KeyShot 8 Quick Tip: Combine Displacement Maps

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  • Опубліковано 26 сер 2024
  • In this KeyShot Quick Tip, we show you how to combine two displacement maps using the Color Composite Utility node via the Material Graph in KeyShot Pro.
    More quick tips available here: www.keyshot.com...
    Download and try KeyShot here: www.keyshot.com...

КОМЕНТАРІ • 8

  • @creativojuandiaz
    @creativojuandiaz 4 роки тому

    My English is bad, but I still understood the tutorial perfectly, thank you very much !!! Greetings from Argentina

  • @paintingtutorials2d3dprodu22
    @paintingtutorials2d3dprodu22 4 роки тому +1

    How to displace a text saved as png image exactly alligned over the normal map? In bump map we have the 'sync' option which fit the bump map exactly over the normal map, however I cant find a way to do it when I am using displacement.. could you help pls

  • @karltroidvsbondman
    @karltroidvsbondman Рік тому

    Very useful! Thanks :)

  • @nicksushkevich
    @nicksushkevich 5 років тому

    Found the "bug" when cutoff node used with interior mode, invisible object affects shadows so we could see it's boundaries. Would be glad if you check it.

  • @PedroFilms
    @PedroFilms 5 років тому

    Do you have any tutorials on how to create a height map and apply it to keyshot of a google maps plan view? I want to show the terrain and how it changes heights.... not sure how to go about it using a google map. Would I just paint over the higher areas dark and lower areas white?

  • @james2749
    @james2749 5 років тому

    What if I want 2 different displacement maps attached to the Geometry node. For example with water I want a ripple "Displacement" on the surface and "Bubble" geometry through the solid body?

  • @pepeduran
    @pepeduran 5 років тому

    Can you extract the mesh of the generated displacement? Thank you.

    • @keyshot
      @keyshot  5 років тому +1

      Yes, you can export via the file menu from KeyShot Pro.