Dragon's Dogma 2 Augments Guide - Which Are the Best Augments For Your Class?

Поділитися
Вставка
  • Опубліковано 25 бер 2024
  • Dragon's Dogma 2 Augments Guide - Which Are the Best Augments For Your Class?
    In this Dragon's Dogma 2 Augments Guide, we'll cover every single Augment in DD2, telling you which are good, which are bad, and which Augments are just ok. We'll cover what the Augments do in Dragon's Dogma 2, and how much some of their values are!
    Wiki: dragonsdogma2.wiki.fextralife...
    Don't forget to like the video and subscribe to our channel for more!
    Follow us on social media
    Facebook: / fextralife
    Twitter: / fextralife
    Visit our wikis: www.wiki.fextralife.com/
    Check out our blog: fextralife.com/
    Visit our forums: fextralife.com/forums/
    #dragonsdogma2 #dragonsdogma2guide #dragonsdogma
  • Ігри

КОМЕНТАРІ • 232

  • @Fextralife
    @Fextralife  2 місяці тому +10

    DD2 Wiki: dragonsdogma2.wiki.fextralife.com/Augments
    Interactive Map: dragonsdogma2.wiki.fextralife.com/Interactive+Map

  • @westenev
    @westenev 2 місяці тому +169

    TL;DR: Get level 2 mage/Fighter/Warrior immediately for +def, +mdef, +health. Maybe Level 4 Archer for +stamina.

  • @GodsPoisonSamael
    @GodsPoisonSamael 2 місяці тому +58

    The theif augment that recovers hp on killing blows is great for Warriors when mowing down hordes of weak foes as it patches up any little scratch you get.

    • @MrHellweasel
      @MrHellweasel 2 місяці тому +10

      I think it is a waste of a slot tbh. If you have a mage (which you should) then healing shouldn't be a problem.

    • @darkprince15
      @darkprince15 2 місяці тому +1

      ​@MrHellweasel yes but if your mage ever goes down u can still mow enemy's down and heal

    • @ciocki
      @ciocki Місяць тому

      if you have a mage in your group its kinda pointless though

    • @Hatecrewdethrol
      @Hatecrewdethrol Місяць тому

      you dont recover loss gauge so it's better to just have a healer, or if your pawn is the melee and youre magic archer just heal arrow them

  • @JarlTryggve
    @JarlTryggve 2 місяці тому +86

    You put in so much work to provide us with good information. You deserve way more praise.

    • @Supadrumma441
      @Supadrumma441 2 місяці тому +2

      Really? Nothing in this video is mind blowing information to anyone who has played the game for more than an hour.

    • @JarlTryggve
      @JarlTryggve 2 місяці тому +7

      @Supadrumma441 do you're telling me that after an hour of play, you know every classes augments, how much percentage increase the provide, and if they are worth it? I have 28 hrs, and I've only maxed out 2 vocations. The information is good because it gives the fine details that you don't get by just reading the description.

  • @glorian5769
    @glorian5769 2 місяці тому +67

    Battle stance is when you're in combat and the enemy is using their abilities. Ambuscade activates when you stagger and knock down your opponent. I hope this helps.

    • @LeveledRogue
      @LeveledRogue 2 місяці тому +13

      Is also affected by the smoke bomb skill for thieves

    • @dostrendmurdoc2775
      @dostrendmurdoc2775 2 місяці тому +1

      Do the effects of the vocation skill from Mystic Spearhand trigger the out of battle stance state too?

    • @lothwitchviewing3776
      @lothwitchviewing3776 2 місяці тому

      ​@@dostrendmurdoc2775 sounds like it would trigger try it out and let us know

    • @ratoensaboado7935
      @ratoensaboado7935 2 місяці тому

      Yes it does​@@dostrendmurdoc2775

    • @ratoensaboado7935
      @ratoensaboado7935 2 місяці тому +1

      Cuz u can use steal while they are affected by the L1 ABILITY FROM THE MAGIC SPEARHAND

  • @Neko-Tsu
    @Neko-Tsu 2 місяці тому +21

    The amount of work you put in the wiki is insane man. You're a 🐐😤

  • @Business101HQ
    @Business101HQ 2 місяці тому +32

    Do a best augments for each vocation video next please :) like, a class of your picks to take with you for each class

  • @Brunhaam
    @Brunhaam 2 місяці тому +10

    They need to to a 25% increase on climb speed.
    The 30 strength should be a scaled percentile not a flat number.
    The getting up augment is not noticable from what I've seen.
    The augment for health on kill should give less % but heal past the loss gauge.
    🙂👍 Amazing game so far imo.

  • @reykuaza7963
    @reykuaza7963 2 місяці тому +9

    Dude, keep it up. You and I don't always agree on the info of games, but your work ethic is amazing

  • @tonydeluna8095
    @tonydeluna8095 2 місяці тому +14

    Awesome work Fextra! As always, you guys give it your all 💯

  • @Zephyn13
    @Zephyn13 2 місяці тому +17

    Constancy helps mages/sorcerers resist being interrupted by staggers/knockdowns. Combined with cast speed rings, it really helps my mage keep healing and buffing, even when the fight gets chaotic.

  • @grey_wind
    @grey_wind 2 місяці тому +17

    I definitely thought Vigor and Verve were helping me more than they actually are.

    • @flm2gaming
      @flm2gaming 2 місяці тому

      my thoughts exactly

  • @jkteddy77
    @jkteddy77 2 місяці тому +6

    Kudos to the devs for making defensive skills worth the while. I think they kept the offensive power creep low and it keeps the gameplay rewarding.

  • @oakfig
    @oakfig 2 місяці тому

    I was hoping someone would test these to see if they're actually doing anything. Great job!

  • @stevesutton2458
    @stevesutton2458 2 місяці тому +9

    Great video. I love the exact numbers you gave which is rare in video games. Can we get a ring video on this too please? I'm definitely subscribing

  • @ireland6882
    @ireland6882 2 місяці тому +3

    Cas, you spoiling us with all these great DD2 vids on builds etc, luv' it. 🔥❤️🙏👍

  • @Stormwolf4
    @Stormwolf4 2 місяці тому +9

    Actually really liked this. cause I was just in the process of trying to get that last thief augment, but knowing that it's not really worth it in the long run, I might instead look for something else.

    • @cultofpersonality1145
      @cultofpersonality1145 2 місяці тому +5

      Literally same

    • @CouchGuy19
      @CouchGuy19 2 місяці тому +1

      Same. I was going to max out sorcerer for my magic archer, but now I can focus on other augments.

  • @ctyoro5086
    @ctyoro5086 2 місяці тому

    Thank goodness, I've been hoping for a guide on these

  • @notsorrystory
    @notsorrystory 2 місяці тому +1

    Good vid. I'm just playing warfarer as one class to level up all locations slowly. Tip for people that are less concerned with stats and more with acquiring augments and skills.

  • @kyakarot
    @kyakarot 2 місяці тому +3

    2 playthroughs and i can tell you all augments are USEFUL they all depend on what you want for a build nothing in this game is useless. so depending on what build you want it's either 1.across the board build ,2 attack build , 3 defence build or lastly stagger build and you can mix and match all augments between weapon and armor..everything is viable

  • @deice3
    @deice3 Місяць тому +1

    Don't forget you can switch skills/augs at camps. Slot in Fugacity, sleep at camp, slot back in your previous aug.

  • @vellichor7676
    @vellichor7676 2 місяці тому +4

    There seems to be a very large number of augments that only increase a stat by a rather small amount. Very few of the augments are must-haves.

    • @tesladrew2608
      @tesladrew2608 2 місяці тому +1

      Mods will probably fix it eventually

  • @zebramatt
    @zebramatt 2 місяці тому

    I'd love a build/vocation focussed version of this video.
    So, for each vocation, which augments should you farm from each other vocation in order to get the build you're after.

  • @MattyIce213
    @MattyIce213 2 місяці тому +15

    I'm kinda amazed how bad the strength/magic augments are compared to the defense/magic defense ones. A flat 30 is nothing, especially since you have to completely max a vocation for it, whereas the defense ones come in at rank 2 and get stronger the higher your own stats grow.

    • @jackmanleblanc2518
      @jackmanleblanc2518 2 місяці тому +1

      For real. If I knew it was only a flat 30 I wouldn't have bothered maxing Sorcerer and Thief... okay maybe I still would have maxed thief, but still!

  • @ElBoyoElectronico
    @ElBoyoElectronico Місяць тому

    This video definitely reminded me to level up my trickster. I hate being attacked when traveling with the oxcart

  • @JodouTR
    @JodouTR 2 місяці тому

    Nothing too surprising here but definitely does help with ranking each for a final build. I already can see which ones I'll be swapping out by endgame.

  • @austa10
    @austa10 2 місяці тому

    Could you do an updated video on this for which ones are best for a build? So for example you go through all the vocations and give the best ones to use as far as combat is concerned. That would be great 😁

  • @AkrabSouls
    @AkrabSouls 2 місяці тому +1

    Thank you for your efforts !

  • @Praetoreon
    @Praetoreon 2 місяці тому +5

    I kind of disagree with the Trickster wanting the additional taunt augment. Has anyone found a time they needed more aggro in the Trigkster? The smoke pretty much grabs everything instantly. But when your clone gets popped or you accidentally miskey and de-summon it, you definitely do not want more taunt. 😂

  • @Oghier
    @Oghier 2 місяці тому

    Appreciate you doing the math. This definitely changes how I think about builds. Specifically, "Pure X" is probably a bad idea in all cases.

    • @LLachs283
      @LLachs283 17 днів тому

      not at all depends on the number itself and when you unlock it. if you can unlock a +30 something on lvl5, you will have a greater bonus than 10% increase of everything under 300

  • @BROCK_WARHAMMER
    @BROCK_WARHAMMER 2 місяці тому +2

    Warrior with vitality, endurance, mettle, apotropism, dominance, and thew has been serving me very well. I never worry about getting hit or carry weight, and even when I do I barely take any damage. And since I use hammers I can make anything but dragons stagger in the game with a charged skill, and that’s only at level 32 with relatively early game gear. Can’t wait to see what the numbers will look like later on

  • @FootballClipCentral
    @FootballClipCentral 2 місяці тому +4

    Dude your as I said in the last video I don’t know if you remember I finally got the game and your wiki and you especially has helped me make a build that is good enough! As always your doing an amazing job with any game you can help anyone❤

  • @michaeljohn1508
    @michaeljohn1508 2 місяці тому

    I was just thinking a video should be made. Nice fex 🤝

  • @unwashedhands2087
    @unwashedhands2087 2 місяці тому +4

    The damage augments are super tuned down in dd2. They went super hard in dd1 and still did after it got capped in dark arisen

  • @matthewhart4856
    @matthewhart4856 2 місяці тому +19

    Should be specified that the % increase augments only affect your BASE stats which makes them pretty weak a lot of the time. In the original game they would increase the stats you get from your gear as well. The defensive ones that give +30% are the only ones that have seemed worth it to me.

    • @dostrendmurdoc2775
      @dostrendmurdoc2775 2 місяці тому

      He showed in the video that the percentage affects the entire stat, not just the base ones. Just look at the numbers in the video and make the calc.

    • @matthewhart4856
      @matthewhart4856 2 місяці тому

      @@dostrendmurdoc2775 Go try some of these augments without gear on and then put on gear. You will see they do not change.

  • @raylancarver7347
    @raylancarver7347 2 місяці тому

    I mixed my fighter augmentation with the archers I have endurance, lethality and acidity and I quite enjoy it. I like get the beast when they’re down or climb on them.

  • @ElBoyoElectronico
    @ElBoyoElectronico Місяць тому

    Super helpful! No idea why they decided to not give us the exact numbers 🧐

  • @theangler1922
    @theangler1922 2 місяці тому +1

    How did you get the percentage of the augments that effects things we don't know? Like affinity and being targeted ect.

  • @whitneypatterson8744
    @whitneypatterson8744 2 місяці тому +3

    Im looking forward to wich augments are the best for magick archer wich i just picked up.

  • @cloudbloom
    @cloudbloom 2 місяці тому +1

    If Dynamism is anything like the first game this is one of the best augments you can have. Being in a lighter weight class affects stamina usage, movement speed and stamina recovery. I would definitely go for this asap and try to stay in the "very light" weight class as much as possible, combined with Thew from the fighter will make this easier

    • @wanchaiphukerd3422
      @wanchaiphukerd3422 2 місяці тому

      I always have these 2 augments on me and my Pawn all the time in DD1.
      Dynamism problaby the same as DD1. Reduce your movement by 1 class weight. I mean it the last augment you will likely get. It should be good right ?

  • @Khtras
    @Khtras 2 місяці тому +2

    Thank you! I now know that I don't need to max out the Thief vocation

    • @westenev
      @westenev 2 місяці тому +1

      You don't NEED to, but Fighter and Thief are both amazing for their bloodthirsty execute animations. xD

  • @anthonyschlott916
    @anthonyschlott916 2 місяці тому

    Sagacity and Verve not being good was a bit of a surprise. I was thinking of getting both for my Spearhand when I got that far. Now I have to retool XD.

  • @LushezFutbolFacts
    @LushezFutbolFacts 2 місяці тому +3

    ❤ i really love this guides

  • @BlazinBobs1
    @BlazinBobs1 2 місяці тому +1

    Thank you for this video. Nice to know that DD2 augments are total ass in comparison to DD1. Flat stat ups should be changed for percentage to give it relevance and longevity past the early game.

  • @geofer.o.13.888
    @geofer.o.13.888 2 місяці тому +2

    Augments related to Stamina (additional stamina, less stamina usage, stamina recovery, etc.) are always good. Stamina is needed for many things in this game. If you didn't plan your stat growth (just leveled-up in any vocation, not considering the stat bonuses), stamina problems may arise.
    2:48 this can be replaced by an Elite Lantern (I don't know if it is in the game, but, seeing there's an Elite Camping Kit, its existence is highly probable).
    5:37 this is good to be equipped on archers, sorcerers, and mages, if it works like DD1 where learned augments can be equipped by all vocations.
    6:57 Vigor is useful for Fighter and Warrior pawns that have the inclination to grab enemies for the Arisen.
    7:15 Verve (Vehemence in DD1) is a good augment from a starter vocation. However, the rank for its acquisition is high and could probably benefit with rank swap with Subtlety.
    9:45 say that to the players who stock meat in their inventory. I haven't seen an airtight flask in this game.
    10:27 maybe it stacks with every elemental weakness. the undead are weak to fire & holy so maybe you get 10% when using fire & holy attacks).
    13:08 TARGETS, not only enemies. Therefore, aside from small hostile enemies, critters like rabbits, birds, deer, etc. will drop meat (and other items) more often.
    14:05 this works well if you have surround sound. Put on headphones if you are playing using your TV.

  • @Josh-dx8gi
    @Josh-dx8gi 2 місяці тому +1

    Hey @fextralife any thoughts on adding about 15 seconds to this one to summarize the good ones we should have on all pawns as a general guideline?

    • @lothwitchviewing3776
      @lothwitchviewing3776 2 місяці тому

      It wouldn't benifit the watch time on his videos because people will just skip to the end
      Vs rewinding and rewatching a few minutes 😂

  • @Stigmaphobia777
    @Stigmaphobia777 2 місяці тому

    Do we know the damage calculation? The value of verve and sagacity are going to depend on it quite a bit.

  • @user-rk2hu5in9j
    @user-rk2hu5in9j 2 місяці тому

    I run around in the dark, playing huge chunk sleeping during the day. I have a nice monitor so can see in the dark and like the surprising enemies. Also makes finding secrets very easy. I almost got my corset

  • @CADbaguette
    @CADbaguette 2 місяці тому +2

    My main is a sorcerer and my pawn is a mage. I always get a fighter and archer to help. Trying to commit as playing -frieren & fern. Two mages exploring dragons dogma

  • @CrazyGamerMike
    @CrazyGamerMike 2 місяці тому +1

    It seems like stamina management augments will be more of a dps increase than the flat damage increasing augments, at least for spammy classes like thief and archer.
    use less stamina, regen it faster, and regen some on kill will be a really good combination, which i'd probably combine with both defense ups since they seem like good general value, and the one to find seeker tokens.
    I'd probably forgo the defense augments for thief though, since they can literally just be invincible as long as they have stamina.

  • @GaleBrimheart
    @GaleBrimheart 2 місяці тому +4

    So for Beatitude. If a healer has it on, does it affect the whole group? Or just the people that also have it equipped?

  • @pqfire0950
    @pqfire0950 Місяць тому

    Endurance, lethality, sagacity, Sublety and a couple others so far have been great with magic archer

  • @spence6195
    @spence6195 2 місяці тому

    The 6 Augments I use are Mettle, Endurance, Vitality, Asperity, Zeal, Sustainment or Ascendancy. I rarely use the others

  • @BlueBamboo9
    @BlueBamboo9 Місяць тому

    While I do plan on maxing out every vocation, this saves me time to have fun faster.
    I've just gotten over being an Archer and I was trying to complete the vocation (Currently rank 7) and hold out for Avidity thinking it was gonna be a huge boost. Now I'm torn between being a Fighter or a Thief for the next while XD

  • @solarprophet5439
    @solarprophet5439 Місяць тому

    Radiance is really good with casters and magick archer because it extends your targeting range in the dark.
    Lethality is good if you do a lot of lower damage hits, like a thief or one of the archers. Works well with the sorceror tornado spell as well, because it hits multiple weak spots at once.

    • @LLachs283
      @LLachs283 17 днів тому

      i use lethality for my figher who spams Gutting Skewer on vitals

  • @Grevier
    @Grevier 2 місяці тому +1

    Perpetuations needs to be used by everyone or only by the mage?

  • @R03AS
    @R03AS 2 місяці тому

    One thing idk if it still does it, in dd1 augments affected how your pawns acted, not just their inclination, for example if u had grit augment which makes u recover stamina quicker when u go out of stamina, then those pawn tended to actually just up all their stamina, meanwhile the str buff for jump attacks made those pawns jump more often before attacking something, so u saw it on strider with his sonic attack
    So if it works like it did in dd1 then that archer climbing speed would more than likely make those spawns who have it actually climb more often, and the weakspot damage would make those pawns target those spot more

  • @lifestream1689
    @lifestream1689 2 місяці тому +4

    I can't be bothered to max out mage to get stamina recovery speed up even though itd be really nice on my thief

  • @mastercats
    @mastercats 2 місяці тому

    Dominion is good on trickster. As you do actually have a lot of free time. This lets you pick up and pin down enemies longer. Throwing enemies off cliffs are into other enemies more regularly which is your main offense

  • @acdcguy18
    @acdcguy18 2 місяці тому

    I'm a bit curious if anyone knows if it's worth more having the +200 HP or the 5% less damage to the loss gauge. I plan on having my pawn be a warrior taunting enemies and being quite a tank.

  • @s2293r23
    @s2293r23 2 місяці тому

    Any idea if the augments for increasing pawns defense/offense stack if u put the same augments on your main pawn or someone's pawn has it on thiers?

    • @zackwhisenant703
      @zackwhisenant703 2 місяці тому +1

      Pawns dont have access to the magic archer augments that affect all pawns in your party. They can only raise their own individual stats with base skill augments. So they dont stack, but they do work parallel to each other so every pawn should have them to cover their own self.

  • @williamsauers1120
    @williamsauers1120 2 місяці тому

    wayfarer when switching weapon do you get 4 difficult perks?

  • @LLachs283
    @LLachs283 17 днів тому

    lethalitly for figher with Gutting Skewer is kinda nice too, and if you got some more slots, you can add the climb skill from archer. i cheesed the endboss dragon with it, eating endurance robarans when i was out of stamina and just spammed the impale. with 100 strikes 5% becomes a lot of damage i guess :D

  • @Lockmac21
    @Lockmac21 2 місяці тому +1

    Voracity + Formless Feint with Thief vocation seems pretty busted, especially taking into the fact that the stamina drain on the ability is so low already.

  • @Atodaso
    @Atodaso 2 місяці тому +5

    I wonder if those "30+" level 9 augments are missing a "%" symbol as some sort of a bug

    • @matthewturpin6429
      @matthewturpin6429 2 місяці тому +3

      I really wonder the same thing. A 30% buff (off base stats which is how most such work) would be quite reasonable.

    • @tesladrew2608
      @tesladrew2608 2 місяці тому +1

      ​​@@matthewturpin6429most were around 10 or 20% in the first game

  • @moonshinetheleocat1235
    @moonshinetheleocat1235 2 місяці тому

    Ambuscade works extremely well on a thief that's running smoke bombs.
    The smoke bomb disengages enemies allowing you to get free backstabs

  • @Marvelmar86
    @Marvelmar86 2 місяці тому

    perfect timing, i just bought the game :D

  • @EverythingWasGreat
    @EverythingWasGreat 2 місяці тому

    Its hard to tell if one should just level up in one vocation (13% better stats in that vocation) or level up in several vocations to unlock more augments which can boost the characters performance in a given vocation.

  • @PsychoMantisss
    @PsychoMantisss 2 місяці тому

    Subtlety sounds like it would really work with Ambuscade for Archers, especially if it decreases their chances of getting caught right away.

  • @MarztheStoic
    @MarztheStoic Місяць тому

    some of those perks would be really good early game. like enemies having a higher chance of dropping loot at low level would be of greater benefit.

  • @jimbo5603
    @jimbo5603 2 місяці тому

    seems likely that the flat score benefits will be good early and the % based ones getting powerful later

  • @Ketharuil
    @Ketharuil 2 місяці тому

    You're definitely underselling climbing on big monsters! Its one the most efficient ways to kill them

  • @Wucc2caz
    @Wucc2caz 2 місяці тому

    good information. most of these augments suck. only a select few have any noticeable impact at all.

  • @nitsua6820
    @nitsua6820 2 місяці тому +2

    Stamina on kill augment is AMAZING on thief with miester skill. Easy mode

  • @ytexeves
    @ytexeves Місяць тому

    Subtlety and the one increasing damage when enemies arnt in battle stance works well with archer the hit point/weak spot increase one works really well with warriors that know what there doing

  • @InzaneMcNazty
    @InzaneMcNazty 2 місяці тому

    i wonder if push and pull augment affects the theifs rope pull

  • @pieoflords5082
    @pieoflords5082 2 місяці тому

    Personally gonna run endurance, Exaltation, catalyst, Sagacity, Subtlety and zeal on myself as a sorcerer and mettle, provocation, Apotopraism, verve, vitality, and gratification on my boi greasemonger with fighter equipped on em

  • @Helios_808
    @Helios_808 2 місяці тому +4

    Lvl 47 and didn’t know you could augment

  • @colpelvole3275
    @colpelvole3275 2 місяці тому

    Best augmemt for me is thew. It eliminated the chore of inventory management, which for me is very important

  • @constantin-adrianprisecari5379
    @constantin-adrianprisecari5379 2 місяці тому +7

    like half the augments are shit tier, imo. which helps with multi-classing I guess.

  • @DMCDrake
    @DMCDrake Місяць тому

    Ill have to test it, but the dynamism equivalent in ddda would still make you a rank lighter even if you were at the lightest weight catagory. It was the only way to get to the secret lightest weight.

  • @Dynamus21
    @Dynamus21 2 місяці тому

    Does Dynamism combo with the Ring of Brawn?

  • @LeonserGT
    @LeonserGT 2 місяці тому

    I have to admit, this video crushed me. I was playing with DD1 in mind in hopes that its at least not as bad and always trying to minmax, therefore getting final augments from several vocations. Now, after realizing HOW USELESS THEY ARE and how many unwanted levels I gained for them... Wasted so much time on them, instead I should basically just put rank 2 defensive and QoL augments like lantern and sprint ones instead. FML
    P.S. The point about unwanted levels - I feel like just in 1 I'm reaching a breaking point after which I'll be too OP and the game would become uninteresting. I'm really considering now to restart from scratch and "optimize" exp gain so to speak - don't get OP too quickly in other words

    • @j0obn255
      @j0obn255 2 місяці тому

      Same you get op too fast honestly.
      The games difficulty is good early game but then you suddenly become too strong,
      Like archer explosive arrow at lvl2, or thief explosive charge at lvl2, or sorcerer meister, or warrior uppercut spam, or warrior guard skills, or magic spearhand invincibility from lvl2 etc..

  • @user-zj1vm2fw4b
    @user-zj1vm2fw4b 2 місяці тому

    I wonder if the strength and magic augments are a mistake. 30 flat for a rank 9 augment when DD1 had 2 of each that were 20% and 10%. With the defenses being 30% I wonder if these were supposed to be +30% and will be fixed in a future patch.

    • @tesladrew2608
      @tesladrew2608 2 місяці тому

      Idk, + 30 is far off from * 1.3
      Also polarity is 5%

  • @chrisangflo6102
    @chrisangflo6102 Місяць тому

    Mettle, Apotropaism and Thew is a mainstay on my arisen and pawn, regardless of vocation

  • @LLachs283
    @LLachs283 17 днів тому

    subtlety on your healer + provocation+the provocation ring on your fighter = nobody ever touches your healer again. never.

  • @Rhadabrandt
    @Rhadabrandt Місяць тому

    Can anyone confirm if Asperity helps with Elemental damage? I'm using the Frosted Edges.
    Thank you.

    • @misterG2006
      @misterG2006 Місяць тому

      I hope it does. I'm also using Frosted Edges and I have just added Asperity. I froze a drake which I hadn't managed to do before so I think it helps.

  • @emmanuelescalona2401
    @emmanuelescalona2401 2 місяці тому

    Noob question.... how do i equip augments from other vocations?

  • @timboiv1821
    @timboiv1821 2 місяці тому

    How do I get the other augments? And how to I level other classes? Sorry just started the game

    • @Cyriacus58
      @Cyriacus58 2 місяці тому

      Just change your vocation and play! As you level that vocation, you can buy their augments, which is open to all your vocations

  • @Pika-ck7ww
    @Pika-ck7ww 28 днів тому

    Mettle and Apotropaism are actually flat increase. Mettle is like +120, and Apotropaism is like +100. If you already have a lot of defense, then it's not worth picking up

  • @Frank2489
    @Frank2489 Місяць тому

    Oh great! I’ve been wasting slots using verve, polarity and sagacity on my MSH lol

  • @zachmercer1065
    @zachmercer1065 2 місяці тому

    Does Stasis stack though?

  • @micahmartin7759
    @micahmartin7759 2 місяці тому

    I wonder if Verve and Sagacity are supposed to be percentage modifiers, but the game’s calculating them incorrectly as a flat 30 point increase. Wondering specifically because Mettle and Apotropaism, both of which augment both Defense stats, do modify those numbers by 30%. Just seems like an improper balance between the Attack and Defense stats to me.

    • @tesladrew2608
      @tesladrew2608 2 місяці тому

      Polarity is 5% though

    • @Pika-ck7ww
      @Pika-ck7ww 28 днів тому

      Mettle and Apotropaism are actually flat increase. Mettle is like +120, and Apotropaism is like +100. If you already have a lot of defense, then it's not worth picking up

  • @user-rk2hu5in9j
    @user-rk2hu5in9j 2 місяці тому

    Most of what im running are goid ;) salty the lvl9s are mostly trash this time round. Wherebt they percents in dd1? Can easily take them off

  • @CrowFuu
    @CrowFuu 2 місяці тому +1

    I cant wait for the Level Stat Increases to come out so I can decide what Class to play to be as OP as possible.

    • @mmmmmmmmdaaaamnnnnbabyyyy
      @mmmmmmmmdaaaamnnnnbabyyyy 2 місяці тому

      Mystick spearhand 👍

    • @CrowFuu
      @CrowFuu 2 місяці тому

      @@mmmmmmmmdaaaamnnnnbabyyyy From what ive seen there is some bad news. After Lvl 200 all classes Stats will become "gold" and Cap Off depending on the Class(Sorcerer will have Higher Magic Damage then say Thief for instance). After Level 200 you only get +3 to Max Health from what ive heard. However there is a NG+ feature called Vocation Improvement from the Dragonfordged that no one knows much about. So maybe it raises the Stat Cap. If not its not that bad as long as you gat something for Leveling up, and that +3 Health equals out to be over 2K more Health at Level 999 on top of what you had at Level 200.

    • @mmmmmmmmdaaaamnnnnbabyyyy
      @mmmmmmmmdaaaamnnnnbabyyyy 2 місяці тому

      @@CrowFuu ah I see very interesting, thank you sharing

  • @andreluizteske7966
    @andreluizteske7966 2 місяці тому

    I dont have the game yet. How many augments you can have at the same time?

  • @ozozo12345
    @ozozo12345 Місяць тому

    The defense increasing augments are far more useful than the damage increasing ones for one simple reason: The damage ones are flat, the defense ones are percentages. I hope Capcom updates them to be around 10-20 percent (Let's be honestly, a full 30 is a bit busted(

  • @DOTFilthy
    @DOTFilthy 2 місяці тому +1

    How do you use augments from other vocations?

    • @ALaz502
      @ALaz502 2 місяці тому +1

      You play that vocation and unlock them.

    • @LeveledRogue
      @LeveledRogue 2 місяці тому

      What the guy above me said, but you can also unlock warfarer and grind all classes at once with it

  • @Kreau
    @Kreau 2 місяці тому

    Honestly, only channel i know of that uses facts and figures for games i like.

  • @khululyp
    @khululyp Місяць тому

    Lethality on a thief with Draw and quarter is pretty dang strong