Never thought of requesting this, but thanks ! I started doing the 100% completion brutal runs a bit ago. Did fine on WoL until In Utter Darkness, where I got stuck. Ran over the entire HotS campaign, came back, still can't get halfway through... I'll see if immortals were the answer, thanks !
The answer is either dt walls until overseers are too much to manage, or collosus into void ray into carrier. Mineral dump cannons. You don't have to expand.
On The Reckoning you don't have to defend Jim at all, except for the scripted special attack waves. He might lose a bunker, but will rebuild it, as long as you don't cover that spot with creep. My advice is to just rush the other side. To save Jim from scripted attack waves, save your ult. If you fire it at the attack wave, it's guaranteed to be off cooldown before the next scripted attack hits. Another advice is to take it slow (unless you go for achievement). Mass your army at home and spread creep, only push when you're bored of massing army. Once all 3 allies are unlocked, as long as you don't mess up your defense against a random attack wave, together with Jim they can win this without your help (though it takes them a very long time, so consider helping).
Main question, why were you able to count up to 23 with your fingers and toes?! How do you have three extra digits?! Also thanks for the video, enjoyed it a ton, can't wait to see your next video in 3 months!
_"I lost count after 23, when I ran out of fingers and toes to count on."_ Grant, I think I finally understand how you micro so well. That 8-fingered left hand can do a lot of hot-key work.
@@admiraljohnny1017 I'm trash at zerg and I beat it on brutal, turns out zerg is really easy when you have kerrigan and 9 larvae in every hatchery by default.. Now inject timings, creep spead, and controlling the swarm outside of f2 on ladder on the other hand...
One thing about the bouncy purple banelings on brutal: the Brutal AI, if I recall correctly, tries to kite away from banelings. This makes the bouncy banelings jump at the enemy but not detonate since the enemy has moved away. The bounce also causes the baneling to pause awkwardly for about half a second, during which time it'll likely be killed without its explosion causing substantial damage. So, I think splitter banelings are better than the bouncy banelings on brutal exclusively because of this AI behaviour.
If you want to really use banelings, yes, use splitter. But if you don't, get a few bouncing boys and it makes enemy AI run about instead of attacking half the time, letting your actual army kill them much easiesr.
And Remember to take your sweet ass time, this is not multiplayer and this is a singleplayer campaign that you can abuse Saves and it's not a speedrun either, you are not punished for being too slow, no one's stopping you from maxing supply and attack move
This video came out right as I just started my “get all achievements” run since I have a bit of free time before my job starts in september. I love being the main character in life
Selendis is looking like alien lizard-ish female must look - cool, magnificent, but almost totally inhuman But Adept on the other hand is confusingly cute and cuddleable. They even have sus breast armor
They built Selendis up to be a good Protoss protag or companion, and even went so far as to say she would play a prominent role in LotV before it was released.... then had Amon take her as his avatar her in the opening of LotV :/
12:50 In case anyone doesn't understand what Grant is saying here (took me a bit of time to figure it out): 'danmaku' (弾幕) is Japanese for bullet hell or artillery barrage (the two kanji mean 'bullet' and 'curtain' respectively).
The Temple Jesus cameo is the highlight of this video :D. Love that guy, he used to stream SC2, with GM zerg, to cool tunes, and he is a drummer, and sings on stream, lovely ambiance with a heartwarming community. Also did some 1on1 coaching from him, didn't know he was a campaign defense master :D But Big Big fan of Grant of course the lost viking achievement is preventing me from 100% WOL achies so many thanks!
My brother and I beat the lost vikings by taking turns jamming the space bar into oblivion, pausing when are hands cramped, and then did it again...wish I had seen this 9 years ago
Fun fact: in Waking the Ancient, the difficulty of the attack waves are dependent on how much meat you've turned in, but the primals can't destroy harvested meat globs, so if you just burrow your drone before it tosses the meat in Zurvan's mouth, you can pile all 7 up in front of him, never face anything harder than the initial enemy encounters, and once you turn in all the meat, trigger every voice line one after the other before Brakk comes out. Also, Critical Queen Mass finally got me the "Premature Evacuation" achievement after quite literally 2 years of attempts, so major thanks for that
I love how well the Warcraft 2 theme fits with this video. It's like the RTS cheese anthem. I was able to get 100% achievements before this with the help of the 24 hour stream "all campaign achievements" run Grant did a while back. So go give that a watch too for extra awesomeness. Thanks Grant!
29:28 MegaThicc was his name in highschool the best tips for missions, I've found are in this order: - Which units are best for a mission. Which missions unlocked units you shouldnt use, ex: reapers are bad but unlocked in a good reaper mission, hellions arent. Just because you get a new unit doesnt mean you should go for it, unless you want to try it out for fun and not be more optimal. - What is the build order supposed to look like. Knowing if you should rush an expansion, upfront army, macro one base, attack a location... This is tied to knowing the enemy pattern, so test runs are fine and not a failure. - Which are the hard missions. This is important because the dificulty curb in this campaings is weird and a rollercoaster, sometimes it made me mad or disheartened, and felt is was doing things wrong when it's just a hard mission early on.
Pianist here, currently working on all achievements and just got gold on lost viking a few days before release of this video. If you're gonna insist on actually spamming the spacebar yourself, use your middle three fingers instead of your thumbs! Ctrl really isn't that far away, especially with a little practice, and that way you can get the motion supported from your wrist instead of the awkward and less central thumb joint. Spamming for several hours without pain was definitely possible for me, although not realistic if you don't find a way to relax into it and use the minimum amount of energy necessary for it. No shame in downloading the auto spam though, seriously. Years of both drumming and piano meant that I didn't even think about the spamming as a problem, but please treat your wrists kindly, they're the only ones you'll get 😅
Another Lost Viking tip. The weapon drops will cycle through them over time so instead of picking something up you can let it cook until it turns into a bomb or drone or something you actually want.
After watching this video, i have finally decided to do all missions on Brutal, just to find out, I have already done them in past and completely forgot about that :D But did them anyway again following this guide.
The correct thing to do is to pick Hanson because then you get to fight-date Selendis. Fighting Selendis is a great way to get to know her, and it shows Raynor has self respect and loyalty to his previous commitments. Selendis will absolutely pick up the phone after smashing dudes together like that. Plus you get to save the colonists and all, that's cool too.
As someone who has spent a lot more time replaying Endgame than I should have (though much less than Grant), go mass Marauder (Super stim) & Goliath (Range). ESPECIALLY Marauders. None of the Xanthos' weapons are particularly effective against Marauders. The flamethrower and fighters don't chew through the bulk of superstimmed Marauders fast enough, and you can produce far more Marauders than the Railgun can reasonably kill. Superstim speed makes dodging Missile barrages easy. Marauders are also great for busting bases protected by Siege tank and bunkers, since they can eat the damage and burn down the defenses before too much damage is done. You can also stim and kite attack waves just like with Marines. The only reason Goliaths are here is because you need AA. Going mass Marauder also makes the early game much more approachable and comfy, since you don't have to worry about or spend much resources teching up. Your mineral-to-gas ratio also keeps the production speedy. Marauders are great here.
I wouldn’t recommend the goliath. I had the same idea as you, but when I tried to use Goliaths for anti-air, all of them got Yamato’d to bits before they could fire enough missiles to kill a BC, leaving me with Nova and a sizeable force of marauders.
At this point, I need a lesson about resource saturation because: a) I have no grasp how much is enough for what I need b) x/12 and such over command center sounds like a requirement that I have to fulfil no matter what. (which on 1 base missions might not be as perfect)
Basically go for 2/3 of the saturation on minerals and you're good. Campaign and co-op recommends 3 workers/mineral, while ladder recommends 2/mineral which already gives you 90% or so efficiency. Still gotta go 3/3 on gas, though some maps where the gas is a bit far from your CC might want you to go 4/3.
after you buy the orbital command and multi-build upgrades, you sometimes should instead spend your starting minerals and multibuild some command centers. you don't need more scvs, mules mine faster.
Geez, Grant, you didn't have to call us out for our lack of achievements! We're trying our best 😢 Oh, and that's the reason we watch you. To live vicariously through you. Your achievements are our achievements.
Its funny to look at this video after i completed all campaigns 100%... And thanks to you Grant! A lot of strats and general game knowledge i accumulated from your videos, and you kept my attention to RTS for years now
In HotS campaign you can also use Kerrigan “spawn banelings” ability as healing with healing mutation for banelings. Splitter banelings probably would do more with that ability.
For infestors in the campaign, bring your overlords with your army to consume them. Overlords are normally useless for anything but supply in the campaign but this gives you near infinite free energy using just the overlords you're making for supply anyway.
Fun fact I learned awhile ago, you don't actually have to beat Salvation or the Epilogue on Legacy of the Void to get 100% Brutal win, I'm unsure how it works but I'm pretty sure the Prologue mission count, but the achievement only asks you to beat 19 mission, the length of the actual campaign, so if my hypothesis is correct you can skip 3 missions on Brutal and still get the achievement, possibly 6 but the Epilogue missions were way harder for me than the proper campaign, especially since I never thought of the Mutalisk cheese.
Seeing the Lost Viking section reminds me I need to get back into playing the Touhou games. I own EoSD, PCB, and IN, but I've only managed to 1 CC EoSD and haven't beaten PCB yet.
I'm excited for this one! I've beaten SC2 on brutal before but I've been wanting to go back and it's been so long I can't remember what the important strategies were.
Regarding the Lost Vikings I'd say: after several playthroughs you will make a note what you usually die to. If it's the boss fights: focus on the plasma upgrades. If you die to being overwhelmed by trash mobs and their projectiles: get the spread laser upgrades. For me the laser spread worked better. It also means that you will get more points on a playthrough which will likely spare you the third terran boss fight.
Honestly, I'd like to see tips and tricks for the original StarCraft and Broodwar campaign as well. Missions like Return to Char in Broodwar is still a grind for me. The Combine is too easy as zerg you can clear out the ground with queens and use mutas and zerglings to clear out the rest to collect command centers like they are pokemon.
One of the hardest archivments for me (10th birthday) was in the Nova mission 2 where you have to kill a lot of units with mines. You can do this mission on normal but I think its better to do it on hard because there will come more enemies. And you have to streal gas from Matts base.
17:58 - It is actually Belial's second phase :) But I really appreciate the D3 reference :) Really nice tips and advices. Even though I have completed the campaigns many many times there were some insane things that I never knew and I am eager to try them next time I do a playthrough :)
In Utter Darkness and A Sinister Turn: Amon's "ultimate weapons" can't detect. You can literally kill the hybrid in "a sinister turn" with the 3 DTs you get from powering the temple, and you can block the base entrances in "in utter darkness". "Shatter the Sky" - time the blow up of the far platform for when the Leviathan spawns, the detonation will kill it.
Did you know there is a campaign randomizer for Starcraft 2 in the Archipelago Randomizer? It's encourages you to get creative with unit compositions, since you unlock different units and upgrades for them at different times in each run. (Also, in late game Zerg missions, you might well have both evolution paths, which makes roaches absolutely gamebreaking.)
I didn't played Touhou Games, but the Lost Viking minigame reminded me of another game that I used to play when I was a kid, it's called Demonstar and the remastered version of this game is available on Steam, that's why when I saw Lost Viking for the first time it reminded me of this game.
For Lost Vikings - I heavily suggest that people use the missile instead of the plasma missiles. Yes, it makes boss fights take twice as long but it's really not that much of a difference if you have your point defense drones. The Plasma Missiles only fire in one direction, so when you are dodging boss mechanics - you aren't doing damage with your main gun. Whereas the missile can still easily hit the boss from any angle. This isn't that big of a deal, but where missile really shine... They make killing all minor enemies and even 'mini bosses' significantly easier; because I stuck with missiles my entire playthrough, I got 500k right after entering level 9 - I didn't even have to fight the battlecruisers or Terratron for the third time. Technically if you memorize the levels well enough, you could swap to 2x plasma missile just before the boss fight and then back to missiles - but I just prefer being able to easily keep the screen clear of enemies. The only boss fight that is 'difficult' is the Terratron. The Carrier and Leviathan are jokes - so if it takes a little longer, it's not that big of a deal. If you aren't good at these kinds of games, I recommend going missile because the plethora of enemies + bullets before bosses is probably where you are struggling. Killing them all within moments of them spawning reduces the amount of projectiles you need to dodge. It even helps for levels 2/4/6 (Zerg) --- because the death explosion from scourge is determined by where they die on the screen. So if your missiles are killing them all in the exact same spot - the spray pattern will always be the same and sometimes you don't even have to move.
My tip for “Essence of Eternity” is that Zagara is the GOAT and Artanis is a big dummy who runs in and gets himself killed. I just parked a couple siege tanks by Zagara’s ramp to support her and she took care of the rest. I had to devote all my actual forces to Artanis and my own attack vectors.
I literally minimized the Lost Viking something like every level, chilled for a bit, came back to it and cleared it that way. I did clear every mission on brutal and all achievements for WoL and HotS, but by the time LotV came around, I was playing Heroes of the Storm more and I didn't feel like pending time trying to git gud enough to unlock 12-or-so missing mastery and some Nova achievements. Gotten everything since then.
I always enjoyed coming back to sc/wc campaigns after watching GGG and using some of the tricks I learned from him, sometimes even if its easy mission, using some cheese or trick just makes it much more fun :D
Honestly, the first time I did The Drill, after losing once, I ended up doing the "float a building over and target structures with the drill" trick. Even if you ONLY take out the right-most base, that's one less set of enemies rallying and you can push up your bottom defenders to the door, using them to poke at the top-most rallying attackers. This reduces the pressure on the left side and leaves your secondary base/mineral line pretty safe
Selendis being cute is not something I expected, but would totally not deny. Though, I feel it's more applicable for her LotS variant, where she looks younger- in WoL she's more of a PILF. I clearly need more pylons, after saying that.
man why does this have to not exist like a year ago when i got into starcraft 2 and was raging at every campaign mission with only videos from 2013 in 240p for help
After 15 or so tries, I got the hang of lost vikings. Couldnt believe it after I died like half an hour in it wasnt enough. Only accomplishment I dont have and itll stay that way. Thanks Blizzard.
In Utter Darkness - You can just make a bunch of DTs and put them on hold position in a line on each entry point. Then just mass Void Rays and snipe their Overseers.
Thanks for this Grant. I recently beat every campaign on brutal for the first time. Hadn't done any before that. Quite proud of myself for getting better.
This is by far the most common video request I get, so uhh...enjoy!
We still enjoy Every Every video
Never thought of requesting this, but thanks !
I started doing the 100% completion brutal runs a bit ago.
Did fine on WoL until In Utter Darkness, where I got stuck.
Ran over the entire HotS campaign, came back, still can't get halfway through...
I'll see if immortals were the answer, thanks !
The answer is either dt walls until overseers are too much to manage, or collosus into void ray into carrier. Mineral dump cannons. You don't have to expand.
On The Reckoning you don't have to defend Jim at all, except for the scripted special attack waves. He might lose a bunker, but will rebuild it, as long as you don't cover that spot with creep. My advice is to just rush the other side. To save Jim from scripted attack waves, save your ult. If you fire it at the attack wave, it's guaranteed to be off cooldown before the next scripted attack hits.
Another advice is to take it slow (unless you go for achievement). Mass your army at home and spread creep, only push when you're bored of massing army. Once all 3 allies are unlocked, as long as you don't mess up your defense against a random attack wave, together with Jim they can win this without your help (though it takes them a very long time, so consider helping).
Main question, why were you able to count up to 23 with your fingers and toes?! How do you have three extra digits?! Also thanks for the video, enjoyed it a ton, can't wait to see your next video in 3 months!
"Just like real life, if you need to cross the street, all you need is a couple of Punish Grenades and Flamethrowers"
Giant "Gargantuan" GrantGames
"Just like real life, you don't have to obey your neighbor's locked doors, you can instead brute force your way through with solar lance"
@@lucasriley1383lmao
_"I lost count after 23, when I ran out of fingers and toes to count on."_
Grant, I think I finally understand how you micro so well. That 8-fingered left hand can do a lot of hot-key work.
he actually only has 1 toe. he has 11 fingers on each hand
@@Nerizwithwhen your hands cover 86% of your keyboard, you just win at SC2.
Edit: 85%, my bad.
"you may not even have beaten everything on brutal"
man i couldn't even do it on hard
We all took 1d4 psychic damage from that one.
@@smithied6090poor wizard dead again ehh?
The only campaign that I finished on Brutal is HotS. And that's only because I'm good with Zerg.
@@admiraljohnny1017 I'm trash at zerg and I beat it on brutal, turns out zerg is really easy when you have kerrigan and 9 larvae in every hatchery by default..
Now inject timings, creep spead, and controlling the swarm outside of f2 on ladder on the other hand...
I worry this openning line will just lead to more difficulty elitism in the GGG community 😟
One thing about the bouncy purple banelings on brutal: the Brutal AI, if I recall correctly, tries to kite away from banelings. This makes the bouncy banelings jump at the enemy but not detonate since the enemy has moved away. The bounce also causes the baneling to pause awkwardly for about half a second, during which time it'll likely be killed without its explosion causing substantial damage. So, I think splitter banelings are better than the bouncy banelings on brutal exclusively because of this AI behaviour.
If you want to really use banelings, yes, use splitter. But if you don't, get a few bouncing boys and it makes enemy AI run about instead of attacking half the time, letting your actual army kill them much easiesr.
Also, if you use Kerrigan's "summon Baneling" ability, splitters provide far more bang for your buck.
"its been 14 years since starcraft 2 released" - its been 8 seconds since video started, and i am already in crippling depression.
time to buy a walking stick
If that makes you old, what about realizing that the release of StarCraft 2 is closer to the building of the great pyramid than it is to today
thats a fucking big amount of time despite being seemingly recently
Yep, I have a child which is younger than Starcraft II
stop caring about the passage of time, nobody can stop it, just live your life as best as you can!
6:22
"Dont forget the secret mission, not that you'd ever do that"
I feel that one is targeted at me, specifically lol
I missed it on my last playthrough despite knowing full well how to get it 8D
I didn't get it until I watched his deathless run
Ah yes, as someone who has never touched a Starcraft game, this is exactly the content I am here to see! :)
would you prefer he deleted it just to cater to you
@@ExValeFor I was saying that I love the content even though I never touched the series?
@@ExValeFor greetings! We don't want you here.
Same here :)
@ExValeFor
Dude. He's joking. Go touch grass.
And Remember to take your sweet ass time, this is not multiplayer and this is a singleplayer campaign that you can abuse Saves and it's not a speedrun either, you are not punished for being too slow, no one's stopping you from maxing supply and attack move
Other than the Wing's "Done in 8 hours" Cheevo. That's a time limit.
now i can finally play a difficulty harder than casual
Ähm Mass Marine/Zergling/Stalker does that toooooo?
7:12 overbuild medics? 6-8 of them? okay. *proceeds to build 68 medics*
136 supply down the drain
Lol love the Hbomberguy plagiarism reference at 27:50. Too funny!
Me, looking down at the people who need a spacebar macro for the Lost Vikings achievement: *"Pathetic."*
Also me: [leaves to apply arthritis cream]
Arthritis, leader of the Daelaam?
@@Neopolis3 damn, I had no idea that protoss could cream!
I used a freaking controller for that...
This video came out right as I just started my “get all achievements” run since I have a bit of free time before my job starts in september.
I love being the main character in life
No way, Grant actually told us to build the Purple Guy on 20:20, what a crazy easter egg, 100% intended by the author!
It's the zerg behind the slaugther
It's been so long since last I've seen my Jim
17:58 LOL "Belial"
Why did he call him that?
Is it the same voice actor as Belial from Diablo?
@@sees250 It's basically the same bossfight
@@Pro_Triforceroh didn't know that, thanks
@@sees250 its almost identical to the Belial boss fight in diablo 3
I just called that guy "Zervan" in another comment. I got pissed off, thinking I'd need to go back and edit it!
"Selendis is cuter" ah I see you're a man of culture as well
Selendis is looking like alien lizard-ish female must look - cool, magnificent, but almost totally inhuman
But Adept on the other hand is confusingly cute and cuddleable. They even have sus breast armor
@@AtticusKarpenterI still want to know how the Protoss procreate, also I miss pirate rohanna
Selendis best waifu
They built Selendis up to be a good Protoss protag or companion, and even went so far as to say she would play a prominent role in LotV before it was released.... then had Amon take her as his avatar her in the opening of LotV :/
I can hear Subsourian screaming
12:50 In case anyone doesn't understand what Grant is saying here (took me a bit of time to figure it out): 'danmaku' (弾幕) is Japanese for bullet hell or artillery barrage (the two kanji mean 'bullet' and 'curtain' respectively).
As a casual Touhou enthusiast, I already knew this :D
Google "Touhou".
@@gyppygirl2021 That section made me pause the video to replay Imperishable Night too.
... Probably exactly as planned.
@@Bluebedo Grant has good taste!
13:11 "EVERYBODY KNOW IT IS XT39323" XD
That gameshow was amazing.
the deep deep lore (of two weeks ago)
"The number one player-killer hero" Love that HotS reference ❣
It's now canon Grant has only 23 fingers and toes.
What do you mean “only”….
@@fluffypuppy43884x6=24, Grant must’ve lost one somewhere.
What do you mean you don’t have 6 digits per limb?
@@AmberMuffin 6 digits on each hand must be why grant is so good at SC2
The Temple Jesus cameo is the highlight of this video :D.
Love that guy, he used to stream SC2, with GM zerg, to cool tunes, and he is a drummer, and sings on stream, lovely ambiance with a heartwarming community. Also did some 1on1 coaching from him, didn't know he was a campaign defense master :D
But Big Big fan of Grant of course the lost viking achievement is preventing me from 100% WOL achies so many thanks!
I got all campaign achievements, yet my greatest campaign achievememt was managing to get the reavers without losing a unit
18:14 the chapter title 😂
space😂
I'm glad that everyone agrees that Dehaka is a Yoshi
The Warcraft 2 Tides of Darkness theme got me
It's also the WoW PetBattle theme
My brother and I beat the lost vikings by taking turns jamming the space bar into oblivion, pausing when are hands cramped, and then did it again...wish I had seen this 9 years ago
The best tip for a no build mission:
'As long as you don't die, you win'
Fun fact: in Waking the Ancient, the difficulty of the attack waves are dependent on how much meat you've turned in, but the primals can't destroy harvested meat globs, so if you just burrow your drone before it tosses the meat in Zurvan's mouth, you can pile all 7 up in front of him, never face anything harder than the initial enemy encounters, and once you turn in all the meat, trigger every voice line one after the other before Brakk comes out.
Also, Critical Queen Mass finally got me the "Premature Evacuation" achievement after quite literally 2 years of attempts, so major thanks for that
11:28 Unexpected Touhou!
Glad it's Mokou, moderate difficulty with interesting gimmicks not unlike Lost Viking
The best kind of Touhou
TOUHOU HIJACK, LOL
It was kinda expected touhou for me since it's exactly how I got this achievement. Just play a lot of TH08 back in 2010
There was this twitch trolls grant or something and grant was like I PLAY TOUHOU THIS IS FINE
I love how well the Warcraft 2 theme fits with this video. It's like the RTS cheese anthem.
I was able to get 100% achievements before this with the help of the 24 hour stream "all campaign achievements" run Grant did a while back. So go give that a watch too for extra awesomeness. Thanks Grant!
29:28 MegaThicc was his name in highschool
the best tips for missions, I've found are in this order:
- Which units are best for a mission.
Which missions unlocked units you shouldnt use, ex: reapers are bad but unlocked in a good reaper mission, hellions arent. Just because you get a new unit doesnt mean you should go for it, unless you want to try it out for fun and not be more optimal.
- What is the build order supposed to look like.
Knowing if you should rush an expansion, upfront army, macro one base, attack a location... This is tied to knowing the enemy pattern, so test runs are fine and not a failure.
- Which are the hard missions.
This is important because the dificulty curb in this campaings is weird and a rollercoaster, sometimes it made me mad or disheartened, and felt is was doing things wrong when it's just a hard mission early on.
If the Protoss had Tempo Jesus from the start, the Overmind would have just packed up and gone home
Pianist here, currently working on all achievements and just got gold on lost viking a few days before release of this video. If you're gonna insist on actually spamming the spacebar yourself, use your middle three fingers instead of your thumbs! Ctrl really isn't that far away, especially with a little practice, and that way you can get the motion supported from your wrist instead of the awkward and less central thumb joint. Spamming for several hours without pain was definitely possible for me, although not realistic if you don't find a way to relax into it and use the minimum amount of energy necessary for it. No shame in downloading the auto spam though, seriously. Years of both drumming and piano meant that I didn't even think about the spamming as a problem, but please treat your wrists kindly, they're the only ones you'll get 😅
"As long as you don't die, you can never lose!"
Top notch tips.
Fun fact, it would take 4.5 Grants using all their fingers and toes to count all the tips he gave in this mission!
Another Lost Viking tip. The weapon drops will cycle through them over time so instead of picking something up you can let it cook until it turns into a bomb or drone or something you actually want.
Weird idea for a mod, switch anti-air and ground weapons, incuding melee.
Now zerglings can leap up and chew on your starships.
Love the Hbomberguy reference in the last stand tip. This is why i never skip a GGG vid.
After watching this video, i have finally decided to do all missions on Brutal, just to find out, I have already done them in past and completely forgot about that :D But did them anyway again following this guide.
The correct thing to do is to pick Hanson because then you get to fight-date Selendis. Fighting Selendis is a great way to get to know her, and it shows Raynor has self respect and loyalty to his previous commitments. Selendis will absolutely pick up the phone after smashing dudes together like that.
Plus you get to save the colonists and all, that's cool too.
Who knew that Grant has extra fingers and toes (37:20). I wonder if Grant could teach Dahaka how to grow more than 2 fingers.
I was not expecting to learn the deep GGG lore that he has 23 digits. What a prize for reaching the end of the video!
"You couldnt possibly struggle on" listen don't underestimate me.
As someone who has spent a lot more time replaying Endgame than I should have (though much less than Grant), go mass Marauder (Super stim) & Goliath (Range). ESPECIALLY Marauders.
None of the Xanthos' weapons are particularly effective against Marauders. The flamethrower and fighters don't chew through the bulk of superstimmed Marauders fast enough, and you can produce far more Marauders than the Railgun can reasonably kill. Superstim speed makes dodging Missile barrages easy. Marauders are also great for busting bases protected by Siege tank and bunkers, since they can eat the damage and burn down the defenses before too much damage is done. You can also stim and kite attack waves just like with Marines. The only reason Goliaths are here is because you need AA. Going mass Marauder also makes the early game much more approachable and comfy, since you don't have to worry about or spend much resources teching up. Your mineral-to-gas ratio also keeps the production speedy. Marauders are great here.
I wouldn’t recommend the goliath. I had the same idea as you, but when I tried to use Goliaths for anti-air, all of them got Yamato’d to bits before they could fire enough missiles to kill a BC, leaving me with Nova and a sizeable force of marauders.
At this point, I need a lesson about resource saturation because:
a) I have no grasp how much is enough for what I need
b) x/12 and such over command center sounds like a requirement that I have to fulfil no matter what. (which on 1 base missions might not be as perfect)
Basically go for 2/3 of the saturation on minerals and you're good. Campaign and co-op recommends 3 workers/mineral, while ladder recommends 2/mineral which already gives you 90% or so efficiency.
Still gotta go 3/3 on gas, though some maps where the gas is a bit far from your CC might want you to go 4/3.
@@amplesstratleholm7609 oh, that is helpful.
I know that in SC1 my gut feeling was to have like 2 maybe mental 1,8 worker per mineral cluster.
after you buy the orbital command and multi-build upgrades, you sometimes should instead spend your starting minerals and multibuild some command centers. you don't need more scvs, mules mine faster.
I feel REAL called out:
> Not having all achievements
> Not having all brutal runs
Oof.
Geez, Grant, you didn't have to call us out for our lack of achievements! We're trying our best 😢
Oh, and that's the reason we watch you. To live vicariously through you. Your achievements are our achievements.
I didn't even know "Piercing the shroud" mission existed till yesterday,
Its funny to look at this video after i completed all campaigns 100%... And thanks to you Grant! A lot of strats and general game knowledge i accumulated from your videos, and you kept my attention to RTS for years now
In HotS campaign you can also use Kerrigan “spawn banelings” ability as healing with healing mutation for banelings. Splitter banelings probably would do more with that ability.
27:56 yes the algorithm will indeed love that 😂
You don't need an excuse to replay impherisable night, Grant, its just a masterpiece.
For infestors in the campaign, bring your overlords with your army to consume them. Overlords are normally useless for anything but supply in the campaign but this gives you near infinite free energy using just the overlords you're making for supply anyway.
Thanks for the shoutout! Love your content
Oh shoot, it's the legend himself.
I never realised this but that medic you spawn with in smash and grab has full energy.
This video has really been helping me get all the echivements on Brutal in WoL thanks Mr Games
Fun fact I learned awhile ago, you don't actually have to beat Salvation or the Epilogue on Legacy of the Void to get 100% Brutal win, I'm unsure how it works but I'm pretty sure the Prologue mission count, but the achievement only asks you to beat 19 mission, the length of the actual campaign, so if my hypothesis is correct you can skip 3 missions on Brutal and still get the achievement, possibly 6 but the Epilogue missions were way harder for me than the proper campaign, especially since I never thought of the Mutalisk cheese.
Literally started cleaning up achievements yesterday and this video comes out! Thanks grant
18:19 Okay, to be perfectly honest, I did not know about Valerian's Starports being able to repair the Hyperion. That is actually a really good tip.
I think they say that in the mission? But maybe not
Me playing everything on casual:
-you speak funny words magic man.-
I understand everything he said
I laughed at Dehaka being called Yoshi way harder than I should've.
In Utter Darkness is easily cheesed with Dark Templar walls. All you have to do is pattern recognize the detectors and snipe them with Phx.
That mobius factor joke fucking killed me
0:07 I think I have 100% on the zeratul missions from legacy of the void. Does that count?
Seeing the Lost Viking section reminds me I need to get back into playing the Touhou games. I own EoSD, PCB, and IN, but I've only managed to 1 CC EoSD and haven't beaten PCB yet.
1:10 deadass was making beef stroganoff as this video was uploaded.
I'm excited for this one! I've beaten SC2 on brutal before but I've been wanting to go back and it's been so long I can't remember what the important strategies were.
Regarding the Lost Vikings I'd say: after several playthroughs you will make a note what you usually die to. If it's the boss fights: focus on the plasma upgrades. If you die to being overwhelmed by trash mobs and their projectiles: get the spread laser upgrades. For me the laser spread worked better. It also means that you will get more points on a playthrough which will likely spare you the third terran boss fight.
Honestly, I'd like to see tips and tricks for the original StarCraft and Broodwar campaign as well. Missions like Return to Char in Broodwar is still a grind for me. The Combine is too easy as zerg you can clear out the ground with queens and use mutas and zerglings to clear out the rest to collect command centers like they are pokemon.
Fighting the enemy: This is tight!
Fighting the enemy after watching this video: Super easy, barely an inconvenince!
This is much appreciated 😊
I say, the tips could include a section about armoury and Kerrigan ect skills/upgrades to maybe clear up any myths.
His speedruns usually mention what he's getting at the armory / Kerrigan / protoss stuff. Many of the options are objectively better than others
I am currently playing through legacy of the void on brutal and this has been so helpful! thanks!
One of the hardest archivments for me (10th birthday) was in the Nova mission 2 where you have to kill a lot of units with mines. You can do this mission on normal but I think its better to do it on hard because there will come more enemies. And you have to streal gas from Matts base.
Loving these summer of StarCraft videos!
17:58 - It is actually Belial's second phase :) But I really appreciate the D3 reference :)
Really nice tips and advices. Even though I have completed the campaigns many many times there were some insane things that I never knew and I am eager to try them next time I do a playthrough :)
You can count up to 1023 on your fingers using binary, and including your toes up to 1,048,575. Thanks for the tips!
In Utter Darkness and A Sinister Turn: Amon's "ultimate weapons" can't detect. You can literally kill the hybrid in "a sinister turn" with the 3 DTs you get from powering the temple, and you can block the base entrances in "in utter darkness".
"Shatter the Sky" - time the blow up of the far platform for when the Leviathan spawns, the detonation will kill it.
Did you know there is a campaign randomizer for Starcraft 2 in the Archipelago Randomizer? It's encourages you to get creative with unit compositions, since you unlock different units and upgrades for them at different times in each run. (Also, in late game Zerg missions, you might well have both evolution paths, which makes roaches absolutely gamebreaking.)
I didn't played Touhou Games, but the Lost Viking minigame reminded me of another game that I used to play when I was a kid, it's called Demonstar and the remastered version of this game is available on Steam, that's why when I saw Lost Viking for the first time it reminded me of this game.
why did youtube recommened this to me at 1am and I have to be up at 6 for work x.x
Grant Played Touhou? Guess I've got another reason to like him.
Thanks for the video, there was even one thing I didn't knew :) You are awesome! :)
For Lost Vikings - I heavily suggest that people use the missile instead of the plasma missiles. Yes, it makes boss fights take twice as long but it's really not that much of a difference if you have your point defense drones.
The Plasma Missiles only fire in one direction, so when you are dodging boss mechanics - you aren't doing damage with your main gun. Whereas the missile can still easily hit the boss from any angle. This isn't that big of a deal, but where missile really shine...
They make killing all minor enemies and even 'mini bosses' significantly easier; because I stuck with missiles my entire playthrough, I got 500k right after entering level 9 - I didn't even have to fight the battlecruisers or Terratron for the third time.
Technically if you memorize the levels well enough, you could swap to 2x plasma missile just before the boss fight and then back to missiles - but I just prefer being able to easily keep the screen clear of enemies. The only boss fight that is 'difficult' is the Terratron. The Carrier and Leviathan are jokes - so if it takes a little longer, it's not that big of a deal.
If you aren't good at these kinds of games, I recommend going missile because the plethora of enemies + bullets before bosses is probably where you are struggling. Killing them all within moments of them spawning reduces the amount of projectiles you need to dodge. It even helps for levels 2/4/6 (Zerg) --- because the death explosion from scourge is determined by where they die on the screen. So if your missiles are killing them all in the exact same spot - the spray pattern will always be the same and sometimes you don't even have to move.
My tip for “Essence of Eternity” is that Zagara is the GOAT and Artanis is a big dummy who runs in and gets himself killed.
I just parked a couple siege tanks by Zagara’s ramp to support her and she took care of the rest. I had to devote all my actual forces to Artanis and my own attack vectors.
I literally minimized the Lost Viking something like every level, chilled for a bit, came back to it and cleared it that way. I did clear every mission on brutal and all achievements for WoL and HotS, but by the time LotV came around, I was playing Heroes of the Storm more and I didn't feel like pending time trying to git gud enough to unlock 12-or-so missing mastery and some Nova achievements. Gotten everything since then.
"Hating the doctor is not just a meme here. The Protoss research is waaaay more valuable than Zerg, and Selendis is cuter."
Aaaaaaaaaaand subscribed.
I always enjoyed coming back to sc/wc campaigns after watching GGG and using some of the tricks I learned from him, sometimes even if its easy mission, using some cheese or trick just makes it much more fun :D
Hehe, Alarak's Q ability.
Campaign upgrade and coop commander tierlists would be neat.
Honestly, the first time I did The Drill, after losing once, I ended up doing the "float a building over and target structures with the drill" trick. Even if you ONLY take out the right-most base, that's one less set of enemies rallying and you can push up your bottom defenders to the door, using them to poke at the top-most rallying attackers. This reduces the pressure on the left side and leaves your secondary base/mineral line pretty safe
Selendis being cute is not something I expected, but would totally not deny. Though, I feel it's more applicable for her LotS variant, where she looks younger- in WoL she's more of a PILF.
I clearly need more pylons, after saying that.
man why does this have to not exist like a year ago when i got into starcraft 2 and was raging at every campaign mission with only videos from 2013 in 240p for help
Grant casually assaulting my soul in the first 30 seconds of a video lol
After 15 or so tries, I got the hang of lost vikings. Couldnt believe it after I died like half an hour in it wasnt enough. Only accomplishment I dont have and itll stay that way. Thanks Blizzard.
omg, calling Zurvan Belial, took me a sec, but when it clicked, i LOLed.
In Utter Darkness - You can just make a bunch of DTs and put them on hold position in a line on each entry point. Then just mass Void Rays and snipe their Overseers.
That Warcraft 2 music is like a core memory for me lol.
Thanks for this Grant. I recently beat every campaign on brutal for the first time. Hadn't done any before that. Quite proud of myself for getting better.