Marvelous Designer Character Cloth Simulation to UE5 - iclone

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  • Опубліковано 1 вер 2021
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КОМЕНТАРІ • 8

  • @em666x
    @em666x 2 роки тому

    My character is poking out of the clothes, they don't match up 🤔. Any idea what am i doing wrong?

  • @wydgucik4129
    @wydgucik4129 2 роки тому

    When I'm trying to add texture to clothes in Unreal Engine they doesn't fit

  • @rudy552
    @rudy552 2 роки тому

    why does my pc crash when i drag the abc file into unreal engine 5?
    I have a huge gamer pc

  • @yorickaniel9445
    @yorickaniel9445 2 роки тому

    Hello ! Thanks for your tutorial !!! It's very helpful ! I'm just stuck at a point : 20,45. How did you from marvelous the texture of the cloth ? I just got the alembic without the texture and I don't find the way to export the textures of the cloth ... thanks a lot !

    • @WhitewashStudio
      @WhitewashStudio  2 роки тому

      did you put all the patterns into one uv?

    • @yorickaniel9445
      @yorickaniel9445 2 роки тому

      @@WhitewashStudio thanks a lot for your answer ! Yes I tried to put all the patterns into one Uv in the Uv map of marvellous... Do you export the texture in obj or fbx ? Thanks again whitewash

  • @AdamSmith-zq5sr
    @AdamSmith-zq5sr 2 роки тому

    Any idea how to use this method with the looping animation on in UE? I know that you said something about possibly changing frame 0 to frame 1, but I still can’t seem to figure a way out to allow the looping to continue without the clothing mesh losing position with the character mesh. Great tutorial though. Cheers