It still ranks as my top 3 card games ever, if only the devs knew wtf they were doing and advertised it better and didn't decide to go all in on some other game that flopped :/ Though tbh the cracks just started forming when they started pulling shady stuff like not being truthful to players regarding the card rarity rates and had the community find out the hard way, so I guess the game dying was just an eventuality
@@Elequinn I loved it in its early days. It left a bad taste in my mouth when exactly every time a deck archetype appeared strong they'd nerf it to the ground. This frustrated me because these archetypes usually required very rare cards and I'd barely get half of the rare cards before these nerfs Duelyst wouldn't let the game form a meta and that's very bad for a card game.
As one of the OG top ladder players I know how you feel. I only stuck around for 6-7 months after its release but it was really fun while it lasted. The community tournaments at the beginning were great, not sure if they continued after I left the game.
Wow the under double digits player count really struck me. Imagine logging into the massive world of an mmo and knowing you're the only person left online. Haunting, sad and cool.
You know that scene in Fairy Odd Parents where they're going up an escalator, Timmy asks when they get to the rides, and the joke is "this is the ride!" That's TERA.
Had a male, high elf mystic with the white mafia suit, pink rimmed glasses, chibi wings, and pink fairy wand. He was the gayest, best healer on the server :(
I also had a high elf priest with the same wings and wand!!! Honestly it makes me so sad that the game is shit because I still, to this day have an emotional attachment to that priest. That being said I'm pretty sure I forgot my account details so there's no way I'm seeing him again :(
I’ve dreamed of making a castanic male who would look not like a douchebag... not many players see that male castanics can be really beautiful and handsome at the same time, not many see that potential in them and usually make them too masculine. I managed to do a really beautiful one for myself, with dark skin, brown hair and really beautiful face - he looks like a mythical hero or some Egyptian god and I really enjoy playing him 🧡
@@cryptidian3530 its objectively not. BDO is hard lock targetting, and the mechanics flow like crap out a constipated man's ass. Both games have slow, meandering stories that go nowhere and dont really let you get invested in the world or characters, but TERA's combat is pretty much The Best MMO combat outside of WoW itself. its just that theres no content to let you enjoy that level of precision and flow. The closest ive found is Skyforge, a Beautiful but strange game that is much closer to TERA but whose monetization is a utter brick wall.
@@F14thunderhawk FFXIV may not have the best combat in an MMO, its combat is serviceable, but it easily has one of the best realized worlds in an MMO and one of the best stories in an MMO and Final Fantasy game to date. It's easily what keeps me engaged. Hell the gameplay works so well that it never feels grindy. It's one of the reasons I've yet to get bored of it, because it never reaches the levels of grindyness of Tera or BDO. If FFXIV had Teras combat I wonder how much better it would be.
I'm surprised you didn't include the region blocking that came AFTER initial launch. My guild was international. I bought the NA version of the game and we had people in Asia, EU, an NA playing together. Once they put that impenetrable region block in we all got frustrated and quit. My legendary account has been untouched for years because I literally can't log into it.
As an active player of the game for about 6 years, this stung. The game's been going downhill for 5 years and the truth hurts. This most recent patch doesn't inspire much faith in the future either.... at least the new Hard mode is fun (zombie apocalypse), but the grind got worse, they removed so many dungeons, and I don't have as much freetime as I used to. At least I'll still have the memories.
grind is boring, that's the problem you pretty much struck grinding same things over and over until you can afford new gear or upgrade existing one just to get new gear, unlike other mmo's there usually options, this game pretty much NOPE do these or piss off
I honestly liked the game a few years back but since they made the equipment i grinded for obsolete, I quit the game since it's going to be another long grind after literally just finishing getting some of the best gear
Yeah until you hit item level 498, between lv 66-70 you can now only do ONE dungeon ... it realllyyyy stinks. But the game is down for maintenance right now and I beleive they are changing that to add the new Catplecorn however it's spelt DG to under ilvl 498 aswell so now we have 2 DG's ... yay.
As one the only pvp only healers in the game, I’ve been apart Dragon fury and seduction and more and more in the past years pvp is almost nonexistent and even gvg is dead cause only 4 guilds did it
@@KingCookie_III played tons of tera, had played basicaly all patches, mained all classes with top gear except the healers, the game being f2p means content takes a while to come and when it comes its so little, in ff14 we get more content in 2 weeks than tera in 6 months
I loved that you used to have to explore the world, there were small rewards if you managed to find something, for examole there is a board on a mountain where you just write your name on and a message, there is another one where you get a pet etc. Removing entire areas and instances, limitting classes to races and making it all about fishing truely destroyed the game. Last time I remember the game being fun was 2015. I remember when you could be questing, drop a campfire somewhere to rest and sometimes someone would join you, of course some would try to fight you but it was another fun aspect. I miss these times.
Yeah, being able to go out of bounds and just explore was pretty fun. Surprising how much detail they put into some areas players were never meant to get to. Places like Granarkus looked amazing from atop the giant arch in the middle. Shame that so many invisible walls were added when flying mounts became a thing.
I remember this game being fun but it was really irritating that whenever a new class came out they'd be restricted to female characters of one or two races. I usually make girl characters but the way they implemented it rubbed me the wrong way. They had some cool races in there that all got neglected for content. I loved those pudgy animal guys!
That was the beginning of the end for me. Then they started making silly cosmetics that broke the overall theme, it just became too painful to play, at least for me.
This is basically what got me to stop playing. There was a point that I realized I was the only PC in the city with a male and only character that wasn't dressed like a stripper or a loli stripper. Everyone had jumped on the new Ninja class.
This is what pushed me off of the game and it’s why none of my friends would even look in this game’s direction. I can usually ignore fan service but this game went so far into loli-waifu-fapbait territory that it just got...weird. There’s a point where you really have to wonder who the intended audience is. The community happily playing up to it’s pedo image didn’t help.
@Kim Possible's sidekick remember when you where in the desert with 3 other strangers all in green or with gears trying to kill a single Kumba? Good ol' days
I remember this game, I got into it when the gunner got annouced thinking "Oh, I can make a cute raccoon dog and give it a big gun, gonna be AWESOME!!!" *race exclusive* Annnnd hype gone.
I felt the same when I heard about the Ninja class ;_; "Oh cool I can play a ninja. What do you mean I can only play the class as a creepily sexualized loli???"
@@kyotheman69 A couple of reasons, but the main reason being money. Animations are expensive, especially in a game that totes true combat like that. It isn't like FF14 or WoW, where all models can have a base and you can move every move onto every body, due to how the game was made, every class had different animations with each move and while they looked the same those tiny little differences between each attack and move between races all had to be animated painstakingly for each time a new class was added, that gets expensive really fast, especially when you have a game that isn't really doing all that hot so to save money, they only do the animation work on a single race instead of doing it on multiple. As for why they picked the race, they liked picked one with the largest population and I'm willing to bet money that Elin and the females were picked more other races and genders so pandering.
Not gonna lie, most of what I remember on MT server was the free beatings outside Lumbertown and Popolion. I ended up just rerolling on CH after a few hours. The anxiety just got to me, I guess. lol
I still remember seeing this game's poster all over internet cafe' here in South Korea. I was tempted to play it but then immediately turned off that classes are race-exclusive and worse, gender-exclusive. When you have games like Guild Wars 2 or Neverwinter at the time which lets you create and mold the character you want.
@@JoJo-qw7ic I remember a same game did it, Dungeon Fighter Online, but then eventually they added male/female counterparts of their own respective classes. It would have worked if Tera featured Hero-based or named characters. It's just so jarring, not saying the game is bad because I have seen videos and people play it. But it's just too big of a hurdle for me to be interested, especially those players who joined to ACTUALLY roleplay their own characters, and not just what the game tells you whom or what you should be.
Hell FFXIV let's you play every class with a single character. And there's no restrictions in that department either. Want to be a Lalafell Warrior that tanks? Go ahead. Want to be a massive Roegadyn that is a ninja? Nothings stopping you. After playing a game like that, that respects the players time and creativity, its hard to play Korean MMOs that are very basic, generic, restrictive and dull.
Tera has failed it's target group, as it made the end game content , only accessible to a small hardcore group, ignoring the 'casual' gamers. Only that hardcore group does not bring enough profits for the long term.
Oh, so it's that. I tried to play the game several times. But the story was cliché, the tutorial was boring, the combat kinda sucks, I gave up pretty quickly
thats not true tbh, the game has done nothing for the end game players in years, they have literally provided nothing of substance or challenge for end game players for a very long time. its always leveling revamp, gear revamp to make it easier for newer players etc. the game died because of a lack of true content, new or end game and the fact that its major publisher game forge is a huge p2w company that literally does not care about extorting players for cash, while providing the worst service to its customers/players.
@@sanjaysanj5603 played it and reached end game quick. Left because there's not much after that beyond grinding the dungeons for new loot and that was boring as heck. i loved the combat though
I left coz game was very linear and too instanced. End game was boring, gearing was boring... overall, it lacked a lot of content. Anyway its combat and BAMs (pre-nerf) was just amazing (playing my first playthroguh as lancer... it was great). Sadly not enough to keep me interested. Main rule of top tier MMORPG is to be as sandboxy as it is possible, with TONS of side content, not only hardcore pvp/pve one.
I remember having a lot of fun with Tera Online. Had a little hamster looking character on a horse and did my best climbing terrain I'm not supposed to
Probably because that what most people used I remember playing this game and there was only ONE male character in one of the hub areas that housed 1000 people
@@KingCookie_III Part of the problem was also that most classes had advantages with Elin/Castanic Female/ Elf Female in PvP. and in some cases PvE. So even if you didn't like playing as them you'd find yourself getting beat by some of the range extenders and block bypasses of some of the skill "attributes" granted to these races. It was bonkers.
@@Aquapike the female models had much less camera obstruction. In wow few players play Tauren just because you had a huge wall of yourself blocking the camera.
@@JTruong3rd nah, everyone playing blood elves. Taurens are the horde’s third/fourth popular race. Taurens are one of the popular races. By your logic, then gnomes, dwavres, goblins, vulperas would be the most popular. Draneis and orcs wouldn’t be popular either. I highly doubt it’s cause of the camera obstruction since we can zoom out pretty far. Few players play kul tiras and gnomes and dark iron.
@@JTruong3rd Camera obstruction may have had some part of it. But nobody I knew in PvP was worried about it outside of Fraywind Canyon and that was only from a healer or Archer perspective. Hitboxes on auto-attacks, and skills varied immensely from race to race on each class. Elin's for example had terrific auto attacks on Lancer that allowed for skating alongside having longer ranges on some skills do to the leaps they did. But Elin's sucked as Slayer due to hitbox issues that would literally have dead-zones in some skills. Elin was amazing for Lancer, Berserker, and Warrior. While Castanics, had some buttery smooth animations transitions for Warrior, Slayer, and (surprisingly) Berserker. All in all, nimations for Tera were not at all standardized and were custom built with different ranges for a long while. Until around 2018 where they finally did standardize animations for the most part. Camera obstruction and visual fidelity might be a bigger deal in 2019 ~ 2020, but they weren't what anybody focused on until after standardization.
This one makes me sad. I really liked TERA and wanted it to do well. I remember all the original marketing for TERA in NA tried as hard as it could to completely hide the Elin. But then they also censored them, causing that backlash that pulled the Elin out into the light. Then after it went F2P all the money came from people buying cosmetics for their Elins.
Honestly if you're basing your design on fanservice just go all in and cater to your target audience of horny guys who will actually buy the cosmetics. The outrage is gonna happen anyway no matter if they censor it or not so might as well just release the unsensored version and ignore the twitter keyboard warriors who wouldnt play the game anyway.
@@Timeyy I've always thought this was pretty obvious. But these companies keep thinking if they just censor the game then mass market appeal will sell copies. These games are already niche and doing this just drives the niche audience away leaving you with no one.
@@Timeyy If they, as developers, and the players themselves seriously consider little girls in underwear and bikinis as "fanservice", then they shouldn't be developing or playing games. They should straight up be in jail. Being "horny" is one thing. Being a full fledged pedo in the hiding is another. "Fun" Fact: There was quite a notable amount of people supporting the sexualization of little girls in Tera in a Reddit post which initaly announced it's shoutdown.
11:14 "While others were suspended from their jobs and fined MILLIONS in Korean won" makes it sound like millions of Korean won equals millions of US dollars. I think it would have been beneficial to include that millions of Korean won equates to several thousand US dollars. Sure, it's still a considerable amount of money, but not even close to the millions of US dollars it sounds like the way you said it.
ive played tera on and off for years. i loved this game to bits, but god damn did it go downhill. i'm shocked that the poor management of the community forums wasn't mentioned, and of course the rampant gender/race locking of classes. won't lie this video made me cry a little bit, as it was my first mmorpg and is what got me into pc gaming as a whole. it makes me sad to see it fade away.
I will never forget this game and the unique combat system. Never before had I played a game where I felt like slashing-dashing-hacking derwish that was able to tank by jumping around and literally evading boss attacks. Other games have "Dodge" or "Evasion" as fictive stats on armor, but this game actually made you work for it.
@@yuuschzhie8822 looking at you WoW, dwarfs, gnomes, and goblins. If you can play as something as small as a gnome you should be able to play as a Loli. At least you would get to play as something cute instead of a pint sized engineer.
Really like it, but it got to a point that you need IF to clear a dungeon, and it was too much for the internet back then, even now for some "first world country".
It's combat to this day is my favorite even when counting non mmo games. It's just so snappy and comfy. Really fun game for me despite what people say. Shame it had huge problems.
I played Tera for 4+ years, what made me quit the game was the RNG +15 awakened weopon/acc system they added, I spent 1 year farming materials in game to max upgrade my weapon to awakened stage +15 & when trying to upgrade- it kept RNG failing & destroying all my materials that I painfully farmed for 1 year. Tera is very grindy & I noticed in 2021 most North American gamers are treating all Korean P2W MMO's like they the plague, the entire MMO genre is now DOA!
Because they are a plague. Vanilla WoW was peak MMORPG, there is very little one can do to improve it. It wasn't nowhere near grindy and it managed to somehow do everything right. Free to play/pay to win and mtx in general are killing gaming.
This game will always hold a special place in my heart in the journey which propelled me into game development, that said, this video hurt. I originally stopped playing when the servers merged and my friends, my community, was scattered and gone. The one nail in the coffin for me was logging in after a while away and not only were dungeons gone, level cap was raised making my years of grind irellevant (and ALL my gear too) but most importantly, and perhaps most silly to some people, was the fact that my achievements were... made irrelevant. With so much content removed so was a lot of my seasonal achievements, going from an amazing blue ring around my portrait in the partylist (which was how your achievements was displayed to other players) to a filthy silver really made it feel like the game didn't care about my effort. Dungeons had downright broken, most notably the second boss in the pirate dungeon where the boss just straight up jumped through walls making him untargetable, queues taking forever didn't help either.
@Sai Yeah... The laurels were somewhat important to me really. It gave a visual representation of how familiar someone was with the game the second I loaded into any form of content. It was an amazing feature.. well, the good parts of it anyways
"Looks like somebody played a trick on you." God this game had a lot to love but man did it have way more to hate. Who ever did the audio/Ui for this mess should really not be allowed to touch games again.
Tera had the Kingdom's of Almalur problem: 1) great Combat system 2) generic and sub par in everything else 3) And a seemingly neverending slew of legal issues
also all the new classes being given pretty much exclusively to elins... that was a big factor remember when people wanted a male gunner so the game added elin gunners instead? yeah they did that a lot lmao
This video really tore at my heart strings. Because I started playing Tera just after it turned Ftp and despite a few of its PtW It was Alright! The internal market was reasonable and I made it all the way to end game having sank no money into it. The End game is however where things sank for me, as a lancer there was little for me to do. There was this massive gap between finishing the story, and true end game content. I came back a few years later and the hole game just seemed gutted. Massive parts like fae forest where left vacant. Progression was streamlined and everyone was just rush rush rush. The crafting system was gone. My old guild was all but gone. It was just depressing.
Exactly this. I used to play Priest, and there's no rush quite like saving a group of randoms from a wipe with frantic self-heals and resurrects and helping them win in the end. People were always so grateful, too; I've never seen so much respect for support players. I tried playing again years later, and I was so sad to see that not only was MCHM gone, but nobody I talked to remembered it.
@@Discuiet It was even more exciting to duo the debuff rotation mechanics from Manaya. Edit: yeah, the healer class was amazing in that game. Always loved my healers when i was tanking.
@@acid4413 It really is. Hell, even the new patch is basicly same ol', they wont stop nerfin' shit. If Nerdslayer ever needs a witness for fuckin' ESO I could rant for -hours-.
@@darkspawnsenior9488 o same here I think the 1 video I have uploaded is a pvp clip from sometime during summerset expansion and its like looking at a completely different game compared to now
@@darkspawnsenior9488 you must not have been an endgame eso player, the nerfs are usually nothing to whats needed, stamden and stamcro have been broken since release but they wont get nerfed due to the fact theyre a paywall, and zenimax doesnt listen to the actually good pvpers or good pve players its always listening to the dumb shitters who sit there getting 1vxed all day who have no clue about balancing, the games a giant money grab with bad mechanics in pvp and pve, bad performance and just a shit game unless you wanna rp, the game died after OT came out releasing dumb new sets and that just kept happening every update, the game shouldvestayed at a level playing field release all thoswe sets but pve bind them and have pvp only the original sets like hundings or kags and the game would be 1000x better, like who actually thought fury was a good idea? 700wd in heavy lmao
While I’ve never been a consistent player, I hold TERA close to my heart and I genuinely enjoy going back to it every now and again, along with Blade & Soul, every couple months or so. I still enjoy the action combat system, but if I didn’t hold nostalgia for the game, I don’t think I would go back to it. If/when it actually does die out, I will genuinely miss the game. It was never the greatest game around, but it was enough for me. Fun in short bursts, but lacking longevity, it was something I loved to play after school between bits of homework. I hope to get a bit more fun out of the game before it dies completely, and I hope you all do too. (Unless you don’t want to, and that’s also fair)
Official tera closes June 30 but most people are playing on a private server called Menma's Tera has little and has a pretty decent population people from eu and na and other regions gather there as you get everything just by playing
Omfg really? You lighted spark in me man, i nearly cried when i saw the vid, been with Tera for few years, kinda like my second home haha and so many good memories Imma proceed to play it when i come home, and put hours to it again if you play it, are you able to answer me what differencies are there compared to official one?(wich also means, heyoo new friend to the friend list!:D)
they also killed their communites, the removal of fireplaces. Then cutting the story, then making the quests optional. Then changing crafting and weapons again and again.
I've been waiting for this video for a long time. I played the game on/off in the very early days, and really got into it when they added Highwatch. I took a break from the game right sometime during the Sky Cruiser HM patch, after playing in what I would consider the golden days of the game (BRNM/HM patch). I started playing again when they added Red Refuge, which meant that all of my gear was long since outdated and unusable, as well as my stored upgrading materials (oh, the alkahest). I played nearly a thousand hours that summer, becoming one of the best players on my server in the AAHM patch (with the addition of Heroic Oath Gear). I revived a guild and really shook things up in PvP - particularly CU, the weekly GvG battleground. I made friends that I'll keep in contact with forever, introduced my friend to his fiance (i met both in the game), and made memories I'll cherish forever. I remember the day that Enmasse killed the 3rd party programs that made the game playable. Since the servers were so poorly run, most people couldn't play their classes properly even if they lived a few miles from the physical servers. Most classes (esp. the dps classes and the lancer) had skills that needed to be chained properly in order to have speedier animations, and since the servers were so shit you wouldn't be able to properly chain inputs at all. The 'proxy' programs created by Caali and PinkyPie for NA and EU respectively were the only thing keeping the game alive for the few hundred of us that were actively clearing the hardest content in the game. For me, and most of the players in my guild, this was the last straw in a along line of grievances with Enmasse, and it broke the camels back. Some of us went so far as to start over from scratch on the EU servers, since the game was managed so much better by Gameforge (and you know when GF is doing better than you something is VERY wrong), but that didn't last. TERA is dead, and it's the most tragically mismanaged game of all time. The combat was exceptionally tight and well controlled - I would go so far as to say that it is STILL uncontested at the top of MMO combat. I could sit here and sing the praises of everything TERA did right for hours, and I honestly think that with the right management (and a publisher that listened to its active playerbase) TERA would be hailed as the gold standard of what a modern MMO should be. I'll give up a kidney to anyone who can get me a private copy of the game in the AAHM/GLSNM/Apex 2 patch so I can host a server to play with my guildies. Until then, it's PoE and waiting for Lost Ark to come to NA. Big shoutouts to everyone on NA's Ascension Valley server and the wonderful people in all my old guilds (Redwood, Bonsai, Blood Rain) - Clubs
@Sai Agreed, Blade and Soul might be faster-paced, but its kinda janky and still too limited compared to Tera's. GW2 isn't bad, but everything feels so floaty and lacks impact. Can't really think of any other major MMO that isn't tab-target. And I just can't go back to those anymore.
I had played TERA for so, so long, a little after it became free to play I hopped onto the game, eventually meeting someone who became a very close friend of mine until their untimely demise due to sickness. I adopted their name as my own in every single game and account I make to remember them by, and had stopped playing Tera until maybe a year after the Reaper got released, then I eventually found a real guild where I felt like I belonged and had fun every day running dungeons and just being around them, every time I logged on there was always someone there looking to play and run dungeons. We even managed to hit the top PvE guild once while I was in the guild, and we were a consistently good guild keeping up with some of the others in the server from what I can remember. I was very sad and disheartened watching the guild slowly but surely start to fade away, and one thing I said to the guild owner which probably they don't remember but my words haunt me every day when I said "Don't worry, I'll still always stick around even if we have people leave." and then, for some reason, I was just never able to get myself to log back on. The rest of the guild apparently merged with another guild from what I heard through other people I knew from the guild. I logged back on, just one more time when some friends I knew thought about playing, and after realizing just how much of the game had changed for the worse I just...couldn't get back into it anymore. I didn't want to taint the memories of my time in TERA by playing it again when it had fallen so far. I still constantly hope for the day another game just like TERA comes out, I fell in love with their character/equipment designs (not talking about the Lolis, chill), the style of the world, the fantasy feel of everything, even the basic concept of the story and the world I liked a lot. But the combat absolutely made the game. It really helped to make your skills and such feel like they had real impact, even if it was an MMO where, obviously, your attacks might only just tickle their health bar a bit. But it always looked cool, and the combat felt so incredibly fluid, very rarely did it feel clunky or slow. A lot of games have tried to mimic (whether intentionally or not) TERA with its combat, but none have quite succeeded. Most of them never seem to have the sheer skill size TERA did, even if they pull off the combat feel. Which was another thing I liked about TERA, despite having such ridiculous amounts of skills you could still end up using all of them through a fight thanks to the Chain mechanic. I think that's the one aspect most of those MMOs miss is the Chain mechanic. Hopefully some day we'll get another game that takes everything TERA did with the combat and art style and put it into their game. It was the first and only MMO I felt I really had a home in.
9 years is a pretty good run imo, combat to this day is still one of the best amongst mmos, played it from beta to F2P, yeah the were just never enough content
Yup, I started in mid 2014 (reaper update) after taking a break from WoW and enjoyed the game (off and on) up until 2016. I spent about $1500 on cosmetics for my reaper alone
My problem with Tera was how unhelpful people seemed to new players. When I tried it out many years ago it seems to be a newb was to be your death knell.
Its incredible to see just how many comments there are from people who truly enjoyed this unique MMO. Tera set itself apart from everything else solely for the fact that it was _fun_ to play, truly the very first MMO where the gameplay itself was the forethought and not just another mechanic tacked onto the world. This is how videogames are supposed to be - fun. In the future, tab-targeting non-action combat will be completely phased out, and there will be a new MMO to set this precedence and take WOW's throne, utilizing true action combat, and it will surely take notes from Tera, the only MMO to have gotten it half-way right so far. Unfortunately, this was the _only_ thing Tera got right. It could've been BDO to take the throne, you know, if it actually had real content and didn't require 4 hours of mob grinding daily. Seriously wasted potential.
I loved the game, it was fun and different, but when I learned about the censorship, and again not just the physical designs, but the blood, some of the quest lines and text that got 'edited', I was done, I don't play things altered, bring it the way it's meant to be, or not at all.
I remember when the Ninja class was released, TERA got a minor boost from the Yogscast, with Kim and Rythian having competing guilds and offering free in-game stuff. I think it only lasted a couple months or so before interest in the game started dropping again.
I literally started replaying Tera again last week, I'm still having fun with it. I tried playing on Steam but I keep getting an error when trying to launch it, from what I've seen, I'm not the only one, that's probably why the players are below the double digits now.
You mentioning Guild Wars from 2004 made me nostalgic. Got the game in like 2007-8, and 12-13 years later, I still play it occassionally, and dabble in it from time to time. An MMORPG releasing in 2012 is near-suicidal anyways with all the other stuff around and the gaming landscape changing from the early 2000s (when mmos were king), but having less content than a 10 year older MMO was like asking for the game to die.
I had so many hours on this game. I had 8 level 65 characters that were fully maxed out. I loved it so much but in 2017/2018 it began really dead for me. Very sad to see this game die.
What killed it for me is that they gave the Elin way too many advantages. It had advantages in frame data, most of the costumes, the new classes exclusive to it etc really grinned my gears
How about covering Dragonnest? It's quite a famous rpg in SEA back when I was still in highschool, although I'm not sure if its dead since I don't hear or see anyone playing it anymore
You really hit the nail on the head. I was a die hard Tera fan for about 3 years. It was my gateway into PC gaming, and I used think it was a fantastic game just with hiccups that all games surely had. I left for a combination of GW2 and FFXIV in 2017 and it absolutely opened my eyes to, not only, how empty Tera was, but how toxic the Tera player base was. That fact hit even harder when I tried to come back to the game in 2020. The gearing system had completely changed and my old Tera friends who had managed to still be around couldn't be bothered with helping me get my bearings again after a couple of years of tab target MMOs. In low tier end game content, my friends would just bulldoze and I'd tag along, then I'd hit a wall where I'd suddenly need to have skill and no one has any patience for that with with the player base being small and self sufficient. I think that's a big piece that killed Tera. There is no reason or reward for end game players to do content they've previously completed, and if they did do it, it was a simple bulldoze, leaving the far and few between new players to be isolated and unable to break into the isolated end-game centric guilds and groups. I really had wanted to go back to Tera, but I just couldn't break into a social group willing to put up with someone who wasn't already skilled and knowledgeable.
I played this game and I can tell you the real cause of death was the tagic lack of content and the criminal amounts of grind caused by the said lack of content AND the monetisation model brazenly selling gear upgrade materials in lootboxes. People just got tired of running the same dungeons for years on end to fail another attempt to +1 a piece of gear.
Game was alright, the Elin kept the game alive thanks to costume microtransactions far longer then the game had any right too. Still between Elin and Castanic they were really the ones keeping the game alive. The gameplay wasn't bad, but it seems without a huge name behind it MMOs just don't do as well as they use to.
And it showed, as new classes were very much locked to anything with boobs (preferably elves or little girls) even in defiance of all logic, while all male characters and more than half of the races got NOTHING (though heard they AT LEAST fixed that with the brawlers, though the other later classes still suffer from that issue).
@@MsGabrielaDrummond The elins by themselves I was okay-is with.. but tailoring all new classes to them and maybe elves too? Even if said new classes use GIANT MECHANICAL FISTS or a goddamn BFG? hell no!
I found your video fascinating, and enjoyed the summary of the history of TERA! I never knew it had that many difficulties trying to launch! It’s a shame the game died, I had some really great times with it. I wasn’t the best top hardcore player, but I was pretty dedicated, and often had the second best gear (often the previous top gear haha), and for a time was part of the guild that dominated Alliance wars (Radioactive). So I want to share some things you did not mention that may have contributed to player exodus too. I joined after the argon stuff and first new class (Elin Reaper) was introduced and before the big new content patch. One big PvE thing players did was called the “Nexus”. Basically a huge event that happened on a schedule where large groups of players would work together to fight large mobs for loot and reputation points. It became a social thing too, with my group (Nexus Granarkus Food Raid :) ) consistently together and having a great time even just waiting for it to start. We didn’t mind the lag from a lot of players being together, and it could be reduced by reducing the graphics temporarily. But when they added the new zone and level cap, they removed the Nexus, with no replacement, and a lot if players I knew quit the game! (Sure you can argue server strain, but there was never a replacement as popular. The loot was made obsolete by the new content, so it wouldn't be an exploitey thing. They could have waited until players naturally moved away from it...) When they added new dungeons (which was pretty frequent), it added the newest best gear, obsoleting the old gear, making it very hard for non-super-hardcore players to keep up. And when you couldn’t keep up, due to the inspect feature, I found players would often kick me from parties, making it hard to get the gear. And, even when you got that gear, you had to spend a ton of resources rerolling it! They tried to make a new nexus-like thing but it was nowhere near as popular and not really a group thing. It was fun when they added new (powerful) classes, but not so much when they nerfed old ones at the same time, or the new class obsoleted others. For example, Brawler killed lancers since it was a tank and did damage (and plenty of dungeons had mechanics to kill parties who couldn’t do enough damage in a certain time frame [another non-top-player-hostile feature]). They started making some weird moves, like removing gold drops from monsters, THEN giving subscribers a pet to pick up the now non-existent gold drops. Pretty useless! Players could aid lower characters in dungeons with high level characters, my friends and I would often do so when levelling new classes. But they made it so players couldn’t do that anymore! Eventually I moved to the Alliance war, as it was the next fun large group (PvP) thing, but they removed that too!! After that I and many who enjoyed Alliance War left, and I have a feeling that was around the time of the mysterious seeming mass leaving of players that they never recovered from you mentioned, before the intense banning of modders. Between the things you mentioned, nerfs, content removal, increasing amounts of random-loot micro transactions (loot boxes), and difficulty for players who weren't the top hardcore, TERA, sadly, is no longer the game it used to be.
When Tera came out the combat was so far above every other mmo we had in the west. Too bad the rest was boiler plate, grindy, mediocre to bad Korean mmo.
@@mr.cuddlesworth3144 It is a huge time sink, even in terms of mmo. Though they have sped the progress for new players a lot. Mostly you will be killing the same monsters over and over again - there are some dungeons and such coming in future. For single upgrade attempt for gear you will be grinding possibly tens of hours, depending how far you are in the game, and possibly lose hundreds of hours of grinding if you fail - depending if you go safe route or risky one. Other very popular way to gain better gear is simply print money with life skilling, which itself requires sizeable investment and lot of time and effort. Combat is mediocre at best - yeah it is fun and looks cool, but lacks any kind of depth in PvE. To execute a skill you mostly press multiple buttons instead of one, like Shift + F or RMB + Shift - some skills can be placed on hotbar and some classes make your hands hurt. In PvP there is depth in terms of try to cc if not successful retreat, otherwise kill the opponent with one combo, there is a lot more in that, but I am not that much of a PvP expert. If you like PvP, BDO is worth trying, but be ready to sink hundreds of well planned hours to get into that scene. You can PvP pretty much at any point of the game, but for proper PvP scene, you will need to get into a good guild and have good gear and skill with your class. Oh and also you need to be able to bear hours of grinding, that is what you do 95% of the time - if not by killing monsters then life skill grind, you need silver to progress in the game. And it is highly recommended to put at least 100€ into the game, for pets, maids, value packs and possibly a tent - in truth you will most likely spend way more for costumes etc. You can buy them with in-game money, but that will greatly hinder your progress at start, you want at very least few pets and Value Pack.
I played tera on beta & launch, and it was amazing. It was fun, had great combat, and a beautiful world. I eventually stopped playing simply because I was burnt out. When I can back years later, thr game was not the same any more. It was horribly optimized (I got half the fps on a pc that was several times more powerful than the original pc I played with back in the day), and the world was different, with all changes making the game WAY worse.
This one was sad but fascinating to watch. I was very late to the Tera scene but enjoyed my time playing it. Even a girl who I was dating at the time got into it and she hated MMOs but liked Tera. Grinded through most of the content together too. That said, I had no idea of the behind the scenes drama that was going on. Though as I said, that was probably due to me jumping in so late into the game.
My friend was super into this game. He'd spend hours and hours playing to craft really high-end unique items, then combine them with other items to make really crazy builds. He was so smart about it the devs gave him early access and character slots so he could playtest new content. He sadly had to leave the game due to his work life getting hectic and when he came back the game had already shut down which was really gutting for him. Watching this series from the outside in so much you kinda forget sometimes the toll of losing these games, all this emotional investment scattered to the wind.
This one hurts. I played this game so much and ran a guild that, back when sky castles were a thing, fought to get one by being one of the top guilds on the server. I meet a lot of great people on this one so it makes me sad to see it in its state now
First off, this video was wonderfully done. Absolutely lovely production and writing. I looooved Tera Online so much as a teen. My two best friends were suuuper into WoW -- their families played it, they all had characters with lots of play time in them, and any time I got to hang out at their houses while playing I was just... so bored lmao. I really hate the combat system, it felt so slow. So when I found Tera, it was amazing. I was able to have MMO conversations with my friends and talk about all the beautiful worlds and cool monsters I saw (Skywhale I miss you) and still had fun actually *playing* the game. I used a mouse and keyboard, and it felt so good to play as someone who had grown up playing PC FPS games like Tron 200 and No One Lives Forever. I joined right after it went F2P, although I hadn't been aware of it before so I didn't feel the weight of it. I spent ages on Tera, leveling my main if not to the level cap then near it. I know I got at least to level 50, as that's what you had to be at to unlock the new Reaper class-- and again, WOW, what fast combat. I never used any mods when I played Tera, but I always did love tumblr user lattef's Reaper uniform mod, that changed the frilly dress to something a little more practical. The few times that I ever bought cosmetics I was able to get the ones I wanted, which was super nice, and I'm not sure if that was luck or if it was actually skewed in your favor (my fave was the Night Nurse costume on my Castanic Priest, and I spelled her name wrong on her name tag LMAO). Loved the video, I wasn't aware of any of the stuff happening to it after it went to consoles. I hadn't played it for years and still haven't, but at the same time I see very little reason to go back anytime soon. Miss u skywhale *edit* omg I can't believe I forgot to talk about how much fun I had with the glitches of the game, finding my way out of bounds and into locked areas. Most of the time this only resulted in empty fields or blue voids (in Velika, the main city, if you walked outside the city wall and under the giant wheel, you could fall under the map) or even better, following along with others on the Tera forums to break into Baldera, an off-limits area. Not sure if they ever populated it with NPCs or opened it to the players, but if you snuck around the edge of one map you could find your way into it, and there would be no music and in the city the colors would fade away. It was like visiting a ghost town. There was also a very phallic rock at the top of this mountain that sat between Velika and the land behind it, though you had to jump/climb for quite a while to get there (and 15 year old me had plenty of time). I am curious to know if Tera was glitchier or more taped together than other MMO/online games, as I really didn't play any others, but finding my way to the edge of maps was probably one of my favorite things to do.
The lancer in Tera was one of my favorite classes in an MMO of all time. Fond memories of standing toe to toe with BAMs and giving them lots of stabbity. Happily the lance class in MHW is everything I loved about the lancer in Tera, and more. Good memories of this one, aside from the Soul Crushing questing. *shudder*
I never really played lancer, but reading this made me remember back when fighting a BAM normally took a group. Being able to solo one back then was possible, but your skills had to be top-end and even then it took forever. Accidentally attracted additional BAMs? You were done. Fun times.
@@RudolvonStroheim i started on ps4 than moved to pc, but both were dead, i would sit in dungeon queues for hours at level 35ish and only other players i see are little dudes driving in cop cars around the main city lol
@@SevenGC89 Leveling content before lvl65 is dead unless there's a leveling event unfortunately, you will find a lot more players at lvl65+ and in the city of Highwatch.
Was playing on PS4 just before the recent change of hands and it had decent numbers of people playing from what I saw. Major issue was the lack of tank players. Haven't played since then but that was due to me screwing up my gear more than anything.
@@SevenGC89 At level 35 you haven't been able to visit the 'main city' yet (Highwatch). Yes leveling has been reduced to doing the solo dungeons and is sort of a very bad/sad extended tutorial.
I think all are valid reasons that you talked about, but as someone who's been playing the game for 8 years, I can safely say you missed the biggest reason[s]: gear progression/enchanting and availability of enchanting materials in the cash shop. That and lack of content are the two main reasons why 99.99% of the endgame player base quit.
I was a tank main on TERA back in the day and around Gunner release I began to realize I was having serious problems maintaining aggro against DPS players with weapons enchanted to +15. And then Brawler made me obsolete overnight.
Getting to that point would have probably meant enjoying the game at all. I remember getting a random dip to 1-2 fps in a dungeon and realising I was actually on my integrated card (in the early days of Nvidia Optimus). I switched to the Nvidia card and... nothing changed... After getting a proper upgrade to a PC that could get everything maxed out, Tera still stuttered awfully. I personally expect GW2 to decline (not die, just forced to where GW1 is now) for the same reason. It's just not enjoyable when the FPS goes lower as the hardware gets better. And they have no team in charge of the engine, unlike WoW or FF14 who probably have an entire studio's worth of manpower just on that.
I had a Reaper and I can confirm that the game got boring after I cleared all the end game stuff story-wise. Couldn't care less for fishing, raids or PvP
Love your videos! So much quality (: Would be nice to see a "Rebirth of a game" series for games like Final Fantasy XIV which almost died and came back.
I could watch these all day :) Thank you! I know there is a ton of work that goes into these. All MMO potential starters should be encouraged to watch these to not repeat the mistakes :)
so many games i played and loved are in these series ... just noticing that really makes me both sad and happy in my game choices ... willing to play something new and invest my time but sad how often something new comes to an end so quickly (in most cases) love the series nerdslayer ... got me sticking around here but love the other content aswell
What also killed TERA a lot was the Race and Gender exclusive new classes. For 2 patches (Reaper and Ninjas) only Elins. Then we got Gunner for Elf female only, Brawler for human female only and then Valkyries for Castanic Female only. I played all new classes during their launch, but it sucked a lot to be held into certain gender/race. Then they slowly made those classes available to other races and genders, but it was already too late.
Wall Street will win in the end though, when all this blows over we'll see new regulations to keep normal people from doing this ever again to the elites.
Aaaahh, staying up until 4 for the server reset on a school night just to have some tank guy steal my world boss (I main support and was even willing to share the loot 💔)
I had a hell of a lot of fun running around as an outlaw with my bro. The warrior - priest combo was nigh unstoppable in early game. Only groups of 4 or more with a couple of archers could give us a run for our money.
Yeah, I wish duelyst didn't die. I got into it not long before it died, it was really good.
Well done detective :)
It still ranks as my top 3 card games ever, if only the devs knew wtf they were doing and advertised it better and didn't decide to go all in on some other game that flopped :/
Though tbh the cracks just started forming when they started pulling shady stuff like not being truthful to players regarding the card rarity rates and had the community find out the hard way, so I guess the game dying was just an eventuality
its sad that there isnt any other game like it either
@@Elequinn I loved it in its early days. It left a bad taste in my mouth when exactly every time a deck archetype appeared strong they'd nerf it to the ground. This frustrated me because these archetypes usually required very rare cards and I'd barely get half of the rare cards before these nerfs
Duelyst wouldn't let the game form a meta and that's very bad for a card game.
As one of the OG top ladder players I know how you feel. I only stuck around for 6-7 months after its release but it was really fun while it lasted. The community tournaments at the beginning were great, not sure if they continued after I left the game.
Wow the under double digits player count really struck me. Imagine logging into the massive world of an mmo and knowing you're the only person left online. Haunting, sad and cool.
I shed a tear when my SWG guild leader as a kid showed me his old world first city, that was completely abandoned.
its bugged the enmasse versions still up when it doesnt exist so it always says 5, the real games at 1500 players atm and for a pvp player thats fine
What pvp? I literally tried to find pvp games for weeks till I gave up a month ago lol, tell me how to find pvp in tera.
@@Pora447 new update came out a few weeks ago i get games every like 10 seconds in 10v10 7v7 and 3v3 ranked lol
@@Acooky. right, na or eu?
You know that scene in Fairy Odd Parents where they're going up an escalator, Timmy asks when they get to the rides, and the joke is "this is the ride!"
That's TERA.
Ye, still combat was awesome
off topic of Tera but to Fairy Odd Parents don't they have wings and can fly
I think that is the joke punch line
So youre saying a korean MMO is grindy? Id of never guessed.
@@Sagitta62 no its Timmy asking and the theme park is called escalator land
@@MichaelThompson-ux6nn yeah I really don't watch so I don't know thank you for make it clear to me
Had a male, high elf mystic with the white mafia suit, pink rimmed glasses, chibi wings, and pink fairy wand. He was the gayest, best healer on the server :(
I had a fishnet swimsuit male amani priest... not the best healer, but at least gay he was
@@TheMarronchoco Highkey that is the most gay, buff dragon fanservice we're ever going to get in an MMORPG. Really wish they had more rep.
I also had a high elf priest with the same wings and wand!!! Honestly it makes me so sad that the game is shit because I still, to this day have an emotional attachment to that priest. That being said I'm pretty sure I forgot my account details so there's no way I'm seeing him again :(
I’ve dreamed of making a castanic male who would look not like a douchebag... not many players see that male castanics can be really beautiful and handsome at the same time, not many see that potential in them and usually make them too masculine. I managed to do a really beautiful one for myself, with dark skin, brown hair and really beautiful face - he looks like a mythical hero or some Egyptian god and I really enjoy playing him 🧡
@@zhk6819 I make all my castanic males look like boomers lol.
I just want another game with Tera's combat system as It was the main thing that drew me into it.
Try BDO. It's essentially the same.
@@cryptidian3530 the fk? its completly different xD
@@cryptidian3530 its objectively not. BDO is hard lock targetting, and the mechanics flow like crap out a constipated man's ass.
Both games have slow, meandering stories that go nowhere and dont really let you get invested in the world or characters, but TERA's combat is pretty much The Best MMO combat outside of WoW itself. its just that theres no content to let you enjoy that level of precision and flow.
The closest ive found is Skyforge, a Beautiful but strange game that is much closer to TERA but whose monetization is a utter brick wall.
@@F14thunderhawk FFXIV may not have the best combat in an MMO, its combat is serviceable, but it easily has one of the best realized worlds in an MMO and one of the best stories in an MMO and Final Fantasy game to date. It's easily what keeps me engaged.
Hell the gameplay works so well that it never feels grindy. It's one of the reasons I've yet to get bored of it, because it never reaches the levels of grindyness of Tera or BDO.
If FFXIV had Teras combat I wonder how much better it would be.
We have genshin impact now
Not close tho, but good enough
I used to play TERA a lot, spending a whole summer with my friends years ago just playing every single day. Sad to see it in this state!
I'm surprised you didn't include the region blocking that came AFTER initial launch. My guild was international. I bought the NA version of the game and we had people in Asia, EU, an NA playing together. Once they put that impenetrable region block in we all got frustrated and quit. My legendary account has been untouched for years because I literally can't log into it.
any mmo that implements a regionlock post launch deserves a horrible death. Case in point: RO2
@@icdeadpipol Why would you let people play together in MMORPG, right? =D
not sure what were they thinking about that region blocking like why?
All your accounts have been deleted now... The transfer from en masse to gameforge made sure of that!
Ahh now I see why I can`t login to my TERA acc. I had no idea about this region block, seriously what the fuck are they thinking.
As an active player of the game for about 6 years, this stung. The game's been going downhill for 5 years and the truth hurts. This most recent patch doesn't inspire much faith in the future either.... at least the new Hard mode is fun (zombie apocalypse), but the grind got worse, they removed so many dungeons, and I don't have as much freetime as I used to. At least I'll still have the memories.
grind is boring, that's the problem you pretty much struck grinding same things over and over until you can afford new gear or upgrade existing one just to get new gear, unlike other mmo's there usually options, this game pretty much NOPE do these or piss off
I honestly liked the game a few years back but since they made the equipment i grinded for obsolete, I quit the game since it's going to be another long grind after literally just finishing getting some of the best gear
Yeah until you hit item level 498, between lv 66-70 you can now only do ONE dungeon ... it realllyyyy stinks.
But the game is down for maintenance right now and I beleive they are changing that to add the new Catplecorn however it's spelt DG to under ilvl 498 aswell so now we have 2 DG's ... yay.
still better then old grinding
remember masterworks scroll ? also u have to reroll ur substats
i miss the 120 men content, what does it call again?
As one the only pvp only healers in the game, I’ve been apart Dragon fury and seduction and more and more in the past years pvp is almost nonexistent and even gvg is dead cause only 4 guilds did it
The R34 of TERA is still pretty alive, silver lining I guess?
What
I never would have guessed
@@RSA91 The R34 of TERA is still pretty alive, silver lining I guess?
Last I checked an R34 was a car from Nissan.
i can understand overwatch but Tera? Really?
Tera dying puts a hole in my heart man. We need a sequel or something or a soul successor
I agree
Play ff14, forget f2p mmos that stuff simply isnt worth your time
@@waifuemblemenjoyer9938 maybe to you
@@waifuemblemenjoyer9938 too broke to live, f2p only
@@KingCookie_III played tons of tera, had played basicaly all patches, mained all classes with top gear except the healers, the game being f2p means content takes a while to come and when it comes its so little, in ff14 we get more content in 2 weeks than tera in 6 months
I loved that you used to have to explore the world, there were small rewards if you managed to find something, for examole there is a board on a mountain where you just write your name on and a message, there is another one where you get a pet etc.
Removing entire areas and instances, limitting classes to races and making it all about fishing truely destroyed the game.
Last time I remember the game being fun was 2015.
I remember when you could be questing, drop a campfire somewhere to rest and sometimes someone would join you, of course some would try to fight you but it was another fun aspect.
I miss these times.
Yeah, being able to go out of bounds and just explore was pretty fun. Surprising how much detail they put into some areas players were never meant to get to.
Places like Granarkus looked amazing from atop the giant arch in the middle. Shame that so many invisible walls were added when flying mounts became a thing.
I remember this game being fun but it was really irritating that whenever a new class came out they'd be restricted to female characters of one or two races. I usually make girl characters but the way they implemented it rubbed me the wrong way. They had some cool races in there that all got neglected for content. I loved those pudgy animal guys!
That was the beginning of the end for me. Then they started making silly cosmetics that broke the overall theme, it just became too painful to play, at least for me.
Wait. There were races other than Elin?
@fucku weebsnfuries YES thats the fucking term "weeb bait" thats an instant red flag, weeb bait mmorpgs are usually garbage.
This is basically what got me to stop playing. There was a point that I realized I was the only PC in the city with a male and only character that wasn't dressed like a stripper or a loli stripper. Everyone had jumped on the new Ninja class.
This is what pushed me off of the game and it’s why none of my friends would even look in this game’s direction. I can usually ignore fan service but this game went so far into loli-waifu-fapbait territory that it just got...weird. There’s a point where you really have to wonder who the intended audience is. The community happily playing up to it’s pedo image didn’t help.
came here early to cry bout this game
It hurts so bad
Same old tragic story
NC-Soft killed it
@Kim Possible's sidekick remember when you where in the desert with 3 other strangers all in green or with gears trying to kill a single Kumba? Good ol' days
@@Marinealver Ncsoft didn't developed or publish it
It's still running. They upgraded the engine last year so it runs at 80+ fps at max settings now. Huge improvement
I remember this game, I got into it when the gunner got annouced thinking "Oh, I can make a cute raccoon dog and give it a big gun, gonna be AWESOME!!!" *race exclusive* Annnnd hype gone.
Remove race/ gender locked classes (and p2w) and honestly eastern MMO’s beat most western MMO’s all day.
@@connorh7120 I know why companies do it, both to save money and to try and earn back money by pandering, but when I see it I just turn away.
I felt the same when I heard about the Ninja class ;_;
"Oh cool I can play a ninja. What do you mean I can only play the class as a creepily sexualized loli???"
race thing was stupid, not sure what were dev's thinking
@@kyotheman69 A couple of reasons, but the main reason being money.
Animations are expensive, especially in a game that totes true combat like that. It isn't like FF14 or WoW, where all models can have a base and you can move every move onto every body, due to how the game was made, every class had different animations with each move and while they looked the same those tiny little differences between each attack and move between races all had to be animated painstakingly for each time a new class was added, that gets expensive really fast, especially when you have a game that isn't really doing all that hot so to save money, they only do the animation work on a single race instead of doing it on multiple.
As for why they picked the race, they liked picked one with the largest population and I'm willing to bet money that Elin and the females were picked more other races and genders so pandering.
A salute to those who had the pleasure of playing the game when open world pvp was at its finest.
Not gonna lie, most of what I remember on MT server was the free beatings outside Lumbertown and Popolion.
I ended up just rerolling on CH after a few hours. The anxiety just got to me, I guess. lol
o7
I still remember seeing this game's poster all over internet cafe' here in South Korea. I was tempted to play it but then immediately turned off that classes are race-exclusive and worse, gender-exclusive. When you have games like Guild Wars 2 or Neverwinter at the time which lets you create and mold the character you want.
This is EXACTLY what killed the game for me. Wanna be a human male reaper or ninja? Sorry! Those classes are exclusive to Elins only.
@@JoJo-qw7ic I remember a same game did it, Dungeon Fighter Online, but then eventually they added male/female counterparts of their own respective classes. It would have worked if Tera featured Hero-based or named characters.
It's just so jarring, not saying the game is bad because I have seen videos and people play it. But it's just too big of a hurdle for me to be interested, especially those players who joined to ACTUALLY roleplay their own characters, and not just what the game tells you whom or what you should be.
Lol, exactly my same experience
Hell FFXIV let's you play every class with a single character. And there's no restrictions in that department either. Want to be a Lalafell Warrior that tanks? Go ahead. Want to be a massive Roegadyn that is a ninja? Nothings stopping you.
After playing a game like that, that respects the players time and creativity, its hard to play Korean MMOs that are very basic, generic, restrictive and dull.
@@dimielgo2267 how did I miss the point?
Tera has failed it's target group, as it made the end game content , only accessible to a small hardcore group, ignoring the 'casual' gamers. Only that hardcore group does not bring enough profits for the long term.
Oh, so it's that. I tried to play the game several times. But the story was cliché, the tutorial was boring, the combat kinda sucks, I gave up pretty quickly
thats not true tbh, the game has done nothing for the end game players in years, they have literally provided nothing of substance or challenge for end game players for a very long time. its always leveling revamp, gear revamp to make it easier for newer players etc. the game died because of a lack of true content, new or end game and the fact that its major publisher game forge is a huge p2w company that literally does not care about extorting players for cash, while providing the worst service to its customers/players.
@@sanjaysanj5603 played it and reached end game quick. Left because there's not much after that beyond grinding the dungeons for new loot and that was boring as heck. i loved the combat though
I left coz game was very linear and too instanced. End game was boring, gearing was boring... overall, it lacked a lot of content.
Anyway its combat and BAMs (pre-nerf) was just amazing (playing my first playthroguh as lancer... it was great). Sadly not enough to keep me interested. Main rule of top tier MMORPG is to be as sandboxy as it is possible, with TONS of side content, not only hardcore pvp/pve one.
@@absobel you played a horrible class like Zerk or smth xD
I remember having a lot of fun with Tera Online. Had a little hamster looking character on a horse and did my best climbing terrain I'm not supposed to
Let me guess, you climbed and ended up in a black and white ruin looking place where GM usually show up?
climbing hills n shit i wasn't supposed to is the only way I play lmao. gotta use that reaper flip to help with clipping lol
I was literally just playing this a few minutes ago and wondered if this game is dying. Internet, you mind reader
If the only players you see are ones in a Capitol city ERPing that's a clear sign a game is dying or dead
thats called consumer algorithms, google watches you all the time, it knows even your taste in rule 34
@@Wolfrich666 oh my god.. how did YOU know that??
@@almalone3282 its really hard to go to dungeons as new players because most of the time, there aren't people to find a group with
@@maynardvizcarra3982 and the people still playing dungeons absolutely hate it when a new player joins
Surprised he didn't mention that 90% of new classes are locked to female/Elins.
Probably because that what most people used
I remember playing this game and there was only ONE male character in one of the hub areas that housed 1000 people
@@KingCookie_III Part of the problem was also that most classes had advantages with Elin/Castanic Female/ Elf Female in PvP. and in some cases PvE. So even if you didn't like playing as them you'd find yourself getting beat by some of the range extenders and block bypasses of some of the skill "attributes" granted to these races. It was bonkers.
@@Aquapike the female models had much less camera obstruction. In wow few players play Tauren just because you had a huge wall of yourself blocking the camera.
@@JTruong3rd nah, everyone playing blood elves. Taurens are the horde’s third/fourth popular race. Taurens are one of the popular races.
By your logic, then gnomes, dwavres, goblins, vulperas would be the most popular. Draneis and orcs wouldn’t be popular either. I highly doubt it’s cause of the camera obstruction since we can zoom out pretty far. Few players play kul tiras and gnomes and dark iron.
@@JTruong3rd Camera obstruction may have had some part of it. But nobody I knew in PvP was worried about it outside of Fraywind Canyon and that was only from a healer or Archer perspective. Hitboxes on auto-attacks, and skills varied immensely from race to race on each class. Elin's for example had terrific auto attacks on Lancer that allowed for skating alongside having longer ranges on some skills do to the leaps they did. But Elin's sucked as Slayer due to hitbox issues that would literally have dead-zones in some skills. Elin was amazing for Lancer, Berserker, and Warrior. While Castanics, had some buttery smooth animations transitions for Warrior, Slayer, and (surprisingly) Berserker.
All in all, nimations for Tera were not at all standardized and were custom built with different ranges for a long while. Until around 2018 where they finally did standardize animations for the most part. Camera obstruction and visual fidelity might be a bigger deal in 2019 ~ 2020, but they weren't what anybody focused on until after standardization.
This one makes me sad. I really liked TERA and wanted it to do well. I remember all the original marketing for TERA in NA tried as hard as it could to completely hide the Elin. But then they also censored them, causing that backlash that pulled the Elin out into the light. Then after it went F2P all the money came from people buying cosmetics for their Elins.
Honestly if you're basing your design on fanservice just go all in and cater to your target audience of horny guys who will actually buy the cosmetics. The outrage is gonna happen anyway no matter if they censor it or not so might as well just release the unsensored version and ignore the twitter keyboard warriors who wouldnt play the game anyway.
@@Timeyy I've always thought this was pretty obvious. But these companies keep thinking if they just censor the game then mass market appeal will sell copies. These games are already niche and doing this just drives the niche audience away leaving you with no one.
Really shows you should focus on who the game is made for lol. Seems like the games only floating currently due to those elin players.
@@Timeyy Dam son where did you learned how to speak FACTS?
@@Timeyy If they, as developers, and the players themselves seriously consider little girls in underwear and bikinis as "fanservice", then they shouldn't be developing or playing games. They should straight up be in jail. Being "horny" is one thing. Being a full fledged pedo in the hiding is another.
"Fun" Fact: There was quite a notable amount of people supporting the sexualization of little girls in Tera in a Reddit post which initaly announced it's shoutdown.
those early beta times were some of the best MMO experience i ever had. RIP Tera
@Sai WOW online is still active ever since like 2005.
@Sai throw some charms in there
11:14 "While others were suspended from their jobs and fined MILLIONS in Korean won" makes it sound like millions of Korean won equals millions of US dollars. I think it would have been beneficial to include that millions of Korean won equates to several thousand US dollars. Sure, it's still a considerable amount of money, but not even close to the millions of US dollars it sounds like the way you said it.
NC-Soft makes Activision-Blizzard and EA look like charities.
ye he could've put a conversion. "oh its only a few thousand us dollars"
I dont get why they were fined tho
@ab ab do you need a hug buddy?
ive played tera on and off for years. i loved this game to bits, but god damn did it go downhill. i'm shocked that the poor management of the community forums wasn't mentioned, and of course the rampant gender/race locking of classes. won't lie this video made me cry a little bit, as it was my first mmorpg and is what got me into pc gaming as a whole. it makes me sad to see it fade away.
@fucku weebsnfuries oh my god you got me you really got me i cant believe how accurate you are wow thank you so much what an honor
I miss flying around with friends or just hanging out at velika and highwatch :(
A thing of beauty, I know
Will never fade away...
So what games youve been playing now then? Mori.
@@shigekigiosenfao9027 i been playing ffxiv and genshin impact and second life :^)
"why does this guy keep making videos about all the games i used to enjoy"
f
IKR!?
I will never forget this game and the unique combat system. Never before had I played a game where I felt like slashing-dashing-hacking derwish that was able to tank by jumping around and literally evading boss attacks. Other games have "Dodge" or "Evasion" as fictive stats on armor, but this game actually made you work for it.
If im not mistaken, gw2 also has active dodge system
As far as I'm concerned, every MMORPG only has 3 races; Male, Female and Loli.
animal
@@Marinealverthat's western mmo. Eastern mmo replace animal with loli
@@MILDMONSTER1234 Animals? Nah, western mmos just have different flavours of midgets.
@@yuuschzhie8822 looking at you WoW, dwarfs, gnomes, and goblins. If you can play as something as small as a gnome you should be able to play as a Loli. At least you would get to play as something cute instead of a pint sized engineer.
That's what it looks like when I see clips in some bid or other
Also the occasional playable furry thing! Or a pet... Or you play the team pet!
XD
Tera had one of the most amazing combat styles in an mmo ever at least to me, the targeting system was perfect, really enjoyed playing it, shame.
Really like it, but it got to a point that you need IF to clear a dungeon, and it was too much for the internet back then, even now for some "first world country".
It's combat to this day is my favorite even when counting non mmo games. It's just so snappy and comfy. Really fun game for me despite what people say. Shame it had huge problems.
Tera aimed for Hack n Slash action.
So true, I'm still looking for an MMO that gives the same great feel, but none come close :(
@@towakin7718 I am currently playing FFXIV, not the same animal in combat, but the community and story are great.
I played Tera for 4+ years, what made me quit the game was the RNG +15 awakened weopon/acc system they added, I spent 1 year farming materials in game to max upgrade my weapon to awakened stage +15 & when trying to upgrade- it kept RNG failing & destroying all my materials that I painfully farmed for 1 year. Tera is very grindy & I noticed in 2021 most North American gamers are treating all Korean P2W MMO's like they the plague, the entire MMO genre is now DOA!
Because they are a plague. Vanilla WoW was peak MMORPG, there is very little one can do to improve it. It wasn't nowhere near grindy and it managed to somehow do everything right. Free to play/pay to win and mtx in general are killing gaming.
This game will always hold a special place in my heart in the journey which propelled me into game development, that said, this video hurt.
I originally stopped playing when the servers merged and my friends, my community, was scattered and gone.
The one nail in the coffin for me was logging in after a while away and not only were dungeons gone, level cap was raised making my years of grind irellevant (and ALL my gear too) but most importantly, and perhaps most silly to some people, was the fact that my achievements were... made irrelevant. With so much content removed so was a lot of my seasonal achievements, going from an amazing blue ring around my portrait in the partylist (which was how your achievements was displayed to other players) to a filthy silver really made it feel like the game didn't care about my effort.
Dungeons had downright broken, most notably the second boss in the pirate dungeon where the boss just straight up jumped through walls making him untargetable, queues taking forever didn't help either.
@Sai Yeah... The laurels were somewhat important to me really. It gave a visual representation of how familiar someone was with the game the second I loaded into any form of content. It was an amazing feature.. well, the good parts of it anyways
@Sai Yeah that was also so cool! You could even scroll through the duty finder to see your clears!
Oh man TERA had some amazing small gems
"Looks like somebody played a trick on you." God this game had a lot to love but man did it have way more to hate. Who ever did the audio/Ui for this mess should really not be allowed to touch games again.
DONT SKIP ANY MEALS!!
Tera had the Kingdom's of Almalur problem:
1) great Combat system
2) generic and sub par in everything else
3) And a seemingly neverending slew of legal issues
correction: tera was (for some reason) shifted to another steam page after launch. There are about 600 avrg players
also all the new classes being given pretty much exclusively to elins... that was a big factor
remember when people wanted a male gunner so the game added elin gunners instead? yeah they did that a lot lmao
This video really tore at my heart strings. Because I started playing Tera just after it turned Ftp and despite a few of its PtW It was Alright!
The internal market was reasonable and I made it all the way to end game having sank no money into it.
The End game is however where things sank for me, as a lancer there was little for me to do.
There was this massive gap between finishing the story, and true end game content.
I came back a few years later and the hole game just seemed gutted.
Massive parts like fae forest where left vacant. Progression was streamlined and everyone was just rush rush rush.
The crafting system was gone.
My old guild was all but gone.
It was just depressing.
A guild being gone is always sad in any game
The argon queen boss in MCHM had some of the best mechanics I've ever experienced in an action combat RPG so far. Really miss that one the most.
yeah super cool instance, trying to do it with instance matching ment hours of wiping on every boss tho >
Exactly this. I used to play Priest, and there's no rush quite like saving a group of randoms from a wipe with frantic self-heals and resurrects and helping them win in the end. People were always so grateful, too; I've never seen so much respect for support players.
I tried playing again years later, and I was so sad to see that not only was MCHM gone, but nobody I talked to remembered it.
@@Discuiet It was even more exciting to duo the debuff rotation mechanics from Manaya.
Edit: yeah, the healer class was amazing in that game. Always loved my healers when i was tanking.
I agree. Argon queen is the best boss in TERA and MMORPG to this day. Sadly they removed the dungeon long ago.
@@felixduong5162 imagine Ashes of Creation having Tera combat and boss mechanics. I would die of happiness
"Seen as an antagonist by the community"
After playing ESO for years, I know how they fucking feel.
I feel that shit I ended up quitting about a year ago and from what ive seen its still the same shit
@@acid4413 It really is. Hell, even the new patch is basicly same ol', they wont stop nerfin' shit.
If Nerdslayer ever needs a witness for fuckin' ESO I could rant for -hours-.
@@darkspawnsenior9488 o same here I think the 1 video I have uploaded is a pvp clip from sometime during summerset expansion and its like looking at a completely different game compared to now
@@darkspawnsenior9488 you must not have been an endgame eso player, the nerfs are usually nothing to whats needed, stamden and stamcro have been broken since release but they wont get nerfed due to the fact theyre a paywall, and zenimax doesnt listen to the actually good pvpers or good pve players its always listening to the dumb shitters who sit there getting 1vxed all day who have no clue about balancing, the games a giant money grab with bad mechanics in pvp and pve, bad performance and just a shit game unless you wanna rp, the game died after OT came out releasing dumb new sets and that just kept happening every update, the game shouldvestayed at a level playing field release all thoswe sets but pve bind them and have pvp only the original sets like hundings or kags and the game would be 1000x better, like who actually thought fury was a good idea? 700wd in heavy lmao
@@acid4413 least it not warframe
While I’ve never been a consistent player, I hold TERA close to my heart and I genuinely enjoy going back to it every now and again, along with Blade & Soul, every couple months or so. I still enjoy the action combat system, but if I didn’t hold nostalgia for the game, I don’t think I would go back to it. If/when it actually does die out, I will genuinely miss the game. It was never the greatest game around, but it was enough for me. Fun in short bursts, but lacking longevity, it was something I loved to play after school between bits of homework. I hope to get a bit more fun out of the game before it dies completely, and I hope you all do too. (Unless you don’t want to, and that’s also fair)
Fun fact. Tera is actually short for "There Exists a Ridiculous Acronym"
TEARA
@@Clingan1234 link words aren't included in the acronym. Like the FBI isn't the FBOI
The Exiled Realms of Aborea
@@belzyk3dg122 that would be a silly name for a game
@@unacomn That's the actual name of the game.
Official tera closes June 30
but most people are playing on a private server called Menma's Tera has little and has a pretty decent population people from eu and na and other regions gather there as you get everything just by playing
Omfg really? You lighted spark in me man, i nearly cried when i saw the vid, been with Tera for few years, kinda like my second home haha and so many good memories
Imma proceed to play it when i come home, and put hours to it again
if you play it, are you able to answer me what differencies are there compared to official one?(wich also means, heyoo new friend to the friend list!:D)
Bad news: menma tera is being sued
Good news: starscape tera exist with fashion coupons can be grinded!
they also killed their communites, the removal of fireplaces. Then cutting the story, then making the quests optional. Then changing crafting and weapons again and again.
o ya i member the fire places
I've been waiting for this video for a long time. I played the game on/off in the very early days, and really got into it when they added Highwatch. I took a break from the game right sometime during the Sky Cruiser HM patch, after playing in what I would consider the golden days of the game (BRNM/HM patch). I started playing again when they added Red Refuge, which meant that all of my gear was long since outdated and unusable, as well as my stored upgrading materials (oh, the alkahest). I played nearly a thousand hours that summer, becoming one of the best players on my server in the AAHM patch (with the addition of Heroic Oath Gear). I revived a guild and really shook things up in PvP - particularly CU, the weekly GvG battleground. I made friends that I'll keep in contact with forever, introduced my friend to his fiance (i met both in the game), and made memories I'll cherish forever.
I remember the day that Enmasse killed the 3rd party programs that made the game playable. Since the servers were so poorly run, most people couldn't play their classes properly even if they lived a few miles from the physical servers. Most classes (esp. the dps classes and the lancer) had skills that needed to be chained properly in order to have speedier animations, and since the servers were so shit you wouldn't be able to properly chain inputs at all. The 'proxy' programs created by Caali and PinkyPie for NA and EU respectively were the only thing keeping the game alive for the few hundred of us that were actively clearing the hardest content in the game. For me, and most of the players in my guild, this was the last straw in a along line of grievances with Enmasse, and it broke the camels back. Some of us went so far as to start over from scratch on the EU servers, since the game was managed so much better by Gameforge (and you know when GF is doing better than you something is VERY wrong), but that didn't last.
TERA is dead, and it's the most tragically mismanaged game of all time. The combat was exceptionally tight and well controlled - I would go so far as to say that it is STILL uncontested at the top of MMO combat. I could sit here and sing the praises of everything TERA did right for hours, and I honestly think that with the right management (and a publisher that listened to its active playerbase) TERA would be hailed as the gold standard of what a modern MMO should be.
I'll give up a kidney to anyone who can get me a private copy of the game in the AAHM/GLSNM/Apex 2 patch so I can host a server to play with my guildies. Until then, it's PoE and waiting for Lost Ark to come to NA.
Big shoutouts to everyone on NA's Ascension Valley server and the wonderful people in all my old guilds (Redwood, Bonsai, Blood Rain)
- Clubs
Aye AV gamers unite
@Sai Agreed, Blade and Soul might be faster-paced, but its kinda janky and still too limited compared to Tera's. GW2 isn't bad, but everything feels so floaty and lacks impact.
Can't really think of any other major MMO that isn't tab-target. And I just can't go back to those anymore.
AV gang
Bleeding edge woul be a good "Dead of a game"
Would it really be that interesting? like the person above me said, it was never really alive.
Agree
I had played TERA for so, so long, a little after it became free to play I hopped onto the game, eventually meeting someone who became a very close friend of mine until their untimely demise due to sickness. I adopted their name as my own in every single game and account I make to remember them by, and had stopped playing Tera until maybe a year after the Reaper got released, then I eventually found a real guild where I felt like I belonged and had fun every day running dungeons and just being around them, every time I logged on there was always someone there looking to play and run dungeons. We even managed to hit the top PvE guild once while I was in the guild, and we were a consistently good guild keeping up with some of the others in the server from what I can remember.
I was very sad and disheartened watching the guild slowly but surely start to fade away, and one thing I said to the guild owner which probably they don't remember but my words haunt me every day when I said "Don't worry, I'll still always stick around even if we have people leave." and then, for some reason, I was just never able to get myself to log back on. The rest of the guild apparently merged with another guild from what I heard through other people I knew from the guild. I logged back on, just one more time when some friends I knew thought about playing, and after realizing just how much of the game had changed for the worse I just...couldn't get back into it anymore. I didn't want to taint the memories of my time in TERA by playing it again when it had fallen so far.
I still constantly hope for the day another game just like TERA comes out, I fell in love with their character/equipment designs (not talking about the Lolis, chill), the style of the world, the fantasy feel of everything, even the basic concept of the story and the world I liked a lot. But the combat absolutely made the game. It really helped to make your skills and such feel like they had real impact, even if it was an MMO where, obviously, your attacks might only just tickle their health bar a bit. But it always looked cool, and the combat felt so incredibly fluid, very rarely did it feel clunky or slow. A lot of games have tried to mimic (whether intentionally or not) TERA with its combat, but none have quite succeeded. Most of them never seem to have the sheer skill size TERA did, even if they pull off the combat feel. Which was another thing I liked about TERA, despite having such ridiculous amounts of skills you could still end up using all of them through a fight thanks to the Chain mechanic. I think that's the one aspect most of those MMOs miss is the Chain mechanic.
Hopefully some day we'll get another game that takes everything TERA did with the combat and art style and put it into their game. It was the first and only MMO I felt I really had a home in.
9 years is a pretty good run imo, combat to this day is still one of the best amongst mmos, played it from beta to F2P, yeah the were just never enough content
I haven't played tera in ages, thanks for the memories.
HA I'm surprised you didn't mention that almost all of the money after going f2p came from Elin players buying new clothes for their lolis
Yo this is me tho rofl. I only spent like $20 but still spent money on a f2p game just to make my Loli look like a dominatrix.
@@zoidsfan12 ah i see...dom loli.
l think i like it!
This is 100% accurate and the only reason the game is still running. A virtual maid outfit was the best investment of my life, 0 regrets.
@@zoidsfan12 right on good for you man
Yup, I started in mid 2014 (reaper update) after taking a break from WoW and enjoyed the game (off and on) up until 2016. I spent about $1500 on cosmetics for my reaper alone
My problem with Tera was how unhelpful people seemed to new players.
When I tried it out many years ago it seems to be a newb was to be your death knell.
Its incredible to see just how many comments there are from people who truly enjoyed this unique MMO. Tera set itself apart from everything else solely for the fact that it was _fun_ to play, truly the very first MMO where the gameplay itself was the forethought and not just another mechanic tacked onto the world. This is how videogames are supposed to be - fun. In the future, tab-targeting non-action combat will be completely phased out, and there will be a new MMO to set this precedence and take WOW's throne, utilizing true action combat, and it will surely take notes from Tera, the only MMO to have gotten it half-way right so far. Unfortunately, this was the _only_ thing Tera got right. It could've been BDO to take the throne, you know, if it actually had real content and didn't require 4 hours of mob grinding daily. Seriously wasted potential.
I loved the game, it was fun and different, but when I learned about the censorship, and again not just the physical designs, but the blood, some of the quest lines and text that got 'edited', I was done, I don't play things altered, bring it the way it's meant to be, or not at all.
I remember when the Ninja class was released, TERA got a minor boost from the Yogscast, with Kim and Rythian having competing guilds and offering free in-game stuff. I think it only lasted a couple months or so before interest in the game started dropping again.
I literally started replaying Tera again last week, I'm still having fun with it. I tried playing on Steam but I keep getting an error when trying to launch it, from what I've seen, I'm not the only one, that's probably why the players are below the double digits now.
@Sai It's because you have to look up TERA on steamcharts, not TERA
..no that's not a typo, no idea why there are two steam TERAs
You mentioning Guild Wars from 2004 made me nostalgic. Got the game in like 2007-8, and 12-13 years later, I still play it occassionally, and dabble in it from time to time.
An MMORPG releasing in 2012 is near-suicidal anyways with all the other stuff around and the gaming landscape changing from the early 2000s (when mmos were king), but having less content than a 10 year older MMO was like asking for the game to die.
I haven't played TERA in a while but it'll be a sad day when I can never go back to it.
I had so many hours on this game. I had 8 level 65 characters that were fully maxed out. I loved it so much but in 2017/2018 it began really dead for me. Very sad to see this game die.
What killed it for me is that they gave the Elin way too many advantages. It had advantages in frame data, most of the costumes, the new classes exclusive to it etc really grinned my gears
oh man a Death of the Game for one I have played a lot of in the past. Looking forward to this!
How about covering Dragonnest? It's quite a famous rpg in SEA back when I was still in highschool, although I'm not sure if its dead since I don't hear or see anyone playing it anymore
The SEA server is still alive and NA is doing.. okay. NA isn't as crowded as SEA but it's always been that way.
Aw yeah, time to settle in for the night and enjoy...
Aw yeah, time to wake up and enjoy on my way to work...
Same. In bed now.
Totally... Cheers!
Cozy time
you forgot the part where Teras chat could be used as a backdoor and they first tried to cover it up before fixing it
You really hit the nail on the head.
I was a die hard Tera fan for about 3 years. It was my gateway into PC gaming, and I used think it was a fantastic game just with hiccups that all games surely had.
I left for a combination of GW2 and FFXIV in 2017 and it absolutely opened my eyes to, not only, how empty Tera was, but how toxic the Tera player base was.
That fact hit even harder when I tried to come back to the game in 2020. The gearing system had completely changed and my old Tera friends who had managed to still be around couldn't be bothered with helping me get my bearings again after a couple of years of tab target MMOs. In low tier end game content, my friends would just bulldoze and I'd tag along, then I'd hit a wall where I'd suddenly need to have skill and no one has any patience for that with with the player base being small and self sufficient. I think that's a big piece that killed Tera. There is no reason or reward for end game players to do content they've previously completed, and if they did do it, it was a simple bulldoze, leaving the far and few between new players to be isolated and unable to break into the isolated end-game centric guilds and groups.
I really had wanted to go back to Tera, but I just couldn't break into a social group willing to put up with someone who wasn't already skilled and knowledgeable.
I played this game and I can tell you the real cause of death was the tagic lack of content and the criminal amounts of grind caused by the said lack of content AND the monetisation model brazenly selling gear upgrade materials in lootboxes.
People just got tired of running the same dungeons for years on end to fail another attempt to +1 a piece of gear.
this gives me massive nostalgia. I miss the mid 2000s of f2p mmos. i was a teen then v.v
Tera is mid 2010's tho
Game was alright, the Elin kept the game alive thanks to costume microtransactions far longer then the game had any right too. Still between Elin and Castanic they were really the ones keeping the game alive. The gameplay wasn't bad, but it seems without a huge name behind it MMOs just don't do as well as they use to.
And it showed, as new classes were very much locked to anything with boobs (preferably elves or little girls) even in defiance of all logic, while all male characters and more than half of the races got NOTHING (though heard they AT LEAST fixed that with the brawlers, though the other later classes still suffer from that issue).
The Elins are exactly what killed the game for me, my guild, my friends and most of e everyone I knew in this game over the 6 years I played.
@@MsGabrielaDrummond The elins by themselves I was okay-is with.. but tailoring all new classes to them and maybe elves too? Even if said new classes use GIANT MECHANICAL FISTS or a goddamn BFG? hell no!
I cried, and yes, it's STILL my favourite waifu creator of all time.
I found your video fascinating, and enjoyed the summary of the history of TERA! I never knew it had that many difficulties trying to launch! It’s a shame the game died, I had some really great times with it.
I wasn’t the best top hardcore player, but I was pretty dedicated, and often had the second best gear (often the previous top gear haha), and for a time was part of the guild that dominated Alliance wars (Radioactive). So I want to share some things you did not mention that may have contributed to player exodus too.
I joined after the argon stuff and first new class (Elin Reaper) was introduced and before the big new content patch. One big PvE thing players did was called the “Nexus”. Basically a huge event that happened on a schedule where large groups of players would work together to fight large mobs for loot and reputation points. It became a social thing too, with my group (Nexus Granarkus Food Raid :) ) consistently together and having a great time even just waiting for it to start. We didn’t mind the lag from a lot of players being together, and it could be reduced by reducing the graphics temporarily. But when they added the new zone and level cap, they removed the Nexus, with no replacement, and a lot if players I knew quit the game! (Sure you can argue server strain, but there was never a replacement as popular. The loot was made obsolete by the new content, so it wouldn't be an exploitey thing. They could have waited until players naturally moved away from it...)
When they added new dungeons (which was pretty frequent), it added the newest best gear, obsoleting the old gear, making it very hard for non-super-hardcore players to keep up. And when you couldn’t keep up, due to the inspect feature, I found players would often kick me from parties, making it hard to get the gear. And, even when you got that gear, you had to spend a ton of resources rerolling it!
They tried to make a new nexus-like thing but it was nowhere near as popular and not really a group thing.
It was fun when they added new (powerful) classes, but not so much when they nerfed old ones at the same time, or the new class obsoleted others. For example, Brawler killed lancers since it was a tank and did damage (and plenty of dungeons had mechanics to kill parties who couldn’t do enough damage in a certain time frame [another non-top-player-hostile feature]).
They started making some weird moves, like removing gold drops from monsters, THEN giving subscribers a pet to pick up the now non-existent gold drops. Pretty useless!
Players could aid lower characters in dungeons with high level characters, my friends and I would often do so when levelling new classes. But they made it so players couldn’t do that anymore!
Eventually I moved to the Alliance war, as it was the next fun large group (PvP) thing, but they removed that too!! After that I and many who enjoyed Alliance War left, and I have a feeling that was around the time of the mysterious seeming mass leaving of players that they never recovered from you mentioned, before the intense banning of modders.
Between the things you mentioned, nerfs, content removal, increasing amounts of random-loot micro transactions (loot boxes), and difficulty for players who weren't the top hardcore, TERA, sadly, is no longer the game it used to be.
When Tera came out the combat was so far above every other mmo we had in the west. Too bad the rest was boiler plate, grindy, mediocre to bad Korean mmo.
A shame, really. I remember getting a Gunner and Valkyrie to max level and enjoying the process.
Is Black Desert Online good? Only thing I heard about the combat is that it's similar to hack n slashes.
@@mr.cuddlesworth3144 The combat and character creator are great, I can't tell you beyond that as I've only played it for maybe 5 or 6 hours.
@@mr.cuddlesworth3144 its pure grind, looks pretty but all you do is grind
@@mr.cuddlesworth3144 It is a huge time sink, even in terms of mmo. Though they have sped the progress for new players a lot.
Mostly you will be killing the same monsters over and over again - there are some dungeons and such coming in future.
For single upgrade attempt for gear you will be grinding possibly tens of hours, depending how far you are in the game, and possibly lose hundreds of hours of grinding if you fail - depending if you go safe route or risky one.
Other very popular way to gain better gear is simply print money with life skilling, which itself requires sizeable investment and lot of time and effort.
Combat is mediocre at best - yeah it is fun and looks cool, but lacks any kind of depth in PvE. To execute a skill you mostly press multiple buttons instead of one, like Shift + F or RMB + Shift - some skills can be placed on hotbar and some classes make your hands hurt. In PvP there is depth in terms of try to cc if not successful retreat, otherwise kill the opponent with one combo, there is a lot more in that, but I am not that much of a PvP expert.
If you like PvP, BDO is worth trying, but be ready to sink hundreds of well planned hours to get into that scene. You can PvP pretty much at any point of the game, but for proper PvP scene, you will need to get into a good guild and have good gear and skill with your class. Oh and also you need to be able to bear hours of grinding, that is what you do 95% of the time - if not by killing monsters then life skill grind, you need silver to progress in the game.
And it is highly recommended to put at least 100€ into the game, for pets, maids, value packs and possibly a tent - in truth you will most likely spend way more for costumes etc.
You can buy them with in-game money, but that will greatly hinder your progress at start, you want at very least few pets and Value Pack.
I played tera on beta & launch, and it was amazing. It was fun, had great combat, and a beautiful world. I eventually stopped playing simply because I was burnt out. When I can back years later, thr game was not the same any more. It was horribly optimized (I got half the fps on a pc that was several times more powerful than the original pc I played with back in the day), and the world was different, with all changes making the game WAY worse.
This one was sad but fascinating to watch. I was very late to the Tera scene but enjoyed my time playing it. Even a girl who I was dating at the time got into it and she hated MMOs but liked Tera. Grinded through most of the content together too.
That said, I had no idea of the behind the scenes drama that was going on. Though as I said, that was probably due to me jumping in so late into the game.
"Journey before destination." The game is fun when you're leveling and when you start endgame. after that it kinda dies.
My friend was super into this game. He'd spend hours and hours playing to craft really high-end unique items, then combine them with other items to make really crazy builds. He was so smart about it the devs gave him early access and character slots so he could playtest new content. He sadly had to leave the game due to his work life getting hectic and when he came back the game had already shut down which was really gutting for him.
Watching this series from the outside in so much you kinda forget sometimes the toll of losing these games, all this emotional investment scattered to the wind.
This one hurts. I played this game so much and ran a guild that, back when sky castles were a thing, fought to get one by being one of the top guilds on the server. I meet a lot of great people on this one so it makes me sad to see it in its state now
Ouch, Tera was my first mmorpg, i loved every second of it, played for 6 years....
Look what they did to my boy ;-;
Bas Rutten made the tab targeters cry like an anime fan on prom night.
First off, this video was wonderfully done. Absolutely lovely production and writing.
I looooved Tera Online so much as a teen. My two best friends were suuuper into WoW -- their families played it, they all had characters with lots of play time in them, and any time I got to hang out at their houses while playing I was just... so bored lmao. I really hate the combat system, it felt so slow. So when I found Tera, it was amazing. I was able to have MMO conversations with my friends and talk about all the beautiful worlds and cool monsters I saw (Skywhale I miss you) and still had fun actually *playing* the game. I used a mouse and keyboard, and it felt so good to play as someone who had grown up playing PC FPS games like Tron 200 and No One Lives Forever. I joined right after it went F2P, although I hadn't been aware of it before so I didn't feel the weight of it.
I spent ages on Tera, leveling my main if not to the level cap then near it. I know I got at least to level 50, as that's what you had to be at to unlock the new Reaper class-- and again, WOW, what fast combat. I never used any mods when I played Tera, but I always did love tumblr user lattef's Reaper uniform mod, that changed the frilly dress to something a little more practical. The few times that I ever bought cosmetics I was able to get the ones I wanted, which was super nice, and I'm not sure if that was luck or if it was actually skewed in your favor (my fave was the Night Nurse costume on my Castanic Priest, and I spelled her name wrong on her name tag LMAO).
Loved the video, I wasn't aware of any of the stuff happening to it after it went to consoles. I hadn't played it for years and still haven't, but at the same time I see very little reason to go back anytime soon. Miss u skywhale
*edit* omg I can't believe I forgot to talk about how much fun I had with the glitches of the game, finding my way out of bounds and into locked areas. Most of the time this only resulted in empty fields or blue voids (in Velika, the main city, if you walked outside the city wall and under the giant wheel, you could fall under the map) or even better, following along with others on the Tera forums to break into Baldera, an off-limits area. Not sure if they ever populated it with NPCs or opened it to the players, but if you snuck around the edge of one map you could find your way into it, and there would be no music and in the city the colors would fade away. It was like visiting a ghost town. There was also a very phallic rock at the top of this mountain that sat between Velika and the land behind it, though you had to jump/climb for quite a while to get there (and 15 year old me had plenty of time). I am curious to know if Tera was glitchier or more taped together than other MMO/online games, as I really didn't play any others, but finding my way to the edge of maps was probably one of my favorite things to do.
My favorite MMO, played it for around 6 years.. was waiting for a video on it to be honest!
Didn't mention the region locking after launch? That was kinda big.
The lancer in Tera was one of my favorite classes in an MMO of all time. Fond memories of standing toe to toe with BAMs and giving them lots of stabbity.
Happily the lance class in MHW is everything I loved about the lancer in Tera, and more.
Good memories of this one, aside from the Soul Crushing questing. *shudder*
Welcome fellow lancer
I never really played lancer, but reading this made me remember back when fighting a BAM normally took a group.
Being able to solo one back then was possible, but your skills had to be top-end and even then it took forever. Accidentally attracted additional BAMs? You were done.
Fun times.
Lancer Amani, male and female, were my favorite race/class combo in the game.
Death of a Game: "Tribes: Ascend" is what I am waiting for but I will enjoy these videos in the meantime.
Ahhhh tribes, the SHAZBOT phrase and the weird ass but fun sliding are burned into my brain haha
please no, i do not wish to cry
I really miss the free legendary parts you'd pick up while leveling to make a weapon it was in the early days before they removed it
If the devs kept the same energy since launch, and had not made the Elin race, this game would have had a lot more solid years IMO.
When Lacari and company left, this game literally died overnight
Same admiralbulldog lacari?
The Man-Up era of TERA was pretty wild.
I really tried to get into Tera, but its just so dead, theres like usually maybe 5 ppl in the main city at peak hours. sad it had potential..
Is this on console or PC?
@@RudolvonStroheim i started on ps4 than moved to pc, but both were dead, i would sit in dungeon queues for hours at level 35ish and only other players i see are little dudes driving in cop cars around the main city lol
@@SevenGC89 Leveling content before lvl65 is dead unless there's a leveling event unfortunately, you will find a lot more players at lvl65+ and in the city of Highwatch.
Was playing on PS4 just before the recent change of hands and it had decent numbers of people playing from what I saw. Major issue was the lack of tank players. Haven't played since then but that was due to me screwing up my gear more than anything.
@@SevenGC89 At level 35 you haven't been able to visit the 'main city' yet (Highwatch). Yes leveling has been reduced to doing the solo dungeons and is sort of a very bad/sad extended tutorial.
All that I remember is that I could play as a cute doge bear thing.
Jesus! You're timing could not be any more impeccable. I had completely forgotten about this game.
Such squandered potential. Lancer is one of the best tank classes I've ever played.
I think all are valid reasons that you talked about, but as someone who's been playing the game for 8 years, I can safely say you missed the biggest reason[s]: gear progression/enchanting and availability of enchanting materials in the cash shop. That and lack of content are the two main reasons why 99.99% of the endgame player base quit.
I was a tank main on TERA back in the day and around Gunner release I began to realize I was having serious problems maintaining aggro against DPS players with weapons enchanted to +15. And then Brawler made me obsolete overnight.
Oh god the horrible gear pacing and dailys... Oh god those stupid dailys
Getting to that point would have probably meant enjoying the game at all. I remember getting a random dip to 1-2 fps in a dungeon and realising I was actually on my integrated card (in the early days of Nvidia Optimus). I switched to the Nvidia card and... nothing changed...
After getting a proper upgrade to a PC that could get everything maxed out, Tera still stuttered awfully.
I personally expect GW2 to decline (not die, just forced to where GW1 is now) for the same reason. It's just not enjoyable when the FPS goes lower as the hardware gets better. And they have no team in charge of the engine, unlike WoW or FF14 who probably have an entire studio's worth of manpower just on that.
I had a Reaper and I can confirm that the game got boring after I cleared all the end game stuff story-wise. Couldn't care less for fishing, raids or PvP
Love your videos! So much quality (:
Would be nice to see a "Rebirth of a game" series for games like Final Fantasy XIV which almost died and came back.
There's an excellent documentary by Noclip if you want a deep dive into FF14. Highly recommended if you're at all curious about it.
I think Sea of Thieves would qualify for that.
YES finally another one of your uploads. Production quality. SO GOOD.
I could watch these all day :) Thank you! I know there is a ton of work that goes into these. All MMO potential starters should be encouraged to watch these to not repeat the mistakes :)
I started during the fate of arun update, spent a whole year playing which the experience I still cherish til today.
Bro legit yesterday I felt like playing Tera again and now I see this
so many games i played and loved are in these series ... just noticing that really makes me both sad and happy in my game choices ... willing to play something new and invest my time but sad how often something new comes to an end so quickly (in most cases) love the series nerdslayer ... got me sticking around here but love the other content aswell
Love the detail you get in for these
What also killed TERA a lot was the Race and Gender exclusive new classes. For 2 patches (Reaper and Ninjas) only Elins. Then we got Gunner for Elf female only, Brawler for human female only and then Valkyries for Castanic Female only. I played all new classes during their launch, but it sucked a lot to be held into certain gender/race. Then they slowly made those classes available to other races and genders, but it was already too late.
I left like most of my guild friends when new classes where locked only Elin
So this is the feeling of having a game I played here
I look forward to the future Death of a Game: Wall Street.
lol
Somehow I prefer my games to NOT have such an affect on everyone's livelihoods. Which is why I don't care for gambling.
Lmao perfect
Wall Street will win in the end though, when all this blows over we'll see new regulations to keep normal people from doing this ever again to the elites.
@@MoreEvilThanYahweh That happened back in the '90s.
Stocks are gambling and the house always wins.
Not gonna lie, this got me interested in redownloading to hunt some BAMs for an hour or so before I go back to forgetting about the game again.
Aaaahh, staying up until 4 for the server reset on a school night just to have some tank guy steal my world boss (I main support and was even willing to share the loot 💔)
TERA is shutting down in June 30th of 2022, that is surely TERAble.
I had a hell of a lot of fun running around as an outlaw with my bro. The warrior - priest combo was nigh unstoppable in early game. Only groups of 4 or more with a couple of archers could give us a run for our money.