Yep and the different music that would play for each faction, the different commentators… it was so cool. Not to mention those voice actors were amazing
Black ops 3/4 made operators make sense because you had to choose your operator based on Play style and what equipment you thought you were going to use. Then they just tried to make it Fortnite esque
imagine instead of blinding you the flash would freezeframe the "The boys" logo is slapped on your cam and imagine dragons plays instead of the ringing sound effect (alternatively make that a killcam effect that pop up the moment you get deleted)
When they initially rebooted MW and a few bundles of cool looking ghost variants dropped I honestly thought that was pretty cool. Fast forward to now, every WarZone game ends with Nikki Minaj using Spawns hammer to kill some rapper with a marketing agreement while a lady from WWE uses a black hole sniper to kill a walking emoji after he just whacked snoop dog with king kongs axe…. Let the fact that the statement I just made sounds fucking ridiculous but could literally happen in a Call of Duty game
I really sick of this. The term "battleground" has lost its meaning. Now the war is just bunch of kids who dream of being a cringe UA-camr that throw random sh!t into the mix to win and imitate their favourite UA-camrs reaction.
I am completely fine with having silly arcade shooter elements, but when the entire game is these elements and literally zero military themes besides a campaign which can be completed by anyone in a single short sitting, just makes me not love cod like I used to.
Definitely, I think cold war, and perhaps the next installment will be more suited for the funk, but the MW series felt like the one to get serious with
@@moezfoez We also got that running around with "Emoji soldier" and Gundam cosplays with beam sabers and fursuits. It's just that the market for the "Just milsim" stuff is being eaten by games like Tarkov/Gray zone Warfare/Ready or not. Cod is the casual market, and that means casual consumerism.
A dinosaur/unidentifiable fuzzy man/ Paul Atredies/ Michael Myers / Nicki Minaj wearing a bulletproof vest and maybe a helmet doesn't make it "military themed". That's just fun silly characters with a shitty "tactical" gloss over them
Remember when multiplayer games has a definitive art style, cohesion and didn't have gaudy cosmetics? Milsim gear is ALWAYS overshadowed by the Fortnite cosmetics
I will say that Cod as a franchise is just so vast they need to appeal to a lot of people. I for instance dont like the older call of duties because they lack female options for basically anything. I also do airsoft so having a girl with painted nails like I do irl is pretty big because its my aesthetic I wear to real Milsims. Ive always rather have tacticool then authentic milsim cause CoD isnt that kind of franchise.
@@dedokodo5 I mean, painted nails and whatnot are still pretty alright imo since they're subtle. I think the problem lies more in the goofy-looking skins (i.e. the clown skins, movie crossovers, etc.) Bcs they stick out too much like a sore thumb
@@dedokodo5 MW19 kinda did it, a lot of the designs there were more in-line with what you'd see on the battlefield. Sure there were still a few outlandish looking skins there but they were more like outliers rather than the norm and was a lot more tame compared to MW22 and 23's Heck I'm pretty sure the reason why ppl liked MW19 was because it felt more authentic to it's setting while still making their designs look cool
i think the entire shift away from milsim-esque aesthetics is one of the most disheartening things about modern day cod. this is entire series is now just a soulless, capitalist, hellscape. and the fact that people still glaze this series is so sad
It really is disheartening, because you do see the skills and talent poured into the engine and the depth the game's mechanics have. I don't mind them taking some ventures of the path of the milsim aesthetic here and there, but lately the game has felt completely detached. too much Fortnite, yknow?
@@lessthoughtofhere is the thing about fortnite and a lot of othen games that have a similar situation to it. wen these games came out they did have an art style and did have a aesthetic, just lost it.
I vastly prefer more grounded and realistic skins, but it seems like majority of players prefer the more "expressive" skins, which is why they take up the majority of the store. While I liked the operator system at start, I think it's also the biggest reason why there are so many fugly skins now. Not to mention that you can't tell which side a player is on from how they look... I would be fine with boring, no-name characters whose appearance is tied directly to the faction you are a part of depending on the current map, and the guns could be outlandish and silly.
I miss faction based appearances and, I know this isn't as relevant, but the uniqueness of factions as a whole. Hearing the words "servitas vitae" from the GIGN announcer or "LET'S DO THIS MARINES!" from COD4's Marines announcer along with fitting and unique spawn music got me ready for the next few minutes of slogging. Not only that, but their appearances matched the setting, and for those that apply, history as well as today's militaries of the world. Like the gas masks that the SAS wear in COD4 and MW3 (2011) are Avon S10 gas masks, which are what they actually used at that point in time. Even campaign specific factions like Vietnam War marines in BO1 were on point.
They did an alright job keeping stuff accurate but people with vast historical knowledge can still point out flaws like almost every call of duty game gives Germans the stg44 early in the war (yes I know the stg was around before that mkb42, mp43) however the model is specifically the model of 1944 The early games are better mostly cause there based off band of brothers and other ww2 films during the time they released that had passable accuracy accept the one time they spoofed enemy of the gates opening which while the soviets had shortages they had enough rifles and ammo to equip soldiers
I just want to say, AW and BO3's lootboxes were a crime, and don't ever compare them to Overwatch's old lootboxes, at least old Overwatch had the decency to keep them 100% cosmetic.
One correction about camo grinds, gold actually started in CoD4! it was only obtainable on certain guns in a class (i.e. the dragunov and AK47), and functioned more like the diamond/platinum type of camos, unlocking once you complete all of the headshot challenges in the respective weapon class Also, good to see someone else who adores 2019 and damascus! I love it, the metallic style, the lovely shine all over, especially with the fidelity of the game and the depth on it, *OAGH* that was nice
@@lessthoughtof It was fairly interesting, laid the groundwork for camos like it did for basically everything else They did revamp it for MWR, though, to match the modern systems
Yeah I don't get why people think that. I used have that mentality that "cod isn't realistic anymore", but then went back to the old games and realized the gameplay was always arcade-like. But the way people played was way different compared to today's environment especially in cod4 and waw. The only game in that era to go the realist route was cod3 yet even then the core was arcade like
A huge deviation in why cod is so different is because of how much the community has changed: Cod is no longer just a casual fun couch co-op experience anymore; it creates jobs, its heavily competitive and a content generating gold mine. -There is no confusion about what the meta is anymore, people dont run the gun they enjoy mostly because the only guns that can keep up online is the meta. Its all down to an exact science. -There are no fan theories about in game mechanics, lore or stats because UA-camrs solve it all on stream as soon as it releases and before some people can even play it. Part of what made old zombies so charming was the mysticism around the in game mechanics and lore, idk how many fake easter eggs people used to tell me they believed (Like doing the Flytrap easter egg made the game harder or interacting with the red liquid on Der Riese made Juggernog stronger, etc) -We have all DLC Leaked weeks in advance to the first trailer being officially released, so any hype around what it may be is gone by the time it's out. -People are looking to become a business of their own off Cod, and to be the "Very best that no one ever was" and so because of that the Meta is the only things youll see in lobbies, whatever movement tech is discovered is whats abused and whatever head glitch gets the most kills gets sat in the hardest and they all know exactly how and what to do because some Streamer already spent 20 hours straight play testing it and figuring it out. (Just look at Bo6s beta: kill feeds entirely filled to the brim with Jakal PDWs and nothing else) -CoD community is alot less patient and cool with anything, if anything is too OP it "Needs to get nerfed". Which is why we will likely never get balancing to the same crazy degree as OG MW2 ever again. If anything is too complicated or too samey from the past it instantly gets backlash, if its too hard OR too easy the same happens there as well. Snake shots from MW2019 would've been 100% ok in OG MW2, but the classic Akimbo Model 1887s in any recent cod? One Man Army + Noobtubes? Never, it wouldve gotten complained out of the game to the point of them just removing them from the game entirely - The Cod community is alot more connected and vocal with developers than what they used to be. Nowadays you can tag a dev on twitter and get a reply potentially so long as it doesnt spoil anything. Back then Devs often trolled the community by doing the opposite of what people wanted on purpose or just breadcrumbing them because to them it was just whiners and actual players to them. Especially in zombies, Tank Dempseys whole character in Bo1 besides a macho American Solider is essentially being what Treyarch saw the average Zombies player as back in the day -Gamers by in large dont play "casually" anymore, they dont play a couple hours a day and just put the game down and go outside, they play the game like it's their second/third job and thats in between watching and thinking about the games they play outside of their game time. From as soon as they get home from work till they cant stay awake anymore alot of times. Alot of the times the games themselves support them doing so by consistent content drops, incentivizing or limited XP gains match to match, limited time event exclusive rewards, Battlepasses etc etc. The gaming landscape has changed because of the average gamer has changed
I personally love those prestige camos they just added, it does the same thing as obsidian (shows commitment to a gun), has more variety than just a black obsidian camo. Hell, the next one for s4 is just an animated version of obsidian. Just wish there was a reward for getting a set number of guns "obsidian". Like imagine getting something along the lines of a version of gold/plat/whatever the hell the mastery camo is, but with the colors inverted/flipped around. For example, a mostly black variant of mw19 gold, with gold accents insted if the standard one.
i think it’s a lot more complicated than we all think, you have players that want cool skins, say you make them free, then you have players mad that the game has goofy and crazy skins and not milsim operators. ok now you add a paywall so people who want those skins have to pay specifically for them which reduces the amount of players complaining, but now the new problem is not everyone can afford them, you could make them something you have to grind for like a camo challenge but then they don’t feel that special since everyone get purchase them. It’s a loop of everyone wins and everyone loses. There is no real happy way out of it.
I really appreciate that, it's been sad seeing what it's come to, but it was nice revisiting the older games. Activision has a a lot to work with, I just think it's a matter of getting the right people to do the right thing for the community.
@@lessthoughtof 100% agreed. I grew up with COD. My first being the original MW in 2007 when I was 9 lmfao; there is a lot of previous years of work put into the game series to say it was all bad. But the new games feel so disconnected from their heritage, I wish we had people who genuinely cared about the game they make were in charge again; but the way the industry is now and the people in charge of Activision/ Blizzard only care about making profits. Its not on the game developers necessarily. Heres to hoping the game devs who made the new games with passion can get onto their own studios like so many previous dev teams who worked on COD. The way the industry is forcing A.I to be used in development has stifled creativity and I only see the trend of new COD games going the same route they're on now. Sker Ritual feels like a spiritual successor to Zombies and it was made by 5 people, it isnt perfect; but perfection isn't needed for enjoyment. We need devs who will experiment every new DlC season, even if the development isnt a hit for a while they can atleast take away elements that don't work. Weird rant, I know. I just hate the way the game industry has gone, and wish we could have dev teams testing the waters and being weird again.
How to single handedly get laughed at by all your friends on modern warfare 2019... Showing them your Obsidian Dragonov. I remember i used to always troll and joke around with an old friend because he hated this weapon not only gor warzone but the main game because it was one of the biggest memes for guns.
and it sucks because there's a lot of cool history behind that weapon. I think MW 2019 had so many good weapons that easily outshined it, which isn't a bad problem to have.
@@gusemiester That's because of past titles, it was trash in every game it appeared before, so much so that it became a meme and when 2019 came out nobody gave it the light of day. I myself only found out it was actually good when I created a supposed to be meme class to play with my friends and realized it cold kill with one to the chest and had a pretty fast ADS time.
Hot take: Call of duty would be better If Warzone never came out. I feel like the devs started to abuse drugs more than ever and worst off all.. listening to the fortnite community.
cod was already going down that route, it was only a matter of time when the system seller “best selling goty” that everyone is going to buy needs to have even more mass appeal. Number must go up no matter how the player base reacts
You are very much not appreciated enough for the passion and effort you’ve put into this, as well as your honesty when it came to titles you didn’t play and therefore didn’t try to form an opinion on. This is really quality stuff man, keep it up. I don’t even touch COD anymore, but it’s nice to see other people have the same sentiments you do towards the new age of COD, and who the games are actually catered towards now.
I think one of the biggest problem is that call of duty just feels like call of duty now instead of the individual installment. By the time three months have passed, each installment loses its identity and feels like the same game. Playing any game before BO4 (didn’t play it, can’t speak for it) really feels like you’re playing that game in particular. I miss infinite warfare :(
It was really crazy for me as a zombies player to buy CW after grinding out bo4 and getting a bunch of sick camos, only to boot up CW and HOLY SHIT GUN SKIN + OPERATOR SKIN FOR 20$??
"These camos are like YT thumbnail" Man this has got to be the most accurate line I've ever come across regarding this whole COD over the top ingame mtx
I miss DMZ. My roommates and I would have a blast helping each other out on those missions they'd give us. Even had memorable fights and conversations with random groups. Most of the missions past a certain rank were awful though. The first season was the only reason we played CoD. I bought Cold War for the pandemic lockdown and it was okay. The CoD I bought before that was Black ops 2 so I might just be an old man now. Stopped playing when they said they'd add buyable packs that are permanent boosts to your DMZ character.
Comment 3 (lol): came back to this video after finishing interstellar camo on every gun in the game. I feel like the grind duration pretty much matched the reward overall. 36 guns done for the mastery camo isnt to bad, and i didn't need over 1200 longshots (mw2 orion), so thats always good. Good job sledgehammer, MW3's post launch support was unreal, and I will honestly really miss the sheer quantity of good maps, aftermarket kits, and everything else from this game. God, I really hope BO6 is good, but i honesty doubt it.
I think that Battlefield 2042 has a pretty good system for bundles. You can buy pieces of the bundle individually, so if you only want a skin or weapon variant then you can just get that
@@MeiPeaches He didn't say anything about realism tho. Feels like Battlefield from Temu. Even the fanmade Battlefield mode in Roblox was more fun to play.
The solution seems so simple as well: adding an option to turn off cosmetics on client side replacing them with the base mil-sim operators for both male and female, then adding new mil-sim operators each season that fit the theme of each map with gear that matches the class you’re running but they absolutely refuse to do this and in doing so they’ve ruined the art style of the game and atmosphere Adding this option would also have gameplay effects as well since they’ve been adding skins that change color or are completely see through in a game where every fraction of a second is important to not die amd tracking your target well matters, something that is impossible with skins that either don’t belong in this type of game or shouldn’t exist anywhere Now that my rant is over… holy crap how has this video not gotten more views?
Yea! I've had someone else in the comments suggest that change too. My only worry is that for those buying those cosmetics, they buy them with the notion that others will see them using those cosmetics. I don't think nearly as many people would buy the ugly skins if they knew other players had the option to straight up not see them. And if I think that did happen, it'd really show the motive of why people are buying these skins. If Activision keeps putting out these visually loud and obnoxious packs, people will buy them just to give the other team an eyesore.
@@lessthoughtoflet me start by saying this: I always try not to be someone who falls into the yearly code cycle (I’m pretty sure that I haven’t…? Maybe…? Probably, I’m 40 percent sure I haven’t yet) and cod vangaurd with mw3 will always be my most hated cod titles cause I was kinda exited for them knowing how mich potential they had but sledgehammer dropped the ball on them in any way I can imagine and I’ll never change my mind, this being said I was at first really excited for MW2 2022 edition and I’ll be the first to admit I didn’t like some of the choices they made when it came to certain things like how the weapon models were really clean and unused compared to mw2019 and how some of the operators seem to be speedsofters instead of soldiers in a battlefield but the overall gameplay was fun enough and kept me engaged, overall it was not great but just good and now comparing to mw3 2023 edition I love mw2 2022 edition Also about DMZ I’ve been playing it since launch and it has something about it that keeps bringing me back and I’ve tried to go for weapon cases and even turn mw2 2022 edition into the first cod I’ll hit max prestige in for the militant skin, I loved both mw2019 and cold from the start to now for different reasons cause while mw2019 took itself serious cold war didn’t and this contrast worked since it was like what you’d get in the older days
One of the things I loved about Blackout is that they kept adding POI to the map and even flooding it at some point to re-fresh the gameplay experience
This video really made me miss Modern Warfare 2019. I had finished the Damascus grind on every base game and unlockable weapon and was just chilling having fun trying out different guns I had variants for. One of my signature weapons was my underpowered anime G36c.
@@lessthoughtoffacts...none of the guns feel "right" they all feel souless and mostly the same. At least 2019 changed the game up and made each gun feel unique and actually packed a punch and felt more realistic and weighty. The boootleg Aks are trash...basically every non meta weapon are garbage. The time to kill is atrocious especially in warzone 2. Hit registration is so inconsistent and it feels like your shooting foam pellets at people...got nicki minaj and snoop dog running around...like wtf has cod turned into...😢
This video and wheezy is something I have been thinking about for a while, i miss the simple military theme of the early games. Especially the factions with cool musics and cool voice overs.
Most of blackcell cosmetics are designed in a way that interesting looks awesome and draws interest on buying it in most players, while also having little details to their textures and effects that are actually a handicap against the one using them by making kill effects very noticable visibly for extended periods of time and audible with unique sound effects. While character skins had particle effects that left a trail following the player that lagged behind for the last second of where you went giving away your position if you were backed against a thin enough wall and making it harder to lose track of your pursuing enemies. Death by glamour.
i bought the new mw3 recently (the last one i played before that was cold war) and the only skin i really cared to get was the plain cdl pack. its all black and white, got a nice simple gun camo, nothing crazy, and is honestly more of what i wanna see as packs in these games.
I remember back in BO3 when all the new GUNS were added to the game, all of the free weapon vouchers and cases I had gave me melee weapons and two launchers. The most miserable shit ever as my friend got the Marshall 16s and the PPSH…lucky bastard.
That is super lucky. I was a pretty young kid when those came out, so my money went towards a lot of supply drops. I can believe how much I spend over time 😭
Loved the video!! The outro did make me giggle, it's crazy to see such a beloved franchise go through so much change over the years, especially the cosmetics. Advanced warfare and modern warfare 3 (not the current, boo that one), always has a place in my heart. Me and my brother used to do so many one v ones on the older maps, seeing the dome map brings so many good and raging memories lmao!!!
(7:25) Black Ops 1 (as far as I can tell) didn't have paid cosmetics, but your outfit would change depending on faction and perk, and you could preview these in the Create-a-Class menu. There was also face paint you could unlock to give your guy that extra little personal flair as well as your gun camos.
15:57 The graphic was interesting, but I would argue that COD WW2 was also a reboot of World At War and COD1-3. WW2's advertising campaign was all about returning to boots on the ground action after the backlash from AW, BO3, and IW
I can't help but think of that scene from goodfellas describing a bust out. You want realism? Fuck you pay me, you want a cohesive art style and brand identity? Fuck you pay me, oh you don't want to sell out and do dozens of crossovers with everything on the planet? Fuck you PAY ME
Multiplayer used to have so much more character and atmosphere. The maps were designed with so much atmosphere and had multiple factions with unique themes, voice overs and sounds fighting on specific maps.
I like the idea of camo grinds, since they give players a lot to do. I'm more hoping that they revert back to the older systems of unlocking camos. but then again, I don't typically get very far in the camo grind for multiplayer, so I'm not the target demographic for those challenges anyway
@@lessthoughtof of course man you make good videos when I came across your channel I gasped I was expecting a channel with a good bit but it seem you have a good structured audience
I saw the enormous bloat with the 10 attachments system and max gun level grind being like... lv 50 or something? for many guns and gave up the mastery grind. Even though I got mastery camo for the other games. Damascus, dark matter, etc.
Algorithm brought me here, don’t regret clicking. This was an amazing watch and I like your idea about integrating supply drops again but purposing them similarly to how Overwatch did or even like how Rainbow Six Siege does Alpha packs, would at least make you feel like you’re being rewarded for playing the game and its not just a bombardment of bundles and promotions every time you launch the game up. Keep up the great work man! Hope to see more :)
2019 and Cold War were my absolutely favourite cod games from this decade (2019 wasnt from the 2020s but still). seeing the newest cods makes me miss the older games. 15:44 i too loved this game so much and used a bunch of blueprints. most of the time I tried to make FDE loadouts or fully blacked out, mostly for the night maps. the Beachcomber wasn't the only gun that had unique iron sights when you took off the optic. i distinctly remember the Fair Brass M4 and the Yandere Kilo had their own iron sights as well as a couple other guns that i can't remember off the top of my head.
MW 2019 on launch was really a sight to behold. Experiencing that game before it was ruined by flashy cosmetics and rainbow tracers, when it was still true to the art style and atmosphere the developers wanted... It was awesome. It's a shame that consumerism has such a way of ruining art.
Agreed. Seeing it start off looking so good and than descending into utter cringeworthy absurdity was a fantastic metaphor for COD's own history when it comes to being such a superficial looking game.
People say that ACKSHCHUALLY, COD IS NOT A MILSIM. But there is such a big difference between not being a MILSIM and actually being a full on clownfest. The level of decadence the series has been subject to ever since MW2022 mid seasons is unreal. MW2019 had it's share of silly operators and gun blueprints, but somehow it still managed to make it bearable.
Last thing: My one suggestion for COD to fix this problem completely, would be to have a setting that has these options, A) Turn off all skins B) Turn of other players' skins C) Keep all skins on....at this point, the game has been absolutely sluggish and growing in storage size insanely just based on the sheer skins and effects that need to be constantly loaded in WZ
I don't think that's too much to ask, I think if Activision was playing their cards right, they would release something really simple that would be supported year after year
I HATE the tracer packs. In I think mw2019, i remember the tracers being straight up p2w because it was like shooting mini flashbangs at people. If was so stupid.
"We are not doing this for money... We're doing it for a SHITLOAD of money!" - That Activision higher-up that really wanted to see Cheen and Chong in the game
That spawn battlepass is legitimately the best pass ive ever seen in a video game ever. It singlehandedly got me into Spawn and it was the coolest shit ever. I remember how much of a shocker it was to hear that the Spawn crossover leaks were not for the shop, but for an ENTIRE PASS themed around Spawn. It was incredible
That's tough to argue with. I'm sure that even with the current pass, The Walking Dead fans are ecstatic to have cosmetics in game that they don't have to spend $20. It's just kind of a gamble for Activision because I'd say a decent people buying the pass know very little about the spawn series, and though some might get interested in the series based on the pass, there's going to be some (id say myself too) who weren't interested and lost a decent amount interest in the game around that time. Now I did keep playing DMZ and earned some of those cosmetics at that time, but with MW3 essentially the only items you're earning anymore are simply battle pass or events. The spawn items were very well done, and from what I can tell faithful enough to the character, but with it being battlepass, it felt more like I had no choice but take them as someone who usually finishes the pass, rather than just having those behind a pack in the store.
As a lifelong fan of the Black Ops series, seeing no mention of BO3/BO4 dark matter made a small tear fall from my eye. The animated BO4 dark matter getting "angrier" with each additional kill made for one of my favorite mastery camos of the franchise. The golden era titles (MW2 2009 - BO2) were great because the focus was quality of gameplay over all else. Once loot crates hit the scene in AW, it was a downhill slide to the "games as a service" season pass crap we see now. Surely it's the rose-colored glasses of nostalgia, but I miss the days where a complete (albeit not perfect) game released at launch and was supplemented with a few map packs or unique camos. That aside, this was a fantastic video. The quality and editing are what I'd expect from a 100k+ sub channel. Dropping a like and sub to appease the algorithm gods.
MW2019 was the best regarding the modern COD game. I remember getting the crossbow gold to prove my buddy wrong that I could actually do it. Painful but fun times. Great video
I got a few mastery camos in the older cods, the last time I grinded a cod game was bo3. It’s unreal what the games have become in terms of “grinds” and camos.
It's unreal how much they've given us to do, and how we've got daily, weekly, and seasonal challenges on top of that. It seems like they're desperate to get people hooked.
@@lessthoughtof it’s out of desperation, they want your attention and time, meanwhile half the creators just buy an unlock tool lol. Super well done videos btw
we have very similar journeys with this series, wow. i was also 2 when the first game came out, my first game was post launch World at War, and i've been into zombies since those days, buying damn near every game since (sans the original MW2, infinite warfare, new MW2, and new MW3)
Awesome video! But just wanted to add one detail, microtransactions for weapon camos began in Black Ops 2 with the LMFAO,(Party Rock) Bacon, Jungle, Kawaii and Comic camos to name a few. There were ALOT of weapon camos but priced at $1.99 if i recall correctly. Pretty funny to see, especially the Benjamins one. You should check them out when given a chance, some of them look great even in today's standards like the weaponized 115, afterlife and Paladin.
I saw a clip of MW23 the other day and didn’t even realize that I was watching cod gameplay. I was watching a robot with a laser sword fight a purple fluffy monster.
Snoop dog appeared in more games than Makarov. Let that sink in.
he is ESSENTIAL to the franchise, trust me bro.
LOL never noticed that
What the fuck does it want now?
@@ElPatron42069 to wash those dirty a55 hands
@@lessthoughtof honestly I would’ve loved to have him as an announcer rather then a usable skin
I miss the days of map specific factions with their own unique designs rather than pseudo R6 operators.
I feel that too. They've copied even the name's of some if I'm not mistaken.
Yep and the different music that would play for each faction, the different commentators… it was so cool. Not to mention those voice actors were amazing
@@LoopN I loved the betrayal/team kill quotes especially from black ops 2. “Get that dickweed out of my sight!”
Black ops 3/4 made operators make sense because you had to choose your operator based on Play style and what equipment you thought you were going to use. Then they just tried to make it Fortnite esque
Dude, I miss this as well
There needs to be flash bangs that play a small segment of an episode of the boys instead of just white unused ad space
dude i've been sayin this for years
OMG you could flash someone and an ad plays on their screen. I need a Flex Tape flash bang to annoy people
imagine instead of blinding you the flash would freezeframe the "The boys" logo is slapped on your cam and imagine dragons plays instead of the ringing sound effect (alternatively make that a killcam effect that pop up the moment you get deleted)
THAT'S A LOTTA DAMAGE@@k.v.a.2041
Ad space is crazy
When they initially rebooted MW and a few bundles of cool looking ghost variants dropped I honestly thought that was pretty cool. Fast forward to now, every WarZone game ends with Nikki Minaj using Spawns hammer to kill some rapper with a marketing agreement while a lady from WWE uses a black hole sniper to kill a walking emoji after he just whacked snoop dog with king kongs axe…. Let the fact that the statement I just made sounds fucking ridiculous but could literally happen in a Call of Duty game
I really sick of this. The term "battleground" has lost its meaning. Now the war is just bunch of kids who dream of being a cringe UA-camr that throw random sh!t into the mix to win and imitate their favourite UA-camrs reaction.
@@oroboros88 you aint pissing those of most of em dont care, hopefully
Cod insane asylum
Bro went on a misson to use the entire splatoon 3 single player and side order ost and I respect it
THEY'RE SO GOOD, plus you should check my video I published Wednesday, I picked out some more tracks for that one.
I am completely fine with having silly arcade shooter elements, but when the entire game is these elements and literally zero military themes besides a campaign which can be completed by anyone in a single short sitting, just makes me not love cod like I used to.
Definitely, I think cold war, and perhaps the next installment will be more suited for the funk, but the MW series felt like the one to get serious with
We still get military themed outfits tho lol
@@moezfoezLike two every season (And there’s always strings attached like being $40 or only new players can get)
@@moezfoez We also got that running around with "Emoji soldier" and Gundam cosplays with beam sabers and fursuits.
It's just that the market for the "Just milsim" stuff is being eaten by games like Tarkov/Gray zone Warfare/Ready or not. Cod is the casual market, and that means casual consumerism.
A dinosaur/unidentifiable fuzzy man/ Paul Atredies/ Michael Myers / Nicki Minaj wearing a bulletproof vest and maybe a helmet doesn't make it "military themed". That's just fun silly characters with a shitty "tactical" gloss over them
Remember when multiplayer games has a definitive art style, cohesion and didn't have gaudy cosmetics? Milsim gear is ALWAYS overshadowed by the Fortnite cosmetics
Yeah, that identity crisis argument has been super apparent, maybe Activision just sees fortnite's strategy as the new norm? I'm not sure.
I will say that Cod as a franchise is just so vast they need to appeal to a lot of people. I for instance dont like the older call of duties because they lack female options for basically anything. I also do airsoft so having a girl with painted nails like I do irl is pretty big because its my aesthetic I wear to real Milsims. Ive always rather have tacticool then authentic milsim cause CoD isnt that kind of franchise.
@@dedokodo5 I mean, painted nails and whatnot are still pretty alright imo since they're subtle. I think the problem lies more in the goofy-looking skins (i.e. the clown skins, movie crossovers, etc.)
Bcs they stick out too much like a sore thumb
@@rehanrheinendra1197 we've had clown skins for 10 years. You asking for something that hasn't been in he series for a decade.
@@dedokodo5 MW19 kinda did it, a lot of the designs there were more in-line with what you'd see on the battlefield. Sure there were still a few outlandish looking skins there but they were more like outliers rather than the norm and was a lot more tame compared to MW22 and 23's
Heck I'm pretty sure the reason why ppl liked MW19 was because it felt more authentic to it's setting while still making their designs look cool
i think the entire shift away from milsim-esque aesthetics is one of the most disheartening things about modern day cod. this is entire series is now just a soulless, capitalist, hellscape. and the fact that people still glaze this series is so sad
It really is disheartening, because you do see the skills and talent poured into the engine and the depth the game's mechanics have. I don't mind them taking some ventures of the path of the milsim aesthetic here and there, but lately the game has felt completely detached. too much Fortnite, yknow?
@@lessthoughtofhere is the thing about fortnite and a lot of othen games that have a similar situation to it. wen these games came out they did have an art style and did have a aesthetic, just lost it.
Agreed!!
the games that try to cater to mil-sim fans tend to suck, i.e. MW2 2022.
They know what sells
I vastly prefer more grounded and realistic skins, but it seems like majority of players prefer the more "expressive" skins, which is why they take up the majority of the store. While I liked the operator system at start, I think it's also the biggest reason why there are so many fugly skins now. Not to mention that you can't tell which side a player is on from how they look... I would be fine with boring, no-name characters whose appearance is tied directly to the faction you are a part of depending on the current map, and the guns could be outlandish and silly.
I love the D2 references throughout. My wife loves Splatoon, so you got us both excited to watch 😂
I miss faction based appearances and, I know this isn't as relevant, but the uniqueness of factions as a whole. Hearing the words "servitas vitae" from the GIGN announcer or "LET'S DO THIS MARINES!" from COD4's Marines announcer along with fitting and unique spawn music got me ready for the next few minutes of slogging. Not only that, but their appearances matched the setting, and for those that apply, history as well as today's militaries of the world. Like the gas masks that the SAS wear in COD4 and MW3 (2011) are Avon S10 gas masks, which are what they actually used at that point in time. Even campaign specific factions like Vietnam War marines in BO1 were on point.
You can tell the devs of the older games knew what they were doing.
"Dominate the battle space" 🗣🔉🔉🔉🔥🔥🔥
They did an alright job keeping stuff accurate but people with vast historical knowledge can still point out flaws like almost every call of duty game gives Germans the stg44 early in the war (yes I know the stg was around before that mkb42, mp43) however the model is specifically the model of 1944
The early games are better mostly cause there based off band of brothers and other ww2 films during the time they released that had passable accuracy
accept the one time they spoofed enemy of the gates opening which while the soviets had shortages they had enough rifles and ammo to equip soldiers
@@battlefields2mine Remember, speed and aggression, gentlemen.
I just want to say, AW and BO3's lootboxes were a crime, and don't ever compare them to Overwatch's old lootboxes, at least old Overwatch had the decency to keep them 100% cosmetic.
The jingle jingle actually helped me focus
Markiplier could explain anything to me tbh
The jingle jingle made me instantly forget what he was talking about, and i have adhd.
@@TheVoiceOfChaos same here, i had to watch that part like four times and mega focus lmfao
One correction about camo grinds, gold actually started in CoD4!
it was only obtainable on certain guns in a class (i.e. the dragunov and AK47), and functioned more like the diamond/platinum type of camos, unlocking once you complete all of the headshot challenges in the respective weapon class
Also, good to see someone else who adores 2019 and damascus! I love it, the metallic style, the lovely shine all over, especially with the fidelity of the game and the depth on it, *OAGH* that was nice
I didn't know that, that's pretty awesome. I was still a 9yr old GameCube gremlin playing Need for Speed and Medal of Honor at that time.
@@lessthoughtof It was fairly interesting, laid the groundwork for camos like it did for basically everything else
They did revamp it for MWR, though, to match the modern systems
They also had the gold desert eagle 🤣 man the good ol days
You also lost the camos every time you prestiged as well. You had a decision to make.
Call of Duty was never realistic and has never been, but it was grounded in its setting compared to the games we have today.
Yeah I don't get why people think that. I used have that mentality that "cod isn't realistic anymore", but then went back to the old games and realized the gameplay was always arcade-like. But the way people played was way different compared to today's environment especially in cod4 and waw. The only game in that era to go the realist route was cod3 yet even then the core was arcade like
People who think CoD was ever realistic are the ones who eat MREs while out playing airsoft.
A huge deviation in why cod is so different is because of how much the community has changed:
Cod is no longer just a casual fun couch co-op experience anymore; it creates jobs, its heavily competitive and a content generating gold mine.
-There is no confusion about what the meta is anymore, people dont run the gun they enjoy mostly because the only guns that can keep up online is the meta. Its all down to an exact science.
-There are no fan theories about in game mechanics, lore or stats because UA-camrs solve it all on stream as soon as it releases and before some people can even play it. Part of what made old zombies so charming was the mysticism around the in game mechanics and lore, idk how many fake easter eggs people used to tell me they believed (Like doing the Flytrap easter egg made the game harder or interacting with the red liquid on Der Riese made Juggernog stronger, etc)
-We have all DLC Leaked weeks in advance to the first trailer being officially released, so any hype around what it may be is gone by the time it's out.
-People are looking to become a business of their own off Cod, and to be the "Very best that no one ever was" and so because of that the Meta is the only things youll see in lobbies, whatever movement tech is discovered is whats abused and whatever head glitch gets the most kills gets sat in the hardest and they all know exactly how and what to do because some Streamer already spent 20 hours straight play testing it and figuring it out. (Just look at Bo6s beta: kill feeds entirely filled to the brim with Jakal PDWs and nothing else)
-CoD community is alot less patient and cool with anything, if anything is too OP it "Needs to get nerfed". Which is why we will likely never get balancing to the same crazy degree as OG MW2 ever again. If anything is too complicated or too samey from the past it instantly gets backlash, if its too hard OR too easy the same happens there as well.
Snake shots from MW2019 would've been 100% ok in OG MW2, but the classic Akimbo Model 1887s in any recent cod?
One Man Army + Noobtubes? Never, it wouldve gotten complained out of the game to the point of them just removing them from the game entirely
- The Cod community is alot more connected and vocal with developers than what they used to be. Nowadays you can tag a dev on twitter and get a reply potentially so long as it doesnt spoil anything. Back then Devs often trolled the community by doing the opposite of what people wanted on purpose or just breadcrumbing them because to them it was just whiners and actual players to them. Especially in zombies, Tank Dempseys whole character in Bo1 besides a macho American Solider is essentially being what Treyarch saw the average Zombies player as back in the day
-Gamers by in large dont play "casually" anymore, they dont play a couple hours a day and just put the game down and go outside, they play the game like it's their second/third job and thats in between watching and thinking about the games they play outside of their game time. From as soon as they get home from work till they cant stay awake anymore alot of times.
Alot of the times the games themselves support them doing so by consistent content drops, incentivizing or limited XP gains match to match, limited time event exclusive rewards, Battlepasses etc etc.
The gaming landscape has changed because of the average gamer has changed
Completely skipping over Dark Matter in Bo3 after talking about Bo2 diamond was soul crushing
I apologize, I should stretched out the black ops 3 segment way longer. Dark Matter was sick, and BO3 had a nice gameplay loop.
@@lessthoughtof potential for more ads too lol
I personally love those prestige camos they just added, it does the same thing as obsidian (shows commitment to a gun), has more variety than just a black obsidian camo. Hell, the next one for s4 is just an animated version of obsidian. Just wish there was a reward for getting a set number of guns "obsidian". Like imagine getting something along the lines of a version of gold/plat/whatever the hell the mastery camo is, but with the colors inverted/flipped around. For example, a mostly black variant of mw19 gold, with gold accents insted if the standard one.
60 fuckin views is a crime for a video this good
Agreed
the algorithm is giving me love today, though
@@lessthoughtofHope it’s not just today
Bro chill this is his 2nd video dummy. People need to gain traction and start. Not just hundreds of thousands of subs in a day.
It's up to 11k now
DMZ was so much fun, but it was where all the WZ rejects would go to get their K/D stats up
i think it’s a lot more complicated than we all think, you have players that want cool skins, say you make them free, then you have players mad that the game has goofy and crazy skins and not milsim operators. ok now you add a paywall so people who want those skins have to pay specifically for them which reduces the amount of players complaining, but now the new problem is not everyone can afford them, you could make them something you have to grind for like a camo challenge but then they don’t feel that special since everyone get purchase them. It’s a loop of everyone wins and everyone loses. There is no real happy way out of it.
Bro, such a great retrospective on the series and how it devolved into consumer slop over time. You have my subscription
I really appreciate that, it's been sad seeing what it's come to, but it was nice revisiting the older games. Activision has a a lot to work with, I just think it's a matter of getting the right people to do the right thing for the community.
@@lessthoughtof 100% agreed. I grew up with COD. My first being the original MW in 2007 when I was 9 lmfao; there is a lot of previous years of work put into the game series to say it was all bad. But the new games feel so disconnected from their heritage, I wish we had people who genuinely cared about the game they make were in charge again; but the way the industry is now and the people in charge of Activision/ Blizzard only care about making profits. Its not on the game developers necessarily.
Heres to hoping the game devs who made the new games with passion can get onto their own studios like so many previous dev teams who worked on COD. The way the industry is forcing A.I to be used in development has stifled creativity and I only see the trend of new COD games going the same route they're on now. Sker Ritual feels like a spiritual successor to Zombies and it was made by 5 people, it isnt perfect; but perfection isn't needed for enjoyment. We need devs who will experiment every new DlC season, even if the development isnt a hit for a while they can atleast take away elements that don't work.
Weird rant, I know. I just hate the way the game industry has gone, and wish we could have dev teams testing the waters and being weird again.
Same this video was a sub and like for sure
Braindead take
How to single handedly get laughed at by all your friends on modern warfare 2019...
Showing them your Obsidian Dragonov.
I remember i used to always troll and joke around with an old friend because he hated this weapon not only gor warzone but the main game because it was one of the biggest memes for guns.
and it sucks because there's a lot of cool history behind that weapon. I think MW 2019 had so many good weapons that easily outshined it, which isn't a bad problem to have.
I was honestly more impressed when someone got Obsidian for a bad gun. I really appreciate the dedication 👍
Best part is that the SVD isn't evn that bad in MW2019, it's actually pretty decent.
@@prizrak-br3332yeah honestly it's one of my faves to use when I go back to it, dunno why people think it sucks
@@gusemiester That's because of past titles, it was trash in every game it appeared before, so much so that it became a meme and when 2019 came out nobody gave it the light of day. I myself only found out it was actually good when I created a supposed to be meme class to play with my friends and realized it cold kill with one to the chest and had a pretty fast ADS time.
Hot take: Call of duty would be better If Warzone never came out. I feel like the devs started to abuse drugs more than ever and worst off all.. listening to the fortnite community.
it was obvious from warzone release where MW19 multiplayer (and later MPs) became just a optional addon
1000%
cod was already going down that route, it was only a matter of time when the system seller “best selling goty” that everyone is going to buy needs to have even more mass appeal. Number must go up no matter how the player base reacts
blackout was already a thing
tbh i felt like cold war and vanguard were just warzone dlcs
You are very much not appreciated enough for the passion and effort you’ve put into this, as well as your honesty when it came to titles you didn’t play and therefore didn’t try to form an opinion on. This is really quality stuff man, keep it up. I don’t even touch COD anymore, but it’s nice to see other people have the same sentiments you do towards the new age of COD, and who the games are actually catered towards now.
I'm really glad you liked it! thankyou for such a positive comment, I'm loving making these videos.
7:17 man that triggered a memory.
Getting home from school and watching M3rkmus1c.
I think one of the biggest problem is that call of duty just feels like call of duty now instead of the individual installment. By the time three months have passed, each installment loses its identity and feels like the same game. Playing any game before BO4 (didn’t play it, can’t speak for it) really feels like you’re playing that game in particular. I miss infinite warfare :(
I like how he didn’t just complain about the game or defend it, he provided a solution with middle ground. Great video.
I thought I'd be fair.
The cosmetics in black ops 4 are amazing for one fact only. You can earn them for free.
100%, i had another commenter say that, that's a great system, which sucks that we never saw something like that since.
It was really crazy for me as a zombies player to buy CW after grinding out bo4 and getting a bunch of sick camos, only to boot up CW and HOLY SHIT GUN SKIN + OPERATOR SKIN FOR 20$??
I have just accepted COD changed and won't go back because the target audience is the teens not the 30 40-year-olds who grew up with the franchise
But teen prefer mw2019
"These camos are like YT thumbnail" Man this has got to be the most accurate line I've ever come across regarding this whole COD over the top ingame mtx
It's too bright. It also reminds me of the way content creators show warzone gameplay. Like why is the contrast ratios so high?
@@lessthoughtof That has to be the thumbnail rule of thumb I guess so I can't blame them at all lmao
I miss DMZ. My roommates and I would have a blast helping each other out on those missions they'd give us. Even had memorable fights and conversations with random groups. Most of the missions past a certain rank were awful though. The first season was the only reason we played CoD.
I bought Cold War for the pandemic lockdown and it was okay. The CoD I bought before that was Black ops 2 so I might just be an old man now.
Stopped playing when they said they'd add buyable packs that are permanent boosts to your DMZ character.
2019 mw's bundle cover will never be topped. The cover images are always hard as f.
Yeah, the new ones feel AI generated
1:48 Destiny following me even in a COD video
THE FINAL SHAPE RAAAAAAAAH
@@lessthoughtof Goated Expansion fr
Comment 3 (lol): came back to this video after finishing interstellar camo on every gun in the game. I feel like the grind duration pretty much matched the reward overall. 36 guns done for the mastery camo isnt to bad, and i didn't need over 1200 longshots (mw2 orion), so thats always good. Good job sledgehammer, MW3's post launch support was unreal, and I will honestly really miss the sheer quantity of good maps, aftermarket kits, and everything else from this game. God, I really hope BO6 is good, but i honesty doubt it.
Bro management had tears in their eyes when the preorders came in for MWIII. They couldn’t stop laughing
I think that Battlefield 2042 has a pretty good system for bundles. You can buy pieces of the bundle individually, so if you only want a skin or weapon variant then you can just get that
that does sound like a better system, I didn't know that.
Game is still cancer though. Any other battlefield is better
@@Dime_time333 still more realistic than cod lmao
@@MeiPeaches He didn't say anything about realism tho. Feels like Battlefield from Temu. Even the fanmade Battlefield mode in Roblox was more fun to play.
@@MeiPeacheswho tf cares about realism
The solution seems so simple as well: adding an option to turn off cosmetics on client side replacing them with the base mil-sim operators for both male and female, then adding new mil-sim operators each season that fit the theme of each map with gear that matches the class you’re running but they absolutely refuse to do this and in doing so they’ve ruined the art style of the game and atmosphere
Adding this option would also have gameplay effects as well since they’ve been adding skins that change color or are completely see through in a game where every fraction of a second is important to not die amd tracking your target well matters, something that is impossible with skins that either don’t belong in this type of game or shouldn’t exist anywhere
Now that my rant is over… holy crap how has this video not gotten more views?
Yea! I've had someone else in the comments suggest that change too. My only worry is that for those buying those cosmetics, they buy them with the notion that others will see them using those cosmetics. I don't think nearly as many people would buy the ugly skins if they knew other players had the option to straight up not see them. And if I think that did happen, it'd really show the motive of why people are buying these skins. If Activision keeps putting out these visually loud and obnoxious packs, people will buy them just to give the other team an eyesore.
@@lessthoughtoflet me start by saying this: I always try not to be someone who falls into the yearly code cycle (I’m pretty sure that I haven’t…? Maybe…? Probably, I’m 40 percent sure I haven’t yet) and cod vangaurd with mw3 will always be my most hated cod titles cause I was kinda exited for them knowing how mich potential they had but sledgehammer dropped the ball on them in any way I can imagine and I’ll never change my mind, this being said I was at first really excited for MW2 2022 edition and I’ll be the first to admit I didn’t like some of the choices they made when it came to certain things like how the weapon models were really clean and unused compared to mw2019 and how some of the operators seem to be speedsofters instead of soldiers in a battlefield but the overall gameplay was fun enough and kept me engaged, overall it was not great but just good and now comparing to mw3 2023 edition I love mw2 2022 edition
Also about DMZ I’ve been playing it since launch and it has something about it that keeps bringing me back and I’ve tried to go for weapon cases and even turn mw2 2022 edition into the first cod I’ll hit max prestige in for the militant skin, I loved both mw2019 and cold from the start to now for different reasons cause while mw2019 took itself serious cold war didn’t and this contrast worked since it was like what you’d get in the older days
And it might save 2/3 of space that cluttered these games
Yeah, I have suggested the same thing on the COD reddit and got downvoted to oblivion.. However I would love this option!
I won’t be playing cod again unless they give us the option to turn off skins, player and gun skins.
I love the splatoon music at 15:24 and i still play mw19 to this day
It fit in so well with the that little montage, I couldn't not use that track. I love how it came out.
@@lessthoughtof this video came out really good, I'll sub right now!
If you weren’t at least a teen during the modern warfare era of this franchise you missed out on its golden years.
I really did 😅
One of the things I loved about Blackout is that they kept adding POI to the map and even flooding it at some point to re-fresh the gameplay experience
The Zesty Jesus of COD. OG’s everywhere are being ignored in favor of being lazy and adding whatever is the easiest.
That's what I'm saying 😂😂 thanks for that, appreciate the view dude
@@lessthoughtof Great video! Subbed
Another tf2 and cod fan? Nice to see
They call me 12 savage cuz i got 1 kill 2 assists and so many deaths you'd think i was being savaged by a bear while playing
twunawun twunawun
This video really made me miss Modern Warfare 2019. I had finished the Damascus grind on every base game and unlockable weapon and was just chilling having fun trying out different guns I had variants for. One of my signature weapons was my underpowered anime G36c.
The G36C weapons in the new games (the Holgers) just don't feel quite right.
@@lessthoughtoffacts...none of the guns feel "right" they all feel souless and mostly the same. At least 2019 changed the game up and made each gun feel unique and actually packed a punch and felt more realistic and weighty. The boootleg Aks are trash...basically every non meta weapon are garbage. The time to kill is atrocious especially in warzone 2. Hit registration is so inconsistent and it feels like your shooting foam pellets at people...got nicki minaj and snoop dog running around...like wtf has cod turned into...😢
This video and wheezy is something I have been thinking about for a while, i miss the simple military theme of the early games. Especially the factions with cool musics and cool voice overs.
That's true, you don't really realize it unless you compare it to modern titles in terms of the effort people had poured into the games.
The amount of craft in mere 4 videos , i can sense some damn conviction in your vids mate.
the fact this is your second ever video is crazy. i can't wait for more
Working on the other one right now! need to film some bits, hopefully it will be done by the weekend.
@@lessthoughtof Fucking amazing work! Dont stress yourself too much. Youre gonna be big one day!
I know he killed it .. I would have thought he has been doing it for YEARS
Most of blackcell cosmetics are designed in a way that interesting looks awesome and draws interest on buying it in most players, while also having little details to their textures and effects that are actually a handicap against the one using them by making kill effects very noticable visibly for extended periods of time and audible with unique sound effects. While character skins had particle effects that left a trail following the player that lagged behind for the last second of where you went giving away your position if you were backed against a thin enough wall and making it harder to lose track of your pursuing enemies.
Death by glamour.
Not really a big deal I. This game def pvp as ttk is so short anyway.
Unless your using a dogshit weapon.
i bought the new mw3 recently (the last one i played before that was cold war) and the only skin i really cared to get was the plain cdl pack. its all black and white, got a nice simple gun camo, nothing crazy, and is honestly more of what i wanna see as packs in these games.
I remember back in BO3 when all the new GUNS were added to the game, all of the free weapon vouchers and cases I had gave me melee weapons and two launchers. The most miserable shit ever as my friend got the Marshall 16s and the PPSH…lucky bastard.
That is super lucky. I was a pretty young kid when those came out, so my money went towards a lot of supply drops. I can believe how much I spend over time 😭
Loved the video!! The outro did make me giggle, it's crazy to see such a beloved franchise go through so much change over the years, especially the cosmetics. Advanced warfare and modern warfare 3 (not the current, boo that one), always has a place in my heart. Me and my brother used to do so many one v ones on the older maps, seeing the dome map brings so many good and raging memories lmao!!!
I still don't know if it was worth burying my Black Ops 2 special edition car package, but I'll get over it.
as a splatoon fan, i respect the splatoon bgm, also enjoyed your agent 8 video
Glad to hear !! Thanks for the watch.
@@lessthoughtof you're welcome for the sub (forgot to reply, uh, an entire month later)
Call of duty has gone full ADHD simulator with all of those flashy and moving “camos”
I get we have the tech to implement these digital camos, but it's more about when should we implement them.
Will admit it pleases my ADHD though.....
Have you played the BO6 Beta? I think I could take a bath with a toaster and get a less overstimulating experience.
Great video, man! Love the editing and commentary 👍
Can you believe this guy? What a goob.
(7:25) Black Ops 1 (as far as I can tell) didn't have paid cosmetics, but your outfit would change depending on faction and perk, and you could preview these in the Create-a-Class menu. There was also face paint you could unlock to give your guy that extra little personal flair as well as your gun camos.
that last bit was awesome, i cut my ghosts disks in half with a pair of scissors a few years ago!
15:57 The graphic was interesting, but I would argue that COD WW2 was also a reboot of World At War and COD1-3. WW2's advertising campaign was all about returning to boots on the ground action after the backlash from AW, BO3, and IW
I didn't think much about that, but you're definitely right. It's strange they never did another installment like those 3 afterwards. Kinda miss it.
I can't help but think of that scene from goodfellas describing a bust out.
You want realism? Fuck you pay me, you want a cohesive art style and brand identity? Fuck you pay me, oh you don't want to sell out and do dozens of crossovers with everything on the planet? Fuck you PAY ME
Splatoon music spotted, opinion accepted
Hit 'em with the old 1-2 sploon soundtrack
That lich “fall” bit was cool man i liked that
I overwrote the audio on it in my premiere timeline, he was supposed to say it too. :(
Multiplayer used to have so much more character and atmosphere. The maps were designed with so much atmosphere and had multiple factions with unique themes, voice overs and sounds fighting on specific maps.
I personally don’t have an issue with the camo grind I like it
I like the idea of camo grinds, since they give players a lot to do. I'm more hoping that they revert back to the older systems of unlocking camos. but then again, I don't typically get very far in the camo grind for multiplayer, so I'm not the target demographic for those challenges anyway
Nahh underrated channel AF, YOU ARE SICK
Big Thanks!I can't tell what your profile pic is, what is it?
@@lessthoughtofit’s a dam owl face stretched out sideways or something weird 🤣🤣
@@trealvarez6951 its a metal skeleton from a meme i always forget to change it (once my sibling saw it and thought I was a dog)
@@lessthoughtof its a metal skeleton from a meme i always forget to change it (once my sibling saw it and thought I was a dog)
me and my undiagnosed ADHD can't thank you enough for this fire video
I salute you, glad you liked it.
Jingle Jingle
1 minute in, and I liked the video out of awe. I'm sold already.
It's always the UA-camrs with the best video and low amount of views that have see actually a good video you deserve alot more views and subs
Thankyou!! hopefully I can get my next project up by this weekend, I'm stoked I'm finding an audience.
@@lessthoughtof of course man you make good videos when I came across your channel I gasped I was expecting a channel with a good bit but it seem you have a good structured audience
Skipping ww2 was a chad move
the campaign made me cry unironically.
I saw the enormous bloat with the 10 attachments system and max gun level grind being like... lv 50 or something? for many guns and gave up the mastery grind. Even though I got mastery camo for the other games. Damascus, dark matter, etc.
@@Macintosh007 he means ww2(2017)
I skipped that shit too. Stayed on IW during that.
@@trippyracks6837 you did not get it
Love the use of splatoons soundtrack in this vid, didn't expect it at all
Haha, it seems like a lot of people were taken aback, glad you liked it!
Algorithm brought me here, don’t regret clicking. This was an amazing watch and I like your idea about integrating supply drops again but purposing them similarly to how Overwatch did or even like how Rainbow Six Siege does Alpha packs, would at least make you feel like you’re being rewarded for playing the game and its not just a bombardment of bundles and promotions every time you launch the game up. Keep up the great work man! Hope to see more :)
2019 and Cold War were my absolutely favourite cod games from this decade (2019 wasnt from the 2020s but still). seeing the newest cods makes me miss the older games.
15:44 i too loved this game so much and used a bunch of blueprints. most of the time I tried to make FDE loadouts or fully blacked out, mostly for the night maps.
the Beachcomber wasn't the only gun that had unique iron sights when you took off the optic. i distinctly remember the Fair Brass M4 and the Yandere Kilo had their own iron sights as well as a couple other guns that i can't remember off the top of my head.
Gaming:the cosmetics problem
It's so widespread at this point, which sucks bc I know there's talent there, but they have to sell them under lucrative strategies
"Problem" sure bro totally 💀
MW 2019 on launch was really a sight to behold. Experiencing that game before it was ruined by flashy cosmetics and rainbow tracers, when it was still true to the art style and atmosphere the developers wanted... It was awesome. It's a shame that consumerism has such a way of ruining art.
Agreed. Seeing it start off looking so good and than descending into utter cringeworthy absurdity was a fantastic metaphor for COD's own history when it comes to being such a superficial looking game.
mw19 is utter trash, zero maps
People say that ACKSHCHUALLY, COD IS NOT A MILSIM. But there is such a big difference between not being a MILSIM and actually being a full on clownfest. The level of decadence the series has been subject to ever since MW2022 mid seasons is unreal. MW2019 had it's share of silly operators and gun blueprints, but somehow it still managed to make it bearable.
Last thing: My one suggestion for COD to fix this problem completely, would be to have a setting that has these options, A) Turn off all skins B) Turn of other players' skins C) Keep all skins on....at this point, the game has been absolutely sluggish and growing in storage size insanely just based on the sheer skins and effects that need to be constantly loaded in WZ
Man I loved this video so much, nice job mate.
5:40 starts my favorite segment
There are a lot of straight up pay to win microtransactions in cod mow
This video is beyond amazing. I don't doubt you'll blow up soon
i freakin love toast, dude
Video essays with splatoon music makes me really happy
I remember playing like trash in AW just to get a supply drop and getting so hyped hearing the “ELITE!!!!”
Call me crazy but I want a COD game where Gold is THE craziest camo you can get.
No tracers, no animated glowing lava, etc
I don't think that's too much to ask, I think if Activision was playing their cards right, they would release something really simple that would be supported year after year
Kind of like a cod4 remastered, except it kept getting updates and was something like a esport title.
I HATE the tracer packs. In I think mw2019, i remember the tracers being straight up p2w because it was like shooting mini flashbangs at people. If was so stupid.
"We are not doing this for money... We're doing it for a SHITLOAD of money!" - That Activision higher-up that really wanted to see Cheen and Chong in the game
That spawn battlepass is legitimately the best pass ive ever seen in a video game ever. It singlehandedly got me into Spawn and it was the coolest shit ever. I remember how much of a shocker it was to hear that the Spawn crossover leaks were not for the shop, but for an ENTIRE PASS themed around Spawn. It was incredible
That's tough to argue with. I'm sure that even with the current pass, The Walking Dead fans are ecstatic to have cosmetics in game that they don't have to spend $20. It's just kind of a gamble for Activision because I'd say a decent people buying the pass know very little about the spawn series, and though some might get interested in the series based on the pass, there's going to be some (id say myself too) who weren't interested and lost a decent amount interest in the game around that time. Now I did keep playing DMZ and earned some of those cosmetics at that time, but with MW3 essentially the only items you're earning anymore are simply battle pass or events. The spawn items were very well done, and from what I can tell faithful enough to the character, but with it being battlepass, it felt more like I had no choice but take them as someone who usually finishes the pass, rather than just having those behind a pack in the store.
@@lessthoughtof spawn being cod in cod fits pretty well as he was a marine before he died
As a lifelong fan of the Black Ops series, seeing no mention of BO3/BO4 dark matter made a small tear fall from my eye. The animated BO4 dark matter getting "angrier" with each additional kill made for one of my favorite mastery camos of the franchise.
The golden era titles (MW2 2009 - BO2) were great because the focus was quality of gameplay over all else. Once loot crates hit the scene in AW, it was a downhill slide to the "games as a service" season pass crap we see now. Surely it's the rose-colored glasses of nostalgia, but I miss the days where a complete (albeit not perfect) game released at launch and was supplemented with a few map packs or unique camos.
That aside, this was a fantastic video. The quality and editing are what I'd expect from a 100k+ sub channel. Dropping a like and sub to appease the algorithm gods.
Remember when your character skin was dependent on map and faction instead of the number on your credit card
MW2019 was the best regarding the modern COD game. I remember getting the crossbow gold to prove my buddy wrong that I could actually do it. Painful but fun times. Great video
The Crossbow was such a great tool back then, especially for riot shields. It was so difficult to lead shots tho.
13:29 Youd loooove Trepang² dude
I looked him up, you're right lol
I got a few mastery camos in the older cods, the last time I grinded a cod game was bo3. It’s unreal what the games have become in terms of “grinds” and camos.
It's unreal how much they've given us to do, and how we've got daily, weekly, and seasonal challenges on top of that. It seems like they're desperate to get people hooked.
@@lessthoughtof it’s out of desperation, they want your attention and time, meanwhile half the creators just buy an unlock tool lol. Super well done videos btw
we have very similar journeys with this series, wow. i was also 2 when the first game came out, my first game was post launch World at War, and i've been into zombies since those days, buying damn near every game since (sans the original MW2, infinite warfare, new MW2, and new MW3)
I really thought I was the only one who saw how flawed this was, thanks for making this video man.
Glad you resonated with it! Fingers crossed for BO6.
34:06 looks like a bunch of earthworms
13:27 I don’t know why I laughed so hard when you so “dual wield shotguns??” “Check a roony”
I instantly subbed
it was almost too corny and cringey to include, but I thought I'd roll with it lol
"My solution to the MTX problem is to *bring back gambling system that is banned in key countries*"
Very good idea!
Itd be essentially copying a destiny 2 bright dust/bright engram system. If Bungie can include that, Activision can too.
Awesome video! But just wanted to add one detail, microtransactions for weapon camos began in Black Ops 2 with the LMFAO,(Party Rock) Bacon, Jungle, Kawaii and Comic camos to name a few. There were ALOT of weapon camos but priced at $1.99 if i recall correctly. Pretty funny to see, especially the Benjamins one. You should check them out when given a chance, some of them look great even in today's standards like the weaponized 115, afterlife and Paladin.
Earning a skin through challenges/levelling is WAY more fun and rewarding than opening loot boxes. It's an incentive to play the game.
Exactly
Okay but wait, if you don't know spawn you have to learn about him. He is one of the few characters that fit in cod. And he's an absolute menace
I've had a few tell me that to, I should really look into him.
None of the bundles in the store even look like they belong in call of duty. There are zero realistic bundles.
Go back to 2019 MW there are a few ones. When they first were coming out. Now its just Fortnite shit
good
I saw a clip of MW23 the other day and didn’t even realize that I was watching cod gameplay. I was watching a robot with a laser sword fight a purple fluffy monster.
the b02 collector's edition supply drop still is the coolest thing they have ever made
Haven't played a cod since bo2. This was an interesting watch.
This video having 300 views is a crime, this is peak content!
the algorithm has chosen me today, this one's doin numbers