how to add displacement map in keyshot

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  • Опубліковано 21 січ 2025

КОМЕНТАРІ • 22

  • @TheGr8Mutato
    @TheGr8Mutato 2 роки тому +8

    This is the greatest keyshot displacement tutorial ever.

  • @davidsantacruz2457
    @davidsantacruz2457 4 місяці тому

    Great tutorial! You explained every single action in the Material Graph really well to create the displacement effect. Thanks!

  • @tatyanavervekina8262
    @tatyanavervekina8262 Рік тому

    That helps a lot! Thank you for your work!

  • @cd7216
    @cd7216 Рік тому +1

    amazing 👍 subscribed ❤

  • @shawncrocker7037
    @shawncrocker7037 5 місяців тому

    My problem currently is my geometry looks blocky. My texture size if 1.5 in and I bring the triangle size down to 0.01in and nothing really changes. I am using a baked texture from blender using the open exr file. Is that a good file to use?

    • @DuterqueStudio
      @DuterqueStudio  5 місяців тому

      I don’t think the exr is the problem but maybe try with pnj. Also it can be the hight of your displacement maybe. When you say blocky you mean the texture displacement has some sort of steps?

    • @shawncrocker7037
      @shawncrocker7037 5 місяців тому

      @@DuterqueStudio sort of looks like the triangle size is too big. But also looks like the edges of the triangles are being smoothed over. So, it seems to look like low poly geometry with some smoothing which makes it more baffling to me what could be my problem. For context, I'm displacing a diamondplate pattern on aluminum material. Even one of the default Dimondplate key shot materials does this when I bring down the scale.

    • @DuterqueStudio
      @DuterqueStudio  5 місяців тому

      @@shawncrocker7037 can it be the scale of your object which is bigger when you imported it? Like one unit is 1meter instead of 1cm.
      And also is your object a closed mesh/polysurfce, if not keyshot my struggle understanding which direction the normal’s direction should be orientated

  • @tatyanavervekina8262
    @tatyanavervekina8262 Рік тому

    I have a question, if I applied the distortion, I can not change it again. Is just not working anymore and has become a part of geometry, what have I done wrong and or is it a bug?

    • @DuterqueStudio
      @DuterqueStudio  10 місяців тому

      Could be a bug, but try unplugging displacement, re updating the geometry and putting back the displacement, that might work

  • @emmaocholi6742
    @emmaocholi6742 Рік тому

    Hello please can I add two different displacement on the same model
    Is there a way around that?

  • @meganesouchet6225
    @meganesouchet6225 2 роки тому

    Insightful as always

  • @David-u3d1q
    @David-u3d1q 10 місяців тому

    parfaitement expliqué et démontré!

  • @RonAdamsky
    @RonAdamsky 5 місяців тому

    Revelation!
    It's a very useful method.

  • @isiclark5877
    @isiclark5877 11 місяців тому

    Incredible - thank you!

  • @tgs1766
    @tgs1766 9 місяців тому

    Adding the color invert and then changing the displacement to negative cancel each other out. You need one or the other in this case, not both.

  • @chetanbsoni
    @chetanbsoni 2 роки тому

    Hi, Can you create a render animation setup for product rendering as a consultant?

    • @DuterqueStudio
      @DuterqueStudio  2 роки тому

      Hi, can you be more specific?

    • @chetanbsoni
      @chetanbsoni 2 роки тому

      @@DuterqueStudio Please share me your email id and i'll write to you about it.

    • @DuterqueStudio
      @DuterqueStudio  2 роки тому

      @@chetanbsoni it's in the about section