Hey Josh - one of the devs here :) thank you so much for playing! I had so much fun watching you - that ending was truly classic 😂. Big milestone for me personally to see one of my fav content-creators play a game I am a part of. Thank you again from me personally and ofc from the whole team behind it! I hope you had fun while playing!❤
This guy is absolutely insane. I have no other words for it. The amount of unnecesary effort put into this amalgamation fascinates me. Megaproject owners like pharaos who built the pyramids would have a heart attack finding out about this. Truly a once in a lifetime experience.
I somehow expected that he can move the whole platform and paste it with all the forms inside, near the void. The result was much more painful to understand than expected 😅
The worst part is this isn't JUST Josh being Josh. All the needless waste, the excess belts and feeding time, is actually necessary for this particular deranged plan to work, since the belt spaghetti is how this galactic hell train stores its cargo as it inchworms itself painfully across the cosmos.
I feel like the devs did such good work on the game, that Josh's primary exploit was to frustrate factory game pros as much as possible. The belt limit bug discovery is classic LGIO.
Josh dies. He wakes up. People crying. A rollercoaster drives for eternity. A train dissappears in a black hole. Josh: "I am in heaven?" Guy with horns, red skin and hooves: "Ähhh... Kind of?"
Nope, it's hell, as the current scene is followed up by step-by-step tutorial demonstration on the optimizations, improvements and fixes, that create the perfect, maximally efficient zero-waste system.
Those two conditions you have to check in order for the continue button to pop up sound suspiciously like the devs knew Josh was going to play this game
Gotta love it when you move so far away from the origin, floating point errors start affecting the rendering, because it can't properly compute the z-depth.
I’m beginning to think that game devs give you keys as a form of free (and very thorough) bug testing. If there’s an exploitable bug, you will inevitably find it.
I mean, that's what happened with Satisfactory. Josh's saves were pretty important in helping find areas of the game that were not well optimized so they can fix it. They even used Josh's belt tornado on the official Steam page.
It's called a voiceover (which is awesome either way).... Unless you guys thought he recorded hundreds of hours of gameplay while recording his voice and then somehow spent thousands of hours editing it together xD
i so badly wanted to know if the "space conveyor" tool wouldve allowed you to transport the pieces without using 500 platforms but the caravan was so much more glorious 😂
I have to say I am amazed of your mental resilience to not just end up giving up on this kind of project. I can`t even imagine how long that must have taken you. At least you had blueprints....would you have done that journey across the galaxy if it didn`t have blueprints? I am afraid the answer may actually be yes and that`s what is just amazing for the kind of dedication you have. Thank you for the sadistic entertainment you provide!
Honestly this is an ingenious way of handling a huge variety of manufactured things. No need to waste time drawing up logic trees for coal and metal and 58 more random ingredients! There are only two things: shapes, and belts. As it should be. Bless.
Snaking a snake of essentially cargo containers across the universe has to be one of the most time wasting things Josh has done. Having to wait for all those belts, then periodically rebuilding those platforms, versus literally just putting down an extra machine or two. Highly respectable.
Josh is the living embodiment of those students that will do everything they can to cheat on an assignment, even though cheating takes so much more work then actually doing the assignment. And I respect him fully for it.
the first thing you see is a weird contraption until josh says "hold please" then you will now see a beautiful work of arts always so magical holy this game is huge
19:59 “We still need to figure out how to get them to our base. Which i’m gonna assume is what these foundations are for” josh says when there is a giant space conveyor building on his screen.
Finally another horrifically organised factory, so lovely in fact I showed this to my distant cousin who works in a factory and he instantly died of a heart attack! Although that is not important, love your videos and thank you for helping me laugh all through the funeral service at Brember Family Funeral Home so I don’t feel bad about my previously mentioned cousin. Again much thanks Josh!
Really impressive that after all this time, and after having rewatched his Satisfactory videos so much, Josh still has the ability to deeply horrify me with his design methodologies.
27:10 This glitch is caused by the fact that floating point data types can only store so big of a number. Since they are optimized for decimals and not big numbers (unlike the int data type), they will start skipping numbers when they get really big. And thats why that happens.
I just can't believe he got that far out on the map! Or maybe it's just the way the game is scaled. Either way, I hope the devs at least double the size of the float
It's more of a matter of precision than magnitude. Not sure how big of a unit each sector is in terms of engine coordinates, but if it was actually too big you'd probably end up with the game crashing than seeing things being jiggly.
I get the impression that this game takes place in the Platonic plane, where the perfect form of all shapes are found and the source of all physical forms in our reality. The implications of Josh being the Platonic form of chaos in this realm of perfection is left as an exercise for the audience.
You've somehow managed to drop my jaw with the sheer audacity to spit in the face of God as you fill platforms, delete them, and build at the other end just to move them. This is genuinely hilarious, you somehow always managed to think beyond the box, into the surrounding box, crush that one, put it in another box, fill *that* one with as many crushed inceptions as you can. Then grind it up into a smoothie, put it through a strainer, force that down the drain, into the garbage disposal, clog it, call a plumber to remove that filled section of pipe, where an entire truck is filled with filled pipes all the way back to a processing plant, just to make another box. You've truly outdone yourself with this video sir, I can't wait to see how you manage to top that
''I will strive for efficiency and build no spaghetti factories'' They definitely knew about Let's game it out's nature of making ridiculously long conveyor belts 😂
Whoa I didn’t realize how amazing Shapez 2 looks. Definitely going to check this out. Played the first game, but the graphical style just didn’t hold my attention very long when I have Satisfactory and Dyson Sphere to play
Doing it one by one, waiting for the entire the thing to fill up, across such a large distance. Him dragging those half circles across the map might unironically be the craziest thing I’ve seen him do.
This looks like a genuinely fun game. However, it's abstract, which means Josh can't unleash his evil! No death, nobody trapped in eternal suffering, etc. It's like a Jaws movie if nobody went into the water: It becomes a mature documentary. Interesting, but not what you were expecting. This vid ends up being just a thorough demonstration with a little bit of humor added.
You know, I was watching this, and experiencing a little anxiety just because I know myself and how badly I'll get sucked into a game like this. But then 18:20 happened. Gentlemen, you had my curiosity. Now you have my attention.
Josh is the only person who can take what would’ve been a very simple solution (cut the red shapes, send them, profit) and make it so utterly complex and sluggish to accomplish. I don’t know how he does it.
Aw yeah, gimme that delicious spaghetti! Using platforms instead of space belts is the exact kind of tortured madness that I've come to expect from Josh and I love every bit of it.
The INSTANT I saw an upload with the words “Nightmare factory” I immediately said out loud, “Oh no. Oh no, oh no.” and ALSO immediately started the video.🤣 Okay, finished the video. WHY DO PEOPLE MAKE THESE KINDS OF GAMES, *AND THEN SEND JOSH COPIES OF THEM!?* This is why Josh’s videos are hilarious on rewatches, but on the first go-round, the suspense makes my inevitable “HOW DOES _WRONG_ SO HARD?!?” OCD response so much more traumatic, lol.
I'm so bummed he didn't discover that the overworld has belts too (that's how you're *supposed* to transfer shapes to the main platform) I wanted to see him try to fill the infinite map with belts!
The music you played when your unlocking the research points, is ALWAYS some of the funniest moments in your videos 😂😂 Thanks Josh for being LGIO so brave and so strong
I love that they make you promise "I will not make spaghetti factories", and "I will not damage buildings".. they may have just put JOSH after each of those. LOL. Followed by - We see you and we know how you are, SIR! LMAO
It would be funny if the game developers added A different optional slide to Allow you to continue with the game and That Slide Just says “Let’s Game it out” And what it does it just Removes all the limits If you destroy something it Destroys Everything and So On! So Basically it’s Just a chaos Slide
@@brendanhatch983 How lucky indeed, they decided to release both updates at the same time 😊 (Man I love coffee stain, great devs that listen to community and make constant memes)
☢ Dive into the action NOW: stalcraft.net/s/VJvjvV
Play STALCRAFT: X for FREE with welcome bonus code LETSGAMEITOUT24!
i love your videos
What if I don't?
W youtuber W video W game W sponsor
You should play ARK survival evolved
Hi Josh ty for all the amazing videos that never fail to cheer me up :D
Hey Josh - one of the devs here :) thank you so much for playing! I had so much fun watching you - that ending was truly classic 😂. Big milestone for me personally to see one of my fav content-creators play a game I am a part of. Thank you again from me personally and ofc from the whole team behind it! I hope you had fun while playing!❤
Thank you for the kind words! HUGE fan of this game, easily in my top 3 of the year!
Hey, I've been following this since Shapez 1 and I have to say you did a GREAT job with Shapez 2. And I'm so glad you sent Josh a code
can i also have a code
Well we were all around for that time when shapes were invented
@@LetsGameItOutyou should make a new channel called let’s build it out where you literally review pcs and answer questions about them
The universe maybe infinitely big, but Josh's patience and the ungodly hours he spent to destroy games is bigger
E
@@EEEEEEEE no e
26:00 man with principle 😅
dev: "we will put the shape they need so far away they wont reach it till late game buhahahahahaha"
Josh: "Hold my beer."
dev: *cries*
make as big a circle as you can with your arms
josh's patience is everything outside of that circle
This guy is absolutely insane. I have no other words for it. The amount of unnecesary effort put into this amalgamation fascinates me. Megaproject owners like pharaos who built the pyramids would have a heart attack finding out about this. Truly a once in a lifetime experience.
21:54 I already know what Josh is about to do, and I can feel a piece of my soul dying.
23:18 it hurts
I somehow expected that he can move the whole platform and paste it with all the forms inside, near the void. The result was much more painful to understand than expected 😅
Im afraid of what will happen now. Oh no
The worst part is this isn't JUST Josh being Josh.
All the needless waste, the excess belts and feeding time, is actually necessary for this particular deranged plan to work, since the belt spaghetti is how this galactic hell train stores its cargo as it inchworms itself painfully across the cosmos.
yyyyyep
i knew what was gonna happen before josh even thought of it
i could do nothing to stop him
Josh hurts so good, but so bad. It's always so bittersweet
I feel like the devs did such good work on the game, that Josh's primary exploit was to frustrate factory game pros as much as possible. The belt limit bug discovery is classic LGIO.
E
And he only discovered the bug because he was dead set on not using the space belts which are the intended solution.
@@LordDragox412like he said classic LGIO
object limit
@@EEEEEEEE E
Josh dies. He wakes up. People crying. A rollercoaster drives for eternity. A train dissappears in a black hole. Josh: "I am in heaven?" Guy with horns, red skin and hooves: "Ähhh... Kind of?"
"Honestly for you, yeah this is probably heaven for you."
"We knew you would be the most effective torturer"
@@darigaaz66 *many hours later* "AAAHH LET IT STOOOP" said the devil
ngl the devil would be scared of josh
Nope, it's hell, as the current scene is followed up by step-by-step tutorial demonstration on the optimizations, improvements and fixes, that create the perfect, maximally efficient zero-waste system.
Those two conditions you have to check in order for the continue button to pop up sound suspiciously like the devs knew Josh was going to play this game
I guess becuase they sent him a key, but its very funny anyways
Foreshadowing 😂
@@GraceTgrace ... Don't think we've forgotten
@@Tench_gamingas someone who bought the game, it has everyone do that.
I played the first one. They just know their audience.
Gotta love it when you move so far away from the origin, floating point errors start affecting the rendering, because it can't properly compute the z-depth.
It's more than z fighting even. The shapes start to lose their position.
it reminds me of the old edge world that existed in minecraft when you reached a certain point.
@@NoahGooder the farlands
that's definitely it! pretty cool to see. There are other videos that show this phenomenon
@@cenowador are there any that show how to fix it?
Game theory: the text asking the player to "please don't break this" only appears when Josh plays.
I’m beginning to think that game devs give you keys as a form of free (and very thorough) bug testing. If there’s an exploitable bug, you will inevitably find it.
Yes,
always has been
it's tradition for any game developer(s) to send josh a key and see what he ruins to then fix it and repeat
And free advertising.
I mean, that's what happened with Satisfactory.
Josh's saves were pretty important in helping find areas of the game that were not well optimized so they can fix it.
They even used Josh's belt tornado on the official Steam page.
Josh's voice at 23:46 when he finally returns after "So, so, so many hours later..." LOL
Same! I totally noticed it too
Thats the voice of enjoyable suffering
It's called a voiceover (which is awesome either way).... Unless you guys thought he recorded hundreds of hours of gameplay while recording his voice and then somehow spent thousands of hours editing it together xD
@@Allexz adds to the enjoyment of the video for sure, but definitely think he used blueprints which he called out knowing about earlier
Wait till he learns he could have just copy pasted the foundation and all the belts on top...
i so badly wanted to know if the "space conveyor" tool wouldve allowed you to transport the pieces without using 500 platforms but the caravan was so much more glorious 😂
I have to say I am amazed of your mental resilience to not just end up giving up on this kind of project. I can`t even imagine how long that must have taken you. At least you had blueprints....would you have done that journey across the galaxy if it didn`t have blueprints? I am afraid the answer may actually be yes and that`s what is just amazing for the kind of dedication you have. Thank you for the sadistic entertainment you provide!
I doubt he would have done the trip across the galaxy without blueprints. There are things that take too long even for him.
Have you seen his satisfactory videos, from before blueprints were added to the game.........
Honestly this is an ingenious way of handling a huge variety of manufactured things. No need to waste time drawing up logic trees for coal and metal and 58 more random ingredients! There are only two things: shapes, and belts. As it should be. Bless.
Simplicity in concept, but Visually complicating.
Makes it very satisfying. Your just doing the things you actually want to do without the other stuff. A game that realy is a game and its so much fun!
666th 👍
Just Shapes And Belts
sounds like a fun Game
Who let josh get ahold of the triangle factory! Now he'll PURPOSELY create circles.
Snaking a snake of essentially cargo containers across the universe has to be one of the most time wasting things Josh has done. Having to wait for all those belts, then periodically rebuilding those platforms, versus literally just putting down an extra machine or two. Highly respectable.
I'm guessing it may be the most time consuming thing he has ever done
Well luckily the copy+paste tool made the process less painful, even if slightly.
I think it was somewhat genius tbh with you
Takes me back to the coal conveyor belt weave in Satisfactory. Some things never change, and it's good that way
This part pained me SO MUCH!
Josh completly ignoring the existence of space conveyor belts in favour playing snake is just gold
24:06 Oh wow... is this a glimpse into how much he can Tolerate?
Honestly thanks for covering this gem, Shapez and Shapez 2 deserve all the attention in the world. The dev is actually a saint
Josh is the living embodiment of those students that will do everything they can to cheat on an assignment, even though cheating takes so much more work then actually doing the assignment. And I respect him fully for it.
23:47 oh you can hear the exhaustion in his voice lol
the first thing you see is a weird contraption until josh says "hold please" then you will now see a beautiful work of arts always so magical
holy this game is huge
13:25 When the cool music starts playing in a Let’s Game Game it Out video, you know something’s about to go horribly wrong.
Are you real
Song Name?
@@Milan_Der_Baum no idea
Video went from good to great
19:59 “We still need to figure out how to get them to our base. Which i’m gonna assume is what these foundations are for” josh says when there is a giant space conveyor building on his screen.
Finally another horrifically organised factory, so lovely in fact I showed this to my distant cousin who works in a factory and he instantly died of a heart attack! Although that is not important, love your videos and thank you for helping me laugh all through the funeral service at Brember Family Funeral Home so I don’t feel bad about my previously mentioned cousin. Again much thanks Josh!
I don't think I've ever been excited to see someone destroy stuff!
⚰️🙏
0:12 This could only be Josh's idea of heaven 😂
E
@@EEEEEEEEEEEEEEEEE
@@EEEEEEEERRRRRRRRRRRRR
@@EEEEEEEE EEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE
@@EEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE
Really impressive that after all this time, and after having rewatched his Satisfactory videos so much, Josh still has the ability to deeply horrify me with his design methodologies.
27:10 This glitch is caused by the fact that floating point data types can only store so big of a number. Since they are optimized for decimals and not big numbers (unlike the int data type), they will start skipping numbers when they get really big.
And thats why that happens.
I just can't believe he got that far out on the map! Or maybe it's just the way the game is scaled. Either way, I hope the devs at least double the size of the float
pretty sure you're supposed to unlock stuff to gather resources further and further out
@@akselrasmussen3386 That has performance implications. There's other better solutions though, so it's fairly possible to fix.
It's more of a matter of precision than magnitude. Not sure how big of a unit each sector is in terms of engine coordinates, but if it was actually too big you'd probably end up with the game crashing than seeing things being jiggly.
why use floats at all?
I get the impression that this game takes place in the Platonic plane, where the perfect form of all shapes are found and the source of all physical forms in our reality. The implications of Josh being the Platonic form of chaos in this realm of perfection is left as an exercise for the audience.
Multiverses exist mathematically, so that is a true statement.
You've somehow managed to drop my jaw with the sheer audacity to spit in the face of God as you fill platforms, delete them, and build at the other end just to move them. This is genuinely hilarious, you somehow always managed to think beyond the box, into the surrounding box, crush that one, put it in another box, fill *that* one with as many crushed inceptions as you can. Then grind it up into a smoothie, put it through a strainer, force that down the drain, into the garbage disposal, clog it, call a plumber to remove that filled section of pipe, where an entire truck is filled with filled pipes all the way back to a processing plant, just to make another box.
You've truly outdone yourself with this video sir, I can't wait to see how you manage to top that
''I will strive for efficiency and build no spaghetti factories''
They definitely knew about Let's game it out's nature of making ridiculously long conveyor belts 😂
9:32 But then he make spaghetti.
I mean he DID make red half circles with the minimum possible number of transformations.
thats given to everyone who plays it fyi
i’m pretty sure spaghetti factories are a given for this game, because that is the primal form of conveyors.
16:14 First thing Josh isn’t willing to do to cause chaos
Whoa I didn’t realize how amazing Shapez 2 looks. Definitely going to check this out. Played the first game, but the graphical style just didn’t hold my attention very long when I have Satisfactory and Dyson Sphere to play
Now we need Mindustry 2
They actually made an attempt to discourage Josh from being Josh. 😂 He's such a legend in his own right.
2:36 I thought bro sponsor was Twitter for a second
Same tbh
If you guys just had listened to him from the beginning...
I also thought he was going to sponsor 𝕏 :3
@@Dubito_Fluffywolfhow the hell did you get that emoji
@@Goldenfrfr it's just the Mathematical Bold Italic Capital Letter X
8:12 "A perfect square circle thingy."
It's called a squircle. C'mon.
the word squircle is so important to me thank you
im gunna squircle
That's not what a squircle is.
Create: a let's make a conveyor belt game
Josh: let's make chaos
Doing it one by one, waiting for the entire the thing to fill up, across such a large distance. Him dragging those half circles across the map might unironically be the craziest thing I’ve seen him do.
13:36 Josh "I've been busy setting some stuff up" words that strike fear into all factories
Bro every time this man starts a moment with that specific song you know it’s about to be bad 😂
Oh God! Don't mention OSHA to Josh. If Josh ever tries to move his "skills" to the real world, humanity is doomed.
Wake up new let’s game it out video dropped
I’m awake
I farted
@@Simigema I sharted
AHHHHHHH HE POSTED YAYAYAYYAYA
we have the same default pb
23:46 gotta love the little bit of boredom in his voice
0:48 "I will strive for efficiency and not create any spaghetti factories" Sounds like something purposefully put there for Josh XD
0:29 the first time he doesn’t think he’s ready
E
@@EEEEEEEE E?
@@Cheese-j8w A
@@Cheese-j8w just a bot spamming...
Nah@@EEEEEEEE
Devs : make the most satisfying factory game yet
Josh : ABSOLUTELY NOT
18:00 that "hey" was personal 😂👌
I played shapez 1. Saw shapes 2 and got excited. And now you are playing shapez! JOY!
This game is oddly satisfying also they may not be insane but you are and so am i also josh knows his math
This looks like a genuinely fun game. However, it's abstract, which means Josh can't unleash his evil! No death, nobody trapped in eternal suffering, etc. It's like a Jaws movie if nobody went into the water: It becomes a mature documentary. Interesting, but not what you were expecting. This vid ends up being just a thorough demonstration with a little bit of humor added.
You know, I was watching this, and experiencing a little anxiety just because I know myself and how badly I'll get sucked into a game like this. But then 18:20 happened. Gentlemen, you had my curiosity. Now you have my attention.
I've been watching you For 4 years Keep it going
27:04 the fact that he got so far away that floating point stuff started to show itself
When buffer owerflows (excessive entities getting deleted) and floating point impresisions started happening it spooked me for a bit
That's the null zone.
Ooo, abstract factory building. I'll definitely check this out while I wait for Satisfactory 1.0 in a few weeks.
This game seems real good. I kinda wanna play. No time sorry I'll probably be back in the next 3 years
I feel like it says something that Josh was able to break a game that at its core is so simplistic. It's truly impressive.
Lets Game It Out. The only channel you need to subscribe to on UA-cam. Thank you for everything you do Josh.
Graystillplays too.
This looks like an incredible game for factory sim fans. Hopefully you drive some growth for it. The map is HUGE.
14:56 When Josh said "We are going on an adventure!" I heard the shapes starting to cry.
Osha was too scared to stop him.
26:55 WHATS THE COORDINATE ⁉️🗣️🗣️🗣️🔥🔥🔥⁉️⁉️⁉️ LIKE A STICKAHHH
15:18 I did NOT expect this happening in this video 😂😂😂
Can we just appreciate how Josh never fails to give us our dose of “new game” every episode ❤
the amount of dedication and patience josh has actually frightens me
he has been summoned, go crazy
edit: who tf decided to spam e
E
@@EEEEEEEE EE
@@jackywong3124 EEEEEEE
@@Investigation-Blockysdoings EEEEEEEEEEEEEEE
@@He_Who_BurnsEEEEEEEEEEEEEEEEEEEEEEE
2:22 ‘Hey speaking of x, let’s talk about our sponsor’
Everyone: _sweats nervous_
You should do more Cooking Simulator!!!!
They were my absolute favourite!!
OK but that caravan method at the end was a fantastic twist🤣 and Josh discovering the conveyor belt bug is such a classic LGIO moment.
Josh is the only person who can take what would’ve been a very simple solution (cut the red shapes, send them, profit) and make it so utterly complex and sluggish to accomplish. I don’t know how he does it.
i believe in factory gamers, i think they can do this if they try
I appreciate that you read the word "Space belts" and then summarily rejected investigating that term any further.
Josh you have my respect for this genius idea 23:20
Aw yeah, gimme that delicious spaghetti! Using platforms instead of space belts is the exact kind of tortured madness that I've come to expect from Josh and I love every bit of it.
The INSTANT I saw an upload with the words “Nightmare factory” I immediately said out loud, “Oh no. Oh no, oh no.” and ALSO immediately started the video.🤣
Okay, finished the video.
WHY DO PEOPLE MAKE THESE KINDS OF GAMES, *AND THEN SEND JOSH COPIES OF THEM!?*
This is why Josh’s videos are hilarious on rewatches, but on the first go-round, the suspense makes my inevitable “HOW DOES _WRONG_ SO HARD?!?” OCD response so much more traumatic, lol.
@23:25 lmfao , that's one way to do it 🤣
3:33 sponsor ends
🗿
No
SPAWNsor, am I rite?
You saved me
@@Pickledot all in a days work
you're my favorite youtuber
You KNOW it's a good day when Josh uploads a video! I LOVE YOU JOSH!
At this point Josh’s patience is the most dangerous weapon he has against devs and I salute it 🫡
You know it’s going to be a nightmare of a video when there’s conveyor belts in the game
I'm so bummed he didn't discover that the overworld has belts too (that's how you're *supposed* to transfer shapes to the main platform)
I wanted to see him try to fill the infinite map with belts!
@@sieferkutherland9729Belts also use platform units.
Train tracks don’t though.
For those ones we added a limit 😂😂
They knew!!!
The music you played when your unlocking the research points, is ALWAYS some of the funniest moments in your videos 😂😂 Thanks Josh for being LGIO so brave and so strong
Conveyor belts and black holes? This game's a cosmic spaghetti factory!
Bot
It took me.... entirely to long to realize what your horrifying solution for the red half circle was
you absolute monster
I love it
HONEY, IS THE TIME OF THE YEAR AGAIN.
life just isn't the same without these! haha
thanks Josh!
I love that they make you promise "I will not make spaghetti factories", and "I will not damage buildings".. they may have just put JOSH after each of those. LOL. Followed by - We see you and we know how you are, SIR! LMAO
3:07 Roblox ahh game
Fr thi
PvP survival lootboxed P2W Stalker imitation with hackers everywhere 👎
“largest multiplayer game” says who???? you have to beat minecraft and fortnite to take that title who do you think you are
I was gonna say that 💀
LITERALLY LOOKS LIKE ROBLOX
Yeah you 25:29 are the bugged founder they said
Let's game it out posting on my birthday??? This day just went from good to great!
Congratulations on leveling up in age!
Happy Birthday!
congrats
happy birthday!
@@exe18378 happy birthday
OMG he's already done Shapez 2? Oh boy, here we go .
part 1
shapez 2 part 1
he will make another part
get ready for chaos mk. 2
It would be funny if the game developers added A different optional slide to Allow you to continue with the game and That Slide Just says “Let’s Game it out”
And what it does it just Removes all the limits If you destroy something it Destroys Everything and So On! So Basically it’s Just a chaos Slide
Y'know when you see the conveyor belts the vid's abt to be goooood.
The myth, the legend, the destructive glitcher.
dude. i was obsessed with the original shapes game! i didn’t even know they were making a sequel!! great video big man
A new game, a new hell
woww another LGIO video!!!
Omg I haven't watched this channel in a year! His humor is so entertaining
I have been searching for many years. I have found that the video starts at 00:00:01
“A nice, big mish-mash of unnecessary” - the truest words ever spoken by Josh
This game I played on CoolMathGames, now has an HD sequel? This is the best timeline
9:33 he really loves weaving conveyors together, satisfactory, shapez, and that one candy land factory game😅
i hope josh revisits satisfactory for the toilet flush update which just so happens to come out the same day as satisfactory 1.0 this september
@@brendanhatch983 How lucky indeed, they decided to release both updates at the same time 😊
(Man I love coffee stain, great devs that listen to community and make constant memes)