As previously said, you can increase the damage/fire rate etc of turrets. They are extremely useful when clearing out the higher tier pois. Great episode, really enjoyed it. Looking forward to more. Hope you had a great holiday and welcome home!
I had no idea the turrets could be levelled up. That's a bit if fun mind isn't it! I think I'll push robotics to give me a quality wingman, person. Pleased you enjoyed the episode medusa. Always appreciate your feedback. Packing bags tonight. Flight in the morning. Arg....home sweet sht weather.
the turrets have there own perk group which drastically increase their usefulness ( just like all the weapon types ) and dont forget they can use some of the weapon mods... if you stick with them, they will take care of you.
They have their own perk?! I had no idea! AND you can add mods?! Since recording this episode I've talked to others that really enjoy turrets and I think I need to give it more of a chance. I'll definitely try it again. Thanks Dunbar. Always appreciate your feedback and chat.
@@TallmanBradGameplay As T Dunbar said the perk group is "Robotics Inventor" and its supports all turrets. For the mods you can add nearly all weapons mods in the junk turret. By the way, have a nice holiday.
Thanks Volker. I really want to try different things in this playthrough so I might spec into robotics and try this stuff out, then maybe work towards getting the drone? Not tried that yet. Yeah I'll do that. Last night of the holiday tonight. Spending it in a traditional Indian restaurant and blowing all the euros we've got left on the full treatment. Oh yes, bring in the goodness!
As previously said, you can increase the damage/fire rate etc of turrets. They are extremely useful when clearing out the higher tier pois. Great episode, really enjoyed it. Looking forward to more. Hope you had a great holiday and welcome home!
I had no idea the turrets could be levelled up. That's a bit if fun mind isn't it! I think I'll push robotics to give me a quality wingman, person. Pleased you enjoyed the episode medusa. Always appreciate your feedback. Packing bags tonight. Flight in the morning. Arg....home sweet sht weather.
the turrets have there own perk group which drastically increase their usefulness ( just like all the weapon types ) and dont forget they can use some of the weapon mods... if you stick with them, they will take care of you.
They have their own perk?! I had no idea! AND you can add mods?! Since recording this episode I've talked to others that really enjoy turrets and I think I need to give it more of a chance. I'll definitely try it again. Thanks Dunbar. Always appreciate your feedback and chat.
@@TallmanBradGameplay As T Dunbar said the perk group is "Robotics Inventor" and its supports all turrets. For the mods you can add nearly all weapons mods in the junk turret.
By the way, have a nice holiday.
Thanks Volker. I really want to try different things in this playthrough so I might spec into robotics and try this stuff out, then maybe work towards getting the drone? Not tried that yet. Yeah I'll do that.
Last night of the holiday tonight. Spending it in a traditional Indian restaurant and blowing all the euros we've got left on the full treatment. Oh yes, bring in the goodness!
You can jump up one block after level 2 of parkour. It isn't pretty but hold the forward and jump you will get up on a single block.
Have I not spec'd into parkour in this one yet? I get the first one next point.
Very entertaining, gonna have to try these mods.
Thanks Tim