System Shock Remake - All Weapons Showcase | 4K | Ultrawide

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  • Опубліковано 26 лип 2024
  • THANKS FOR WATCHING
    (Reuploaded because I forgot some footage in the previous one)
    --------------
    0:00 KF-18 SCORPION
    0:24 MARK III ASSAULT RIFLE
    0:53 SK-27 SHOTGUN
    1:37 JW-76 MAG-PULSE RIFLE
    2:20 MAGNUM 2100 PISTOL
    2:42 KE-41 MINIPISTOL
    3:01 TB-05 SPARQBEAM SIDEARM
    3:24 MK-84 ACCELERATOR RAILGUN
    3:57 RW-45 ION PULSE RIFLE
    4:33 PLASMA RIFLE
    5:21 EM-83 GRENADE LAUNCHER
    5:55 DG-04 LASER RAPIER
    6:15 LEAD PIPE
    6:31 MONKEY WRENCH
    6:43 FRAGMENTATION GRENADE
    6:56 GAS GRENADE
    7:10 EMP GRENADE
    7:21 PROXIMITY MINE
    7:34 ALL RELOAD ANIMATIONS
  • Ігри

КОМЕНТАРІ • 264

  • @Zilch616
    @Zilch616 Рік тому +539

    For an indie dev they really knocked it out of the park with these animations

    • @Wind2000channel
      @Wind2000channel Рік тому +9

      God forbid that they bought his projects, otherwise they will introduce donations.

    • @2Asspie
      @2Asspie Рік тому +40

      They have talent

    • @semvision
      @semvision Рік тому +2

      it um took a while to make

    • @richardchicken923
      @richardchicken923 Рік тому +93

      @@semvision a polished product is desirable over a rushed one

    • @Davesknd
      @Davesknd Рік тому +40

      @@semvision Yeah, they're an indy studio with a focus on making existing games playable on modern machines with slight alterations. This is literally their first original game and they changed engines in the middle. It was worth the wait.

  • @ApocalypseMoose
    @ApocalypseMoose Рік тому +283

    Hope the guy that thought they didn't add the Plasma Rifle is happy.

    • @generalawing
      @generalawing Рік тому

      :D

    • @NEZCORPORATION_2100
      @NEZCORPORATION_2100 Рік тому +3

      Bruh

    • @twistedyogert
      @twistedyogert Рік тому +2

      Yeah, I am.

    • @RoseSupreme
      @RoseSupreme Рік тому +1

      What are you talking about.

    • @orbitalbutt6757
      @orbitalbutt6757 Рік тому +14

      ​@@RoseSupremesome jagoff threw a massive temper tantrum because the plasma rifle wasn't in the demo and he immediately assumed it wasn't going to be in the game. I mean a supermassive bitchfit, like the world's very worst three year old you can imagine being told he can't have a toy.
      It is in the game, though, so...there ya go. lol

  • @Razgriz_01
    @Razgriz_01 Рік тому +135

    From the way the Hacker reloads this weapons, he was either a soldier once or had VR-Training (something you see in System-Shock 2). Going for the latter on this one.

    • @pablotomasllodra4423
      @pablotomasllodra4423 Рік тому +79

      Military implant must have some battle-related data.

    • @Razgriz_01
      @Razgriz_01 Рік тому +43

      @@pablotomasllodra4423 Most likely. Probably during his sleep he was given VR-Training.

    • @peppermillers8361
      @peppermillers8361 Рік тому +34

      in the original since the reloading had no visuals, you could only imagine that his reloading skills were about as good as yours were depending on how long it took you to press the button (meaning he became more proficient with guns as you went through the game). That being said, it's ironic that a Hacker is able to use every weapon in Citadel station compared to the actual soldier in System Shock 2.

    • @tweda4
      @tweda4 Рік тому +30

      The dude also appears to be jacked though looking at his arms.
      As nice as the animations are, it might have been more fun to have the animations be less COD MW, and more 'IT guy who played video games'.

    • @peppermillers8361
      @peppermillers8361 Рік тому +5

      @@tweda4 I am glad that the animations at least aren't bad.

  • @uristboatmurdered6051
    @uristboatmurdered6051 Рік тому +144

    worth mentiong that the different ammunition play different sounds and muzzle flashes plus the magnum's laser has a lock-on feature for extra damage.

    • @George-pp4vr
      @George-pp4vr Рік тому

      My lock on laser never worked for some reason

    • @R3TR0J4N
      @R3TR0J4N Рік тому

      thats some attention to detail, small studio overdid themselves

  • @RoseSupreme
    @RoseSupreme Рік тому +97

    So bizarre to see a remake of a 29-year-old game have a lot of love and effort put into the weapon animations, pleasing fans of modern weapon reload animations.

    • @kylele23
      @kylele23 Рік тому +4

      Pretty wild too since original didn’t even have animations (by default at least)

    • @LordTrashcanRulez
      @LordTrashcanRulez 7 місяців тому +1

      30*

    • @RoseSupreme
      @RoseSupreme 7 місяців тому +1

      @@LordTrashcanRulez It came out in 1994.

    • @LordTrashcanRulez
      @LordTrashcanRulez 7 місяців тому +1

      @@RoseSupreme It's basically 2024

    • @RoseSupreme
      @RoseSupreme 7 місяців тому

      @@LordTrashcanRulez Still 4 days off.
      Come back when it's actually 2024 (especially a few months into the year), and don't type it in a way like I got it wrong and you're correcting me, because I was correct when I posted the original comment.

  • @foofoo3344
    @foofoo3344 Рік тому +74

    Even in the future, pump action never gets old and obsolete

    • @twistedyogert
      @twistedyogert Рік тому +5

      It's the deterrence factor. In my opinion here's nothing scarier then hearing a metalic *clatch clatch* in a darkened room.
      Even if someone were wearing body armor there would be significant damage to their insides from being hit with buckshot or a slug. Their ribs would be shattered and they might even have internal bleeding. If they were able to get to a doctor they might survive but I wouldn't count on it.

    • @majorborngusfluunduch8694
      @majorborngusfluunduch8694 Рік тому +10

      I mean technically they ARE obsolete. There is no reason to have a pump shotgun over one that's semi auto. It is fun though.

    • @ManWithTheGoggles
      @ManWithTheGoggles Рік тому +3

      its more the rule of cool than anything else - not that their is anything wrong with that in video games ;)

    • @autistichades5552
      @autistichades5552 Рік тому +5

      @@majorborngusfluunduch8694what about specific ammo types that don’t have enough force to cycle a semi-auto, you get a more reliable, consistent and versatile weapon with the Pump-Action.

    • @DGneoseeker1
      @DGneoseeker1 Рік тому

      @@majorborngusfluunduch8694 If you want to fire something like dragon's breath you need pump action because it can't cycle the gun.
      But Dragon's Breath is useless as a weapon anyway.
      Same thing would be true for things like non-lethal baton rounds.

  • @walterrequiem6467
    @walterrequiem6467 Рік тому +126

    Interesting fact about the Laser Rapier, there are multiple colors of Laser Rapiers in the game. The one you first pick up in maintenance is the blue one, then I believe an Orange one is available from Storage and a Green one is available on the Executive deck. Those were the ones I found playing the backer beta, i'm not sure if there are others.

    • @unwantedscrub
      @unwantedscrub Рік тому +9

      I think they're randomized except for the blue one, because the one I got on the executive level is pink.

    • @commandernomad2817
      @commandernomad2817 Рік тому +26

      Its neither randomized or fixed. Its based off of you UI color. Only the one in executive though. Change the UI, then pick it up, you cant change it afterwards. There is green, orange, purple, red, green, white, and the one in storage is blue.

    • @commandernomad2817
      @commandernomad2817 Рік тому +7

      Its not random, its based on your UI color. Only the first time you pick it up and only the one in executive.

    • @unwantedscrub
      @unwantedscrub Рік тому +6

      @@commandernomad2817 That's actually the tits!

  • @tacticalmechtank5556
    @tacticalmechtank5556 Рік тому +146

    Really like the shooting and reloading sound, they feel pretty unique.

  • @user-ne4pm8cg3t
    @user-ne4pm8cg3t Рік тому +19

    Even though it’s a remake from the ground up, and an excellent looking one at that, I love how it still feels like a 90s game in some capacity

  • @DrDestructo
    @DrDestructo Рік тому +8

    Favourite detail: When you hit an enemy with the Laser Rapier and you've got no energy left, it'll just lightly and limply slap the enemy across the face for no damage, because it's actually a filament sword with a name cooked up by the marketing department, and not a real laser.

  • @GreyWolfLeaderTW
    @GreyWolfLeaderTW Рік тому +14

    The original Skorpion in the original System Shock was a funny weapon, because its overworld sprite and HUD icon indicated it was basically a futuristic AK-47 (oddly firing 9mm pistol cartridges) and its alternate ammunition type was literally a 100-round ultra-long banana magazine.
    The Mark III rifle was basically a slow-firing high-damage semi-automatic Marksman Rifle despite the fact that it was referred to in the lore as a burst-fire capable assault rifle.

    • @LordTrashcanRulez
      @LordTrashcanRulez 7 місяців тому

      There actually is an AK like weapon that fires western 9mm ammunition, PPSh something

  • @Ulquiorra4163
    @Ulquiorra4163 Рік тому +22

    Definitely doing a railgun justice, that thing is a beast. Also worth pointing out there's some weapon altering upgrades, so far I've only seen a upgrade that makes the Minipistol a burst-fire Minipistol but it also adds to the in-game model so might be another mini-video.

  • @WTFisTingispingis
    @WTFisTingispingis Рік тому +34

    These are honestly _really good._

  • @insertmemorableusernameher6795
    @insertmemorableusernameher6795 Рік тому +17

    I really like how some guns look like shitty, mass-produced iphones with their giant logos, blocky designs, and user-friendly ammo counters

  • @archmagosdeciuskronen1501
    @archmagosdeciuskronen1501 Рік тому +23

    The sound design is blessed and divine!

  • @xXSalvinXx
    @xXSalvinXx Рік тому +29

    The magnum is a beast, my favorite weapon. Second is Railgun, it look similar to Quake 2😍

    • @Nergalsama01
      @Nergalsama01 Рік тому

      Yep, the magnum really saved my ass on a number of occasions.

  • @prossnip42
    @prossnip42 Рік тому +12

    Man those reloading animations are delicious

  • @deltaomega2136
    @deltaomega2136 Рік тому +6

    Given how rare and valuable ammunition is in this game, there's some part of me that can't help but reflexively wince at seeing so much spent shooting at walls.

  • @bloodyair269
    @bloodyair269 Рік тому +37

    MW19 really upping the bar for firearms animation in FPS

    • @majorborngusfluunduch8694
      @majorborngusfluunduch8694 Рік тому +4

      MW19 was the imitator though. This trend in reload animations comes from tactical shooters and milsims.

    • @bloodyair269
      @bloodyair269 Рік тому +1

      @@majorborngusfluunduch8694 yeah but MW19 is the one who bought it into spotlight and introducing to casuals.

    • @skdKitsune
      @skdKitsune Рік тому +1

      @@bloodyair269 game devs are not casuals though? There have been so many games and mods with over the top/detailed reload animations long before MW2019

    • @bloodyair269
      @bloodyair269 Рік тому

      @@skdKitsune i mean the consumers.

    • @skdKitsune
      @skdKitsune Рік тому

      @@bloodyair269 So what's your point then? MW19 upped the bar for gun animations in the eyes of casual consumers? Don't quite get your thought process, buddy

  • @pickedtundra0480
    @pickedtundra0480 Рік тому +3

    What's really cool about these Weapons is That not only do they look realistic but they also look Retro As Well

  • @weeeeelp
    @weeeeelp Рік тому +12

    3:32 the railgun sure has some oompf to it, loved to use it

    • @sterlingfelker6295
      @sterlingfelker6295 Рік тому +3

      Nothin quite like its instant "id like that to die" ragdoll shot

    • @StressmanFIN
      @StressmanFIN Рік тому +7

      I find it somewhat funny, that you reload it faster than it takes for the weapon to cool after firing.

    • @AuspexAO
      @AuspexAO Рік тому +2

      @@StressmanFIN Not being a "mmmm technically" guy, but I think it's a cool point so I'll share it. The rail gun fires a slug of ferrous metal using electromagnetic force. Now your battery ain't gonna be able to give up that much ass all at once, the throughput is simply too much, so they load it up with capacitors that can store up some of that energy and let it go all at once in a sequence that powers the rail and pushes that slug out with enough force to, well, probably punch through the hull of Citadel Station IRL (ignore that!).
      Those little panels coming back up are most likely the capacitors drawing power from the battery (your battery in this case) and locking into position to tell you that they're ready to fire again. So in this case the reload would be incredibly fast (it's just a stupid slug of metal) but the capacitors would be the real delay for another shot fired.

    • @weeeeelp
      @weeeeelp Рік тому

      @@AuspexAO It was a cool point, thanks for sharing

    • @StressmanFIN
      @StressmanFIN Рік тому +1

      @@AuspexAO You are in fact correct. Something that wasn't shown in this vid is how you can spend your own energy to accelerate the charging process by sticking your fingers in the port that says "Charge"
      I learned that from the new Firearms Expert Reacts vid... I don't actually own the game... yet.

  • @sdhubbard
    @sdhubbard Рік тому +5

    Jon Ferguson is going to have a field day with that shotgun.

  • @thesleepypiggy
    @thesleepypiggy Рік тому +6

    These are pretty damn fantastic.

  • @WarlordRising
    @WarlordRising 9 місяців тому +1

    Optimal loadout:
    1. Rapier. Inject yourself with berserk, and use body shield mod. Can take down bosses with a few slashes.
    2. Magnum. Upgrade it to kill most big enemies in 2 to 3 shots.
    3. Rail Gun. One shot killer for most except bosses.

  • @deimos432
    @deimos432 Рік тому +1

    That mark 3 AR pick up animation when he racks the weapon is so satisfying, as is the empty reload.

  • @MiBrCo4177
    @MiBrCo4177 Рік тому +2

    Im stoked for this but I cannot wait for this to be on consoles soon.

  • @Linzmaus
    @Linzmaus Рік тому +7

    I wish the combat feedback wasn't so blast cause the weapon animation are pretty sweet

  • @chadicus8725
    @chadicus8725 Рік тому +6

    These look so good but I really wish the mark III and skorpion were still space AKs

  • @cactuscat6677
    @cactuscat6677 Рік тому +1

    the fact you can find different colored laser rapiers is still rad

  • @leonkenedy4616
    @leonkenedy4616 Рік тому +16

    Almost every weapon has a cosmetic change when upgraded, you missed those.

  • @neoaliens8635
    @neoaliens8635 Рік тому +8

    1:03 Something is definitely wrong KEKW

    • @OrificeHorus
      @OrificeHorus Рік тому

      "Something is definitely wrong"
      Proceeds to not explain what is wrong

    • @maxdamage4919
      @maxdamage4919 Рік тому +4

      @@OrificeHorus Shoot the 6 shells, when reloaded the six shell, pump and out the shell of the chamber, that is the error.

    • @3V1L5H0073R
      @3V1L5H0073R Рік тому

      ​@@maxdamage4919 i think it's cuz the animation didn't pump out the old 6th shell before they started reloading new shells, so the pump exchanges an old shell for a new shell

  • @TheBoBabsin
    @TheBoBabsin Рік тому +3

    For a "realistic sim" -type game, I was pleasantly surprised that not only are there more weapons than you'll have room to carry, but just about all of them kick ass. The weapons in Prey (closest game I've played to this one) feel a bit sparse and weak in comparison.

  • @omegalynx1750
    @omegalynx1750 Рік тому +3

    Damn, I was not expecting CoD level gun animations from an imsim!

  • @StevStuff
    @StevStuff Рік тому +2

    Dan Mak is so cracked, these look neat

  • @craigmeister1241
    @craigmeister1241 Рік тому

    These reloads look fucking smooth holyyyyy

  • @G-Manfromhalflife
    @G-Manfromhalflife Рік тому +4

    That railgun sound is amazing

    • @ChadSpittingTruth.
      @ChadSpittingTruth. Місяць тому

      No one asked for 'daegnax' alt account.
      ur alt acc. are...
      "Daegnax Qelil"
      "Ryan Pellegrini"
      "Gianill Yanicks"
      "Daenack Dranils"
      "Diyam Barcil"
      "Darassyl Moniakam"
      "@G-Manfromhalflife"

  • @patrik9328
    @patrik9328 Рік тому +1

    Very nice
    i like fps games with futuristic guns

  • @michaelcoll8682
    @michaelcoll8682 Рік тому +2

    sexy future guns. I should get this game.

  • @IxodesPersulcatus
    @IxodesPersulcatus Рік тому

    I'm glad they made it so that the last shot on the shotgun isn't cycled.

  • @m-jenny1649
    @m-jenny1649 Рік тому +4

    Question for those who played, I understand that the original had a mechanic of ammunition types, was that mechanic kept?
    Seeing the dragon's breath from the shotgun I realize that indeed it is still there.

    • @psyantologist
      @psyantologist Рік тому +3

      yes, Teflon-coated rounds against armored targets for the pistol/smg, Dragon's breath and flechette for the shotgun, Incendiary and Penetrators for the assault rifle - sparqbeam and ion pulse rifle can change the power settings and the plasma rifle can shoot a bouncing projectile as a secondary attack which reminded me a bit of the pulse riflein half-life 2 (as in, it will kill you if it hits you) - there's also modkits that turn the pistol into a burst-firing almost-smg and change the three-round bursts of the AR into full auto, larger capacity mags for pistol/magnum/smg and charge-up reduction for the railgun (unmodified, there's quite a delay between trigger and discharge)

    • @m-jenny1649
      @m-jenny1649 Рік тому

      @@psyantologist in fact the combat system is very similar to an fps (half-life) since it does not have an iron sight

    • @psyantologist
      @psyantologist Рік тому

      @@m-jenny1649 yeah, the "iron sight" mode on middle mouse button only zooms in a tiny bit and slows down the player character while active - i still highly enjoyed the gunplay though, especially on the Magnum for sniping heads (or dumping half a mag into a big robot), the SMG with the magazine upgrade, overcharged sparqbeam and later on the energy-efficient Plasma rifle

  • @Rainbow_factory728
    @Rainbow_factory728 Рік тому

    Sound good

  • @swagit4174
    @swagit4174 Рік тому

    Goodness! These are MW19 tier animations!

  • @jarrettcox3557
    @jarrettcox3557 Рік тому +2

    Shodan: I knew you were an insect but can you keep it down

  • @jack-exzolt9858
    @jack-exzolt9858 Рік тому

    Probably up there with Cyberpunk with the best-looking futuristic gun aesthetic and sound design.

  • @The_Last_Norman
    @The_Last_Norman Рік тому

    Impressive library

  • @TJ_Kemp
    @TJ_Kemp Рік тому +7

    Hey. Would it be ok if I use your video for a thing where I replicate System Shock remake animations in the physics-based VR FPS game, Bonelab? I'll make sure to credit you in both the video and the description.

  • @pecadorr93
    @pecadorr93 Рік тому

    The magnum sounds so damm cool

  • @UniDeathRaven
    @UniDeathRaven Рік тому

    Bought this game for the PERFECT animations alone.

  • @zanna4130
    @zanna4130 Рік тому +1

    To me it gives the impresion that they are all reused animations from other games I have noticed some similarities with the Call of Duty Modern Warfare saga and the like.

  • @nmn5550
    @nmn5550 Рік тому

    Those are some sweet a$$ weapons right there!

  • @claresaprama499
    @claresaprama499 Рік тому +5

    5:17 D-did it just hit something?

  • @skullowner3999
    @skullowner3999 Рік тому

    The forward grip on (KF-18) needs to be redone i notes a lot of modders forgetting to add a hand around forward grip

  • @TJVBernal
    @TJVBernal Рік тому

    It's like those guns in elysium (the movie with jason bourne) but in a game, minus the put-together stuff like the ak and others

  • @Horrorcrusher8312
    @Horrorcrusher8312 Рік тому +1

    Prior to its upgrade that Assault Rifle fires like a Battle Rifle.

  • @CrniWuk
    @CrniWuk Рік тому +1

    Shodan Watching : Humans are so weird.

  • @MrNailfan
    @MrNailfan Рік тому

    in original game IonRifle was ultimate ONELOVE-arm.

  • @gloopshito2907
    @gloopshito2907 Рік тому

    holy fucking shit, that muzleflash. i think im blinded

  • @daegnaxqelil2733
    @daegnaxqelil2733 26 днів тому

    i know it's an, excellent game. many would recommend it for me. thanks.

  • @Avenger85438
    @Avenger85438 Рік тому

    Weren't laser rapier's in the orginal She-Ra? Guess someone on the team was a fan.

  • @RenGraes
    @RenGraes Рік тому

    Is anyone else noticing something off about the shotgun reload animation? I literally see a shell zip down where the hand is when they grab a new shell off-screen.

  • @rasputinthelizard
    @rasputinthelizard Рік тому +6

    Mag pulse is actually Insurgency Sandstorm M45 reload animation

  • @BalgaBear
    @BalgaBear 11 місяців тому

    It's like they hired Hyper, or someone who strived to animate like hyper to do these!
    These are very "tactical/military" for being a *HAAAACKER*

  • @michaelagustinsantos3015
    @michaelagustinsantos3015 Рік тому

    These animations feel familiar for some reason. Like Sully or that guy that used to animate for Payday 2.

  • @reidreynolds8523
    @reidreynolds8523 Рік тому +1

    Can’t wait for ray traced 60fps on PS5.

  • @Sgtoskitar93
    @Sgtoskitar93 Рік тому +1

    People,anybody knows the release date in videonconsoles?? Ps5,Xbox Series?

  • @aleksandarvil5718
    @aleksandarvil5718 11 місяців тому +1

    5:58 Star Wars! Lightsaber?!??
    😂😂😂

  • @Matuse
    @Matuse Рік тому +1

    Is it really using the plasma gun if you don't kill yourself with the ricochet?

  • @RDD756
    @RDD756 Рік тому

    u forgot to show off the overcharge with the sparqbeam brooooo

  • @sedationsounds7713
    @sedationsounds7713 Рік тому

    now it just needs to be ported to VR

  • @twistedyogert
    @twistedyogert Рік тому

    A question I have is how some of these guns work. Are the projectiles accelerated both magnetically and by gunpowder where for instance a 9mm projectile is accelerated to 3x the normal speed by a magnetic accelerator.

  • @GWG_GameChannel
    @GWG_GameChannel 21 день тому +1

    *Выглядит интересно и графонисто*

  • @mattc7420
    @mattc7420 Рік тому

    I was about to make a claim of who this animator was, but it's not who I thought.

  • @shambler7359
    @shambler7359 Рік тому

    I don’t prefer System Shock, but this remake should be a blessing for those who like

  • @NireTheBest
    @NireTheBest 11 місяців тому

    A lot of cool weapons, but not enough space in inventory for all of them 😄

  • @GFLKrissVector
    @GFLKrissVector Рік тому +1

    aye.

  • @MrScar88
    @MrScar88 Рік тому +1

    When weapon sound like weapons and not nerf guns.

  • @khairunhafiz7908
    @khairunhafiz7908 Рік тому

    Some of these guns gonna give me epilepsy

  • @crisomamber8463
    @crisomamber8463 Рік тому

    Wait, wat? You can zoom in the sight? I finished the game and never find out

  • @jotow915
    @jotow915 Рік тому

    those flashes so damn bright

  • @Dudester100
    @Dudester100 Рік тому +2

    What are the best guns? I keep running out of inventory space for all these guns I keep finding.

    • @psyantologist
      @psyantologist Рік тому +1

      (use the cargo lift to carry what you want "near-by" - you can also drop things anywhere and retrieve them later by going back (maybe put a marker there and remember which floor you put your "stash") - the smg uses the same ammo as the pistol, while sparq/ion and plasma use energy)
      i kept the magpulse pretty long because the energy-charged double shots (same key as changing ammo type on other guns) is decent at putting down robots, even the larger ones with two and a half shots - though the magnum is great at anything and pretty darn satisfying to use
      While you have energy to spare or have a recharge station nearby, the sparqbeam on overcharge setting (or plasma rifle in normal mode) is pretty darn great - sparq to ion pulse rifle isn't much of a leap - the rifle can dish out more energy woth of damage before overheating but is hardly worth the additional inventory space, even/especially compared to the upgraded (and larger) sparq
      Even the grenade launcher came in handy on a few occasions because the blast is instant and it fires the grenades further than you can toss them
      After pistol to smg switch, with plenty of teflon rounds, the smg chews threw machines faster than the AR with penetrators, though the AR is better at long range (i kept "sniping" with the magnum though) - this is around where i ditched the shotgun and used the ARs incendiary ammo against biological enemies instead of using dragon's breath and the SMG with teflon against robots up close or the AR with pen rounds at mid-range instead of relying on flechettes in a pinch - the six shots simply don't have enough sustain for numerous big targets at once and inventory space was running gravely low
      With room to take cover and peek, the magpulse was still fun into the late game, but smg/rifle make quicker work of robots while you can sustain them with ammo
      there's almost no railgun ammo until the bridge section (just like in the original System Shock, lul) so i dropped it after firing three rounds with it and never regretted ditching it because smg/rifle/magnum carried hard.
      Use an EMP nade against Cortex Reavers and empty your mags into them while they're rebooting, rotate into cover, reload, emp and mag dump again

    • @walterrequiem6467
      @walterrequiem6467 Рік тому +1

      Magpulse and Sparqbeam are staples and you should carry them regardless of whatever other weapons you choose. The Laser Rapier is a no-brainer upgrade over the other two melees in the game. From there on out get a feel for what you like and don't like and carry and drop stuff as you see fit. I reccomend the Magnum because it's solid damage and relatively plentiful ammo and the Grenade Launcher because the normal grenades in this game feel horrible to use. I also reccomend ditching the Minipistol as soon as the Skorpion becomes available or you can get more ammo for the Magnum because the MP is garbage outside of the first few levels.

  • @Dasistrite
    @Dasistrite Рік тому +1

    This game is about software engineer wrapping his head around ChatGPT..

  • @lilvampire7439
    @lilvampire7439 Рік тому

    It’s all pretty cool but why do laser/electric/plasma guns have recoil

  • @MRVAST-op7sg
    @MRVAST-op7sg Рік тому +5

    These gun designs are really cool and ugly at the same time and I love it

  • @Cacowninja
    @Cacowninja Рік тому

    Is it just me or did the original system shock have more weapons?

  • @mathiascorrea3278
    @mathiascorrea3278 Рік тому +2

    Anyone know how to make the magnun have the laser sight?

    • @HiroyaFujimiya
      @HiroyaFujimiya Рік тому +4

      Modkit station at Storage number 9 room at Storage level. After this upgrade,magnum will be handgun to go, save 9mm and teflon 9mm for skorpion SMG

    • @mathiascorrea3278
      @mathiascorrea3278 Рік тому +1

      @@HiroyaFujimiya Ty so much

  • @rathindrabezbaroa1230
    @rathindrabezbaroa1230 Рік тому

    The rail gun takes forever to shoot

  • @Felik18
    @Felik18 Рік тому

    0:00 Didn't know the protag has Parkinson's disease

  • @lucidnonsense294
    @lucidnonsense294 Рік тому +1

    where do the shotgun bullets go

    • @Wind2000channel
      @Wind2000channel Рік тому

      These are special ammunition that is stuffed with an electric charge.

  • @sunscream8437
    @sunscream8437 Рік тому

    Now every fps game goes with cod reload, which is good

  • @destruction126
    @destruction126 Рік тому

    They're good animations but I feel like they're to cartoony and over the top for the vibe/aesthetic that system shock has going for it.

  • @10secondsrule
    @10secondsrule Рік тому

    Shame you did not show difference in ammo types as most guns sound way better. Similarly to magnum when it’s charged rounds.

  • @lv1543
    @lv1543 Рік тому +1

    no more flechette???!?!??
    NOOOOOOOOOOO

  • @lv1543
    @lv1543 Рік тому +1

    Noooooo they nerfed the skorpion

  • @Klyuchh
    @Klyuchh 11 місяців тому

    Call Of Duty level!

  • @StandaBlabol
    @StandaBlabol Рік тому +1

    So many guns and so little inventory space....

  • @brawler5760
    @brawler5760 Рік тому +1

    For all the people on PC here, do you think this game is good enough to work on consoles without any issues? Because I heard the original was very janky.

  • @userjie
    @userjie 2 місяці тому

    这个用手柄玩怎么样?

  • @evil_cupcake2386
    @evil_cupcake2386 Рік тому

    wait a second, you can zoom in? How the hell can you zoom in??? I finished this game in 23 hours and didn't knew that

    • @my9thaccount140
      @my9thaccount140 Рік тому

      It’s on the middle mouse button by default, which should tell you how important it is for the gameplay.

    • @evil_cupcake2386
      @evil_cupcake2386 Рік тому

      @@my9thaccount140 well actually yeah. I might have found a use for it few times, but still the level design wasn't really that appropriate for long distance firefights.

  • @ytanonymity3585
    @ytanonymity3585 9 місяців тому +1

    Better than Dead Space 3

  • @cartertheskyline697
    @cartertheskyline697 Рік тому +1

    4:07 reminds me of a certain weapon in Halo