EASY "WATER SPLASH" ANIMATION IN BLENDER 3D: LIQUID SIMULATION - TUTORIAL
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- Опубліковано 1 сер 2024
- Simple Liquid Simulation Tutorial for beginners in Blender! First actual Tutorial on the Channel, Please give some Feedback on Anything to Change or Improve!
PC SPECS:
- RTX 3060
- Ryzen 5 5600X
- 16GB RAM
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INSTAGRAM - / riley_3d
Blender-Kit Download:
www.blenderkit.com/
INTRO - 00:00
DOMAIN SETTINGS - 00:17
LIQUID SETTINGS - 00:46
BOTTLE SETTINGS - 01:27
ADD CAMERA - 01:40
MESH SETTINGS - 01:45
BACKGROUND - 02:20
RENDER SETTINGS - 02:33
OUTRO - 03:10
Very Much Helpful Video Thanks For The Amazing Insights!!
Thank you.... Most helpful
thank you so much for the easy tutorial
thank you
I can't make it use the bake option, even though I changed from replay to modular and pressed the "is resumable" option
fluid goes through the can even when the can is selected as effector
Try moving the can forward a bit
Nothing happens tbh
Still the same@@user-ot3pi1nk7k
Bake
actually click on your object (bottle) -> press TAB -> shift N -> retry the steps in the video
sometimes the object face orientation is wrong
I'm looking forward to by a pc and im confused between rtx 3060 12gb and rtx 4060 8gb wish one in better for blender
I would personally go with the 4060, just because it’s a more recent generation and probably performs better than the 3060, but really it’s personal preference, they will both work AWSOME for Blender and your Renders going to be smooth either way you go.
hi, my pc is 5700x and 3070 ti and i have a lot of leg in my render
Yeah…same, at this level there bound to be a lot of lag, turning up your sample count in the Render settings does help to combat this, unfortunately Blender isn’t really good at optimisation on liquid sims yet.
Hi, when do we use "bake"? What is it for?
Think of the “bake” as a way to lock in the simulation, so that it stays consistent once you edit it to your liking
@@Riley3D thanks for answering. But if I make a change to the project, do I need to bake again?
Only if you want to change the simulation itself, you won’t need to re-bake for other things like Materials or anything outside the simulation. Hope this Helps!
What do you mean at 2:37 with use optic? Where is that?
If you have a RTX Graphics card then go to edit (in the top left) then preferences, then system, then select Optic at the top
Oh thanks for answering!
I dont have mesh option
U must open a "Liquid" list by domain then u will see a Mesh option :)
After bake liquid domain it still looks like wireframe once I switch to solid mode I can’t able to see the simulation
After you finish baking the Liquid Simulation, you need to bake it to “mesh” seperate afterwards.
I don’t understand how to bake
Make sure that under your “cache” settings you have the type set to Modular instead of replay, then the option to “Bake Data” should come up, hope this helps!
NO "BAKE" OPTIONS IN MY CASE ;(
Make sure that under "cache" in your Domain settings, the "type" is set to Modular instead of Replay, I hope this helps :)
Also for baking mesh you have to check ✅ is resumable
i've solve this ma friend, nice video btw really help beginer like me haha@@Riley3D
Can I know your computer model please??
I have a Custom built PC with a RTX 3060 GPU, Ryzen 5 5600X CPU, and 16gb of RAM
What the fuck literally nothing happened
Roasted me in the first 10 seconds of the video 💀 guess rendering aint for me
Hi , I had a problem the liquid is like mine ball !! what i have to do????? 😔 @Riley3D
@Riley3D
What do you mean by ball? Is it not colliding with your mesh?
I did all the steps that you did exactly and put the settings, but it doesn't look like a liquid with balls coming out.
Try messing around with the resolution of the Liquid Sim in the Domain settings, the higher it is the more detail you will get, sometime bringing it down could also help
@@Riley3D ok I will try it thanks for help