Create smoke burnouts in Houdini 20.5 with Axiom Solver 3 (Part 2)

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  • Опубліковано 27 лис 2024

КОМЕНТАРІ • 8

  • @scarabrae
    @scarabrae 2 місяці тому +1

    Excellent series of videos, nicely explained. Cheers, Jorge.

    • @lega_xyz
      @lega_xyz  2 місяці тому

      @@scarabrae Thank you!🙏

  • @monirul3d
    @monirul3d 2 місяці тому +1

    Cool

  • @HumanVsHumans
    @HumanVsHumans 3 місяці тому +2

    Noice

  • @clankorn
    @clankorn 3 місяці тому +1

    wow wow wow

  • @王诩-k7v
    @王诩-k7v 2 місяці тому +1

    Thank you so much for your tutorial! I have successfully completed it! However, the smoke I created is very sparse and not as interesting and varied as in your video. Can you give me some tips on adjusting the smoke parameters? Thank you very much

    • @lega_xyz
      @lega_xyz  2 місяці тому

      Check the discription on the video. I added a link with a setup of the Sparse Solver. take a look and you can see some of the parameters I used to get an idea. Its not 1 to 1 but has some good detail. Hopefully this helps.