Just want to take a moment to appreciate the trains coming out of that mountain leaving some nice pillars in the middle of those roads. It's probably good for the drivers, keeps them on their toes.
Road Anarchy is a cool mod, but do not forget to turn it off when you don't need it. It tends to make a mess in small things which you won't notice easily.
Hmm... I wonder if you can gamify, industrialize, and make efficient Space Engineers. Set up mining on multiple planets. Build the ships to carry the cargo. Build other ship to run your underground pirating operation and build asteroid mining operations everywhere... You would sink a TON of hours into that kind of endeavor... And you'd get a lot of great content! lol
To fix the issue of not being able to sell the products in your Industrial areas, you can add warehouses as a buffer. The trucks will deliver from the production buildings to the warehouses first, leaving your buildings free to keep producing. Especially since you don’t have access to the cargo train yet.
Man I love UA-cam.. no idea how those overlords knew but you got suggested to me .. a non-gamer 44 year old man.. and I absolutely LOVE your content.. at the same time.. I’ve now binged about 3 hours of it and see there are SO many more!!! Doh!! I’m also a father so life minutes are really valuable… thanks so much for all your hard work mate! You’re awesome!
You could get a mod that turns cemetaries into power stations by burning the corpses of the deceased for fuel, instead of wasting valuable resources by just digging it down into the ground.
As someone who has played a quarter of your game time, but is into hyper detailed realistic cities, I died inside multiple times watching this. But I also understand that's boring for a lot of viewers, and that playstyle takes exponentially longer to progress than YOLO-ing a train through a mountain and across a neighborhood. I once spent 2 hours on a single interchange, it probably took Kibz less than that to build the entire train system lol
One thing I particularly like about your videos is that while you do a lot of crazy stuff, you're actually genuinely very good at the games that you play. You're not randomly messing around like what many youtubers do, you actually know how the games work and you plan everything out properly
I don't know if this game has mixed use zoning, but it definitely needs mixed use zoning. Buildings with shops in the bottom floor and residents in the floors above, shops in the middle of residential areas so people can walk to the shop, etc. Walkable cities are important because not only are they more pleasant for residents, but they're also more efficient, which means more profit if you're a for-profit city builder.
Pro tip: TMPE and NEXT are great traffic mods that are quite intuitive and the entire community will recommend you to use them. Also do you have disasters enabled?
Industries work on a cycle of producing and then selling. As such, they give a gargantuan burst of money and then stop exporting for a moment, leaving you incomeless. It's just like that.
Kibitz You caught my attention... im a new subscriber and a genius mastermind, when you say "we exploit all things" well you dont you need a lot of toll booth in strategic location and you need to spam generic industry somewhere and just placed one entrance and exit road with a lot of tollbooth so you exploit 5% of this game
Glad to see you managed to get the trains looking decent, instead of the cursed holes and loopy winding track. All it took was anarchy and a headache.. Also, I've wondered for the longest time how you make your video's look like you are commenting live while playing, and now having seen you in action on stream I think I figured it out. Thats what the 4 2 17 save system is for!
I would guess that your population will grow from 9000 to... 12000 or so, in the initial jump? The fact that you zoned for 90000000000000000000000000000000000 highrises doesn't mean people move in, your demand for housing is below medium. In fact, it's extremely weird that with you being thousands of workers short, there's not more demand. The demand system in Skylines has always felt wonky.
Episode 1: 21 minutes, 51 seconds long Episode 2: 20 minutes, 10 seconds long Episode 3: 19 minutes, 41 seconds long *R2, we need to be going up, not down!*
Just want to take a moment to appreciate the trains coming out of that mountain leaving some nice pillars in the middle of those roads. It's probably good for the drivers, keeps them on their toes.
Oh yes of course other wise they’ll get lazy.
Some...millar piddles, if you will.
@@ulrichwagner7311 y'know, the thought crossed my mind
I mean, blame those boomer governments educating kids that streets r for cars not people
Lol
I love it. This whole video has the energy of “tHe nUcLeAr Chooo!!!!!!”
Road Anarchy is a cool mod, but do not forget to turn it off when you don't need it. It tends to make a mess in small things which you won't notice easily.
Lmao
"I'll show you what I got"
"A headache, I got a headache"
I love the gimmick of exploiting everyone in the city. Really makes for an interesting playthrough :)
Is it optimization or exploitation?
Yes
Yet somehow has better public transport than the US, a country thats all about exploitation.
You're giving me evil ideas! 😋
Biffa getting ideas from Kibz....uh oh! Love your vids Biffa!
@@budshoot6951 😁
One of your recent videos is in my queue. Thanks for the great content.
Had a feeling id see you in here
OOOOH BUD can't wait to see!
Dammit ImKibitz - you make some of the most entertaining content out there. I love the Satisfactory stuff and now I love Cities! keep it up.
Thank you bud! Glad you're enjoying both!
Kibitz making a city with a lets game it out style. The best cross over in history
Your combination of actual talent and Lucid Fever Dream Energy is so great. Love this series.
Hmm... I wonder if you can gamify, industrialize, and make efficient Space Engineers. Set up mining on multiple planets. Build the ships to carry the cargo. Build other ship to run your underground pirating operation and build asteroid mining operations everywhere... You would sink a TON of hours into that kind of endeavor... And you'd get a lot of great content! lol
The game will unload any ship beyond 5km from the player, which means any mining operations will stop only 5km from the player.
To fix the issue of not being able to sell the products in your Industrial areas, you can add warehouses as a buffer. The trucks will deliver from the production buildings to the warehouses first, leaving your buildings free to keep producing. Especially since you don’t have access to the cargo train yet.
This title reminds me of a GreyStillPlays
florida man
Was waiting for someone to upload since 2 hours watching yt shorts. Thank you for uploading.
Hate being in UA-cam shorts purgatory
i laughed so hard when u called out an asteroid event on that residential area
love the video been waiting for this
Man I love UA-cam.. no idea how those overlords knew but you got suggested to me .. a non-gamer 44 year old man.. and I absolutely LOVE your content.. at the same time.. I’ve now binged about 3 hours of it and see there are SO many more!!! Doh!! I’m also a father so life minutes are really valuable… thanks so much for all your hard work mate! You’re awesome!
Happy the Great Algorithm led ya here bud! Glad you've been enjoying!
@@ImKibitz I can’t believe you replied!! Thanks man!! You stay awesome
New Venturium sounds like a city that would exist in the Incredibles universe. I love it.
Nice little train ride kibitz!
You could get a mod that turns cemetaries into power stations by burning the corpses of the deceased for fuel, instead of wasting valuable resources by just digging it down into the ground.
I really appreciate how you treat youtube and twitch differently! I feel like you utilize each format well
You NEED to get the 'Network Mulittool' Mod to help with building roads and tracks.
as someone that played the game for like 2k+ hours the roadwork really hurts my eyes. Was a great watch nonetheless.
Same
As someone who has played a quarter of your game time, but is into hyper detailed realistic cities, I died inside multiple times watching this. But I also understand that's boring for a lot of viewers, and that playstyle takes exponentially longer to progress than YOLO-ing a train through a mountain and across a neighborhood. I once spent 2 hours on a single interchange, it probably took Kibz less than that to build the entire train system lol
honestly i wish you were daily uploading that let's play
He streams it on twitch. :)
One thing I particularly like about your videos is that while you do a lot of crazy stuff, you're actually genuinely very good at the games that you play.
You're not randomly messing around like what many youtubers do, you actually know how the games work and you plan everything out properly
Yeah his videos are more fun to watch for people who play the game properly unlike RCE
Kiz is about as excited about chus as a 5 year old and I love it.
kibitz: "THE LAWS OF THE UNIVERSE DOES NOT APPLY TO ME!" everyone ever: "oh god oh fuck"
I don't know if this game has mixed use zoning, but it definitely needs mixed use zoning. Buildings with shops in the bottom floor and residents in the floors above, shops in the middle of residential areas so people can walk to the shop, etc. Walkable cities are important because not only are they more pleasant for residents, but they're also more efficient, which means more profit if you're a for-profit city builder.
Best series in yt for a WHILE
Turn people in products… guess everyone is going in the tumble dryer.
I'm actually enjoying this more than the Satisfactory ones, to the point I wish we could boop in more videos. I want to see what's next!
Pro tip: TMPE and NEXT are great traffic mods that are quite intuitive and the entire community will recommend you to use them. Also do you have disasters enabled?
There was a forecast for something in the starter city ;)
That city actually looks pretty nice^^
Kibitz, don't forget parks! Land value means more upgraded buildings, means more people, means more money!!
Industries work on a cycle of producing and then selling. As such, they give a gargantuan burst of money and then stop exporting for a moment, leaving you incomeless. It's just like that.
nice cit' moving...
Now you just need to put another set of tracks in so as to move all your cargo out.
That ferry ride is definitely cursed
I love this playthrough immensely.
Love the series as mutch as i love the Satisfactory series! Keep it up mate, such a pleasure to watch the content you make!
You've heard it here folks citizens are the same thing as labor force workers!
Wish you had your own modlist for this series. I really like your play along and want to play along with it.
Cargo Harbour could do the trick what an interstate cargo train could do! :)
Kibitz You caught my attention... im a new subscriber and a genius mastermind, when you say "we exploit all things" well you dont you need a lot of toll booth in strategic location and you need to spam generic industry somewhere and just placed one entrance and exit road with a lot of tollbooth so you exploit 5% of this game
Quality content
wow this city has worker's rights , and and auctually decent traffic flow (rn)
1:13 Got you fam
That bridge iS CROOKEDDDDDD...... HHNNNGGGHHHHH!!!!!!!!!!
Lets Game It Out
Love me some of the MEAN roads hehe.
finally another episode!!!
UA-cam recommended your videos to me today, I have binged the entirety of your city skylines videos, 10/10 I found my new favorite UA-camr.
I started watching you because of satisfactory. And now i bought cities skylines after watching you play the game lol.
Who agrees on the fact that Kibitz should play Transport Fever 2
I already left that like. It’s good to be appreciated for my hard work.
I LOVE THIS SERIES please keep on going great work!
Collab with Biffa PLEASE. I've watched so many of his video's and your roads are ATROCIOUS! IM BEGGING YA MAN!
The police station 11:10 is like the la mesa police station in GTA
I think Kibitz is that dude that like trains from asdf movie
Trains! This city is pretty epic, honestly. Thanks for the great content.
You should use the train station hub, it has 6 train stations build into it, and a metro
Hey Kibz when is the next Satisfactory video?
I can’t believe you built education facilities without “for profit education” turned on 😱
Please keep uploading these videos. The evil capitalist in me is so happy.
Yeahhh Boiii
IIRC It was the Anarchy mod that allowed me to make double deck bridges. Very handy.
I thought this was Let's Game It Out just because of the title
the algorithm showed me your first video in this series and im hooked lol. great content
Glad to see you managed to get the trains looking decent, instead of the cursed holes and loopy winding track. All it took was anarchy and a headache..
Also, I've wondered for the longest time how you make your video's look like you are commenting live while playing, and now having seen you in action on stream I think I figured it out. Thats what the 4 2 17 save system is for!
Wait, this isn't live commentary? What!?
I would guess that your population will grow from 9000 to... 12000 or so, in the initial jump? The fact that you zoned for 90000000000000000000000000000000000 highrises doesn't mean people move in, your demand for housing is below medium. In fact, it's extremely weird that with you being thousands of workers short, there's not more demand. The demand system in Skylines has always felt wonky.
Its just so tun watching planen City building from kibitz
Cool video! The highway layout isn't ideal, but still, sweet!
New Venturium: You'll get used to the smell.
Love it ur creativity pls make more
I’m happy I’m liked more then trains. That’s going in my diary.
You like Anarchy....wait until you use Traffic Manager! :)
You should try some snowrunner. They got some mods that makes the train a crazy living thing that can't be stopped!
Great vidéo !!
i like this experiment city's but even more i like city's with trains,subways and so on that look way more organic.
12:21 Big city Life
Kibitz if you need some help with trafic look / ask biffa he is organizing his trafic in cities: skylines realy well :3 but its up to you ^^
The Anarchy mod is just mandatory for Cities Skylines
(I have like 2k hours in Skylines and I cant imagine it without Anarchy)
Episode 1: 21 minutes, 51 seconds long
Episode 2: 20 minutes, 10 seconds long
Episode 3: 19 minutes, 41 seconds long
*R2, we need to be going up, not down!*
I see kibitz is learning from Josh on how to play games...
Awesome!
If you put down the Child care and Elder care buildings, it will spread out that death wave and you don't get everybody dying at once.
I'm sorry for my English,( translated by the translator ). I think you will like the mod " Move IT " If of course you didn't know about it
Hey kibitz! Me and my sister love your channel, Keep up the good work!
This is OUR city
LOVE THIS SERIES! satisfyign and interesting
I love your style. I watched a lot of cities skylines Let´s plays, but your city is Unique. It looks just awesome.
Ah, Cities Skylines...everything everyone hoped Sim City would be if not for the evils of EA...
Im still loving the series! Keep it up please
You shoul check out some of the below ground trainstation assets, then you can put your rails underground more easily.
Please continue to play Cities Skylines, it is an amazing game!
you should get the 81 tiles mod once you reach the final milestone. mite as well have the whole map at that point
6:00 looks like a Chinese ghost city
you made me into cities skylines again because of when you say "money"
I think you can become a better politician for Romania, at least you make lots of roads😆🤣
made me LOL so much ;)
Not first😋
I love this series
I am i hte only person who enjoys every single second of the citys skylines videos
you can install a mod that allows you to control the amount of demand for people, shops and industries. makes it way less complex