For the Redshift shader graph the best thing is to dock the content browser next to the shader graph and then have it in the node section, there you will find all the nodes
Bro! ur content is so top tier quality! thanks a lot for this cool tutorials since c4d change viewport i was confuse with all new tools but discovering your channel helps me a lot !
I know right! although awful timing as I was just starting to learn houdini and now C4D has pyro and wild cloth/soft body dynamics. But glad to hear you like the tutorial!
@@MotionAndDesign Yeah it's a great feature. To use it, you should open the VAMP manager from the character menu and select "nearest polygon" option for a perfect transfer. Super important update for photogrammetry models.
Thanks for the cool tutorial! You couldn't tell me how to solve the problem with the broken UV after remeshing. I have been trying to solve this problem for several days, so far it does not work. You mentioned 3D bonfire and an increase in density, unfortunately 3Dbonfire did not see a video on this topic. I tried to raise the density, but still small cracks still remain.
Great tutorial! I've tried a similar approach on text which works well. Any tips on reversing the transition so the object deflates and returns back to its original starting point from left to right?
Hey Luke, thanks for the great tutorials! Do you have an Idea how to loop this so it gets back to the initial state? I'm having a hard time to get this to work so any advice would be really appreciated! Thanks in advance
I’ll have to test it out, but I’m pretty sure if you just animate a field as the vertex map then you can move the vertex map over it and then reverse it! Check this tutorial out to see what I mean by fields maybe that will work (ua-cam.com/video/gP2ACOXtEtY/v-deo.html) Let me know if that helps!
hey maybe a silly question but when I apply my gradient to my Specular material it seems to have some slight effect but the specular "bubble" still remains uncoloured and completely reflective, any idea why?
Yes this version of the cloth engine is only avilable with C4D 2023. I haven't noticed any bugs or C4D being unstable, for me its been the opposite this has been the most stable C4D for me .
For the big blocks, i just keyframed them moving upwards, but for the small blocks I used Xparticles and just used the gravity modifier with a noise pattern so that they rise at different speeds. :)
Hey, that is very odd, I honestly have no idea. Is it only in the octane node editor where it crashes? because it might be an octane problem then. The only thing I can think of is to make sure Octane Render is selected in the project settings.
@@MotionAndDesign It crashes while in the node editor and outside of it. It is already selected in the project settings, so I don't know! I already googled the problem, but no solutions ://
I don’t find the simulation when I type ctrl+d , I only have the animation but not the sim with your options, can you help out with that? Thanks by advance man!
@@MotionAndDesign never mind I found the solution, there’s a difference in layout with C4D EU and the US version of the software, when I installed the US version I had the same layout as yours haha so weird! Thank you for your fast reply and great tutorial!
For the Redshift shader graph the best thing is to dock the content browser next to the shader graph and then have it in the node section, there you will find all the nodes
Thanks ill have to give that a try!
Wow, really nice tutorial! Thank's you so much
you are right about the new node editor :D
in the node editor you can go settings and uncheck "auto hide menu" to have the menu be there all the time mate
Ohh damn, thanks for sharing that!! :D
Bro! ur content is so top tier quality! thanks a lot for this cool tutorials since c4d change viewport i was confuse with all new tools but discovering your channel helps me a lot !
really cool tutorial , i apreciate you Luke !!!!
Thanks for the nice Tutorial .
Nice TUTORIAL!!! Thank you very much! It inspire!
Cloth sim is so sweet on this update so many things I want to do not enough time in a day 😔
Just awesome!
Keep it up, man!
Keeep helping us, dont stop
Every week!! 💪💪💪
You are the best 🙏
You have the best tutorials
Thanks man! always appreciate the support!
Great stuff.
thank you for this amazing tutorial
Thank you so much!!!!
Very Informative and well teached. Great Job
Glad to hear you enjoyed it!
thank u !
Excellent tutorial. It's crazy what C4D is capable of these days. Your lighting setups are spot on as well.
I know right! although awful timing as I was just starting to learn houdini and now C4D has pyro and wild cloth/soft body dynamics. But glad to hear you like the tutorial!
Great tutorial, thank you! How would I change color as it inflates in redshift??
Wowww
Also with C4D 2024 we can transfer UV and texture datas from bad topology mesh to remeshed clean topology mesh easily...
WHAT??? You can? thats so cool! still haven't upgraded yet because I'm busy with client projects. Thanks for sharing!
@@MotionAndDesign Yeah it's a great feature. To use it, you should open the VAMP manager from the character menu and select "nearest polygon" option for a perfect transfer. Super important update for photogrammetry models.
As usual just the top bro, Such an inspiring piece of content mate, congrats!!!
Thank you for the kind words! glad you enjoyed it :D
Damn this was really epic thanks for this
Keep up the good work
Glad to hear you enjoyed it! Happy Renders!
Nice!
Hey great tutorial. How do you make mix material in redshift?
Just use a material blender node with a vertex attribute node in the mix 💪🏻
@@MotionAndDesign thank you so much - it worked
@@MotionAndDesign by the way, i want to slow down the simulation, but it doesn't work in time scale
how do you reverse this effect? So, if I inflate something with the freeze, how can I reverse the freeze so it deflates back to original?
I cant find the mix simulation tab? Im using Im using R.26.0014?
your quixel bridge works with 2023? since when?
Thanks for the cool tutorial! You couldn't tell me how to solve the problem with the broken UV after remeshing.
I have been trying to solve this problem for several days, so far it does not work. You mentioned 3D bonfire and an increase in density, unfortunately 3Dbonfire did not see a video on this topic. I tried to raise the density, but still small cracks still remain.
Select alla edges and optimize.
Great tutorial! I've tried a similar approach on text which works well. Any tips on reversing the transition so the object deflates and returns back to its original starting point from left to right?
I think the best way to go about doing this is to just reverse it in post! well that's at least what I did :)
nice tutorial
Thank you!]
quick question! what is the shortcut to go into the beam mode?
Hello. How did you install octane in cinema 2023? I've been trying for several hours and I can't do it
Hey Luke, thanks for the great tutorials! Do you have an Idea how to loop this so it gets back to the initial state? I'm having a hard time to get this to work so any advice would be really appreciated! Thanks in advance
I’ll have to test it out, but I’m pretty sure if you just animate a field as the vertex map then you can move the vertex map over it and then reverse it! Check this tutorial out to see what I mean by fields maybe that will work (ua-cam.com/video/gP2ACOXtEtY/v-deo.html)
Let me know if that helps!
hey maybe a silly question but when I apply my gradient to my Specular material it seems to have some slight effect but the specular "bubble" still remains uncoloured and completely reflective, any idea why?
are you sure you’re in pathtracing mode?
The explosion didn't catch on with me - it didn't move - it stayed fixed
is that cloth tag operate only c4d version 2023?? can`t r25??? 2023 is uncomfortable and unstable....
Yes this version of the cloth engine is only avilable with C4D 2023. I haven't noticed any bugs or C4D being unstable, for me its been the opposite this has been the most stable C4D for me .
😍
What technique did you use to make the blocks float upwards in space
For the big blocks, i just keyframed them moving upwards, but for the small blocks I used Xparticles and just used the gravity modifier with a noise pattern so that they rise at different speeds. :)
@@MotionAndDesign thank you. That makes sense.
Hey man, great tutorial. Got a quesion: when i want to select the vertex tag, in the vertex octane node, my c4d crashes every time....any solutions?
Hey, that is very odd, I honestly have no idea. Is it only in the octane node editor where it crashes? because it might be an octane problem then. The only thing I can think of is to make sure Octane Render is selected in the project settings.
I have the same issue if you find a solution please let me know
@@MotionAndDesign It crashes while in the node editor and outside of it. It is already selected in the project settings, so I don't know! I already googled the problem, but no solutions ://
@@MotionAndDesign I am using a mac, could this be a problem?
I don’t find the simulation when I type ctrl+d , I only have the animation but not the sim with your options, can you help out with that? Thanks by advance man!
What version of C4D do you have? the simulation option is only from C4D 2023 :)
@@MotionAndDesign never mind I found the solution, there’s a difference in layout with C4D EU and the US version of the software, when I installed the US version I had the same layout as yours haha so weird!
Thank you for your fast reply and great tutorial!
How can you get octane for Cinema 2023?
One question why that program is stupidly expensive
So yummy😭
om may bro gotjobbb
thank you!