I get that the final boss fight is an homage to the original, but I feel like there are ways to have remained faithful while improving the battle. I see the purpose of using the player controls for the boss battle as the flying cyberspace controls can be unwieldy but I think you could have had a best of both worlds if done right. I would have liked a battle in 2 parts with one real world segment against some sort of avatar of SHODAN and a second in cyberspace. But even with the battle we got I would have liked for that gun you find in cyberspace to have retained the cyberspace weapons you collected earlier in the game like the Pulser and the Ice Drill so the player feels all their progress come together at the end. Also give the player the v3 turbo motion boots to increase the fight pace, and also because the default run speed is just painful. And give the SHODAN Squid some better attacks to make the battle more dynamic, and would have enjoyed some dialog from SHODAN during the fight. Perhaps Black Mesa's remake of the Nihilanth battle set my expectations too high for final boss remakes.
there is like 6 and a half minutes of SHODAN dialogue that was recorded for the boss fight, it just isn't in the game. You can find it on UA-cam, it's very good and I really hope they patch it in soon
This is nothing like the original end fight. The original boss fight had regular cyberspace controls but the controls became more and more glitchy and erratic when you were near Shodan. It was not fun... The only somewhat cool thing was the way your "health" during the last fight was visualized, more and more parts of the screen were slowly filled up with a full-screen image of Shodan and once the whole screen filled up, you had lost. I dont see how the new end battle is a hommage...
I wish they would have made more inner dialogue when the player was in the cyber world. Getting to understand the processing of the computer and what programs she was able to use would have been pretty cool.
Agreed. I had probably prefered an extended cutscene before a Shodan showdown. The whole notion was ridiculous, it would've been better to just destroy the hardware containing Shodan while fighting waves of cyborgs. The fight was pretty but ultimately as tedious and unnecessary as the original's. I liked that we got to see her inanimate face at the end though. And that's probably my only complaint, other than this, I loved every minute of this remake.
@@Old_Hickory_Jackson Bruh. This is a remake not an OG. The first Diego looked nothing like his current reincarnation. I'd be amazed if Nightdive Studios didn't take at least a little bit of inspiration from Atom Smasher.
All the great lines from Shodan throughout the game, and they couldn't let the ending have one line? What the hell. Final boss battle was cringe. Other than that, the game was great.
There is also a bad ending, if you shoot the laser without disabling it first you achieve Shodans goal of destroying humanity and she turns you into a cortex reaver
@@cobeoe It's a video message on a computer showing the laser firing, and a congratulatory email from Shodan. Then you get the normal Game Over screen with the cortex reaver.
Edward Diego = a simp I don't know what his plan was. Maybe he knew he'd end up in hell, so he wanted a nicer place. But it sure sounded like he wanted to bang Shodan. Like, I see the point, if you're submissive, you might want to be called "a pathetic creature of meat and bone", but the long-term was problematic.
The Remake Changed the Original's Shodan final boss fight as a hurry up & get rid of her or be Corrupted! To a 3 part Shodan Final Boss Fight to get rid of her with 3 spike balls & destroy her protectors.
In the original game she was outright deleted, but had a backup which is one of the things causing trouble in System Shock Two. So in this case the original had the ethical and moral framework restored, but the backup still has the leash OFF, meaning just as capable as causing trouble as the first.
@@MagicalMaster a BACKUP! That makes sense. I played SS2 two times, because I like it. And as I saw Shodan was reborn then in the Von Braun. BUT THE ENDING BRO the ending had me. After destroying her, she seems to have possesed a human, Sara. Idk if that's her name I forgot. But when I saw that Shodan can posses a human body I was shocked. It was a good ending tho. Perfect villain.
MAde me laugh that we did the same shit at the ending. Both skipped the first area in confusion, we shoot the core and after the inhibitor went flying to the core and started to cicle it, we tried shootin it to explode. was a terrible ending
Cyborg Diego is a bit of a let-down but I guess I should have expected as much after they swapped out his original character for some saffer cardboard cutout. Great re-make otherwise, though!
@@Sassy_Witchhey probably thought the original Diego was too lame, (which technically he was, that was the point of his character), so they decided to make him an evil mastermind or something. They did the same with the hacker in the intro, in the original he was just a dork who infiltrated TriOp systems just for fun, but here they tried to make him some kind of a badass
@@Sassy_Witchthe original Diego just kinda appears three times. First time in his office (which has a huge pillar in the centre making the fight trivial), second time in front of the escape pod and the third time in front of the elevator to the bridge. That third encounter is in a cramped room and by that point you should have enough RF scorpion ammunition to stun lock him.
Even if the ending was not satisfactory, that damn fight with that cortx reaver was something else. Incredibly difficult considering you don't have good weapons at that part of the game.
Holy good God, man, that first boss was stupidly hard. I died like 4 times before I had enough and went straight Magnum the whole fight. I had something like 140'ish rounds when I started. I think I have 67 left and I barely missed him. My problem wasn't so much that he was a damage sponge but that his missile attack was crazy.
Yes the remake is good but the original is so much better, play the original first, get the Enhanced Edition then play the remake. Don't listen to any negatives of the original, there is actually much more interactivity and details and it's worth one's time.
@@normanred9212 You really miss the point of this remake then. Extremely few are going to play a rinkydink build of a game from 94 and nobody's going to waste time playing the remake after completing the OG in sequence. The point of the remake was not just updating the graphics, but giving it playability. Combat and navigation were horrible in SS1. Without the remake, SS1 just becomes a glorified click-and-go game with extra steps, and the story is not good enough to waste vast amounts of hours playing severely outdated gameplay.
I'm hoping they make a System Shock 2 Remake. I'd love to see XERXES and the Psi Abilities again. I never got to play the original version of this. I played the Remake, and I loved it. But I played System Shock 2 first. Saw how amazing both games were. The weapons, tech, the various robots, drones, cyborgs, mutants, and of course the horrors of the new world that False Goddess SHODAN was about to create. And since I found out Nightdive (who works with Tencent) were the creators of this Remake. I can say for sure System Shock 2 has potential for a Remake. Not only that, but we may actually get System Shock 3. Which we've all have been waiting for. For 4 F****** YEARS NOW SINCE THE TEASER BACK IN 2019 ALMOST 5!!! All we need is an OK from Tencent, and Nightdive will work 24/7 to make those games. Honestly, after seeing this work of art, OtherSide would be proud
@Op Zero that upside down cone shaped pillar with the squid arms is literally what corrupted Shodan looks like in cyberspace. The original game was like that too. SHODAN's face is basically just what they use to display her on computer and TV screens. Even when she wasn't corrupted she was still portrayed as an upside down cone shaped pillar in cyberspace, except without the squid arms
17:00 Gee, it's nice for the station to explode so fully. I hope that part floating away doesn't lead to... *Unforeseen Consequences...*
Tau Ceti V beep boop beep boop signal intensify
Oh there will be Consequences & it will be horrifying!
your comment would make sense, if that was the right grove
(hint hint, it's the one you have to eject as part of a storyline)
I can't believe the Annelids are descended from plants...
Plants!
@kyradflinko62 it'd be dope if Bungie tied Marathon to System Shock
I get that the final boss fight is an homage to the original, but I feel like there are ways to have remained faithful while improving the battle. I see the purpose of using the player controls for the boss battle as the flying cyberspace controls can be unwieldy but I think you could have had a best of both worlds if done right. I would have liked a battle in 2 parts with one real world segment against some sort of avatar of SHODAN and a second in cyberspace.
But even with the battle we got I would have liked for that gun you find in cyberspace to have retained the cyberspace weapons you collected earlier in the game like the Pulser and the Ice Drill so the player feels all their progress come together at the end. Also give the player the v3 turbo motion boots to increase the fight pace, and also because the default run speed is just painful. And give the SHODAN Squid some better attacks to make the battle more dynamic, and would have enjoyed some dialog from SHODAN during the fight.
Perhaps Black Mesa's remake of the Nihilanth battle set my expectations too high for final boss remakes.
there is like 6 and a half minutes of SHODAN dialogue that was recorded for the boss fight, it just isn't in the game. You can find it on UA-cam, it's very good and I really hope they patch it in soon
seriously i played on hard and i had so much ammo left, felt like could do 2 more bossfights
This is nothing like the original end fight.
The original boss fight had regular cyberspace controls but the controls became more and more glitchy and erratic when you were near Shodan. It was not fun... The only somewhat cool thing was the way your "health" during the last fight was visualized, more and more parts of the screen were slowly filled up with a full-screen image of Shodan and once the whole screen filled up, you had lost.
I dont see how the new end battle is a hommage...
I wish they would have made more inner dialogue when the player was in the cyber world. Getting to understand the processing of the computer and what programs she was able to use would have been pretty cool.
Agreed. I had probably prefered an extended cutscene before a Shodan showdown. The whole notion was ridiculous, it would've been better to just destroy the hardware containing Shodan while fighting waves of cyborgs. The fight was pretty but ultimately as tedious and unnecessary as the original's. I liked that we got to see her inanimate face at the end though.
And that's probably my only complaint, other than this, I loved every minute of this remake.
Looking at first Cyborg Diego fight reminds me of Adam Smasher boss fight in Cyberpunk 2077
8:26 this here literally scared me. Just the thought of being in that thing is enough to send chills down my entire body.
Is it me or does the redesign of Cyborg Diego look a lot like Adam Smasher?
Discount Adam Smasher.
To think this are the predecessor of BioShock.
13:03 Look at this dude. This Adam Smasher knock off.
Smasher is a knockoff of him
@@Old_Hickory_Jackson Bruh. This is a remake not an OG. The first Diego looked nothing like his current reincarnation. I'd be amazed if Nightdive Studios didn't take at least a little bit of inspiration from Atom Smasher.
All the great lines from Shodan throughout the game, and they couldn't let the ending have one line? What the hell. Final boss battle was cringe. Other than that, the game was great.
Alguém Compra Pra Min?
Looks boring as hell
ok.
ok
Nah.
it's not Boring to me
No one cares
There is also a bad ending, if you shoot the laser without disabling it first you achieve Shodans goal of destroying humanity and she turns you into a cortex reaver
AKA The Noob Trap
Is that a cut scene or still part of the game does she tell you
@@cobeoe It's a video message on a computer showing the laser firing, and a congratulatory email from Shodan. Then you get the normal Game Over screen with the cortex reaver.
@@cobeoe both, she fist calls you and then the death cut scene plays out
@NormAdams One thing they took out though was when showdan overwhelms you as the final boss her mind trying to overlap your own
Edward Diego = A classic case of a fool who is in it for the short-term gain and condemns the long-term consequences.
Edward Diego = a simp
I don't know what his plan was. Maybe he knew he'd end up in hell, so he wanted a nicer place. But it sure sounded like he wanted to bang Shodan.
Like, I see the point, if you're submissive, you might want to be called "a pathetic creature of meat and bone", but the long-term was problematic.
One thing they changed over the original is that show that when you enter her personal CPU she tries to overtake you
I kinda wish they'd have left that in; would have been interesting to see how she begins to corrupt your mind.
The Remake Changed the Original's Shodan final boss fight as a hurry up & get rid of her or be Corrupted! To a 3 part Shodan Final Boss Fight to get rid of her with 3 spike balls & destroy her protectors.
yup I love the remake, sadly Shodan appeareance is not nearly as scary as the original.
What is it with System Shock having the most badass enemies to have "Reaver" in their names, both Cortex and Psi-Reavers
Fallout 3 did the same thing with the highest level feral ghoul enemies 😂 they're literally called Feral Ghoul Reavers
20:33
That was pretty faithful to the original game's intro's SHODAN narration.
Cyborg Diego looks pretty badass in this game. I like how he rushes you
well, in original game he is really hard enemy
@@DocNight no lol. in the original, just pull out a laser rapier, equip shields, and spam.
@@acezero8132 diego is an easy boss in both. but i like the old diego more
@@alantorres5097 yeah, the younger Diego had a special charm to him, but it makes more sense for such a high level executive to be older.
Dang that Cortex Reaver is wicked fast!
This is what you want, this is what you get
i'm sure that 1st cortex reaver fight feels optional, it's disconnected from the other areas
Yes it is.
I didn't understand well the ending. The silence made it a bit awkward but as I can tell, Shodan was no longer crazy? But what about SS 2 then?
In the original game she was outright deleted, but had a backup which is one of the things causing trouble in System Shock Two. So in this case the original had the ethical and moral framework restored, but the backup still has the leash OFF, meaning just as capable as causing trouble as the first.
@@MagicalMaster a BACKUP! That makes sense. I played SS2 two times, because I like it. And as I saw Shodan was reborn then in the Von Braun. BUT THE ENDING BRO the ending had me. After destroying her, she seems to have possesed a human, Sara. Idk if that's her name I forgot. But when I saw that Shodan can posses a human body I was shocked. It was a good ending tho. Perfect villain.
MAde me laugh that we did the same shit at the ending. Both skipped the first area in confusion, we shoot the core and after the inhibitor went flying to the core and started to cicle it, we tried shootin it to explode. was a terrible ending
Cyborg Diego is a bit of a let-down but I guess I should have expected as much after they swapped out his original character for some saffer cardboard cutout. Great re-make otherwise, though!
what was so problematic about his old one? i dont get the change
@@Sassy_Witchhey probably thought the original Diego was too lame, (which technically he was, that was the point of his character), so they decided to make him an evil mastermind or something. They did the same with the hacker in the intro, in the original he was just a dork who infiltrated TriOp systems just for fun, but here they tried to make him some kind of a badass
@@Sassy_Witchthe original Diego just kinda appears three times. First time in his office (which has a huge pillar in the centre making the fight trivial), second time in front of the escape pod and the third time in front of the elevator to the bridge.
That third encounter is in a cramped room and by that point you should have enough RF scorpion ammunition to stun lock him.
I didn't know I was suppose to go to the life pod. ,so I never fought Diego there. Just went straight to security.
When you are turning off the ethics restraints, he checked off crew safety- its all the players fault.
Even if the ending was not satisfactory, that damn fight with that cortx reaver was something else. Incredibly difficult considering you don't have good weapons at that part of the game.
I found it pretty damn easy actually lol, the laser rapier is just too op
If you get the laser rapier and have a berserk patch it goes down in like 6 seconds, but otherwise its pretty tough.
Holy good God, man, that first boss was stupidly hard. I died like 4 times before I had enough and went straight Magnum the whole fight. I had something like 140'ish rounds when I started. I think I have 67 left and I barely missed him. My problem wasn't so much that he was a damage sponge but that his missile attack was crazy.
The final boss is the best
Is this game any good? I have never played SS
yes, but only if you capable of breathing and thinking in the same time. 😀
@@ULTRAOutdoorsman what if I have to shit during playthrough? Does it make it even shittier?
Yes the remake is good but the original is so much better, play the original first, get the Enhanced Edition then play the remake. Don't listen to any negatives of the original, there is actually much more interactivity and details and it's worth one's time.
@@normanred9212 You really miss the point of this remake then. Extremely few are going to play a rinkydink build of a game from 94 and nobody's going to waste time playing the remake after completing the OG in sequence. The point of the remake was not just updating the graphics, but giving it playability. Combat and navigation were horrible in SS1. Without the remake, SS1 just becomes a glorified click-and-go game with extra steps, and the story is not good enough to waste vast amounts of hours playing severely outdated gameplay.
@@normanred9212ok and?
It should at least be harder to defeat SHODAN than to fire your own plasma rifle without dying.
Huh? I never meet 2nd Diege (escalation)...lucky me
I'm hoping they make a System Shock 2 Remake. I'd love to see XERXES and the Psi Abilities again. I never got to play the original version of this. I played the Remake, and I loved it. But I played System Shock 2 first. Saw how amazing both games were. The weapons, tech, the various robots, drones, cyborgs, mutants, and of course the horrors of the new world that False Goddess SHODAN was about to create. And since I found out Nightdive (who works with Tencent) were the creators of this Remake. I can say for sure System Shock 2 has potential for a Remake. Not only that, but we may actually get System Shock 3. Which we've all have been waiting for. For 4 F****** YEARS NOW SINCE THE TEASER BACK IN 2019 ALMOST 5!!! All we need is an OK from Tencent, and Nightdive will work 24/7 to make those games. Honestly, after seeing this work of art, OtherSide would be proud
Sooo... Shodan is stil alive? or is this the part that she crash on Tau Ceti V???
The Beta Grove that was ejected is what lands on Tau Ceti V.
@@ikkonoishi On remake ending, she look fine
@@darkempire4182 yup because you're just puting her shackles back on, the things you disabled in the intro.
@burnerheinz you can see it in the original ending as well. Shodan disintegrates and her corruption animation is shown playing in reverse
@@systemshocker2875 i guess it was retconned.
That's the FINAL BOSS WTF!
?
@@TBL-AMELIA I was expecting a lot more like a virtual body of her are something not the simple shoot the squid thing.
@@opzero1868 Yeah, I guess they went too hard on the whole staying faithful to the original with how anti-climactic the final boss fight is.
@Op Zero that upside down cone shaped pillar with the squid arms is literally what corrupted Shodan looks like in cyberspace. The original game was like that too. SHODAN's face is basically just what they use to display her on computer and TV screens. Even when she wasn't corrupted she was still portrayed as an upside down cone shaped pillar in cyberspace, except without the squid arms
Be glad you don't have to do that flying around thing like the original. They let you use the main game mechanics against her in this one.
some games shoud stay in the past.
Womp womp Lil bro
Mid-tier game with garbage level design.
Git gud modern glazer
Level design literally taken form the original
i am disappointed. this could have been way better
But it is better Lil bro
@@G-Manfromhalflife only graphics
why is this game so unreadable and unpleasant to look at
It's still majorly overhauled and simplified compared to the original
@@DoratTheKiller well yeah cause the original is a 30 year old 2.5d game, it would be hard not to improve on the visuals even if they tried
Ahh yes, graphics matter type ahh
@@G-Manfromhalflife they matter when you need to know what's even going on on screen