This is awesome. I was hoping to find something like this, but hadn't yet figured out how to put it into words and then your video popped up on my feed. Can't wait to try it later!!
Hello, I have been creating particles using the emitter and animating them and there are several frems in which the particles disappear when rendering. I am doing the render in cycles with a Noise Threshold 0.1, 256 samples and denoise activated
Hmm i think blender glitches out sometimes like that.. I have posted a new tutorial on creating something similar using simulation nodes which is a lot more stable .. Try that and let me know if this works. Video is scheduled to come out tomorrow
Hey..so by sample count i am assuming that u are using cycles right?..i did an additional step where i added glare in the composition settings..and made it a little bit more shiny maybe that's why?. Also yeah avoid using 4000 samples cus those are just way too many ..and u will never need so many
why -5000 frame start? everytime i typed it in, the system slows down and you can't get any work done. just to be clear...it only starts slowing down when i change the frame start to -5000
thank you for making this video, it was really really helpful to me, I appreciate you.
thank you for amazing tutorial
This is awesome. I was hoping to find something like this, but hadn't yet figured out how to put it into words and then your video popped up on my feed. Can't wait to try it later!!
These look incredible! Tutorial is very easy to follow too. Happy I've found your page!
Fantastic tutorial! So easy to follow, very well done
Thanks :)
this gave me a ton of ideas about playing around with forces and particles, thank you! :3
Glad u liked it :)
Looks incredible. Nice!
Amazing!
Good job! You explain well and it was indeed helpful.
Hey thanks so much..i am glad it helped out
Thanks Mate!!!
Thankyou so much buddy
suuupppperr! ty
Is it possible to make this follow a path or something so you have control of where you want it to go? Otherwise great tutorial
Love this please put up more videos
Very cool tutorial! Thanks for sharing!
Hey for sure..gald u liked it ❤️
amazing 🙌
It was really helpful ✨🍁💦🌼
Hey..i am really glad that it was helpful 😊❤️
The best
hey so i wanted to move the particles to a diffrent position but they are not moving what should i do ?
Wow! Very nice, what is your pc specs? :o
Hey Thanks so much I love it!! is there a way to make an animation that loops?
Hey yo love you for that
Hey thanks so much ❤️
YEEES! THOSE PERLIN NOISE complicated animation nodes and Houdini 20+gb allembic files can s!*#!#*¨$
Thank you so much for this tutorial!!!!
Haha ..well i glad that it was helpful 😄
how I can scale that particles, not particule itself, i mean the whole movement expanded effect , to do a bigger fractal ?
Good question .. Try increasing trhe forces along with the age of the particles and that should do the trick
can I ask how did you rotate the emitter?
Hello, I have been creating particles using the emitter and animating them and there are several frems in which the particles disappear when rendering. I am doing the render in cycles with a Noise Threshold 0.1, 256 samples and denoise activated
Hmm i think blender glitches out sometimes like that.. I have posted a new tutorial on creating something similar using simulation nodes which is a lot more stable .. Try that and let me know if this works. Video is scheduled to come out tomorrow
this tutorial was nice. but I got a question. can you use this particle effect to create a fluid simulation?
does it works with eevee?
I had a quick question, I rendered and it came out not quiet as crystal clear as yours, would that have to do with switching from 4025 to 30 frames?
Hey..so by sample count i am assuming that u are using cycles right?..i did an additional step where i added glare in the composition settings..and made it a little bit more shiny maybe that's why?.
Also yeah avoid using 4000 samples cus those are just way too many ..and u will never need so many
@@rasheedsedit3848 thank you!
Why it dont appear in the final render ? Thanks in advance
what do u mean? can show me an example?
can you link audio to particles and make an audio visualiser from the particles?
ua-cam.com/video/5J9J03gl0zE/v-deo.html
why -5000 frame start? everytime i typed it in, the system slows down and you can't get any work done. just to be clear...it only starts slowing down when i change the frame start to -5000
hi! i think its because you type "-5000" you just have to type "-5" :)
Can i convert particle to stl or obj?
you mean export whole frame as stl or obj model? yea it's possible
i was rendering it for 2 hours help me hahah
It took me a day to render.. it depends on the configuration of ur computer...cus we are rendering glass after all