Adding Questionable Features To My Game
Вставка
- Опубліковано 1 січ 2021
- In this devlog for my (still unnamed) fps game, we cover fancy graphics, time stopping shenanigans, finger-based rocket launchers, and also a bit of controversy, since I'm trying to speedrun my UA-cam career.
Download a demo of the game here: stevensstuff.itch.io/untitled...
//looong description
So yeah, lots of updates made to my Unity indie parkour fps game since the last devlog. Graphics have been overhauled, the AI has been improved, new abilities like dashing and stopping time have been added, and you can also shoot rockets out of your fingers for some reason. I also took this video as an opportunity to address a few accusations that I'm "copying" games like Karlson and GTTOD since my game shares mechanics like wall running and a similar art style, which is obviously untrue for several reasons mentioned in the video that I'm too lazy to write out, so you'll have to watch it for yourself. - Розваги
How my day went: *wakes up, looks at phone* “let’s gooooooooooo”
Same
Me. To
yup same hear!
Bro, same!!
You woke up at 1pm as well
*Adds Rocket Weapon*
- Speedrunners: "I could use that"
e
Sees rocket launcher
"You, you're coming with me"
Roquete Dzump
E
Soldier: AAAHAAAAAAHHHHHH!!!
Enemy idea: add a static enemy but when you time stop it moves (and hide them lel)
This is actually a great idea, i don't know about the hiding tho. But the idea of a slow enemy that gets fast in timestop sounds great, especially when you spawn one or two of those within normal groups of enemies.
@@armin3419 huh I think it would be cool if there's a statue type enemy that will move in timestop, perhaps to add a lil surprise to the player so they don't just abuse the time stop
@@thattimestoppingvampirewho4364 that sounds nice too 👍
This is poggers idea
Agreed bro, I was gonna type add time wraiths that hunt the player for using time stop too many times but this is just as good
Honestly when he first played yoshikage kira, a 33 year old man, who just wants to live a quiet life's theme my first though was "well someone just watched jjba"
Alternetive Title:
Guy Combines Titanfall, Doom and 80's
And JoJo
Yes
80's Doomfall?
just add dubstep to the game, and then call it
"dubstep and guns."
my entire mindset
Gunstep.
@@wing_103 shootin an(d) groovin
ok??
I ruined the 69 like
Which dupstep carnival or medieval
"I didnt even animate the rocket launcher"
"See's what he did with rpg"
Me: killer queen has touched the projectile
game: has a somewhat large amount of speed
People: idk seems kinda karlson to me
Yes
* game freezes * "and an idea struck me like a truck.... no, a road roller"
I like where this is going
Same
If he added knives during the time stop I saw in the intro I’d give it a 10/10 just for the jojo reference
same
Bro I felt the jojo in me get Sooooooo emotional
he said like a train instead of a truck but true
“It stopped whenever I try to slow time.”
Maybe it was a bit too effective
Task failed succesfully
Oh my that meme I love it
the time needs to be reduced
you freeze time for too long
Oops I stopped time
@@wolfy9011 Whoopsie Daisy stopped the entire universe haha silly me
This is starting to actually look pretty fun, definitely going to try this. Keep up the great work!
This is actually really cool, you should do a tutorial series. I’m very fascinated with the mechanics of this game
“Make sure that enemies are drunk”
Good priorities
I agreee
I agreee too
I agree too too
yes drunk
every time the rocket's used, i just imagine shigechi screaming "JOSUKEEEEE"
glad im not the only one
Reminds me of Killer Queen.
Killer queen has already touched the bullet
I feel like having an enemy that would throw corpses at the player would be cool
A necromancer-style enemy that interacts with corpses in some capacity would be cool! Maybe the enemy could turn corpses into explosive traps that shoot out shrapnel when shot or something?
Hippity hoppity
This idea is now my property
I was gonna say that a boss that emits a beam of electricity beam towards defeated enemies and using them to build onto itself(it would also fly), would be pretty cool.
you make this all look so easy! yet even considering the simplicity of the design, it looks polished and pleasing to the eye
For the rocket finger you should just put a “PEEEEWWWW” sound whenever shot because that’s funny
No, add heavy finger gun tf2's POW! HAHA
I agree about the pew sound when he shoot
Im not a Indian or SPANISH people asking ME DOES BUT IM REALLY A *FILIPINO*
Sey
It should be kira queen daisan no bakudan
@@steveliu9783 pootis spencer here
4:20
Everyone: neat.
Me: Write that down, write that down!
Your the most underrated youtuber ever
Wait it's this guy 😃
hey can you make more videos?
also lol
The time stamp is perfection
dude your game is awesome i just played for like 2 hours i cant wait to see the final product
Came for JoJo, stayed for the awesome game and devlog. You're so talented!!
Your game looks like a blast to play and you’re making some nice progress!
Keep up the great work!
Hey mythic legion wassup
New devlog coming soon?
Mythic Legion are you gonna continue the ball game or was that just a little fun side project for training?
Dud we have been waiting for a new devlog for a long long time!
@@hejshshjejeheh5557 nah let him take his time so he doesn't get stressed
@@datoneoof fine sorry it's just been too long
Making the best first person shooter
The Series
Have you heard of karalson or doom
@@1milping708 have you watched the video?
@@1milping708 have you heard of grammar? Go back to school and train for 100 years to pass me (get a 1986 on the SSAT)
@@usalty6010 dude i am a twelve year kid, and my native languge isn't even english,also this is a youtube comment for crying out loud , the one place most people don't give a shit about grammar are youtube comments
@@usalty6010 mate learn to spell SATS
"so yeah you know doom eternal's glory kill system?"
"yeah its like that but instead its halo's melee"
Yeah, but more specificamally Halo 2
Your game's graphics looks so freaking good
This game has really come so far.
I'm proud of you Steven.
this
@@alfalfa8168 ?
True
@@FreddydoesYT I'm just agreeing.
@@alfalfa8168Ok i may not be on expert on the English language but im pretty sure replying "This" Is not agreeing lol
"THIS IS WHAT WE'VE BEEN WAITING FOOOORRRR"
BEHOLD THE GODLY STEVEN HAS COME BACK
yep. And now prepare to wait another half a year for him to make the next one.
yeees
HIS BEEN SILENT BUT IT WAS WORTH THE WAIT
ua-cam.com/video/J79Mu5wUxbY/v-deo.html btw i just got onto this block thing in the distance.
Im so looking forward to the next dev log
I genuinely believe this game will become one my favourite games. every demo has given me hours of fulfilment even though its like hella simple. I love each update bro keep it up man this shit is sick. I dont even understand coding.
"pressing shit untill it sounded cool" BRRRRRRRRRRRRRRRRRRRRRR- love that new sub
Enemies before:
“Help I can’t hit player!”
Enemies now:
*it’s epitaph time*
You like epithet erased to?
@@xboxhaslag_69 ;-; i mean i do like it but.......... thats not at all what he was saying
KINGO CRIMSON
They be skipping the shots tho
Player now: N I G E R U N DE Y O
I just wanted to support you by commenting and telling you that your UA-cam channel doesn't have to die.
If you're looking to emulate doom something to consider is adding deeper, crunchy bass to the weapon sounds and enemy deaths, and honestly just everything because doom be like that. A distorted chainsaw revving or the sound of a rock breaking is the classic doom play for making juicy, crunchy sounds. All in all though the movement and gameplay are on the right path though! Keep up the good work! (And add a jumping enemy a la HL2 headcrabs)
I personally don't even mind if people are doing the same things in games. Sometimes someone can do a same thing better, or in more enjoyable way, which won't happen if people don't do similiar things. Or just simply in different way, which can make both of them be good in their own ways.
Yeah aside from copyright all coincidences in games just means if you enjoy one thing in one game there’s more of it in other games.
in regards to the graphics, have you considered a steampunk style? it's not particularly hard to pull off, since you just have to add gears/pipes/water tanks randomly to everything, and the style would lend itself very well to a parts-based enemy physics system. for instance, a weak point on an enemy could be a glass hole on a metal pressure chamber. the sound design could really take off too, and the double jump sound already sounds like a burst of steam. It would also serve to further differentiate your game from the other similar games on the market, and help it stand out, in addition to filling the niche of steampunk shooters that hasn't seen an entry since bioshock infinite.
that sounds really cool and I'd definitely do something like that if I could, but it'll probably be a tad more difficult to pull off than the current style of low poly and glow on the edges and I'm not sure if I'll be able to in a reasonable timespan given my limited 3D modeling knowledge. but that is a really good idea, I loved the Bioshock games and I'll try playing around with it in Blender to see if I can maybe do something similar.
Holy shit YES! Let's just hope this will happen
@@Stevenstuff Alright good luck!
MMMMMMMMMMMMMMMMMMMMM I WANT
Good stars that sounds awesome!
@@Stevenstuff it’s ok I like the current style
game idea: since there is a punching feature it would be cool to add a grab mechanic so you can pick up the little guys and throw them around
Yeah!😆
honestly this man is such a mood and also dont let people get you down about calling your game a clone honestly this is one of the most creative original things ive seen out there
Loving the Time Stop.
To make it look awesome, if you can get slow-motion working, immediately before and after the Time Stop do a slowing effect. So you can see the enemies slow down when you activate it and see the bullets slowly speed up as Time Stop ends.
Also, flying enemies or wall-running enemies would be cool considering that if you're wall-running, the enemies would struggle hitting you.
My final idea is that you for a movement mechanic. If you are slightly under a platform and hold space while moving above a certain speed, you will preserve momentum and carry on ontop of the platform.
You've done really well man. The game looks amazing.
Yes.
i was thinking the same thing with time, but also for the punching when enemys move give the single enemy a very fast lerp(like 0.15 ish) into its movement along with a ripple effect, and stop it with a quick smooth damp(0.5 ish)
The game name should be “Steven's special gun game”
better name “bad doom cuz im poor”
perfection
"Steven's Bizarre Gun Game"
The game name should be "Stevenson" the baby of portal and karolson.
@some thing thats the best one
This gives off Garry's Mod vibes
Is that both doom *and* undertale music in a single video?
Found a new favorite youtube channel
I love how he adds jojo references to his games it hilarious, keep up the good work.
you should add a flying enemy so that it will be harder to navigate the parkour so you can't just chill in a corner
yes
like maybe in bioshock
#bishockclone
"And occasionally working on my game" ur doing it faster then yandev tho lol
على الأقل مو
if
else
if
else
if
else
if
else
if
else
dang that's true
Yandev code be like:
Else if
Else if
Else if
Else if
Else if
@@Damian-cilr2 ?????????
@@bity-bite i can't even read that
Mad respect dude to you and your game keep up the good work
i love the game! but the white terrain and the white cursor make aiming really challenging
Why are people saying this is a copy of karlson just because it had these grid textures and wallrunning
People can be really dumb
yea there is billions of indie games like this
never have i ever agreed to something so much
Because Unity provides the Measure Grid textures with Probuilder. People really think that he stole the textures
haha agreed
There is no milk tho
karlson vs "THIS UNKNOWN RANDOM , COOLEST AND GREATEST FPS GAME"
Milk gang vs Steven fanbase
@Brendan does Stuff yeah but someone's going to start it, might as well be me lol
Karlson wins in my opinion
You cannot defeat our milk crackhead
@@aceofspades07 dani is currently con war with clayclaim so... No
I mean your game is really really really cool... And i really like the rocket finger (idk how to call that lol) is very good since not every game needs to be realistic with weapons and stuff and this one brings more fun!
Karlson, Gttod, and this game all look pog.
Gttod has deeper movement mechanics based more around superhot and Titanfall, whereas yours is styled more after Doom Eternal and beating enemies tf up.
(Suggestion: add a meathook. Or don't. Up to you.)
Karlson looks to be more based around the idea of a multiplayer movement shooter experience with some singleplayer gameplay on the side, whereas yours seems more singleplayer doomlike focused.
Honestly, I think all three of you are doing great and shouldn't be deterred by any negative energy you recieve.
I'llbe checking out the demo later. :)
no..the title should've been "Adding Bizzare Features To My Game".
"Making my game a bizarre adventure" :^)
Steven's Bizarre Adventure: Wallrun Tendency
@@AlonePirate02
Part 1: Robot Blood
Part 2: Wallrun Tendency
Part 3: Shotgun Crusaders
Part 4: Steven is Unbreakable
@@AdroSlice that's very good lol
wtf is this referring to?
This must be the first channel I've seen that neither throws all the coding at you nor skips the coding in an ironic and self-aware way, but takes the time to explain the coding quickly but somehow efficiently and in a way us plebs can understand (at least for the most part)
I like it
Yea man I getcha
Didn’t expect a cloaker here and I should probably start running
Guess this could be considered a “difficulty tweak”
Encountered a bug where if you punch the ball turret enemies' legs, then sometimes you warp through the ground due to the dash towards that body part I'm assuming. Pretty cool looking game so far though. Can't wait for its later stages of development.
Great game. I kinda wish there were scopes but the movement is super satisfying.
Even though people keep saying “game is karlson clone” however it’s more like if you took Titanfall movement , gave it doom combat, and added a cluster trucks aesthetic
So.. ULTRAKILL but it's made by Landfall
Yeah and tbh, the models by steven is genuinely better than Dani's (no hate)
@@izzulazrizal702 I mean Dani says that he's shit at modeling too
How many jojo reference you want?
Steven: yes.
Kono dio da
@@rivuletz frik you
@@rdude309 go eat chips the hard way
@@rdude309 *NOW*
*yes, yes, yes, yes*
Okay but the finger gun rockets idea is awesome
I think I saw correctly you can jump on broken flying enemies in Timestop. Just add constant timestop bubbles for a nice puzzle where you have to punch an enemy towards it. Or the cheese potential with the timestop ability for skipping stuff is a nice reward for skill.
I love it. Please embrace it.
This game is looking a lot better than it did last devlog. Wow.
very cool game
Yes
Yo A Verified Person
yes
Yes
u r on every devlog comment section wtf
man this game has so many potentials i hope you name this game a something more futuristic
The intro is awesome.
Imagine u die and your character just starts to "WRYYYYYYYYYYY"
"KONO DIO GAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA"
he just says "B-BAKADA! KONO... DIO... DAAAAA! KONO.. DIO.. DAAAAAAAAA!" and gets cut in half.
@? CoolerEggzie ? what how
everyone knows that dio dies in last part by getting slapped in half by jotaro and then joseph gets revived and dio's body gets turned into dust using sunlight
@? CoolerEggzie ? Well, then he knows what happens and knows I watched part 3.
In fact, I'm watching Part 4 Of JoJo's Bizzare Adventure, so please, don't interrupt me. Thank You.
for the finger grenade when you use it, the character should say "pew"
NO THERE SHOULD A YEET SOUND EFFECT
@@sotospeak6741 both
@@sotospeak6741 there should be a random chance for one or the other
"POW! haha!"
-Heavy
yes
just yes
Could you add climbing, like in your doot deternal game. Because when ever I fall, I can't climb up before falling. It would be really helpful. And sliding. Sliding is really fun, and would be so cool if you did add it in.
i love how this went from doom to za wardo
The game should be called “Light ‘em Up”
noice
Genius
It arleady exists, sadly
Here's an idea:
An AI neon bird (you can use anything you want, not just a bird) that flies through the heights of the map; I think that monsters lingering on the ground makes the player too op. So, the flying thing can attack players from the air, making double jumping and wall running a bit harder. It would be cool as the heights are unexplored.
I think it should have a set amount of ammo, and when it runs out, it will essentially just dive and try to hit the player, kamikaze style.
@@laangrisse Or give it a reload time
Or creatures that come out of the walls, like worms or sth
imagine wall running jumping on a large neon bug then MLG rocket jumping to then freeze time and head shot all of the enemies.
Giving me ULTRAKILL vibes here. Looking nice.
The movement speed in the other game reminds me of a speed run and your games movement speed reminds me of baby's first speedrun
Hey man! Thanks so much for the shout-out! Your game is lookin' great, too!
Also *ho my God guys he called me talented* I'm literally sweating so hard rn
Gttod is kool
Looking good Andrew
I actually thought "oh, this game sound like dani's game..."
Then:
"This guy is putting his efforts on this, and it's has even time stop feature!"
So yeah, even if you were copying, jist by the efforts i think people should recognize it.
he isnt copying he said that
yeah I agree with you
@@XENON2028 direct copy of get to the orange door
Did u watch the video, Magpine?
@@Twigical r/woooosh
@@DR-7 I don't think that's how you whoooosh
I cant wait to see what comes next
I love this channel soo much. I just found it, love it though xD
Wall running exists
75% of all Dani fans: Is that a Karlson refrence?
I watch all of danis uploads but im not that retarded lmao
no it's a JOJO refrence
@@realfatihk9699 dang it I was gonna say that
"karlson devlogs are uploaded to dani's youtube channel"
bold of you to assume that dani uploads karlson devlogs
-_-
Yup
You’re not wrong
@@magnusculligan yeah lmao
LMAO
I think that enemies definitely need to be buffed or maybe add some stronger enemies, along with much later In development creating arenas with choke points. The game looks really fun and I’m exited for new updates
a mechanic where you climb the ledges you jump to would be a good addition,as well as more detailed graphics options for better performance
You need enemies that are immune to some of the weapons
No.
So this is just Steven’s Bizarre Physics Based Adventure Eternal
It is time for you to finish that nameless game with the Ragdolls and spider robots
Your just an amazing game creator, keep it up!
Add throwing knifes so we can be like DIO
ZA WARUDO
And time stop
@@gamingwithjustin3694 um there is time stop
"Best girl Dio" Excuse you, the title of best girl goes to Speedwagon and Speedwagon only.
True
No the best girl is F.F you anime onlies
@@wi-fi6184 I've read the manga you fool, it still stands the Speedwagon is best.
nope. hot pants for life.
You should make a burrowing enemy. Like, it could burst out of the pillars if the dudes wall running and will then do a gravity until it hits a solid object that isn’t floating or a entity
After watching this, I've been following the development of gttod ever since
This guy is like alternate universe Dani. He doesn't try too hard to be funny and he actually explains stuff
Dani can be funny sometimes but nowadays he is really trying too hard. I agree but I will watch both of them and nobody can stop me.
ya but dani explained stuff before
@@Rob_Katt dani's tutorials died
Just like off the sticks
Yeah, he really tries to hard. Half his jokes are dead memes, shitty milk memes, or just generally unfunny jokes. There was a time where it was funny but when you constantly use the same jokes constantly and never change it gets dry super fucking fast.
I agree I used to really like dani but I found his comedy so obnoxious to the point where I cannot watch him anymore
“It’s super smash but on flash” but unfortunately flash died a few days ago
download flashpoint
@@stardast4576 A, what is that B, do u have a link i looked it up and dint find it
They host a download on the site like they have for some years, no hard feelings
@@SappYoin that turns games into vr?
There is a download for the game
I kind of liked the high contrast between entity and ground
Hub areas and/or hidey-hole like mart's to stock up and/or upgrade your self.
1)Enemy joints feel magnetic, so why don't you make sure that when they lose one limb there is a chance they'll get another? maybe even from another enemy, so as to form infinite combinations of enemies.
2) missing a boss
I like this idea
@Juan Robledo Bohorquez EXACTLY
i like your funny words magic man
@@miliuskairys6595 lol
@@miliuskairys6595 LOL
Words of someone that sucks at english :/
suggestion: Add charge attack to the big boi
Nice idea
Big boi go ZOOOOOOM
*ChadBot
And a charge escape for the ranged ones.
Like a Charger from L4D
Hey there pretty similar in the sense that once both are finish they will be really good games
ideas, flying enemies and a map that has a giant turret in the middle
A bow weapon that could pierce multiple enemies would be cool
cool and nice
Or crossbow. Because I’d feel like that’d be easier to work into the game... besides the model.
Btd6 reference?
It would be hilarious if when he used the finger grenade launcher he said "bang!" (Also titanfall 2 is amazing when it come to movement.)
Nah man it should be Kaboom!
@@3r404_ Nah man it should be Pow!
@@HillBilly_Urbex no it should be KILLA QUEEN
@@Yannopill Nah it should be AMOGUS
nah man it should be loud exadurated noise of explosion with a katchy astetic to be relateble in the community being a slave to all"
13:36 steven: *says good things about a game that's similair to his game, and probably is what most people expect from his game once it's released*
GTTOD dev: *stonks*
The demo is very fun. But in my personal opinion u should add an option to turn off ambient occlusion and shadows. It was really laggy when I played it.
Dude this is clearly a clone of Steven's (still unnamed) fps game.
Which is ?
@@hejshshjejeheh5557 you fell for it
@@T32Squad dud im kidding
@@hejshshjejeheh5557 ....oh right, brain couldn't handle a joke there
@don’t mind me I’m just sleeping r/woooosh
Some few Dani fans after seeing Mario Kart 8: "this is a Karlson clone because you drive on walls!"
haha lol
Both games are good
@@wilmerreinholdsson1181 yeah I agree
v e r y c o o l
Did you not watch the video at all
suggestion: the time freezer system should be able to be turned off anytime instead of having it for a long amount of time until the bar runs out
I am feeling a mythic legionnaire is here