ANIMATED CLOTHES in Marvelous Designer! | Blender to Marvelous Designer Workflow

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  • Опубліковано 28 гру 2024

КОМЕНТАРІ • 219

  • @RenderRides
    @RenderRides  6 місяців тому +5

    2.5 years later and I've decided to restart my Patreon page. Here's the link if you're interested to watch more of these exclusive tutorials, get access to all the source files, unreleased music, and also support my channel directly: www.patreon.com/renderrides
    I'm also working on a really in-depth guide to Marvelous Designer, so make sure you're subscribed if you don't want to miss it :)

  • @TheDeeganto
    @TheDeeganto 10 місяців тому +4

    This is the most thorough and easy to understand pipeline between the two software I’ve seen! Thank you so much for this, finally motivated to start using this workflow!

  • @4KProductionsFilms
    @4KProductionsFilms 3 роки тому +77

    That T-Pose trick is something I never would have thought to do, but is so incredibly helpful! Thanks for this tutorial.

    • @RenderRides
      @RenderRides  3 роки тому +4

      You're welcome! Glad I was able to help! ❤️

  • @stache_obj
    @stache_obj 3 роки тому +8

    Damn that was some high quality shit right there. Had heard a lot about md, didn't know it was this good with cloth simulation.

  • @alphablender
    @alphablender 3 роки тому +1

    OH MAN... IN 2 MINUTES YOU EXPLAINED SOMETHING ITS HOURS I'M SEARCHING FOR. THAAAANKS

  • @jklwjk
    @jklwjk Рік тому

    Thanks!

    • @RenderRides
      @RenderRides  Рік тому

      Glad it was helpful! Thank you for the super thanks!

  • @HC-pw5du
    @HC-pw5du Рік тому

    Finally find the vedeo I need, been searching for the video explaining things like this for hours. Thank you.

  • @teeheeleelee
    @teeheeleelee Рік тому +3

    Such a great tutorial man, thank you!!! I wish I watched this before starting my md design, I learned so many good tips that would’ve helped me speed up my workflow and reduce frustrations 😂 thank you for the awesome content

  • @Agustin_47
    @Agustin_47 3 роки тому +2

    Thanks a lot I started to learn marvelous designer 2 days ago now this tutorial means a lot to me .

    • @RenderRides
      @RenderRides  3 роки тому +1

      That's awesome! Good luck, hope my video helps :D

  • @stedbenj
    @stedbenj 9 місяців тому

    Whoaaa! #hero! I've been looking for exactly this tutorial. Thank you so much!!!

  • @JvOeditorR
    @JvOeditorR 2 роки тому +1

    as u can see in the 7:24 the back part of the dress is w a black collor, this is bcouse u dnt flip the normals, when u copy and paste, and put in the back part u should press the RGT button and click "flip normals" than u can do the sewing.

  • @DimiArt
    @DimiArt Рік тому +6

    hey just a tip, you don't have to swap between object mode and pose mode so often. You can hover your mouse over a rig and press "Alt+Q" to select the skeleton/object you want to work with while staying in pose mode. Also works in edit mode, sculpting and basically everything else.

    • @ombhosle2566
      @ombhosle2566 Рік тому

      Hey can you help me

    • @ombhosle2566
      @ombhosle2566 Рік тому

      I have given my clothes Ā texture but when I am putting it in blender it’s all going

    • @teeheeleelee
      @teeheeleelee Рік тому +1

      Great tip! Thank you 😊

    • @DimiArt
      @DimiArt Рік тому

      @@ombhosle2566 sorry I don't understand your question, and I'm not the best person to ask for blender advice, I just dabble in blender here and there

    • @hanthonypiano
      @hanthonypiano Рік тому

      thx a bunch

  • @adarshak12
    @adarshak12 2 роки тому

    Best workflow explaining tutorial ever

  • @StepanChervyakov
    @StepanChervyakov Рік тому +1

    awesome tutorial - fast, full of details and easy to understand. THANK YOU!!!

  • @protorbs_nft_clubofficial141
    @protorbs_nft_clubofficial141 2 роки тому

    i will call this a powerful video, made by a experienced user

  • @apxllo2685
    @apxllo2685 Рік тому

    thankyou so much been trying for hours to make the clothes move with the animation. perfectly explained

  • @ahmetzeer
    @ahmetzeer Рік тому

    By having great tips and saving a lot fo headaches, this tutorial is one of the BEST ! GREETINGS

  • @brownboizzz905
    @brownboizzz905 3 роки тому +4

    Very simply explained brother. Loved it, looking forward for more 🤩

  • @amazingakara
    @amazingakara 3 місяці тому

    Thanks for this amazing tutorial

  • @pinanwicaksono
    @pinanwicaksono Рік тому

    So much information on this 10 minutes video, thanks!!!

  • @alexthehillss
    @alexthehillss Рік тому

    WOW! This is wild, thanks for sharing

  • @princesseilly
    @princesseilly 23 дні тому

    OMG, IDK how to thank you 😭😭😭😭 feeling like u saved my life 😘😘😘 thanks alooooot man, it took me 2 day to figure it out how ot do it 🥲

  • @young_love_official
    @young_love_official 9 місяців тому

    thanks very much clean and straight to the point

  • @equipverse
    @equipverse 2 роки тому

    You got yourself a loyal subscriber 💜

  • @yeh6531
    @yeh6531 Рік тому

    You have no idea how much this helped ❤️

  • @angustobiancusto6623
    @angustobiancusto6623 3 роки тому

    Thank you finally with that simple check box i understood how to export in quad mesh

  • @Svv4gg0t
    @Svv4gg0t Рік тому

    amazing tutorial, everything is clear and well explained

  • @dinesha6754
    @dinesha6754 3 роки тому +16

    Damn this took like 10 mins to create in marvelous designer, but would have taken at least 30 mins in blender to get this quality

    • @RenderRides
      @RenderRides  3 роки тому +4

      Yeah, Marvelous Designer is OP.

  • @stonebullfactory
    @stonebullfactory 7 місяців тому

    Muchas, muchas gracias. ¡¡Saludos desde Bogotá Colombia!!.

  • @Hood_Rats_DXX
    @Hood_Rats_DXX Рік тому

    This is awesome!

  • @klay_design8125
    @klay_design8125 2 роки тому +2

    SO with the alembic export, how to I keep all the graphics and textures with it as well to import into blender?

  • @MiaMerenda
    @MiaMerenda Рік тому

    The Best tutorial

  • @merx2ick
    @merx2ick Рік тому

    1:31
    how he moved that object without problem there ? When i am moving it deforming (i am selecting all of it)

    • @RenderRides
      @RenderRides  Рік тому

      Make sure the rig is selected for it to not deform.

  • @satishsudhakaran
    @satishsudhakaran Рік тому

    Wonderful content

  • @anthonymarquez.___
    @anthonymarquez.___ 2 роки тому

    You got my like only for the intro. Great video

  • @Leukick
    @Leukick 2 роки тому

    Incredible explanation and video

  • @Zentruth
    @Zentruth 3 роки тому

    very good tutorial, would recommend

  • @itsdhyeythnki5478
    @itsdhyeythnki5478 3 роки тому +1

    i love your tutorials they are so good

  • @theCreativeSav
    @theCreativeSav 3 роки тому

    Wow this is amazing bro!

  • @mieru_art
    @mieru_art 3 роки тому +1

    Love this 🦋

  • @senuramarasinghe
    @senuramarasinghe 9 місяців тому

    That really helped a lot….. thanks❤

  • @clipsdestroyer18
    @clipsdestroyer18 3 роки тому

    love it, its gonna save my time to make cloth simulation, thank you

  • @Kravets2207
    @Kravets2207 2 роки тому +3

    Where is the animation tab located?((( I can't find it in version 12

  • @tentative4474
    @tentative4474 3 роки тому

    now that's some quality stuff.

  • @1GamersRewind
    @1GamersRewind 2 роки тому +4

    I read through your comments and I see that you said you can texture the clothes in substance painter after you export them from MD. Is this accurate? I followed this and got perfect results however there was no textures on anything now. Even my character model. So I should just take the ABC file into substance painter and redo all of the materials in there? If you can do that in substance painter why does blender not allow this? Is there some way to make it where you can export from marvelous designer back to blender and texture inside of blender?

    • @chrisbonnie5464
      @chrisbonnie5464 2 роки тому +2

      hey, having the same issue , have you found a workaround texturing your model and clothes yet? ive been trying to solve this forvever.

    • @luisfelipevr1996
      @luisfelipevr1996 2 роки тому +2

      @@chrisbonnie5464 bro im currently having the same problem, did you manage to solve it somehow???

  • @juskaran
    @juskaran 10 місяців тому +1

    Is anyone experiencing this problem?
    I'm trying to simulate a small animation in MD with the basic garmet provided wih it (pants)
    When I run the simulation, the cloth starts tearing and jitering once other parts of the mesh comes in contact with the cloth
    (Ex- my character is doing a twist dance, so when that happen both the thigh are close enough to make contact, also the hand also kinda clips through the leg area, so when that happen the cloths start tearing, is there a solution, what am I doing wrong

  • @rueriazel
    @rueriazel 2 роки тому +2

    How do you bring along with the texture material to Marvelous?

  • @AshishSharma-yj1nb
    @AshishSharma-yj1nb Рік тому +1

    I have time stretching of 200 in blender so when i export the cloth to blender its not working properly. please tell me what to do ?

  • @Terry_Raphala
    @Terry_Raphala 2 місяці тому

    man great Teacher i love it

    • @RenderRides
      @RenderRides  2 місяці тому

      Thank you. Stick around for a complete 3 hour long crash course for Marvelous Designer 🙌

  • @enchihouse
    @enchihouse Рік тому +1

    i have an issue, when i import my avatar, the rotation on 2d view is on side view not front view as yours show, any tip to help?

  • @bornildihingia1252
    @bornildihingia1252 3 роки тому +1

    great work..keep it up!!

  • @ivangonzal5
    @ivangonzal5 3 роки тому

    SUPER LIKE, thanks you saved me!

  • @DarwinsGreatestHits
    @DarwinsGreatestHits 2 роки тому

    At 4:00 you can see your scale is at 0.010 like I have with mine. When I apply that scale and rotation, my animation starts flipping out. Any ideas why? It works ok if I only apply rotation.

  • @daniel6sharma
    @daniel6sharma 2 роки тому +2

    Is there a way to make parts of a mesh cloth in MD? Like in Blender i would apply cloth physics to one part of a mesh. Basically I have a character with clothes and just want to have a wind animation

  • @Vertexvoyager
    @Vertexvoyager Рік тому +1

    how do i get my avatars material?

  • @Danny2k34
    @Danny2k34 2 роки тому +1

    abc crashes my blender when I try to export the animation. I'm using a rigify rig so no idea if that's the issue.

  • @aminemarref
    @aminemarref 2 роки тому +3

    How do you export the final result in FBX to use in e.g. Unity? Right now, the resulting FBX has the character moving (according to the animation) but the clothes are stationary.

  • @FiveCentArt
    @FiveCentArt 2 роки тому

    Excellent tutorial, thanks so much!

  • @josereinoso2490
    @josereinoso2490 3 роки тому

    Thank you SO MUCH for this tutorial, life saver.

  • @brunoriyuoficial
    @brunoriyuoficial 3 роки тому

    Congratulations ! I leave my like to help too!

  • @nymarekintvilik8371
    @nymarekintvilik8371 2 роки тому

    those maximo characters rigged are broken and still have a lot to work with this is good for beginner to learn

  • @TheSatzy6699
    @TheSatzy6699 2 роки тому

    Wonderful, excellent content 👍🏼 thanks.

  • @Clases3d
    @Clases3d 3 роки тому

    thank you very much, just what I needed!!!

  • @gabrielcoelho1344
    @gabrielcoelho1344 2 роки тому

    Perfect video

  • @LegendAditya
    @LegendAditya 3 місяці тому

    brooo thank you very much .

  • @wonderchild4435
    @wonderchild4435 2 місяці тому

    thanks , but i dont get the clothes textures when i export back to blender

  • @GreenSnowleaf
    @GreenSnowleaf 3 роки тому

    This is amazing

  • @paulbeeley6210
    @paulbeeley6210 Рік тому

    Awesome tutorial! Thankyou :-)

  • @rxssdot
    @rxssdot 2 роки тому +1

    Even if I try to export with keying the rotation from blender, when I import to Marvelous Designer the avatar is always rotated of 90°. What could I do to fix?

    • @RenderRides
      @RenderRides  2 роки тому +1

      You have to apply the rotation before exporting. Otherwise, I think there's also an option to specify the rotation offset in MD while importing, can't remember exactly.

  • @jasoulside
    @jasoulside Рік тому

    Thanks for the amazing tutorial 10/10 (:

  • @alichboub7514
    @alichboub7514 Рік тому

    bro you are amazing good joob very helpfull !!!!

  • @throwaway7968
    @throwaway7968 Рік тому

    Hey now that I have the cloths equipped to my character in blender, how do I add the colors/ Textures back to them?

  • @noyura
    @noyura Рік тому

    My saviour

  • @codypace7235
    @codypace7235 8 місяців тому

    I'm not seeing the outline of the model in the 2D window. Once it's been uploaded into Marvelous Designer. I can see her in the 3D window though. And the animation is correct.

  • @VIPINFX
    @VIPINFX 3 роки тому

    simple and clean

  • @vfxsan3d
    @vfxsan3d Рік тому

    Thanks For tutorial

  • @kimett7863
    @kimett7863 9 місяців тому

    I have a problem. When I export the model with the animation in .abc, blender closes

  • @wolfsami
    @wolfsami Рік тому

    better fbx importer addon can fix all the problem with fbx file to marvelous btw ty for the video it was amazing !

  • @psmontte
    @psmontte Рік тому +1

    Incomplete Instructions:
    Alembic file: Does not export Materials and/or Material Slots.
    FBX file: Does not export Animation.
    OBJ file: Does not export Seams, requiring manual adjustment of Textures.

  • @AshishSharma-yj1nb
    @AshishSharma-yj1nb Рік тому

    i want to animate human who is riding bike. I want his cloth affect by wind, how do i do it ?

  • @oninoko
    @oninoko 2 роки тому

    awesome man..
    really helpfull

  • @darkroseanimation6284
    @darkroseanimation6284 Рік тому

    Can I export to unreal engine afterwards ?

  • @dioh8191
    @dioh8191 2 роки тому

    very helpfull! I just have struggle to copy the pose and paste it on the other charakter, can you help me?

    • @dioh8191
      @dioh8191 2 роки тому

      the keyframe wont come to point 1 if I paste, but the charakter does the T pose..

  • @fun2wotml516
    @fun2wotml516 3 роки тому

    As always thank you

  • @johnsweeney1540
    @johnsweeney1540 11 місяців тому

    whenever I import my Alembic file, it comes in super tiny no matter what scale I choose. I'm using a Genesis Male 8 exported at "cm Daz" scale. Any ideas about what i might be doing wrong?

    • @johnsweeney1540
      @johnsweeney1540 11 місяців тому

      importing at "m" scale seemd to work!

  • @mosmanya
    @mosmanya 2 роки тому

    beautiful .. thank you

  • @radertoons5526
    @radertoons5526 2 роки тому

    I have a question...when I export to blender as abc(ogawa)I lose my colors..is there a way to get them back

  • @قصصوحكايات-خ4ل
    @قصصوحكايات-خ4ل 2 роки тому

    can you make video for making cloth to matahumen in marvelous deseigner and exporting the alembic to ue

  • @mustafasabah8129
    @mustafasabah8129 2 роки тому

    good tutorial very helpful thank you so much but how can i make retopology for clothes animation because it is highpoly take a lot of time

    • @RenderRides
      @RenderRides  2 роки тому

      Thanks! You can increase the Particle Distance under Simulation Properties (8:00) to get a lower poly mesh. Then you can use the Remesh checkbox as discussed in the video to clean it up. Just a quick and effective method to get a comparatively lower poly mesh :)

  • @blackswan6386
    @blackswan6386 2 роки тому

    Sir how is it possible to make the alembic cycle or loop, i record 40 frame animation in Marvelous Designer, so i can loop it in blender, but i dont have keyframes ? whats up on this section. hope you can cover this. ciao

  • @ralphjanwelth1686
    @ralphjanwelth1686 2 роки тому

    when I try to create a rectangle, it spawns very far away from the avatar and when I try to move it to the avatar and press simulate, the rectangle shape goes all over the place and glitching out

  • @abeltadesse778
    @abeltadesse778 2 роки тому

    bro that's amazing tutorial but i have one question how to texture the cloth it doesn't work the uv texture

    • @RenderRides
      @RenderRides  2 роки тому

      Thank you! I went over the UV unwrapping part in the video in brief

  • @rahulpaul.3d
    @rahulpaul.3d 3 роки тому

    Thats what I wanted

  • @ibrahimtaha8061
    @ibrahimtaha8061 3 роки тому

    Great work but the normals are flipped in the back garment ana it will cause some artefact and collision issues you can get over decreasing the particle distance by flipping the normal

    • @RenderRides
      @RenderRides  3 роки тому +2

      Wait I thought I addressed that in the video. Probably forgot about it, my bad!

    • @Clases3d
      @Clases3d 3 роки тому +1

      @@RenderRides you did that

  • @lovechopra07
    @lovechopra07 Рік тому

    really helpful🦾

  • @sounder7564
    @sounder7564 2 роки тому

    7:45 WOW😶

  • @AdrianW3D
    @AdrianW3D 3 роки тому +2

    Would it be a similar process if I simply want to rig a clothed character? Would I have to animate the character starting from a T-pose into the pose I desire, export that animated character to Marvelous, drape the character while in T-Pose, and export back to Blender? Thanks for the great conent!

    • @RenderRides
      @RenderRides  3 роки тому +4

      Yeah, that'd work the best. Having the T-Pose to work with while designing the clothes makes it much easier to avoid any glitches and get the intended results :D

  • @aminemarref
    @aminemarref 2 роки тому +1

    Thanks. Great tutorial. I have an issue after importing the Alembic OGAWA file to Blender. When I play the (jump) animation, the character kind of jumps out of his clothes, and then the clothes follow. Both character and clothes move according to the same animation but there is a lag.

    • @lukegms8016
      @lukegms8016 2 роки тому

      Did you find a fix, on another video I've found that playing with the frame offset in the mesh sequence modifier helps

  • @nebula480
    @nebula480 3 роки тому

    I'm at the end of my rope and need help. Parts of my characters body "cracks" through the garments during the animation. I don't understand why.

    • @RenderRides
      @RenderRides  2 роки тому

      Try doing the 7:53 method and see if that helps. Before doing that, try grabbing points of the mesh that are inside the character's body and pull it out while the simulation is still running. I've had lots of issues like that in real projects which needed a little bit of that manual work.

  • @blackswan6386
    @blackswan6386 2 роки тому

    i come from iClone and my animation is 1800 Frames, when i export as alembic it will become 6 GB ? why is this so much ? hm. ho i can reduce this size ? its a walk animation with some hand animation, i cannot split walk / hand animation because the blend mode in Blender will not work together ?