Death of a Game: New World

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  • Опубліковано 22 гру 2024

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  • @nerdSlayerstudioss
    @nerdSlayerstudioss  2 роки тому +201

    Head to thld.co/geologie_nerdslayer_0522 and take their free skincare quiz to save up to 50% off on your 30 days trial. Even better, join their new Geologie Galaxie community for more daily tips, giveaways and more at discord.gg/geologie. Thanks to Geologie for sponsoring today’s video! Also be patient on the new graphics and intro, Tom and I are working on making the series that much sexier and are in the process of re-working our process. So you might notice some things missing. Don't worry though the intro will be different, and more assets are coming but I hope you enjoy it and the video regardless!

    • @Thomas_Nookington
      @Thomas_Nookington 2 роки тому +7

      I love your new intro.

    • @danielhayes3607
      @danielhayes3607 2 роки тому +2

      Step away from your phone and monitor and won't need geologie

    • @ajirawa5729
      @ajirawa5729 2 роки тому +8

      Weird sponsor

    • @Zombiekilleryamato
      @Zombiekilleryamato 2 роки тому +1

      Video request
      Playstation home

    • @nerdSlayerstudioss
      @nerdSlayerstudioss  2 роки тому +22

      @@danielhayes3607 huh? I train 5 days a week, 10 times. how could I possibly not sweat and need a face wash lmao

  • @johnoneil9188
    @johnoneil9188 2 роки тому +572

    My favourite bug is still that you could put the game into windowed mode, shake the window and it would make you invincivle.

    • @Valdis63
      @Valdis63 2 роки тому +17

      Wow that's still in the game lol

    • @travelingbard1
      @travelingbard1 2 роки тому +20

      My question with that is, do you stumble upon such a bug or... do you look for it? 👀 Such a random thing to do to cause such an effect lol

    • @eggmug562
      @eggmug562 2 роки тому +1

      Ho
      HOW

    • @TONADRIEL
      @TONADRIEL Рік тому +24

      wizard101 has a funny glitch where if you're walking in the overworld & click the window to move it & keep it suspended, your character keeps moving forward & clip through objects. somehow new world has done this even worse

    • @jester3443
      @jester3443 Рік тому

      Wait what?

  • @darnpotato
    @darnpotato 2 роки тому +1887

    I was a huge crafter, I built a house during launch week that was showcased to other players in town with how many nice things it had inside. One day, my house was gone. All items in it were destroyed, all of my rent taken, and I had to buy the home again.
    Support said they couldn't do anything about it. I uninstalled and never looked back.

    • @ArkBlanc
      @ArkBlanc 2 роки тому +118

      Couldn't or wouldn't?
      How hard should it be to just roll back a player's data?

    • @devforfun5618
      @devforfun5618 2 роки тому +144

      @@ArkBlanc rollback a single player ? harder than rollback of the entire server, they could have implemented that, but with how many bugs the game have do you thing that would be their priority ?

    • @brigandboy1425
      @brigandboy1425 2 роки тому +53

      @@devforfun5618 It should have been. With how many bugs the game has, fixing them should have been only barely secondary to making it right with their customers.

    • @w415800
      @w415800 2 роки тому +17

      I hope you flamed them good on Reddit.

    • @darnpotato
      @darnpotato 2 роки тому +37

      @@defender7366 I have- I tried ff14 for a while and while I liked it I've never been big on that eastern mmo vibe so I went back to WoW; it has issues but at least I get to keep most items I earn lol

  • @HydlideS
    @HydlideS 2 роки тому +458

    The thing I hate about MMOs failing, especially big MMOs, is that it deters other companies from even bothering to try and slowly kills the genre. I think if the game just launched as a multiplayer survival game then it wouldn't have been such a blow to the genre as a whole.

    • @nerdSlayerstudioss
      @nerdSlayerstudioss  2 роки тому +132

      So do I, it's why I was a little bit mean this video.

    • @maxpowr90
      @maxpowr90 2 роки тому +40

      Game genres go through ebbs and glows. Even now, battle royales are on the downswing and who knows what will become popular next. I feel a lot of the AAA studios are bankrupt of ideas and are just trend chasers.

    • @universalperson
      @universalperson 2 роки тому +12

      I'm fine with it because if enough of these fail maybe companies will start abandoning the live service model.

    • @MrMittenshasatophat
      @MrMittenshasatophat 2 роки тому +11

      @@nerdSlayerstudioss Thanks brother, we need honesty. This genre won't survive if people keep being to nice.

    • @ironhelix306
      @ironhelix306 2 роки тому +7

      I honestly believe that the dev who melds the pvp of DAoC and the building, crafting and pve of Ultima Online. Would unseat WoW of old.

  • @m.m9769
    @m.m9769 2 роки тому +652

    If one thing needs to be learned by this game for future mmorpg, its how good sound was especially when you hear people fighting or mining in the distance.

    • @paradachshund
      @paradachshund 2 роки тому +34

      I played the closed beta and honestly the sound was so striking. It was wild to me that when you were mining a valuable node that someone halfway across the map might be able to hear that and track you down. I think the game had a lot great things honestly. I really enjoyed the combat and I thought the skill/weapon leveling was very clever. I honestly feel like they were close to something great, but it just didn't quite come together. Too many pivots, too wishy-washy direction.

    • @Neon-Lines
      @Neon-Lines 2 роки тому +16

      people can bash this mmorpg all they want but it's still the best on the market and there likely won't come a better one anytime soon

    • @PanzerDivisionSpektr
      @PanzerDivisionSpektr 2 роки тому +48

      @@Neon-Lines if so good, why dead?

    • @Asri_
      @Asri_ 2 роки тому +19

      The entire environmental design is stellar. It's one thing that NW did exceptionally well, and hopefully raises the bar.

    • @Neon-Lines
      @Neon-Lines 2 роки тому +7

      @SneiderMcCluck yet my points stands. hypes always happen for new big games and they all end eventually but the game thrives on for its core playerbase

  • @glados4765
    @glados4765 2 роки тому +412

    I quit within the first two weeks after I was banned because the enemy team mass reported our team and we got auto banned. Support said they couldn't do anything so i uninstalled, cancelled prime as that was the only reason I had it (I dont watch twitch), and pretend amazon itself doesnt exist. Hearing about the decline of the game definitely sparks joy in my life.

    • @RealBadFriends
      @RealBadFriends 2 роки тому +19

      fucking lol

    • @raptorhacker599
      @raptorhacker599 2 роки тому +14

      lmao

    • @itzderrio
      @itzderrio 2 роки тому +20

      i hope those snitches are crying that their game is dead

    • @clutchcure6821
      @clutchcure6821 2 роки тому +15

      yep same thing happened to us and when asking amazon they claimed 'No we dont do that" fk em

    • @bobbythorton7693
      @bobbythorton7693 2 роки тому +9

      Yeah my friend said G a Y in global chat and got banned for two days... and he used it in a none offensive way

  • @smjaiteh
    @smjaiteh 2 роки тому +3297

    I forgot about New World entirely.
    It’s not only because New World died quickly.
    But even the swiftness of its death was suddenly outpaced by Battlefield 2042 and Babylon’s Fall.

    • @DarkDesperado25
      @DarkDesperado25 2 роки тому +271

      Let's take a moment really appreciate that, really been raising the bar lately when it comes to swift deaths

    • @Ziko577
      @Ziko577 2 роки тому +153

      @@DarkDesperado25 It's a marathon to see what game can die the fastest now it's not even funny anymore.

    • @Rickere91
      @Rickere91 2 роки тому +106

      Such a failure of a game it couldn't even win at dying, shame.

    • @theblackbaron4119
      @theblackbaron4119 2 роки тому +13

      @@Ziko577 Let's bet on the next one :D like a dead pool. Make a guess, and come back when the next video releases/ OR a game you named proofably died. Your reward: virtual internet points of being right.

    • @Ziko577
      @Ziko577 2 роки тому +5

      @@theblackbaron4119 Welp, there's quite a few games I can think of but I'll guess at the end of this video.

  • @cattrucker8257
    @cattrucker8257 2 роки тому +439

    Amazon's attempts at breaking into games are an embodiment of "too much money, not enough sense". An object lesson on why you can't just drown all problems in money without knowing how to apply it.

    • @joshanonline
      @joshanonline 2 роки тому +21

      EGO was a huge problem as well. Back when problems started appearing, we posted TONS of Solutions in the forums. And very few were ever considered. Some of mine were actually implemented, but half-assed. They really had no experience and can't learn from other mmos or make good decisions.

    • @rjacks3284
      @rjacks3284 2 роки тому +21

      amazons business model is to out compete small businesses and gobble up their market share. in gaming, just because you are the biggest doesn't mean you can make successful games.

    • @falzar3381
      @falzar3381 2 роки тому +1

      Could not have said it better myself.

    • @Athasin
      @Athasin 2 роки тому +7

      ​@@joshanonline The game was built on Amazon's broken engine because devs ere forced to use it by higher ups. They had experience, but no amount of experience matters if the tools you are using are broken.

    • @mastafull
      @mastafull 2 роки тому +7

      You see this with movies too. The budget can be hundreds of millions but the final product is just... mediocre.

  • @Hegataro
    @Hegataro 2 роки тому +371

    "New World felt like it was made in a vacuum, with no market research done"
    That seems to be modus operandi for all of Amazon's games

    • @jimmythecrow
      @jimmythecrow 2 роки тому

      they did, they had a vision, then people like you who hate full loot pvp games, caved and catered to whales.

    • @Hegataro
      @Hegataro 2 роки тому +51

      @@jimmythecrow take your pills

    • @jacobbachman4014
      @jacobbachman4014 2 роки тому +44

      @@jimmythecrow my guy it’s because full loot pvp mmos end up like when a rust server never gets reset.

    • @deezboyeed6764
      @deezboyeed6764 2 роки тому +3

      @@jacobbachman4014 and even then rust is only fun on modded servers that dont allow big clans.

    • @jasonpelto1164
      @jasonpelto1164 2 роки тому +2

      Probably built to fail to show a loss for prime for tax reasons

  • @paulblart2179
    @paulblart2179 2 роки тому +186

    Great video, but it's kinda crazy to me that you didn't even mention the MASSIVE amount of bugs and exploits that were in this game. And how every time the developers would fix one, they would create many, many more. That was the reason I eventually quit after ~200 hours - I realized that the devs were incompetent and had literally no idea what they were doing or how to even code a game.

    • @caesaraugustus3749
      @caesaraugustus3749 2 роки тому +16

      Yeah dude. I played closed beta saw how many bugs there were and how deeply fucked the game was that I knew there was no way they were fixing it by launch unless they delayed for a year or more. I never bought full release

  • @jenizzle89
    @jenizzle89 2 роки тому +60

    Me and my friend group weren't even INTENDING on quitting the game! We took a break prior to the gold dupe as we got tired of the same quests over and over, and thought we would take a break and come back once they fixed their problems, or well, at least the bugs such as the money issue. But with each update, developers somehow made it worse, which pushed us further away. Everyone I have spoken to say they never intended on quitting, they just never logged back in again.. Not only the gold dupe, but the fact you had to sit in queue 8-12+ hours a day to get in does not help you retain players! Especially when you get to the front of the queue just for it to boot you to the back again.

    • @Nobody-md5kt
      @Nobody-md5kt 2 роки тому +4

      Yup. Just one week a few months ago, I said "ah I'm not available". But the next time, none of us really bothered to ask. And it clicked: the game was boring and it's not really fun.

  • @seanv42
    @seanv42 2 роки тому +278

    A huge part of it's death was it's bugginess. The game had huge, game breaking bugs. It had three different invulnerability glitches that affected pvp, two item dupe glitches that destroyed the economy, unsanitized chat that allowed forced html expression, and more. It was game breakingly buggy.

    • @oliverurbanik9647
      @oliverurbanik9647 2 роки тому +29

      and you can't swim to this day :D :D

    • @mohammedghanem9228
      @mohammedghanem9228 2 роки тому +6

      Instead of Was, is* they didn’t fix performance issues still

    • @Shrow88
      @Shrow88 2 роки тому +5

      Wait there was three invulnerability glitches? I know about the one where players can minimize the game to be invincible and even float in mid air but what were the other two?

    • @paisley4092
      @paisley4092 2 роки тому +7

      The giant sausage in chat will always make me laugh

    • @Dragon-Believer
      @Dragon-Believer 2 роки тому +5

      I don't think buggy is even the right word. You can't say here is the working code and those are bugs. There wasn't any difference. The game was just poor quality everywhere.

  • @redtheyiffer
    @redtheyiffer 2 роки тому +114

    I worked at Amazon and I almost got to work on support for the game, I was even trained as a specialist above every other support person (there'd be no one else to transfer to, not even a manager, I'd be last in line... except for the tickets I would send to actual developers) and as a forum moderator/support person but the training program was so scuffed and disorganized that they wasted my time and never called me to do the job (it wasn't an interview/hiring kind of thing, it was a voluntary temporary thing you just get to do and you can't mess it up and not get called), in fact, the whole training group I was in did not really get called to do their job like we were scheduled or meant to do.
    We got paid training and then barely got to actually work, some never taking like a single contact or task related to this and very shortly after we were just sent back to our previous jobs to never hear about New world or Amazon games again.
    We were promised copies of the game, we even had to make work accounts for it and we never received them either.
    The trainer disappeared immediately after the last training session was done, never to update the situation or say anything about it ever again.
    The training group just turned into our private space to talk about random videogame things where no one could really stop us as the trainer acted like he never knew us or was part of the group, then we got bored of it and started leaving it or just forgetting about it.
    I asked my manager (who has nothing to do with games, his branch is a million times away from that kind of stuff) what was up with the whole situation and he told me he would look around and tell me, he never did tell me anything.
    I can probably answer questions, it's not like I learned very confidential stuff either.

    • @lx4079
      @lx4079 2 роки тому +1

      How are the working conditions at Amazon?

    • @redtheyiffer
      @redtheyiffer 2 роки тому +19

      @@lx4079 well, that's a tricky question that will have a rather dissapointing answer.
      I had a relatively better time as I worked customer support from home and from another country that doesn't have English as a main language. My country also has a lot more protection and benefits for workers by law (for better or for worse since some international businesses would rather not deal with that).
      Still, I wouldn't describe my time as great, we were allowed 6 minutes a day (besides 2 15 minute breaks and 1 hour lunch but these are mostly spent eating) to go to the bathroom.
      Since I worked from home, a lot of outside factors that are not my fault or in my control would be a nightmare, I would have a horrible panic attack whenever it rained and when the neighbors had music because every customer would complain about noise and not hear me, it was genuinely awful.
      If the system had issues, we still had to work with it while it was broken, causing a lot of frustration both on you as a worker and the customers having a worse experience, and you have to pretend you're trying, you can't just say that the system is down and to try to call again later right away.
      We were constantly scolded for stuff that wasn't our fault like how much the calls lasted (when a customer can simply have a billion problems), how many transfers we made when you just HAVE to make them, how much we talked, how much hold we used, how many surveys we sent (when sometimes you just can't) AND BY THE WAY we were NOT allowed to mention surveys at all or we would get severely scolded. Meanwhile I heard rumors that Spain allowed the mention of these but not us for some dumb annoying reason.
      My coworkers always seemed a little too blind and ok with how rather unfair these things can be but I always saw through and ended up quitting after a year and a half.

    • @redtheyiffer
      @redtheyiffer 2 роки тому +12

      @@lx4079 also any process that required a bit of empathy and assistance from their part was a nightmare.
      I'm not gonna explain the issue I had but for reference, I heard a story of someone that had to abandon university because Amazon changed the work schedule for a considerable amount of people and almost no one could do anything about it so this person's university classes clashed with work after having carefully set up a schedule that was right beforehand and having that schedule for at least a year, probably more.
      They were too focused on businesses and processes when giving this kind of assistance that making sure you're ok is a rather low priority.

    • @BackwardsPancake
      @BackwardsPancake 2 роки тому +5

      @@redtheyiffer I think I just experienced a PTSD flashback to my time working phone support. Different company, but damn does all this sound familiar.
      I hope you got the chance to move on to something better.

    • @The_10th_Man
      @The_10th_Man 2 роки тому

      @@BackwardsPancake agree, The post sounds like typical big company call center nightmare fuel. It’s probably the most soulless sub-industry there is. From top to bottom nobody cares about doing a proper job. Just typical corporate attitude: this aspect doesn’t produce revenue so we basically hate it and everyone involved with it.

  • @chadthyimpaler9345
    @chadthyimpaler9345 2 роки тому +506

    I put almost 800 hours in this game and honestly had a great time but Amazon didn’t care enough to fix the issues they put bandaids on gaping wounds

    • @chadthyimpaler9345
      @chadthyimpaler9345 2 роки тому +4

      @phantom thief alibaba Fr we saw how the first games went

    • @Pixelkip
      @Pixelkip 2 роки тому +21

      800 hours?! jesus give this man a refund

    • @chadthyimpaler9345
      @chadthyimpaler9345 2 роки тому +3

      @@Pixelkip I wish

    • @JMcAfreak
      @JMcAfreak 2 роки тому +4

      It's more like they tried to fix gaping wounds by creating new, bigger wounds.

    • @kyotheman69
      @kyotheman69 2 роки тому +2

      what happens when you fired actual people knew what they are doing and hired amateur's

  • @thevalorantguy8615
    @thevalorantguy8615 2 роки тому +52

    You completely missed the fact that the countless duping exploits that were around completely shattered the economy and player trust especially when so many accounts were left untouched. That personally killed the game for me and many others

    • @rainingChickenwing14
      @rainingChickenwing14 Рік тому +1

      nay the game was dying with out the duping and exploits, the game was so fucking boring and bare late game....

  • @whoismatthewyoung
    @whoismatthewyoung 2 роки тому +32

    I spent so much time on this game, love the world and combat.
    I saw the player numbers dropping, I saw that there wasn't shit to do, but I was sticking with it.
    For me, the bugs were the straw. The bugs were so diverse, it didn't make any sense.

  • @hanasong8296
    @hanasong8296 2 роки тому +1542

    this is one of the few games out of a 300+ library that i genuinely regret buying. at least with a small indie game, if you don't like it you supported someones work and dream. this was just dumping money into amazons lap and feeling like a scam.

    • @hellasketch6523
      @hellasketch6523 2 роки тому +61

      Haha, did you by any chance buy yourself 2042? Just curious. I have both. 300+ hours in NW and 100 in 2042. I absolutely regret 2042.

    • @volkerxd8821
      @volkerxd8821 2 роки тому +51

      The sad thing is they had such a great setting every one does medieval setting mmos or Japanese samurai style mmos but Spanish conquistadors that was so cool aesthetically and as something not done before I never bothered with it but if it had of been the next eso wow and ff14 I would have absolutely gotten into it just for that alone

    • @alacan
      @alacan 2 роки тому

      @@volkerxd8821 yeah

    • @Julian-tu6em
      @Julian-tu6em 2 роки тому +6

      @@hellasketch6523 Mannn 2042 one of the worst buys I'm so mad I got it.

    • @Psykoosi92
      @Psykoosi92 2 роки тому +1

      @@hellasketch6523 Do you own BFV? It was never finished and thats why I dont trust game companies anymore.

  • @lawlessx9
    @lawlessx9 2 роки тому +86

    13:50
    They probably went out there way to not hire anyone with MMO experience because the top brass probably didn't want someone trying to overrule their overall plan with the game.
    Its why fast food managers tend to avoid hiring people who have manager experience unless that's the position they're getting hired for

    • @maxpowr90
      @maxpowr90 2 роки тому +24

      Seen it enough in the business world. Refuse to hire some "overqualified" because the manager fears said new hire will eventually replace them.

    • @lawlessx9
      @lawlessx9 2 роки тому +2

      @@maxpowr90 nobody wants to hire someone that can replace them in a year

    • @sup1602
      @sup1602 2 роки тому +15

      @@lawlessx9 It kinda really shitty business, they would rather lose money in the long run rather to hire a competent person who knows how to get the job done right.

    • @cynikuu
      @cynikuu 2 роки тому +12

      This, feels like it was a management issue from top to bottom, people not qualified for the job running everything into the ground and preventing people actually qualified from having a chance to save it.

    • @elinfini
      @elinfini 2 роки тому +1

      @@cynikuu
      What a _bizarre_ way to waste money...but then again, I'll never understand rich people/companies.

  • @MoonHoundHati
    @MoonHoundHati 2 роки тому +200

    Amazon didn't know where to put the right people. They had Colin Johanson (former creative lead on Guild Wars 2) and had him work on Crucible.

    • @KiamKweli
      @KiamKweli 2 роки тому +21

      Which sums up the issues in this video perfectly.

    • @NTJedi
      @NTJedi 2 роки тому

      Amazon also hired Mike Frazzini who knew nothing about games in charge of the game. That's like hiring an electrician to be your top general... massively stupid decision results with massively great money loss.
      Did Amazon learn it's lesson...... of course not..... because today they're making the same mistakes when creating The Rings of Power. However it's even worse because Amazon is shoveling lots of WOKE agendas into their show and ignoring the actual creation designs of the races. This is upsetting lots of fans... and as a result Amazon is shaking in fear having frozen any production for season 2.

    • @BabyDragon63
      @BabyDragon63 2 роки тому +21

      Ngl am glad he's back at anet

    • @JrKengu
      @JrKengu 2 роки тому +5

      @@BabyDragon63 and guild wars 2 is doing great right now. i just recently returned too.

    • @JrKengu
      @JrKengu 2 роки тому +24

      @@zephyr8072 except guild wars 2 doubled its total playerbase over the last 3 years. While WoW has lost over half if not more of its subscribers.

  • @banditholiday9471
    @banditholiday9471 2 роки тому +147

    It's truly amazing to me that I only got 34 hours out of this "AAA" MMO that had a massive budget and I already have more time in a $20 indie game called V Rising that only released last week.

    • @KiamKweli
      @KiamKweli 2 роки тому +7

      This is the way.... Drenched in the blood of your enemies.

    • @kaleb5926
      @kaleb5926 2 роки тому +5

      visuals alone were worth the price tag for me. Never felt better grinding for the time i did.

    • @zeffmalchazeen3429
      @zeffmalchazeen3429 2 роки тому +1

      I had 80 hours of NW and was only lvl 30+. I had so much fun in those 80 hours. V rising is promising for me but I am afraid that it will become like Valhiem (which I have over 100 hours)

    • @NickaLah
      @NickaLah 2 роки тому

      @@kaleb5926 I watched a lot of gameplay trying to understand what the big deal was... and don't really understand why anyone would play for the visuals?

    • @TraderMate
      @TraderMate 2 роки тому +1

      and know one will be playing v rising in two weeks

  • @LuvzToLol21
    @LuvzToLol21 2 роки тому +28

    Scot Lane dressed as the "how do you do, fellow kids" meme is so emblematic of this whole game.
    "How do you do, fellow MMO directors?"

  • @0uttaS1TE
    @0uttaS1TE 2 роки тому +804

    You know this DoaG is serious when you got the special intro and thumbnail.

    • @Free-4554
      @Free-4554 2 роки тому +1

      I love how this isn’t even as long as the 2042 or overwatch videos

    • @ih7729
      @ih7729 2 роки тому +1

      Obvious hype bruh be obvious.

    • @woutvalckenaere2001
      @woutvalckenaere2001 2 роки тому

      YOOO WHATS THE NAME OF THE SONG IN THE BEGINNING ITS SO EPIC

    • @Quintapion
      @Quintapion 2 роки тому +1

      @@woutvalckenaere2001 poop man vs the toilet bowl

    • @krusher181
      @krusher181 2 роки тому

      ITS ALWAYS SERIOUS NERDSLAYER IS SERIOUS AF
      Jk lol

  • @hawkshot867
    @hawkshot867 2 роки тому +485

    Amazon: proving game development is harder than sending a man to space.

    • @darkmage85
      @darkmage85 2 роки тому +29

      Because we were able to do that before we even had a gaming industry

    • @rjacks3284
      @rjacks3284 2 роки тому

      anything they touch will fail. look at what they did to lost ark its horrendous. amazon's global lost ark looks the same as kr and ru lost ark but the sinister changes amazon makes to maximize profits by amplifying pain points is what's killing the game. heck most of the players are bots that serve the r tards paying real money for gold.

    • @domboivin9975
      @domboivin9975 2 роки тому +20

      lol. how insane that is when you really think about it.

    • @arizona_anime_fan
      @arizona_anime_fan 2 роки тому +22

      they cant even do that. they haven't orbited a single penny let alone a human yet

    • @BGRUBBIN
      @BGRUBBIN 2 роки тому +4

      Space is desolate, games are over saturated

  • @ShermTank7272
    @ShermTank7272 2 роки тому +100

    It says a lot that mere months after launch, I saw so many people were drawing comparisons between New World and FFXIV 1.0, saying "just believe" or "they can remake the game to make it good". People need to realize that FFXIV was a one in a million opportunity for a dev team to basically redo an entire game, and another one in a million that it succeeded in the way that it did.

    • @qaztim11
      @qaztim11 2 роки тому +39

      There will most likely never be an MMO turnaround like ff14 again, just too many improbable things.
      Parent company approving a complete remake while updating the original to be playable
      Tying the failure of the game to the actual plot of the world
      Being able to maintain good will of the playerbase by apologizing profusely for the bad product
      The fact it was a numbered FF made the company have to try to make it good in order to save their flagship titles reputation.
      Extremely open and transparent communication
      Similar situations may happen in single player games(No Mans Sky), because they are cheaper to make and easier to make big changes, but not in an MMO, there are just too many moving parts and development costs.
      And if AGS couldn't even do simplest things, hire people with MMO experience or do extensive research on the genre, then it will be impossible for them to do a New World 2.0.

    • @Giliver
      @Giliver 2 роки тому +7

      FFXIV also had a built in community of potentially millions prior to launch.
      Very few franchises have that

    • @wrathava
      @wrathava 2 роки тому +6

      @@Giliver new world started with millions of players but lost almost all of them in 3 months. it had the best start a new mmo could ask for.

    • @Giliver
      @Giliver 2 роки тому +15

      @@wrathava my point was that Final Fantasy can handle to make a blunder and still draw people back in.
      New World on the other hand might not ever recover even if Amazon poured in millions of dollars.
      New World didn't get the chance to create brand loyalty like Final Fantasy did, see what I mean?

    • @Athasin
      @Athasin 2 роки тому +1

      One in a million needs to be updated. At 7B, one in a million is 7,000.

  • @angus_bangus
    @angus_bangus 2 роки тому +31

    I personally think Amazon needs to take a couple years and make some single player games with multiplayer components. I feel like they don't know how to make a good game in general and starting with single player experiences to build a fanbase is better than rolling the dice on a multiplayer game.

    • @Reksaurian
      @Reksaurian 2 роки тому +3

      As an indie dev I'm starting with a MOBA because its a microcosm of everything a larger RPG/MMORPG has. A small environment that can be anything and contain anything from combat to puzzles, and characters which can have as much or as little lore and combat verity as you have the budget to install. Later on I can expand into a fully fledged environment and a living world once I understand the idea behind the smaller systems done on a much smaller scale.
      Amazon could have and should have done something similar.

    • @Diree
      @Diree 2 роки тому +1

      Amazon doesn't care about that though. They don't want to make money or great content, they just want to make all the money, which is why they decided to go not just for an MMORPG, but were trying to make it the "biggest and best" as well ... and they failed spectacularly, and I doubt we're going to see anything worthwhile out of this "studio" anytime soon if ever. Maybe Bezos is right and Amazon will destroy itself anyway.

    • @Diree
      @Diree 2 роки тому

      @@Reksaurian Just be informed that the MOBA market is extremely over-saturated as it is. And people don't usually switch from one to another, just like with MMORPGs, because of how much they've already invested into it. Blizzard had to learn THAT the hard way too.

    • @Reksaurian
      @Reksaurian 2 роки тому

      @@Diree 🤣 Sure. Riddle me this. How many include a single player experience that is 100% offline as well as a multiplayer experience? How many include full character customization as well as a mode where you play premade champions? Do you know ANY, AT ALL, that include a system which ranks performance based on player action during the match, and then awards rank points based on individual actions rather than the teams win or loss? Because I sure as fuck do not. 😝 Its not a League of Legends clone. Its a MOBA going on MMORPG that is designed to address and fix all the issues League of Legends has that Riot refuses to address.

    • @Diree
      @Diree 2 роки тому +1

      @@Reksaurian Well, good luck then. ;)

  • @galahadkoa1
    @galahadkoa1 2 роки тому +13

    I played New World for the first six months. The graphics, sound, and music are fantastic, and I always felt like it had so much potential, but they really missed the mark when it comes to giving people a reason to play the game long term. I knew a few weeks in that there wasn't really anything that would keep people playing for an extended period of time, and the endless bugs and fixes that created more bugs just drove people away faster. I really want New World to succeed, but its probably too late at this point.

  • @dullsunrise8820
    @dullsunrise8820 2 роки тому +275

    The actual idea behind the whole “history with a supernatural twist” thing (that even Babylon’s Fall had to an extent) is really cool. Too bad they seem to forget to make the world itself interesting outside of the concept, or at least not attach it to a poorly designed game.
    Honestly was one of if not the best thing going for New World but was absolutely wasted. I would love to see the same core world concept handled competently.

    • @zeffmalchazeen3429
      @zeffmalchazeen3429 2 роки тому

      This is the reason I liked NW. But I was late in the game due to the issues. When I played it, there are still thousands of players online. I like the exploration and crafting. The PVP as well. I like players spamming the chat to help defend an outpost and players responding to it and the sense of accomplishment tied to it.

    • @NTJedi
      @NTJedi 2 роки тому

      Amazon also hired Mike Frazzini who knew nothing about games in charge of the game... don't blame Mike Frazzini for being an idiot. Blame the fella who hired Mike Frazzini for that position.

    • @NickaLah
      @NickaLah 2 роки тому +3

      This sounds much better than what I saw in gameplay, I had no idea that was what the concept was supposed to be... and honestly was confused why anyone was making a big deal out of the game.

    • @physe8052
      @physe8052 2 роки тому

      You can get contemporary times with a supernatural twist in The Secret World.

    • @Diree
      @Diree 2 роки тому

      They also "had" to overhaul the entire concept, because media outlets and zealots immediately accused them of racism ... with the Spanish basically conquering the New World ... it was ridiculous. The first drafts I've seen actually looked a lot more mysterious. Nowadays, all I see when working on the game are the three boring factions as well as the Lost and the Damned or whatever their names are. And something about Romans. Maybe that's not implemented yet. But I feel like there's still no actual WORLD, just glimpses and pieces, all scattered throughout. I swear, even WoW had better quest design over 15 years ago. And WoW's quest design back then was atrocious.

  • @BestoFriendoCassidy
    @BestoFriendoCassidy 2 роки тому +341

    I'd love to see a rare counter series " the survival of a game " e.g. a game is dying or considered dead, but then is saved. like final fantasy 14's huge remake but for other games too.

    • @zalabit927
      @zalabit927 2 роки тому +16

      How i wish Spiral Knights was one of those cases...

    • @meiswaffle101
      @meiswaffle101 2 роки тому +5

      The big thing with that is, most games that start dying just die. I can’t think of any game off the top of my head other than 14 that didn’t just die, that’s why the story of 14’s survival stands out I think

    • @88oscuro
      @88oscuro 2 роки тому +5

      @@zalabit927 Wildstar ;(

    • @Berenadre
      @Berenadre 2 роки тому +40

      @@meiswaffle101 no man's sky

    • @meiswaffle101
      @meiswaffle101 2 роки тому +4

      @@Berenadre fair point

  • @xtieburn
    @xtieburn 2 роки тому +149

    Looking at all the footage from the game, what a depressing waste of a tremendous amount of work. So many really nice assets, animations, vignettes, etc. I wish it could all find its way in to another better game, but I dont believe that happens often.

    • @mikoto7693
      @mikoto7693 2 роки тому +4

      I sort of wish that New World could have an FF14 like rebirth.

    • @BrienAhern
      @BrienAhern 2 роки тому +1

      Im hoping in a year the game will be worth coming back too. Im high on copium but i cant help it.

    • @rickroll9705
      @rickroll9705 2 роки тому

      @@mikoto7693 considering the road map i think they are going to have.

  • @raversmiracle2
    @raversmiracle2 2 роки тому +197

    As someone who was one of the early beta testers allowed in, I had a lot of feedback and literally none of it was listened to. Amazon's failure is a product of its own ego. They're like an ADHD teen with an endless bank account.

    • @nightday2030
      @nightday2030 2 роки тому +18

      You know what, as a newly acquired studio AGS should have started with smaller scale of projects or probably an offline single player games that is rich in contents, like Elden Ring and Hades for example, instead of MMORPG sandbox since online RPGs were too big to mantain especially for a smaller studio.

    • @Diree
      @Diree 2 роки тому +9

      @@nightday2030 What AGS should have done, was to actually hire the correct people for the job, no matter what they were working on, but they seemingly didn't even bother to lay the foundation and immediately jumped in. It's like starting a new company with almost no experience and immediately taking on year-long contracts that require 10 times the man power and knowledge you have. Then you just hire idiots left, right and center ... AGS could have been a home for more Indie studios, they could even have invested more into the mobile market, but they just had to biggest and best right from the start. That's akin to Ford suddenly switching from producing cars to skyscrapers.

    • @raversmiracle2
      @raversmiracle2 Рік тому +1

      @@Ralathar44 never said it was dead. Amazon fucks up so many aspects of the game and hasn't fixed a ton of the problems that have been around since beta

    • @SnailHatan
      @SnailHatan Рік тому

      I mean, ego doesn’t have anything to with ADHD, but I get your point.

    • @ESENTE
      @ESENTE 11 місяців тому

      He didnt suggest it does. ADHD was more about lack of vision and doing everything at once​ and not finishing anything. @@SnailHatan

  • @silvadelshaladin
    @silvadelshaladin 2 роки тому +29

    It is simple -- they had a fun game, saw they didn't have "enough" game, then turned it into an unfun game to keep people around longer. It started as a play your way game and turned into a play our way game. I was really big into harvesting and crafting. They made it so you couldn't even wear what you made without it being scaled down because you didn't do enough forced gated content. IF they had just left well enough alone, and acknowledged that in a buy to play model, you got your money -- let people play your game and if they reach the end, let them take time off and buy the next content patch. Don't force them to do everything as time-gated dailies just to keep them on the servers.

    • @Kuratius
      @Kuratius 2 роки тому

      What you're saying about crafting is factually incorrect - gear you made yourself is not affected by downscaling, and gear made by other people will reach its full potential as your watermark increases.

    • @The_10th_Man
      @The_10th_Man 2 роки тому

      Once they got your $40 the goal was to get rid of you so they’re not wasting electricity keeping all those servers up.

    • @silvadelshaladin
      @silvadelshaladin 2 роки тому

      @@The_10th_Man I think initially they cared about long term, and potential cash shop revenue, but of course once things dropped below a certain threshold it was more embarrassment mitigation.

  • @sarysa
    @sarysa 2 роки тому +73

    I miss the old film noir framing device, but the sticky gives me hope. It did help the channel stand out from others like it.

    • @nerdSlayerstudioss
      @nerdSlayerstudioss  2 роки тому +52

      Sorry we are in a transitional period with the show and graphics and had to rush this one out, the new intro will be longer and sexier.

    • @TheEDFLegacy
      @TheEDFLegacy 2 роки тому +8

      @@nerdSlayerstudioss I hope so, because your old intro, Transitions, and conclusions were incredible. Really made it stand out, if this is a preview of what is to come out, I don't think it's going to work really well. But if it's just a placeholder until you can get it done, I'm cautiously optimistic. 🙂

  • @lordcorgi6481
    @lordcorgi6481 2 роки тому +479

    The crafting is great, but just about everything else was meh or worse. I told them a long time ago in the alpha or pre-alpha or whatever that the Azoth junk was a horrible idea. Back then you had to farm it with your guild holding an area with an Azoth mine thing on it. It was bad back then, it only got worse as development went on. I think the biggest problem is that they were chasing a genre. They changed what New World was 3 times during development. It was more like Rust when I first played it, then it was more like online Skyrim with bad quests and RP, then they added the battlegrounds. None of which were every fully fleshed out.

    • @mitchellhorton9382
      @mitchellhorton9382 2 роки тому +56

      I dunno about chasing, but what clearly happened is nobody did market research to look at how large the PVP MMO market actually is; hint, it's a niche market of only a few hundred thousand reliable players and a few million casuals.
      "Rust, but it cost a billion dollars" would be pretty awesome, but there's basically no way to ever make your money back on it. Halfway into development they realized that and then suddenly they had to try and make a completely different game

    • @light819
      @light819 2 роки тому +11

      yeah I got really caught up in crafting so I could make bigger storage bags but then I hit the top and suddenly I did not care anymore

    • @user-ex5pg3oy9c
      @user-ex5pg3oy9c 2 роки тому +7

      chasing a genre is pretty much AGS' MO at this point

    • @AsheramK
      @AsheramK 2 роки тому +10

      Crafting was a good idea but severely hampered by the fact that you always needed base materials to progress. A few days in and you had every single ore being picked up by high-level players and with no room for the beginners.

    • @Walterw21
      @Walterw21 2 роки тому

      bdo does crafting better imo

  • @alisajwani4538
    @alisajwani4538 2 роки тому +85

    I do agree with nerd but I feel like you missed out on some key issues that plagued the game early. Like:
    1. The several gold dupe bugs that caused deflation in the market
    2. Buggy and abusable pvp. As in mass reporting someone from enemy faction ,the crouch healing or moving the game on widowed mode for invincibility
    3. The loot system which made crafters irrelevant
    4. The lack of big report system which led to people reporting bugs in the forum which in turn led to the bugs being abused on mass

    • @Nitchevo123
      @Nitchevo123 2 роки тому

      I absolutely agree with you.. I've never played this game, but I was watching it from the sidelines curious. I've spent too much time in wow, and was craving something new and interesting. Unfortunately, I read about all the exploits, and AGS's "fixes" for them.. That's one of the major factors that has helped me decide my time was better spent elsewhere.

    • @luff675
      @luff675 2 роки тому

      1. Was fixed a long time ago (prices have stabalizrd and gone up)
      2. Gameplay feels so much better and that isn’t really an issue anymore (they changed how they ban people)
      3. Just not true at high levels… you want a Best in slot, you better hope there’s a named item but in most cases you’re gonna be rolling it/random mutation drop or buying it for 100-500k gold. (Again deflation isn’t an issue anymore). Also, it’s cheap to get a decent two perk purple set if you’re a fresh 60 which is also great for the casual players

    • @alisajwani4538
      @alisajwani4538 2 роки тому +1

      @@luff675 I do know they kinda fixed most of the bugs by now . What I am trying to say is that the damage these exploits did had an irreversible impact. There is a reason in one month the game lost 90% of its peak population.

    • @TheBiggestMoronYouKnow
      @TheBiggestMoronYouKnow 2 роки тому

      also bots that ruined the economy

    • @Joerumbler
      @Joerumbler 2 роки тому

      Every single MMO had/has huge bugs, even the ones that succeeded. This is not unique to New World and frankly a non-factor in the long run.

  • @x-easy
    @x-easy 2 роки тому +13

    I was just talking to my friend (while playing new world) saying that I bet the code behind the game is completely spaghetti code. BUT, the netcode in new world is actually unparalleled. I would like to know the background experience of the network engineer for this game. As far as I know, no MMO has been able to pull off the network model New World offers.
    I.E. Realtime projectiles, Interactable objects on large scale (all the bushes, trees, etc.), and localized enemy power scaling based on party members.
    These examples are extremely hard to produce in an MMO environment. Sharing data that is comparable to a zone locked instance like an FPS in an open world MMO is absolutely impressive.
    New World has some really dodgy code, but the network code is unmatched.

    • @thorboard732
      @thorboard732 2 роки тому +1

      Imagine, they had the fun Souls-like combat system, everyone dreams of, but is usually not possible in big-scale group-combat

  • @t3hsquirr3l
    @t3hsquirr3l 2 роки тому +18

    This examination is very good, but makes me very sad. I fell in love with the early alpha sandbox, and it hurt to watch it flail around seemingly misunderstanding every bit of feedback provided and turn into a truly subpar sandbox with myriad technical issues.

    • @propersod2390
      @propersod2390 2 роки тому +1

      this "examination" is basically misinformation. New world devs have fixed the majority of bugs in february. They are now every month adding more and more content. This video came out 3 days before they released a huge pvp focused update and yet somehow the person in the video didnt even mention it? How odd! I also don't understand how the clown that made this ignored literally all the updates the game has received so far?

  • @JaesWasTaken
    @JaesWasTaken 2 роки тому +157

    An MMO that has scored a DOAG in under a year of its initial release? Yikes.
    A lot of my old Planetside 2 mates tried shifting over to New World for a bit as a possibility to hop over to for when the game (PS2) inevitably dies. They jumped back into PS2 and ditched it altogether after less than two months.

    • @botep5529
      @botep5529 2 роки тому +17

      Lol 7+ years and for all it's flaws it's still chugging along. Planetside2 may be immortal at this point

    • @cattysplat
      @cattysplat 2 роки тому +7

      Modern games dying in months rather than years now.

    • @ExeErdna
      @ExeErdna 2 роки тому +2

      @@cattysplat Yup, games now have a nasty half life. Some make it and coast while the rest rot.

    • @Chloroxite
      @Chloroxite 2 роки тому +1

      God planetside 2. Im surprised it's still going

    • @rickroll9705
      @rickroll9705 2 роки тому

      You do realise that if your standart is planetside 2 new world is pretty much miles ahead in financial sucess and playerbase right? lmao. Planestside has been considered dead for 5 years now.

  • @brigandboy1425
    @brigandboy1425 2 роки тому +71

    The lack of experience on the team really explains a lot of the screw-ups they made. Things that even players were aware of from other games that shouldn't have shown back up in New World. What a trip this has been.

    • @mikoto7693
      @mikoto7693 2 роки тому +3

      That also explains why they released patches to fix bugs and other issues they usually broke something else. And perhaps because I didn’t buy it or play it, I actually found it quite comical because it happened so many times.
      I haven’t heard about the game recently but the problems they were having were very serious. For example they allowed the players’s computers to change the game from their end beyond what’s normally allowed in MMOs. For example if the game was running in Windowed mode then by simply moving the window around the screen they could prevent the server from recognising the player was taking damage. Almost making the player invincible. There were a plethora of things that went wrong ranging from the player market place to being able to insert scripts into the chat box and making it look like a harmless link but anyone who clicked on it would crash their entire computer. And those are only the ones I remember offhand.

  • @Troll_vs.
    @Troll_vs. 2 роки тому +182

    Crazy how Amazon is one of the highest grossing companies in the world specifically one with a gaming presence yet they can't make a game to save their lives. Usually throwing money at something can't replace talent but these games keep seeming good but under funded

    • @Frank-os6gq
      @Frank-os6gq 2 роки тому +5

      It doesn't help that Amazon actually isn't a very profitable company lol

    • @randytrashcan
      @randytrashcan 2 роки тому +33

      That isn't unique to game development, even. Throwing money at anything isn't a solution unless the problem is genuinely a lack of capital. And that's rarely the case, because there's usually an underlying problem as to why there wasn't enough capital in the first place.

    • @infuriatedsloth3335
      @infuriatedsloth3335 2 роки тому +20

      Not just games either. Amazon’s TV shows have been hit or miss with the best one being Reacher but that was mostly due to performances more than anything. Wheel of Time was a disaster that should have been an easy win for them but they managed to fuck it up.

    • @justinadler4418
      @justinadler4418 2 роки тому +1

      @@infuriatedsloth3335 ehhhh WoT is great but I feel like it would have struggled to appeal to wide stream audiences so I do think so changes particularly to eye of the world were warranted. That said still hate what they did with the show but I think it’s an exaggeration to expect easy success from WoT just because it’s decently large fan base

    • @mrbombastikalime9867
      @mrbombastikalime9867 2 роки тому

      just like disney or netflix pumping in money and pumping out garbage

  • @Wisco-Titan
    @Wisco-Titan 2 роки тому +8

    The expertise is what killed it for me. After hundreds of hours grinding they throw in a new game mechanic that forced us to back track and to do hundreds of hours more just to get where we already at. That and any new friends we had join the game would take months if they ever caught up.

  • @saychoy32
    @saychoy32 2 роки тому +14

    I look at new world with some nostalgia as the experience of meeting and working together with new people was fun. Fighting in wars were exciting as you were literally carving your boarders. But eventually wars were happening way too often sometimes more than one a day. The expectation that key players needed to show up to every war was draining and made me quit the game.

    • @Razeboy_live
      @Razeboy_live 2 роки тому +1

      on our Server and in our Faction (Purple) we had like 4 Major Shotcallers and 4 Backup Shotcallers 2for A 2for B 2for C and 2for the Roaming Group. and they had to be there every war.. me for myself i was Main Shotcaller for B and it was very Stressfull.. i can totaly agree with u.

  • @felixfinesse328
    @felixfinesse328 2 роки тому +145

    I do agree that New World most likely will not recover, however, I wish you had gotten into more details into the actual issues and systems within the game that caused the populations to decrease. Rather than just saying "End game PvE was bad".
    For example - Outpost Rush being unavailable at launch. Wars and pvp in general being very buggy/laggy and full of exploits. AGS deciding to completely shut down the market for days or even weeks due to exploits. Gear Score farm being extremely monotonous and grindy. Etc...
    Love the vids, just hope some more details can go into the post launch failures of the games.

    • @marcpaulus6291
      @marcpaulus6291 2 роки тому +33

      I too was surprised that he didnt talk about all the bugs, glitches exploites that destroyed more player faith and goodwill than the lack of endgame .

    • @chromasus9983
      @chromasus9983 2 роки тому +9

      Agreed. By the time the game was released the video was almost over, and very little actual detail seemed to be given on any of the actual details, only more broad stroke mentions. Odd, and disappointing in a way.

    • @Amateracu1991DFFOO
      @Amateracu1991DFFOO 2 роки тому +1

      Who cares man, New World was a dumpster fire from the get ho and everyone knew it😂

    • @christophernoneya4635
      @christophernoneya4635 2 роки тому +8

      Agreed, we've seen the amount players will tolerate for a good game. People have put up with far worse than lacking end game content on release (in fact this is kinda normal as this is where expansions come in for mmos at least). The fact the game broke *many* times, restructured content, lacked promised features and gamemodes, was a boring grind, had a non-functioning economy, and so on was what killed players trust to wait for an endgame expansion. The game just wasnt good enough to wait it out.

    • @monkaWGiga
      @monkaWGiga 2 роки тому +1

      Still remember players becoming immortal by dragging their game around by the task bar. So they'd just stand on a point and do that until the round ended and when that was patched out it was all about the lag hammer wars.

  • @CarlolucaS
    @CarlolucaS 2 роки тому +37

    Every time I think about playing New World again I remember one of the main missions bugged out and then I stop thinking about it. I really like the world, the combat systems, and the fact that you can level up by doing nothing but farming but then there is the rest which isn't enough to keep me around.

  • @pixieskitty
    @pixieskitty 2 роки тому +43

    My big problem with New World and the massive red flag for me, was the radical change from hardcore loot full pvp to themepark pve, that cannot be made by the same people in such a short time and not be absolute garbage!!

    • @ryanvouche254
      @ryanvouche254 2 роки тому +7

      Exactly I was following it on reddit from day one and when they started to make that transition because of all the complainers on Reddit I knew it was screwed

    • @cattysplat
      @cattysplat 2 роки тому +2

      @@ryanvouche254 "We did it Reddit! We killed another game."

  • @acetrigger1337
    @acetrigger1337 2 роки тому +2

    i keep being reminded of "New World" with these videos popping up in my Recommendations.
    ...and i forget about it just as fast after a day or two.

  • @cthulhu8650
    @cthulhu8650 2 роки тому +11

    Will you make a follow up on New Worlds almost resurrection?.

  • @mazdakdn
    @mazdakdn 2 роки тому +27

    The phone analogy is perfect because Amazon have literally done exactly what you described with their failed Fire Phone. The gimmick was that it could do 3D??!

  • @CentPie
    @CentPie 2 роки тому +20

    Hearing the "Double Helix" name made me remember how I hate Amazon for suddenly buying them when they are in the middle of developing of Season 2 for Killer Instinct. At least Iron Galaxy did a great job with Season 2 and 3.

    • @ikikaera3402
      @ikikaera3402 2 роки тому +6

      I didn't care much for the game but damn the music..
      Mick Gordon and Celldweller?
      They couldn't have chosen better artists for a game like that.

    • @PenguinDT
      @PenguinDT 2 роки тому +1

      @@ikikaera3402 KI was my (and I assume most folks) intro to Gordon. Been a fan ever since.

    • @artry93
      @artry93 2 роки тому

      @@ikikaera3402 Agree. Despite, I haven't played the reboot of Killer Instinct (2013) while I was attended my college year. But I have see the gameplay in UA-cam. Beside that, their soundtrack for the game helped me to take notice of them. My favourite is Mick Gordon's Lycanthropy. ❤️

  • @ZybakTV
    @ZybakTV 2 роки тому +383

    When most people say they quit a game because of bugs I usually just dismiss them because that's just an easy scapegoat. This happens commonly in MMOs where people jump in thinking they're going to be a top player...then get owned and blame "bugs" for why they didn't like the game.
    New World however was legitimately the most buggy video game I've played...maybe ever? The bugs were so outrageous and ridiculous that they honestly added to the experience in a fucked up cynical way. Logging on to see the trade post down for the 8th time...a new dupe...permanent great axe speed...1 shots...all of it was just fucking hilarious. Peak New World was when I accidentally duped gold because my character was in a bugged state from a server transfer and I traded my friend.
    Amazon Game Studios has a $500,000,000 annual budget and this is the best they can come up with....

    • @KineticSymphony
      @KineticSymphony 2 роки тому +35

      If you told me their budget was $50,000,000 a year, I wouldn't believe you. 500 mil? It has to be some sort of criminal money laundering front.

    • @aa-yt7wo
      @aa-yt7wo 2 роки тому +9

      The only game I can think of that had a bug that would actually fry your video card at the loading screen

    • @luff675
      @luff675 2 роки тому +2

      Scared to say that maybe you should try again after arenas come out. Seen a bunch of new players (who aren’t gold sellers and bots 😂). The bugs that people talk about have been fixed, gameplay is smooth and the economy is stable. Crafting is a bitch right now but that should be getting fixed

    • @theofftaskforce6546
      @theofftaskforce6546 2 роки тому

      Well, to be fair, literally all MMOS are buggy piles of shit.

    • @barrellizard
      @barrellizard 2 роки тому

      accidentally duped gold

  • @Garthock
    @Garthock 2 роки тому +4

    The music and atmosphere of this game were pretty brilliant though. That music already making me miss it a little.

  • @Zastier
    @Zastier 2 роки тому +4

    I absolutely hate what they did to the combat. Each iteration I played was worse than the last. It started as this really cool system with a lot of potential for methodical play. Timing attacks, using feints, back stabbing etc. But then they added skills which felt so pointless. Then they sped it all up, removed any commitment, made PvP into a joke, removed sprint, it just ruined a potentially cool system for the sake of making it more like WoW.

  • @masakari3990
    @masakari3990 2 роки тому +36

    You might be able to appreciate this.
    I was at the last Re:invent (AWS conference) and one of the keynotes was on New World and they talked about the AWS systems it was leveraging. At one point, they were talking about all the logging they were doing and how they could create a heat map that showed player activity. On the slide, they had a map but it wasn't New World, it was Darkfall.
    For me, new world has made me a little sad as they don't seem to have much of a direction and look to be chasing whatever they can to make the game popular. I have told myself i will return when greatsword comes out and give it another try.

    • @DeeBackflowz
      @DeeBackflowz 2 роки тому

      They are not in a spot to even make a new weapon... new weapon blunderbuss is causing desyncs and stutters such as IG... these guys are not fit to make a game. Period

  • @borasraven7584
    @borasraven7584 2 роки тому +69

    When ff14 can say they’re bringing more content to an existing quest line and it brings excitement and hype to the community you know it’s questing done right… I’m glad I gave new world a miss…

    • @misterbxiv
      @misterbxiv 2 роки тому +14

      Seriously tho. Yoshi’s like “hey there’s going to be more hildebrand quests” and everyone goes crazy

    • @Vanished584
      @Vanished584 2 роки тому

      Act man: "Now. Do you know who actually owns FF14?"
      *cues Square Enix*
      "I rest my case."

    • @OmegaGamer04
      @OmegaGamer04 2 роки тому +9

      @@Vanished584 Square gave yoshi almost complete control over ffxiv after he saved it from the disaster it was. Even square isn't crazy enough to kill their money printing machine.

    • @Vanished584
      @Vanished584 2 роки тому +3

      ​@@OmegaGamer04 Yoshi isnt a managing director or a game developer. He has been tasked with cleaning up the mess that was FF14 1.0 and as a reward he stays there until he is FIRED or made redundant by the company.
      Square Enix have become Konami, they just hate their franchises and burn them to keep warm. FF14 is their last valuable cash cow, and it will die becuase Square are incompetant, not Yoshi.

    • @elinfini
      @elinfini 2 роки тому +12

      @@Vanished584
      Yoshida is FFXIV's Producer _and_ Director.
      He actively participates in their development process (has to, considering he's managing it).
      Also, he won't be (easily) fired considering he became a prominent member of SE's board of directors.
      So yeah...

  • @anexlainn4574
    @anexlainn4574 2 роки тому +58

    All this without even mentioning the absolute mess of bugs that completely broke the game economy to the point where players who stuck with the game are now decades ahead of where a new player could hope to be.
    New World is a game with no identity. A collage of ideas from four different genres, shuffled around under poor leadership with no directions. Its fall was predictable.

  • @purplehaze2358
    @purplehaze2358 2 роки тому +12

    You're telling me a company infamous for atrocious working conditions hired people with absolutely no experience in the genre of their product? I'm so shocked. This is my shocked face.

  • @Vesdus
    @Vesdus 2 роки тому +67

    Love this series! Keep them coming

    • @undiiviidual
      @undiiviidual 2 роки тому +1

      games would have to keep dying :(
      for better or worse

    • @Vesdus
      @Vesdus 2 роки тому +4

      @@undiiviidual That's an inevitability.

  • @SwoleBenji
    @SwoleBenji 2 роки тому +89

    I was really hoping you'd cover all the glitches, bugs, dupes, bots, exploits, and hacks that IMO was the real game-killer. I was able to run around at 10,000% speed for months without anything being done about it, openly in front of other players, all because I died randomly one day out of bounds with a berserking buff active. Every patch opened up more glitches and even re-introduced old dupe methods that were fixed during beta. It's crazy how careless the devs were over such things. There was also no player support via tickets that wasn't automated, and so, so many people got improperly banned. People mass reporting company leaders before wars, the list is endless with the problems this game had.

    • @call_me_ShockZz
      @call_me_ShockZz 2 роки тому +14

      Fr, I‘m actually very disappointed that literally nothing of this was mentioned and it was possibly the biggest reason for people leaving the game.

    • @daneburton7953
      @daneburton7953 2 роки тому +1

      @@call_me_ShockZz it's pretty clear that he didn't play the game after launch, this review feels like it was scripted 12 months ago

    • @nerdSlayerstudioss
      @nerdSlayerstudioss  2 роки тому +26

      There are like 5 videos talking about the games failure, and they nearly all focused on the games bugs and unfinishedness. I focused on parts nobody else was covering for that reason.

    • @harbhub
      @harbhub 2 роки тому +10

      @@nerdSlayerstudioss You still could have mentioned it.

    • @Radical_Rainbow
      @Radical_Rainbow 2 роки тому +11

      @@nerdSlayerstudioss
      By not bringing them up, you imply that they don't exist. It doesn't tell the full story. I appreciate your motives, but a brief mention of the game-breaking issues (along with some of the videos that go over them in detail, perhaps) wouldn't have hurt.

  • @TheManOnTheStreetOMG
    @TheManOnTheStreetOMG 2 роки тому +98

    Played 400 hours and the first few weeks were a blast. Shame they screwed the economy and every patch was just whack-a-mole. The music and sound design was actually top tier.

    • @batt3ryac1d
      @batt3ryac1d 2 роки тому +7

      Smackin nodes is so satisfying the sound design is so good 😭

    • @TheManOnTheStreetOMG
      @TheManOnTheStreetOMG 2 роки тому +1

      @ Think the game had a major identity crisis, after the first month or so you could tell there wasn't really any end game. Doesn't help that wars were broken and faction beef was ruining servers

    • @assassinaria
      @assassinaria 2 роки тому

      Yeah, the entire game's visual, sound and combat were amazing but the game itself was garbage. I find myself craving to go back only to find it boring and uninstalling. Ugh!

  • @esti5esti816
    @esti5esti816 2 роки тому +10

    Well well well, look how the tables have turned

  • @Besitzt11
    @Besitzt11 2 роки тому +17

    After that talent pool run through on the team I’m amazed that it came out as good as it did.

  • @YourBlackLocal
    @YourBlackLocal 2 роки тому +55

    Honestly forgot about this game.
    Knew it’d flop with decisions like factions not being separated geographically.
    So many missed opportunities through passive decision making.

  • @DeltaDragon79
    @DeltaDragon79 2 роки тому +21

    So far Amazon seems to be a bad thing for the Industry instead of a boon. I can only imagine what seeing such a big name fail over and over can make other companies think about getting into gaming much less the MMO space.

  • @Clavanz
    @Clavanz 2 роки тому +12

    I think one of the biggest things for my friends and I was some of the game-breaking bugs, exploits, and dupes that seem to constantly plague the game again and again. Territory owners having ludicrous amounts of gold from exploits of simply starting and cancelling projects would just provide them free gold when trade was isolated and being able to lag out and crouch on defense points during war making their territory unconquerable was completely ludicrous. And there was more. A new dupe exploit each patch showed the devs learned nothing from fixing their last. An entire write up could be made of all the blunders exploit-wise the game had that were all just game breaking. The combat, as imbalanced as it was at times, played great. It's too bad there was a huge issue that took forever to fix patch after patch.

  • @DR4C44N
    @DR4C44N 2 роки тому +6

    I still remember people telling me how wrong I am for predicting the massive and loud crash of this game...
    And even though I was hoping that I was wrong...within merely 2 or so weeks...people agreed... and Amazon started killing the game rather quickly

    • @DR4C44N
      @DR4C44N 2 роки тому

      @@erikkelley412 wouldn't say it aged poorly. But the game did a rather nice 180 ESO style. At the time the game was a burning turd. But at least so far it is heading towards a good direction. Which makes me rather happy since PvP is rather enjoyable to watch (musket sniper for example)

  • @taffareldelimaoliveira
    @taffareldelimaoliveira 2 роки тому +7

    the best experience with an MMO that I had was playing EVE. The learning curve is immense but after some hours of playing. 19 years.

    • @ChristosapherDre
      @ChristosapherDre 2 роки тому

      unfortunately, I think it might not be too much longer until he makes a video on eve, with some of the decisions they have made like the $20 sub increase

    • @taffareldelimaoliveira
      @taffareldelimaoliveira 2 роки тому +1

      @@ChristosapherDre The problem with EVE is the CCP Games. When they change the prices of minerals. A saw a lot of corporations getting bigger and bigger. Definitely the best game in the genre!

    • @DS-cp3fg
      @DS-cp3fg 2 роки тому

      EvE onlines number have tanked the last 2 years due to aggressive microtransation marketing, in-game economy manipulation which obviously coincided with selling ships and money for irl money.
      Glory days for this game are long gone. Not worth getting Into.

  • @Mikalent
    @Mikalent 2 роки тому +55

    What killed New World for me was the PVP sieges, and the extreme, almost absurd, number of hoops you had to jump through to be a part of one on my server.
    I entered the game with a guild that wanted to mainly take part in PVP, we took 2 regions the second they where unlocked, Everfall, and the swamp area to the Northeast. We where all encouraged to sign up for PVP sieges, and we all did, and on our server, it was a stalemate for a LONG time. Anyway, we started to notice that the same group of people kept getting picked for sieges, both defensive, and offensive when we could choose. Leadership quickly got accused of favoritism, but in their words "we want people who know what to do in the siege, since we are trying to have the best chance of winning" and they assured us they would start rotating people in and out so others could gain experience, which they never did. Eventually sign ups outside the core PVP siege group dried up, even sign ups from pubs and other guilds because it became no secret what they where doing. Other sieges that didn't include my guild where still overflowing. But if it came out the X guild was preforming the siege, nobody signed up with them. Eventually people from the siege group would miss sieges, or lose interest, and they literally had nobody to fill the holes, even in guild. They resorted to asking under leveled pubs to help they where so desperate, and when they lost Everfall the guild fell apart effectively. Nobody signed up for sieges, even the core PVP group was just a shadow of it's former self, nobody wanted to run PVP missions because there really wasn't a point, even if you got the siege maybe only 10-20 people would show up. I had left long before their fall from grace, when I effectively learned that no matter what I did, I wasn't going to be in a PVP or PVE siege, because of the circular logic of "You need to have PVP siege experience with the guild to be considered for a guild PVP siege, but to get PVP siege experience with the guild you need to be in a PVP siege led by the guild, that requires you have PVP siege experience to join".

    • @VexJinks
      @VexJinks 2 роки тому +13

      That just sounds like real life job requirements

  • @Rokusu
    @Rokusu 2 роки тому +17

    I genuinely think that new World should’ve taken inspiration from albion online to make what it had work, alot of the systems in albion could fit really nicely into the template that new World had going.
    But when they focused on pve they were instead trying to match square enix and blizzard, a losing battle really.

    • @claire6650
      @claire6650 2 роки тому

      New World been in development before Albion was even announced, Double Helix was already working on it before being bought by Amazon.
      so it's a bit hard to take inspiration from a product that isnt out yet

    • @Rokusu
      @Rokusu 2 роки тому +1

      @@claire6650 i mean, they already 180’d and delayed the game, could’ve easily done it

  • @jorge15266
    @jorge15266 2 роки тому +88

    Turns out all Amazon had to do to have a successful MMO was buy the publishing rights of it from someone else, and even then they've kinda fucked up here and there (Lost Ark).

    • @veckgames
      @veckgames 2 роки тому +7

      They lack the craft and experience required to make a successful MMO so sticking to their strengths (money) and getting a slice of somebody else's pie is the best approach for them right now.

    • @Zederok
      @Zederok 2 роки тому +25

      Lost Ark was never a good game. It is a Korean cash shop masquerading as an MMO with horrendous questing and mind numbingly bland progression.

    • @jeagle4328
      @jeagle4328 2 роки тому +13

      @@Zederok tell me you haven't played lost ark without saying you haven't played lost ark

    • @poros4588
      @poros4588 2 роки тому +5

      @@Zederok Cash shop or not it's a F2P game and fun as hell. I would much rather have a fun F2P game with microtransactions than a paid upfront garbage like new world or paid then pay to win like WOW, FF14

    • @poros4588
      @poros4588 2 роки тому +2

      @@ILubBLOfficial When did I say it isn't p2w? Of course it's pay to win. But unlike WoW I'm not buying and paying for a sub then paying further just to stay competitive. I can just quit anytime if I feel like the game is gating me somehow from doing content and I won't lose anything but so far it hasn't and I'm 1390 I level

  • @dibackdraft
    @dibackdraft 2 роки тому +4

    I was here... On launch day sitting in Que forever... I committed alot of start time in this, truly was excited like I had been in past big name MMOs. Our wvw alliance in gw2 even rerallied forming a joint guild went in with 70+ people.
    So much potential. The grinding of quests and it being such a pve heavy game. Is why it died for us. Plus the continued exploits burned alot of players. For me it was the toxicity that spread in our guild due to these in game frustration. I play valhiem roleplay. So good

  • @Dubstepconcept
    @Dubstepconcept 2 роки тому +14

    Production quality has really gone up, well done!

  • @BarokaiRein
    @BarokaiRein 2 роки тому +32

    I never got a chance to experience this Trainwreck myself because I decided to not play it before Lost Ark was released. The game had lost solid 90% of its playerbase by then and I had heard very little good things about it so it was an easy pass for me at that point.
    I did that because Amazon delayed Lost ark just so New World would have a better chance to succeed and they had the balls to lie about "bug fixing" a game they literally cannot touch when it comes to coding because they're just regional publishers.

    • @veckgames
      @veckgames 2 роки тому +6

      Lost Ark's game director called out Amazon's miscommunication in regards to Lost Ark's delay. It was apparently caused by a shift to release Lost Ark with tier 3 content that had yet to be localized but Amazon never properly communicated this to players and just let everyone assume that Lost Ark was delayed so it would not compete with New World's launch window.

    • @dylanmcclelland6217
      @dylanmcclelland6217 2 роки тому

      Most fun I had in agees on release for the first couple months. Sure it's turned to shit but I definitely got my $60 bucks worth so I'm not really salty about it .

  • @georgeblair3894
    @georgeblair3894 2 роки тому +23

    Amazon Game Studios (AGS) needs a complete overhaul. They started by replacing Muzzini or whatever his name was. Dude has a resume in Logistics, and he's put in charge of digital game creation. To date, AGS has one (mobile) game that released successfully.

  • @TheParkerAustin
    @TheParkerAustin 2 роки тому +86

    2400 hours in. From being part of successful guilds and dealing with server drama over game breaking issues. The game has constantly done nothing to help the retention problem/lack of content offered to players. When OPR was first introduced it was immediately taken down. The multiple duping bugs or weapon bugs that allowed territories to flip on servers which caused guild problems. From every moment the game is doing something to hurt it's player base and this is coming from someone who still plays and finds some small enjoyment still in it. PvP salt could have been something from the beginning that offered rewards instead of making flagging basically a useless skill. There is too much to go over from all the steps that were made wrong in development and development after release.

    • @raukoring
      @raukoring 2 роки тому +19

      2400 hours playing something that shits all over you. You have a problem and should look how to cure it. And I dont mean the stockholm syndrome with this game but the reason why you developed it :)

    • @alphazero6571
      @alphazero6571 2 роки тому

      stop talking from your ass. the game has been out only like 8 months and the content released since has been nothing but incredible. name one mmo that has been perfect at launch.. thats right theres NONE.. mmos generally take many many years to develop and is THE hardest genre in games to make. like i said the content they have released in 8 months is just incredible and they are really trying. i see this game to be really good in 5 years maybe one of the best mmos ever made the potential is huge if they keep up this pace releasing the patches and content.. theres literally no harder game to make than mmo. look at guild wars, wow, ff, they were total garbage when they were first released and it took ff 7 years to make it from total pile of shit to the top of mmo genre... give new world some leash

    • @gianghuynh9570
      @gianghuynh9570 2 роки тому +8

      2400 hours, wow, you can collect a full set of legendary gears in GW2 with that much time.

    • @Kaelsiar
      @Kaelsiar 2 роки тому +2

      Sincerely curious so I have a few questions.
      1 - Did you play the alpha/ betas?
      1.1 - If yes, when you played the full release and noticed nothing had been significantly done to improve the systems what was your take on it?
      2 - What kept you playing for 2400 hours, I noticed you said guilds so was it just the community aspect or what actually made you feel fulfilled while playing?
      3 - What changes would you make to fix it and would you come back if the fixes were implemented?

    • @DWlsh43
      @DWlsh43 2 роки тому +7

      2400 hours lmfao you could have leveled and raided to full gear with like 10 alts in that amount of time in WoW and probably have more fun kek

  • @alexshadow652
    @alexshadow652 2 роки тому +10

    after 2 weeks that I came back to the game, there's queue to get in and a lot of players started to come back, since they made Dg free to get in you don't need to grind for that anymore, also the big update coming on October with the new places, weapon, rework of multiple quest to make it easier, they also just added group finder for dg, they are currently forced to open new servers again, for my self playing since the game came out with a couple months break and 500 hours on it, I'm finally excited to play it once again with all the new players and new stuff coming, let's see for October, is the game finally will be bring back to life after the massive update that is promises, or are they going to fall even lower then they're now ? :D

  • @blackspirit1129
    @blackspirit1129 2 роки тому +1

    25:40 Is this a Lupin III soundtrack you're playing in the background? It sounds like it

  • @ivel2934
    @ivel2934 2 роки тому +20

    I want a Dark Souls MMO so bad, even a Destiny style souls game would be fantastic. New World was that for me in a way, but considering in 100+ hours of playtime I was only able to play 3 dungeons and participate in zero of the wars, and got bored of questing so I was just kinda stuck at level 40 repeating the same 3 dungeons until I lost interest. I believe it has the best combat system the mmo genre will see for a long time, and because of that I gotta hope they recover with some magical update.

    • @Juggale
      @Juggale 2 роки тому +2

      In all honestly, if you want a punishing Souls like experience in an MMO look into Albion Online. It's F2P, constant updates and a huge inspiration of New World was Albion in just game mechanics alone. It's a top down compared to over the shoulder, but a lot of the mechanics are there from crafting, gathering, and to a degree just the basic gameplay.

    • @jurom6765
      @jurom6765 2 роки тому

      @@Juggale Isn't Albion a full loot pvp ? That usually puts people off, including me.

    • @Cheerfuljochan
      @Cheerfuljochan 2 роки тому +1

      I just don't want them to take Destiny 2's approach to content killing, I hate the idea of creating FOMO for main storylines and raids etc etc. Its for this reason I prefer FF14 heavily since I can actually go and experience all the content (especially the story).

    • @ivel2934
      @ivel2934 2 роки тому +3

      @@Cheerfuljochan So true, I was disgusted when I revisited Destiny. I had planned on playing through it with a friend but it was all just gone. I guess that’s how they motivate people to buy their new content, by removing the old content. So gross.

    • @Juggale
      @Juggale 2 роки тому

      @@jurom6765 Somewhat full loot. There's different zones that have different loot levels and different restrictions. But if you wanted a punishing souls like experience... Well they do a great job at just that.

  • @happytimes8623
    @happytimes8623 2 роки тому +7

    one of the best channels on this entire platform by far

  • @dubsky_
    @dubsky_ 2 роки тому +10

    "Alright, we can just ditch the crappy phone analogy"
    I thought you were riffing on Bezos and the Fire Phone

  • @derekli8757
    @derekli8757 2 роки тому +4

    I feel if they went for that survival sandbox mmorpg to be something unique and actually interesting. Imagine a sandbox where you can fight world bosses with other players that can and might betray you or have huge sieges against other guilds kinda like conan

  • @lyfzuxz
    @lyfzuxz 2 роки тому +2

    I think gamers as a whole are far more understanding than given credit for. If the company would have tried to make a good effort to fix the most severe issues people would have happily waited. This game had good potential, its sad to see it die.

  • @KennyGarland
    @KennyGarland 2 роки тому +14

    This game had so much hope and promise. It was such a great game when it had full open pvp, comparable to the great Ultimate Online in its heyday. It is a real shame that it lost focus, or just never had any.

  • @semperpie
    @semperpie 2 роки тому +27

    Game full of potential wasted spectacularly.
    Such a shame.

  • @usernametaken5619
    @usernametaken5619 2 роки тому +59

    I remember when NW released and was being hyped as the next big thing in MMOs. On its steam discussion board I told a player I was going to wait a couple of months before jumping in to see how players were reacting to the game. He told me you can't do that with an MMO or you would be far behind the first adopters. I wonder if he is still grinding away on a dead server somewhere.

    • @parmenio2
      @parmenio2 2 роки тому +25

      I love the "fall behind" and "how do you catch up" argument with (any) game. I have never once played a game and thought "Oh jeez, how will I ever 'catch up' to the players who got it before me?" Who the hell thinks like that? Oh nooooo, I have to catch up to everybody, what will I dooooo? Lol. Who gives a shit who's "ahead" of you (whatever that means).

    • @chesterstevens8870
      @chesterstevens8870 2 роки тому +5

      It's a valid point for a competitive, resource intensive MMO like New World, but there are a lot of other factors to consider in that argument. What's the prospective life span of the game? How competitive and PvP focused will it's player base be? How much time, money and energy will be expected to invest in order to stay competitive? Of course there's going to be a power gap between someone who's played and grinded for 40,000 hours in a game, versus someone who's only played for 40. But that's irrelevant if the PvP meta no longer matters when 99% of the player base quits and large-scale PvP events can no longer be completed.

    • @SaintInix
      @SaintInix 2 роки тому +4

      @@parmenio2 I could see this in a game with unlimited levels and power scaling. But almost no game is like that, in nearly every game there is some sort of 'cap'. Be it a hard cap, or a 'soft cap' where leveling and gear stops or seriously drops off. In games like this it's only a matter of time before you 'catch up' to the endgame and are in the mix with all the original players, if they still even play.

    • @warden-sisyphus5554
      @warden-sisyphus5554 2 роки тому +2

      MMOs don't succeed by being the "Next Big Thing" not after WoW became the juggernaut long ago

    • @PhoenicopterusR
      @PhoenicopterusR 2 роки тому

      @@parmenio2 The dumb thing is, even if "falling behind" mattered, the answer for almost any game is that you catch up once everyone hits the wall that is either level cap or "the grind". After that you're caught up for as long as you care to be and it stops mattering.

  • @RamblinManTV
    @RamblinManTV 2 роки тому +1

    Kid: Mom can I get World of Warcraft?
    Mom: No, son you have World of Warcraft at home.
    World of Warcraft at home: New World

  • @heartazzack1758
    @heartazzack1758 2 роки тому +9

    Congratulations on building your brand my guy. I remember the darkfall days 👀 😂

  • @jamesgaston2745
    @jamesgaston2745 2 роки тому +5

    I missed out on the initial launch and was dying of envy, then I decided to wait until the server size was sorted. Then I watched all the drama and was able to sit back and enjoy with no money invested in it.

  • @diegowushu
    @diegowushu 2 роки тому +14

    I literally never played an MMO in my life but I always find these really entertaining. Nice new snazzy intro and all.
    Hard to believe AGS folks decided to just start developing an MMO with so little research on prior games on the genre.

  • @Suichkaa
    @Suichkaa 2 роки тому +35

    this game was such a tease. the first few days were amazing, game felt like a breath of fresh air and it was something new and fresh, felt like a game you could just get lost in. after a few days though i began to realize that the quest were lazy and there was no innovation at all in that regard. it felt slapped together. one thing that bugs me about the video though is there is no mention of how broken the game was, gold dupes legitimately broke the economy, rollbacks are something that no dev should ever want to do but i felt it was truly necessary for new world, but the dupes glitches were in the beta of the game and the devs ignored the testers calling it out and released the game anyways. the gold dupes alone coulda ruined this game no matter how good it was but there were so many more game breaking bugs as well. i saw you comment on someone else mentioning the bugs, and i get that there are so many videos on the bugs already but i woulda thrown a little mention in there, though to each their own. anyone who played the game knew it was busted to shit. that ontop of slowing prog down in the shady way they did got me to uninstall the game. oh i almost forgot about the housing issues as well. the system that literally bankrupt you with taxes, or how a single faction would rule most servers, if you rolled with a faction that had no presence on a server you might as well delete your char and start over on the dominant faction or you were going to be perma broke.

  • @CammyAlwaysWins
    @CammyAlwaysWins 2 роки тому

    I have recently revisited NW as a returning player who was there for the launch. I spent 45 min running around gathering and did a quest or two in weaver’s fen, and had not seen a single player soul in the vicinity. FO76 at launch made you feel less lonely than New World does at this point in time in mid level zones. Places where you spawn are void of player life as well.
    6 ppl in Weaver’s Fen town standing around doing nothing on US East server & 10-15 tops in Winsward on US West. The state of the game gave me the vibe of desperation and anguish.

  • @prototype102010
    @prototype102010 2 роки тому +2

    One big reason I jumped ship from NW within weeks, and same with most of my friends, was the bugs and system abuse. The gold dupes, the hatchet, the report exploit, but more damning was AGS's response, or lack there of. Sure they eventually put in a test server for new patches yet immediately snuck in new changes that just broke the game even more.

  • @DylanGash1
    @DylanGash1 2 роки тому +4

    This is a game I saw advertised, thought: ‘huh that looks cool’.
    And then immediately forgot about it until this video

  • @aldershot8008
    @aldershot8008 2 роки тому +41

    My biggest reason for not getting into New World was because I thought the devs were incompetent. This DoaF verified my assumption.

    • @planescaped
      @planescaped 2 роки тому +4

      The game pre-release to me just came off like a massive marketing behemoth and the newest creature of hype.
      It's crazy how effective the momentum of hype can be. It steamrolls people, they tell their friends, everyone wants it because they were told and believed everyone wants it! These big marketing pushes really are like rolling a snowball down a hill... and it works every time. Because there's always dumb-dumbs who never learn, and always new blood to replace those who got burned.

  • @TheInfamousWolf
    @TheInfamousWolf 2 роки тому +9

    A goddamn shame this show ended up on here. Amazon has infinite money and they still bombed this. How is this even possible.

  • @HannyaHalo
    @HannyaHalo 2 роки тому

    I like that he says "What the next episode might be" but the subtitles say "What the next episode will be"

  • @SaintInix
    @SaintInix 2 роки тому +2

    I played from launch, and I have a deep history of MMO Experience, starting with EQ, beta/stress testing WoW, playing until Wrath, SWG, GW1&2, etc. I was telling everyone in my company that the game wouldn't last 6 months.
    They just had no clue what they were doing, or how to make systems that were fair, or enjoyable. That's saying nothing of all the completely ridiculous exploits they allowed to persist in the game for literal months. Duping, war lagging, the imbalance of money to certain trade hubs, combat bugs, skill issues... The list seriously could go on forever.

    • @LaughyTafty
      @LaughyTafty 2 роки тому +1

      Yeah, i think it was the bugs upon bugs that killed the game. There were even 2 days where you could not trade with anyone so that the devs could fixed a money duping glitch. The funny part is that in pausing trading they created an even more powerful money duping glitch

    • @SaintInix
      @SaintInix 2 роки тому +1

      @@LaughyTafty Stealth nerfing progression didn't help, making newer players have to spend even more time getting to end game after the first wave of players had already made it there. It created a huge gap between early adopters and new or casual players.

  • @pullt
    @pullt 2 роки тому +5

    Been waiting for this one. It seemed like this behemoth had both a 0% chance AND a 100% chance to fail.

  • @Foxxie0kun
    @Foxxie0kun 2 роки тому +5

    Correction: New World wasn't bricking 3090s, the batch of affected cards were subject to manufacturer error (Bad solder), New World was just the game most known for triggering the hardware failure due to an uncapped framerate in the main menu.
    Aside from the manufacturer error being confirmed by EVGA and a few other card manufacturers when affected cards were RMA'd, there were likely other games that had triggered the failure of affected cards that didn't get the massive amount of sensationalized traffic. Many 3000 series cards played New World just fine, including 3090s. It was exclusively cards affected by a manufacturer error that were bricked, as confirmed when EVGA released their diagnosis of the 3090s that had been RMA'd to them.

    • @MaakaSakuranbo
      @MaakaSakuranbo 2 роки тому

      If any card gets bricked, that's always on the card. As game's just talk to the card via OpenGL/Vulkan or the like and that goes via the card's driver software as well. The card and its driver should not allow a scenario where the card takes damage.

  • @LeicaFleury
    @LeicaFleury 2 роки тому +9

    I would have liked you to also go deeper into the severe bug issues that broke pvp and the economic inflation but still an awesome video, thank you!

  • @joshuaprentice6916
    @joshuaprentice6916 2 роки тому

    So the Lupin the 3rd music in background near the end really got me. Love the vid.

  • @RowansReviews
    @RowansReviews 2 роки тому +1

    Amazon game studio employees be like "fake it till you make it"