@@putrakacak5994 depends on how much you need that 1 DP. If you have FlagPipe (with Babpipe potential 5, then you definitely don't need this -1 DP) if not and you have DP problems then maybe yes
I did max pot wis at 300 pull (free from banner was my last pot) i got another wisadel, nearl alter and on 404 i finally got logos... I got logos after 404 pulls man@@blackhammer5035
DragonJGY is literally my professor for Arknight. The shockwave and talent damage calculation analysis was great for explaining the inner working of Arknight.
"This will change Arknights forever" hg kit designer after permanently destroy the meta, game balancing, and players' cognition ability for the 7th time
@@tengkuzakianugraha3595 And neither of them destroyed the game. Nor did Surtr, Mlynar, Reed2, Typhon, Degen, etc. The game will be fine with Wisadel (and has been on CN).
Seeing the revenant summon stats makes me feel bad for Vigil's Wolves. The flinger somehow got a better summon than a class that has summons as the gimmick.
Civilight Eternas skill to recover the HP, I think it's s3, is the strongest to heal units like Mudrock etc And she has with s2 good abilities to lock a target with the true damage. She is really good and recommended to build
Thank you for the undoubtedly the most informative and objective analysis on Wis’adel here in the western AK community. I got mine to Pot 4 and will guarantee Pot 6 on the final day of her banner. Best girl deserves it.
Fascinating about the explosion order. Don't think it matters to me at all beyond "mixed enemy types or differing remaining health could break autos," but it's still quite interesting. Wow, there's so much depth to those talents...
Cracked in battle and lovely in Chapter 14 story, girl took it all fr. Thanks a lot for the in-depth explanation, my sniper brainrot grows even further between her, Typhon and Ray lmfao. I was planning to do S1 as secondary mastery but honestly S2 is looking like the more fun option for IS, gotta think it better.
Honestly i love how you zoomed in on wisadel and the enemies, i kinda question how the afterimage looks + the shockwaves and explosions from it, so at least i know now how they work lol. Great vid as always!
HW: 1) 352, 2) 879. All nodes chosen based on closest distance except no. 2's 9, which was chosen over equidistant 5 for its lower latitude. Appreciate the breakdown (especially visual) of the talent's inner workings, as I think it would be rather difficult to grasp the entire process just from looking at the lines ingame (outright impossible without guessing for the calculation order).
Btw I actually learned so much about shockwave damage from this video, still a bit dazzled by it, but that is why these videos are so awesome. You expect the numbers and analysis of why the operator is busted, but you get some really in depth mechanical information ontop of it as a bonus.
thanks for such a detailed analysis of her kit, very interesting i didnt expect her to be quite so well designed when u look into it. the way the game works with her shockwaves and explosions stuff is interesting. awesome video!
That's the worst thing about her; she breaks the game in half while also being a well-designed operator. It's not like she's just HIGH NUMBER GO. Her kit is actually very intricate and has a lot of thought put behind it.
Still "unga-bunga" in the end. Power creep of all sniper class archetypes at once while also summoning 3 lvl90 e2 casters (90lvl e2 logos without trust and passives have same damage numbers) - all in one skill. I don't even know if getting this operator is a blessing or a curse.
That introduction you have for her, not sure if you being sarcastic or serious xD Thank you for ALWAYS making Operator Analysis. Since many have quit this kind of content. I love seeing the BIG Numbers.
I've never heard you more excited in explaining an operator's kit. At times I thought you were gonna climax with how much pleasure you got from seeing how delicate Walter's kit along with her summons were made. Idc about the people saying to not use her and that she's too broken, but I do care when an operator is broken by design AND IS ALSO made really fcukin well
Thanks as always for the vid, Dragon. There's a lot to her kit and i'm excited to learn more about this op - Yes, she's busted as hell but boy is she fun to play. There's a lot of small tricks like the turret positioning priority that you dive into that's real helpful to know.
🗣🗣🗣Immediately summon 2 Shadow of Revenant within Attack Range (up to 3 can exist at the same time, remains after the skill ends). ATK +180%, greatly increase Attack Interval (+2.9 seconds). Attacks deal 220% damage. Greatly increase Splash Area and increase Talent 1 activation rate to 100% Upon skill activation, Wiš'adel gains 6 ammo and the skill ends when all ammo is used (skill can be manually deactivated)🔥🔥🔥
Perhaps the funniest thing about how strong she is to me is also the seeming lack of new content that would justify her use (and money spent to pull for her). Also that whole talent 1 deep dive was eye-opening, doesn't feel like there's a good reason to have it randomised with resulting jank, so I wonder if it's instead a code limitation or the like.
I agree with the introduction that she is really well designed mechanically. The camo with summon mechanic already charmed me by the time i saw her kit before looking at her damage. And i truly value the hitting air ability (while i think people really undervalue that thing even in ako discord) since most of ops that i enjoy cant even hit air so sometime i got trouble over flying bosses I often saw people call her boring and etc, just coz of her damage while calling something like pepe kit seems fun and interesting when its just bonk with good number. Imo if they reduce her damage and cant hit air, people will call her really mid or ros 2.0 while the defending one will call her interesting and fun. Truly the duality of arknights community
I think where it comes in that Wiš’adel is boring lies more in the actual gameplay style- she literally is a click button and delete target button. Not just the target- the everything around the target too, with massive range and three fantastic, tanky summons. She trivializes the content being engaged with. You put her down, and she explodes everything around her. She’s interesting on a gameplay mechanics and programming end, but not in actual practice.
@@SpookyVerii I guess it depends on how you are planning to use her. I wanted to try if I could solo 6-5 with her, and I actually found enjoyment in trying to balance the health of the summons, keeping her in camouflaged, doing only the minimal damage during S3 so I could turn off the skill and have it charge again, retreating a summon or two so that I'd be able to have max number of summons at their full health, etc. There was actually a lot more going on than just "put her down, and she explodes everything around her". But I also understand that in most content she is just an operator who explodes nearly everything. I played the Ch.14 using her partly because I like trying out new operators, and to get practice with using them, and to see how I would use them with my usual play style. However, I greatly appreciate this kind of breakdown so that I can understand an operator better and use them beyond just the big numbers. For example, in my 6-5 clear with her I had to change her deployment to a different tile to control where the summons spawn, and learning the spawn order helped me with making that decision. Anyway, I guess my point is that even with the most broken operators you can find enjoyment in playing with them if you understand the mechanics, and use them in a way that makes you think. At least that's how it is for me.
@@Mizufluffy well i do think understanding operator mechanic is a factor but most of the game is base on team building , ops niche and enemy mechanic , most low to low high tier ops force you to read the actually mechanic of the game , if a ops's only mechanic is to understand how 1 operator work and you can just ignore team building , everyone else that dont help said character better and every enemy mechanic 99% of the time , the game just get bored real quick for me . but whatever just enjoy the game the way you do .
Texalter: >Can stun, insane damage, attacks aerial damage, can stall, a mistake eraser "She's insanely broken, so we should ease down a little right-" >Can stun, has what feels like third of a map coverage, camouflage so immortal, highest damage, normal attacks that deal more damage than skills, can slow, can attack aerial enemies
I’m him hoping I have the tiles right at 3 -> 5 -> 2 for the first image and 8 -> 7-> 9 for the second. Internalising the way the ‘closest’ is calculated was iffy, with how it goes diamond -> square -> diamond
Her s2 is actually designed so well, with an aoe part and a single target part, as well as bonus hits to boost the chances of her talent procing. For any other operator, this skill would be their s3 and main skill and they would have a different talent 2 which benefits multi hits like def ignore or defense shred on hit, and they would still be a very strong swarm clear as well as a buff army candidate. On wisadel though, s3 is so busted that s2 becomes almost pointless in comparison.
All I can say is. Just use her for fast farming or should be your last option for completing events if you're really struggling/ limited built ops to strategize/ competitive player. But yeah. All in all. If you enjoy her, use her. Oh and. I got her together with Logos on a free 10 pull🤩🔥
I got 11 Wis'Adel's and Hoederer. I feel scammed that I got no Logos or other Ops but hey, she will be my first limited full pot and gold Certs are nice.
@kats1646 Nope, I had everyone except Unchained Specter for my Abyssal team and had to get her. Ulpianus is also coming and I want him at full power. I've seen him tank 2 Mudrock golems and kill them, which is cool AF. On the other hand I have too many Ops I want to level right now and luckily Logos is not limited. I will catch him next time, or just get him randomly during pulls)
Wait, Pith and OG Greyy have innately different splash radius for no reason like how Gravel and Beehunter attack twice like Swordmasters for no reason?
I have her because I got her in my Logos pulls. Icebreaker games' players bring her a lot and it's so annoying to see them hogging 4 tiles and killing enemies in my lane I want to kill using my characters. If I need her in a stage I'll just borrow.
I'm honestly shittin my pants rn cause I was praying for your downfall and yet here I am, 370 pulls with just 1 Logos, P3 Rosmontis, NTR, a buncha other dupes that I don't want, and ofc Walter from the hard pity where you can get her for free from the 300 pulls
Hello, Great video !! I have a question for Skill1: Does the increased range and damage to aftershock is also applied to trait's aftershock, or is it only for the 2 additional shockwave from the skill ? If I understood correctly, with Module this skills is : 1 primary damage + 4 shockwaves at 120% of Atk ? This also means the 4 shockwaves increases the chance of applying afterimage, which should be around 47.8% if my math is correct 🤔. On 4 shockwaves, can it trigger afterimage damage multiple time, or is it only applied once ?
Her S3 splash radius surprises me every single time I use it. Does any other splash radius in the game even come close? I don't have a frame of reference when I use it lol
Fix:
25:19 The initial SP for S3 in M3 is 40 instead of 35, so it's a 40/50 skill.
i am at pot5 w alter...soo do i pot6? or it's good enough?
@@putrakacak5994 depends on how much you need that 1 DP.
If you have FlagPipe (with Babpipe potential 5, then you definitely don't need this -1 DP) if not and you have DP problems then maybe yes
@@putrakacak5994 Go Pot6 for bragging rights via support units
@@magearamil8626even with flagpipe, unless you’re a mega sweaty cc player like you wanna do 800+ on every cc it’s not required at all
@magearamil8626 the insane thing about max pot is the lower dp means you really do not need dp gen excpept on no regen maps.
This analysis is insane.
Thank you Wis'adel, you're so real for that
Thanks for not draining my account 😉
just like yourself ❤
YOU.
For an operator that is known for "The most Broken Operator in the Entire Game", she's actually very complicated
goddamn
proceeds to laugh in pot 6 wisadel then slowly starts to cry in pot 6 wisadel
No Logos?
That’s where I’m at, pot 5 Wish.comadel and no Logos. I want to spark Rosmontis but between her and Logos it’s not much of a choice.
I did max pot wis at 300 pull (free from banner was my last pot) i got another wisadel, nearl alter and on 404 i finally got logos... I got logos after 404 pulls man@@blackhammer5035
@ I would technically have a pot 7 logos if that was possible but yes I have him and yeah rosemontis isn’t worth it unless your a collector
crying at pot 0 wis and logos with 300 pulls aside from those 2 all are dupes sadness
i really wanted walter not because she's broken but i like her JP va, but logos decided to show up 6 times before i had to swipe for her to say hi
Raising her just for high levels IS and never letting her see the sunlight of a normal stage
SAME 😭🙏
i finally finished A15 in IS4 ending 1 and 2 bc i finally built her, this abomination will never be used outside of IS
Same I got her but I will probably will only use her as a nuclear option when everything else fails
I keep cope pulling for an abyssal but if I get W she is getting perma docked till those bs max risk maps. I have dodged her so far though.
ME asc15 alt ending 1 boss can suck it im not dealing with that
It will probably the same lmao, Mlynar on regular stages for me barely saw play, while in IS3 he was a staple.
DragonJGY is literally my professor for Arknight. The shockwave and talent damage calculation analysis was great for explaining the inner working of Arknight.
Btw when's the deadline for the hw at 14:08
"This will change Arknights forever" hg kit designer after permanently destroy the meta, game balancing, and players' cognition ability for the 7th time
7 time?
I just remember Chen and Ling
@@tengkuzakianugraha3595Chen Ling Texas Yato and Mlynar come to mind for me, degen too so Wisadel would make 7
There’s probably more I missed.
@@tengkuzakianugraha3595 And neither of them destroyed the game. Nor did Surtr, Mlynar, Reed2, Typhon, Degen, etc.
The game will be fine with Wisadel (and has been on CN).
@@tengkuzakianugraha3595 Yato alter & Texas alter, Mlynar, also Logos kinda powercreeps every caster in the game right now.
There are much more that that tbh
"In time, you will know the tragic extent of my banner pulls"
my licentious impulses gave way to a genuine professional respect after this analysis.
"Overconfidence can be a slow and insidious killer.. "
Seeing the revenant summon stats makes me feel bad for Vigil's Wolves. The flinger somehow got a better summon than a class that has summons as the gimmick.
Much appreciated the in-depth detailed research. Looking forward to Logos & Civil Eterna analysis.
Yes this! 👍
Logos is insane, but I would like to hear when to use Civil over Skalter
Civilight Eternas skill to recover the HP, I think it's s3, is the strongest to heal units like Mudrock etc
And she has with s2 good abilities to lock a target with the true damage.
She is really good and recommended to build
@@anman1 need the analysis on how her skill work when overlapped with other Bard operators around like Skalter etc
I love using ce skill 2. Her balls just stun locks
@@abyssenjoyer same! I really love her balls
Thank you for the undoubtedly the most informative and objective analysis on Wis’adel here in the western AK community. I got mine to Pot 4 and will guarantee Pot 6 on the final day of her banner. Best girl deserves it.
Thanks for the detailed breakdown!
I didn't realize she had such complicated mechanics.
Fascinating about the explosion order. Don't think it matters to me at all beyond "mixed enemy types or differing remaining health could break autos," but it's still quite interesting. Wow, there's so much depth to those talents...
It’s relevant for stuff like shields especially
Thank you for the review. Have a Hodling
Is it edible?
everything is with enough determination
Can i have a hodling too?
PROJECT MOON MENTIONED
@@kael070 Do not the Hod
She is best used with the Bosnian Artillery song playing in the background.
"Artillerija!"
Thanks for always making these, you’re a cornerstone of the modern Arknights community.
Cracked in battle and lovely in Chapter 14 story, girl took it all fr.
Thanks a lot for the in-depth explanation, my sniper brainrot grows even further between her, Typhon and Ray lmfao.
I was planning to do S1 as secondary mastery but honestly S2 is looking like the more fun option for IS, gotta think it better.
insane game mechanic breakdown! very detailed and well illustrated, good job!!
Honestly i love how you zoomed in on wisadel and the enemies, i kinda question how the afterimage looks + the shockwaves and explosions from it, so at least i know now how they work lol. Great vid as always!
B A L A N S
thank you so much for your analysis videos, they're so detailed and helpful. I greatly appreciate them.
HW: 1) 352, 2) 879. All nodes chosen based on closest distance except no. 2's 9, which was chosen over equidistant 5 for its lower latitude.
Appreciate the breakdown (especially visual) of the talent's inner workings, as I think it would be rather difficult to grasp the entire process just from looking at the lines ingame (outright impossible without guessing for the calculation order).
This video is just peak. Incredible analysis. The whole AK community thanks you.
Btw I actually learned so much about shockwave damage from this video, still a bit dazzled by it, but that is why these videos are so awesome. You expect the numbers and analysis of why the operator is busted, but you get some really in depth mechanical information ontop of it as a bonus.
thanks for such a detailed analysis of her kit, very interesting i didnt expect her to be quite so well designed when u look into it. the way the game works with her shockwaves and explosions stuff is interesting. awesome video!
Damn, i thought she was just unga bunga, but her kit is actually pretty compliated and well-designed, thanks for the analysis as always.
That's the worst thing about her; she breaks the game in half while also being a well-designed operator. It's not like she's just HIGH NUMBER GO. Her kit is actually very intricate and has a lot of thought put behind it.
Still "unga-bunga" in the end. Power creep of all sniper class archetypes at once while also summoning 3 lvl90 e2 casters (90lvl e2 logos without trust and passives have same damage numbers) - all in one skill. I don't even know if getting this operator is a blessing or a curse.
@@ahmadyulinu (And none of it will matter because she still is extremely overpowered)
That talent 1 explanation was insane! I had to take it off 1.5x speed. Awesome job!
Chalter talent 1 goes crazy with S3
Ptilopsis and stainless too
That introduction you have for her, not sure if you being sarcastic or serious xD
Thank you for ALWAYS making Operator Analysis. Since many have quit this kind of content. I love seeing the BIG Numbers.
chanel should named terra research center for its insane analysis content
Was waiting for this! Your videos are just the best.
Great job on the analysis as always!
Much appreciated on the breakdown details, thank you
Arknights is incomplete without your reviews
Amazing analysis as usual, always looking forward to these!
Thankyou for hindsight content
It shouldn't be this long, it should be just 5 seconds saying "Yeah just use S3, she's broken af"
I'm joking, great video tho.
yoooooo this analysis is really detail
into the game mechanic and even dmg calculation to every mod and skill
i really appreciate this man
love it
Thank you for the extensive analysis of the trigger orders and everything! It's really insightful. Love this kind of detail in analysis!
Now now you intrigued me with that Narantuya sneak peek. Imma subscribe just because of that
Another in depth analysis from the GOAT!!
These are so helpful. Please keep them coming!
I've never heard you more excited in explaining an operator's kit. At times I thought you were gonna climax with how much pleasure you got from seeing how delicate Walter's kit along with her summons were made. Idc about the people saying to not use her and that she's too broken, but I do care when an operator is broken by design AND IS ALSO made really fcukin well
When the boss character becomes a playable character.
And gets even more upgrades.
She's reversing the meme.
Done! 422 pulls getting p6 her. And now I'm UNSTOPPABLE
I had no idea about how the shockwave/explosion interaction works. Really fascinating.
Your videos are amazing quality and very informative
I really like this format, I look forward to it every release. Much more interesting/useful to me than generic Operator reviews.
Thanks as always for the vid, Dragon.
There's a lot to her kit and i'm excited to learn more about this op - Yes, she's busted as hell but boy is she fun to play. There's a lot of small tricks like the turret positioning priority that you dive into that's real helpful to know.
🗣🗣🗣Immediately summon 2 Shadow of Revenant within Attack Range (up to 3 can exist at the same time, remains after the skill ends). ATK +180%, greatly increase Attack Interval (+2.9 seconds). Attacks deal 220% damage. Greatly increase Splash Area and increase Talent 1 activation rate to 100%
Upon skill activation, Wiš'adel gains 6 ammo and the skill ends when all ammo is used (skill can be manually deactivated)🔥🔥🔥
Been my favorite operator since W and man never thought we would get W alter as busted as Wisadel. Can't be happier.
thanks for the in depth analysis, will be waiting for logos next
Thank You, can't wait for Logos
Only get's defeated by a Spiked Chest. Then they removed her only weakness XD
Thanks for the good video analysis.
Do you have a Ph.D degree in Arknights per chance 🤯 the analyses you dish out are truly rocket science degree of expertise
Nah fr tho. He's the GOAT of AK guide
"Wis'adel is a 6* flinger, who is an ALMOST perfect AOE physical damage dealer"
Wait, what would a PERFECT damage dealer be like?!
Thanks!
Thank you for the support!
Thank for the hardwork you put into this review, But I hope Lobos is next.
Same as Londinium Cannon Area Explosion?!!! Jeez...... Absolute Beast!
the cure for skill issue
yes, waiting for this, thanks.
Perhaps the funniest thing about how strong she is to me is also the seeming lack of new content that would justify her use (and money spent to pull for her).
Also that whole talent 1 deep dive was eye-opening, doesn't feel like there's a good reason to have it randomised with resulting jank, so I wonder if it's instead a code limitation or the like.
Holy I will need to rewatch this vid 3 times or more after playing with Wis for like a week in order to get it all down. HG really cooked.
Seeing this I can only say: it's a shame dragon started this series only after muelsyses release. That would have been an insane video too
It's interesting how yii stopped arknights content after making a guide about muelsyses while dragonGJY started making guides after muelsyses
@@Mayank_MJ Damn you, now I wanna see Yii memeing on Wisadel 😩
I agree with the introduction that she is really well designed mechanically. The camo with summon mechanic already charmed me by the time i saw her kit before looking at her damage. And i truly value the hitting air ability (while i think people really undervalue that thing even in ako discord) since most of ops that i enjoy cant even hit air so sometime i got trouble over flying bosses
I often saw people call her boring and etc, just coz of her damage while calling something like pepe kit seems fun and interesting when its just bonk with good number.
Imo if they reduce her damage and cant hit air, people will call her really mid or ros 2.0 while the defending one will call her interesting and fun. Truly the duality of arknights community
I think where it comes in that Wiš’adel is boring lies more in the actual gameplay style- she literally is a click button and delete target button. Not just the target- the everything around the target too, with massive range and three fantastic, tanky summons. She trivializes the content being engaged with. You put her down, and she explodes everything around her.
She’s interesting on a gameplay mechanics and programming end, but not in actual practice.
@@SpookyVerii I guess it depends on how you are planning to use her. I wanted to try if I could solo 6-5 with her, and I actually found enjoyment in trying to balance the health of the summons, keeping her in camouflaged, doing only the minimal damage during S3 so I could turn off the skill and have it charge again, retreating a summon or two so that I'd be able to have max number of summons at their full health, etc.
There was actually a lot more going on than just "put her down, and she explodes everything around her".
But I also understand that in most content she is just an operator who explodes nearly everything. I played the Ch.14 using her partly because I like trying out new operators, and to get practice with using them, and to see how I would use them with my usual play style. However, I greatly appreciate this kind of breakdown so that I can understand an operator better and use them beyond just the big numbers. For example, in my 6-5 clear with her I had to change her deployment to a different tile to control where the summons spawn, and learning the spawn order helped me with making that decision.
Anyway, I guess my point is that even with the most broken operators you can find enjoyment in playing with them if you understand the mechanics, and use them in a way that makes you think. At least that's how it is for me.
@@Mizufluffy well i do think understanding operator mechanic is a factor but most of the game is base on team building , ops niche and enemy mechanic , most low to low high tier ops force you to read the actually mechanic of the game , if a ops's only mechanic is to understand how 1 operator work and you can just ignore team building , everyone else that dont help said character better and every enemy mechanic 99% of the time , the game just get bored real quick for me . but whatever just enjoy the game the way you do .
I'm really excited and concerned on what type of new mechanic or boss they do be cooking after this op, cuz ain't no way they're not thinking of that
Texalter:
>Can stun, insane damage, attacks aerial damage, can stall, a mistake eraser
"She's insanely broken, so we should ease down a little right-"
>Can stun, has what feels like third of a map coverage, camouflage so immortal, highest damage, normal attacks that deal more damage than skills, can slow, can attack aerial enemies
great stuff
Truly an operator of all time.
I love how braindead strong Wisadel is yet she has the longest operator hindsight
This place is nuts!
I'm waiting to finish the pot event thing for this chapter, before doing the module missions. Quite the challenge haha
I’m him hoping I have the tiles right at 3 -> 5 -> 2 for the first image and 8 -> 7-> 9 for the second. Internalising the way the ‘closest’ is calculated was iffy, with how it goes diamond -> square -> diamond
Rating: "perfectly balanced"
Wisadel: "--as all things should be" *snap fingers deleting half the map*
i feel like the thing that really makes her unfair is the s3 having both massive blast radius and also being able to hit aerial enemies
Her s2 is actually designed so well, with an aoe part and a single target part, as well as bonus hits to boost the chances of her talent procing. For any other operator, this skill would be their s3 and main skill and they would have a different talent 2 which benefits multi hits like def ignore or defense shred on hit, and they would still be a very strong swarm clear as well as a buff army candidate. On wisadel though, s3 is so busted that s2 becomes almost pointless in comparison.
All I can say is. Just use her for fast farming or should be your last option for completing events if you're really struggling/ limited built ops to strategize/ competitive player. But yeah. All in all. If you enjoy her, use her. Oh and.
I got her together with Logos on a free 10 pull🤩🔥
15:50 something i've noticed is the slow get stagged also, ensuring longer cc on single target.
I got 11 Wis'Adel's and Hoederer.
I feel scammed that I got no Logos or other Ops but hey, she will be my first limited full pot and gold Certs are nice.
Tell me you at least sparked Logos
@kats1646 Nope, I had everyone except Unchained Specter for my Abyssal team and had to get her. Ulpianus is also coming and I want him at full power. I've seen him tank 2 Mudrock golems and kill them, which is cool AF.
On the other hand I have too many Ops I want to level right now and luckily Logos is not limited. I will catch him next time, or just get him randomly during pulls)
well i just want to say im so happy to get her on my FIRST one free roll that banner gave me :)
400 pulls full pot wisadel + logos . Luck on my side this banner
Already S3M3. But I dont have og W so need trust for her module. It will take a while.
Great operator. Already cleared is4 with her.
Can't wait for logos
She has another weakness btw. the vein guardians in RA2(also reflects damage), which is still in that game mode
Wait, Pith and OG Greyy have innately different splash radius for no reason like how Gravel and Beehunter attack twice like Swordmasters for no reason?
this is insane wth
so wisadel is a rng operator?
@@kroa2621Not when she destroys everything in a single skill.
@@kroa2621 imo it wont matter much if you are using her with other operators, the rng only matters if you use her to solo a stage.
Sorry for the not very video relating question, but how many points would you give to old meta units? Like surtr, chen alter, mlynar, texalter?
I reinstalled after half a year just to pull walter, got her in 21 and logos within total 50 pulls. This game really wants me to stay.
I wait for the module review
How does Elysium effect her dps? I assume it buffs her skill n stuff and 21 dp for her is crazy, but by how much?
I have her because I got her in my Logos pulls. Icebreaker games' players bring her a lot and it's so annoying to see them hogging 4 tiles and killing enemies in my lane I want to kill using my characters. If I need her in a stage I'll just borrow.
Wisadel is blowing up things all over the place, including our autos
You think they'll ever release a guard or defender that's a 10/10 like wisdal?
Like what would that even look like?
just found your channel, thank you for the module sheet and this kind of videos ( ^)o(^ )b
The fact that he does module recommendations too... we gotta thank him a buncha times
CHAT, I GOT BOTH LOG'ADEL IN JUST 90 PULLS!!! Thanks for all of the prayers back on Ascalon hindsight. We're so fucking back
I still don't have Logos fuuuuuuuuuuuuuuuuuu but at least Wisadel came early
I'm honestly shittin my pants rn cause I was praying for your downfall and yet here I am, 370 pulls with just 1 Logos, P3 Rosmontis, NTR, a buncha other dupes that I don't want, and ofc Walter from the hard pity where you can get her for free from the 300 pulls
I got sogoL 231 pulls in 😭😭
I got Logos on 60th pull and Wisadel on 70th, I was so lucky to get both!
going for at least 300 and already pot1 wisadel and logos at 130
Hello, Great video !!
I have a question for Skill1: Does the increased range and damage to aftershock is also applied to trait's aftershock, or is it only for the 2 additional shockwave from the skill ?
If I understood correctly, with Module this skills is : 1 primary damage + 4 shockwaves at 120% of Atk ? This also means the 4 shockwaves increases the chance of applying afterimage, which should be around 47.8% if my math is correct 🤔. On 4 shockwaves, can it trigger afterimage damage multiple time, or is it only applied once ?
I already pulled, too late
Still will watch, I love your metodical content!
Perfect for sleeping
Her S3 splash radius surprises me every single time I use it. Does any other splash radius in the game even come close? I don't have a frame of reference when I use it lol
hypergryph really set the bar high after texas alter
My brain turned into soup about 8 minutes into the video