Cinema 4D Tutorial Create Digital Nature Using Megascans and Octane (Part2)

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  • Опубліковано 26 сер 2024

КОМЕНТАРІ • 113

  • @paoloricaldone6273
    @paoloricaldone6273 4 роки тому +3

    HI, I want to congratulate you for the level and clarity of these rare quality tutorials.
    I carefully select the channels to follow and you will be one of them.

    • @3DBONFIRE
      @3DBONFIRE  4 роки тому

      Super nice words! Thanks a lot👍

  • @lazerith840
    @lazerith840 2 роки тому +1

    I just want you to know, I used your tutorial to do a project for my job. I want to thank you, for making this. I truly appreciate the guidance from one artist to another.

    • @3DBONFIRE
      @3DBONFIRE  2 роки тому

      That's awesome 🙂! Thanks for sharing 🌠

  • @NinaMariePhoto
    @NinaMariePhoto 4 роки тому +9

    This is so incredibly helpful, you have no idea. Opened my mind to new possibilities, thank you so so much. You broke it down beautifully, thank you for sharing this valuable information with the community!!

    • @3DBONFIRE
      @3DBONFIRE  4 роки тому +1

      Thats amazing, it feels good to help and share🌠.

  • @trevionli
    @trevionli 3 роки тому +3

    Look forward to recording the scene of plant + Redshift teaching

  • @liuyuntao1997
    @liuyuntao1997 4 роки тому +1

    Every point is explained in detail, I look forward to the next update, thank you very much

    • @3DBONFIRE
      @3DBONFIRE  4 роки тому

      Thanks Karl! Next week i will hopefully release my new course👍

  • @pixelasm
    @pixelasm 4 роки тому +10

    28:42 one small tip here: You can write "+20" into the textfield behind the current value and hit return, so that #C4D does the calculation for you ;-) You can also do other math operations.
    Thanks gain for sharing your workflow :D

    • @vonPBDesign
      @vonPBDesign 4 роки тому +4

      You can also write "x+20" which just adds 20 to the original value. The advantage is that this also works when you have more than 1 value (object selected) :)

  • @xplorer3475
    @xplorer3475 4 роки тому +4

    Absolutely brilliant ! Genius and simple logic, thank you so much for sharing it, it gives me some inspiration for some projects ( if only i had more time to make them .. )

    • @3DBONFIRE
      @3DBONFIRE  4 роки тому

      Thanks Xplorer, keep on exploring!✌

  • @JUSTINBUISSON
    @JUSTINBUISSON 4 роки тому +2

    I love you man. Thank you so much for this.

  • @amokdesign
    @amokdesign 4 роки тому +1

    wohooo part2 - super erklärt und nette ideen dabei. ;) wäre noch cool gewesen, mehr von der pflanzen animation (wind) in c4d zu sehen, als nur das video mit den settings zu erklären. war etwas sehr kurz/wenig ;) - danke markus!

    • @3DBONFIRE
      @3DBONFIRE  4 роки тому

      Guter Punkt! Danke für den Hinweis. Vielleicht werde ich das nochmals erklären😉. Und danke für die netten Worte 👍.

  • @mentsism
    @mentsism 2 роки тому +1

    Great video. Learning a lot from this, cheers!

  • @air_defender
    @air_defender 4 роки тому +1

    INCREDIBLE!

  • @zildjianrachman
    @zildjianrachman 4 роки тому +1

    This is so helpful man, looking for another part... Thanku you

    • @3DBONFIRE
      @3DBONFIRE  4 роки тому

      Yes, lets see what comes next. Got a lot of ideas😉.

  • @modernodj
    @modernodj 4 роки тому +1

    Look amazing! like

  • @vidalmateos3416
    @vidalmateos3416 4 роки тому +1

    Really smart technic and way to teach it. Danke, thank you for your sharing :))

    • @3DBONFIRE
      @3DBONFIRE  4 роки тому +1

      Its been a pleasure doing it👌.

  • @ederpuentes4231
    @ederpuentes4231 4 роки тому +1

    This is really really amazing!!!!!!!!!!! 😀😀😀😀

  • @sam-gremberger
    @sam-gremberger 4 роки тому +1

    This is exactly what i've been looking for. Thank you very much dude! Learned a ton. Earned a sub :)

  • @emerica7278
    @emerica7278 3 роки тому

    Absolut geniales Tutorial, sehr gerne mehr.

  • @nyacat9913
    @nyacat9913 4 роки тому +1

    I like your tutorial so much, thank you

    • @3DBONFIRE
      @3DBONFIRE  4 роки тому

      I am thankful to hear that ✌

  • @cemuenaldi7527
    @cemuenaldi7527 2 роки тому

    great video !!! thank you very much for your work and effort

  • @InstansVisio
    @InstansVisio 4 роки тому +2

    Had a quick look through and this is pure genius. But wait, assets can be affected by wind even though their used with octane scatter? This surprises me a loooot. Is the wind object the only element that makes the assets tangle when they grow? cheers for sharing this with the community man.

  • @srdjankovic
    @srdjankovic 3 роки тому +1

    Love these tutorials? Can you share some info about your hardware? Specifically the GPUs you use? And how long it takes to render these animations?

  • @PunkProduction
    @PunkProduction 4 роки тому +1

    This is gold tutorial! Keep it up!

    • @3DBONFIRE
      @3DBONFIRE  4 роки тому +1

      Thanks a lot Punk, I will✌🚀

  • @ahmedshakib3883
    @ahmedshakib3883 4 роки тому +1

    your videos are awesome.Could you create a forest, that would be awesome.

    • @3DBONFIRE
      @3DBONFIRE  4 роки тому

      Well I think I could do that. Maybe I will do a lesson on forests, too.

  • @ArgoBeats
    @ArgoBeats 4 роки тому +1

    Great tutorial, thanks man!

  • @user-pk9ev1ph9f
    @user-pk9ev1ph9f 4 роки тому +1

    thanks very useful

  • @ric-greenman
    @ric-greenman 4 роки тому +1

    lovely thanks!

  • @CharlieAguero
    @CharlieAguero 4 роки тому +1

    Brilliant!! Thank you for sharing these concepts. I'm really interested in your animation wind examples using the random effector. Could you share were the parameters are adjusted, or maybe some more detail on how you executed? Cheers!

    • @CharlieAguero
      @CharlieAguero 4 роки тому +1

      Just figured out where you explain in more detail the wind concept. Thanks again!!!

  • @user-vg2tk4vf1f
    @user-vg2tk4vf1f 4 роки тому +1

    This is really helpful, thanks

  • @lennertcoryn1997
    @lennertcoryn1997 7 місяців тому

    Hi man, is it possible to use the noise animation on a shader? so if i start with rocky landscape, make it soil texture when the noise goes over it?

  • @BLUENYD
    @BLUENYD Рік тому

    hey bro , can you tell me where the moss aset you got here, i cant find the same moss aset

  • @danteuss88
    @danteuss88 4 роки тому +1

    great tutorial, thanks bro

  • @yanxir1674
    @yanxir1674 4 роки тому

    thank you so much for this tutorial. helps me a lot!

  • @Willopo100
    @Willopo100 Рік тому

    how do you make them natrually scale on rather than pop on...

  • @crystalmethvfx
    @crystalmethvfx 10 місяців тому

    Hi hru?nice job! i have a question, i dont know what happend with my animation Created with scatter and shaded, I work in the interface I see it in the interface, at the render of the window of Octane also works, but when I render to export the animation does not works i see my other animation but the animation with scatter not, does anyone know why this happens?

  • @senatclement3055
    @senatclement3055 4 роки тому +1

    Thanks a lot for this awesome tutorial man, this is just crazy ! I would appreciate a lot if you could develop a bit on the windy effect you get cuz i tried some random rotation but it didnt seem to work as good as you so maybe i'm missing smth.. Anyway thx again and please keep going with new tuts :p

    • @3DBONFIRE
      @3DBONFIRE  4 роки тому +2

      I hope I can explain it a bit more, but I think the trick is: just have small rotation values in your random effector and use a animated noise in it. And play a bit with these noise settings in the effector, I think they are called noise size and speed or something like that.

    • @3DBONFIRE
      @3DBONFIRE  4 роки тому +3

      And! Somebody told me, you will achieve natural result by using the noise type: turbulence. Please give this one a try;-).

    • @SidharthGanguly
      @SidharthGanguly 4 роки тому +1

      @@3DBONFIRE yup absolute right! The turbulence noise type is working so nicely. just tested it.

  • @Dima8D
    @Dima8D 4 роки тому

    amazing! tnx!! very useful technics! no houdini omg so
    gorgeous )))

    • @3DBONFIRE
      @3DBONFIRE  4 роки тому

      Yes, thank god we can do awesome stuff without houdini👍

  • @studiooff2946
    @studiooff2946 4 роки тому +1

    The 1 person who disliked this video is really butthurt that you are so good at this lol

    • @3DBONFIRE
      @3DBONFIRE  4 роки тому

      I must have an enemy🤔

  • @Wayne-sn6qy
    @Wayne-sn6qy 3 роки тому

    Thank you, you help me alot!

  • @favourfavour7118
    @favourfavour7118 4 роки тому +2

    Great tutorial but i was wondering what format do you export the noise map from AE

    • @3DBONFIRE
      @3DBONFIRE  4 роки тому +2

      Hey, its not super important, just dont make it too small. For example, I went with something like 2000px × 2000px

    • @favourfavour7118
      @favourfavour7118 4 роки тому

      3DBONFIRE thanks man

  • @georgeluna6217
    @georgeluna6217 3 роки тому

    Amazing video once more!!! But any chance someone knows how can create these "masks" in Apple Motion instead of After effects?

  • @santiagomendez4510
    @santiagomendez4510 2 роки тому

    I have done eveything but I can't create a timeline of animations. I can't see my plants move with the Turbulence Noise and neither the movement of my Bitmap Shader. I have done everything from the tutorial but I think I didn't set up the possibility of seeing the objects move since the beginning of the project. I'm new.

  • @vicg.a.2526
    @vicg.a.2526 4 роки тому +2

    How did you add that smooth wind effect? Also, I tried it with Forester and the render time were nuts. What render settings do you suggest for such animation? Great tut! Thanks!

    • @3DBONFIRE
      @3DBONFIRE  4 роки тому +6

      Hi, i went a little quick on that. I just used a random effector with some animation in the rotation values. You can use a slightly different random effector on every octane scatter to get more variation.

  • @lennertcoryn1997
    @lennertcoryn1997 8 місяців тому +1

    Hi man, nice video! I was wondering does this work in matrix scatter as well?

    • @3DBONFIRE
      @3DBONFIRE  8 місяців тому

      Yes its pretty much the same with redshift 👌

    • @user-gb1pc6wq2u
      @user-gb1pc6wq2u 8 місяців тому

      thanks man! tried it out, but i got a small issue with the shader effector. When i load in my png seq from ae to c4d and calculate, it gets my framecount right, but i don't see it affecting my scattering. Are you exporting movs or sequences? Alpha or color?@@3DBONFIRE

    • @3DBONFIRE
      @3DBONFIRE  8 місяців тому

      @@user-gb1pc6wq2u ahhhh, I Had the same issue with C4D 2024! I couldnt use my jpg/PNG sequences with 2024...I think its a super stupid bug😖

    • @lennertcoryn1997
      @lennertcoryn1997 8 місяців тому

      @@3DBONFIRE that’s dumb indeed!! But thanks for your answer, I’ll try to download a previous version ;)

    • @user-gb1pc6wq2u
      @user-gb1pc6wq2u 8 місяців тому

      It worked on 2023 version! thank you very much my guy!! @@3DBONFIRE

  • @hekate.
    @hekate. 2 роки тому

    hiii. i have been trying to get the image sequence to work in c4d but it doesnt seem to calculate all the images. is there a specific way i have to render the sequence in after effects? like for example i tried rendering as tiff , png, and mov files but none of them want to play the animation. which format works??

  • @darthmojojojo9379
    @darthmojojojo9379 4 роки тому +1

    💯💯💯💯💯

  • @JordanMattKim
    @JordanMattKim Рік тому

    can you talk about wind sometimes?

  • @hiveschool
    @hiveschool 4 роки тому

    Will you be sharing any of these scene files on Patreon? I feel like I'm close but a few settings short of nailing the full effect for this. Would love to have a poke around inside your projects :-)

  • @rafamonteroyuste2895
    @rafamonteroyuste2895 Рік тому

    How should export AE masks? Into a jpg sequence? Thanks!

    • @3DBONFIRE
      @3DBONFIRE  Рік тому

      Jpg sequenz sounds good👍

  • @aspizak
    @aspizak 2 роки тому

    Hey! Awesome breakdown. Do you use "Shader_areas" in Ocane Scatter>Distribution>Position? or how do you mix the two different shaders?

    • @3DBONFIRE
      @3DBONFIRE  2 роки тому

      I really can't remember 🙄

  • @naomibraithwaite5311
    @naomibraithwaite5311 2 роки тому

    great video!Im having an issue when I put the scale of the shader map to -1 my foliage isnt disappearing, can you help?

    • @3DBONFIRE
      @3DBONFIRE  2 роки тому

      Did you put the shader effector into the effectors list in the scatter object?

  • @nairow220
    @nairow220 4 роки тому +1

    i love you

    • @3DBONFIRE
      @3DBONFIRE  4 роки тому +1

      Haha , slow down bro✌

  • @suboer
    @suboer 2 роки тому

    Where i can took this images for references? ;)

  • @matnesdesign7524
    @matnesdesign7524 4 роки тому +1

    Super Cool man!! I'' ll contact your for a collab if possible

  • @pixelrise
    @pixelrise 4 роки тому

    Thanks for explain in detail this helpful techniques! I was wondering if you can make a selection on the plane to grow these plants instead of growing to the whole plane. Do I have to make it with the masks in AE or i can make it in C4D directly? And instead of using AE for the masks, can I use animated vertex maps? Thank you again!

    • @3DBONFIRE
      @3DBONFIRE  4 роки тому +1

      sure you could make a selection, if you don`t want to grow everywere. You can do it in your mask by making a black or white area but you can also do it in 3D. Most of the time in C4D I just duplicate my landscape, make a poly selection on the area I want to grow onto, and delete the other polygons. then just set your octane scatter to the new landscape.

    • @pixelrise
      @pixelrise 4 роки тому +1

      @@3DBONFIRE thanks so much appreciated!

    • @michaelcrozier2214
      @michaelcrozier2214 4 роки тому +2

      Hey, did you get this to work with an animated vertex map and Octane Scatter? I've been trying, but any way I approach it from, it doesnt seem to want to work. It makes the scatter go extremely slow and sometimes freeze. Even when using a baked alembic file with the vertex map inside.
      Any thoughts would be appreciated as there is a lot more cool reveal techniques that can be created using fields and vertex maps that I would love to try out with this technique!

    • @pixelrise
      @pixelrise 4 роки тому +2

      @@michaelcrozier2214 Hey, i had the same problem with vertex map and scatter, it doesn't seem to work ok. Don't know why, but i'll keep trying with that because what if you want to grow stuff with different objects instead of a simple plane? Vertex maps can be handy

    • @michaelcrozier2214
      @michaelcrozier2214 4 роки тому +2

      @@pixelrise Thanks for the reply - im also going to keep trying different methods with the animated vertex map. If I find a solution, ill let you know

  • @Wayne-sn6qy
    @Wayne-sn6qy 3 роки тому

    Can I create this with wind simulation?

    • @3DBONFIRE
      @3DBONFIRE  3 роки тому

      I talk quickly about it in part 1 or 2 of the training. I fake it with a random effector

  • @jakkapatsittinavin543
    @jakkapatsittinavin543 4 роки тому

    awesome work, how did you create the plants animation effect? >

    • @3DBONFIRE
      @3DBONFIRE  4 роки тому

      Sorry, now I got you. Its just a random effector with some animated noise in rotation values.
      Set your Noise to turbulence will give you natural results.

    • @jakkapatsittinavin543
      @jakkapatsittinavin543 4 роки тому

      @@3DBONFIRE Sorry for my bad English, thank you btw.

    • @santiagomendez4510
      @santiagomendez4510 2 роки тому

      @@3DBONFIRE I'm stuck in here. After I set the rotation values, what should I do? I'm a beginner (this is actually my first tutorial of Cinema 4D, I'm about to finish and I am really proud. But I don't know how to set the speed of the random effector)

    • @santiagomendez4510
      @santiagomendez4510 2 роки тому

      The thing is that I don't know how to set noise to de effector. I think you explained earlier but I cant get it

  • @awakemf3312
    @awakemf3312 2 роки тому

    Hey great tutorial! But how do I apply the shader I use for the animation and the shader used for the areas where I grow the plants? The animation shader overwrites the my other shaders..
    A quick fix would be great!

  • @benjigeezer
    @benjigeezer Рік тому

    damn this shit is complicated

    • @3DBONFIRE
      @3DBONFIRE  Рік тому +1

      No, no...its pretty simple, I just talked too slow and talked about too many small things. The basic technique is really easy

    • @3DBONFIRE
      @3DBONFIRE  Рік тому +1

      Check procedural Nature growth by sketchy visuals, I think, his tutorial is shorter👌