"Internet Connection Required For Single Player " is just one of those phrases that turns me off a game now. I am yet to play one that requires it that is worth a damn.
personally i refuse to buy games with a required internet connection. I hate the idea that something i pay full price for may be unplayable if the servers are down, the company decides to stop supporting the game, or the company goes under. I also play alot of games when my internet is down (a common occurance since my county has shitty infrastructure so power and internet go out a few times a year and i've been stranded without internet for over a week more than once) so i hate the idea that some of my games may be useless when i have nothing else to do. It also makes zero sense when the game is 90-100% single player like this.
Arthas Menethil almost all of the old origin games have obligatory internet connection, I recently got mirrors edge on a giveaway but it says that to play a single player game I need to be online just to check license's and the leaderboards and the old games are broken because you can't connect to the license server because the way the game connect to the servers doesn't work so you have to download a patch online to just fix it, and EA has done nothing to fix it, this is why i hate EA, they have some good games but ruins them with stupid features, examples: battlefront 2 with it's loot boxes, the always online with old games, I just hate the decisions EA takes. Well thanks for reading my rant about EA on a 7 year old video on a 6 year old comment
the biggest problem with simcity 2013 was that, because of size limitations, every city eventually ends up looking more or less the same if you want it to work right. There's a specific way to optimize where and how things are set up, and every city I've seen seems to end up with a very similar structure in the end. Endless possibilities my ass..
Naw, the _biggest_ problem was that the city simply didn't work like a real city because the agents had no memory. Every day each sim wakes up and tries to go, not to _their_ job, but to the nearest open job. Every evening, they don't go to their home, but to the nearest open home of their wealth level. And if someone else gets there first, they have to change routes. This results in a city which has totally ass-backwards behaviour and when sims can spend their entire lives driving between destinations they never actually reach, or huge blobs of sewage can circulate a perfectly adequate drainage system making everyone sick because another blob of sewage kept arriving at the treatment station when it was their turn.
jacklanting More realistically this method causes the consumer to go elsewhere. For example when floppies got DRM sales dropped so low that it was immediately receded. But it also does inspire, if not many some of the pirates. Because selling a product and then wrenching part back to resell is unethical. So they see little reason to care about the companies well-being. Ultimately to achieve what people like EA want, it would take an authoritarian overtake of the internet. However the backlash would be vast, if they tried. So let's hope they aren't that stupid.
@@ImprovmanZero six years later... "DRM" didn't exist on floppies, I don't think it would fit on a floppy. "Copy protection" was interesting back in the day, and there were some very creative approaches. On 5.25 floppies, protections sometimes involved altering behavior of the drives. On C64s, the floppy drive had as much processing power as the main Unit! Your point, anyways, is a bit over-the-top. While DRM was frustrating and counterproductive, it wasn't so bad that it killed profits, and it didn't discourage companies, because when a big hit came along, DRM easily paid for itself. It was bad, but not bad enough.
Devs were full of lies, "offline is impossible" a week later they release offline, "Bigger cities would be impossible to load" Really? Why was i getting 60+FPS with no frame loss? Atleast give us an option for bigger maps, They killed them selves because of those crappy town maps.
corporatism killed it. it's not developed by a passionate team, but by a system of tasks. each engineer works in sprints of tasks and they do that. they dont have a say in stuff they realize is not gonna work for instance.
I appreciate it! Hope you stay tuned, I've got an upcoming video revisiting SimCity 2013 since it's been patched and updated so much, to see what's changed.
So in 10 years when EA shuts down the server, you won't be able to play SimCity 5 anymore. I STILL load up SimCity Classic and 2k every once in awhile, but with current games requiring on-line access to their servers to run, that won't be possible when they are eventually shut down. An entire generation of games will eventually become extinct.
FinRanomness I was referring to Cities: Skylines when I made that comment. Sorry if I wasn't clear hehe. But yes I heard that they patched SimCity 5 to be playable offline. Good move, EA. A bit late, but good move. (goes to throw up because of complimenting EA)
***** Ahh, gotcha. Misunderstood your comment. And I agree about your second point. They even released a statement saying that "there is no longer a market for city-building games", lol. Meanwhile CS is a giant hit. How hard is it to admit that your game sucks ass?
And then this game managed to get 10 patches(when i stopped playing it was on v10.1), Didn't fixed all the bugs, the devs admitted that the GlassBox engine didn't simulated the sims as supposed to( from its home, to work, back home again), it just spawned a sim, who got to the nearest empty workplace, and then to the nearest empty house at night. after that EA removed all devs from the SimCity project, the forums turned into a wasteland( there was one mod left, tho said that the devswere in a secret project and in total radio silence) and after that maxis went under....
Penguins like Simcity too you know! But on a serious note is there even internet access there? And if there is I doubt researchers would be playing it.
I love how it says 'Maxis', yet the company died with will wright's departure. Not that he was involved much in Simcity beyond Simcity 2000. EA has some great intellectual properties... too bad they shit all over them, forgetting that shareholders and game players aren't always the same.
Facts. I miss Will Wright and even though I like TS4 and SC 2013 (not as much as TS2 and SC4, of course), I wish he never left Maxis, but of course it wouldn't have made a difference under EA's tragic authority.
EA is the ultimate "spoiled child" in the entertainment industry, they've gotten to the point that they can't be stopped and have limitless funds to spend on whatever they want so they buy random things then either break them, destroy them for shits and giggles, or toss them in a closet and forget they even own them. Thanks to things like FIFA and Madden and the brain-dead fans of those series who buy every single game every year (despite every game being essentially the same as the one before), plus their massive backlog of IP's, EA will never die so they're not really at any risk of losing enough money to care what gamers think.
@@arthas640 Dutch east India trading company was the world's first publicly traded company. They were the largest and most powerful entity at one point. I seriously doubt EA will last through my lifetime.
EA has this ridiculous delusion that if you stop people pirating games, then they'll buy it instead. Ask yourself this; if someone was not willing to spend a cent on a given game, what the hell makes you think they're going to spend $60?
I played weeks of simcity 5 on pirated version. Same with cities skylines until i picked them on steam in sale . Thinking about simcity too, but sadly the game cannot be added into my steam collection and i love to have all my games in single place.
@@BurkinaFaso69 Capitalism is exactly about efficiency..... By definition. The one who produces a good for the least amount of effort (high efficiency) will make the most profit all things being equal.
This version seems like such a step back... no terraforming, small maps, online only, reduced transportation management.... if they paired these graphics and new features with the gameplay of SC4 this would have been fantastic.
it's great at simulating a city yes but does not have that charm he's talking about in the video. it's a simulation not a video game. simcity, even tho the bugs are terrible, is a fun video game
Thanks! Though to be fair, if I were to talk about every single glitch in this game I'd be here for ages. This is a review, not a "known bugs" list video :)
Cities skylines is hard as shit though. I've only just started playing city builders, and this game let's me build something without failing in the first 20 minutes. I like that the electricity and water is automatic, cities skylines is really confusing for a beginner.
@@JF-jw6mk Same, and i think that cities skylines is just TOO simple! Its like road, zone, service, repeat. Not so fun. But the modding is fun and that's really one of the only reasons i still play cities skylines, because in simcity you can now make "megatowers" which can have 8 floors and a crown if i remember right. Megatowers fit in like 25 000 sims per floor, so i don't really mind that we have the small boundaries, but yeah, it gets annoying in mid-game when you have used all space but still have a HUGE demand for all zones, and your houses aren't upgrading because you have high taxes, because your sims demand so many services that you have to pay for. Do yeah
Sim City, the most dissapointing game in many years for me. Whats the point of curved roads when the map is the size of my coffee table? Seriously, when they tested this game out, didnt they just stop to think "man, this game just plainly sucks donkey balls, doesnt it?"
"Whats the point of curved roads when the map is the size of my coffee table?" Most brilliant and accurate description of SimCity 2013 that I have ever heard.
I suspect that the devs working on the game did think that, many times, but that they couldn't really change it because of the limitations put on them by the studio
Despite its extreme limitations, I really did enjoy playing SimCity. Until I ran out of space. The modular building upgrades is one feature I wish was in Skylines.
Same! Though it might be my childhood nostalgia... I remember sinking hours and hours into perfectly orgnizing the city such that I could place all modular parts of a building just right. It felt extremely rewarding and gave me something to work towards. Welp, now I'm buying skylines.
“It feels like a promising cover band that has its own strengths, but somehow just doesn’t hold the same allure as the original…….and then starts throwing up on stage and playing out-of-tune halfway through the set, then wanders into the crowd and starts punching people in the neck.” My favorite LGR quote ever.
As a long time fan of SimCity, this was such a disappointment. It was very promising at first but EA had to screw it up with their idiotic decision to make it a mandatory internet connection game. Even putting the internet issues aside, the overall limited gameplay and features compared to its predecessors just didn't cut it for me.
I bought this game in march 2013 and didn't have internet (I feel dumb for not reading the label) and finally downloaded it in march 2014 when it was half the price. Simcity 4 is my favorite
Cities XL for me. But SimCity 4 was great while it lasted. Looking forward to Cities Skyline and Cities XXL next year. However my faith in Simcity has been pissed on, luckily there are alternatives.
marcopolo3001 I bought Cities XL a long time ago when it came out. I forget why but I just couldn't get into it. If I recall correctly, one of my complaints was not giving the player to choose a certain architecture style and specific density zones. The landscaping features seemed dull in comparison to Sim City 4 too.
General Cabbagehead I took a day or so to get into it. Trust me its rewarding when you start seeing how it plays. The approach is different. In Simcity you can already zone a town of 100 with high density commercial and residential or industrial. This to me now in hindsight seems abit unrealistic of Simcity. But because I was so used to it, I never imagined that in reality cities have to grow to a certain population or density to allow for such higher zoning. Landscaping is also more varied than Simcity, you can fill bits in between buildings with markets or plazas and not just trees. Cities XL does give you all the zoning eventually. You just need to keep making that city bigger, its like in real cities to be honest. The approach is different, but then having tall buildings becomes an accolade rather than just for the sake of making places tall from the get go. I would recommend giving it a try. The maps are larger and it has alot to offer. Or you can wait until Cities Skylines or Cities XXL is out. I played Simcity 4 for almost 10 years. Now I just want a game that does what Cities XL does and more. I will still play my Simcity 4 Rush Hour from time to time, but Cities XL is where its at for me. And soon that will change to Cities XXL and Cities Skylines. At least until Simcity make the next offiial Simcity 6 and large maps.
General Cabbagehead Dude, check out Cities: Skylines (Its different series from different people, not the people who made Cities XL/XXL) It released yesterday and has gotten a review score of 90! You should check it out.
the music mades me nostalgic for something that will possible never happen again, and thats sad considering the opportunities this game had, sure Cities Skylines is 1 million times better but somehow I feel that sense of relaxation and achievement in this game, I like to follow my sims to work and see how many shoppers are there at a gift shop, see at night how sims go to an Opera and then flood the hotels or return home and see the lights inside the apartments turn on, I loved the limos and the taxis, the gambling system and the specialisations all along, CS specialisations really are far away from this, and the music will hardly ever be topped
There are two mods that let you use SimCity 4 music in C:S (it's awesome to play with; nostalgia of SC4 with the benefits of C:S). And it's worth mentioning that C:S does actually have an agent-based system like SimCity (2013), it's just so much less shit that it doesn't buckle under the strain of a few tens of thousands of agents. As for watching them go do stuff...Rush Hour mod (and After Dark too I guess). Still in beta and it'll hit your performance for sure, but it's there.
It absolutely is, since it comes with a newer version of the main game with some improvements for modern systems, as well as the three authorized expansion packs, none of which comes with the GOG version!
After more than a year has passed since launch, I gotta say.... What killed the game for me was just how mucch the simulation itself was dumbed down to make the agent system work. No persistent workplace and home for sims? No age brackets for students, just a large pool that schools, high schools and colleges and universities share? The complete clusterfuck that mass transit always becomes because you literally cannot plan or reliably observe the routes commuters will take? Looking under the hood on this game just shattered my illusion, and I'd rather play thee good old simcities after that.
And they have an Antarctica server! -Because every scientist exploring penguin habits has a steady internet connection and a computer to play the game on-
I had to pause this review after the first minute, because I was doing something else in the background, and this started sounding like an awesome review, so I didn't want to miss anything. :-D
Wish I heeded your warning - the land area for cities is disturbingly small - especially coupled with the fact that they intentionally designed buildings to support expansions and included the ability to curve roads - reminds me of having to draw an elaborate picture in a 2x2 box - this game, as it currently stands, is indeed a complete waste of money - I am returning mine tomorrow citing no persistent internet connection and misleading packaging.
I love watching your reviews. The biggest thing that pissed me off in this game was the fact that to have a dense city with tons of high rises, every freaking road would have to be a high density road... So glad Paradox gave us Skylines
The Cities XL games are just as, if not more, broken than this one. But in different ways. The biggest problem with the XL games is the performance, even on high-end systems. It is terribly optimized and is darned near impossible to play once you reach populations of 60,000 - 100,000 and up. And it was also developed as a multiplayer game originally, and since those features have been removed, it makes regional resource management a pain. At least you can play it offline and mod the thing.
"But they tend to be mindless and enter whatever building is closest" And that's the major problem which causes the whole game to constantly collapse. Well that and the fact that the day is 30 minutes long but Sims move at a normal speed. So 5 minutes of traffic that should be no big deal or even one single stoplight means a Sim isn't going to school or their job anymore or getting to a hospital before dying. It means fires aren't being put out now. And for reasons that boggle the mind, electricity and water and sewage are all agents. Because that's how electricity works right? A little man walks through the wires...
I remember that me and a couple of friends played the cracked version of the game EVEN AFTER BUYING IT. Just because it worked so much better and was more reliable than the actual online version of the game...
They should have called this game Sim City Online so they could release a true Sim City 5 without an online requirement. All they needed to do was make a souped up Sim City 4 with better graphics, it is disappointing that they fucked it up so bad. At least there is Cities Skylines now, I like that game.
I really enjoy Simcity 2013. It's one of my favorite city simulation games of all time. It's accessible, interesting, features a fair bit of progression, and combines some of the best aspects of the series preceding it. I don't think it does everything too well - It feels quite lackluster in some areas, but it's still very enjoyable.
Of course! And it's a nice gesture, but I'd much rather just have the game that I bought and paid for working properly than a desperate apology door prize.
I remember when I learned that in Sim City 4, sims commuted to the nearest non full job building. At the end of the day they'd all try to go to the nearest non full house.. Seems things are smarter now, but still dumb enough to shake your head :(
One thing that this game does better than cities skylines is actually showing your services working, having firemen actually out and hosing down the buildings is nice
You have Hexen box in the background in the beggining. You made a city named Hexen. Hexen is the *second* game in Raven's series (after Heretic) = *2 years*. Which means 2 years after this review there _surely_ will be a Hexen review! *15.3.2015* will be awesome. I think I'm overthinking way too much... :D
More than 6 years later and I am still pissed. Paid 60 euros upfront for this game and I have been playing it for... well one hour or so. The first three weeks I wasn't able to load it. Then they gave me a free game as a kind of sorry saying. After a few months I wanted to play that game... it was gone! When I contacted EA about that, they even claimed there was no such thing as a free gift for me. What the F! I have been playing it, I had the emails to prove, but they really completely ignored every attempt to get in touch about it. So up to today I have never ever played any EA game again.
@@_TimTurb0_ A lot of people had similar problems going on. I did buy a few command and conquer games a second time, just to be able to get rid of Origin. But they messed that up too.
I never realized until now just how large of a dump Cities Skylines is taking on SimCity, especially considering that Cities Skylines was developed by a team of less than 10 people...
"always online connection required" "Needs to be online in order to move far" Wow, I didn't know Anthem had a spinoff prequel. Well after its "successful" predecessor, Darkspore. The lore is really getting intesnse.
7 years later. And this series just died a slow horrible death. It didn’t go out with a bang. It fizzled away pathetically. I will say the graphics look quite nice. But besides that it just made too many bad changes. Sounds like another familiar EA product... I just feel like sims needs that competitor similar to what city skylines was (paralives seems promising) and that series will die like sim city did
What an awesome review. It's amazing just how polished and even more engaging you've become since your earlier stuff. (And that was good to start off with.)
I started with SC Classic, and am now an avid Cities: Skylines player. Looking back at this review, you got it so right. Once you filled the map, it was all about gridding out the space to get in all the stuff your city needed to be successful. And as someone else on this thread pointed out, everyone's city ended up looking pretty much the same. I wore the final iteration of SC out within about 10 days. I played SC4 until I saw Cities: Skylines. I went back and played it a little, and kind of still liked it. Now SC4 seems so simple. Cities: Skylines is just a way richer experience, especially with all of the fantastic mods (free, by the way).
Ok the sims 4 is bad and I hate it when people praise it, but now that they have added offline support this game is pretty fun but we Nee larger worlds that is a big deal.
Another great review bringing you a summary of the ups and downs of a game brought to you by "phreakindee". Thanks for devoting some time to making these videos. They're awesome.
Thank you for the most unbiased review of sc2013 on the website and actual gameplay critique rather than blaming lack of parental guidance and social growth on video game developers. Informative, rational and very pleasant to listen to.
The SC2K retrospective really adds a retrospective to this review. The closing line hits harder knowing the guy saying it dressed up as the SC2K retail box for halloween when he was 10.
"this game could be so good with some changes" is basically the entire mantra EA builds games on lmao There's so many times with The Sims where I'm like "oof so close yet so far"
Well done LGR you manged to give an honest review without bias even though you are a massive Simcity fan and not many people have done that. thumbs up for you.
Lol, I like your voice so much that sometimes I just put it on in the background while I browse. Not to mention I like your reviews a lot, especially the sims 3 ones! You're probably my favorite game reviewer.
I honestly really like Simcity 2013. I got the same full with all the expansion packs in 2018 for about £7. It was a super good deal and I really like playing it. I pretty much only play offline since there aren’t many active players whenever I’m online. It looks pretty terrible when it came out but now it’s a good game.
Last I played, which was about half a year ago, it was quite alot better yeah. Unfortunately as you said any online world (or whatever) you go to is plagued with having more abandoned cities than running ones, and not having cities of tomorrow (which I think blows anyway) is a death sentence because you cant even reclaim a city if it has that content in it at all, and surprise they all do. Also doesnt help i was still having resources not reaching all areas of my city.
I personally would love the next SimCity to be just like this but with less glitches, and with the modding, terraforming, agents system, lack of online connectivity and larger cities of Cities Skylines, which most people consider the better game, which to be fair is true. I personally love the upgrade buildings feature from this game, which isn't in Cities Skylines, as just building loads of police stations is boring, when in this you can just build upgrades to make bigger stations, or have large oil fields, rather than loads of different tiny oil rigs.
"Internet Connection Required For Single Player " is just one of those phrases that turns me off a game now. I am yet to play one that requires it that is worth a damn.
personally i refuse to buy games with a required internet connection. I hate the idea that something i pay full price for may be unplayable if the servers are down, the company decides to stop supporting the game, or the company goes under. I also play alot of games when my internet is down (a common occurance since my county has shitty infrastructure so power and internet go out a few times a year and i've been stranded without internet for over a week more than once) so i hate the idea that some of my games may be useless when i have nothing else to do. It also makes zero sense when the game is 90-100% single player like this.
likewise with launchers
i will always try toa void online only games, it should always have bot offline support if possible
Arthas Menethil almost all of the old origin games have obligatory internet connection, I recently got mirrors edge on a giveaway but it says that to play a single player game I need to be online just to check license's and the leaderboards and the old games are broken because you can't connect to the license server because the way the game connect to the servers doesn't work so you have to download a patch online to just fix it, and EA has done nothing to fix it, this is why i hate EA, they have some good games but ruins them with stupid features, examples: battlefront 2 with it's loot boxes, the always online with old games, I just hate the decisions EA takes.
Well thanks for reading my rant about EA on a 7 year old video on a 6 year old comment
Cities: Skylines will save you.
the biggest problem with simcity 2013 was that, because of size limitations, every city eventually ends up looking more or less the same if you want it to work right. There's a specific way to optimize where and how things are set up, and every city I've seen seems to end up with a very similar structure in the end.
Endless possibilities my ass..
+ReddmanDGZ there are endless possibilities...endless ways of doing it wrong. Only 1 way to do it right.
lol
Grim Dark End i
Naw, the _biggest_ problem was that the city simply didn't work like a real city because the agents had no memory. Every day each sim wakes up and tries to go, not to _their_ job, but to the nearest open job. Every evening, they don't go to their home, but to the nearest open home of their wealth level. And if someone else gets there first, they have to change routes. This results in a city which has totally ass-backwards behaviour and when sims can spend their entire lives driving between destinations they never actually reach, or huge blobs of sewage can circulate a perfectly adequate drainage system making everyone sick because another blob of sewage kept arriving at the treatment station when it was their turn.
@@spacepirateivynova sc 6 using automation A.I future
meanwhile also:
company: **copying stonks**
Ironically the always online DRM is to "stop pirates", but the only people it stops in reality are people who buy legitimate copies.
Worse! It's to stop pirates *So that they will actually buy the game* but nobody wants to play this game even legitimately because DRM.
Matrilwood
The point was that the pirates know code. And they can write a program to trick or remove the DRM.
jacklanting More realistically this method causes the consumer to go elsewhere. For example when floppies got DRM sales dropped so low that it was immediately receded.
But it also does inspire, if not many some of the pirates. Because selling a product and then wrenching part back to resell is unethical. So they see little reason to care about the companies well-being.
Ultimately to achieve what people like EA want, it would take an authoritarian overtake of the internet.
However the backlash would be vast, if they tried. So let's hope they aren't that stupid.
jacklanting
Best bet right now is either Indie games, or Steam.
@@ImprovmanZero six years later... "DRM" didn't exist on floppies, I don't think it would fit on a floppy. "Copy protection" was interesting back in the day, and there were some very creative approaches. On 5.25 floppies, protections sometimes involved altering behavior of the drives. On C64s, the floppy drive had as much processing power as the main Unit! Your point, anyways, is a bit over-the-top. While DRM was frustrating and counterproductive, it wasn't so bad that it killed profits, and it didn't discourage companies, because when a big hit came along, DRM easily paid for itself. It was bad, but not bad enough.
To see a series die is a hard thing...
So sad
It didn't die. It was murdered.
Sebastian Arena sooooo it died?
But it inspired Cities Skylines which is much better and far greater at half the cost.
Nah, if it was published by EA, it deserves to die.
Devs were full of lies, "offline is impossible" a week later they release offline, "Bigger cities would be impossible to load" Really? Why was i getting 60+FPS with no frame loss? Atleast give us an option for bigger maps, They killed them selves because of those crappy town maps.
is not the devs fault but EAs.. the devs wanted to fix all those problems but they were to busy with the servers an the online stuff.
Do want your game to be laggy has hell
Torkuma Ugbah. Yes. Look at Cities skylines. If you have a huge city then it runs at 30-40 FPS but it’s still a blast.
There are mods to make cities bigger
Actually you can change the frame rate into 30 in the settings
looks like just another unfinished game screwed up by EA.
corporatism killed it. it's not developed by a passionate team, but by a system of tasks. each engineer works in sprints of tasks and they do that. they dont have a say in stuff they realize is not gonna work for instance.
I just found this channel after looking around for a review on Simcity. I've got to say, I've never seen a better reviewer. Subscribed.
I appreciate it! Hope you stay tuned, I've got an upcoming video revisiting SimCity 2013 since it's been patched and updated so much, to see what's changed.
Lazy Game Reviews I was thinking of buying it until I saw this. Hope they patched everything up. Looking forward to seeing the video.
Agreed! Great video!
So in 10 years when EA shuts down the server, you won't be able to play SimCity 5 anymore. I STILL load up SimCity Classic and 2k every once in awhile, but with current games requiring on-line access to their servers to run, that won't be possible when they are eventually shut down. An entire generation of games will eventually become extinct.
Plus, YOU DON'T HAVE TO BE ONLINE to play it.
It was updated a while back, it can be played offline now. I would just buy city skylines at this point. Or if sim city went onsale.
+Shadethewolfy not anymore, but you used to.
FinRanomness
I was referring to Cities: Skylines when I made that comment. Sorry if I wasn't clear hehe. But yes I heard that they patched SimCity 5 to be playable offline. Good move, EA. A bit late, but good move. (goes to throw up because of complimenting EA)
***** Ahh, gotcha. Misunderstood your comment. And I agree about your second point. They even released a statement saying that "there is no longer a market for city-building games", lol. Meanwhile CS is a giant hit. How hard is it to admit that your game sucks ass?
"You must be 13+ to play." But the game is E10+...
It's related to Origin being only available to 13+.
Your portait: I love that guy.
Wiinteryyy cool
Wiinteryyy you god damn criminal
I found it weird too
And then this game managed to get 10 patches(when i stopped playing it was on v10.1), Didn't fixed all the bugs, the devs admitted that the GlassBox engine didn't simulated the sims as supposed to( from its home, to work, back home again), it just spawned a sim, who got to the nearest empty workplace, and then to the nearest empty house at night. after that EA removed all devs from the SimCity project, the forums turned into a wasteland( there was one mod left, tho said that the devswere in a secret project and in total radio silence) and after that maxis went under....
is anyone else fascinated by the fact that there's a server in ANTARCTICA (???)
Penguins like Simcity too you know!
But on a serious note is there even internet access there? And if there is I doubt researchers would be playing it.
Grumpydrawer i'm sure there's down time in an Antarctic research lab. The lag would be hell, though
has anyone tried that one?
Who knew Penguins could play SimCity... hmm I think scientists should get on this.
Not the first time EA did something that made no sense whatsoever... LOL!
"You must be 13+ in order to play."
"Rated E for Everyone!"
Catcrumbs COPPA sucks
+Jessica Ding That is why entering a fake date of birth is a thing, unless they actually go to the length of requesting proof of ID from each player..
+MadmanEpic *E 10+.
that aint stoping meh from buying it on steam (I'm 9) xD
smakkel roblox You can't get it on Steam. It's on origin...
I love how it says 'Maxis', yet the company died with will wright's departure. Not that he was involved much in Simcity beyond Simcity 2000. EA has some great intellectual properties... too bad they shit all over them, forgetting that shareholders and game players aren't always the same.
Facts. I miss Will Wright and even though I like TS4 and SC 2013 (not as much as TS2 and SC4, of course), I wish he never left Maxis, but of course it wouldn't have made a difference under EA's tragic authority.
EA is the ultimate "spoiled child" in the entertainment industry, they've gotten to the point that they can't be stopped and have limitless funds to spend on whatever they want so they buy random things then either break them, destroy them for shits and giggles, or toss them in a closet and forget they even own them. Thanks to things like FIFA and Madden and the brain-dead fans of those series who buy every single game every year (despite every game being essentially the same as the one before), plus their massive backlog of IP's, EA will never die so they're not really at any risk of losing enough money to care what gamers think.
@@arthas640
Dutch east India trading company was the world's first publicly traded company. They were the largest and most powerful entity at one point. I seriously doubt EA will last through my lifetime.
@@ducis3446 put together all but really needed TS5 is connector to each other series
EA has this ridiculous delusion that if you stop people pirating games, then they'll buy it instead.
Ask yourself this; if someone was not willing to spend a cent on a given game, what the hell makes you think they're going to spend $60?
View 9 replies, click, no replies wow!
I played weeks of simcity 5 on pirated version. Same with cities skylines until i picked them on steam in sale . Thinking about simcity too, but sadly the game cannot be added into my steam collection and i love to have all my games in single place.
capitalism is not about efficiently distributing goods but accumulating power for the rich. EA will never stop DRMing because why should they.
Tbh I don't think I'd even feel guilty if I pirated from EA
@@BurkinaFaso69 Capitalism is exactly about efficiency..... By definition. The one who produces a good for the least amount of effort (high efficiency) will make the most profit all things being equal.
This version seems like such a step back... no terraforming, small maps, online only, reduced transportation management.... if they paired these graphics and new features with the gameplay of SC4 this would have been fantastic.
I was just happy Arcos returned but every time I built one it was like adding weight to a row boat until it'd capsize.
Does LGR do voice acting? He could, his voice is awesome.
Why is there an Antarctica server?
Hey no lag
Scientists like Simcity, I guess?
For all the penguins.
+Stijn Stevens SimCity party at the South Pole, who's in?!
toll_booth
Sure, if it was an actual GOOD GAME
Run. Run right to Cities Skylines. They did things right. They fixed the emotional scars.
Nice profile picture. Which star alliance airline is that plane from?
WorldTravel1518 thanks. It’s an old Air Canada B767-300ER C-FMWY. Long retired now.
Ey Nederlander! Denk ik (I think) I don’t like cities skylines and still play it!😂
Jesse Vermeulen cool, Did you know that the new World Travel livery was based off of the Continental livery?
it's great at simulating a city yes but does not have that charm he's talking about in the video. it's a simulation not a video game. simcity, even tho the bugs are terrible, is a fun video game
Looking back, I think the art direction in this game was fantastic
Tasty Burger Productions Yeah
@@philipp-q5f will not defeated wii copying so much
It's like a mix between Sims 3's visuals and Sims 4's UI.
Thanks! Though to be fair, if I were to talk about every single glitch in this game I'd be here for ages. This is a review, not a "known bugs" list video :)
the fact this video recently turned 10 years old is wild
@@Childneglecter everybody is getting old
Wow this looks stupid now since we are all playing Cities: Skylines.
Cities skylines is hard as shit though. I've only just started playing city builders, and this game let's me build something without failing in the first 20 minutes. I like that the electricity and water is automatic, cities skylines is really confusing for a beginner.
Blazertron, yeah it takes some time to get used to, I started with Simcity before I started playing Cities: Skylines
@@JF-jw6mk Same, and i think that cities skylines is just TOO simple! Its like road, zone, service, repeat. Not so fun. But the modding is fun and that's really one of the only reasons i still play cities skylines, because in simcity you can now make "megatowers" which can have 8 floors and a crown if i remember right. Megatowers fit in like 25 000 sims per floor, so i don't really mind that we have the small boundaries, but yeah, it gets annoying in mid-game when you have used all space but still have a HUGE demand for all zones, and your houses aren't upgrading because you have high taxes, because your sims demand so many services that you have to pay for. Do yeah
SamppaTheGamer I guess that’s why you can have different cities in the region in Simcity you can make them all work together
a lot of it, the data maps the fixed highway start, the sim pov, the curved roads, etc., it just like cities: skylines.
Sim City, the most dissapointing game in many years for me. Whats the point of curved roads when the map is the size of my coffee table? Seriously, when they tested this game out, didnt they just stop to think "man, this game just plainly sucks donkey balls, doesnt it?"
"Whats the point of curved roads when the map is the size of my coffee table?"
Most brilliant and accurate description of SimCity 2013 that I have ever heard.
Das a big coffee table.
I suspect that the devs working on the game did think that, many times, but that they couldn't really change it because of the limitations put on them by the studio
I still have to cry because the great Sim City Franchise was destroyed.
But i am very happy that we have Cities Skylines, m8s.
Despite its extreme limitations, I really did enjoy playing SimCity. Until I ran out of space.
The modular building upgrades is one feature I wish was in Skylines.
Same! Though it might be my childhood nostalgia...
I remember sinking hours and hours into perfectly orgnizing the city such that I could place all modular parts of a building just right. It felt extremely rewarding and gave me something to work towards.
Welp, now I'm buying skylines.
“It feels like a promising cover band that has its own strengths, but somehow just doesn’t hold the same allure as the original…….and then starts throwing up on stage and playing out-of-tune halfway through the set, then wanders into the crowd and starts punching people in the neck.”
My favorite LGR quote ever.
Before all these new updates, I actually seen 6 fire trucks trying to save a building not on fire, while a condo was on fire beside it.
As a long time fan of SimCity, this was such a disappointment. It was very promising at first but EA had to screw it up with their idiotic decision to make it a mandatory internet connection game. Even putting the internet issues aside, the overall limited gameplay and features compared to its predecessors just didn't cut it for me.
I bought this game in march 2013 and didn't have internet (I feel dumb for not reading the label) and finally downloaded it in march 2014 when it was half the price. Simcity 4 is my favorite
As of 2014, I`m still playing SimCity 4.
Cities XL for me. But SimCity 4 was great while it lasted. Looking forward to Cities Skyline and Cities XXL next year. However my faith in Simcity has been pissed on, luckily there are alternatives.
marcopolo3001 I bought Cities XL a long time ago when it came out. I forget why but I just couldn't get into it. If I recall correctly, one of my complaints was not giving the player to choose a certain architecture style and specific density zones. The landscaping features seemed dull in comparison to Sim City 4 too.
General Cabbagehead I took a day or so to get into it. Trust me its rewarding when you start seeing how it plays.
The approach is different. In Simcity you can already zone a town of 100 with high density commercial and residential or industrial. This to me now in hindsight seems abit unrealistic of Simcity. But because I was so used to it, I never imagined that in reality cities have to grow to a certain population or density to allow for such higher zoning. Landscaping is also more varied than Simcity, you can fill bits in between buildings with markets or plazas and not just trees.
Cities XL does give you all the zoning eventually. You just need to keep making that city bigger, its like in real cities to be honest. The approach is different, but then having tall buildings becomes an accolade rather than just for the sake of making places tall from the get go. I would recommend giving it a try. The maps are larger and it has alot to offer.
Or you can wait until Cities Skylines or Cities XXL is out. I played Simcity 4 for almost 10 years. Now I just want a game that does what Cities XL does and more. I will still play my Simcity 4 Rush Hour from time to time, but Cities XL is where its at for me. And soon that will change to Cities XXL and Cities Skylines. At least until Simcity make the next offiial Simcity 6 and large maps.
Cities Skylines. That is all.
General Cabbagehead Dude, check out Cities: Skylines (Its different series from different people, not the people who made Cities XL/XXL)
It released yesterday and has gotten a review score of 90!
You should check it out.
They should have called it SimShitty.
Arno Van den Eynde haha I'm trying not to die laughing
Arno Van den Eynde nope
ShitShitty
I call it Shitcity personally. :P
U made me smile... that's something
My GOD. I don’t wanna die
the music mades me nostalgic for something that will possible never happen again, and thats sad considering the opportunities this game had, sure Cities Skylines is 1 million times better but somehow I feel that sense of relaxation and achievement in this game, I like to follow my sims to work and see how many shoppers are there at a gift shop, see at night how sims go to an Opera and then flood the hotels or return home and see the lights inside the apartments turn on, I loved the limos and the taxis, the gambling system and the specialisations all along, CS specialisations really are far away from this, and the music will hardly ever be topped
There are two mods that let you use SimCity 4 music in C:S (it's awesome to play with; nostalgia of SC4 with the benefits of C:S). And it's worth mentioning that C:S does actually have an agent-based system like SimCity (2013), it's just so much less shit that it doesn't buckle under the strain of a few tens of thousands of agents. As for watching them go do stuff...Rush Hour mod (and After Dark too I guess). Still in beta and it'll hit your performance for sure, but it's there.
This clearly had great graphics, great music, and terrible gameplay. Just like Sims 4.
@Raphael Game more of a mess than ever, and devs are promising to prop the broken thing up for many more years. 😭
It absolutely is, since it comes with a newer version of the main game with some improvements for modern systems, as well as the three authorized expansion packs, none of which comes with the GOG version!
After more than a year has passed since launch, I gotta say.... What killed the game for me was just how mucch the simulation itself was dumbed down to make the agent system work. No persistent workplace and home for sims? No age brackets for students, just a large pool that schools, high schools and colleges and universities share? The complete clusterfuck that mass transit always becomes because you literally cannot plan or reliably observe the routes commuters will take? Looking under the hood on this game just shattered my illusion, and I'd rather play thee good old simcities after that.
Don't blame Maxis, blame EA, they are the best killing good games with their greed!!
I will blame Maxis if they continue to make terrible games.
@@wta1518 What part of EA is ruining the games you don't understand you stupid dumbass
Kolas well, Maxis did develop the games.
@@wta1518 They do what EA tells them to do, I don't think you understand they're EA's property now...
@Kolas I know that they’re EA’s property, but that doesn’t free them from all of the blame. I still blame EA more.
And they have an Antarctica server!
-Because every scientist exploring penguin habits has a steady internet connection and a computer to play the game on-
I had to pause this review after the first minute, because I was doing something else in the background, and this started sounding like an awesome review, so I didn't want to miss anything. :-D
Wish I heeded your warning - the land area for cities is disturbingly small - especially coupled with the fact that they intentionally designed buildings to support expansions and included the ability to curve roads - reminds me of having to draw an elaborate picture in a 2x2 box - this game, as it currently stands, is indeed a complete waste of money - I am returning mine tomorrow citing no persistent internet connection and misleading packaging.
I hope EA got some lawsuits.
I love watching your reviews. The biggest thing that pissed me off in this game was the fact that to have a dense city with tons of high rises, every freaking road would have to be a high density road... So glad Paradox gave us Skylines
The Cities XL games are just as, if not more, broken than this one. But in different ways. The biggest problem with the XL games is the performance, even on high-end systems. It is terribly optimized and is darned near impossible to play once you reach populations of 60,000 - 100,000 and up. And it was also developed as a multiplayer game originally, and since those features have been removed, it makes regional resource management a pain. At least you can play it offline and mod the thing.
"But they tend to be mindless and enter whatever building is closest"
And that's the major problem which causes the whole game to constantly collapse.
Well that and the fact that the day is 30 minutes long but Sims move at a normal speed. So 5 minutes of traffic that should be no big deal or even one single stoplight means a Sim isn't going to school or their job anymore or getting to a hospital before dying. It means fires aren't being put out now.
And for reasons that boggle the mind, electricity and water and sewage are all agents. Because that's how electricity works right? A little man walks through the wires...
Wow, it's been 5 years since the release?
Time sure flies when playing Cities Skylines.
Now it’s been five years since your comment wow
I remember that me and a couple of friends played the cracked version of the game EVEN AFTER BUYING IT. Just because it worked so much better and was more reliable than the actual online version of the game...
More than a decade later and I’m still disappointed. 😞
Hi
They should have called this game Sim City Online so they could release a true Sim City 5 without an online requirement. All they needed to do was make a souped up Sim City 4 with better graphics, it is disappointing that they fucked it up so bad. At least there is Cities Skylines now, I like that game.
SimCity series didn't die, it was brutally murdered and butchered in cold blood by EA. Just like hundreds of other popular AAA games they killed.
The best Sim City was the 3000 version.. I played that game so much. The sountrack is beatiful and it gets me every time
I really enjoy Simcity 2013. It's one of my favorite city simulation games of all time. It's accessible, interesting, features a fair bit of progression, and combines some of the best aspects of the series preceding it. I don't think it does everything too well - It feels quite lackluster in some areas, but it's still very enjoyable.
The algorithm pushed this up for me today, and this is quite the time capsule.
I can relive the anger and disappointment all over again. Fun!
It says on each game page which service the game is for. In the case of SC4 Deluxe, it's on Origin.
EA: fuck everything
It challenges everything alright, including your patience!
Of course! And it's a nice gesture, but I'd much rather just have the game that I bought and paid for working properly than a desperate apology door prize.
Run everybody! To Cities: Skylines! It isn't too late to save ourselves!
I love how he says "see the resources flow" while looking at sewage.
"SimCity sucks."
I never thought i'd hear that from LGR! D:
I remember when I learned that in Sim City 4, sims commuted to the nearest non full job building. At the end of the day they'd all try to go to the nearest non full house.. Seems things are smarter now, but still dumb enough to shake your head :(
One thing that this game does better than cities skylines is actually showing your services working, having firemen actually out and hosing down the buildings is nice
SimCity: Singleplayer DLC 40$
You have Hexen box in the background in the beggining.
You made a city named Hexen.
Hexen is the *second* game in Raven's series (after Heretic) = *2 years*.
Which means 2 years after this review there _surely_ will be a Hexen review! *15.3.2015* will be awesome.
I think I'm overthinking way too much... :D
I noticed Sim City and the Sims 4 games maps are constricting.
I always get nauseous, when I watch Simcity 2013 gameplay footage.
***** That must be your brain's way of saying "Don't play this game!" Seriously, this game looks like ruined potential.
skyline has feature because you don't need cut the map
cities skylines players are all watching this again and comparing everything in this game to our alternative
Thanks, glad to hear! And I use a Blue Snowball.
More than 6 years later and I am still pissed. Paid 60 euros upfront for this game and I have been playing it for... well one hour or so. The first three weeks I wasn't able to load it. Then they gave me a free game as a kind of sorry saying. After a few months I wanted to play that game... it was gone! When I contacted EA about that, they even claimed there was no such thing as a free gift for me. What the F! I have been playing it, I had the emails to prove, but they really completely ignored every attempt to get in touch about it. So up to today I have never ever played any EA game again.
Thats some grimy shit that im not at all surprised over.
@@_TimTurb0_ A lot of people had similar problems going on. I did buy a few command and conquer games a second time, just to be able to get rid of Origin. But they messed that up too.
"Please don't disconnect" is his city's name LOL!
Oh man, that review punched me right in the gut, thanks for actually being an honest reviewer, dude.
I gotta say, the only thing I wish cities skyline has that simcity does, is that add-ons you can add to service buildings
Love it when I have a 70-90% residential big city with proper transportation and it says there's a worker shortage everywhere
I never realized until now just how large of a dump Cities Skylines is taking on SimCity, especially considering that Cities Skylines was developed by a team of less than 10 people...
I recommend it. It's only 10 bucks now and there are no more server problems.
"always online connection required"
"Needs to be online in order to move far"
Wow, I didn't know Anthem had a spinoff prequel. Well after its "successful" predecessor, Darkspore. The lore is really getting intesnse.
10 years later. And I think a better name for this would be SimCity: DRM Edition.
Agreed
7 years later. And this series just died a slow horrible death. It didn’t go out with a bang. It fizzled away pathetically.
I will say the graphics look quite nice. But besides that it just made too many bad changes. Sounds like another familiar EA product...
I just feel like sims needs that competitor similar to what city skylines was (paralives seems promising) and that series will die like sim city did
The city on the box is much larger and has a lot more features than anything you can build in the game.
What an awesome review. It's amazing just how polished and even more engaging you've become since your earlier stuff. (And that was good to start off with.)
Thank you! Heh, and I think I've come even a long way since this review, and I hope to continue getting better :)
Lazy Game Reviews Well, it's fast becoming my goto place for trusted reviews. :)
this is exactly what I thought about the game. Thanks for your honest opinion despite you're a simcity fan.
I started with SC Classic, and am now an avid Cities: Skylines player. Looking back at this review, you got it so right. Once you filled the map, it was all about gridding out the space to get in all the stuff your city needed to be successful. And as someone else on this thread pointed out, everyone's city ended up looking pretty much the same. I wore the final iteration of SC out within about 10 days.
I played SC4 until I saw Cities: Skylines. I went back and played it a little, and kind of still liked it. Now SC4 seems so simple. Cities: Skylines is just a way richer experience, especially with all of the fantastic mods (free, by the way).
Ok the sims 4 is bad and I hate it when people praise it, but now that they have added offline support this game is pretty fun but we Nee larger worlds that is a big deal.
I like how this Simcity review has (currently) roughly 700k views while the City Skylines review has 1.1 million views.
Antarctica...?
Another great review bringing you a summary of the ups and downs of a game brought to you by "phreakindee". Thanks for devoting some time to making these videos.
They're awesome.
We really should have seen it coming when it came to the sims 4.
I bought this without looking at reviews. I haven't played it since the first day I bought it. At least they removed the online-only portion.
4:49 this person should have made music for cities skylines
Thank you for the most unbiased review of sc2013 on the website and actual gameplay critique rather than blaming lack of parental guidance and social growth on video game developers.
Informative, rational and very pleasant to listen to.
“$60” **seven years later you can get the whole simcity 2013 collection for $7**
Rewatching this in 2019. I bought the game back then. Hated it. Getting more joy out of revistiing this old trainwreck NOW through the review. C:
so much potential. wasted. :(
Wow what a phenomenal review!!! had to subscribe after watching it, thanks!
The SC2K retrospective really adds a retrospective to this review. The closing line hits harder knowing the guy saying it dressed up as the SC2K retail box for halloween when he was 10.
Sir. You have saved me and my big brother so much money. You've made my upcoming birthday much happier with a lot less headache. THANK YOU - Mikado
years later, EA hasnt had a single update for the game and has been buried by Cities skylines :( this game could be so good w some changes…
"this game could be so good with some changes" is basically the entire mantra EA builds games on lmao There's so many times with The Sims where I'm like "oof so close yet so far"
Well done LGR you manged to give an honest review without bias even though you are a massive Simcity fan and not many people have done that.
thumbs up for you.
That ESRB tag was also false advertising.
How
Lol, I like your voice so much that sometimes I just put it on in the background while I browse.
Not to mention I like your reviews a lot, especially the sims 3 ones! You're probably my favorite game reviewer.
I honestly really like Simcity 2013. I got the same full with all the expansion packs in 2018 for about £7. It was a super good deal and I really like playing it. I pretty much only play offline since there aren’t many active players whenever I’m online.
It looks pretty terrible when it came out but now it’s a good game.
Last I played, which was about half a year ago, it was quite alot better yeah. Unfortunately as you said any online world (or whatever) you go to is plagued with having more abandoned cities than running ones, and not having cities of tomorrow (which I think blows anyway) is a death sentence because you cant even reclaim a city if it has that content in it at all, and surprise they all do. Also doesnt help i was still having resources not reaching all areas of my city.
I've always listened to your reviews because I'm slightly in love with your voice -_- -- stop making it sound so smooth.
This is the LGR review I always keep coming back to because it's so hilarious
Good honest review. Yes, the cities were too small...this was THE END of SIMCITY
This game had so much potential :(
I personally would love the next SimCity to be just like this but with less glitches, and with the modding, terraforming, agents system, lack of online connectivity and larger cities of Cities Skylines, which most people consider the better game, which to be fair is true. I personally love the upgrade buildings feature from this game, which isn't in Cities Skylines, as just building loads of police stations is boring, when in this you can just build upgrades to make bigger stations, or have large oil fields, rather than loads of different tiny oil rigs.