Jesus that moment when you spent an hour trying to figure out how to keep texture at same position and then you get the answer as soon as you press the play button again -_- Anyway, great tutorial, haven't seen something this helpful in a long time. Thank you! :)
There's the part you applied transparency and then used a gradient in the shader tab to vary transparency along edges of the jelly. That bit blew my holly mind. That'd be an amazing tut, no1 is making such tuts
Ah, yeah. That's a fresnel actually. Slightly different from a gradient, it displays a colour from a gradient based on the angle towards camera. If you make a material with just luminance & a fresnel as a texture and apply that to a simple sphere, deforming the sphere shows the effect quite well.
Had to give that a test and hopefully I now understand it better! I've been using C4D for 7 months now and materials seems harder to learn probably cz there's little learning material. Thanks for the tip and explanation
you my friend, have definitely the sense of humor. I laughed a lot between 3.30-3.37. I felt the horror, despair and agony of render times :). Very hilarious. good tutorial by the way.
Hello, thanks for the great tutorials! I have one issue, after I added the veins, the render view would make the entire jellyfish solid white, instead of the transparent material that it is. Am I missing something from the render settings?
Hello Daniel, how does the atmosphere work? That is, I know they are created with a giant sphere and lights, but, I do not know how to create the rays of light that enter the water? Greetings my friend
I can´t figure out what effect you used in photoshop to create the luminic texture =s , anyway, great series of tutorials! you are a fantastic teacher!
Love this Tutorial, but how did you make the "Tenties" so nice, unfortunately u haven't shown us this part in part 1 =( I'm sure it's about 2-3 clicks but I can't imagine how to do it :D
awesome man but you could have shown how you created that underwater scene. i saw that you were using a dome or something with a gradient applied to it is that it ? and what about those god rays care to explain those ? i would love it if you could share the scene so we can dissect it. again awesome work buddy and keep up .
I'll deffo show some of it in a later tutorial, but I wanted to keep these ones all about the Jellies! And I'll include the scene file for download on Part 3. :)
Great tutorial! Your UA-cam channel definitely deserves more views and likes!
Honestly best tutorials I've seen for C4D! Liked, Subbed, and Notifications are on! Keep em coming man :D
Thank you! A little something might be coming quite soon...
One of the best tutorial on you tube! More of this! Something about complex Rigging animation could be nice.
Oh man! Just sick...just sick man! Great work man.
Jesus that moment when you spent an hour trying to figure out how to keep texture at same position and then you get the answer as soon as you press the play button again -_-
Anyway, great tutorial, haven't seen something this helpful in a long time. Thank you! :)
It's always useful to give it a go yourself first though! :)
I am really curious about the lighting you did. Any help? Thanks man. Great tut!
Love your tutorials!
especially the humour in your edits XD
Thanks! :)
You are so good at this. I hope there's plan to make a tut on materials, that transparency gradient thing? So cool. Can't wait for the final part!
Thanks! Which transparency gradient thing?
There's the part you applied transparency and then used a gradient in the shader tab to vary transparency along edges of the jelly. That bit blew my holly mind. That'd be an amazing tut, no1 is making such tuts
Ah, yeah. That's a fresnel actually. Slightly different from a gradient, it displays a colour from a gradient based on the angle towards camera.
If you make a material with just luminance & a fresnel as a texture and apply that to a simple sphere, deforming the sphere shows the effect quite well.
Had to give that a test and hopefully I now understand it better! I've been using C4D for 7 months now and materials seems harder to learn probably cz there's little learning material. Thanks for the tip and explanation
Shading, texturing and materials certainly is a world of it's own. A fun world though!
nice tutor .i need one doubt how simulate and animate jellyfish after cloner and random position multiple to render
you my friend, have definitely the sense of humor. I laughed a lot between 3.30-3.37. I felt the horror, despair and agony of render times :). Very hilarious.
good tutorial by the way.
Haha, thanks. The render even went into triple digits before it was finished... DX
Wonderful work...and explanations 🙊✨
awesome!!! 😍😍😍😍 love your tutorials... just love them
Hello, thanks for the great tutorials! I have one issue, after I added the veins, the render view would make the entire jellyfish solid white, instead of the transparent material that it is. Am I missing something from the render settings?
did you resolved it ?
@@carlospartan sorry, but I can't remember at all.
Great tutorial. How did you animated the camera shaking or floating effect? Please help me. Thanks in advance.
Hello Daniel, how does the atmosphere work? That is, I know they are created with a giant sphere and lights, but, I do not know how to create the rays of light that enter the water? Greetings my friend
Greeting to you too! I know I'm a month late now, but I did do a tut on that too:
ua-cam.com/video/hivNRADqG0o/v-deo.html
Awesome series you've got going here, just wondering if you are going to include the rendering part of this project?
Not much really. What would you want it to include?
I can´t figure out what effect you used in photoshop to create the luminic texture =s , anyway, great series of tutorials! you are a fantastic teacher!
It's a very complex effect called "The Brush Tool". Then I just painted it in!
thank you very much !
any idea how to render it in octane do i have to bake the animation if so how ?
Love it!
Thanks. :)
nice tutorial ♥
Ty man )
Love this Tutorial, but how did you make the "Tenties" so nice, unfortunately u haven't shown us this part in part 1 =(
I'm sure it's about 2-3 clicks but I can't imagine how to do it :D
You can do it adding wavy spline in thickness option
Thanks!
I did it the same way pretty much. Think I just made them a bit longer and more varied thickness in the hair material.
lighting pleaseee!!!
and environment!! I
homem você é incrivel!
awesome man but you could have shown how you created that underwater scene. i saw that you were using a dome or something with a gradient applied to it is that it ? and what about those god rays care to explain those ? i would love it if you could share the scene so we can dissect it. again awesome work buddy and keep up .
I'll deffo show some of it in a later tutorial, but I wanted to keep these ones all about the Jellies!
And I'll include the scene file for download on Part 3. :)
thanks man i knew ur awesome
tell me what kind of music you have on your background? thanks
Ice Cube - Gangsta Rap Made Me Do It
ua-cam.com/video/HzeZhCt5PVA/v-deo.html
thank you brother
the veins are turning black instead of white.. same with the contour of the jellyfish. cant really figure out why. still awesome tutorial man, thanks!
GRYM
Which renderer are you using?
For this it was just the standard one. (That's why it took minutes upon minutes upon minutes to render. 🥲)
@@DanielDanielsson good to know, thanks :)
how is your viewport so fast ? mine is dead
I find it hard to believe your computer is slower than mine, because mine's pretty slow... Do you have more segments in your jellyfish or something?
why you hide last part of Photoshop texture,?
There's nuthin to it. Just draw the lines the way you want.
Don't wanna waste people's time with slow stuff.
man i gave up my laptop cannot handle the render haha
I know the feel. It took mine about 120 hours, if I'm not mistaken.
the music is super annoying
Take it up with Ice Cube my dude.