic game for those in the know :D
Thinking leaving a tree stump will let it regrow is honestly so bizarre because that's not how trees work in real life, it's not how they work in Minecraft, I suspect it's not how they work in many if any other games. And yet they both came to that same weird supposition so obviously they have some kind of rationale for thinking that, even if not consciously???
Right? I'm still trying to figure out how they got there. I remember MY first playthrough, when I also chopped a tree down and left a stump, but my response was not "oh that's how trees are," it was "oops, must have chopped it at the wrong spot to get the whole thing." And then I changed my chopping point and stopped leaving stumps except where decorative. There are some resources that make sense to leave a bit of so that they come back. Some resources are clearly ones you have to completely remove and re-seed. Trees, I would think, would always be the latter of this. Berries of some kind would be the former, in my assumptions. This isn't always the case in games that have berry-type resources - but more often than not it is. ...Chlorophyte being a renewable resource at all was a mind-blowing discovery though, hahaha Ores are not typically in the "renewable" category of resources in my brain.
I didn't even knew English when I started playing terraria on my phone, and it captivated me the moment I got to it. Everything is intuitive and unlike many other games terraria allows to explore the world on your own and NEVER punishes you about it. You just cannot play the game "wrong", and the act of learning how to play it is rewarding on it's own.
Edit: PLEASE do more!!!! Literally cannot wait Id have to say the biggest roadblocks as a new player are probably 1. Crafting is through your "pause menu"- almost every game has esc bound to pause- speaking of this, its a maze to figure out that to just leave the game, you have to go into your inventory then click on settings to open the pause menu. 2. 'Housing' is a vital part because you NEED the guide (crafting, hints, etc). Show them how to use the housing menu-itll help them figure out how to build a house through trial and error. Tell them to build a house and defend them until they finish, because you will otherwise watch them struggle for 4+ hours to gold armor before they realize they have other options. 3. Minecraft is a game about mining- terraria is about killing bosses. As a new player, you dont know they exist. This is why the guide is so vital, and why they need to know things like "yes, you can mine trees" and "thats not a house. It would be neat if you had a button that let you know when you have a house" If they dont have a respawning guide and the knowledge that "if lost: talk to guide" then they will likely be hardstuck until they finish gold armor, tools, and weapons, at which point they will mayyyyybe take the time to figure out the all-important "?" Button
My first playthrough ended 8 minutes in because nothing made sense and auto-swing isn't enabled by default. Thankfully a friend actually knew how the game works, but the fact that it would have sat unplayed if not for that friend is...a fact.
The way that I figured out housing for the first time was just because I wanted a nice house to live in, and it happened to meet the requirements. Not gonna lie, I got pretty lucky figuring that out. Good luck to them, I guess
Its hard for a beginner but its like a puzzle. The game gives a bunch of clues and it was fun, i think people are just exaggerating a problem thats not there
I do think the game should have some sort of tutorial though, to ease players into it. I remember years ago on an old mobile version we had a small demo that just brought pop up prompts that explained basic things like how to craft/find ore/make houses/accessories and chests and held your hand through the early steps and I think it was great. I can't imagine what my reaction to terraria would be without it. I've heard many seasoned gamers say that terraria is too complicated to get into and they don't want to use wiki's and I can't say I disagree no matter how much I've grown with it in my life that sort of process is more frustrating than fun like thorbin mentioned at the end that only serves to drive away new players that don't have the knowledge of what to do/what to look for.
I understand, an optional tutorial is always better than nothing for players who are clueless. But I also think terraria does an amazing job at giving hints too.
As soon as I saw Joel's play style and heard that he hasn't played much Minecraft either I thought "Ah, he's playing this like a Souls gamer I see". It's funny, I never thought of that so drastically changing the way someone approaches the game.
When I played for the first time, over a decade ago now, I also didn't know what walls were for. I thought they were how you stopped enemies because "well I don't want them to get through so I'll make a wall." Also though at the time you needed to mine placed wood with the axe so that didn't help
When I started out Terraria, I wanted to not check out the wiki to not be spoiled. I had a ton of Minecraft experience though, but I never figured out pylons, classes, reforging, fishing and a bunch of other stuff I didn't even know was in the game, and the one time I went to hell, I didn't find anything and didn't suspect it was required for progression. I have only got past of Eye and Brain of Cthulhu, Skeletron and Queen Bee. Then I decided to follow a walkthrough and realized I missed a bunch of crucial things
Ah, blind playthroughs. I'm so lucky I had the wiki and my very-much-oversharing sixth-grade friends when I first started playing Terraria, or I would've been hopeless, haha. I definitely need more of this series
I guess that when you're not used to the game, how you play and what you focus on is in a wider spectrum. First time I played Skyrim I reached lvl 80 in pickpocketing, before venturing outside in the wild. By then the enemies had scaled so much with my level (so beyond my strength), that I could hardly win any fight. "This is what you do in this game" is just one of many ways to explore the game yknow
More of this please! Can't wait for their first boss! (though wouldn't it match for 3 people instead of two since you are on? How would that work? And also, if this is classic, they're definently gonna fight for their loot lol)
I tried Terraria a couple times over the years, but I only managed to enjoy myself and go longer than thirty minutes within the last year. I feel such a sense of camaraderie with these two new players, particularly when it comes to mining out of natural caves: I've very casually played a lot of minecraft before. After watching this video, it occurred to me that I would frequently mine out of caves in that game as well. It never even occurred to me until now, but I think it was my natural response to getting sniped by skeletons and snuck up on by creepers, two things a lot less likely to happen when mining in a straight line and putting up torches as I went along. Also, poor miners - it is such a miserable experience trying to mine anything in Terraria before realizing ctrl does the block targeting for you.
I think the terraria 3ds tutorial would be very good to have for new players when they start up terraria, it just shows you how to build a house, the difference between platforms, blocks and walls and just a quick heads up on how to start a world but nothing else and then you're thrown into a new world with a somewhat alright idea of what to do (I played terraria like this with no experience on a 3ds and it was awesome)
I kinda have first hand experience with this question. When I first played the game it was with my cousin. He introduced me to the game and the first time I ever played through it he was there as well which gave me the direction I would’ve needed as a dumb idiot child. Then years later with one of my friends before I meet him he tried the game and didn’t like it cus he didn’t know what he was supposed to do. I then encouraged him to give it a second chance in multiplayer with me and he said that ya. Me being there, and I already had like over 1500 hours in the game, helped a lot and now like me he loves it
Please read all, it will make more sense: Early game is why I never introduce anyone to terraria by saying it’s like 2D Minecraft Because 1. It’s not and 2. They never figure out how to progress correctly I also picked up terraria when I was younger and learned it with my brother (playing in the same world most of the time) I think picking it up younger was a good thing too because 1. I didn’t connect Minecraft and terraria as similar and 2. I followed the path of least resistance: going down cave, not digging my own path, and (being young and innocent) oh, there is one person, he might want a house, and oh he needs a friend I’ll build another house and maybe someone will move in. (I still hated the fisherman though (I don’t even remember why I just know it wasn’t because of the quests back then))
A youtuber ive started watching called Gorg has also started a blind play through, but hes doing it solo. Really interesting to see since i don’t really remember my first time playing
15: 35 I remember my first worm encounter, i was 10 years old at the time and scared of pretty much every new creature in terraria, when this thing jumoscared me i ran out of that cave and didn't enter it for the rest of pre-hardmode, this has impacted my playstyle of most games now as every time i see a new enemy i rather run from it that try to engage.
As someone who also left the stumps when I first played, my logic was: when you're cutting down a tree you cut just above the base.When the tree explodes, I just assumed that was how much wood the tree provides and stump is naturally what's leftover
Honestly, the tutorial mode that the console version had was a huge help for me when I first started playing Terraria. Taught you to build houses, look out for ore, upgrade equipment, and to explore. Really, it's the house thing I feel most new players need a proper guide for though. My partner can't get into the game, and the convoluted housing system (for new players) is one of the bigger reasons.
Watching TB and Jesse's Terraria series in 2013 got me into the game. Their playthrough gave me some idea as to what I was getting into as a beginner. It's unfortunate that this game is like a secluded communion. More people need to know how much they're missing out!
9 днів тому+1
I reckon breaking the tree trunk first and then the stump is more of a STARDEW VALLEY thing. Then again, I don't know all Minecraft players, so it's possible that many do hit the second block of the tree for no reason... Oh wait, there is ONE reason to do that, that I remember I also do: to reach up on trees that are over 7 blocks tall. Yeah, that.
I feel like the Guide should respawn naturally if there are no valid houses in the world.
yes
A tiny shoebox house should spawn when you make the map, to prevent spawning into danger all night, and to show exactly what the bare minimum for a house is.
@@Espartanicait should have a couple missing walls and blocks, perhaps a little bit of grass and vines on it
Do people forget about the tutorial existing?@@Espartanica
@@fearlessgabe1509 Yes. Because PC doesn't have one.
my friend Judah is currently playing through terraria - he streams every Saturday.
He had a moment in one of the streams where he thought he could eat bombs because it said "consumable". He threw 3 before he realised that he was throwing them and not eating them.
"Can I eat bomb" is just something we quote all the time now
the Demolitionist casually explaining what "popping candy" is:
OMG I USED TO THINK THAT TOO
i thought this with dynamite
@@twotruckslyricsDid you survive? 😂
@@brad2400 no 😅😅i also thought bombs and dynamite didnt hurt you
When I played Terraria I heard from my friends if you dig deep enough You can get to hell so without upgrading any gear I reached the underworld with a damaged copper short sword only to die
sounds awesome
Username checks out.
Hey, they were right
You truly were, gaming in hell
17:30 THE WALL OF *FRESH* 🔥🔥🔥
WALL OF FRESH 🗣️🗣️🗣️
Freshly out of hell
That wall is dripped the hell out 🥶🥶
🗣️💯🔥
So fresh and so clean.
The most surprising revelation in this video is that Throarbin associates with people who don’t play Terraria
I know, it's disgusting
Let alone MINECRAFT players 🤢
@@ColddogMedia those are fine, minecraft and terraria are not at odds (or at least they shouldn't be)
@@justenoughrandomness8989 They are close allies (Also try it)
@@justenoughrandomness8989it’s a joke
As someone who started playing solo in like 2014 with basically no information (I got it cheap, and this was back when folks still described the game as "Minecraft in 2D" so that's almost all I knew) I'm amazed at just how oblivious both these players are. You'd think they'd at least go into Settings and read the keybinds, right?
If there's one piece of advice I wish I knew when I started, which would make playing the rest of the game virtually blind possible and even enjoyable (obviously it's up to you whether or not to give them this advice) it's this:
*The Guide is the most important NPC.* Protect him and keep him _in_ your main base.
And that's not just because he gives you vague directions when you press the Help button, or because he's required for the WoF, but because of the Crafting submenu. If, every time you find a new material, you show it to the Guide, he will point you in a general direction almost every time that leads to seeing the whole game. This character single-handedly does what a Wiki is meant to do - granted, in not as much detail, but without spoilers, and crucially, _in-game._ For blind playthroughs, this NPC makes or breaks the experience.
My first day I saw he had a weapon and figured he could defend himself. He died to a slime.
On my first playthrough i was solo and looked up basically everything on the wiki lol
I think part of the reason why they didn't look up keybinds and most likely also didn't spend much time on the guide was probably cause they were in a call with friends. That makes you less likely to just sit down and read quietly for a while. Speaking from experience.
Looking through keybinds is the same as reading an instruction booklet/manual. A good game should be able to teach you the basic controls from actual gameplay and not looking it up. This doesn’t mean make tutorials that take hours to do, but create a short prologue that gets you accustomed to what a button can do or how combat works. Like think about rpgs that have tons of mechanics, but condense what you need to know in gameplay sections.
prob confused why theres a godly weapon of massacre made out of... copper sword?
We NEED more, as long as they’re fine with it.
This is actually very entertaining especially cause u can relate
My first playthrough took 6 years… My friends and I forced our ways through it with the help of the guide and achievements to show us the way… the best playthrough I ever did to be honest…
6 years? Dang, that's commitment. Well done
@ early hard mode really killed us…
I wish i had playtrough where my friend just didn't speedrun the playtrough and not give me a change to do anything, i regret for not playing alone
this is cap
@@enesefe1183 If you say so…
Oh, I had a fun idea. Imagine if when the guide dies or if they players interact with them for the first time they dropped "The Guide's Guide" which acts as an in-game wiki on all of the items and has a helpful guide for new players. Maybe even have it as an item you spawn in with.
That definitely would be interesting. Another person said that the Guide should respawn even without suitable housing which I also like
@@Throarbin Yeee, that would also be a good idea. I have thought about this side of things a bit as a game dev myself, being how to have a game with obtuse or complicated mechanics while still making it new player friendly.
1. having to read a bunch before starting a game is generally a no no in game design. it's just not very fun inho
2. some of the funniest bits of terraria are figuring out how the game works, theres almost a physical comedy to it:
-accidentally killing a bunny and having the gore splatter everywhere 😨
-mining trees with an axe, but chopped wood w a pickaxe ??
-walking into the evil biome, getting an immediate feeling of mysterious dread, and then getting bodied by one of the flying monsters
-babys first boulder. need i say more.
ofc, a guide doesn't have to spoil any of this, but i feel like a key aspect of terrarias fun is just blundering around having no clue what is going on. reading a guide would ruin that feeling imho
@@arijeanz yeah, not a text dump before a game, trust me I know that well. lol
I more so mean just a reference book for people who might get lost. A little in-game wiki of sorts.
@@arijeanzMaybe something like "Here's the lines you need to tell new players:" and it'll be all the early messages you get when you talk to the Guide and asks for help
I pretty recently started playing Terraria, and I am so glad that I always prioritize house building at the start of these kinds of games.
Part of what could be messing with your friends is the multiplayer aspect. For some reason, most people are less likely to talk to npc's when with friends. The guide basically asked for a house, and between that and the achievements I managed to slap a poorly constructed wooden hut together before my first night.
I also remember not knowing how to open my inventory or craft things without talking to the guide
Yeah when he started talking about the requirements for a bed I was like 'But the guide tells you all the stuff you can make and the objects needed to make them.' The moment you realize the guide does that, you're set on an endless path of finding materials, bringing them back, and trying to make everything interesting you can with them.
@@smithsmith6402 I wish that there was an achievement or that the game highlighted the guide crafting box the first time.
I had zero clue that this feature was a thing until post Eye of Cthulu, but it's super handy.
When I put the minishark in there I immediately started to gather the ingredients for the megashark, only for me to check the wiki and realize that it needed items I couldn't get until after wall of flesh
The world spawn should be immune to the graveyard biome, most new players will die a lot and making the spawn even more dangerous because they keep dying feels harsh.
Grave yards just need to be overhauled. They end up just being a chore to clean up
When I played it for the first time, I genuinely thought that getting tungsten armor is the end game 😅
Really? That is hilarious
Wdym its the best armor set.
I was like this too, I literally thought I was about halfway at the eye of Cthulhu and that the brain of Cthulhu was a late endgame boss, I was so proud of my endgame crimson armor… XD
Same but it was gold for me
Bro when I first started playing years ago, I thought skeleton was the Final Boss. 💀
When I played through the game as a pro player guiding a newbie the newbie left the stumps as well, but not because they thought it would grow back, but because they were clicking the wrong place on the tree to get the stump initially.
Yeah, it's possible that happened with the second noob in the video. But the first one really did think it'd grow back, lol
@@Throarbin Maybe the first newbie thought that the trees were like cacti from Minecraft.
@@Throarbin Okay but like... Trees don't do that in real life. That's not a fault in terraria's design
@@mrmonsterhunter808well no one said it was
I tried introducing newbies to Terraria on 2 separate occasions. All 3 of them left stumps!!! It's insane
"The wiki is your best friend"
"Any game that requires you to search up stuff online isn't a good game"
Terraria is probably my favourite game, but I feel unsure about how good it is for new players when looking at the contradicting views above.
(They aren't quotes from the video, just some stuff I remember)
It doesn't require you to search stuff up online, but I do agree it could be much more clear.
Using the wiki is something us old players needed to do, the game wasn't as helpful back then. Though this guy did really hurt the chances of his friends by making these 2 completely new players play an expert mode world, the Guide is supposed to help new players so they don't have to go to the wiki, but the Guide can't survive the night without shelter on expert.
If it's too clear then there's no discovery. You're meant to find things on your own, you can very easily get through the whole game even if you miss half the stuff. That makes subsequent playthroughs much more rich to find the new stuff.
@@Cyrus_T_Laserpunch I feel like this is such a weirdly common mistake for veteran terraria players to make. Expert mode is NOT a good first experience, but time and time again I've seen people be like "nah nah it'll be fine" and then these players effectively have to carry the newbies like deadweight.
Which is bad for both sides. The players carrying will have a hard time, but way more importantly, the new players have a high chance of feeling completely out of place. And when THAT happens, they might detach from the game and just decide that 'they don't get it'. I remember seeing a 5 player attempt with one veteran, who pushed the group to just play expert cause 'ah it's easy guys' and they quit before hardmode cause nobody but the one guy got anywhere, and they all just got handed progress.
@@umbaupause It's because it's the most rich in items experience with bosses having something more going for them.
Hell, I remember starting out and going immediately for expert solely because of hearing it has more things in it and I decided I didn't wanna miss out on anything.
For anyone wondering - quick stats at 0:10 are a little outdated. Terraria has reached 60.7 milion units sold a while ago! That's approximately 0.8% of entire human population
This was refreshing to watch, most of the time when I'm watching new Terraria players on Twitch or youtube there's spoiler after spoiler on how to progress, go here, do this, do that.. etc just constantly filling the chat & ruining the surprise of the first time playthrough.
You only get one first playthrough of a game, glad you're giving them the organic experience.
I can't figure out why they thought that leaving the stumps would let the tree grow back if they were going off of Minecraft logic, since it doesn't work in that game either. I've helped friends through Terraria for their first time before, but even then they didn't need too much help.
I think it's a combination of not knowing that you can chop it down fully, clicking right at the bottom is something that you have to do knowingly, and a bit of trying to use game logic, since you don't immediately know that you can plant more trees/how long they grow, what acorns are that drop from trees. idk the thought process can be confusing and I don't really blame the player for not knowing what the game expects of you.
@@dzintars8034 You indeed have to chop it down at the bottom... just as in Minecraft. You don't know how to plant more trees right away or how long they take to grow... just as in Minecraft. You don't know how acorns work at first... just as you don't know how saplings work at first in Minecraft. Literally the _only_ thing meaningfully setting the two games apart in terms of how growing trees works is that in Terraria, you can chop down most or all of the tree at once.
It's reasonable not knowing what the game expects of you, of course. But that doesn't make it less weird that they seem downright allergic to using Minecraft logic when gathering wood.
@@Gamesaucer Sugar Cane and Cactus logic applies
@murlocmaster6969 It doesn't, though. That's not how trees work in real life or in any game I can think of.
As a person new to the game, I can say the amount of new stuff added between hardmode and pre-hardmode is incredibly overwhelming. I found myself searching online for the weapons to use because I literally had no idea where to even start.
I begun to play terraria this year on mobile and the tutorial world helps a LOT. No spoilers, just a simple guide on how to make things. If this could return to PC way more people would benefit from it
My first experience with Terraria was on the Xbox 360, after having watched some Terraria playthrough videos, and I remember not having trouble figuring things out, I feel like Terraria is one of those games where watching/playing with somebody else your first time through is incredibly useful
To be fair, the console versions of the game have a tutorial.
@CiromBreeze I never understood the tutorial, so I just learned by watching other people play
Terraria is a game that rewards curiosity, if a player starts off thinking "Oh ok, all I do here is mine and fight" they won't have much motivation to figure out other stuff.
i remember me and my friends thinking fishron was the end game and i made it my life goal to “take all the truffle worms” not knowing they continue to spawn
That is awesome! lol
@ damn i can’t believe you replied that’s dope, just wanted to say keep the good vids going this was so creative and entertaining
I remember playing psvita terraria thinking okram was the final boss breaking my ass killing fishron first just to end up oneshoting okram with the fishrom spell book bc aparently u where suposed to kill him before fishron
@@gerjose3944 i didn’t even know abt ocram then i thought he was the endgame
when i got terraria i decided its my favourite game without a second thought after an hour or two of playing, from my experience its great as a beginner
In 2014 when i first played the game and had no internet it was insanely painful, i almost gave up if not for a friend who knew how to play that i could ask for advice at school. Atleast back then it was horrible for a beginner and i would have quit if not for that friend
@@excalibur2038Playing terraria with friends is the best experience ever
I had the completely opposite experience. I want to like it but i keep getting stuck and dying and it's so frustrating.
@ Are you playing on normal mode or on harder difficulties?
@@SirBitesALot101 first playthrough was normal, i siwtched to expert and master after
I also had that "no digging straight down" mentality coming from Minecraft. The first world I played in 2012 I was digging my "mine" as a staircase at a 45 degree angle from a cave where I set up my base. I was genuinely confused when monsters would spawn in my fully lit house lol. This brings back memories
These are the actions of people who aren't actually interested in the game and are just playing it to make their friend happy. I've seen it plenty of times before from myself and other people in my friend group. The directionless mining, wandering aimlessly, repeating things that do nothing like stabbing through a door, they're entertaining themselves because the game isn't entertaining them. I've tried to teach this game to other people a few times, to mixed results. When people just weren't interested in the game, it looked exactly like this.
Exactly. They're being so intentionally obtuse, not using basic logic or just experimenting with anything at all... I don't know how OP didn't notice how clearly disinterested in anything this game had to offer his friends were.
That makes so much sense! It's a brilliant game when you give it time. Totally don't have over 4k hours on my Steam for this, nah...
Starting them out on Expert probably didn't help much with that issue
Sounds about right
@@gingersolacemusic7590There are a lot of terraria snobs who believe expert is the “right” way to play the game and assume that classic mode is worthless and too easy. They forget that for people who haven’t played the game for a long time, even classic mode is difficult.
I played with friends years ago and didn't enjoy it, didn't know what was happening, was dropped in a late game world, didn't understand. tried again like 2 years ago and have put like 400 hours into it, needed a second chance with a new group that was better help
That's dope that you gave it a second chance, but I don't think that first experience was the fault of Terraria, basically any game that you'd join late in progression would be much harder to understand than the start
My bröther in Christ you started them in Expert mode
He made me play Dark Souls. He's lucky I didn't throw him into GetFixedBoi Legendary
@@Throarbin Blind terraria expert mode is way harder than dark souls.
I started playing in expert mode so i could get better at the game immediately
I have no regrets despite the many minutes staring at a respawn timer
@@Throarbin dark souls and terraria are completely different games??? experience in one wont translate to the other
@@velvetdraws3452 its not about experience, it's about vengeance
One thing I've noticed is people play games differently when they are being watched by someone that has played. I think what happens is they expect you to help them get the information faster. If you remember your first time playing you probably didn't have help and learned the game naturally and then slowly learned how to play it
Good job to UA-cam recommending this beauty to me 16mins after release
Tbh without watching the video yet,l I can confirm it teaches you really well. I knew nothing about what Terraria was outside of "2D Minecraft" as it was during the heated era of Minecraft vs Terraria.
The guide that a lot of people choose to hate was the very person that got me to learn everything.
My biggest struggle back then was learning you had to be beside the workbench to craft.
"I am wondering why it didn't break into the main stream" with all due respect, it is the 7th highest selling game of all time. I'd consider that main stream
Somehow it feels like everyone who really cares about games as experiences (not necessarily people that play them rarely or play competitive multiplayer) plays Terraria and everyone else doesn’t.
Highest selling and mainstream are very different things tbh mainstream is generally something alot of people play casually, i dont think people play terraria casually they either get really into it or drop it on the second boss
you know many people have games in their steam library that they've never touched?
if it was mainstream then you'd hear about terraria a lot but you really don't
@@SilentOnion I feel like I do hear about Terraria a lot. Like it doesn't come up in Media but if you ask any random person they've probably heard of it. They might just think "It's 2D Minecraft" or something but they've at least heard of it
@@soulsofwar8985 the fact that people still believe terraria is just 2D minecraft is all the proof one needs to know it isnt mainstream
We need a David Attenborough version of this where you just do the accent over all the footage.
For my luck, the first time I played Terraria, I did on Xbox 360, so I played the tutorial first. When I bought it on Steam I was flabbergasted it dosn't have a tutorial, and wondered how a new player on pc is supposed to know what to do.
same
I can still remember my first time playing and honestly my only big blockages were wall of flesh and fishron. But outside of that i didnt really have many problems, shoutout my boi Andrew the Guide for always having my back on the recipes
There's this somewhat-recent series I've been binging for the past few weeks (shoutouts to Blake and Cloud!) where they played through the entire game on Classic WITHOUT looking at the wiki, while only using hints and suggestions from the comments and their Discord server. It's really interesting to see how they developed their own strategies and progression completely off-grid from what's considered the "norm". They fumbled around a LOT, but with enough time and experience they were still able to figure things out just fine!
And yes, they also leave the tree stumps too! Was genuinely surprised by how often this happens...
Would you mind saying the name of the channel or name of their videos/series so others could find them? I'm pretty interested in seeing how new, fresh eyes look at this game and develop strategies, especially since I feel so many, like me, just watched videos and would pick up strategies and tips through that.
@@connectedgamers1753 Sure! The channels are @/blakeluvsu1 and @/CloudedPov; should be easy to find the Terraria playlists on their channels. They both record their own POVs, so when they split up you can see what one of them is doing while the other's off screen.
13:02 you can get on the minecart using m2, but you have to press r to get off and he probably didn't know that.
Wait how else are you supposed to minecart? Ive always right clicked
@@BupboyPressing the mount button close enough to a track puts you in the minecart on the track.
@zaccheus5270 See even I didn't know that and I've been playing since before lead was even a thing, I always just pressed the grapple button to get off the cart
I watched a couple videos from a channel called “Tale’s alive on the inside”, who played through the game blind, without the wiki. It took a decent amount of effort to learn how to place doors.
need to watch this
To be fair
Doors have some strange placement requirements compared to, say, minecraft
My friend helped me out learn it, since at first glance I just didnt get into the game as much. But once he taught me I got so into it I had to pause it for a while for my studies..
i started terraria on my own after watching the "when i say this word this thing spawns 10 times" video from the youtuber "adrian" and at the time i didn't understand anything while watching but the game looked fun and I've heard about it before from people mentioning it when talking about minecraft so i decided to try it and well.... my first experience was kinda hell, going in with a minecraft mind set, not knowing what anything does or how the crafting works and all i had was some fading memory's of the adrian video, at the end i had to resort to some wiki tabs but not on the crazy level that you do with mods. but to be honest I'm thankful i finished it cuz terraria is just one of the best games ever straight up, right now i have around 4000+ hours on it either from playing alone/with friends or modded, god bless relogic for this wonderful game.
Honestly, I'd love if you had a restriction where you can not lie.
You do not have to answer, but anything you do say, has to be 100% truthful and accurate.
If they needed further help, give them a timer (let's say 25% of the episode duration) where they can (without alerting you) tune in on you narrating. Could be fun!
"Never broke into the mainstream" meanwhile being the seventh best-selling game of all time
on a more serious note, how quickly new players will learn the ropes of terraria (or any new game) is partially dependent on what we call "Game literacy". Many game affects, including things such as simple as WASD, may be unknown/unintuitive to some players. For example, Joel has played minecraft before, so he is privy to survival game elements such as crafting, chopping wood, and building. I, have a lot of experience with alot of games, so terraria wasn't too hard to get the basics of the first time, meanwhile someone with much less experience might not even understand the hotbar
It is very popular, and yet it would seem a lot of people have no idea what the game is. Meanwhile almost everyone knows of all the other top selling games around it. It's weird.
honestly the most fun I had with terraria was back when completely blind and refusing to look up anything and slowwwwly learning the game, the game is at its best if you know NOTHING about it
this reminds me of a fun idea I thought of, "terraria but you have amnesia" where you can only do stuff specifically said to you or that can be accessed, like seeing the control screen and talking to the guide
Try offering the interior design advice when they build a base help nudge them in the right direction
I never once sat there and clicked on a workbench, in fact, I just got the hang of it immediately, besides making houses, it's possible console version's restrictions (I fisrt played on xbox 360) act as sort of a guide
Joel crafting a crafting table, then saying "I don't know" to being asked how he crafted it hurt enough
But then he says the samething again AFTER crafting a furnace?
My soul.....Lmao
And an anvil.
That is comical severity of memory loss.
Man, they really don't seem like they're enjoying the game all that much. I can't imagine starting them out on Expert Mode was helping much with that, no wonder they were dying so much
I started terraria not too long ago and I can attest... ITS NOT NOOB FRIENDLY.
- Chests are hard to see most of the time, they blend a lot with the brown background. Particularly when you dont yet know what they look like
- The guide dying with no idea how to revive him is dumb
- "Walls" being a background object is obtuse. I remember building a house and trying to change it in multiple ways, knocking down doors, blocks, and rebuilding them in different shapes, thinking maybe the shape of the room was wrong, or maybe I needed double wall, or maybe I couldnt have a door until a friend explained me a wall was the background thingy.
- By the time I and my friends figured to build a house, we had like 84902830482040 tombstones all around the spawn point. Making the place a graveyard, with even more monsters. It took us weeks to even know that was the reason, only when an experienced friend joined
- We had no idea about the spreading terrains and how it worked, so that ended in a couple worlds filled to the brim with red/hallow/black blocks.
- I kept trying to find ways to go in to the castle without skeletron killing me, digging in through different spots, trying to outrun skeletron thinking I was supposed to run deep in to the castle past his chase point or something.
- The "No more NPCs come unless you have houses" is dumb. Just let them arrive and ask for a house, they dont do anything for you unless they have it. I simply wanted my 1 house. Only reason another NPC ever arrived for me without my friend telling me about the multiple houses is because I built a second level to my existing house, with enough requirements to count as its own house
And soooo many other things.
Its a great game, and I love the "go explore" hands off approach, but perhaps its a bit TOOOO hands off. I like secret and logical things which one can find on their own. But obtuse nonsensical rules that are specific to the game, not explained, and without any hints to find them out are just bad game design.
Yeah. It was super confusing. Admittedly day 1, the moment a bunny attacked me is the moment I realized that everything is likely super aggressive. The tutorial and information videos I watched were extremely unhelpful. I just entered Hardmode and I’m still not really sure what to do and had to look up stuff to progress. The lack of knowledge is the real challenge so far.
You put him in expert mode, you madman
I was watching someone else on UA-cam try Terraria for the first time and he said smth along the lines of "idk why everyone keeps telling me to use the wiki when they can just talk to the guide" and honestly it was a very interesting point. Most people use the wiki to find specifics because they've either played the game long enough to figure out the basics, or because they're stuck and just use Google imo. When the game gives you a person literally called "The Guide", you'd think it would be more common to actually talk to bro xD. Don't tell me everyone wasn't scrambling to him when 1.4 dropped and the wiki hadn't updated xD
Yes! This is very funny and entertaining... Keep this series going :)
I also had 1 noob friend to get the game. But we got the worst most awfully seed ever. Corruption on both sides and no caves, No biomes, no chests, just stuck. My friend didnt want to start over a new world (because the seed/world was just awfully) he was so attached to his 120 wood and 70 dirt and clay... We played for 30 minutes, he didn't enjoy the game. He stopped and never played again....
I wish we got a better seed, because we found nothing, no cave, no stuff. Very little room and evil biomes on both sides. I could travel through it since I know the mods and how to dodge them, but for a very noob beginner it's impossible...
Having a good first world/seed is very important. It can really make or break the experience...
Should have named the world as wood, so you get a lot of trees at spawn. Or one of the other special names that gives you specific world generations. Basically, certain world names are like special Easter eggs/seeds for having special playthroughs.
playing terraria for the first time feels like playing minecraft for the first time (before the recipe book and all those things were added)
Its crazy how many problems wouldnt have happened if smart lock was on
Can't believe I've been playing this game for 8+ years now
This seems like SUCH a fun idea. I've been playing Terraria by myself for the past few years & haven't found anyone to play with. These games are so much fun with other people sharing the joy
Yes. My friend dragged me into this game and I reluctantly started a world with him. I’ve since been addicted to the game and logged over 400 hours and bought it on 3 devices so I could play it wherever. Please buy this game it is a masterpiece
Great idea of the video👍
Sadly I got into Terraria by my friend that played for some time already and he ran through the game without basically any comments about why we did one thing or another. Then I spent quite some time reading Terraria wiki and some guides. I wish I had that "completely blind" playthrough like your friends had in the video, but now I have more than 2.3 thousands of hours and learned about almost every aspect of the game.
Interestingly I was in the opposite side of situation several times,so I taught some newbies how to play and i really tried not to destroy/spoil (I guess there is better term for that - "backseat") their playthroughs by my advices,only hinting something if really necessary.
Take care of your friends, even if they are new to the game, because Terraria is great for those who are patient enough.
Also feel free to correct me, my English skill is not that good and have a good day 👋
I tried to play Terraria back with my friends in 2020 and just did not get it. Finally played it again this year and figured out how to play it through just doing things and the wiki. The wiki was pretty much a permanent fixture in my tabs list for two months.
oh my god, I'm a new player and I get ALL of this. I dropped terraria twice now and I'm currently on my first run that got beyond queen bee. thank god for the guide being actually pretty helpful but learning the game was painful.
Please continue this series since I am also a new player and this helps me learn more about how to play without spoilers and general knowledge
I remember I also left the stumps behind and it had nothing to do with growing back, but I cant even say exactly why. Its more like a feeling of the shape of the tree. Anything you encounter in the world is mined once and that's it, so trees were like Ore for me, and it just looked like the right spot to cut it since it's thinner
It's kind of astonishing in hindsight that both I and my BF taught ourselves how to play Terraria by ourselves. He learned when he was a kid, literal decades before we ever met each other, and I first played it on mobile when I was approximately 12 or 13. I got a pretty OP character that way before transitioning to Steam/PC Terreria at 14. I still haven't beaten the game yet despite owning it for 10 years.. (Not for a lack of trying, mind you)
I got into terraria through a mixture of my friend telling me the basics and checking the wiki if i'm ever confused. Without my friend telling me how things work, probably wouldn't have gotten far.
i hope this turns into some 10 vid series i've been craving for some terraria first timer content and this is an interesting spin on it
As a new player, if my friend don't tell me that I can place block in the FREAKING AIR! (behind the player, for me that's AIR!) I wouldn't ever made my rectangle so called house
Earlier this year I got my friend to try terraria for the first time, He's now playing infernum, safe to say he enjoyed it, I did guide him with my 1k hours of experience though but I made sure he got his time to shine sometimes (especially since I myself have a skill issue sometimes)
I played terraria for the first time in like 5-7 years (I had only played the ps4 demo) like a year or two ago, I got through most of it without a UA-cam guide because as long as you know what boss is next then thanks to the ingame guide it’s pretty good
0:50 I feel Terraria is pretty popular tho? It's the 7th most sold video game. That doesn't just happen for no reason.
bought the game years ago, got overwhelmed immediately at that start and dropped it. A few years later, a friend of mine got me to play with him along a few others and guided me through it. Was one of my best gaming experience ever
This is amazing! Definitely hope the next installment of this series comes soon.
For me my terraria experience was split through many different playthroughs that didn't really go anywhere, but when I started watching videos about terraria it really gave me the motivation to play terraria again and now I have put in about 250 hours split through 2 different characters or playthroughs one on classic mode which I have beaten the game on and now I'm doing a ranger only playthrough on expert mode which I have gotten kinda far into, next boss I have to fight is plantera which I'm gearing up for.
years ago i did hear how good terraria was, and i'd even kept up to date on stampylonghead's play through of the game when he started playing it. but even as someone who grew up playing a LOT of games, i could never get into terraria just because i had NO idea what i was doing. the issue is not only the lack of info in game, but also just how big the game is. i knew the game had a lot of stuff in it, like ores, gear, bosses, etc but i had no idea how to access any of that which left me struggling to make even a better weapon.
i've not revisited terraria since trying it 5 years ago and i'm not likely to just because my first attempt at playing left such a bad taste in my mouth, it barely seems worth learning vs the amount of frustration caused by trying to do so. but for those who have thousands of hours in the game, i'm very happy for you and im glad you could have such great experiences in what does seem to be a fantastic game for those in the know :D
Thinking leaving a tree stump will let it regrow is honestly so bizarre because that's not how trees work in real life, it's not how they work in Minecraft, I suspect it's not how they work in many if any other games. And yet they both came to that same weird supposition so obviously they have some kind of rationale for thinking that, even if not consciously???
Right? I'm still trying to figure out how they got there. I remember MY first playthrough, when I also chopped a tree down and left a stump, but my response was not "oh that's how trees are," it was "oops, must have chopped it at the wrong spot to get the whole thing." And then I changed my chopping point and stopped leaving stumps except where decorative.
There are some resources that make sense to leave a bit of so that they come back. Some resources are clearly ones you have to completely remove and re-seed. Trees, I would think, would always be the latter of this. Berries of some kind would be the former, in my assumptions. This isn't always the case in games that have berry-type resources - but more often than not it is.
...Chlorophyte being a renewable resource at all was a mind-blowing discovery though, hahaha
Ores are not typically in the "renewable" category of resources in my brain.
I didn't even knew English when I started playing terraria on my phone, and it captivated me the moment I got to it. Everything is intuitive and unlike many other games terraria allows to explore the world on your own and NEVER punishes you about it. You just cannot play the game "wrong", and the act of learning how to play it is rewarding on it's own.
Edit: PLEASE do more!!!! Literally cannot wait
Id have to say the biggest roadblocks as a new player are probably
1. Crafting is through your "pause menu"- almost every game has esc bound to pause- speaking of this, its a maze to figure out that to just leave the game, you have to go into your inventory then click on settings to open the pause menu.
2. 'Housing' is a vital part because you NEED the guide (crafting, hints, etc). Show them how to use the housing menu-itll help them figure out how to build a house through trial and error. Tell them to build a house and defend them until they finish, because you will otherwise watch them struggle for 4+ hours to gold armor before they realize they have other options.
3. Minecraft is a game about mining- terraria is about killing bosses. As a new player, you dont know they exist. This is why the guide is so vital, and why they need to know things like "yes, you can mine trees" and "thats not a house. It would be neat if you had a button that let you know when you have a house"
If they dont have a respawning guide and the knowledge that "if lost: talk to guide" then they will likely be hardstuck until they finish gold armor, tools, and weapons, at which point they will mayyyyybe take the time to figure out the all-important "?" Button
My first playthrough ended 8 minutes in because nothing made sense and auto-swing isn't enabled by default. Thankfully a friend actually knew how the game works, but the fact that it would have sat unplayed if not for that friend is...a fact.
The way that I figured out housing for the first time was just because I wanted a nice house to live in, and it happened to meet the requirements. Not gonna lie, I got pretty lucky figuring that out. Good luck to them, I guess
I've taught about 7 people how to play the game and every single time I make them enter the dungeon before we kill pre-skeletron >:)
Its hard for a beginner but its like a puzzle. The game gives a bunch of clues and it was fun, i think people are just exaggerating a problem thats not there
I do think the game should have some sort of tutorial though, to ease players into it. I remember years ago on an old mobile version we had a small demo that just brought pop up prompts that explained basic things like how to craft/find ore/make houses/accessories and chests and held your hand through the early steps and I think it was great. I can't imagine what my reaction to terraria would be without it. I've heard many seasoned gamers say that terraria is too complicated to get into and they don't want to use wiki's and I can't say I disagree no matter how much I've grown with it in my life that sort of process is more frustrating than fun like thorbin mentioned at the end that only serves to drive away new players that don't have the knowledge of what to do/what to look for.
I understand, an optional tutorial is always better than nothing for players who are clueless. But I also think terraria does an amazing job at giving hints too.
As soon as I saw Joel's play style and heard that he hasn't played much Minecraft either I thought "Ah, he's playing this like a Souls gamer I see". It's funny, I never thought of that so drastically changing the way someone approaches the game.
When I played for the first time, over a decade ago now, I also didn't know what walls were for. I thought they were how you stopped enemies because "well I don't want them to get through so I'll make a wall."
Also though at the time you needed to mine placed wood with the axe so that didn't help
When I started out Terraria, I wanted to not check out the wiki to not be spoiled. I had a ton of Minecraft experience though, but I never figured out pylons, classes, reforging, fishing and a bunch of other stuff I didn't even know was in the game, and the one time I went to hell, I didn't find anything and didn't suspect it was required for progression. I have only got past of Eye and Brain of Cthulhu, Skeletron and Queen Bee. Then I decided to follow a walkthrough and realized I missed a bunch of crucial things
Ah, blind playthroughs. I'm so lucky I had the wiki and my very-much-oversharing sixth-grade friends when I first started playing Terraria, or I would've been hopeless, haha.
I definitely need more of this series
Sadly even as a new person the first thing i did was shelter, and explore buttons
I guess that when you're not used to the game, how you play and what you focus on is in a wider spectrum.
First time I played Skyrim I reached lvl 80 in pickpocketing, before venturing outside in the wild. By then the enemies had scaled so much with my level (so beyond my strength), that I could hardly win any fight.
"This is what you do in this game" is just one of many ways to explore the game yknow
More of this please! Can't wait for their first boss! (though wouldn't it match for 3 people instead of two since you are on? How would that work? And also, if this is classic, they're definently gonna fight for their loot lol)
with the initial minecart encounter, i think they used right click to enter the cart, not the mount button
I tried Terraria a couple times over the years, but I only managed to enjoy myself and go longer than thirty minutes within the last year. I feel such a sense of camaraderie with these two new players, particularly when it comes to mining out of natural caves: I've very casually played a lot of minecraft before. After watching this video, it occurred to me that I would frequently mine out of caves in that game as well. It never even occurred to me until now, but I think it was my natural response to getting sniped by skeletons and snuck up on by creepers, two things a lot less likely to happen when mining in a straight line and putting up torches as I went along.
Also, poor miners - it is such a miserable experience trying to mine anything in Terraria before realizing ctrl does the block targeting for you.
I think the terraria 3ds tutorial would be very good to have for new players when they start up terraria, it just shows you how to build a house, the difference between platforms, blocks and walls and just a quick heads up on how to start a world but nothing else and then you're thrown into a new world with a somewhat alright idea of what to do (I played terraria like this with no experience on a 3ds and it was awesome)
I remember in my first playthrough, I was stripmining... with 2 block between each strip. And I made a lot of vases for some reason lmao
I kinda have first hand experience with this question. When I first played the game it was with my cousin. He introduced me to the game and the first time I ever played through it he was there as well which gave me the direction I would’ve needed as a dumb idiot child.
Then years later with one of my friends before I meet him he tried the game and didn’t like it cus he didn’t know what he was supposed to do. I then encouraged him to give it a second chance in multiplayer with me and he said that ya. Me being there, and I already had like over 1500 hours in the game, helped a lot and now like me he loves it
Please read all, it will make more sense:
Early game is why I never introduce anyone to terraria by saying it’s like 2D Minecraft
Because 1. It’s not and 2. They never figure out how to progress correctly
I also picked up terraria when I was younger and learned it with my brother (playing in the same world most of the time) I think picking it up younger was a good thing too because 1. I didn’t connect Minecraft and terraria as similar and 2. I followed the path of least resistance: going down cave, not digging my own path, and (being young and innocent) oh, there is one person, he might want a house, and oh he needs a friend I’ll build another house and maybe someone will move in. (I still hated the fisherman though (I don’t even remember why I just know it wasn’t because of the quests back then))
A youtuber ive started watching called Gorg has also started a blind play through, but hes doing it solo. Really interesting to see since i don’t really remember my first time playing
It's mainly due to it's rough support for server basics. Limited supplies, Limited space, and other issues aligning with that.
I realized that I've always had my two older brothers as my guides to the games we play.
I never had a chance to fully suffer.
15: 35 I remember my first worm encounter, i was 10 years old at the time and scared of pretty much every new creature in terraria, when this thing jumoscared me i ran out of that cave and didn't enter it for the rest of pre-hardmode, this has impacted my playstyle of most games now as every time i see a new enemy i rather run from it that try to engage.
I feel like in terraria you have to just stumble across something and have an "oh this exists???" kind of approach.
As someone who also left the stumps when I first played, my logic was: when you're cutting down a tree you cut just above the base.When the tree explodes, I just assumed that was how much wood the tree provides and stump is naturally what's leftover
Honestly, the tutorial mode that the console version had was a huge help for me when I first started playing Terraria. Taught you to build houses, look out for ore, upgrade equipment, and to explore. Really, it's the house thing I feel most new players need a proper guide for though. My partner can't get into the game, and the convoluted housing system (for new players) is one of the bigger reasons.
Watching TB and Jesse's Terraria series in 2013 got me into the game. Their playthrough gave me some idea as to what I was getting into as a beginner.
It's unfortunate that this game is like a secluded communion. More people need to know how much they're missing out!
I reckon breaking the tree trunk first and then the stump is more of a STARDEW VALLEY thing.
Then again, I don't know all Minecraft players, so it's possible that many do hit the second block of the tree for no reason... Oh wait, there is ONE reason to do that, that I remember I also do: to reach up on trees that are over 7 blocks tall. Yeah, that.